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Which series is more difficult? Monster Hunter or Dark Souls/Bloodborne?
>>
Mostly Dark Souls, but the hardest things in Monster Hunter (deviants, APEX level 140 GQs, etc.) are harder than anything in Dark Souls.
>>
Early game DS
after that MH
>>
>>376670939
which fanbase is worse
>>
>>376671396
Dark Souls easily, its not even a contest. MonHun fags are chill and stick to their own threads.
>>
>>376670939
Monster hunter is trash
>>
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Monster Hunter is only hard if you solo everything. Online fags are lame.
>>
>>376671624
That has nothing to do with OP's question anon.
>>
>>376670939
I'd say monster hunter because you have to farm and grind on the side, and really master your weapon to beat monsters in good time.
>>
>>376671624
Spoken like a true souls fan, How's call of souls doing?
>>
>>376671638
soloing makes a lot of fights easier, as the AI becomes way more predictable
>>
>>376670939
Better question: how would each series' protagonist fare in the other's world?
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>>376671638
>online can't be hard

JE SUIS MONTÉ
pardon...
>>
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>>376670939
When will this bloodborne is hard meme end. I literally platinumed the game in 10 days.
>>
>>376670939
MH requires actual skill instead of just trial and error. You can setup all kinds of stuff as well to help you kill the monsters, and have to build the right gear in order to not get roflstomped.

Its not so much which is harder, so much as which one requires actual skill and thought
>>
>>376671890
Not sure how a Monster Hunter can survive without the village essentials. Might go insane + they will die after one death.

Chosen undead would eventually go hollow because he can't link the fire.
>>
>>376672102
how would the chosen undead respawn in the monhun universe though? I'm legitimately asking because I never really cared about the lore, for me dark souls is hitting things with swords simulator
>>
>>376672064
ds is only heavy on trial and error if you lack basic critical thinking
>>
>>376671916
I fucking knew the spoiler was that.
Fucking French.
>>
Id enjoy MH alot more if the fucking fights didnt last so long and the grinding was a little bit better
>>
>>376672271
Lol ok soulsfag
>>
>>376671852
Then use a felyne
>>
>>376672419
god eater sounds like it would be right up your alley then
it's shit though so don't actually bother
>>
>>376671507
You've clearly never seen MH purists yelling B-BUT STYLES AND ARTS RUINED THE GAYM!!!!

I still do agree with you tho.
>>
>>376672752
It did for me because I'm too lazy to learn the new shit. I'm hoping MH5 doesn't have styles.
>>
>>376672260
Their relatively tiny and normal weapons would do nothing against higher tiered monsters and they would spam dodge roll all the way to pickle's digestive tract.
>>
>>376670939
Monster Hunter. It has a real, natural difficulty, unlike every Dark Souls game, where half of the difficulty comes from its shitty, sluggish controls.
>>
>>376672946
no I mean if he dies how does he respawn without a bonfire around? the anon I replied seemed to imply hunter would be gone after one death but not the chosen undead
>>
>>376672851
See? You just admitted the problem is you.

They're fun and add variety, you're just lazy.
Not to mention it was a great idea by the devs to add content with minimal tweaking.

You can always stay guild and let the rest have their fun.
>>
>>376673120
I'm not versed on dork souls lore but is the bonfire important lore wise or it's just a gameplay design choice?
>>
>>376670939

MH is way harder for me personally.

I've finished a few souls games, but I've never managed to actually finish a Monster Hunter.
Granted I've only played MH1, Freedom Unite, and 3rd.

I got stonewalled in FU because a dragon had a weird air shield around it and I couldn't be bothered to grind for the equipment I needed to deal with it.
I dropped MH at some point out of frustration, can't remember exactly why because it was so long ago.
Played 3rd for a few hours and then remembered how grindy and horrible it was getting the armor sets I liked in FU and never touched it again.

Sure I think Dark Souls/BB are generally easier to play, but that's because they're better games.
MH is literally just all the worst parts of an MMO smashed together.
>>
>>376670939
dark souls is just rolling and shit
>>
>>376673286
that's why I was asking initially, I'd say it's important but like I said I never gave a shit about the lore, it would make literally no difference to me if it wasn't there
>>
>>376673456

Every game is just "_______ and shit".
>>
>>376673293
>I got stonewalled in FU because a dragon had a weird air shield around it
You shouldn't be hugging Kushala when its dragonwind is active, though. Focus on the head/tail, flash bomb it when it's flying, or use poison knives/weapons.
>>
>>376671507
DS because kinoposters.
>>
>>376673163
>They're fun
Except Arts wasn't fun
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>>376673632
>>
>>376673632
>Arts aren't fun
>Tripping over monsters with Energy Blade isn't fun

You aren't fun.
>>
>>376673562
>using poison weapons when you can just bash it on the skull and have the same effect
the second he goes down the shield goes down with him
I don't know much about recent monhun but in FU poison weapons were a complete waste of time when you could just go for actual damage instead
you don't even need dragon weapons to break kushala's horns and once it's done your poison is literally worthless
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Monster hunter is boss fights

Dark souls is exploration and level design

People only compare them because they have rolls and stamina bars and funny colored potions to drink
>>
>>376673921
Christ I was just giving a multitude of suggestions. No need to be a shitter about it
>>
>>376673514
Bonfires link to an undead, where they regenerate after getting killed
but if there's no bonfire, they may just get up on the spot where they died.
>>
>>376673857
There's a reason why monster hunter X-XX sales are lower... it's because it wasn't fun...
>>
>>376671916
Was anyone else in the Monster Hunter threads on /vint/? That was a good time, calling out frogs and leafs.
>>
>>376673857
Energy blade is great, it's just a guaranteed stagger machine with a goofy looking arc
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>>376674034
yeah my bad I just read my post and I sound like a cunt, I didn't mean it
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>>376673975
>Dark souls is exploration and level design
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>>376674148
That's exactly it

There are no other things out there impacting sales performance
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Welcome to late high rank son
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>>376673975
Most levels in Dark Souls are either linear or really simple though.
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>>376674302
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>>376671979
>getting platinum means "completing" the game
Neo-/v/, everyone.
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>>376674328
I'm glad you finally realize generation was mediocre compare to Mh4U
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>>376674360
hot rajang dick
>>
>>376673975
>Exploration and level design
>Exploration is completely optional, levels design is about as deep as "walk around, if you see monsters you're going the right way"
>>
>>376670939
It's all the same shit, you either die or get rekt hard until you figure out the moveset and then you start slashing and dashing.
Monster Hunter just has another layer where you have to trap them, subdue them, break whatever part you nedd multiple times if you want to get up the gear ladder, and oh boy that ladder is fucking big and tedious.
>>
>>376674407
dark souls has no exploration whatsoever.
maybe on your first run it may seem so but the game is linear as fuck
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>>376670939
Early game?
Soulsborne. Shit wants you dead out of the gate, but doesn't have any crazy bullshit just yet. Plus, Professor Kutku is a pretty good teacher.

Mid game?
This is where Monster Hunter starts pulling out stops and doesn't explain itself when it suddenly drops Yian Garuga on you because it's time for AP classes, cunt. At the same time, this is where Soulsborne either makes or breaks players. People either stop playing or buckle the fuck down and get into the game's rhythm and become savvy to its bullshit.

This goes either way, honestly.

Late game?
Monster Hunter takes it with its challenge missions (no armor, 5 monster gauntlet, etc), absolutely retarded subspecies, and Elder Dragon hunts. This is where series veterans consider the 'real' game starts, but at the point if you suddenly stopped playing and had enough of the game, it feels like the game isn't really surprised. Either git gud or play something else. Casuals go no further.

At this point, Soulsborne pulls out its shenanigans bosses (or in the case of DS1, Gwyn, Lord of Parry Bait) with lasers and questionable hit boxes that get a pass because LMAO PREPARE TO DIE mindset. However, dying in some new way feels like almost nothing to a Soulsborne player because at this point they are, again, savvy to the bullshit. It doesn't feel difficult, it just feels like you got blindsided by some dumb shit. Dust off your corpse and go again.

Soulsborne is less fair, but end game Monster Hunter asks far more of a player. To me, that makes Monster Hunter the more 'difficult' series of the two.

Plus, you can't R1 mash with the Longsword/Darksword/Hunter Saw equivalent through Monster Hunter. Even if it somehow gets a passing grade from Mr. Kutku, Gym Instructor Yian Garuga and Professor A. Rathalos will not let that shit fly for more than 30 seconds.
>>
Earth Defense Force.
>>
>>376674709
OP asked us to decide between dark souls and monster hunter you fucking retard
>>
>>376674567
>>376674550
does exploration suddenly mean open world? you explore the booby trapped levels and find treasure in nooks and crannies, that's fucking exploration.
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>>376674790
is dark souls harder than monhun
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>>376673857
>Tripping over monsters with Energy Blade isn't fun

If I read that without context I wouldn't have EVER guessed what you described belonged to MonHun.
I'll admit I've never even touched MHG but I won't for the same reason I dont care about Frontier - shit's getting too ridiculous. In MHG's case the hunter arts in no way fit the theme/mood I want out of monster hunter, just the same way monsters in Frontier look fucking retarded and make me lose all interest in ever trying the game out.
Fuck even Brachydios's design and concept is a step over the line for me, and that's 3rd gen, I can't even imagine the shit that's going on with monsters and hunter movesets in MHXX. Good thing I have zero interest.

I hope the rumors about MH5 being a reboot (and releasing on a homeconsole) are true. I'm glad MHX/XX didn't do as well as expected even if the reason wasn't all the gimmicks they added.
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>>376674842
>you explore the booby trapped levels and find treasure in nooks and crannies
that's not exploration, just progression
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>>376674579
nicely put anon
you should drop the reddit spacing though
>>
>>376670939
Finished DAS 1 and 2 years ago, to this day i havent been able to defeat Dalamadur and move up the ranks because every nigger drops or dies mid fight.
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>>376674981
haha you're dumb lol
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Please give me some tips to kill Tidal Najarala, It's the only quest left in G1.
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>>376674981
>I'll admit I've never even touched MHG
So you don't even know man.

Arts/styles make the game fun, it's just 4U with some new elements to make shit interesting.

As for thinking the game is too fantastical, it's been like that since the first generation. Monsters don't make sense at all.
>>
>>376675095
don't get hit
hit it until it dies
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>>376675095
don't get hit
>>
>>376670939
Low rank is definitely easier than DS

High rank is debatable, but I find DS harder.

G rank? Lmao. DS doesn't come close.
>>
Monster Hunter is harder only by the fact you pass more time rolling than doing any sort of attack.
>Frenzy Zinogre will stop spazzing all over the field any second now
>any second now.
>>
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>>376675021
no
progress your fucking IQ
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>>376675243
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>>376674842
Nobody said open world.
>>
>Dark Souls
>innate 8 iframes on roll

>MH
>innate 2 iframes on roll pre-Tri and 6 afterwards

lmao

how do you not dodge everything in DS. that's almost innate Evasion +1. fucking DS babies.
>>
1st and 2nd gen MH with those retarded hitboxes made shit like Pleisoth way more difficult than it should have been. I haven't played a 2nd gen MH in years and I'm still getting hipchecked
>>
>>376674981
>MONHUN TOO SILLY AND RIDICULOUS

It has always being silly, fuckwad.
>>
>>376675354
go away Estonia
>>
Monster Hunter by far. You have to deal with how a certain monster acts and moves, you have to hope and pray a fucking Deviljho doesn't invade you (as an example) and stomps your ass, and you're learning all these different weapons on top of that.
>>
>>376675420
>How do you not dodge everything

You do. Rollspam is so fucking OP in DS3 it's ridiculous. That's why most bosses have lingering AoEs now.
>>
>>376675230
>not getting challenger+2
>>
>>376675408
>Linear as fuck.
Anyone who says 'linear' when describing a souls game has only started gaming when skyrim came out.
>>
What's better?
Staggering/knocking down a monster or getting a stagger+visceral on a dark souls boss?
>>
>>376674490
in Bloodborne's case, it was.
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>>376675663
DS3 is linear as fuck m8
>>
>>376675503
as bad as plesioth was I like him because back in the day he's the one who made me sit down and think "maybe I should try those bowgun thingies instead of using my faggot longsword exclusively"
>>
>>376675663
I don't even understand your stretch into Skyrim, gonna assume you're retarded.
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>>376675420
>2 iframes

That's just poor game design. It almost impossible to dodge anything with iframes that small. Souls provides just enough. Even 8 is pushing it a bit.
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>>376671624
So are Souls games.
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>>376675745

Exactly. I'm not sure if that's expected, but I feel like MH throws monsters at you and forces you to change weapons and style all together.
>>
>>376675036
I hate this "reddit spacing" meme. Double spacing between paragraphs makes shit much easier to read.
>>
>>376675420
Dark Souls 2 is even worse.
Between 5 and 16 iframes (at 30fps), based on your characters agility stat.
>>
>>376675503
>you have to hope and pray a fucking Deviljho doesn't invade
What? I hope he always shows up, ups the challenge.
>>
>>376670939
MH

Every DS game is easy as shit. Every enemy and boss can be beat the same way as the last
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>>376675838
It's not poor game design because the game isn't designed around you dodging through attacks, it's a luxury that you can invest to with additional skills
>>
Imagine if MH had lock-on and changing directions of your attacks like Souls does.

No seriously just imagine it.
>>
>>376675838
>It almost impossible to dodge anything with iframes that small.
this is how bad souls players are
fucking kek
>>
>>376676013
It does have lock on but you really don't need it.
>>
>>376675889
I still play FU online occasionally and the amount of people who get stomped by plesioth of gravios and still refuse to change weapons is astonishing

>I can't beat him help me
>how about you try another weapon, like bowguns or something, he's really easy with those
>I don't know how to use them
>fucking try then you fucking faggot holy shit
every single time
>>
>>376676013
>and changing directions of your attacks like Souls does.

the game would be ruined
>>
>>376672752
this is a shitty argument. you don't hear that outside mh threads and you are just butthurt people don't like styles. it's called opinions, faggot
>>
>>376675695
Stagger to visceral feels so fucking good, but stagger/knockdowns are a breath of relief that give you breathing room.

If you DON'T go for the visceral, you miss out on a good chunk of damage. Unless you're using a GS/CB/Possibly Hammer, you don't really NEED to capitalize immediately on a knockdown. You can heal or buff yourself, and depending on the monster or even the monster's status, you might still be able to fit in some good attacks.

>>376676013
One of the beauties of playing MonHun is lining shit up ahead of time and letting monsters fall into it. Not sure I would be into a MonHun with tracking attacks.
>>
Monster Hunter is for literal autists. Why do you think Japanese people love it so much?

Rolling around hitting dinosaur butts for 40 minutes. Enthralling.
>>
>>376675973

True, but I used to get mad as fuck when he does. He would always fucking find you. in G Rank, he was even worse. can't wait for G Rank in XX if it ever comes to the west.
>>
>>376676141
He probably means lingering lock-on, which would be extremely annoying against some fights
>>
>>376676013
imagine if MH you had 60 iframes and there was a "win quest" button

no seriously just imagine it
>>
>>376676302

Hey fuck you, that's Dinosaur butts AND Ape Butts.
>>
>>376676302
>40 minutes
shitter
>>
>>376676426
BRRRRAAAAAAAAAAPPPP
>>
>>376675940
it's a meme made by retarded redditors who converted over to here.
they noticed how people there use proper spacing alot more than the degenerates in here and with their twisted dislike over their own home they consider it a bad thing in order to "fit in" with the degenerates.

it's pretty funny how they out themselves with their shit tastes
>>
>>376675940
it's just 2016 trumpanzees trying to fit in
>>
>>376675695
Flashing a rath mid-flight or doing the pitfall+flash on a blos always gets me going.
>>
>>376676443
https://www.youtube.com/watch?v=7Ucv_8NfNpY

I'm sorry, 30 minutes
>>
>>376675838
>poor game design
try not being in range of the attack in the first place, nerd
>>
>>376676812
>30 mins
shitter

and a documented shitter, at that
>>
I've completed every souls game solo.

I never beat MH3U at all and that's evidently the easiest one.

I really need to go back to it, but I'm kind of half expecting a new one on the Switch. I can't play on 3DS anymore. I just can't.
>>
>>376676812
https://www.youtube.com/watch?v=LzUlY1ZAz78
>2 mins 51 sec
Hmmm.
>>
>>376676967
>that's evidently the easiest one
That would be Portable 3rd.
>>
>>376676812
>cherrypicking the worst fight in the entire series
really makes me think
>>
>>376677018
A shame too, 'cause it's got some of the best music in the series.
>>
>>376676967

Then you just gotta git gud all over again.
>>
>>376676812
>sub-species of said monster
>1:07 with 4 people
>6:21 solo

https://www.youtube.com/watch?v=9mpYiW7qKms

https://www.youtube.com/watch?v=PVnYHMggIMI

really gets my noggin joggin
>>
Extreme G Deviants in XX shit on anything souls related.

I think the devs have begun to design things with "hard" in mind rather than fun or interesting. Fucking Mizu and Astalos are pure cancer.
>>
>>376676812
>Anything-ioth

Fuck that
>>
>>376677265
>not dreadking, as a blademaster
>>
>>376677375
Dreadking becomes regular Rathalos tier once you pop one of his wings and gangbang him with flashbombs.

Nothing stops Extreme Astalos from just ruining an entire hunt because someone made one mistake and he hits them with his memesaber and then kills the other hunters in one hit afterwards.
>>
Monster Hunter is far more difficult because it has far shittier controls
>>
>>376671979
agreed. one of the easiest games in the history of gaming franchises, it is
>>
>>376677171
It's not about getting good, I just can't play on that screen. I only ever got into 3U because of the WiiU port. 240p is an abomination. I played Descent at a better resolution than that.
>>
>>376672419
i'd recommend you toukiden 2 but the game is piss fucking easy unless you plan to solo everything with no ai teammates
>>
>>376677740
git gud
>>
>>376678861
No, put it on a better system.
>>
>>376675695

Siege gunning a rathalos out of the sky is fucking amazing. Visceral attacks would be better if they didn't all use the same animation.
>>
>>376670939
I really don't get the appeal of Monster Hunter. Seriously, I really don't and I always wonder why /v/ has a massive hard-on for this terrible game.

As a veteran of the Souls series starting with Demon's Souls and beaten Dark Souls, Dark Souls 2 and Dark Souls 3 along with Bloodborne beating the DLC and NG+, (with Dark Souls widely known as the most difficult video game series), I consider myself an excellent gamer who can meet challenges head on and triumph over them

HOWEVER

Monster Hunter is terribly designed and over half of my deaths are from unavoidable bullshit from:

- flexing after healing (who's the fucking retard that made this)
- monsters stun you for 5 seconds after getting hit twice (absolute artifical difficulty don't deny it)
- Super slow weapons? (what the flying fuck?)

Seriously, how can anyone enjoy this clunky garbage?
>>
>>376679432
hah youre just bad at games
>>
>>376679432

Potentially good pasta here.
>>
>>376679432
You use this shit to start threads not post it in them
>>
Why is monster hunter so bad? As an expert in dark souls games I thought this game would be about the same. But no, it's full of bullshit. Weapons are slow as shit, like it takes 5 seconds to get a swing off, what the fuck. And then the monsters attack and I roll, but they always hit me. Speaking of the monsters why do they have so much health? Like it takes me 40 minutes to kill this dragon lizard looking thing swinging my giant sword around. Can't even more properly with this thing, i'm stuck with walking everywhere. Fuck this game, never try this piece of shit, don't fall for it guys. This game isn't fun, it's complete shit
>>
>>376679432

Learn how long it takes to use a healing item then. Alternatively, slot in speed eating. Don't get hit twice in a row and you won't get stunned. Alternatively, slot in stun proof. Use the faster fucking weapons then. Sword and shield is roughly the same as using a dagger or one handed sword in Souls. Dual Swords are a little faster. Bows and light bow guns let you constantly be on the move. IG is pretty quick as well.

That's the thing about MH - it actually requires a little forethought and preparation. Forgot cold drinks in a volcano mission? Tough shit.
>>
>>376674389
That's why the newer games are shit.
>>
>>376679432
try not getting hit next time
>>
>>376679681
>>376679432
dark souls must be more casual then I thought if they think early game mh is so hard
>>
>>376677375
The first time i went as blademaster, but fuck that noise. Bow was much easier, too bad about his shitzones. Can't even weakness exploit him.
>>
Monster Hunter has a higher difficulty ceiling.
>>
Souls games are fair
MH games are bullshit
>>
>>376680405
>MH games are bullshit
Yep

https://www.youtube.com/watch?v=aRlB-d6uj5A
>>
How ironic that dark souls fags actually ended up being huge casuals?
>>
>>376680629
yeah the monsters from the first two gens are pretty poopoo
>>
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>>376674530
you called?
>>
I love monster hunter, but putting on these shitty portables makes it way harder than it actually is
>>
>>376671979
>unlocked two endings thirteen minutes apart

Your opinion doesn't really mean shit since you clearly cheated for some of those trophies.
>>
>>376675095
Try with the Db or sns and if to hard use the ig, it's piss easy.
>>
>>376670939
Monster Hunter.
>>
>>376680787
So satisfying knocking this guy down or breaking his horns and watching him writhe in pain.
>>
>>376673528
"This game is shit and shit."

Shit.
>>
>>376680787
*hop hop hop hop away looks at you and charges*

Stop wasting time, you fucker
>>
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>>376674360
Kill me.
>>
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Why are these two being compared? They're barely alike.
Well, anyway.
Monster Hunter is harder by far. I don't think a single boss in the Souls series even comes close to being as frustrating as some of the higher level monsters in Monster Hunter, or as brutal.

>>376671396
From what I've seen, I would honestly say that Dark Souls has the worse fanbase, considering that it's far more popular, and thus gets more attention, though it's also because from what I've seen, Dark Souls fans tend to get salty over the littlest things, and kicked Bloodborne discussion out of /dsg/ because a lot of them are just butthurt.
Monster Hunter fans, from what I've seen, rarely cause trouble, and it's usually someone else trying to start shit for whatever reason, like >>376671624 right over here.
>>
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>>376681129
That's why even after years the Rajang is still favorite monster
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>>376675453
You could argue all of the charm comes from the fact that it doesn't take itself too seriously, and always has an air of fun around it and its characters.
>>
You can become busted af in Souls fairly easily if you knew how to minmax or have the right shit (see vids of players getting something like Crescent Falchion or BKHalberd 15 minutes in)

I've only played a little bit of Monster Hunter, but there doesn't seem to be any shortcut to progression, meaning all players will have to grind bosses for hours to get to the next weapon/armor tiers, so I guess MH is more difficult
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>>376676302
You sound like these people
>>
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Monster Hunter. It's basically designed to waste as much time as possible so jap autists will have something to do.

But I love both series. I just recently played through Bloodborne's DLC for the first time and had a blast with it, and I'll be picking up MHGen tomorrow.
By the way, how is the Hunting Horn now? I'm kinda iffy on double notes being a thing.
>>
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SILVER RATHALOS DELETED WHEN? WHO THOUGHT IT WAS A GOOD IDEA TO GIVE HIM A HYPER FORM?
>>
Souls has a higher skill floor, MH has a higher skill ceiling.
>>
>>376681919
MH hasnt been hard in ages. The only way to make MH hard is to intentionally gimp yourself because most encounters are trivialized by gear and item spam. This is even worse if you play online where you can perpetually mount, blind, stun and trap 99% of monsters till they die.
>>
>>376673767
The only arts worth using are ones that just straight up boost your damage or make you do a super move. The weapons most benefitted from arts hsven't reallt changed at all. All that's added to them from arts is that maybe you occasionally press the touchscreen to do more damage. Super moves are retarded because you go from pressing a bunch of nuttons to a lot of damage to pressing tbe touchscreen to do a lot of damage. Absolutes are retarded for ovvious reasons and the superjuice move that bugstick has and the LS free spirit up slash don't do anything but make it so that you don't have to use your weapon's defining gimmick once in a while.

Arts are retarded.
>>
>>376681914
>Roar+Instant Fire Ball, which will always hit you if you get caught in the roar
>Aerial Toxic Claw Swipe where he hard tracks/teleports to you
>Spinning around in circles hitting you with his tail several times in a row
>>
>>376682090
Full house on LBG and Haste rain on bow are god tier, and aren't damage moves
>>
>>376682127
Did he get an upgrade in MHX? I don't remember silver rath being that bad.
>>
>>376682127
I specifically built a set around psn/fire res with fencing and earplugs for that silver asshole. It felt reallt nice just being able to flash bomb him right after he roars. The worst part about that fight honestly is that he can kill if you have under 70% HP and that if anyone carts online, they just quit the lobby.
>>
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>>376682374
He's like that in 4U, I haven't played X

>>376682406
Rathalos in general is just a bad fight that feels old and outdated. Same with Rathian.
>>
>>376682292
Why don't you read the entire post? Haste Rain is a damage boosting move because it literally makes you attack faster. There's no reason not to use it unless the monster is running. Full House just straight up removes a mechanic from LBG since you don't need to reload to change bullets.

Haste Rain just boosts your DPS and Full House takes out an essential part of the LBG's use. You're making your case worse.
>>
>>376681751

>only good if you're a kid

Yeah, like a kid has the mentality and patience for a game like Monster Hunter. what year do they live in?
>>
>>376682502
I don't get this Rathalos is outdated shit. Rathalos is a completely different monster in 4th generation as compared to FU. The constant flight shit is mostly a 4th gen thing from what I've played.
>>
>>376670939
Literally impossible to stay awake playing the boring ass MH games so it wins by default.
>>
>>376670939
MH switch when.
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>>376682939
Hopefully fucking soon, the Switch is the perfect platform for MH
>>
>>376682580
What about the IG art that gets all the extracts?
>>
>>376675021
>nooks and crannies
>not exploration

wat
>>
>>376670939
These comparisons between DS and MH make no sense. DS's difficulty comes from level design while MH is basically just a boss rush type game. If you're just comparing bosses in Souls games to MH then MH is obviously harder because less i-frames which forces you to learn proper spacing and patterns and MH bosses also have obscene amounts of HP which makes the fights longer which means you can't make too many mistakes.
>>
>>376682939

I just want them to confirm MH 5 already. I can't imagine what bullshit they'll pull that's beyond Deviant monsters. Maybe interspecies creating a new monster?

>Rathian with Astalos
>>
>>376671129
>APEX level 140 GQs
Without the wystones mechanics these are okay.

Monster hunter Alone is harder than anything in the souls series.
>>
>>376674567
Are you literal retard?
>>
>>376683021
I mentioned that famalam. That's ehati mrsnt by bugstick superjuice move. That HA just tskes out like half of the IG's mechanics. What's the point? There's no reason to NOT ude it and it takes out half of the weapon's use.

That's like making a hunting art for the switchaxe that lets you play in sword mode exclusively. Oh, wait.
>>
>>376670939

Most of MH's difficulty stems from shitty, archaic controls and bullshit hitboxes. As the series progressed and they've improved those aspects it's only become easier.
>>
>>376682939

Hopefully they announce something at E3 or, more likely, TGS this year.
>>
>>376670939
both MH and LOTF are harder than Souls.

but only because of the utter shit controls and gameplay
>>
>>376672419
>if the fucking fights didnt last so long
That's what I enjoy about it more so than dark souls.
>>
>>376670939
I've put a over 1000 hours into both franchises and I love both.

Dark Souls is harder, that being said harder doesn't automatically mean better, the point of monster hunter (and the point of Dark souls too) isn't to be hard. All you people jacking off to how hard a game is need to realize 3 or 4 player co-op bosses a hard game does not make, A game whose purpose and prides itself on how difficult it is wouldn't have these features to begin with.
>>
>>376683161
>poison, fireballs, and thunderblight
>probably inflicts poison and thunderblight in the same areas
>does the aerial tailswipe into astalos tackle
>gets a deviant with both dreadqueen and thunderking moves
I would post that shit in a turns room, no doubt about it.
>>
>>376671979
Those times are pretty interesting bud... I've done a lot of stuff in souls games, but never beaten the game three times in a row in the same day.

And yes, as someone who has played multiple characters, I know the only way you could do that would be to load your backup cloud data over and over again.
>>
MH's ((((difficulty)))) literally comes from trying to solo bosses designed for co-op.
>>
>>376684095
bosses weren't designed for co-op unless it's jhen mohran
>>
>>376684152
>G rank missions
>Hunt 4 monsters at once
>not designed for co-op
sure buddy.
>>
>>376670939
MH, none of the souls games are hard
>>
>>376684217
how is that 'designed for co-op', you don't need 4 people to kill 4 monsters, g rank monsters are entirely solo-able, not only that but the single player story quests have the same monsters too
>>
>>376684152
Guilds quests are literally designed for co-op. How are you actually denying this? I solo'd a couple MH games but don't act like these games weren't meant to be played with others. That's why most of these monsters have tons of HP and you constantly have to use buff items to beat them in a reasonable amount of time.
>>
>>376673293
>because they're better games
actually game design wise they aren't very good. The only thing good about souls games is the music.

Level design -( cheap death shots that make the player not trust the developer is not good design)
Graphics- (poor, dark souls 3 base game didn't even have a shadow casted by the player in the base game for gods sake)
Art style-( brick and mortar dark and gloomy swamp and loomy. Irythyll valley was the only place that was decent and even that's pushing it)
Story -( I don't even need to try to explain this one)
Lore-( convoluted as fuck and retconned every time a patch is released)
Enemie variety-( knight, skeleton guy, ghost, zombie with a pitchfork. I honestly dont think any enemy is "unique" or special in comparison to each other.)
Rules of the game - (this pisses me off the most as the game is about being "fair" but enemies don't play by the same rules even though the developers try to play it off as such. ex; Enemy weapons don't clank on walls and their hitboxes can travel through them while yours will.)

Souls games are not very well designed games.
>>
>>376684043

See, shit like this makes me wonder what kind of new Monster could be created through breeding. Maybe Glavenus with a Mizutsune? It turns into some Plesioth Abomination that swings it's tail at you into a blast? Like, I'm being serious here, does anyone have ideas?
>>
>>376684606
>cheap death shots that make the player not trust the developer is not good design

Stick to braindead MH.
>>
>>376684604
guild quests have a singleplayer port with the same quest and his argument is bosses are designed to be beaten co-op hence their difficulties so fuckoff retard, not my problem you can't solo g-rank shit
>>
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>>376670939
> two casual series geared for millions of casuals with slowed down combat and RPG loot
it's a battle of 2 crippled retards
>>
>>376684575
The single player story quest monsters don't have the same HP as the guild quest monsters you literal retard.
>>
>>376684575
The missions are designed for co-op not the monsters, and the ability to do it a different way doesn't somehow mean it wasn't designed that way, the game has a heavy emphasis on multiplayer from the cutscenes to the UI, to argue "oh you can solo so its designed to be solo'd" is like saying "oh you can SL1 NG+7 DaS so its designed to be done like that"

Designed a way doesn't mean limited to that one strategy, if anything its a virtue of Monster hunter that you have the variety of strategies you can implement to where you CAN solo. The story missions are no where near as difficult as the G rank quad hunt missions. If you are going to bring story into this then realize you're supposed to go into missions with a little animal partner who can gasp, hurt and distract the bosses because the combat system and consequently entire game was designed to take advantage of co-op play.
>>
>>376684771
there is a single player guild quest port retard, stop arguing that the difficulty is because of monster health, the other guy was talking about monsters being designed to be fought with co-op as priority which is bullshit
>>376684095
>>
Why are over half of the arts terrible?
>>
>>376684746
It always makes me laugh when MH retards that think their series is hardcore when it's literally the CoD of Japan.
>>
>>376670939
id say monster hunter would be technically easier, but the fact that you have to endure such long bosses without screwing up makes it harder
>>
>>376670939
MH is great and doesn't get old.
Souls games get boring after the first game.
But yes MH is harder. Unless of course you're spamming traps like a madman but hey every game can be broken. I never had as much fun as soloing Garuga or Rathalos with only one hammer and mid range armor.
>>
If you solo everything then MH
If you play those games as intended then Dark Souls.
>>
>>376684946
>missions designed for co-op

nearly every mission is go kill X, how is that designed for co-op, only Jhen Mohran is really co-op because you can have people riding him and someone manning the ship or Dragonators.

>but 2 monsters!

still not co-op, does it in single player as well, and it's not like it's designed for co-op either way
>>
>argues monsters were designed for co-op
>points to multiplayer elements as though it means the monsters were designed for co-op
>>
>>376685068
>nearly every mission is go kill X
I specifically cited the missions where you have to hunt 4 monsters at once in G rank

>but 2 monsters!
>2
I specifically cited the missions where you have to hunt 4 monsters at once in G rank
>>
>>376671507
>are chill and stick to their own threads.

bull fucking shit, they invade any other hunting game thread and demand you never talk about them again
>>
>>376685151
that still doesn't make monsters designed for co-op retard
>>
>>376685145
>a series that heavily markets itself as a co-op game
>REEEEEEEEEEEEEEEEE NO IT'S SOLO HARDECORE REEEEEEEEEEE

This is why MH fags are literal autist trash.
>>
>>376685220
>The missions are designed for co-op not the monsters

>>376684095 isn't me

>>376684217 was my first post
>>
>>376685145
I mean they are.
So much so that when playing alone you get 2 npc allies so the monster behaves like it should
>>
>>376685186
>>376671507
Soulsfags outnumber MHfags but actual MHfags are far more cancerous in terms of elitism and it's really not even close.
>>
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>>376670939
>MH will never come to Sony platforms
>>
>>376685343
wasn't there some news suggesting that monhun is returning to consoles?
>>
>>376685330
And the funny part is that it's elitism for a game that's literal casual shit in Japan.
>>
>>376685330
As someone who is both I can say you are full of shit
Souls threads are far far worse and Monster Hunter fans are far less likely to give you shit for playing together.
That alone is less elitist.

Now to be fair unlike Souls Monster Hunter isn't completely boring when you co-op but still
>>
>>376685640
>Souls threads are far far worse and Monster Hunter fans are far less likely to give you shit for playing together.

That's literally because Souls games weren't balanced for co-op. You can literally stunlock certain bosses with co-op and massively trivialize the fight. Not to mention, the boss AI literally breaks most of the time when co-oping. The only exception to this is maybe DS3 DLC bosses who get massive HP pools on top of their high defenses which is somewhat balanced for co-op.
>>
>>376685401
What is hardcore shit in japan if Monster Hunter is their casual stuff

I thought smartphone games were big in japan
>>
>>376685813
>That's literally because Souls games weren't balanced for co-op
I addressed that.
You could've just read my whole post.
>>
>>376671396
Monhun fans silence anyone who reject the newest game as long as it carries the "mainline" corporate branding.

Souls fans actually argue with each other about the quality of the games they play, especially Dark Souls sequels.

It's Law vs Chaos
>>
Monster Hunter is harder because it punishes you for failure or lack of skill by wasting the fuck out of your time. With a Souls game they'll generally just take some souls, plop you down at a bonfire 25 seconds away and let you walk back in and pick your shit back up. Dying in MH will often make you lose the monster, have to waste time finding it again if your paintball just happened to wear off, and then if you die two more times (or your teammates die) you get fucked out of the mission and the money you paid to go on it, potentially wasting supplies, money, and like 45 minutes.

And even if you're not dying, if you're not good and/or prepared, you're still taking 40 minutes and wasting more supplies than needed, which is more money.

>>376685316
Sometimes having companions is just an annoyance since it'll make the monster attack in directions you don't want/can't control, or your stupid fucking Kayamba/Cat is fucking around on the other side of the area so the monster just pinballs and wastes fucktons of time.

I feel like moment to moment monsters are designed with a single-target in mind rather than swapping randomly, but numbers wise the guild missions are clearly balanced for multiple players. Damage also is generally pretty godamn high in the guild-only stuff, making the target switching a necessary break for surviving if you're not 100% master pro.
>>
>>376686242
>Souls
>die and have to go back

>MH
>die and have to go back

I don't see the difference
>>
>>376670939
MH, fuck playing on handhelds.
>>
>>376686332
Not every MH is on handheld.
>>
soulsfags are cancer
>>
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>Dark Souls fans will fucking screech at you like harpies if you miss a single thing
>Monster Hunter fans are encouraging to new players and often help them
>>
>>376686313
Time. A boss fight in Souls will last like 5 minutes, tops. In MH you could reasonably spend 40 minutes trying to kill something, and then die/time out and waste all sorts of time.

Also takes longer to get back to said monster, with the mission timer ticking down and down. Without a paintball or some way to find the monster, you can waste minutes just missing it as you go through areas it just left as it flew out of your sight to a place you just were.

Wasted money/supplies are also a minor concern depending on the entry.
>>
>>376686242
>Sometimes having companions is just an annoyance since it'll make the monster attack in directions you don't want/can't control
Isn't that intended though?
Playing alone against a Monster feels really weird because you have so much control over it.

Most of them have very basic patterns and you know what they will do at which distance so they become boring robots instead of the wild beasts they are intended to be.
>>
>>376686490
git gud came from MH as much as Soulsfans are trying to claim it as theirs.

Also MonHun fans have to deal way less with people constantly saying "this game is too hard, this game should have an easy mode"
>>
>>376682994
Capcom would be crazy to pass up an opportunity like that.
>>
>>376686490
>>Monster Hunter fans are encouraging to new players and often help them
they're also completely shitting on anyone who plays the other hunting games

they come by every fucking thread
>>
>>376682994
>the Switch is the perfect platform for MH
Isn't the PS4 selling a lot better though?

I always felt like capcom always goes were the money is.
>>
>>376674981
>I'll admit I've never even touched MHG
Then why do you think your thoughts on it matter anon
>>
>>376686584
I've always considered learning the dance with each monster to be the intended design, but I suppose that's just as reasonable a way to look at it.
>>
>>376686869
He said that because its able to be taken on the go and can harness the local multplayer aspects the 3DS did not because of install base
>>
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>>376686724
Considering how friendly they and Nintendo have been getting lately, it'd be disappointing not to see something.
Hell, even Stories is getting localized.

>>376686869
Pretty sure Sony doesn't want or care about Monster Hunter.
Besides, the Switch is both a home console, and a portable, so it's the best of both worlds.
>>
WHERES THE LOCK ON HE SAYS
>>
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>>376676013
I have the lock-on here
>>
>>376670939
MH is much much easier, i cant DS for my life, even demon souls kick my ass while soloing monsters in multiplayer lobbies is a piece of cake in MH(when multiplayer missions are suppost to be harder)
>>
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>>376687089
>(when multiplayer missions are suppost to be harder)
Literally no one has ever said this except for a retard like you.
>>
>>376687089
You should probably give Souls another chance.
Because holy shit EVERYTHING in all the souls games is easier than soloing the highest monsters in MonHun.
>>
Both games are just as difficult and punishing as the other in various ways.

MH's online features, however, also let you play with 3 other people and they can either be a hinderance or a great help. Where as in Souls, you're either helping the host for easy currency, items, ect for no loss on your part provided you were summoned.

The difficulty is subjective and the two games are too vastly different to merit a comparison in the long run, ESPECIALLY considering Bloodborne being about speedy and damage heavy while MH is typically a slow and steady hunt with the average 'boss' battle taking at least 6+ minutes.

>>376686490
I love me some MH but this can't be a more obvious cherrypick. I was getting kicked from rooms within seconds because the hosts were didn't like certain weapons(who the fuck kicks bow users like they aren't ranged GS?) or because my rank was too low.
>>
>>376670939
>can't get past village 2 star in MHGEN because of nibelsnarf
>>
>>376670939
They are difficult for different reasons.
>>
>>376687280
>Kelbi Bow user getting BTFO'd
>>
>>376687375
Are you making his point about the MH fanbase being just as cancerous as Souls?
>>
>>376687296
That is like one of my favorite fights.

Set bombs and let him eat them.
I love that shit.
>>
>>376676013
Sounds like a fucking nightmare against really mobile monsters like Nargacuga, Tigrex, or Mizutsune. And if there was designated lock-on, would it only affect big monsters? It'd be more frustrating than beneficial, imo. I really love the lock on in the game now that lets you adjust your camera. Makes being a gunner a lot easier.

>>376687375
I never knew the benefits to Kelbi bow until MH4U was out for 2 months, anon. And I don't think you're helping the case.
>>
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>>376687517
The best part about MH is how differently all the monsters react to various items and tools at your disposal. They're fun to fight IF THEY'RE NOT FUCKING RATHS.
>>
>>376670939
i think both are about even in terms of difficulty but souls is generally shorter to finish. you need to commit to hunderds of hours in MH and only a couple dozen in souls if you don't know a thing prior,
>>
>>376687650
You are completely right.
All these "bring item x when fighting monster y" tips gives me this image of experienced hunters sharing stories at a bar.
Also yeah raths need an update and they need to stop being 90% of all monsters
>>
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There should be more raths, like Scarred Rathalos for example
>>
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>>376687936
>There should be more raths
>>
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>>376687936
>There should be more raths,
>>
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>>376687936
>More raths

Is 15+ variants of the fucking thing not enough?
>>
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>>376687217
eh, everywhere i've read on the info and looked into the stats of the monsters, doing multiplayer lobbies missions is harder than singleplayer missions since the missions are designed to be with more ppl. it would be too easy for the groupies if it was the same.
>>
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>>376687936
>There should be more raths
>>
>>376670939
both are
>fight it till you learn the pattern
the rest depends on how much you suck at dodging
remove frogs
monhun is a little more forgiving, but still if you played one you will not have problems with the other
when I got DS outside of getting used to the controls and that the shitty looking enemies are faster than they look like I didn't have any problems with it
and most of the deaths in videos like "LOL LOOK MY EPIC FIG AGAINST THIS BOSSSSS" or the "fail" videos are just about people being too greedy
>>
Dark Souls:
Hey guys, I'm having trouble with X.

>Have you tried...
>Lol git gud but try...

Monster Hunter:
Damn, I'm having trouble with X, any advice?

>Lel git gud fgt
>G I T G U D S C R U B
>You tried sucking dick?

Other than that, Monster hunter is harder due to the bigger learning curve it has than dark souls.
>>
>>376688728
because with monster hunter the only advice you can give is don't get hit, so literally git gud
>>
>>376688728
>gitting gud and hit it until it dies isn't legitimate advice

okay
>>
>>376688728
Nice hyperbole, but I'm 100% sure that can apply to either threads depending on who the fuck is in them. There are some enemies in MH in the low tier that shouldn't require any thought other than hit it until it fucking dies. Almost the first 8 monsters introduced in any fucking installment you start in. After that, the game spends an annoying amount of time telling you that you're about to fight tougher monsters that require more thought and planning into fighting them and give you mountains of tips before you fight them.

If the player can't even dent the monster's skull in after having their handheld after that in LR, then it's their own fault.
>>
>monsters in multi monster quests have greatly reduced HP and die quicker
>often times they don't even spawn at the same time and sometimes you have multiple areas at your disposal
>smoke bombs and traps

What the fuck is this guy talking about G rank not being suited for solo play?
You can either go and beat the quest yourself for challenge or go online to completely trivialize it.
If anything, they weren't designed for co-op play in mind.
Especially evident when you know that playing with one, two or three other hunters doesn't scale the monster's HP, attack or speed.
It's just four people wailing at dinosaurs at that point.
>>
>>376688837
I honestly don't know what else to tell people who actually have trouble with something like G.Jaggi or Seltas. They spend so much time standing still and doing nothing and spend half the hunt telegraphing one of their measly pool of 3 attacks.

>>376689067
Multi monster quests generally have their attack doubled, iirc. Was looking at some of the quests on Kiranico.
But he's still right, a majority of the key quests for G-Rank aren't multi-monsters and can be a pain starting off from HR.
>>
>>376689227
>people who have trouble with G.Jaggi or Seltas
when has that EVER happened

for the monsters people actually have trouble with you can actually give good advice (flash bomb the rath, dung bomb the jho, sonic bomb whatever burrows in the sand, etc.)
>>
Rajang vs the Nameless King in terms of gameplay strength, go
>>
>>376689416
I got my friends into Monster Hunter a while back and two of them triple carted to G. Jaggi.
>>
>>376689416
I got carted on my first G Baggi if that counts
>>
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>>376689497
nameless king is easy shit, the fucking pontiff is harder
I still haven't soloed a g-rank raj
>>
>>376689497
Furious, Apex or normal? Regardless Rajang's laser does lightning damage so that certainly helps him versus the dragon.
>>
>>376689416
>when has that EVER happened
People new to the series who aren't consistent with attacking, don't know how to sharpen, ect. There's a bunch of factors here that I have to just gloss over. I tried getting one friend into it and his biggest issue was just getting hit too often and getting stunned because he couldn't dodge for shit. He failed a Seltas quest twice and was ready to just quit the series in general.
My first time playing with a friend during a gathering quest had us freaking out about a fucking azuros and how we triple carted to it.

>>for the monsters people actually have trouble with you can actually give good advice (flash bomb the rath, dung bomb the jho, sonic bomb whatever burrows in the sand, etc.)
Well, obviously that's when people actually start to give advice. There's really no need for advice for anything you fight before them.
>>
>>376689227
Tigerstripe Zamtrios was really the only wall I encountered in G rank on my path to Gogmazios.
>>376689416
I remember talking to someone who dropped 4U because they triple carted several times, and timed out once to Velocidrome.
>>
>>376689497
Rajang is relentless if you're alone and won't let up at all unless you knock him down.
Nameless King could be just as relentless since he's as fast and hits hard but has a tendency to do attacks with long attack windows he just gives to you. He also walks towards you very slowly really often so using projectiles makes him cake.

>>376689719
Zamtrios is a bastard. That fucking water beam caught me off guard when I first hit G-Rank and prepared me for the rest of the game.
>Timed out twice to Velocidrome
Jesus
>>
>>376689719
>Tigerstripe Zamtrios


Man considering how easy normal zamtrios I was not expecting tigerstripe to bring about the full force of the chaos dunk upon me.
>>
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>>376689719
>>376689835
>>376689841
>First time hunting T.Zammy with a few other newly christened G-Rank hunters
>My face when we triple carted to the water beam
>>
>>376687004
>pretty sure Sony doesn't want or care about Monster Hunter
Pretty sure that's a bunch of bullshit.
>>
>>376676982
I only played a little X since I was so burnt out from 3 into P3rd into 3U into 4, what weapon arts are they using with this charge blade? Looks fun as fuck. Is it one of those things where it's mainly viable solo when you know exactly where the monster's going to turn?
>>
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>Tigerstriped Zamtrios
>>
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>>376690304
>USJ: Zamtrios 3D in 4U
>>
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Let's get stupid
>>
>>376670939
MHXX G6 shit deviant >>>>>>>>>>>>>>>>>>>MH>>DS>>>>>>>>BB
>>
>>376689497
NK isn't even the hardest boss in DS3 anymore. The closest boss in DS3 to MH is Midir.
>>
>>376676179
People still play FU online? How?
>>
>>376691358
Through unnatural means unless its FU for iOSâ„¢
>>
Monster Hunter, but only because I'm constantly fighting the awful controls.
>>
>>376691426
>unnatural means
>>
>>376690959
>post super azurebolt astalos
>everyone carts and the quest fails within 5 minutes
>do it myself
>take almost 30 minutes but play it safe and actually beat it
yeah multiplayer completely trivialises monster hunter haha

99% of 4 man groups can't even hope to approach the clear times of lone japanese speedrunner. the ability to reliably exploit openings and keep up the offense instead of chasing the monster as it switches targets give skilled solo play enough of an edge over group play
>>
Do Souls even have charge attacks like MH Greatsword?
>>
>>376692684
in DaS3 you can charge heavy attacks with all weapons, they don't glow like MH though.
>>
>>376670939
Monster hunter games are boriiiiing
>>
>>376687375
Kelbi bow is cancer and everyone who cheeses the game like that needs to be gunned down.
>>
>>376692970
How is it cancer when its kill times are slower than Wareflare Demolisher?
>>
>>376670939
Clunky controls and poor camera angles equating to making the game difficult equals to a shitty game. For difficulty I would put monster hunter ahead given that it plays like a single player mmo, which is just tedium for the sake of tedium, another of many shit aspects.

Both are shit though, difficulty based on poor handling is shit, difficulty through tedium is shit, difficulty based on a shit camera angle is shit. I don't get why people hype up this shit. Bullethells and fighting games are better measurement of difficulty in video games over this faggotry.
>>
>>376693178
Because Kelbi users cheese the game with a 4 man kelbi bow level 1 shot slime spam.
>>
>>376693218
You have less than 2 hours in both series combined, don't you?
I'm convinced ONLY a legitimate retard would honestly believe that either game's difficulty relies on supposed bad camera or clunky controls.
>>
>>376693304
Not him, but the gunner controls are horribad and people only defended them because Crapcom can't balance for shit.
>>
>>376671916
>that french guy that got cart-ed 3 times
>>
>>376693530
the gunner controls are fine with a controller

it's only when you have to play on the shitfuck 3ds with no left analog stick and awful ergonomics that gunning becomes clunky to control
>>
>>376693639
True, I haven't gunned since MH completely left PSP
>>
>>376693304
Dark Souls 1 is slow clunky horseshit that has a bunch of cheese mechanics built in because of it's clunky horse shit controls.
Dark Souls 2 and 3 throw away this formula for the fast and clunky, everything is a foam bat.
Monster Hunter hasn't changed it's formula since the first fucking game. It's the most consistent with it's shitty gameplay and single player mmo features.

Don't get me wrong I'm willing to play and love both series, but they aren't high praise of what makes a game actually difficult mechanically, their difficulty is measured by how shit the gameplay actually is and you fighting uphill against the controls. That's fun for some people, however it's still a shitty idea to compare the two given they work on the same principles.
>>
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Both sides are fucking lardass cucks
>>
>>376693218
It's clunky in the same sense you might call RE4 clunky.

You're just committed to any action you take.
Once you start an animation you're committed. It forces you to think and read the monster carefully before you act. It's like playing Street Fighter or something.
You act at the wrong time and leave yourself open, you get punished. It's all done very intentionally.
>>
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>>376693719
>has a bunch of cheese mechanics built in because of it's clunky horse shit controls.
You'll need to elaborate further on this. As far as I know, only the backstab fishing bullshit is present but I don't think that's due to clunky controls so much as it working like a grab or latency issues.

The biggest bullshit factor I have with MH is the absurd hitboxes that plague the game at times, especially when the monsters charge at you and you're nearby a god damn wall. It'd be neat if they could make contact with the surfaces and get stunned for just a moment or something instead of pic related.

I appreciate how fluid the games look as opposed to something like Devil May Cry where your actions are near instantaneous and can be spammed infinitely, only because I like the idea of having to put thought into what you're about to do because you have to commit to it due to the long animation times.
>>
>>376693719
>That's fun for some people, however it's still a shitty idea to compare the two given they work on the same principles.
Actually if they work on the same principles it makes it more relevant to compare them.
And may I ask, what do you define as difficulty? Because the way I read it, anything that has good gameplay can't be described as difficult by your standards.
>>
>>376692684
its just a heavy attack shit doesnt glow or anything
>>
>>376694007
I get what you mean but avoiding sliding charges is also entirely a positioning problem. If you consciously avoid being boxed in, you won't experience it.
>>
>>376694098
I only have this issue with the fucking Rathian and/or Yian Garuga; both of whom just LOVE to fucking charge attack many times in a row after you were already hit or recovering.>>376694098
>>376694098
private calle
>>
>>376694219
>private calle

Fucking calle captcha
>>
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>tfw no souls on switch
>>
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>>376694446
>tfw no monster hunter on vita
>>
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>>376694608
i was waiting for you, anon
>>
>>376672946
>>376673120
>>376673286
>>376673514
>>376674113
There's some shit in the first Dark Souls that implies that bonfires just act as the undead's "home". So they aren't special in terms of respawning them or anything, and are just more or less a source of estus. But hey who fucking knows, because this is exactly the kind of shit left open to interpretation.

Although I can't imagine the undead being a big problem outside of Lordran if they can only resurrect at bonfires, which are places that are normally staffed by a single woman.
>>
Which series has worse PvE balance?
Soulsborne or Monster Hunter?
>>
>>376695479
MH is nothing but PVE, what are you trying to compare here?
>>
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>>376685919
>Monhun fans silence anyone who reject the newest game

I see you don't know what's been happening lately
>>
>>376693719
>le clunky
>le controls
kill yourself honestly
>>
Having played both extensively, definitely Dark Souls

MH just becomes the Twilight Zone at some point, never ending repeats of the same old shit, it's not hard at all just laborious. The monsters don't really change, you just get the same faggot in a different skin. DS at least had a good variety of shit to fight.
>>
Any chance Monster Hunter Stories will get a stateside release? Pet tigrex seems like it would be neat to play with.
>>
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>>376700142
Autumn this year.
Stay tuned for our eggciting puns on Nintendo Direct!
Thread posts: 331
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