Hoy, I'm playing SMT IV and I'm wondering if Concentrate is worth picking up for my Flynn. Mind Charge is really good in the Persona games!
>>377440957
>I'm wondering if concentrate is worth picking up
anon please
>>377440957
>use one turn to deal 2.5x damage next turn
yeah idk, its a tough one....
>>377441270
>>377441698
Like it sounds like a no brainer but what if I want to spend my turn using Tetrakarn or a buff/debuff or a heal?
What's up Contra
>>377442280
Then don't use charge. Or use a demon to cast it
>>377442280
Flyn is your best damage dealer, leave the other crap to demons.
>>377442280
what do you need me to play the game for you? if you die it means you should have healed instead of whatever the fuck, last time you did whatever the fuck instead of healing. its that simple
One charges magic and a different skill phys/gun, make sure its the right one
Besides that sort of a no brainer
Hoy, is luster candy worth picking up?
>>377442280
Why are you having Flynn do support when you can min-max his damage stat unlike demons?
>>377442280
>if I want to spend my turn using Tetrakarn or a buff/debuff or a heal?
>what are items?
focus on dmg spells, use demons for all other shit, in shit cases use an item
>>377442656
Advance buffs/debuffs are always worth picking up. Saving 1/2 turns is a bug fucking deal
>>377444262
to be fait items aren't really as good for all that shit because attack mirrors and bead chains aren't that common and I don't think there are even any item equivalents of buff and debuff spells
>>377445297
you should always first of all rather use your demons for that shit
de-kunda/kaja stones and various kaja/kunda items are usually in the smt games
use rather regular beads than chain, which are handed out like candy
if you really need to use the beadchain and attack mirrors that often you are playing wrong