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I kind of want to get into the Ys series. Which should I start

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Thread replies: 303
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I kind of want to get into the Ys series.

Which should I start with? Are the stories self contained?
>>
Sorta, just play through them in release order.
>>
Yes. Adol is the main character in most of them, but the stories of each game barely have anything to do with each other.

Play them in release order. Going backwards might make you miss the improvements on the formula each new game makes.
>>
Emulate the Master System version.
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>>377195185
They are more or less self-contained but 1&2, Ark of Napishtim and Origin are connected and should be played in order.
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>>377196332
Is that seriously the best one to start with?

I might do this.
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>>377195185
I barely knew anything about Ys, got a couple of the PSP games on PC during a steam sale and had a blast playing them.

Stories seemed pretty self-contained except for the MC being re-occuring.
>>
>>377195185
Ys 1&2 Chronicles
>>
>>377196421
No, just grab Ys Chronicles on Steam. If you don't enjoy that, skip directly to Oath in Felghana or Origin.

Some dude made a site recently specifically about how to get into Ys.

http://www.digitalemelas.com/
>>
Whats different from Chronicles on PSP and Chronicles+?
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>>377196624
Art style, UI, resolution and ost.
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>>377196561
The site seems to suggest playing origin first?
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>>377196421
You should play it if only for the fact that it's one of the best 8-bit RPG games ever made.
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>>377196797
No, I think you're misreading it. Origin is the first game chronologically but the first game you should play is Chronicles. Origin is fine as a standalone but it has a bunch of references to Ys 1 and 2 that will go over your head if you haven't played them first.
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>>377196797
Origin is the prequel too all upcoming games, but I still would recommend playing Ys 1&2 first.

Because mainly of the bumping system and you can finish them pretty fast.
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>>377196561
This is retarded and autistic.

The answer to these questions is ALWAYS, WITHOUT FAIL, release order.
>>
>>377196561
>Recommending playing Origin before VI
>>
>>377196941
This.
You simply can't go wrong with release order.
>>
>>377196941
Ok, so let me get this straight.

I can emulate Ys I and II on (??? which is the best version to emulate?) then buy origin on steam if I like them?

I'm reluctant to put money down on a totally unknown franchise.
>>
>>377196561
>>377196941
>Origin before Napishtim
Gross.
>>
>>377195185
Start with Ys Origin then play Ys Chronicles+ then play Oath in Felghana
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>>377196561
>http://www.digitalemelas.com/

Shit, that's a pretty high-quality site. Nice to see how the Falcom fandom has really gathered together online in recent years.
>>
Is it worth getting this for $4? Or can I just emulate the PSP versions?

https://www.humblebundle.com/store/ys-i-ii-chronicles
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>>377197597
>https://www.humblebundle.com/store/ys-i-ii-chronicles

Get it on PC, theyre decent ports.
>>
>>377197597
You can always pirate the GOG version.

Then grab something like Oath in Felghana in case you hate bumper cars.
>>
Celceta PC version in the west WHEN
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The ones people mostly recommend are Ys Oath in Felghana and Ys Origins for new style Ys gameplay and Ys 1&2 Eternal for old style Ys gameplay.
There's also the slightly similar game Xanadu Next, which is the "latest" entry in another Falcom sub-franchise which is basically proto-Diablo, but you'll fit into it pretty snugly as well.
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>>377197782
Pirate the translated version.
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>>377197782
Just pirate the game and use the fan translation, fag.
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>>377196941
>actually bothering to play Ys 5 and the original version of Ys 3
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>>377195185
>>
>>377197841
>>377197854

It's shit.
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>>377197854
Not sure I'd call it a fan translation when its just a rip of XSeed's official translation.
>>
>>377195185
Start with the bump system, then do whatever the hell you like.
>>
>>377197945
That's true, but I was answering his question.

If he's a cheapass, a PSTV can be bought cheap and you can hack it + attach a hard drive for maximum pirate power.

>>377197998
Fair enough.
>>
>>377197095
>Ys 1 is on the Master System and is the first game to be released in the west. Ys II was not localized for 8-bit machines.
>Ys 1 & 2 are on Turbografx 16 CD where the game was remade with 16 bit graphics and CD audio.
>Ys 1 & 2 have also a remake on the PSP with remixed soundtrack and better visuals.
>The PC port is based on the PSP version.
Take your pick since you can't go wrong with any version.
>>
>>377198349
I actually prefer the original Japanese Windows release of Eternal with the translation patch.
>>
I can't wait for Ys 8 on PC.

Hope there's a way to do Solo-Adol without beating the game first.
>>
>>377198349
I'll just add this in since OP might find use for it:
https://youtu.be/mvvGtPWNRsA
>>
Play Oath in Felghana and Origins on Nightmare or at least Hard, as they each unlock progressively tougher boss patterns.

Makes the game much more fun.
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>>377198756
Apparently in Japan you can unlock it on the PS4 version for the first playthrough if you already own the Vita version. It would be nice for NISA to do something good for once and unlock it from the get-go though.

Personally I find the party system in Ys VIII fine. I had a blast playing it on Vita last year.
>>
>>377198971
As the jumping is also back, would you say exploration is more fun than it was in 7\Celceta?
>>
>>377197095
>>377198349
If I'm not wrong, you can switch to the orignal soundtrack and artstyle anytime you want with the PSP Remake (playable on Steam)
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>>377199064
Yes, definitely. The combination of the more "over the shoulder" camera angle, and the addition of jumping again makes exploration a LOT better than other games in the series. Especially for a Vita game, the world felt like it had a lot of scope.
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>>377199226
Also, I guess I'll just take this opportunity to dump some screenshots I took.
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>>377199226
>>377199352
Giving me a hardon there fella

Thank you
>>
>>377196941
This image is fucking terrible. Absolutely reprehensible.

Gameplay order should resemble something like this:
You have three starting points to choose from
1. Ys I & II engine
>Ys I, Ys II are the main games to play, PC versions. Other games are the older versions of I, II, III and IV.
2. Ys VI engine
>Play in order of VI, Felghana and Origin
3. Ys SEVEN engine
>Play in order of SEVEN, Celceta, 8
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FUCK YOU DARK FACT
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>>377199408
no prob, m8

Ys VIII was easily my GOTY 2016. Can't wait to play through it again on PS4 with dat extra content and 1080p/60fps. The demo was pretty damn smooth. I also can't fucking wait for Sen III later, fuck yeah.
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>>377199529
I'd like to put special attention towards the fact that this is a Vita game. Falcom really knew how to work that fucking system, apparently.
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>>377199352
Oh, let me join you anon

You've already said everything about VIII that I would've said, but I can at least drop some of my screenshots too
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>>377196407
Celceta is connected too
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Also I thought Ys VIII's story was pretty great.
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>>377199896
>>377199964
Falcom's Engrish was pretty funny sometimes.
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Ok I just downloaded Ys 1 and 2

Oh god is this the worst combat system ever invented?
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>>377200016
So Ys 8 is basically just Ys 7 again isn't it?
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>>377200074
What do you mean?
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>>377200060
>hating bumper car combat
Never post on this website again.
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>>377200060
Bump 'n grind is fine, try Ys 5 if you want to experience a truly shitty combat system.
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>>377199226
To add to this, it also amalgamates the pre-party Ys system of "using special attacks as platforming tools" with the party system's ability to learn a shitton of and switch out skills, so you have a lot of versatility in how to approach platforming puzzles and find/reach hidden shit, which is really neat

>>377200016
looks like I got a finer view than you on that one
>>
>>377200060
No, it's not. It's a very easy system to learn. And remember, this combat came from a mid 80s Japanese PC game when action RPGs were still just starting to exist.

>>377200115
Gameplay wise
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>>377200016
I just hope NISA doesn't royally fuck it up.
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>>377200060
>tfw Ys VIII has an accessory that enables bump combat
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>>377200060
you'll miss it when they take it away
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Did the Sony ports of Origin get a physical release? Were they even good?
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>>377200060
It's weird at first but you'll come to love it. If after a few hours you still can't stand it, just skip to Oath or Origin.
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>>377200197
There ARE some similarities to Ys 7, but it definitely iterates on the party system more than Celceta did.

>>377200195
So you did.
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>>377200195
That's a pretty nice skybox.
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>>377200285
They will be, and I guess? No blood splatters, though.

>>377200353
Ys VIII has some great skyboxes. I wish I got more shots of it.

Reminder that this is a Vita game.
>>
>>377200285
Physical copies are coming, they might already be out I haven't been paying attention
Not the best port though. Audio bugs out a lot and it crashes every now and then too
>>
Ok the bumper combat is growing on me.
>>
>>377200372
Ys 8 looks pretty damn nice.
You gotta give it to Falcom. They've existed for so damn long while creating the catalysts for whole genres of games and still show no signs of stopping.
>>
>>377200445
>crashes every now and then too
What the fuck? I ran Origin on my APU laptop and it run steady and 60 fps. Quite the feat if they managed to make it crash on the PS4.
Are the physicals for the Vita or PS4? I'm getting a Vita TV soon so I might pick one up.
>>
>>377200460
Naturally.
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>>377200445
>console games crashing
Is this real life. I thought their appeal was that it just worksâ„¢
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>>377200612
Console games crash all the time these days.
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>>377200519
Yup. There's some places I forgot to get a shot of that really looking stunning. Particularly where Hummel got this egg...
>>
>>377200581
PS4? I'm not even sure if Origin is on Vita at all
>>
>>377200197
>this combat came from a mid 80s Japanese PC game when action RPGs were still just starting to exist

Coincidentally didn't Falcom pretty much invent action RPGs with one of their other series?
>>
>>377200612
I got a PS4 as a gift, it hard locked the very first day I used it while I was just messing around on the main menu, not even in a game. Modern consoles are depressingly terrible.
>>
>>377200704
Yeah, with Dragon Slayer. Then Dragon Slayer II: Xanadu cleaned it up even more.
>>
>>377200704
Yeah, Dragon Slayer. Which eventually spun-off into Legend of Heroes, which eventually led to the Trails series. Along with a bunch of other series...
>>
>>377200807
Legend of Heroes was Dragon Slayer VI, and the Dragon Slayer sub-franchise that's lasted the longest with the most games.
>>
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>>377200673
The thing I'm most excited about regarding VIII getting localized is seeing how EOPs react to this part when they get there
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>>377200910
>Legend of Heroes was Dragon Slayer 6 and is the longest running sub-series
>Trails started as Legend of Heroes 6 and rapidly overshadowed the whole rest of the series
Odd how things work out.
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>>377200914
George Weissman -> Kilgore Waisman

Fucking falcom. This scene will be great too.
>>
Where do I get the money for the shield in the first town?
>>
>>377200993
I've always been fascinated with Falcom's whole catalog. It's super interesting cause of just how important they were to the early Japanese game scene.
>>
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>>377201001
>spoiler
Yeah, that's exactly what I thought when I first saw it
the whole buildup to that part was fantastic, and I'd say it was arguably the most dickass boss fight too

What happens if you don't have enough renown for the true ending anyway?
Do the scene you posted and the true last boss just not happen at all?
I only heard it was possible to not have enough but it's so easy to get that I can't imagine why that's a thing in the first place
>>
>>377201149
There's a lake to the north east of town. Spam A or whatever default thing it is at it's north western bank to get an sellable item. This is just to cut down grinding.
>>
>>377195185
Disregard Ys 5 for now because the next Ys title will probably (hopefully) be a remake of the game.
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>>377201228
Which boss fight in particular are you bitching about? I'm assuming the first form to this faggot?

>What happens if you don't have enough renown for the true ending anyway?
Iunno. I guess so? I feel like it's something like that one scene in TitS FC that basically requires you to get as low BP as possible to see it.
>>
>>377200693
Checked it up. LimitedRunGames is doing the selling, so expect low amount of copies and scalper prices. Releasing on both PS4 and Vita. Also there's a Collector's Edition.
>>
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>>377201404
>that one scene in TitS FC that basically requires you to get as low BP as possible to see it.
Oh right, Falcom does do that
Weird, I wonder if anybody will ever actually see what happens

No though I meant Kilgore; the final bosses were good ol' Falcom difficulty but they were mostly just fun-hard, not "you get instakilled if you fuck up the flash guard/move even once" like the aforementioned
>>
Anyone who plays Origin or OiF before VI is a blithering retard or a woefully misdirected sap.
>>
>>377201554
Oh, yeah, those wires are terrifying.
>>
>>377201686
It really doesnt matter, 6 isnt nearly as good in terms of combat but the exploration is way more satisfying in a way similar to the first two games. It also had an awful nightmare mode, especially if youre doing catastrophe mode.
>>
>>377201686
Playing Origin and Oath before 6 makes it harder to appreciate 6, but if you play 6 first you might find it so frustrating you never get to Oath and Origin which fix all of its problems. It's a mess of a situation.
>>
>>377201886
6 isn't frustrating, it's still a great game. The only bullshit is the dash jump.
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>>377201972
Dash jump, grinding and some utterly fucked hitboxes
>>
>>377201972
>The only bullshit is the dash jump
And the fact that every boss is balanced around the player using health items.
And the fact that one of the tougher bosses can heal himself.
And that motherfucking giant Wasp.

6 is a much more frustrating game than Origin and Oath.
>>
>>377202076
Oh yeah and I forgot to mention, the bosses that respawn several times throughout the game are all godawful. I only mentioned the Wasp because its the worst one, but the others are terrible too.
>>
>>377202048
Never noticed the problem with hitboxes, then again I'm a faggot that poured 500 hours into MHFU so maybe I'm not the best judge of that.
Fuck bees, though.
>>
It's nice to have a civil thread on /v/ for once.
>>
>>377202149
Ersnts cunt fairies were the biggest offenders, the lightning one especially iirc. Was trying to do a no damage challenge but that fight broke me
>>
>>377202334
It's cause it's Ys discussion. It's always been pretty civil.
>>
>>377202334
FUCK YOU NIGGER
>>
>>377202403
You obviously weren't paying attention about a year back when the threads were getting shitposted to death by a danganronpa avatarfag.
>>
>>377202403
Around when Ys VIII first hit there was a shitposter that made it his duty to shit up discussion about it. Probably the same fag that spoiled Zero/Ao in Falcom threads, too.
>>
>>377202568
>>377202449
Eh, there's always one faggot.
>>
You're about to get on a boat to travel to the new world, when suddenly you notice these two are boarding it before you.
What do?
>>
>>377202631
charter a different boat.
>>
>>377201886
VI is not a frustrating game.

>>377202076
>6 is a much more frustrating game than Origin and Oath.
Nah, not in the slightest. It's incredibly easy in comparison.
>>
>>377202631
do a 360, walk away and cancel the trip
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>>377202631
Join their party. Adventure awaits!
>>
>>377202723
Its easier but its also more annoying, grinding weapon upgrades alone is a pain in the ass
>>
>>377202781
I've played through VI at least four times and I've never had to grind upgrades or anything.
>>
>>377203146
Nightmare mode?
>>
>>377203197
Yeah. But I don't see how that's a reasonable indicator for someone playing through the game in comparison to Origin and OiF. Sounds like you're just trying to justify your statements any way that you can. Either way, Origin/OiF had much harder nightmare modes.
>>
ys? more like kys
>>
>>377203701
How isnt that reasonable? I played them all on nightmare the first time and Im sure a lot of other people did as well. Howd you get your weapons to the last level without grinding? If you didnt howd you take out the crystals?
>>
>>377203757
Lmao got 'em.
>>
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I'm trying to play this in wine, and I keep getting this error for cutscenes in Ys 1.

Anyone know how to fix this, or can I just youtube the cutscenes? Are there a lot?
>>
>>377204010
Theres like 3 of them
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gud game for truths
>>
>>377203810
>How isnt that reasonable?
Most people don't start on nightmare.
>Howd you get your weapons to the last level without grinding? If you didnt howd you take out the crystals?
Don't get butthurt. I've been patient with you, but it's pretty obvious you're an idiot who is just going to keep on arguing and arguing.
>>
>>377204010
Install windows, loser.
>>
>>377195185
If you're not a casual faggot you can start with 1 and 2 on steam. Bump system isn't as bad as everyone says it is, and you can't go wrong with starting in the beginning here.

But if you are a casual faggot, you can start with oath in felghana because it has a more modern combat system and the story is self contained. So you're not missing out by playing the third game first. Also, Elena is best girl in the ys series.
>>
>>377204278
Right and those who do start on nightmare deserve the grind? Also no need to be an arrogant cunt, if Im wrong and overlooked a way to do it without grinding then my bad
>>
>>377204568
Nah it's not just you, 6 requires a shitload of grinding for the last several upgrades and the last boss is pretty much impossible without the semi-final upgrade at minimum, and anyone who says otherwise is bullshitting.
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>>377204509
>Elena is best girl in the ys series.
>>
>>377204509
The only way someone can hate bump combat is if they havent played the games and only heard about it
>>
>>377204723
I like blondes. And i'd like to believe that Elena becomes a well recognized knight like Chester. After all, it is in her blood to be fighting against demons and the like. I liked Yunica and Zava, and the nurse from oath too.
>>
>>377204785
I just played them for the first time tonight and am already enjoying bump combat although I thought I would hate it.
>>
>>377205031
Thats everyones experience I think, i had the same experience but now think its a fun simple system
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>>377204970
>I liked Yunica and Zava, and the nurse from oath too.
Every word you add only disgusts me further.
>>
>>377204568
>>377204693
Don't reply to yourself.
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>>377205127
Well who do you like, fag? Aside from Elena, they all accomplish something
>>
>>377205209
youre a bit of a sperg arent you
>>
>>377205127
>hating based mittendyke
Just kill yourself my man.
>>
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>>377205249
Only the series' real best girl.
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>>377205127
Dont talk shit about yunica fag, shes cute
>>
>>377205295
youre a bit of a samefag arent you
>>
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>>377205329
> liking used trash

Imagine all the dicks she got while she was captured
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>>377205461
Feena is pure.
>>
>>377205454
Go take a walk or something youre too paranoid bub
>>
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The. Best. Girl. Ever.
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>>377205541
Sure buddy. Sure.
>>
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>>377205691
Oh a Lilafag. That's rare.
>>
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How do I beat this ghost guy?
He never leaves the killbeams.
>>
>>377205743
Stand around and try to time your bumps very carefully (his teleporting is random I believe) or just grind like everyone else to bypass that shitty fight. The boss fights only get good in Ys 2 desu.
>>
>>377205743
Man up and try to hit him when the flames give you an opportunity to. You are playing on nightmare right?

>>377205861
Or that, levels make quite the difference.
>>
>>377205329
>lying cunt
>best girl
Lmaoing at your life.
>>
>>377199429
Oh god that place, I literally powerleveled/unlocked all sorts of skills there killing those goddamn one-shotting Toads. They were harder than actual bosses in there.
>>
>>377205903
>levels make quite the difference
Yeah, enjoy grinding while you still can because soon your only option will be to bite the pillow and take it
>>
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Half of Ys' best girls come from Seven and Celceta alone.
>>
>>377206084
>>377205903
>>377205861
Hack the save you say, interesting.
>>
>>377206154
Just bump enemies for a few mins while listening to the sweet jams, the grinding is fast in Ys
>>
>>377196941
agreed both paths are awful
>>
>>377195185
When is Ys 8 coming out? I've had it on my steam wishlist for a while but there's never a price tag next to it.
>>
>>377206154
The game isn't that hard outside of nightmare Dalk Fukt. Even then, that boss can be beaten in a couple seconds. If you're just going to give yourself hacked stats, you should watch a movie instead.
>>
Start with Origin, I'd say. Oath in Felghana is probably better, but it's pretty fucking difficult, which is saying something considering how difficult Origin can be.

I've only played I & II Chronicles, the Ark engine games (Napishtim, Oath in Felghana, Origin) and Seven, but they're all worth playing. The only "meh"-tier one is Napishtim.
>>
I started with Oath in Felghana and I'd say it's a decent place to start. The combat hooked me and I doubt I would've gave Ys I a chance otherwise.
>>
>>377206385
>Dark Fact
Still have nightmares. I didn't have v-sync on.
>>
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Are any of the Dragon Slayer games good? Trails aside, the only one I've played is Xanadu Next, which was my second-favourite Falcom game.
>>
>>377206432
Felghana also takes a while to truly get good, the first 4 bosses arent very exciting and gyalva is pure cancer, but after that it gets better and better. Origin is more consistent Id say
>>
>>377197858
>muh remakes
>>
>>377195185

Ys 1 and 2 on Wii.
>>
>>377206678
Ys 3 sucks major dick though in all fairness
>>
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>>377206637
>gyalva
>>
>>377206718
the remake feels like some generic JRPG
>>
>>377206790
Best part is when he flips all tiles and then does the flying attack from the corner youre standing in. Its especially great if you dont have any boost left and have already been hit once. Good shit falcom, love it.
>>
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felghana then origin

btw play nightmare on your first playthrough, it's not even that hard, I wasted 20 hours of ys origin playing on difficulties before nightmare- gamers these days are so fucking bad at videogames. If you have any competence in games pick nightmare unless you like wasting time.

but then again I'm a shmup and fighting game player so twitchy shit is natural to me
>>
>>377206837
So does the original, just an older generic jrpg. At least the remake has great gameplay which doesnt feel the least bit generic
>>
>start with origin
>start with felghana
Start to load your gun, because you need to kill yourself if you say this.

If someone is starting with 3D, you start with Ark of Napishtim. Otherwise, start with Ys I & II.
>>
>>377206154
>hacking a game that takes about six hours to complete, grinding and all
Reconsider your life choices.
>>
oh yeah and get a gamepad if you don't have one

bind right trigger to magic so you can charge while you attack

your hands will thank you.
>>
>>377207232
Literally why besides muh release order autism
>>
>>377207285
Literally why not?
>>
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>>377207285
>muh release order autism
>>
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I personally like to recommend doing Ys VI first, on Catastrophe with a mouse button bind for dash-jumping, but doing I & II Chronicles, then Origin, then another bump game before Ark is fine too. No matter what you'll have to deal with jank bosses, great dungeons, a mostly great but anti-climactic story (of sorts), and a thunder sword that isn't as satisfying as it should be.

>>377196561
The music article is barebones it's not even funny. I could write a better one in my sleep. Other than that and the play-order shenanigans, it's a good fansite with great design.

>>377200195
How would you describe the dungeon designs vs. Ys Seven? I really liked many of the layouts and gimmicks/exploration in Edona, the Wind Sanctum, Ancient Tree, &c. Celceta's just not as good aside from Tower of Providence and Underground Ruins (which still feels constricted), and Seven doesn't have any dungeon as junk as Sacred Beast's Lair. I know the bosses, restrictions on in-battle healing and crafting, and platforming all make Ys VIII a better game mechanically, but dungeons matter to me just like the exploration.

>>377204693
Grinding for just one final upgrade on Nightmare was a pain. It took me about an hour and a half killing those pink things in Kishgal to get the emel I needed. I'd rather fight the wasp mini-boss again (which I actually like on Normal/Hard, and the Windseeker Heights plant throws a lot at you in a good way too).

>>377206117
Her near-death scene is really over-written for no good reason, but I like Cruxie almost as much as Aisha. No one remembers Sigroon though, and Tia's pretty good I guess.

>>377206626
The original Xanadu, Drasle Family, Sorcerian (Original), and both Legend of Xanadu games are must-try games, same with Lord Monarch (Online) and its isometric brother Monarch Monarch. But I wish Brandish and Popful Mail were part of Dragon Slayer (they even had the same director/producer/programmer) so I could recommend them just as much.
>>
>>377207327
Because its easily the worst game out of the 3, and none of them are directly related anyway.
>>
>>377207285
What? That has nothing to do with release order, you moron. Did I say to start with the PC-98 Ys I? No.
>>
>>377207395
Well if it's the worst one then playing it after the other two will feel like a downgrade which is just one more reason to play it first.
>>
>>377207395
Origin is the worst game out of the three and the worst 3D Ys game so far.
>>
>>377207417
In all seriousness the best way to play a series is through the release order starting with the first games on the original systems or their non-remake ports. Evolution of a series is part of the fun, instead of playing through various levels of polish and mechanics that all the new versions of Ys games have.
Go play the Master System version of 1
>>
>>377207468
Its not going to be particularly more enjoyable if you play it first, and youre risking people losing interest because of its mediocrity
>>
>>377207513
Thats a silly opinion, do you just enjoy grinding?
>>
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>>377207390
>How would you describe the dungeon designs vs. Ys Seven?
I really appreciated a lot of Seven's dungeon designs, so I think I can say with confidence that there are a few in VIII that completely blow them out of the water
The Leaning Tower of Baja mostly, but the majority of the rest are all caves/mountains/etc instead of structures, so they share a similar aesthetic

But the combination if old-style platforming and the typical size of party-Ys dungeons does make a lot of it pretty attractive
I'd say overall, on average, its dungeons are maybe around the same as Seven's in fun factor and design, maybe a little bit lower
Truth be told only maybe a third of them are REALLY memorable so there's that I guess, but at least those that are do a pretty good job at being what they are

Nowhere near as many puzzles though, which is probably a lot of what you were asking
The sanctums in Seven were something special so I don't think I'd compare most of VIII's dungeons (except Baja) to those, but everything else, yeah, they're alright
>>
>>377207721
You're post is stupid.
>do you just enjoy grinding?
This doesn't even make any sense.
Do you just enjoy shitposting?
>>
>>377207574
>implying the master system version is the original version of Ys I
Goddamn newfags.
>>
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so the twin goddess in first 2 games are completely forgotten or what?

forced myself to finish both thinking that the story will have a big impact in future games. nope

Memories of Celceta introduced new shitty winged god who seems to be much more important to the world than those twins
>>
>>377208015
>forced myself to finish both
>forced
Out
>>
>>377208015
>he still hasn't unearthed the DEEPEST LORE of the Ys setting involving the multitude of cultures influenced by Eldeen
Pleb.
>>
>>377208089
brah, the combat is shit.
>>
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I remember starting Ys 1 Chronicles+ in 2014 and smiling when First Steps Towards War began playing. It is the best music of any first area in a video game?
>>377208182
It's a unique style of gameplay that is enjoyable thirty years after being made.
>>
>>377207574
The best way to get into the series is to play the one that seems like the best to you personally and see how to proceed from there based on what you liked/disliked about it. Seeing the series evolutions just a waste of time, a good chunk of the games/versions arent even good and are only a curiosity for people who have already been won over by the series.
>>
>>377207949
>released for nip computers only in 1987
>worldwide release in 1988 for the Master System
It's a port of the original with an official localization. It's not a remake or a compilation.
>>
>>377208257
unique doesn't make it good
>>
>>377208415
The master system version differs heavily from the original version.
>>
>>377208573
Running at double the framerate and having functioning scrolling is now differing heavily?
>>
>>377208716
>they may have flipped entire dungeons around
>replaced some music tracks
>changed scrolling functionality
>altered graphics and interface
>fewer enemies on screen
but it's totally the same
>>
>>377208508
I found it to be good. Why don't you like it?
>>
>>377209089
>they may have flipped entire dungeons around
Some dungeons are horizontally mirrored. This isn't a major change when the actual layout is untouched.
>replaced some music tracks
They were rearranged for the SMS soundchip, which is subpar to the PC-88 one by the way.
>changed scrolling functionality
As in made it functional due to the SMS supporting it on a hardware level unlike an unsaid computer.
>altered graphics and interface
Because the Master System while being an 8-bit machine also was more powerful than many other 8-bit machines.
>fewer enemies on screen
In select places, overall the resolution of the Master System port is larger.

This is normal port precedure, taking use of better hardware and fixing small bugs and issues of the initial release. Nothing has been remade. If you say that the Master System title has as little to do with the 87 release as say the TG16 or PSP release, you're just retarded or baiting.
>>
>>377209424
No. There are tracks in the PC-88 version that did not reappear until the Eternal release.
>As in made it functional
>Because the Master System
>In select places
>This is normal port precedure
You can make as many excuses as you want, but it is not the same version of the game. Accept that you got BTFO and move on. It'll be good for your health.
>>
>>377209493
>technical upgrades make it "heavily differenciating"
This is some next level delusion or just scraping to keep an argument.
>>
>>377209656
>changing the soundtrack, graphics, enemy placement and dungeon layouts aren't real differences and anyone who thinks so is delusional
Congratulations, you're a fucking retard.
>>
>>377209717
>fixing technical limitations like fps and scrolling while keeping the game looking almost identical makes a game "heavily differing"
A real fucking mongoloid right here, folks.
>>
>>377209872
I like how you ignore the altered graphics, soundtrack and enemy placement. I love how you're so pathetically petty you keep trying to use an ad hominem attack. What I don't like is how fucking stupid you are. Stay mad, I'm done with your trash. Your next mad reply falls on deaf ears, faggot. You lost.
>>
>>377209971
>complains that different graphics and sound hardware has different graphics and sound while trying to make an argument on how changing enemy placement makes a huge difference while continuing to try asserting some baseless high ground
Unironically consider a career in comedy.
>>
So assuming I only have a PSP and I finished I+II, do I move on to Felghana or Napishtim?
>>
>>377211914
napishtim then felghana then origin then seven then memories then 8
>>
>>377212069
So release order pretty much? I heard Napishtim PSP is kind of bad, is it still worth playing on it (I can't play on PC at the moment)
>>
>>377211914
VI > OiF > Origin > VII > VIII
>>
>>377212214
Napishtim is pretty bad on PSP, maybe if you had a PS2 you could play there. Its a good version albeit with 30fps cap and its got some extras.

Release order best order.
>>
>>377209228
it's not fun.
>>
>>377212309
The PS2 version is drastically worse than the PSP version. The PSP version's main flaw is the loading times, which can be remedied by loading it from the memory stick instead of using a umd.
>>
>>377212618
Really? I found it to be ok personally. What was so bad about it?
>>
>>377212757
Shitty redone graphics, terrible FMVs and trash extra content.
>>
More people should play Dawn of Ys.

>Arguably the best OST in the series
>Most refined bump combat until Ys I and II Eternal/Chronicles came along
>Best bump combat bosses
>Fun 90's style villains
>An actually interesting story
>Super impressive graphics, animated cutscenes and voice acting, especially considering it was released in 1993
>Best Dogi moment in the series

In short: https://www.youtube.com/watch?v=6oGuvPt4K9M
>>
Ys V REREMAKE WHEN
>>
>>377195185
Starting with Origin is the best bet for someone completely new. From there, going through 1 and 2 is good if you can handle old school gameplay and Oath in felghana is a great Origin style gameplay Ys.
>>
>>377213043
After VIII now probably
Ys 30th anniversary is coming up too
>>
>>377213116
>Starting with Origin is the best bet for someone completely new.
No, it really isn't. Origin is a pseudo-dungeon crawler where you have to run through really lame environments with 3 different characters. It get repetitive fast. OiF or VI are much better choices. OiF has superior gameplay with a great OST. VI has lesser gameplay, but makes up for it with a stronger setting and lots of exploration along with its good OST.
>>
>>377212260

What about Celceta?
>>
>>377213364
After VII, before VIII
>>
>>377213364
Not on PSP
>>
>>377213019
It's a real shame that even among Ys fans Dawn is virtually unheard of, and even fewer have actually played it
Worse still, Memories of Celceta had to come along and be """canon""" despite being infinitely worse as a game

The biggest reason why I sit back and enjoy whatever Yses Falcom cranks out instead of whining about the party system or whatever is due to knowing that Dawn was the purest perfection the series would ever attain, and it will never happen again
And that's fine because the new ones are okay too; I'm satisfied just living in a world where something as good as Dawn exists at all

That 90s-style hammy fandub of it was really, really good too
>>
>>377207839
Sounds fantastic!
>>
>>377213019
Fucking love that Field music.

And the boss theme that rips off Far Beyond the Sun.

Here are two cool remixes for ya.

https://youtu.be/DtNmnEwZjCU
https://youtu.be/lY967oRzntE
>>
I love the Ys games. I have a dream of making a Ys styled game one day.
>>
>>377216006
Is there any Ys music that sounds like elevator music? I remember someone posting a track in a thread that sounded very suitable for an elevator, and it was from one of the 90s games.
>>
>>377216309
Anybody play Xak? Its pretty similar to Ys and just got translated somewhat recently

https://www.youtube.com/watch?v=tVTqBzjzipY
>>
>>377217967
>guys this isn't a Ys clone. Look the protag has BLUE hair!
Doesn't look too shabby though.
>>
>>377216362
Yes. https://www.youtube.com/watch?v=aAt3YAl-pjk
>>
>listen to 8 ost
>no guitar just faggy violin
new falcom jdk is a mistake
>>
>>377219071
https://www.youtube.com/watch?v=HvBla5NUlvk
>>
Started playing YS1 and was checking out the PC88 version of the music. Interesting to see that Falcoms music has always just been that fucking good.

Also is part of the intro music re-used in Trails in the Sky? The first 15 seconds or so instantly reminded me of a song from Trails.

https://www.youtube.com/watch?v=8Z5nH0PWMpI&list=PL044D7ABC2B744027
>>
>>377219585
Falcom used that thing as a logo-jingle for lots of their games.
>>
>>377219689
Ah gotcha only other Falcom game I've played besides TitS is Xanadu Next.
>>
Best order is I, II, IV(original), V(or skip it), VI, Oath, Origin, 7, Celceta, 8
I'd normally advocate release order but this is the best compromise.
>>
What is it about the art style that I dislike? It has a unique look. I think it's the desaturated colors or something. I just think Ys 8 looks ugly. It's a great game to play but not to look at
>>
>>377219373
Thanks for proving me right.
>>
>>377213019
>Arguably the best OST in the series
That's a Dark fact
https://www.youtube.com/watch?v=eAKgYhfqzUo
>>
Ys is shit tbqh
>>
>>377219926
Falcom games don't have good art, especially the 3D games.
>>
>Your face when Ys 7 coliseum
>>
>tfw literally nobody but me has played Brandish 4/VT
>>
The last stretch of Ys I when you're bumpin' and rushin' up the tower while Tension plays is pure ludo.
>>
>>377219071
>new
>Sonoda and Unisuga have been at Falcom since 1997 and 2005 respectively

https://www.youtube.com/watch?v=EDllGOPr-Vg

>>377220289
You're not alone, Anon. VT/4 is pretty excellent.
>>
Order depends on the gameplay mechanic you wish to play

Bumpcarts: Chronicles -> Dawn
Action RPG: Origin -> Oath -> Napishtim
Party: Seven -> Celceta -> Lacrimosa
Some boring breed: Kefin
>>
>>377221090
You have the action ones backwards, dude.
>>
>>377221173
You miss out on story bits if you play it beforr Felghana and Origin is best played wth the memories of Chronicles fresh.
>>
>>377220289
Loved the first three but I just can't get myself to like the fourth. I know it wasn't even supposed to be a Brandish game but the lack of Dela kills me, it doesn't have very good music either.
>>
Story is irrelevant in these games. It's all about the gameplay.

Start with Oath in Felghana, Ark or Origin. Oath is much harder than the other two and you may want to lower the difficulty for it, but these are definitely games you want to try and play on Hard or Nightmare.

I started with Oath on Hard, and then moved to Ark on Nightmare which ended up being a lot easier.
>>
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>>377196941
>mfw I played seven>originas>celceta>felghana>1/2
>>
>>377195185

Man I tried getting into ark of napishtim but I just didn't like it. I played the first game and a bit of the second. Is it ok to skip to oath in felgana and then maybe replay the other ones if I feel like it? I heard there isn't much continuity between games except some jokes and references anyways.
>>
>>377223383
don't worry man, you can skip it.
>>
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You did beat all the Ys games on Nightmare, right anon?
>>
>>377207839
Sounds damn good. I'm fine with something not quite as great as Seven's dungeons (and Seven had a stinker or two also, mainly Earth Sanctum), especially if there's better combat and some actual platforming in place of light puzzles. Would you say the dungeon quality levels out and is more consistent than Seven or Celceta? The latter's dungeons are mostly just...there, while Seven can get jumpy.

>>377213019
Dawn is really great, but the story's not why I'd recommend it, just too all over the place with a cute but simply fanservice trip to Esteria. Everyone should play it for good dungeons (until endgame...fuck Bronze District/Silver Fort), the best 2D Ys bosses overall, and great music. I hesitate to say it's got a refined bump-combat system because of how many collision bugs you can run into, but it's almost always a problem on the overworld and in dungeons, not boss fights. Finally, the graphics are either great for PCE CD standards (bosses, cinematics) or mediocre (most of the rest of the game), but at least the art style's worthwhile.

Dogi's rescue moment is truly nuts in this game, I agree.

>>377213043
I really want Stoker to return, but they need to either ditch or fix the time-travel plot.

>>377213350
No, Origin didn't get repetitive for me, at least not to the extent I wanted to quit it. All 3 characters play sufficiently different, and have different bosses, to make short runs of the game damn fun, and the level design and art design's excellent for how low-tech the game is. I love basically every stratum in Darm Tower and would gladly recommend the game as a starting point, or as the next game after starting with I & II Chronicles+.

Much as I love Napishtim, it's not the best starting point. But it's a good idea to play Ys VI early on, for sure.

>>377213538
Whining about the party system doesn't help anyway. I've come to like it on its own merits.

>>377216006
Check out this Falcom MIDI medley: https://www.youtube.com/watch?v=cVP0kfQDk7c
>>
>>377223663

ok, some people said I can't skip 2 and ark of napishtim because of story but afaik its all self contained and also ark of napishtim is pretty much the same as OIF gameplay wise so I won't miss any improvements. Plus the second game has its own charm I can go back to and enjoy regardless of improvements.
>>
>>377220289
Victim's Tower is my jam, padre.
>>
>>377223796
>fuck Bronze District/Silver Fort
I vividly remember spending AT LEAST 3 hours on just the first part of the Bronze District with a nauseating headache the whole time because every single corridor looked exactly the same and it felt impossible to keep track of
fuck
at least they had the sense to give that part the good music instead of a PTSD-inducing tune
>>
>>377223769
Ye, boss rush on nightmare is pretty much the most fun thing you can do in the Napishtim style games
>>
>>377223769
>felghana nightmare
fucking no I've been stuck on the same boss for 3 years
>>
>>377223829
I'm shit at videogames and I managed to do it. You can too anon.
>>
>>377223796
>with a cute but simply fanservice trip to Esteria.
But it felt so nice.

https://www.youtube.com/watch?v=AmUhs-hC1xI&index=43&list=PL0d3YQV7_Ia5jGbmHew2yImNRLJzGpTeO
>>
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>>377219373
Deadly Temptation's full of crazy guitar arpeggios: https://www.youtube.com/watch?v=v8rtGEQCYCI

>>377218229
Xak was a damn great Ys-like for its time, practically a better choice if you were an MSX2 player.

>>377219998
Why? I think mid-2000s Ys games have great art-styles, let alone most of Falcom's other works. Some older games can look repetitive (Brandish is mostly the culprit, same with classic Xanadu and Dinosaur), but there's always Popful Mail, Vantage Master, Zwei!! (II), and Nayuta no Kiseki for variety. On a technical level their games rarely impress, but their art-styles mostly don't feel compromised by technical limits or ambition.

>>377224001
Funny how VT became the blueprint/inspiration for Ys Origin a decade later.

>>377223829
Just leave Ark for later if you aren't getting into it. The other popular recommendations (Origin, Oath, Seven, finishing II) are more than fine. In the end, it's still good Ys fun.

>>377224542
The music's great, but it's a much more confusing dungeon than Solomon Shrine, which already gets a little confusing in the Subterranean Canal. I like my winding layouts, but Bronze District is surprisingly bad, and then the hub and wing areas after Silver Fort are too simple.
>>
>>377223769
It took me 3 months to beat Oath on nightmare
>>
>>377224791
Which?
>>
>>377224985
The worm guy that spits little dude that reflects lazer.
>keeps spawning little dudes nonstop
>can't kill all of them
>lazer everywhere
>beat the first form, second form kills me in 2/3 hit
I can't git gud
>>
>>377225375
also I don't understand how the people on youtube kills his second form within second when he's vulnerable
>>
>>377195185

I would start with Ys 3: Oath in felghana on steam or psp
>>
>>377224897
>Funny how VT became the blueprint/inspiration for Ys Origin a decade later.
What? Ys I is the inspiration for Origin.
>>
>>377225375
Time the charged whirlwind when he does the spitting animation. You will take out most of the little shit he spits out, although it may take a bit of practice and is a bit luck based. But once you get the timing down you will bypass his worm form with no trouble at all. For his second form just run up to him when he does the purple attack while keeping an eye out for the bombs he drops (it's good to boost right before for invincibility frames), jump up and whirlwind the brain.
>>
>>377196941
>doesn't even say to play kefin
heh
>>
>>377196941
I don't know about you, but I wouldn't recommend the SMT games before Nocturne and Persona 1 to my worst enemies.
>>
What emulator should I use for the original side scroller Ys III?
>>
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>>377225375
Istersiva can be annoying sometimes. Not nearly as bad as Gyalva though.
>>
>>377226507
pcsx2
dont play the original one
>>
>>377226507
Play the TGCD version and use Mednafen.
>>
>>377226036
Also double jump with careful timing to avoid his ground slam to stay close to him, forgot to mention that.
>>
>>377227070
But I want to, even just to try out.

>>377227085
I'll try this one out thanks.
>>
>>377227042
Nothing's as bad as Gyalva. A good case against using rng in boss fights, good thing most other fights use rng really well to make up for it.
>>
Play Ark of Napashtim and Oath in Felghana and ignore all the other ones.

There's too many replies in this thread now so my advice will probably be drowned out but please, for your own sake. Do not play the bump combat Ys classics no matter how much insane people try to tell you to, and the modern ones suck ass
>>
>>377227693
Nonsense. Not only are the first two games short and cheap, the bump system doesn't take much time to get used to. Plus, the overwhelming majority of the time in Ys 2 you end up using the fireball rather than having to bump into anything. I like Oath and Ark as much as anyone, but not playing the first two games would make you really miss out.
>>
>>377227693
Ys 2 is practically a top down shooter. Also Napishim, Felghana but no Origin? Can't even get your shitty ass recommendation right.
>>
>>377228136
Origin would be the weakest of the three if VI had refined combat.
>>
>>377227565
Gildias was more annoying.
>>
>>377228425
Or refined level/encounter design, or decent boss fights, or good pacing. VI is so massively flawed in so many areas besides just the combat mechanics. The only things Origin is lacking are varied visuals and exploration really, the latter arguably not being very important since it's going for a more focused arcadey design.
>>
>>377227693
>. Do not play the bump combat Ys classics no matter how much insane people try to tell you to,
The Bumper cars did nothing wrong.
>>
>>377228705
Nah no way, he can be annoying when he decides to spam his flying attack non stop, but you can still damage him a bit and avoid everything he throws at you if you're skilled. Gyalva has unavoidable attack combos that you can only bypass via boosting invincibility frames.
>>
>>377227565
>gyalva
even he only took an hour or two to beat. Fuck the worm dude
>>377226036
Yeah I've been doing that for a long time, I'll give it another try tonight
>>
>>377227990
Am I the only one who only really used magic against the bosses that required it? I just bumped everything else.
>>
>>377229641
I think that's normal, magic doesn't even one shot them a lot of the time so it's easier to hump them into a corner. Za Warudo magic was fun though.
>>
>>377229517
Good luck, anon. Could always grind a bit if youre really stuck and then rematch him in time attack. Would be a shame if you never saw the cooler bosses on Nightmare because of that retard.
>>
>>377229832
A lot of the normal enemies can be beaten easier, but he was talking about bosses. Never really tried it personally. I just assumed I wouldn't be able to damage them.

>>377229975
I can accept the fact that I'm not good at video games, but getting stuck on bosses is why I always think telling people to start on Nightmare is a mistake. The last time I played, the last phase of Galbalan was the furthest I could go. Some of the earlier bosses were pretty ridiculous too, although I probably had more trouble with Chester than the other stage bosses.
>>
>>377230514
It depends on the person's tolerance for difficulty I suppose. To me spending an hour practicing a boss is pretty normal but someone else might find it too frustrating. Hard is a decent middle ground for new players but I do think it should be stressed that they should work up to Nightmare asap because that's where the games shine.
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