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>there are now loads of people on /v/ who think Demon's

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>there are now loads of people on /v/ who think Demon's Souls is terrible but Dark Souls 2 is great
>these people were probably underage at Demon's release and too young to grasp anything in it, or didn't even play it
>they think the Souls games are about being hard
We are truly living in the worst timeline.
>>
It's just reddit and neogaf influx
don't worry they will leave eventually
>>
Yeah yeah, ds2 is a piece of shit, who cares
>>
>>376244528
I'm 30, Demon's Souls is good, but it's Beta Souls. Most bosses are mediocre at best, and there are so many broken mechanics in it that completely fuck up the game. Every other Souls game has improved upon Demon's, still a fun game, but it's outdated compared to the rest of the series.
>>
>>376244884
Not necessarily a piece of shit but all the other games are better.
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Only games worth playing

Des is shit
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>>376244528
>there are people who think any of them arent mediocre jrpgs with some neat ideas and a great playstyle

From was never good. I want this meme to die already.
>>
Bloodborne is unironically the best souls game
>>
>>376245650
>From was never good
>he never played Armored Core, Otogi, or Chromehounds
underageb&
>>
>>376244528
DeS hasn't aged well
doesn't mean it isn't great
>>
>>376246027
And how many AC games are actually good in the franchise?

How about the current state of it.
Yeah such a good company.

Otogi is only alright compared to everything else at that time in the genre.
Never got to try chromehounds but it looked cool
I love their games but to pretend from isnt mediocre at best is a joke.

>still cant get a console game to run above 30fps
Its as bad as when ER a fucking PS2 game had zero analogue support in a first person game. They are good at designings games and the art is fantastic sometimes but they have the most awful programmers I swear.

Also the fact they cant seem to make anything better than das1 without screwing it up royally isnt a good sign.
>>
>>376245196

I've never played the Souls game, but have them all in my back catalog. What's so bad about demon souls that I should skip it? What are examples of broken mechanics? I'm genuinely asking here. Backlog is huge, so don't want to sink 20 hours+ into a sub par experience.
>>
>>376244528
DeS > BB = DaS > DaS3 >>>>>> DaS2
>>
>>376246354
>And how many AC games are actually good in the franchise?
I enjoyed 2, Silent Line, 4.

>How about the current state of it.
They're confirmed working on one. Also, even if they weren't this wouldn't change that they were some good mech games.

I don't think they're an amazing dev either but I wouldn't call them mediocre. My standard of mediocre is different. I would call Vanillaware games mediocre before theirs, for example.
>>
>>376245372
>DS3
>worth playing
>>
>>376245372
>Drake meme

>I know when that beckoning bell ring
>That can only mean one thing
>>
Ignore them. They don't even know what made souls good.
You can divide the series into two eras and one minor one.

>Era where world building was more important while everything else was made good enough
Demons Souls and Dark Souls 1.
>Era of multiplayer focus, PVP, invasions, and gank squads
Dark Souls 2 and 3. Dark Souls 2 even has a gank squad boss in Shulva DLC. If your build wasn't cookie cutter forget beating it.

>Minor era where world building was again the focus, though gameplay was streamlined as the Souls game engine was being modernized
Bloodborne. Unironically its a much more satisfying package than Dark Souls 2 and 3. PVP and online is much more improved in general because of a password making mechanic that allowed anybody to summon anyone at any level. So if you summon someone at end game they will get some advantage but the game will self adjust so as not to make the summoned person broken.
>>
>>376246470
It's not on pc.
>>
>>376244528
>there are people who waste time of their only life caring about stupid shit like this
>>
>>376246557
The games arent mediocre for the most part, the devs are every damn time.

They are awful at utilizing technology and making sequels. Pretty good at everything else though.
>>
>>376244528
I played through the Souls series through BB starting about a year ago (waiting for the GOTY edition of DaS3 to hit $30) and I think out of all them I like Demon's the best. Dark Souls 1 had all around better level design and BB had better combat, but there's just something about the world building and atmosphere of Demon's that really stuck with me.
>>
Demons Souls lore > Bloodborne lore >>>>>> Dark Souls lore


prove me wrong
>>
>>376247382
Make it DeS lore = Bloodborne lore and we good
>>
>>376246470
Not him, but if you haven't played any souls then you definitely should play DeS first.
Thete are some missing movement options (like the little jump you can do after running and no falling attack) but nothing more than that.
Only little things like that that make it feel less polished (but not bad) and would make you appreciate DS and BB more.
>>
>>376246762

I have a ps3

>>376247541

Cool. So play DeS first. Got it.
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>>376246754
>need a cookie cutter build for the grave robers in shulva
>not just abusing how they never run off ledges to lead them into easy hits/combos
nub, i hate how people think the meta is now the only way to play the game and if something isnt OP as fuck then that means its total garbage.
>>
>>376247382
Armored Core has the deepest FromSoft lore.
>>
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>>376247139
The fantasy elements in Demon's are more subtle than in any of the others. The rest of the series is more blatant, straightforward fantasy. I think that has a lot to do with it.

For me, being more subtle also made it feel a bit more refined in its design, too.
>>
>>376247815
>The fantasy elements in Demon's are more subtle than in any of the others.

>Demons everywhere
>undead and skeletons everywhere
>shooting magic spells everywhere

How exactly do you mean the fantasy is "subtle"??
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>>376247815
>fantasy elements
>subtle

>fantasy
>subtle
>>
>>376245650
>Contrarian accusing others of memes

I feel more and more disconnected from the youth of today. I swear I wasn't this edgey when I was in highschool
>>
>>376248130
The designs are plainer. Look at the available armors in that game as well as the environments compared to the ones in later games, or the enemy designs in general. They kept it at plainer concepts for the most part.
>>
>>376248193
Are you stupid?
Its called low fantasy.
>>
>>376248329
Okay grandpa, I'm sure your so much wiser than the rest of us.

Tell us how Froms amazing track record of ps1/2/and modern multiplats somehow make them anything more than mediocre.

Unless you think Kings Fields and Evergrace are technological marvels. They are fun, but thats it. Mechanically all their games are flawed as fuck.
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>>376248530
Low fantasy is still obviously fantasy, retard.
Nobody has ever said "I can't tell if this is fantasy or not."
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Demon's is my favourite.
I like Dark Souls 2 more than 3.
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>he didn't grow up playing demon souls
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>>376248721
Go read up on the differences between low and high fantasy and save yourself from going further down the rabbit hole of your own ignorance. Or learn the definition of the word subtle.
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I was there when people were playing imported chinese copies of Demon's.

Souls was never all that great, the main appeal was that it was something mysterious and different. Now it's predictable and boring as fuck.
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>>376249065
>go read up on the incredibly subjective and opinionated definitions of low and high fantasy then you'll see I'm correct
>>
>>376248889
>grow up playing demon souls
>grow up
>2009

I'm too old for this place
Not really, i was hardly "grown"
>>
>>376248889
this

I remember listening to the ost during free time on the sixth grade computers
>>
>>376244528

You are a retarded son of a whore, you pretend you were here from Demon's Souls, you weren't, if you were you would realize that Demon's Souls was surpassed by every other Soulsborne game that followed it.

BB:TOH = DaS3:TFFE > DaS:PTDE > DaS2:SOTFS > DeS.

I don't take anyone seriously who doesn't agree that BB:TOH and DaS3:TFFE are the best games and products that From Software has ever made, don't bother replying.
>>
>>376249261
Low fantasy: more emphasis on using rules from real life, real history and modern society
High fantasy: less emphasis on this

Nothing subjective about, you fucking ignoramus.
>>
>>376248597
No doubt From is a design heavy studio.

But if you think good tech and lacking Design (like Witcher 3 or Horizon Zero Dawn) beats out phenomenal design with mediocre tech, well......

I dunno maybe that's the norm these days. If that's the case I'm just glad the PS3 wasn't my first console.
>>
>>376249556
yeah but you could easily cherry pick and argue both sides so making fun of someone for not knowing the difference between such a broad and opinionated half term is fucking asinine
>>
>>376249763
DS2>DS>BB>DeS>DS3
>>
>>376249629
>But if you think good tech and lacking Design (like Witcher 3 or Horizon Zero Dawn) beats out phenomenal design with mediocre tech, well......

I never once said that. I said I love their games. I get bored by the typed of games you listed.

Thats no excuse that a company that has been around for decades cant learn how to hire a programmer properly.
>>
>>376244528
Its a real shame that something so special can be overshadowed by its shitty community who will instead focus on a soulless husk of what the series once was.
>>
>>376249516
So are you saying it's a terrible game because it's older then? Because the OP didn't really claim or imply that it's better than the other games in the series (aside from Dark Souls 2, which it is) just that it wasn't terrible.

Demon's Souls will forever be the most novel game with each and every single one after it being more predictable as a result, and it was great on release. This alone basically makes it impenetrable as a fantastic game in the series. Call it outdated, it was still great on release, and the real shithead who didn't play it then would be the one that disagrees with that.

Also, fuck Dark Souls 2. I had so little fun with that game even with the DLC. It has so much bullshit and it's insufferable to play through it again.
>>
>>376250101

>So are you saying it's a terrible game because it's older then?

When did I say that you dumb son of a whore? I love all souls games, they are all 9+/10 to me, but people who are fans of the genre need to admit that Demon's Souls was surpassed by those that followed it, it doesn't mean Demon's Souls is a bad game, it is a god tier game, but those that followed it were better.
>>
>>376250314
>When did I say that you dumb son of a whore?
Why did you reply so lividly then when the OP didn't even claim what you were bitching about?
>>
>>376248514
>plainer designs = more subtle fantasy elements
>when you're a knight fighting fucking demons, slinging spells and eating souls
Forgive me for being blunt, but you're fucking stupid. The fantasy element in Demon's Souls is right there. It's obvious. What could be subtle about any aspect of it?
>>
>>376246470
Don't skip it if you haven't played the others, you will inevitably play it at some point if you like the other games so it's best to do it before you have anything better to compare it to.

Its hard to pinpoint exactly what is worse about DeS, I think it's mainly just that everything feels much less tight and refined then later games. They really nailed the controls in DaS, but weren't quite there in DeS. Bosses also feel a lot less tightly designed.
>>
>>376248514
Tower of Latria, Manta skellies, and a lava level with a demon boss followed by a dragon god all disagree.
>>
>>376250472

Because these threads make subhuman cancerous animals post garbage rankings like this: >>376246485

Which is retarded. DeS belongs in the last spot.
>>
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>>376250789
>"subtle fantasy elements"
>"historically accurate"

I think his nostalgia is causing him to do some cherry picking. he probably really really likes 1-1 and 1-2.
>>
>>376251302
But those levels are dragon palooza.

Especially 1-2
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>>376250806
>tfw demons souls will always have an irreplaceable spot in your heart because it reminds you of your eldest brother before he left home

I know it means absolutely nothing when trying to speak objectively about games, but demon's soul's atmosphere is on another level for me

>you have a heart of gold...don't let them take it from you
>>
>>376251302
>historical accuracy
>demon's souls
wew what kind of idiot is this guy?
>>
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>>376245196
It only seems that way because everyone's a seasoned souls vet. When it came out that game kicked everyone's ass cuz no one knew about I-frames.
>>
>>376249970
While you're totally right, how does that make them a bad studio? Are their games any worse designed for it?

Sure it's not 60fps at all times, but every single game is smoothly playable.

>Some kids these days actually think if a game is 30fps it's unplayable.
>>
>>376248530
>magic spells easily available
>miracles from God easily available
>dragons and shit flying around
>low fantasy
It's dark fantasy, low fantasy would be like Conan the Barbarian
>>
>>376251796
>muh fps
Holy shit expand your mind.

I'm talking about how all the good shit in DaS1 was lost in 2 and BB, and how all the good things in BB and 2 were lost on 3. Only DeS to DaS1 was a clear step up in ability and even then DeS has a lot going for it that das wishes it had.

Their AC games arent mechanically special either, mostly just meh 3rd person action with big robots and sweet weapons. A few are fantastic for the level ideas, robot designs and bosses though.

Their ps1/2 games suffer even more from pure technological failure despite being the rpgs I love most from them.
I swear its always 1 step forward and 2 steps back with this company, and your a jerk for not noticing. They will never get better if they are constantly hailed as amazing and feel they cant do wrong.
>>
>>376250789
It's like the difference between a fantasy piece by Donato Giancola or Justin Sweet vs. a piece by Paul Bonner or Gerald Brom, for lack of better examples. It's not that it's less obvious, but that it's understated in comparison, not as wildly high fantasy.
>>
>>376251662
>tfw 90% of shitters on /v/ jumped on after ds2

That's the thing about demon's souls, at the time there really was nothing like it. It was dripping with atmosphere and seemed like it was this massive and mysterious thing with a million different mechanics working in the background as your world changed tendencies and shifted around you as you played

it was this massive throwback to games of the past where you had to figure shit out through you own perseverance, even though the game was breaking your balls every couple hours

the souls series as a whole works best when you know as little as possible, and playing demons souls when it first came out, there's really nothing quite like it
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I've never done a souls game before, but I've started DS2 because it's on the PSNow thing. Sure there are some annoying moments, but it doesn't seem all that bad. Should I expect it to get worse as I progress?
>>
>>376252204
>all the good shit in DaS1 was lost in 2 and BB
>how all the good things in BB and 2 were lost on 3.

Using B-Team fanfiction as an argument isn't super compelling. When people talk about the good work From has done, they're talking about Miyazaki's work (in regards to the souls stuff).

Demon's Souls, Dark Souls, and Bloodborne are 3 of the very best games made in the last 10 years. How can you call a company that consistently puts out quality work "bad" in any capacity?
>>
>>376252674
No its a fine video game.

Its a terrible atmospheric unique masterpiece though.
>>
>>376251931
I loved the conan stories.
>There's literally only one wizard in the whole kingdom, and everybody is scared shitless of him.
>He has the ability to summon giant snakes or something.
>Maybe a random reference to some HP Lovecraft shit happening in the background
>>
>people still obsess over InputDelay Souls
>>
>>376251251
>DeS belongs in the last spot.
I'd put 2 below it. All of them are just enhancements of DeS, giving DeS points for being more original and novel, but 2 has major flaws as well which makes it a worse experience than DeS even now.
>>
>>376252410
>it's understated in comparison
Nothing about Demon's Souls fantasy elements are "understated" in any way, shape or form. From the first second of the introductory cutscene before you even make your first character, the game makes absolutely no attempts of understating the fantasy elements. The only way the game could possibly get more fantasy-like is it if included the usual high-fantasy races.
>>
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>>376244528
>people
>>
>>376252732
Okay well I find the osuls games to be boring after des and das1.

I enjoyed them a lot more when each RPG was a unique strange experience. Thats why evergrace is so good to me. Its awful at being a game but great at being this strange experience.

I also couldnt even finish BB because it was that boring. I dont play for muh atmosphere or muh lore.

>mfw des=das2>das1=bb>das3
Fight me
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>>376251251
>DeS belongs in the last spot.
>>
>>376252674
But fuck those asshats you meet in the bastille that dogpile you and explode, that was shit.

>>376252769
Duly noted, thank you anon
>>
>>376252930
>Nothing about Demon's Souls fantasy elements are "understated" in any way, shape or form
Compared to Dark Souls 1-3 or Bloodborne? Sure it is.
>>
>>376253038
ds3 was such a disappointment if only for the fact that 90% of the locations were shit we've seen before

that's what deS was the best, when that shit came out EVERYTHING was new, and it was the most intimidating shit ever
>>
>>376253103
Fucking how?

DeS and more fantasy shit going on than das1 if you dont count the intro cinematic.
>>
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>>376253038
>des=das2>[the rest]

I think the generational gap between us is simply too large. Enjoy your Sunday, anon.
>>
>>376253103
>manhunters aren't high fantasy
>maiden astrea isn't high fantasy

seriously what are you trying to argue
>>
>>376247382
Dark Souls lore before AOTA and sequels > BB lore > DeS lore > Dark Souls lore after AOTA and sequels
>>
>>376253173
>90% of the locations were shit we've seen before

Locations that were new to DS3 (not including DLC since I haven't played them)
>High Wall
>Undead Settlement
>Farron Keep
>Cathedral of the Deep
>Catacombs of Carthus
>Irithyll
>Untended Graves
>Lothric Castle
>Grand Archives

Locations in Dark Souls 3 seen in previous games:
>Firelink
>Kiln of the first flame
>Anor Londo

I... I think you need assistance counting, anon. That's not how ratios work. 3/12 != 0.9
>>
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>>376253243
I like games to either be unique or actually have content, they are both fun. DeS is unique and fantastic, and DaS2 doesnt run out of content after 20 hours.
I graduated in 08 and das1 was my first souls game then des,2,bb,3
>>
>>376252670
A lovely snapshot. and spot on. Demon's Souls was enchanting in its day.
>>
>>376253216
There's a more cinematic driven explanation for things in Demon's Souls. It has a different atmosphere to it as a result. I also felt that Dark Souls 1 had much more surreal looking environments and all of the games after that became more focused on the abstract cyclical history concept and delivering more over the top armor and boss designs.
>>
>>376253936
>I also felt that Dark Souls 1 had much more surreal looking environments
But it didnt?


DaS1 was more like basic medieval fantasy with some oddities.
DeS is far more surreal than basic medieval fantasy with some oddities.
>>
>>376253589
>castle for the tenth time
>forest
>swamp
>shabby town with assets ripped straight from bloodbourne

no shit I don't mean they were literally ripped from the other games, but it's the same motifs over and over

this is the third game for fucks sake can we have some variation?
>>
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>>376253840
Considering DS2 good simply because there is a lot of shit to do (very explicitly shit content) is where we have our major difference I think.

Bloodborne was a fantastic deviation from the rest in terms of
>Lore (how this doesn't matter to you despite liking content for the sake of content sort of baffles me).
>Combat feel
>Aesthetic
>Boss and Weapon design

I'd be interested to hear about what -other- games you do like.

If From "has never been good" because not all of its games had 180 hours of content, you must hate a lot of dev studios.

I have this horrifying image now that you genuinely liked games like un-modded Skyrim, or The Witcher 3 simply because you could play for 500 hours of meaningless dull combat.

>say it isn't so, anon.
>>
>>376254203
Ooooh I misunderstood.

You must be pretty disappointed with the state of the gaming industry on the whole them? So much triple A shit is just copy paste

>Guy with weapon uses it on enemies.
or
>Character moves through world and experiences narrative

That must be intolerable.

What hobbies have you picked up to supplement that lack of satisfaction you get from any vidya?
>>
>>376253589
I think anon was talking conceptually, not literally

>castle full of hollows
>shanty town full of hollows
>poisonous swamp level
>catacomb with skeletons that turns into a natural cave at the end
>town with gothic architecture
>spooky library with wizards
>spooky prison with undead inmates

It's all shit that the series has done before, and better.
>>
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>>376253589
>Locations that were new to DS3
>High Wall
>Undead Settlement
>Farron Keep
>Catacombs of Carthus
Good bait
>>
>>376254216
but ds2 actually has gimmicks and mechanics that deviate from the formula for fucking once

>ds3
>playing a swamp level for the 5th time
>literally nothing added to the formula, just more poison water that slowly pressures you to explore quickly

>ds2
>in an underwater shrine with restricted movement and projectiles shooting at you
>forces you to utilize environment and time your rolls with precision

ds3 committed the cardinal sin of playing way to fucking safe
>>
>>376254395
>w-well other games are worse!

ds3 was fresh only if it's your first souls, which it evidently was in your case
>>
>>376254169
>But it didnt?
It did to me. You're given shit for an explanation on premise / objective in Dark Souls at the start. It just throws you into some bizarre world.
>>
>>376254216
>hurr my cherry picking
Replay-ability, something des,and das1/2 have in spades.

Thats why I hate BB and DaS3 the most, with 3 being the worst since at least BB as style and unique flair and didnt have awful dlc.

>i bet you like other shit games
I play all the games anon, ALL the games. I can list whats been recent but I wont bore you.

>muh atmosphere
>muh lore
I care the least about that garbage, i'm here to play games not read games.
>>
>>376254770
Eh getting squished and magically being bound to the nexus was way more surreal to me when i started des. Then you have areas like latria, the lower mine area, and shrine of storms that are way more surreal than most stuff in das1 except very few places like the crystal cave.
>>
>>376254794
>DaS2 has replayability
What? Are you simply talking about different builds? Again, content for the sake of content is just something we disagree on. Who cares if you can go through as a spellcaster if literally all the environments and bosses are shit? Shit from a different angle is still shit.

That's why BB/Dark Souls1/Demon's Souls will always be leagues ahead of DS3 (which itself is leagues ahead of DS2).

>i'm here to play games not read games.
Oh... no one ever told you about environmental storytelling? I think you're playing the wrong series.
>>
>>376244528
You can thank the PC playerbase for that one.
>>
>>376254794
I find BB has the most replayability because the weapons actually feel unique.
>>
>>376248889
Demon's Souls is all I fucking played in college. I came very close to ruining my grades when it came out.
>>
>>376254510
>but ds2 actually has gimmicks

I actually think that's articulated well, anon.

DS2 is rife with gimmicks since it can't utilize spatial design basics to make for quality content.

Areas that are well designed spatially, aesthetically, and visually (with intelligent mob design and placement) will -always- beat out games that have to crutch on shoddy gimmicks to provide engagement.

This is why, for example, Yhaynam is great and the Black Gulch is literally nauseating.
>>
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>>376248889
>He wasn't grown up before Demon's Souls game out, buying it with money he earned on NA release day
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>>376255132
>muh story telling
I have already poured dozens of hours into both des and das lore. BB was at least confident in its story telling and easier to digest.

Its not about playing different builds, its baout choices in where to go.

As soon as you beat 1-1 in des you have 5 levels to choose from.
As soon as you beat the tutorial in das1 you have 3 paths you can take, even more with the master key
As soon as you do the tutorial in das2 you have 5 diffeerent paths to take

These not only let you replay the game in many ways, a single build can feel different multiple times, it also lets me get more different gear earlier to be the character I want to build quicker.

If you cant see the value in that then I think your playing the wrong series.

DaS3 and BB fall flat on their faces compared to even their ps1 world design.

>tfw eternal ring on ps1 has some of the best map connections in all their games and well never get puzzles in games again
For fucks sake even Evergrace had 2 different storylines to complete since replaying games use to be a thing.

PvP didnt help the series direction either
>>
>>376255556
I wonder if there are people here in this thread who don't have the awesome day one edition with that sweet guide?
>>
>>376255678
>As soon as you do the tutorial in das2 you have 5 diffeerent paths to take
Technically you have two paths, which then branch out as you can survive the fall into the pit and get a branch of yore. So really, three at the start if we're being generous.

Also most of the levels and bosses in DaS2 are a hot mess. I don't hate the game and I had fun with SOTFS but when was the last time you actually replayed 2? Its extremely tedious until you get to the DLC.

I can't even imagine how someone could look at DaS3 and Bloodborne and say "nah thats some shit level world design compared to DaS2", the game with the lava castle in the goddamn sky.
>>
>>376255465
>game experiments with mechanics to create new gameplay scenarios outside of kill the guys with your weapon
>this is bad somehow

I'm not saying it's perfect, but fuck it's something different, unique, a new challenge to adjust to and master

people on this board have such a raging hate boner for this game because of some autists video that they can't fathom that it does some things right for a change
>>
>>376255989
Soul memory was a bad system and you're a moron if you defend such a crippling gameplay decision. It was so bad that they had to add the Agape Ring bandaid a year later.
>>
>>376255678
yeah but the more paths you add the more diluted the difficulty becomes, there isn't a real curve or flow to it, it remains stagnant the entire way through
>>
>>376244528
Dark souls 2 had problems, but the compete version has a ton of replayability, which is something positive.

DS3 is barely worth two playthroughs with how shitty everything ends up being. No where near enough fun and distinct builds in that game.

I hope if they ever make another souls, they work on making a lot of viable possible builds, instead of trying to add a million samey weapons that are kind of ass.

BB had the right idea. Make everything viable if you build it right. Its fine only having 20 weapons if each one provides a good experience for the player.
>>
>>376244528
Demon's souls was amazing when it was new, but after Dark Souls, it feels clunky and unpolished. It literally seems like a beta/prototype for the future souls games.
>>
>>376256157
> No where near enough fun and distinct builds in that game.
Really? I filled up my 10 characters pretty easily.
>>
>>376255678
Not that guy and I know this is very subjective, but I can't see how anyone would want to defend 2 over the other games when 2 just has the most boring design of all the games.

Demon's Souls environments are cool to explore but bosses are very spotty.
Dark Souls environments are cool to explore and bosses are more interesting.
Bloodborne environments are awesome to explore and bosses are way more interesting.
Dark Souls 3 environments are spotty but some are also cool to explore and bosses are very interesting.

Dark Souls 2, I dunno, a huge portion of that game felt like an ugly, weird mess to me. I wasn't too interested in anywhere the game takes you, save for a few spots maybe like the windmill and dragon's peak. And I hate so many of the bosses. When they're even remotely cool, they're easy as fuck and forgettable, like the Looking Glass Knight.
>>
>>376256275
Let me guess. Longsword with 10 different infusions?
>>
>>376256224

In what ways?
>>
>>376249298
8 years is a pretty significant length of time anon.
>>
>>376256107
how are these comparable in anyway? You don't have to keep moving the goalposts to fill your ds2 hate agenda, the game did some interesting stuff that forced you to approach a situation differently and rethink your previous strategies it's called VARIATION, something I recall ds3 lacking in if memory serves

fuck this board and it's impressionable little shits, can't even mention a positive aspect of a game without someone sperging out
>>
>>376255465
>Yhaynam is great and the Black Gulch is literally nauseating
Funny that you had to pick an example from Bloodborne, and not DaS3, which is what anon is talking about.
There is nothing in DaS3 that hasn't been done before, and done better.
Black Gulch was a terrible level but at least it wasn't a terrible level that we were seeing for the third fucking time (see Farron Keep).

>>376256107
>anon is talking about level design
>OH YEAH WELL YOU'RE POINTS ARE INVALID BECAUSE SOUL MEMORY WAS SHIT
DaS2 haters in a nutshell.
>>
>>376255989
Innovation is not necessarily bad anon, but much like evolution 90% of the changes are going to make you worse, not better.

That's why you playtest and get focus groups. To weed out all the shit.

Problem is.... DS2 didn't weed out any of the shit. It alllll made it into the final release.
>>
>>376255930
>I can't even imagine how someone could look at DaS3 and Bloodborne and say "nah thats some shit level world design compared to DaS2", the game with the lava castle in the goddamn sky.
>hurr muh atmosphere

So please tell me when I said das2 had good areas? I'm waiting.

Guess what, I didnt.

I did say it allows me tp play the game the way I want to though. BB and DaS3 are far too straight forward.

If graffix are a deciding factor in why you like agame then I dont care. If online pvp is a reason then I dont care.

If anything besides actualy gameplay is a deciding factor I do not care.

>but muh world design
DeS had no world design.
>but muh rished shit levels
Like all thise in das and das1?
>but muh lore
its shit in all the games
>but muh boring bosses
Whats funny is I remember more bosses from das2 than 1 and des, des had garbage bosses. .
Like I said I enjoy BB because its actually different enough to feel like a unique experience with the same basic controls. I didnt make 7 characters in BB though like des, das1, and das2
>>
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>/v/ is now utter trash in taste and you have out grown the user user base by at least one decade maybe more.
>Have no where else to go other than just not participating in online stuff anymore.


Got myself chain banned from this shit hole not long ago and my life became noticeably better.. /v/ used to have high tastes and judge every game harshly. Now /v/ just hates everything regardless of quality because thats what the new wave believes they are supposed to do

>Anti Morrowind threads more frequent
>Shit talking Dorf Fort is common place
>Even Planescape is disregarded as 'dad games'.
>>
>>376256629

You remember bosses from DS2?
>>
>>376256327
>Sister Friede cosplay
>sl20+2 Drakeblood cosplay
>sl40+4 twink sorceress
>Sl60+6 midgame Faith caster
>SL50+6 Dex
>SL80 +10 quality
>SL100 +10 pure Int
>SL110 +10 Strength
>SL120 +10 40/40 Pyro
>SL120 +10 Faith/Dex

It definitely doesnt have as much as 2, but it is a bit more varied than 1. Plus, infinite respecs.
>>
>>376256681
>waaaah people should only like what I grew up with
>>
>>376256552
I used Yharnam as an example just to reference something that excels purely off of great spatial and visual design.

Dark Souls 3 IS much worse than Bloodborne in this regard, but something like Cathedral of the Deep or Irythill are leagues ahead of almost any area in Dark Souls 2 .
>>
>>376256731
Cosplay doesn't count, nor do builds that dont finish the game out.
>>
>>376256752
More like

>waaaah I don't want to play older games to get a better understanding (and taste) of the medium
>>
>>376256929
>Cosplay doesn't count

They do when you restrict yourself to a specific set of spells and weapons as part of the cosplay
>>
>>376256724
I remember them all you twat, DaS1 has too many meh or reused bosses for the number there are and DeS has too few good bosses in general.

DaS2 has tons of meh bosses but it also has tons more bosses that arent meh especially with the DLC
>>
>>376256629
>Whats funny is I remember more bosses from das2 than 1 and des

>Even though DS2 has twice as many bosses as either of those games, meaning I sure fucking hope you could remember a higher number, unless you have literal brain damage.

I remember more DS2 bosses as well. Too bad they're all shit.
>>
>>376257018

Can we get the versions of the games you played?
>>
>>376256552
I mean its a good point, Dark Souls 2 is always going to have Soul Memory. Which means stuff like "nope, cant ever make an archer
character".

>>376256629
I'll take great level design over "you get to pick where you go at the start", honestly. Also DaS2 goes HARD FUCKING LINEAR as soon as you get all the great Souls. Like, its a goddamn straight hallway and the level design (outside of Shrine of Amana) is dogshit. I can't grasp how you could prefer playing Bloodborne, a game dripping with optional areas to explore.

>>376256929
Why would cosplay builds not count? 40 dex/40 int is a thing.

>nor do builds that dont finish the game out.
Except I have finished the game with those characters. Also you're coming across as a child on the playground changing the rules after he loses.
>>
>>376256867
>Irythill

Do people like this area?
After getting through it I felt insulted at the level design.
>>
>>376244528
as much as i like demons souls, the final boss was a fucking joke
>>
>>376256981
once again anon

>waaaah people don't like what I like waaaah

this is what you sound like, welcome to an anonymous image board
>>
>>376257043
The only boss I remember from DS1 was the demon of song and only because I liked his design.

I remember the flaws of the game more loudly than the actual content.

>Soul memory
>Magical Sky Volcano
>Cracked Orbs Only
>Ps1 graphics
>Darkness mechanic scrapped at the last second
>>
>>376257142
That's the point. The "true" final boss is supposed to be False King Allant
>>
>>376257142

I find it funny people find the pathetic remains of the king and then right after killing it some still go for the promise of power.
>>
>>376257147
You don't like what people with more experience like because you have less.
>>
>>376256224
completely agreed. Boss fights in the game are a joke after playing the rest of the series.
>>
>>376257291
There is one of you in every thread, I swear.
>>
>>376257147
>welcome to an anonymous image board
We should be rolling out the red carpet for you newfag
>>
>>376256285
This was exactly my point.

>Demon's Souls
had great aesthetic, combat, and areas. Bosses were gimmicky compared to the rest of the series, but they were thematically very interesting.
>Dark Souls
Great environments, great pacing, great bosses. a phenomenal game.
>Bloodborne
Really the pinnacle of the series in all regards.
>Dark Souls 2
Falls short in almost every way. It DOES provide quantifiably MORE content than any of the other games, as well as more freedom in how to approach that content. However combat, visual design, boss design, level design, world design, pacing, and narrative are all complete garbage.
>Dark Souls 3
A step down from the previous 3 games (DeS/DaS/BB) but it had areas that were interesting to go through (Like cathedral of the deep, Lothric castle, and Irithyll). Also presented itself as a sequel much better than DS2 in that you actually got to go back to some old areas and see what had become of them.

All in all I cannot fathom anyone that plays games for more than "I like ta beat up monsters!" feel liking DS2 over... well almost anything. Witcher 3 has better combat for christ's sake.
>>
>>376257180
>soul memory
a butchered, but well meaning mechanic, tried to fix a long standing issue with matchmaking
>magical sky volcano
I bet you any money you didn't notice that until after you watched that shitter's video, not to mention, does this really have any bearing on gameplay/replayability? you know, the main reason anyone plays these games?
>cracked orbs only
change in design philosphy, not necessarily bad
>ps1 graphics
subjective as fuck, I think it does some pretty neat lighting tricks to make every area feel unique, no piss filter like ds3
>darkness mechanic
and now you're literally complaining about something that was never in the game in the first place
>>
>>376257089
Das 1 and 2 unpatched on 360.
DeS was patched to whatever the current was 2 years ago.

I eventually re-bought 1 and 2(sotfs) on pc and thought they were too easy compared.

Remember when people kept bitching about amana? I did it with a str build since I exclusively use the greatsword. It wasnt hard, and with the patch you can literally walk though it.

DaS1 getting cursed early game actually mean something until they patched it as well.

I dont play pvp
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>>376257617

Oh, I just meant the version of DS2 you played that had interesting bosses.
>>
>>376257139
Aesthetically it's great.
Visually it's... fine.
Spatially it's... also fine. Nothing phenomenal but it's not garbage.

It is however 10/10 when compared to 99% of the trash you see in DS2.

>Reminder that shortcut at 1:02 saves you literally 13 seconds of walking
https://www.youtube.com/watch?v=9OZy0skAXx4
>>
>>376257482
The boss fights always seemed like they were supposed to be more of a puzzle to figure out than a challenge of skill in DeS.
>>
>>376244528
I dont think DeS is worse than Dark Souls 2. I dont even think its bad game and it still has excellent, open path level design that neither DS2, BB, of DS3 could match. Also the artstyle is so perfectly inspired by Berserk, so many nods to the series, especially in the tone which is something DeS absolutely nailed.

The only faults I can say are those that come from it being the first in the series.
>>
>>376244528
I think Demon's Souls is great but it seems hard to be creative with builds despite all the unique infusions you can do to weapons. Also there's only one offensive miracle in Demon's Souls (the best one, God's Wrath but it seems less effective than in das1 but still i'd prefer more). Also magic is really vague because there's such thing as pyromancy or dark magic in Demon's Souls. Dark Magic literally does not exist in DeS and pyromancy is considered "fire magic". But yeah dark souls 3 has brought a wave of normies who are still riding the dark souls 3 hype dick and being edgy about it. dark souls 2 is dark souls 1 and demon's souls combined with a few unique things.
>>
>>376257617
>DeS was patched to whatever the current was 2 years ago.
DeS still runs 1.0 my man.
>>
>>376257798
The same version of 3 that had interesting bosses apparently because people love those despite them all being boring gimmick shit or a guy with armor.

DaS1 had the best guy with armor bosses tied with BB, Sinh in the best dragon fight, and BB has the best "monsters" to fight stylistically.
>>
>>376257948
>muh multiple bonfires is bad argument

can any single ds2 hater come up with their own arguments without regurgitating that fucking video for the millionth time?

Why did matthewmatosis become the end all be all of game design when it comes to the souls series?
>>
BB really feels like a true DeS sequel. DaS games are just too goofy
>>
>>376258010
tl;dr I meant to say DeS is good but lacks replay value. Dark Souls 1 is comfy tier but also lacks build variety. Dark Souls 2 is great, much more balanced than any other souls game in pve and pvp and it has great build variety, Dark Souls2 made dark magic it's own thing with a ton of dark magic spells, dark souls 3 is cancer (everyone can roll for eternity and estus in invasions).
>>
>>376252670
>>tfw 90% of shitters on /v/ jumped on after ds2

Pretty much this. DS1 got released on PC and after that, Souls became insanely popular on here and we had tons of anticipation threads for DS2 which attracted a lot of faggots whose first Souls game was DS2. And now these faggots defend the absolute garbage DS2 like their life depends on it.
>>
>>376258295
you need a tl;dr for your tl;dr
>>
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>>376257595
>soul memory being well meaning
Sure. People never set OUT to make shit games. Well meaning failure is definition of any terrible design you see in any game ever.

>Magical Sky Volcano
How could you -not- notice that? Are you literally oblivious to your environment when going through these games.

>Cracked orbs only (worse game design is some how not worse because it made an effort to be "different"
See point 1

>Ps1 graphics
Uhhhh not really subjective anon. You can evaluate the quality of texture resolution and tessellation. DS2 -actually released with- stretched textures and offensive tessellation. Pic related

>Darkness mechanic
I'm actually fine with this. Content gets cut from games all the time and while the lighting they showed in pre-release trailers would have been very cool, I don't think its fair to evaluate the game for what was never in it.

That would be like saying "Dark Souls 1 had 48 boss concepts that were shit and therefore cut from the game, and we should judge it for ever having them be a consideration".

Simply retarded.
>>
>>376258454
cont.

Like holy shit, I didn't mean to follow up this post but just LOOK at the textures on that building in the background.

Or the ground.

Or those rocks.

How can you possible defend that?

>Also forgot to mention I'm not the guy you were responding to
>>
>>376258402
it was going to be shorter originally but then i said fuck it.
>>
>>376258454
This game literally looks like a chinese knockoff Souls. How the fuck did anyone at Bamco look at this shit and think "Let's release it!"?
>>
>>376258454
>>Magical Sky Volcano
>How could you -not- notice that? Are you literally oblivious to your environment when going through these games.
it's been explained that the iron keep being above earthen peak was a early sign of the lands converging and all that shit that went on in dark souls 3 and TRC dlc.
>>
>>376258109
My post didn't even mention bonfires, friend. It was saying that putting a shortcut that saves sub 15 seconds of time simply demonstrates that had no fucking idea what they were doing when they put that in.

Any game designer, when asked if a shortcut is needed to save <15 seconds worth of time should response "no".

The fact that it made it in demonstrates that there was a communication breakdown within a dysfunctional team.

It's not the only game to have similar problems.

DS3 had two bonfires within sight of one another (Dragonslayer Armor boss bonfire and Grand Archives starting Bonfire). This was another instance of someone doing level design (Grand Archives GO! Put a bonfire at the start they can cycle back to with shortcuts. Just fine design), and some systems designer (All bosses must spawn a bonfire so players can go back and spend their souls before they risk encountering any enemies and dying. Also good design), and these two groups just never talking to each other.

Problem is DS2 has FAR more of these break downs than any other game in the series.
>>
>>376258342
>muh boogey man

I like all 5 equally and started with das1 on 360 then went back for des.

Fight me
>>
>>376258874
>sign of the lands converging
"Lands converge" meme was the worst direction to take this series because it lets people write off shit world design.

Do you use this same excuse when you see Heide's Tower of Flame in the far distance from Majula, and then walk 6 feet through a cave and suddenly you're there?
>But wait, walk 6 feet back to Majula and it's back to looking like it's 30 miles away.
>That crazy spatial convergence! You never know what it'll do next!
>>
>>376258965
>Any game designer, when asked if a shortcut is needed to save <15 seconds worth of time should response "no".

But das3 has these all the time.

For instance in the high wall you have the ledge to drop down to vordt. All it does is save you 15 seconds and like 3 enemies. This is done plenty thought the game and most of the series.
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>People made videos shitting on Dark Souls 2.
>WORST GAME IN THE SERIES 0/10 FUCKING B TEAM.
>some shmuck makes a video saying DS2 is good.
>UNDERRATED CLASSIC 10/10 FUCKING MASTERPIECE I ALWAYS LIKED IT
>>
I think Id like DeS more if the world was connected instead of being portals from a hubworld, and the loading wasnt SO DAMN LONG
>>
>>376257490
>Old King Allant is the last thing you can do before going into the Old One
>Extremely fast and strong
>Has long range and short ranged attacks
>Can't be cheesed easily
>Can steal your levels
>Considered the hardest boss in the entire game
>B-BUT, HE'S NOT THE REAL BOSS! THERE'S ONE IN EVERY THREAD! THE REAL TEST OF SKILL IS THE ENEMY THAT CAN BARELY MOVE, HOW COULD FROM SOFTWARE BE THIS STUPID?

Old King Allant is the final boss in terms of a test of skill and progression. While technically the final boss (because of his health bar), the real King Allant is just thematic. He's not meant to be a final boss that you have to overcome with your skill and prowess as a test of strength. He's there to show you that demon souls corrupt you instead of actually giving power. The entire game talks him up as being all powerful and the one that caused everything, but the power that he was promised transformed him into a grotesque shell of a man that can barely even move while a real demon just takes his place. He gave up everything he owned, even his own kingdom, only to be left with nothing to show for it. Even this person agrees >>376257319
>>
>>376244528
To be completely honest, I only praise DS2 because I know /v/edditors get triggered by it. I think it feels like a Dark Souls knock-off. I know it's made by From Soft, but something about it just doesn't feel right. Dark Souls 3 feels like a BloodBorne knockoff. Again, I know, same developer, but still.
I loved Demon's Souls when it was released, but Dark Souls ruined it completely for me. I will never be able to enjoy DeS again.
>>
>>376259169
>drop down a 1 way ledge
>this is the same as opening a 2 way short cut, a process that locks you into a special animation to emphasize the meaning of your actions.

I think you need to critically re-evaluate your comments.
>>
>>376259196
>game gets shit on because faggots parrot opinion like gosepl after an autist makes a video
>people in retaliation defend the game from the circle jerk

just the hegelian dialectic, I don't see what's wrong here
>>
>>376259059
>boogeyman
It happens with every game series, don't try to argue otherwise.
>>
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I was legitimately triggered when I found out that I could purchase all of the Souls games on PS3/4 except for Dark Souls 1.

I could get Demon's souls, which came out before Dark Souls 1, but not Dark Souls 1 itself. Fucking Bullshit.

I just managed to get it on XBONE tho. Fuck Queelag.
>>
>>376259310
Don't reply to "real King Allant is the final boss" posters
Ignore "real King Allant is the final boss" threads
>>
>>376259347
I literally just got here.

I dont know what your going off about, just saying the obvious that all souls have 15second shortcuts.
>>
DeS had the best online experience since everyone was new and trying to find broken shit. Fuck the covenants and streamer fags that DaS1 brought.
>>
>>376259059
>fence sitter
>didn't play demon's souls day one

quit while you're ahead anon, you're embarrassing yourself
>>
>>376259538
DS1 really brought the meme squad. That solaire shit was embarrassing to witness.
>>
>>376258342
>DS1 got released on PC and after that, Souls became insanely popular on here
To be fair it was insanely popular before the PC port.
>>
>>376259665
Wasn't a problem until it got ported to PC
>>
>>376259529
It wasn't anything in regards to any previous comments, just that one.

The act of kicking down a latter that opens up a new 2-way path is far more meaningful than dropping off a ledge that you cannot return from.

Ledge drops are a risk because you know once you go down you can't come back and you're not sure how much content you're skipping. Sometimes a lot, sometimes not much.

Unlocking 2-way short cuts that go back to a bonfire are -always- good. They're basically how you measure progression in these games, along with boss fights and bonfires. (Hell, they're essentially the same thing as finding a new bonfire).

The lack of understanding of how these things are treated and what they mean within the game systems themselves is why your comments should be re-evaluated.

Not because "all souls games allow you to roll off a staircase early rather than making you walk all the way to the bottom".
>>
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>>376259538
>you now remember being invaded by another player for the first time
>you now remember dueling outside the shrine of storms
>you now remember maiden astreas theme
>>
>>376252670
>at the time there really was nothing like it
There were but nobody just played them since they weren't the cool new thing everyone should play.
>>
>>376245276
But ds3 was unmitigated trash
>>
>>376259731
The fan community involved in a 24/7 circle-jerk cringy memefest, though. PC shitters always bring the worst elements of fandom with them.
>>
>>376259743
In what way? Reddit was going crazy with praise the sun bullshit long before PC was ever announced.
>>
>>376244528
>there are now loads of people on /v/ who think Demon's Souls is terrible but Dark Souls 2 is great

literally who says this? No, full stop. Where is the evidence of your bullshit claims? Who are (((((((these))))))) people? Why don't you just face up to what you actually want to say and make it a proper topic called "This is a thread where I want people to shit on dark souls 2 just like the last fifteen threads I made". Be honest with yourself, my man. it's these zero effort, low quality bait posts that are really killing this board
>>
>>376259957
Fuck off with your baiting you Sony nigger trash
>>
>>376259957
>cringey memefest
The only thing worse than a pc shitter is a memer
>>
>>376259957
any introduction to a wider potential audience will bring it "worse" fans

this is precisely the reason games are so stagnant these days
>>
>>376259957
That existed when the games were console only as well though. That's where all the memes were created in the first place.
>>
>>376260024
He's half right. Cheat Engine users have always been a huge blight on the community. DaS2 punished them quite a bit more for using it online, but Miyezaki didn't want to shell out for anything reliable for das3
>>
>>376259323
It sounds to me like your rose tinted glasses were knocked off
>>
>>376259815
>placing a sign down in world 3 for the first time
>get summoned to be the boss fight
>>
>>376260435
Latria was so fucking spooky.
>>
>>376257129
>nor do builds that dont finish the game out.
Except I have finished the game with those characters. Also you're coming across as a child on the playground changing the rules after he loses.


I am talking about viability, not RP factor. If its all about just playing things that fit an RP mold, there are hundreds of builds in every game. I'm talking about distinct and viable gameplay builds.
>>
>>376250935
>Tower of Latria
Tower of Latria is the best zone ever. I remember looking up and seeing those fuck-huge webs in the sky and imagining what kind of thing put that there. Also, people needed to git gud when it came to killing that phantom illithid fucker just before the Maneaters. All you need to do is backstab the fucker off the stairs.

I really do love how the archdemon for area 4 involves shooting down all those fucking annoying mantas. It's like sweet, sweet payback after all those times those fuckers snipe you off a cliff.
>>
>>376260267
Naww, I am replaying Dark Souls right now, and it's far more enjoyable than 2 and 3. Sure, there are shit sections like the Anor Londo Archers and the lava lake, but it's still the best game of the franchise
>>
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>>376244528
>timeline where the newfags assimilate oldfags instead of the other way around
Get me out.
>>
>>376246027
I loved Chrome Hounds as a kid (2006 was 11 years ago) and am a big Souls fan but I never realized until now that FROM made both of them.

I'd be totally fine with getting a Hounds or Armored Core sequel now that Dark Souls is done. Mech combat with the sluls-style of committing to blows and good worldbuilding would be baller as long as they made guns good and allowed for more vertical mobility.

>>exploring a bombed-out city in your mech trying to discover what happened since communications were abruptly cut off and it's now a ghost town, dealing with stragglers and tanks of the local military as you progress but they're more fleeing in your direction than actually being aggressive. Suddenly you come to what used to be a park, and stare down a fuckhuge hostile giant robot that immediately opens fire: first boss fight has started

Cramped urban ruins can easily replicate the claustrophobic feel of dungeons and corridors, especially trying to navigate them in a mech. Have a heat or fuel gauge used for attacking and boosting, maybe make melee attacks reduce heat buildup to encourage getting in close, or you can vent exhaust in people''s faces like dragon breath in dark souls.

I just don't want generic "souls-but-in-spaaaaaaace" without any major gameplay changes

Let me run around in a glorified metal gear hacking other robots to pieces and then suddenly there's aliens or some shit if they wanna reuse bloodborne plot
>>
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>>376257948
>Aesthetically it's great.
>Visually it's... fine.
>>
>>376248889
tfw you realize you were in high school when this came out and everyone here is like 17 years old
>>
>>376260009
Read the thread
>>
>>376245372
>ds3
>not the only one there's absolutly no need to play
>>
>>376259926
The locations and bosses are overall more interesting in 3 than in 2, and not just because it's a gen ahead in graphics.
>>
>>376244528
No, you just have shit taste. I'm about to be 31, and it's pretty easy to see DeS for the pile of shit it is.

It was only good at release because none of the other Souls games were out. It's buggy, unbalanced, with poor useful weapon diversity. Magic is either awful or OP. The only thing it was the best at was world design.

The actual problem is some of you just hate change of any kind - which sucks for you, because shit is going to change quickly and constantly, forever.

DS3 > BB > DS2 > DS1 > DeS is the only objectively right answer, because sequels are better than previous entries 99.99% of the time.
>>
>>376261180
>grade 6 when it came out
>20 years old now

I'd consider being 12 years old "growing up" with it
>>
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>>376244528
dude it's just opinions man
let people enjoy things and if they shit on other things, who cares
>>
>>376259823
Neither was DeS.
>>
>>376261361
3 is literally the least creative of every souls or bloodborne game, and it suffers horribly from a shitty melding of ds and bloodborne mechanics

It is hands down the worst game they have ever shat out
>>
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>>376261403
wew lad
>>
>>376261403
>It was only good at release because none of the other Souls games were out
But that is a valid positive. You can't just discard it. Because it was the first, all the other games were more predictable and that's just how shit is.

>The only thing it was the best at was world design.
That's a big thing. Practically the most important...

>DS2 not dead last
lol
>>
>>376261403
>It was only good at release because none of the other Souls games were out
exactly that's the point I feel a majority of anons were making, if you weren't there in the beginning, you just won't get it

it did a shocking amount right on it's first try but naturally their second effort was much finer tuned
>>
>>376253870
It still is.
>>
>>376261595
I preferred how two handed / powerstancing worked in 3 than in 2.

Also, how the hell can you say that when DaS2's locations and bosses are all fucking ugly and boring save for a few exceptions? I found even Iudex and Vordt more interesting than 95% of the bosses in DaS2.
>>
>loads of people who think DaS2 better than DeS
it is
>they were probably underaged when it came out or never played it
I was 21 when it released and played it
>they think the souls games are about being hard
they aren't as hard as they are hailed to be but yes that is a selling point and marketing aspect of them
>>
>>376252670
This probably makes me a prick, but I generally think the later after the first game in a series started the worse of an addition you are to the community.
>>
>>376244528
I loved Demon's Souls lore, I hope it gets a sequel
>>
>>376255678
>he thinks sequence breaking is useful and/or entertaining

kys, plz
>>
>>376262114
You can see similarities between the stories of DeS and DS. There's the concept of a cyclic nature of the world found in both; with the Monumentals having gone through roughly the same efforts to seal away the Old One and with Undead rekindling the First Flame. The forbidden Soul Arts shares a similarity to Pyromancy, with both being an opposite to Miracles, but with the Dark Souls series having magic exist outside of the duality while in Demon's Souls Miracles and the Soul Arts share a common root traced back to the Old One. Many concepts first used in Demon's Souls were later reused in the world building of Dark Souls.

Where they messed up on was the music, I think. The tracks of Demon's Souls have that something that makes them so much more memorable than songs from the later games.
>>
>>376262619
>he likes going through the same way every single time
Are you autistic?
>>
I'm just waiting for everything to come full circle and get a King's Field sequel
>>
>>376244528
Demon's Souls isn't terrible, but it's nowhere near as good as people claim it is.
>>
>>376262860
In VR
>>
>there are people on /v/ who think x about y

We are truly living in a timeline.
>>
>>376255678
As soon as you beat vicar Amelia you can go to:
>Old Yharnam
>Hemwick Charnel Lane
>Yaha'rgul
>Hunter's Nightmare
>Nightmare Frontier
>Forbidden Woods
>Cainhurst Castle
And all these areas are bigger than the average Dark Souls II area.
>>
>>376259743
>how to spot a newfag
>>
>>376244528
you see whats happening with CoD right now?
or Halo? or anything else that got released when most people, that are now here constantly, were underage?
>>
>>376264007
Sorry champ but I've been around since Demons was imported from China
>>
>>376244528
Having played them all since DeS first came out, DeS has by far the best story and setting, but the gameplay mechanics are janky as fuck and were improved upon too much in the sequels to make it a very fun experience to go back to.

>>376246027
>He never played King's Field or Shadow Tower
>>
>>376246485
>>376249516
Nobody cares about the list of mentally handicapped
>>
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>>376258342
DS2>>BB>DES>DS3>DS1
You fuck is a mentally handicapped You can not even refute me I'm wrong
>>
>>376245650
>game has great play style
>it's mediocre

sasuga /v/-kun
>>
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>tfw able to understand that all the souls games have pros and cons and can enjoy them all, each in their own way
>>
>>376259161
This, as linear as DS3 was atleast it didn't pull off any of the weird shit in DS2 because the world is weird lmao.
>>
>>376254995
Stonefang Tunnel and Shrine of Storms aren't surreal at all.
>>
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Each of the games have positive and negative qualities. Which one you prefer will depend upon what qualities you hold to be most important. For example, Demon's Souls is probably the easiest game in the series so if you are going in to the series for challenging gameplay then you will be comparatively disappointed. On the other hand the bosses in Demon's Souls are the most mechanically distinct from one another and other players may find that to be the games main strength.

Let's take another game for an example, how about BloodBorne. BloodBorne has very fun combat, it is a visceral experience. On the other hand it pushes for a particular play style that may not be suitable for all players. By focusing on the frenetic melee combat players that prefer magic or more defensive play styles may be put off.
>>
>>376261992
Nah, you're right.
>>
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>they think the Souls games are about being hard

This is one of my biggest complaints. My normie friends just think it's a linear dungeon crawler with a boring world (because they've only see me play the start of DaS) and that it just takes place in a castle where you kill shit.

Many fucking keks.
>>
>>376244528
>>they think the Souls games are about being hard
this is the worst.
>>
>>376244528
>dark souls became most known for fanfiction and being LOL SO HARD
where did it all go so wrong?
>>
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>dks2 a worst
>>
>>376261361
Lol no, every boss except the tree was just aggressive flailing from a edgy bloodborne-sequel body horror boss

Aggressive roll into attack for every single boss

And the locations were forgettable trash, just variants of gothic city/gothic castle/swamp

At best ds3 is equal to ds2 in terms of locations, in terms of boss variety ds2 easily wins out, and in terms of core mechanics ds3 is a total fucking mess and is the absolute worst in the series
>>
>>376269394
>in terms of core mechanics ds3 is a total fucking mess and is the absolute worst in the series

You had me until there. Dark Souls 2 is the mechanical shitfest. DaS3 is bland, but it all works.
>>
>>376265880
?? Ds3 was 100% based off the same concept, is this bait?
>>
>>376269530
Poise was shit and literally broken, shields were so useless because combat was so focused on being bloodborne they might as well have been removed, stamina regent was so fast and the regent delay show short that you could essentially roll forever, the stats system was so inflated that it meant you had to get 90% of the way through the game to complete a decent build, miracles were fucking shit, and I could go on.

The mechanics in ds3 were broke almost across the board.
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