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>Game advertises a "play your way!" style >the

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Thread images: 3

File: not this shit again.jpg (11KB, 207x200px) Image search: [Google]
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>Game advertises a "play your way!" style
>the entire game is balanced around 1 way, which is objectively less fun than other ones, and you're punished for trying to play your way

Why do people keep praising games that do this?
>>
Overwatch.
>>
>>376587045

overwatch is not even close to what I was thinking
>>
>>376587082
then what were you thinking?
>>
>>376586960
They can be 'played your way'. But not on harder difficulties.
>>
>>376586960
Overwatch for sure
>>
>>376587286
Probably something along the lines of Dishonored, or maybe Prey.
>>
>>376586960
MHGen and XX in a nutshell.
>>
>>376587286
Dishonored or deus ex
>>
>>376586960
Overwatch
>>
>>376586960
What is the Soulsbourne series
>>
You know what pisses me off about those games? They always go the extra mile to cockblock you into the pacifist route.
Like they explicitly tell you that your enemies are just good guys doing their jobs (dishonored) or neutral dudes doing their jobs (mgsv, deus ex).

you're RARELY fighting a completely evil faction in these games
>>
>>376587745
It's like real life
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>>376587745
>implying true evil exists
>>
>>376587745
There's a million other games with black and white morality
>>
>>376587876
Why would I want to play real life on vidya?

>>376587906
Cartoonishly evil bad guys are necessary at times
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>>376588071
>all video games must appeal to me

Cartoon villains exist in more games than not
>>
Dishonored and fallout 4, probably all nu - Bethesda games as well
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>>376588039

if anything this is black and white morality.

Either they're super good guys or they're super bad guys. its a terrible system
>>
>>376587745
>you're RARELY fighting a completely evil faction in these games
I had no problems with indiscriminately killing slavshits and niggers in MGSV.
>>
>>376588026
If I was that frog I would have evolved into a super poisonous frog and killed everyone in that restaurant.
>HELL NO YOU AIN'T EATING MEEEEEEE
Maybe come back with friends to eat them and see how they like it lols
>>
>>376588520
go back to pol
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>>376588435
men just doing their job aren't super good
>>
>>376588520
I had no problems with indiscriminately killing amerifats and sandniggers in Spec Ops: The Line.

But /pol/posting aside, getting punished for doing enjoyable things in a game is fucking retarded. Also the fact that usually only a small chunk of your arsenal is non-lethal really doesn't helps. Why the fuck would you put so many lethal powers/gadgets if you want players to not kill anyone?
>>
>>376588071
Almost all games are catering for you in these aspects, don't be so entitled.
>>
>>376588537
He's right though
>killing invading slavs
>bad
You're basically doing society a service in MGSV
>>
>>376588525
autism
>>376588883
I agree with this. non lethal needs to be less encouraged and become something you can do if you feel like limiting yourself.
>>
>>376589256
autism
>>
>>376589316
))))))))))
))))))))))))))))))))))))))))))))))))
>>
>>376587745
>or neutral dudes doing their jobs (mgsv)

Not like the main point of the game was BB turning into a war criminal, eh?
>>
>>376589273
Я тeбя в poт eбaл, пидop.
>>
>>376590050
>>376589256
>>
>>376586960
Alright, give examples of the way you are punished in those games.
>>
>>376590050
/v/ is a whites only board, get out.
>>
>>376590908
>/v/ is a whites only board

*is black*
>>
>>376590908
Whiter than you, americunt.
>>
>>376586960

Deus Ex: Human Revolution, one of the main reasons why I never replayed it since. In the original Deus Ex you were always rewarded with EXP for a progress, but it didn't matter how you reached this point, since you were always rewarded just the same, so you were encouraged to experiment and try different approaches. In Human Revolution stealth and non-lethal approach give you so much more EXP that the game basically forces you to do it, which results in you always playing the same way, without trying anything different, because why would you, when the game punish you so much for that?
>>
>>376591237
>>376591569
>slavshits immediately buttblasted
Stay mad forever svoloch
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>>376591665
> u r butthurt
> im le master troll
> lololol
Are you 15?
>>
>>376591780
>getting this mad that you're not white
>>
>>376590908
>slavs are not whites
And /pol/ dare to say libs are denying science, kek.
>>
>>376591895
> getting mad enough to try to prove someone on the internet that he is not white
>>
>>376591596
Because sometimes you just want to go nuclear?
>>
>>376587456
What exactly in MH is less fun if you chose an other weapon than the top tier ones ?
>>
>Game goes on and on about having deep character customisation
>Can barely change your characters appearance at all
>Not even their hairstyle
>All the customisation is stat shit
I wish games would stop doing this. If I can't decide the physical appearance of my character than it doesn't have deep customisation.
>>
File: Nobody suspects a dead child.webm (3MB, 1280x720px) Image search: [Google]
Nobody suspects a dead child.webm
3MB, 1280x720px
Watch Dogs. The entire hacking gimmick is much more dangerous and a waste of time.
>Limited uses unless you invest in the skill tree
>if you get spotted in a camera it takes 3 seconds to exit
>have to run into the building in question anyway
Meanwhile running in with guns is quicker.
>getting a headshot is easy as shit and instantly takes down anyone
>fuck loads of cover
>hacking ends up being an easy way to disorient enemies
>gunplay is just much more satisfying and quicker
Funny to think the idea of open ended missions and hacking was a selling point.
Thread posts: 47
Thread images: 3


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