[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

>Wasteland 3 in development >Divinity Original Sin 2 in

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 142
Thread images: 15

File: f.png (1008KB, 653x727px) Image search: [Google]
f.png
1008KB, 653x727px
>Wasteland 3 in development
>Divinity Original Sin 2 in development
>Pillars of Eternity 2 in development
>Pathfinder: Kingmaker in development
>Expeditions: Viking just released
>Underrail Expansion

>CRPGs are irrelevant

why is /v/ so wrong?
>>
>Pathfinder
Dropped
>>
>>377341849
>Pathfinder
Picked up
>>
>>377341951
>Pathfinder
Dropped again.
>>
>>377341849
>>377341951
>>377342026

pathfinder is just D&D 3e
whatever "fixes" they added to D&D 3e in pathfinder, won't make enough of a difference in a vydia

assuming they don't do a sword coast adventurers shit and just make up their own ruleset and only use the trademark for the name.
>>
>>377342887
They already announced its going to be a straight port of the official Pathfinder rules.
>>
Isn't the only bad thing about Pathfinder how obnoxiously intricate the rules are? If I can have a CPU run all that shit in the background so I can focus on playing it sounds like a good idea.
>>
>>377342887
>pathfinder is just D&D 3e with 100% more faggotry
FTFY. The rules of Pathfinder are garbage, and the writing has been getting worse and worse every year as Paizo has been going full-tilt with how "progressive" their game is. Reminder that everyone in Golarion is bisexual unless explicitly stated (in which case they're probably fully gay or transsexual like that shitty Wrath of the Righteous adventure path).
>>
>>377341697
>CRPGs are irrelevant
But they are. Its just the same old devs that worked on old crpgs that can't let it go and try to force this crap down people's throats.
>>
File: tumblr_mgfhtuSXOX1qaircwo1_500.jpg (43KB, 429x536px) Image search: [Google]
tumblr_mgfhtuSXOX1qaircwo1_500.jpg
43KB, 429x536px
>>377341697
WFRP vidya when?
>>
>>377343291
honestly, this is a good thing. Regardless of how bad D&D 3e and pathfinder may or may not be on tabletop, D&D games have only managed to be good when they were actually using the D&D rules.

>>377343634
>D&D 3e with 100% more faggotry
I don't disagree, but I don't think it matters for a video game.
Neverwinter nights played fast and loose with the D&D 3e rules so I bet they will do the same with the pathfinder rules.
>>
>>377341697
Any CRPG's with team management and character customisation. With town or base building?
>>
File: 1466291252994.gif (2MB, 436x376px) Image search: [Google]
1466291252994.gif
2MB, 436x376px
>Playing Pathfinder alone
>>
File: 1463454645203.jpg (2MB, 6000x5606px) Image search: [Google]
1463454645203.jpg
2MB, 6000x5606px
>>377341697
>>Expeditions: Viking just released
Is this any good?
>>
>>377343505
Any PnP RPG is going to have some sort of a convoluted ruleset, that's why you never play it straight up by the book.
Last couple games I've played, the GM cut out rules that weren't essential to the game and it ran so much smoother.
>>
>Pathfinder

Fucking why. And here I was thinking nothing can be more boring than Pillars of Eternity.
>>
>>377345430
more of the same from expeditions conquistador
if you liked one you will like the other
>>
>>377341697
Also No Truce with Furies and new sci-fi rpg from Age of Decadence devs.
>>
>>377345796
And Copper Dreams from the SitS guys.

And whatever the fuck Beamdog is working on, may god have mercy on us.
>>
File: 1473875940544.jpg (64KB, 680x1047px) Image search: [Google]
1473875940544.jpg
64KB, 680x1047px
>>377341697
>recall pathfinder games
>good times
>remember the early days when our group was bragging at how easy we've been taking down the monsters in a "hard" castle
>we're roughly level 3
>level 5 demon gets thrown at us while we're on a bridge
>shrieks the healer away
>shit gets real, really fast
>>
File: 1463901609436.png (22KB, 804x743px) Image search: [Google]
1463901609436.png
22KB, 804x743px
>>377345623
I never played the original. Is it just combat or is there more involved?
>>
>>377346793
You manage your clan and have to make decisions that actually matter.
>>
>>377341697

Isn't this just a mobile game?

If there was an actual true Pathfinder CRPG created I would play the fuck out of it.
>>
>>377343634
>everyone in Golarion is bisexual unless explicitly stated
That's simply good writing for a sandbox setting.
>>
Why haven't you given up on video games and gone to tabletop RPGs /v/? They're so much better.
>>
>>377347282
No its a full on game in the style of Icewind Dale and Boulders Gate. Its the Kingmaker adventure path that they released a while ago. I full 1 to 20 adventure.
>>
>>377341697
What is Pathfinder about?
Native Americans?
>>
>>377347643
It's just D&D
>>
>>377347467
Honestly, since starting to play D&D and other tabletop games and boardgames I have become more and more bored with video games.
>>
>>377347643
It's just D&D with gay natives
>>
>>377347134
Very interested.
>>
File: 1476898596160.jpg (76KB, 482x475px) Image search: [Google]
1476898596160.jpg
76KB, 482x475px
Every modern CRPG except DivOS has either been a boring, average experience or a steaming pile of shit. They all had shit gamplay, were mechanically and thematically inferior to games released 20 years ago and had worse bugs than Troika games.
>>
>>377347643
D&D with a schizophrenic setting that includes feminist governments that can do no wrong, barbarians vs robot aliens from space and Napoleon.
>>
>>377347643
It's literally slightly modified DnD. Unlike say, PoE, which is not-DnD, Pathfinder got the license to rework the third edition system into a new game.
>>
>>377348294
Who the fuck uses the pathfinder world settings
The best worlds are custom made
>>
>>377348294
Which governments are those? I've been playing Pathfinder for years and have never heard of them.
>>
>>377341697
>>Pathfinder: Kingmaker in development
tell me more
>>
>>377348617
People who run Rise of the Runelords
>>377348748
Homolog
>>
>>377345181
>D&D games have only managed to be good when they were actually using the D&D rules.
100% bullshit. Several games were worse off for using 3.0/3.5.
>>
What the fuck even happened to the MMO they were shitting themselves over like, 8 years ago? Did they just scrap it and move on to this shit instead or something?
>>
>>377348617
I'm really enjoying DM'ing shattered star, we're almost finished with book 5. Creating good worlds out of scratch is a bitch sometimes, especially if you want them to be unique
>>377348883
Never heard of homolog and searching for it online just returns unrelated things
>>
>>377341697
>Pathfinder
FINALLY!
>>
>>377341697
lewds of the barbarian qt when?
>>
>>377349210
http://pathfinderwiki.com/wiki/Holomog
>>
>>377347467
They're not, though. Between shitty """game designers""" who don't know what they're doing and ban people for criticism when they were asking for it, insufferable communities full of Dunning-Kruger in action, scheduling conflicts making it difficult for a group that isn't in middle/high school to get together and play, and people flocking to systems I can't fucking stand and constantly begging me to play them while ignoring every suggestion I give? I had more fun playing Divinity: Original Sin multiplayer than I did with any tabletop RPG within the past five years.
>>
>>377349198
Pathfinder is a scam. Backers were scammed.
>>
>>377347840
I started creating adventures using roll20 and played with some friend. Me being the dm of course. Didn't really use any proper rules or even learn how to use the program but it was great fun. Having the freedom to do whatever you like and have it balanced on the spot was something you never get in vidya. Had a guy who's special ability was called "git jiggly" where once a turn he could git jiggly with it and depending on what he rolled something good or bad would happen.

Had people singing torches off of walls and charming rats using acrobatics.
>>
>>377348176
Underrail.
>>
>>377349521
Thanks Google. I searched Pathfinder homolog and got stuff in foreign languages. Just seems like a different government structure, I don't think it's meant to be one that can never do any wrong. That's like complaining the drow are feminist because they are a matriarchy. I get that this one isn't evil, but that doesn't make them atomically immune from criticism. Thanks for the link though
>>
File: 1494112217515.jpg (78KB, 1024x934px) Image search: [Google]
1494112217515.jpg
78KB, 1024x934px
>>377349578
Honestly, if you're not playing with a group of real life friends or with people who are in arms reach so you can slap them when they go full retard, don't even bother

I joined a roll20 group and left when they all agreed that Beorn must be gay because he doesn't have a wife
>>
>>377349578
Sounds like you just had shit groups mate
>>
>>377349612
Why the fuck would anyone eat into a Kickstarter for Pathfinder? They literally make money off light alterations to numbers for shit that's free online everywhere. I mean fuck, there are hundreds of 3.5e clones that do what Pathfinder wants to do better and for free.

Shit cant decide between if it wants to be realistic or a ripe old weebfantasy of the highest order.
>>
File: 8aa6XYS.jpg (292KB, 1920x1079px) Image search: [Google]
8aa6XYS.jpg
292KB, 1920x1079px
>>377348878
Made by a new Russian dev studio, but most of them are former Nival guys (they developed Rage of Mages and Silent Storm for example). Technically published by the mobile company My.com, but they might use a proxy in the end, since they are too associated with free-to-play games which this one is not.

Game also looks like dogshit, but what would you expect.
>>
>>377350058
I can't get into roll20 either. A huge draw for my enjoyment of Pathfinder is the social aspect, but even on r20 with voice chat, something is lacking. Last time I played we were doing a zone with the entire first floor having darkness spell cast on it. We were level 1, and since I was human the GM covered my entire screen with darkness and I couldn't see or do anything for 2 hours. That, on top of not being able to see that other people were doing because it was on the site, confirmed my dislike for r20.
Thanks for listening to my blog, I'm excited for a Pathfinder video game
>>
>>377350421
No torches or a wizard to cast light?
>>
>Pathfinder
The problem is that 3.0/5 and the d20 system as a whole under OGL licensing was irreparably broken and as a result; so is Pathfinder. It also doesn't help that Paizo didn't even really try to fix the underlying issues with 3.5 and just added onto instead of building away from core flaws.

But it doesn't really matter as Golarion is the biggest pile of generic shit to come out of any TTRPG developers arsenal. I get that's what they were going for but somehow it manages to be even more bland than Forgotten Realms and bring nothing good/unique to the table. The average fa/tg/uy's homebrewed world is probably more coherent and flavorful than Paizo's bargain bin FR copy.
>>
>>377350932
We were level 1, so darkness dispelled any light. I had a torch, but the BBEG knocked it out of my hands or something, and I couldn't see while he went to town on my friends. Even with the torch I only had a 5 foot view around me.
>>
What's the state of divinity original sin 2? Have they added more content yet?
>>
>video games
Dropped
>>
>>377350058
I never play RPGs with people who weren't already my friends. Turns out that it doesn't make being begged to play 5E for the 500th time when I have explicitly told people to fuck off for asking me to join a 5E game more tolerable, it doesn't make "Pathfinder core only" better, it doesn't make playing WoD or Exalted or Shadowrun better when my problem with those three has always been the system being stupid as fuck.
>>
>>377351425
Maybe it's time to find better games to play
>>
>>377351659
Which would be easier if people would stop flocking around shitty games like Pathfinder or 5E, or at LEAST play PF with fucking ToB or PoW instead of hurr derp core only because splatz op ignore spellcasters raping the game in the ass and martials being shit.
>>
>>377348959
How, exactly?
Both wannabe baldurs gates ended having worse and less in-depth mechanics.

Maybe it's just a coincidence, but Bioware started getting shit the moment they started using their own systems for their RPGs.
>>
>>377351819
>
>>
>>377351819
Because IWD2 was shit compared to IWD1. Because NWN1 and NWN2 were both sad jokes compared to BG1 or BG2 and were saved by HotU, MotB, and mod content. Because ToEE is a trainwreck of unfun gameplay because of the system it's using and KotC is only mildly better because it has actual encounter design instead of rooms full of bugbears.
>>
>>377352113
>Because ToEE is a trainwreck of unfun gameplay
I was with you until this point, but nope
ToEE was a buggy mess but once you fix it with fan patches, it's great.

Either way, I wasn't arguing about specific ediitons of D&D I was arguing about using any edtion of D&D (or pathfinder) is superior to having the developers como up with their own system.

For evidence, see pillar of eternity, literally everything bioware did after jade empire (and that game wasn't that great either), and sword coast legends

shit even the neverwinter mmo is worse than D&DO
>>
>>377352720
ToEE's problem was not bugs, it was fundamental mechanical issues. And at any rate, I enjoyed PoE more than IWD2 by a fucking landslide. The problem you're talking about has more to do with bad developers than it does with not licensing D&D.
>>
File: team faggots.jpg (1MB, 1756x2272px) Image search: [Google]
team faggots.jpg
1MB, 1756x2272px
>>377341697
I still can't believe Wasteland 2 happened. I liked it but damn I thought that series was dead the moment FO came into the picture.
>>
>>377352113
>ToEE is a trainwreck of unfun gameplay
Post discarded.
>>
>>377353872
>dude
>room full of bugbears
>lmao
>level 10 cap in a game that obviously meant to go to 20 without Co8
>half the classes are shit and the only ones with built in competence are the casters so enjoy planning your build from 1-20
>none of the interesting classes from 3.5, just core
>Druids STILL crash the fucking game with certain spells and dominate it when they're not crashing it
>>
>>377341697
I'm glad you guys still have a market, and I'm glad your still making them. I also enjoy joining /v/ in shitting all over them.
>>
>>377354116
>>half the classes are shit
you're letting your knowledge of tabletop cloud your mind.
The reasons people say half the classes are shit in D&D 3.5 do not matter at all in a combat focused video game.

You've let /tg/ meme you too much if you think martials are useless in combat in a game that only goes up to level 10. Half of the game you're going to be at level 1-6, aka the most balanced levels of D&D 3.5

>enjoy planning your build
yes, that is part of the appeal, and plenty crpgs have that appeal, even modern ones, like underrail and d:os
>>
File: divinity original sin.png (210KB, 280x375px) Image search: [Google]
divinity original sin.png
210KB, 280x375px
>>377352720
>I was arguing about using any edtion of D&D (or pathfinder) is superior to having the developers como up with their own system.
Counterpoint.
>>
>>377354674
>you think martials are useless in combat in a game that only goes up to level 10.
No, that's exactly why they're useless. The reason why the game is the most 'balanced' in E6 is because Wizards are lacking most of their toolkit and martials are roughly equal with CoDzillas in raw combat ability. Capping at 10 gives them no advantage over a Cleric and gives the Cleric enough room to pull off a Combat Reflexes AoO build. Push it to 20 with Co8 and the problem gets so much worse.
>>
>>377354717
point taken, I did enjoy D:OS

I do feel that it could have had a deeper system tho
like more counter-CC

like in D&D you can cast clearmind and freedom of movement to avoid getting held/paralyzed or dominated/charmed/stunned. D:OS had a lot of varieyt in elemental spells but not enough in other kinds.
It could have been cool to have a sort of "abjuration" school with buffs and protections alongside the witch school of debuffs and curses.
>>
File: shadow over mystara.jpg (616KB, 1692x1194px) Image search: [Google]
shadow over mystara.jpg
616KB, 1692x1194px
>>377345181
>D&D games have only managed to be good when they were actually using the D&D rules.

What about Capcom's D&D arcade beat-'em-ups? I thought people liked those (enough that Capcom digitally rereleased them).
>>
>>377355143
I meant RPGs specifically, but I take your point.
>>
>>377354965
>No, that's exactly why they're useless.
They're not useless though. Casters only start really outpacing them at level 7. And after that they're still the ones delivering the damage while the casters use their spells to CC the enemy
>>
>>377355387
Did you forget about Clerics and Druids?
>>
>>377341697
>there will never again be a story driven AAA CRPG
>>
>>377355273
Fair enough, although I'm having a hard time thinking of any non-RPG D&D vidya besides that Ravenloft fighting game. I hear that one in particular sucked bad enough that it damn-near killed the setting it was based on.
>>
>>377341697
>>Expeditions: Viking just released
looks terrible. i don't want my vidya to look like a fucking board game
>>
>>377355571
>Clerics and Druids
neither are gonna be damage dealers as good as just having a barbarian/fighter dedicated to the role. Not in ToEE at least.
druids in pnp obsolete the fighter, but the animal companion in ToEE is shit
>>
>>377353745
it wasnt really good and you really didnt like it.
>>
>>377355007
The problem with that is that it makes it really easy to fuck with the game instead of engaging. Under D:OS rules, it'd be better off to make buffs that boosts Willpower/Bodybuilding vs specific debuffs, and even then that's tenuous because you can completely neuter fights if you know what to expect going in or identify the biggest threat early.
>>
>>377355930
Clerics definitely outdo them at damage, I don't know what you're talking about.
>>
>>377356048
in tabletop yes, not in ToEE
your problme is that you went to play the game with pnp knowledge and let that sour your experience.
You don't need to powergame, going with a fighter, rogue, cleric, wizard party works fine.
>>
>>377356358
The experience soured itself. I don't really like the game, or what it's trying to do, on any level.
>>
>D&D released 4.0 edition with a ruleset designed for video games
>no video game developer has sought to use their 4.0 mechanics, in fact they're licensing the more shittily balanced and exploitable 3.5 ed mechanics
>most have realized there's no reason to pay a license fee to use D&D label anyway and just make their own derivative mechanics

seriously what was even the point of 4.0
hasbro/WoTC will have to pay developers to make D&D crpgs instead of the other way around
>>
>>377356918
see that's fine, even if it was using a different ruleset, or if D&D 3.x magically had no flaws, the game wouldn't have changed enough for you to suddenly like it, so saying that it was bad because it used the (admittedly bad in tabletop games) D&D 3.5 system doesn't really work.

Either way, my original point was about using any D&D ruleset not the D&D 3.x specifically
plus it's been proven wrong anyway by the anon that pointed out D:OS anyway so I got no more arguments
>>
>>377357087
4E's mechanics are a lot harder to use for video games than you think they are.
>>
>>377357127
>even if it was using a different ruleset,
Not really. If it was using 4E or 2E I'd play the fuck out of it, or even if it was using 3.5 while having the actually interesting classes instead of overpowered bullshit, autoattackers, and the Bard.
>>
>>377357246
They really aren't.

The only thing that's harder to use is that most of the ranges and templates and shit are explicitly based on a square grid, so it's not as easy to translate to something like Baldur's Gate. But that doesn't really matter because, outside of ToEE, D&D games have always been just adaptations of the rules, changed to fit whatever game they were making. there's no reason they couldn't do the same to 4e.

And when actually sticking to the rules instead of making an adapted real-time hybrid like BG or NWN, the conversion would be much smoother because that's simply the way the game is designed from the start.
>>
>>377357641
Immediate interrupts/reactions and marking alone are way harder to model than anything in ToEE.
>>
>>377355387
>Casters only start really outpacing them at level 7
That's bullshit when you get shit like Web, Grease, Color Spray, etc. much earlier.

You're thinking in terms of simply dealing damage, which is the moron's approach to spellcasters. Sure, low-level casters aren't very good at damage. But they're so much better at everything else that it hardly matters.

The easiest way to play through ToEE is with 3 or 4 Rogue1/WizardX characters.
>>
tabletop rpgs and wrpgs by extension are all shit because they're made by and for dumbfuck grognards who think having a well designed ruleset is optional. their gigantic egos make them think that the worse the rules in the manual are the more skilled they are for having to work around them.
>>
File: 20111228.gif (31KB, 576x765px) Image search: [Google]
20111228.gif
31KB, 576x765px
>>377357741
>a simple switch variable to indicate who's marked by who is harder to make than ToEE's movement system
>>
>>377349578
It sounds like you're an insufferable cunt and you were That Guy in your groups. No wonder it was hell - no one wanted to you play with them.
>>
>>377358120
If I was That Guy why would people constantly beg me to play with them?
>>
>>377351117
if you dislike things related to Pathfinder and Pathfinder itself, why are you in this thread? Just to shitpost? Oh, I forgot where I am.
>>
>>377358046
Marking isn't an MMO taunt.
>>
>>377350421
Well that's just a shitty DM doing shitty things.
>>
>>377358327
Please point to where I said that it was.
>>
>>377351743
What system would you play?
>>
>>377358410
The part where you thought it'd be easy to implement. It's not the mark that's the problem, it's how AI respond to it.
>>
>>377341697
The only good one out of all that crap is Divinity. Iron Tower's Colony Ship might end up great but considering how the devs operate that won't be ready for another decade.
>>
>>377358465
Almost anything that's not White Wolf. Or FATAL-tier bad. There are editions of D&D that don't make me want to kill myself for playing them, and even within 3.5/PF there are ways to run it that don't.
>>
>>377358619
>The part where you thought it'd be easy to implement.
Because MMO taunts are the only thing that's ever easy to implement? I really don't understand what you're trying to imply here.

>It's not the mark that's the problem, it's how AI respond to it.
Ok, new goalposts then. You're still dead wrong, because it wouldn't change the AI at all. A mark would just change the AI's targeting priority like many other skills in many other games.


Seriously why do idiots like you even bother to pretend to know what they're talking about?
>>
>>377342887
3e is horrible for any CRPG that makes you manage multiple party members, because of the amount of minutia that goes into a single one. 4e is ideal for these types of CRPGs because 4e is a glorified strategy game just like every CRPG that has you control multiple units in battle.
>>
>>377342026
>Pathfinder
caught mid-air before it could hit the floor after being dropped
>>
>>377358921
>A mark would just change the AI's targeting priority
That's exactly what I'm talking about. Marking an enemy isn't supposed to make them attack the defender over literally everyone else, it's supposed to be a weighted choice.
>>
>>377341849
>>377341951
>>377342026
Never change /v/.
>>
>>377345308
expedition vikings
>>
>>377343634
>Caring about Paizo writting
>Caring at all about the publishers lore
>not developing and world building your own setting to begin with
>>
>>377359224
What do you think target priority is? It's simply a weighted list of possible targets. Even though Marks aren't simple "add +10 aggro" abilities, they all function by making it less attractive to hit anyone who isn't the guy who applied the mark. How do you think a video game models something being "less attractive" to hit? Go and break your pea brain over that conundrum for a moment, you nitwit.
>>
>/v/ so called crpg players defending D:OS, the worst garbage writing childish weeaboo shit ever made under the guise of being a wrpg
>b-but the combat is good!
>>
>>377359497
>they all function by making it less attractive to hit anyone who isn't the guy who applied the mark.
With wildly different mechanics for doing so. Factoring a -2 to hit everyone else is easy. Taking into account the Fighter being able to slap one enemy/round's shit for trying it and stopping them in their tracks? Not so much and it's pretty damn likely that it'll result in hitting the Fighter over everyone else.
>>
>>377359673
It's the one party-based CRPG that actually gives you an option of playing with a party instead of running the entire fucking thing by yourself.
>>
>>377360017
Yet the writing is unbearable
>>
>>377359780
I already know you don't have a clue what you're talking about. No need to keep proving it.

The ability to weigh potential damage taken against potential damage dealt, combined with basic target prioritizing (like favoring low AC or low HP characters) is a simple bit of math that would take like three or four lines of code.

Claiming that this would be "way harder to model than anything in ToEE" is beyond retarded.
>>
>>377359120
lol if you think 4e has less amount of minutiae

>fighter in 3e
>feats
>that's it
>optionally, add prestige classes
>magic items just give you bigger bonuses

>Every class in 4e
>powers
>feats
>paragon paths which are mandatory
>epic destinies
>each magic item has another power built into it

>4e is a glorified strategy game just like every CRPG that has you control multiple units in battle.
4e is a glorified TABLETOP strategy game. Where each unit is meant to be played by a single player. That means lots of things you can customize, for every character.

Sometimes I think the people that talk about 4e only heard the memes.
>it's like wow

>wow
>3 roles
>dps, healer, tank

>D&D4e
>4 roles
>dps, leader (which is subtly different from a healer in that it can grant extra actions to allies), tank, controller

>D&D4e
>all classes are the same (according to memes)

>wow
>each of the 3 roles plays differently, and has completely different abilities, shit back in the day each had a different way of getting mana
>>
>>377360076
>I play video games for the story

I'm sorry, you must've missed the Life is Strange general.
>>
>>377360076
I can't say I actually like anything else about divOS but they at least understand the basic structure of a tabletop RPG.
>>
>>377360112
You do understand that you can't punish every enemy you mark if they disobey it, right, and that that's one of the big issues with your model? There's an action limitation.
>>
File: 1495078712934.jpg (19KB, 361x370px) Image search: [Google]
1495078712934.jpg
19KB, 361x370px
>tfw expeditions: viking was worse than conquistador in every way.

What happened? I couldn't even finish it.
>>
>>377360195
Not even that guy but the writing seriously put me off Divinity. I've started about 5 characters and every time I give up mid-way through the first town.
Although I did like the various classes I could go, spent more looking at them than playing the game.

Also the writing in Life is Strange is awful, never played past the first episode
>>
>>377360187
Yes 3e is simple compared to 4e if you ignore the entire skill and stat system of both.
>>
>>377360675
they should have sticked with the simplicity of conquistador and just made the combat system a little more complex

but you have to admire that viking is a complete rpg, I mean it has absolutely everything you could expect from a crpg

conquistador had that amazingly refreshing setting though
>>
>>377360787
3E's skill system is braindead and barely matters despite the granularity, though.
>>
>>377360787
>skill
really nigger you talking about the system where half the classes get 2 points per level as complex?

And stats work the same in both versions
actually, you get to up two stats instead of one every 4 levels in 4e

Either way, you misunderstood my point. I'm not saying D&D 3e is simpler than 4e.
I'm saying that making all 6 party members in 4e would involve just as much minutiae as controlling 6 party members in 3e.
>>
>>377360968
The thing is actual games have fluid content, so skill minutia isn't as impactful on the experience. In a video game there is very much going to be a situation where you get gated out of side content because you didn't put 5 points into your Use Rope skill.
>>
>>377361310
Correction: 5 points into your party member's Use Rope skill.

Because god fucking knows that nobody wants to put that shit on their player character and so party members end up being like HM slaves in pokemon.
>>
>>377361310

How is that a bad thing though?
>>
/v/ doesnt talk enough about how Dragonfall and Conquistadors are among the best wrpgs ever made despite coming out in the last 5 years
>>
>>377361459
In a single character game like Underrail it's fine, since it gives replayability. In a game where you level up a party it becomes >>377361456
>>
>>377360195
I guess those are the same people that love torment and bg2
Kys
>>
>>377341697
>Divinity Original Sin 2 in development
>Pillars of Eternity 2 in development
These two will be a commercial success, the rest will flop. Screencap this.
>>
I always read conflicting views of what the fuck a CRPG even is. I take it as it can really be any kind of RPG but the core stats and mechanics have be based on similar rule-sets to tabletop RPG games ?
>>
>>377360675
I keep restarting some time after deciding the fate of the berserker lad. Skill management(picking utility skills, balancing utility with combat ones etc) is too annoying.

Question for those who did finish it, can you found a new kingdom in the isles or only institute Danelaw while remaining a subject of the crown?
>>
>>377341697
>mostly sequels
not feeling too great about this. too little variety, and too high of a chance of fanbase-circlejerks.
if they want to keep making similar games, I would prefer spiritual successors instead. sequels feel sour nowadays, after so many good IPs having been milked to shit.
>>
>>377362710
generally, I think it is accepted that it has to be PC-based, which somewhat forces a higher complexity than aRPGs like for example soulsbourne games.

there is no set threshold for when a game becomes a "true" cRPG, but it has to have a certain level of complexity and intricancy in creating a character, as well as not being solely based around combat.
>>
>>377362710
It is any kind of rpg as long as it is vidya and not pen and paper.
Thread posts: 142
Thread images: 15


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.