>main character dies
>you're now trying to revive him playing a special level
>>377603273
>character gets addicted to drugs
>gets a very special after school special level where his friends try to help him
>>377603273
Kid Icarus: Uprising did this.
The original Prey did this and it was pretty lame after the first time, wouldve been happier with just a respawn
>main character dies
>you're now stuck in a limbo state where you can transfer your mind between several of your allies each having their own playstyle
>>377603273
Only game I remember doing this is KH1. Playing as that heartless was cool, but I thought he would have been a stronger one.
>MC dies
>you're forced to continue as his whiny fuccboi son
Name five games that does this besides Kid Icarus Uprising and Chrono Trigger. I'm genuinely curious because it sounds cool.
>>377606652
Sonic 06 is one.
>>377606359
Heartless strength is based on how much negativity and evil you have in your heart when you become one. Sora was pure so he became a basic heartless
>>377606652NieR Automata
>>377606652
Pokemon Mytery Dungeon Gates to Infinity.
>>377604823
I don't remember it doing that
>>377606652
does this count
https://www.youtube.com/watch?v=SPjhlk7aezo
>>377606652
FF7 has a similar section, with the main character in a coma.
>>377606046
What is Jericho
>>377603273Hey, Pac-Man! What's up?
>>377604823
Kid Icarus 1 also kind of did this.
>>377603273
>Main character dies
>Stays dead, and you play as the sidekick for the remainder of the game
>>377606652
It's been a while but I feel like BioShock 2 did this
>>377606652
Abyss Odyssey
>>377606652
Persona 3
>>377603273
Shit OP is that a motherfucking Tak & the Power of Juju reference?