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How do you feel about Project MSX - a mod for Doom? Recently

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Thread replies: 20
Thread images: 2

File: Screenshot_Doom.png (937KB, 1024x640px) Image search: [Google]
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How do you feel about Project MSX - a mod for Doom?

Recently a version fixed for new versions of GZDoom was posted on /vr/.
>>
Seems alright i guess
>>
>>377426284
Can it work with Brutal Doom?
>>
>>377426284
Looks like shit.
>>
>>377426402
Try it yourself to see
>>
It's alright, but I feel it needs its own mapsets. Then again, I'm a massive Halo fag too.
>>
>>377426284
I prefer vanilla
>>
>>377426524
That's an issue with a lot of gameplay mods, for example: D4T updated the Cyber Demon to give him more attacks and more health
>>
How do any of you feel about MetaDoom?
https://forum.zdoom.org/viewtopic.php?t=53010
Like, be honest and don't overrate it for its concept.
>>
>>377426402
>>377426478
Did it work with BD?
>>
File: Screenshot_Doom_20170519_003708.png (646KB, 1366x768px) Image search: [Google]
Screenshot_Doom_20170519_003708.png
646KB, 1366x768px
>>377426284
It's an unfinished piece of shit.


I'd rather play with Smooth Doom and maybe Beautiful doom with DukeHH1.
>>
What are the best wads right now?
>>
>>377427225
What HUD is that?
>>
>>377428163
me
>>
>That fucking pony mod is still getting updates
>>
It's alright but my favorite of all time is still DEMONSTEELE
Updates never
>>
>>377430809
Damn
>>
>>377426284
I remember seeing people on /vr/ say to disregard Brutal Doom and to just play better things like MSX.

It is okay but Brutal Doom is way better.
>>
>>377426284
It's fun but like most mods that drastically change gameplay it desperately needs maps created specifically for it.
>>
>>377431969
What are mods that go well with the IWAD maps?
Thread posts: 20
Thread images: 2


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