>open world game
>has a grappling hook
>it's not a contextual gimmick
>open world game
>multiplayer
>world feels like an actual world with some ruins here and there
>you can learn about game's lore by simply exploring
>but people shit on it cause "empty fields with nothing to do"
>they also shit on it because they rush through the end and there's nothing to do for them
I fucking hate normies
I bet they would add +100 to all their stats on their first D&D match, or even better they would drop the game before starting
>>376302186
What game? Doesn't sound familiar.
>>376301968
What game? Aside from Just Cause.
RED SUN
RED SUN OVER PARADISE
>>376302186
Yeah what game? I love exploring.
>open world game
>doesn't have a fast travel option
>move only by using hookI AM GODDAMN INDESTRUCTIBLE
>>376306796
>he likes fast traveling
>open world game
>enemies do not scale with the player
>open world game
>no crafting
>not in early access
>>376307439
Thank fuck for that, scaling enemies is literally the worst idea to infect video games
It also does not even make sense as opposed to an open world with areas featuring enemies of different difficulties vs enemies being as strong as you wherever you go
>>376307250
Fast traveling is fine if it:
-Costs Resources
-Each Destination has to be unlocked
-Can only be accessed from certain locations
-Does only transport you to certain locations
Dragons Dogma still has the best fast traveling of any vidya.
>>376305419
Dying Light.
>>376301968
Bionic Commando
>>376307724
Yeah enjoy grinding forever to find out you one hit kill everything
>but you shouldn't grind
Don't touch me you filthy casual