Why is Overwatch so shit with "higher" ping, the game starts having people teleport around when I'm at 60 ping where other games are perfectly fine at that range, DotA for example only gets shit teleporting for me when I have 200 and up ping (used to have way worse internet). Why is OW more heavily affected by ping than all my other games?
It's so dense. Every single frame has so much going on.
>>377771781
I never really noticed anything until about 150+ms. I played for months on a 3MB DSL connection I had 100 ping on a good day. Still managed to get fucking diamond on that.
Anyone else been noticing an intense amount of screen tearing/frame rate drops on OG PS4 lately ?
>>377772006
Really? I mean I can still play it and its not terrible, but it really is annoying that all my games run fine with damn near zero lag, but OW has quite a bit relatively
>>377772058
>playing a competitive fps on a console
>>377771869
sounds like horse shit
i've played for 6 months and i've never gone above 30 in any match. overwatch may kinda suck as a game but the infrastructure behind it is better than pretty much any other fps
Works fine on my Machineā¢
>>377772058
Yeah, usually before a match starts or during skirmish
Different games use different forms of lag compensation.
Overwatch's method may perform worse for you with an abnormal ping.
>>377771781
I play at 80 ping and never had anyone teleporting anywhere. Turn your graphics settings down
>>377772058
Haven't played in about a month but last time I was on I remember it happened quite a bit, which was weird
>>377773258
my fps is stable at 65-70 tho, Have it capped there