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>boot this up >stalker difficulty >first quest is me

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Thread replies: 132
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>boot this up
>stalker difficulty
>first quest is me with a pistol vs 3 guys with heavy weapons
>raped repeatedly

What am I doing wrong?
>>
>>stalker difficulty

That.
Play on Master.
>>
>stalker difficulty
Also install ZRP
>>
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Your starter guns suck

go slow and low around corners and try to headshot niggas at full CTRL + SHIFT crouch and iron sights

playing on a harder difficulty actually makes your guns do MORE damage but the enemies do the same to you.

The game has a inverse kind of curve, once you get a good semi auto rifle caliber gun with a optic you will be a god.
>>
>>376838159
tone down the difficulty at the beginning till you feel comfortable enough to crank it up again.

>>376838254
fuck you faggot. first playthroughs are exclusive to vanilla.
>>
>>376838345
>>376838369
Much appreciated guys. Knocked it down to novice, but feeling a little more confident now I have a shotgun.
>>
>>376838369
Have fun getting spotted behind a bush a million miles away. In total darkness.

Many mods exist to fix the retarded AI. I'd look into that if I were you.
>>
>>376838524
The game is easiest on the hardest difficulty.
>>
>>376838369
ure a fucking dummy
>>
>>376838524
Don't fucking turn down the difficulty, turn it all the way up. It makes the aiming far easier.
>>
>>376838524
>knocked it down
Knock it up you retard

Master makes it so that your bullets (as well as the enemies) are more likely to hit etc, it doesn't just make the enemies HP sponges
>>
>>376838524
In STALKER higher difficulties make both your weapons and the enemies' do more damage.
>>
>>376838159
Play on Master, and only shoot while crouching.
>>
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just save scum til you beat it
then download CoC and start playing Iron man mode
>>
>boot up stalker
>master difficulty
>sneak into military base and shoot some nigga in the face around the corner
>pick up his rifle
>kill rest of the guys
>now decently equipped off start of the game
>>
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>>376838524
better crank that shit up and turn off crosshairs, you scrub fuck
>>
OP again. Just killed these three gimps outside the starting town and the PDA is telling me I need to get a flash drive off one of them, but I'm not seeing it anywhere.

Walkthrough is telling me I was supposed to be friends with these guys or something. WTF is going on
>>
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>>376838159
>What am I doing wrong?
-playing on Stalker difficulty.
-attacking military guys?
-not taking cover, aiming with sights, and clearly ramboing.

Lemme just post the good ol' STALKER starting guide. Consult this Starting Guide,
then see the /vg/'s huge Stalker General for more tips and links: >>>/vg/stalker

Play in the release order. Start with no mods - only latest patch, OR get the full "Starter Pack" first; these contain bug-fixers and light visual mods that can help performance as well.
Leave big overhauls for later playthrougs. Avoid the "Complete" -mods. Always play on MASTER difficulty for best realism and atmosphere, and disable crosshair.

Don't give up in the beginning! The starting gear sucks ass and first area can be a bit boring.
>>
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>>376839101
Whoa... so this... is... the power... of Xbot generation....
>>
>>376839101

Talk to the captured dude in the bandit village after killing them, its your task to free that dude.
Read the quests dude
>>
>>376839253
Alright you can go ahead and tell me I'm retarded but these guys started shooting at me first even though Wolf said I was supposed to go and meet them.
>>
>heavy weapons
Sawn off shotguns and shitty SMGs are not heavy weapons.
>>
>>376838159
you arnt, such is life innazone.
>>
>>376839391
Did you attack any other NPCs for no reason at all?
>>
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>>376839101
>using a walkthrough and playing on the easiest difficulty on your first playthrough
i thought people were joking when they said the first mission was a retard filter but holy shit.
>>
I beat that mission on my first try
But I got raped because some soldiers walking around found the starting town and killed everybody and I can't do anything, and if I run away and let them die then I can't turn the other quests I have active (aka the starting quests) in
>>
>>376839101
fuck you
>>
>>376838524
Game difficulty isn't a difficulty slider. It's a damage slider. Given how scarce ammo can be, you're just making the game harder on yourself by forcing yourself to waste more ammo in each enemy since weapons will do less damage
>>
>>376838369
>fuck you faggot. first playthroughs are exclusive to vanilla.

ZRP is effectively vanilla. It's mostly bugfixes.
>>
>>376838159
Play on highest difficulty for non-bullet sponge enemies unless you want to run out of ammo all the time. It's a shooter, not much philosophy to it, just shoot people and don't die. Use cover but be careful not to be spammed with grenades. You will struggle with accuracy for a long time before you get a decent scoped weapon at which point the game becomes a cakewalk.
>>
>>376839541
To be fair, I do think the first mission is the hardest in the game, or at least among the hardest. I had a lot of trouble the first time I played the game, and again when I installed ZoA.
>>
>>376839391
What the living fuck are you doing? Did you skip and ignore all the tiny tutorial tips and pieces on your screen? The fact that yellow dots and brackets in binos mean "Neutral"?

Friendly and neutral NPCs do not just attack you out of nowhere.

And no, your TARGET is none of those guys. They were your backup.
>>
>>376839601

You get the quest from sidorovich, no? As long as i remember the story relevant ones cant be failed.
>>
>>376839601
The soldiers from the outpost swoop in on the rookie village and murder everyone if you pull them.
>>
>>376838345
This anon is on the right track, but he's misinformed.

Guns on all difficulties do the same damage. Harder difficulties just tweak the AI so they have better aim and tracking.
>>
>>376839678
>they were your backup

lmao OP confirmed retard
>>
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All of you reminded me that I need to play Shadow of Chernobyl again. Thank you.
>>
This game aged horribly. Tried to play it but it was just so annoying and oppressive. And I usually like games where you start out weak.
>>
Why does everyone insist on playing on Master difficulty
>>
>>376839678
I killed some guy who was begging for a medkit. I guess that's where I went wrong.
>>
>>376839949

git gud
>>
>>376839949
I played it last year and I had a fucking blast. The lab spooked me to no ends. I still have to play the sequels but I'm looking forward to them.
>>
>>376840004
You heartless bastard
>>
>>376839983
Enemies do more damage but so do you.
>>
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>>376839949
Pic related. This also seems to describe the OP well too.

>>376839983
Enemies on any other difficulty are bullet sponges. They die easier on master but you do to.
>>
>>376839949
>it was just so annoying and oppressive
no you're father's wife's son, you just became a horrible casual by playing too much casual trash. I know literal women who beat pure vanilla with no problems on their own.

>>376840004
>killing a wounded loner-bro & source of free positive karma
you're a dickhead. Enjoy your life as a Bandit.
>>
>>376839983
Have you tried reading the thread?
>>
>>376840028
The game sucked at giving me an incentive to git gud
>>
>>376840139
>ending isn't installing complete
>>
>>376839983
>Why does everyone insist on playing on Master difficulty
Because the higher the diff, the MORE damage EVERYTHING and everyone inflicts, both ways. Also slightly improves the AI.
>>
>>376840004
Next time don't make everyone your enemy or you won't live long. You don't have to be friends, just don't fucking attack random people. Lone bandits don't have it easy in the zone.
>>
>>376839847
>Harder difficulties just tweak the AI so they have better aim and tracking.

Difficulty has no effect on AI.
>>
>>376839983
Because they believe in a retarded myth that doing so increases the damage you deal, when in reality it does the exact opposite and nerfs all damage done by the player actor. Even against wooden boxes.
Yes, you can go test that last part in the starting village.
>>
>>376838159
nothing the first mission is the hardest it's a steel bath you will come out of it hardened

I think it took me 11 tries. it took another couple of hours before I fell for the game but when I did I fell very deeply in love with it. know that you basically can't hit anything at longer than 10 m range and try to go for headshots,
use the shotguns and hope your buddies don't sperg too hard
>>
>>376838159

>get the sawn off, every other gun is absolute shit until you get a few hours into the game
>get a ton of slugs
>slaughter everyone that opposes you

Don't use the viper, don't use the crappy akms, and especially don't use the god awful pistols.
>>
LOL @ all the git gud/casual BS.

What's the point of difficulty if climbing that hill isn't fun?

Having patience for poor design isn't a sign of skill.
>>
>>376840339
Well, tweaking the difficulty makes them more accurate. I assumed it just made the AI better in that regard.

Maybe I too, am misinformed.
>>
>>376840230
Complete barely make the game easier though.
You only can repair your shit and sleep wherever you want, wow.
>>
>>376840457
Most people in this thread don't think it's poor design.
>>
>>376840457

git gud
>>
>>376840502
>Well, tweaking the difficulty makes them more accurate.

Kind of, but not really. Basically every time you or an AI land a shot on target, whether that shot actually deals damage or not is based on a percentage chance. On higher difficulty more shots "count," and on lower difficulties less shots "count" (for both you and for AI).
>>
>>376840457
you're the only one not having fun
>>
>>376840508
I only played vanilla and that sounds like a pretty big deal for the first half of the game. The second half is easy as fuck anyway no matter what you do.
>>
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>>376840457
>LOL @
>>
>>376838880
what does iron man mode do?
>>
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>>376840508
>Complete barely make the game easier though.
Yeah, that really is NOT all that obsolete piece of shit overhaul does. Pic very related, and that's just the peak of the iceberg
>>
>>376840508
>enemy view distance crippled
>damage and accuracy increased for every weapon
>starting weapons blow away high tier enemies from far away
>default carry limit almost what an exo gives you in vanilla
>massively reduced distance that sound pulls enemies
>auto-bandages
>auto rad removal and 90% rad resistance with certain armor
>night vision lets you see perfectly and has no downsides
>barely easier
>>
>>376841108
Deletes your saves if you die.
>>
>>376839114

Is there an updated guide? this is from 2014
>>
>>376838345
the worst part about the starter guns is not the low damage, but the shit accuracy
>>
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>>376838369
>fuck you faggot. first playthroughs are exclusive to vanilla.
>mfw people that think this
>>
>>376839736
I never attacked them
>>
What's your guys opinion on running Arsenal with AMK?
>>
are there any mods that actually fix the Clear Sky faction wars?
>>
>>376840825
No. All shots that would hit, hit. If they don't, then you MISSED, likely due to the huge spread on all guns even when aiming down sights and firing from a stable stance.
>>
>>376841145
>>376841156
The part about night vision angers me the most I think. The first time I got NV I was happy because I could see at all. The first time I got the upgraded NV I felt like I made some actual fucking progress and don't have to worry about shit quality anymore. They're taking away any progress from the game, same with guns' accuracy. Why even bother playing this.
>>
>>376841145
>In reality they change the gameplay shittons

The things he mentioned barely qualifies as ''shittons'', it just makes the game less frustrating. Maybe the game becomes more ''casual'', but playing STALKER for the difficulty is retarded when it's only difficult the first 20 minutes of the game.

STALKER should be played for the atmosphere, not the ''''''''''''''''''''''difficulty'''''''''''''''''''''''.
>>
>>376841426
The games don't change, and haven't gotten patches since 2010, so why change guide either? Same thing with the rookie mods: latest patch is the only must-have thing, ZRP / SRP are handy extras, and rest are just graphics.
The first version of the pic itself came out like 2011.

>>376841489
that's sorta the point, and the only thing keeping you from running from Cordon to NPP within the first hour. It's clever balancing design, that removes invisible walls.

that being said, besides the really short REACH of handguns and shotguns, their accuracy at their effective range is a-OK.
>>
>>376841646
I'm a huge sucker for AMK1.4, but I don't quite dig the Arsenal. Like so many gun pack mods, most of the new additions do not sit well in the Zone, and the damage values tend to be OP as fuck too.
>>
Evacuation is kicking my ass.
Everyone keeps fucking dying to a Chimera near the school.
>>
>>376841898
The game gets very easy only after you get to army warehouses where you can finally get really good weapons.
>>
CTANKEP
>>
today i will get high and play CoC iron man azazel, the best post-storyline ctankep
>>
>>376841698
>No. All shots that would hit, hit. If they don't, then you MISSED

That is false. On vanilla SoC there is a percentage chance that bullets essentially "disappear."
>>
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>>376842112
>he didn't have a gauss rifle within the first 20 mins of the game
>>
>tfw I never played on master and just played on stalker
it was fun, next ptime I'll play it on master and wuh mod
>>
>>376841898
You should go read the huge-ass PDF file that is the Complete 2009 mod's changes list. It's pretty damn shocking, and NOT "minor" by any stretch of imagination. I was quite shocked when I read it, as I used to recommend the mod to people!

>>376842601
that is ONLY true for NPCs, NOT the player.


...and what's with these weird false positives on spam detections nowadays?
>>
>>376838682
>your
Fixed
>>
>>376842946
>that is ONLY true for NPCs, NOT the player.

Nope. You can test it yourself.
>>
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>>376841898
the difficulty is part of the atmosphere
>>
>>376838159
I always wanted to play Stalker but I was only 14 when it came out and chickened out every time I booted it up. Makes me want to buy a PC and finally play it. I feel it's like the best game I never played.
>>
X-18 still spooks my asshole inside out despite playing through the game a fuck ton of times.
>>
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>CSGO kiddie thinks hes the shit at FPS and can headshot fools without using sights at breakneck speeds
>loads up STALKER and gets BTFO by slav AI pros that simulate slav tier FPS skills using sights like ivan would

Jokes aside the AI in the stalker games have inhuman aiming skills
>>
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>>376843198
Son, I've played these games since 2007, and modded them myself for quite some many hours. The hit-probability % is NPC-only feature, and the percentage is smaller the higher your difficulty mode.

Only things that affect player's accuracy are cone of fire effect AND the bullet physics. Both which you can easily compensate for with good aiming practices and better guns / ammo types.
>>
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>>376843278
as an old-fag /v/-tard and a guy who got into Stalker very early on, I must say that they're easily some of the most engaging, atmospheric and overall memorable games of these "modern times", which I count to have started after 2005.

>what makes them so good then?

They're scarier than many "true" horror games released in past few years.
They look prettier than some much later released multiplat titles.
They make games like Far Cry 3-4 feel like horribly dumbed down, handholding kiddie games.
They are fairly realistic, but not simulator-level. There's real bullet physics and stuff like bleeding and hunger, and one shot to the head can kill anyone.
They are VERY long lasting games. One playthrough in vanilla can last well over 25 hours at calm pace, but I've spent a good two WEEKS in all three of them on my first playthroughs. And later a lot more with numerous mods.

They're not perfect games and have their few issues, but in the end they are like "rough diamonds": totally worth investing time and effort in. They are just not afraid to kick you in the groin and call you a bitch - which is quite rare in modern games.
>>
>>376843419
>Son, I've played these games since 2007, and modded them myself for quite some many hours.
Me too, and you're wrong.
>>
I just started playing this game and I just saw a dog in the distance floating in the air and rotating. Is this normal?
>>
>>376843163
it's >you're you fucking spic
>>
>>376843278
i thought the same thing until i actually played it
its okay, i can see why some people drop an autistic amount of hours on it but vidya isnt fun anymore so rip
>>
>>376843748
Yes be careful around bushes
>>
>>376843664
No, I'm not.
If you think I am, provide evidence, and go blow the entire STALKER fanbase's minds with these new findings.
>>
>>376843647
I want to add to this that playing SoC felt like an adventure to me. I had to manage my hunger, make sure I have some first aid in one hand and vodka for radiation in the other and enough ammo to keep me going but not too much. Max carrying limit was a huge deal and it definitely improved my overall experience even though I usually don't like it as a mechanic. Basically every time I was leaving Bar or other safe zone I had to make sure I was actually prepared for all circumstances instead of going full retard.
>>
>>376843910
Like I said you can easily test yourself.
>>
Fucking had it with orbital launched major-seeking grenades.
>>
>>376843748
Yes that is what happens in ukraine
>>
https://www.youtube.com/watch?v=4fXPxR3biFg

Is this only for CoP or can I mod blowouts in CS to be as pretty?
>>
>>376844015
the grenade spam in unmodded Clear Sky is fucking ridiculous early in the game when your weapons have no range
>>
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>>376843776
>vidya isnt fun anymore
thats just your depression
>>
Vanilla STALKER is absolutely dogshit, no matter the difficulty. Have fun seeing your bullets disappear into thin air because of rng mechanics.
You need mods to fix the clusterfuck that is gunplay of STALKER.
>>
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>>376838524
>he turned the difficulty down
>>
>>376842629
Seriously, you can just buy one for cheap off the guy in Dark Valley.
>>
>>376844869
What mods should I get?
>>
>>376843994
>I want to add to this that playing SoC felt like an adventure to me
And that's what makes STALKER games so damn unique and fun to me. It's not just run&gunning, nor just surviving for the sake of survival like in modern sandbox games.

It's quite funny actually, how unique and different kind of game STALKER is nowadays compared to the typical game titles of modern times, when back in 07, SoC merely felt like a bit fancier mix of Far Cry, System Shock 2, and bit of Fallout (1-2).

>>376843998
Like said: I've tested it for 1000 of times, and my shots land where I predict they would.
>>
>>376843748
Welcome to the zone.
>>
>>376845638
ignore that moron, but at least read the thread. The rookie guide was posted at: >>376839114
>>
>>376839656
Crawling out of the sewer into the military base is the hardest
>>
>>376843390
>Jokes aside the AI in the stalker games have inhuman aiming skills

It peaked with CS. They would throw pinpoint grenades at you. It made Call of Pripyat feel like such a downgrade in that aspect
>>
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reminder
>>
>>376847164
What am I supposed to be looking at here?
Another game based on Roadside Picnic?
>>
>>376838369
ZRP is vanilla with bugfixes you mank.
>>
>>376847332
more likely based on the Stalker p&p RPG game... which was based on Roadside.
>>
>>376839949
>oppressive
what the fuck does "oppressive" mean in this context
is this a code word that shitters use when they don't like a game
you know it's okay to not like a game you know
don't have to resort to using retard lingo
>>
>>376840179
he's a phoneposter
>>
>>376838369
>tone down difficulty
>reee don't use ZRP

wow
>>
>>376847718
What's even better is that I find "oppressive" in a game's description to be interesting.
>>
>>376848914
yeah same here
it's an underused word, which I guess is part of what makes it good
>>
>>376843647
This screenshot looks like it could be a god damn painting.
>>
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>>376849416
Thanks.
I've always found STALKERs to be some of the most photogenic games in the existence. The stills don't always do the great visuals and atmosphere justice.
>>
the first mission is bullshit. dropped SoC for like a year and a half because of it

i could've done it again the game just wasn't fun at that point so i didn't bother
>>
>>376839391
holster your weapon you cuck
>>
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>>376850198
>when your walking through open fields and dusk is setting and hear wolves
>they arent there and you know they arent there cause its just background ambience but your still spooked

Its one of those games that can put something that isnt ever there and you still know it and it still spooks you
>>
Wait a few years, its a 16+ game.
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