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Post times in your childhood where you got stuck in a game for

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Thread images: 7

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Post times in your childhood where you got stuck in a game for hours with no internet to check out guides.
>>
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This room in Super Metroid. I had gotten so used to using the x-ray scope that I didn't think to just try walking through walls. I was stuck here for two weeks trying to figure out what to do after killing Ridley.
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>>376081806
I've played this part about 3 times, and I always forget. I think last time I just left without it.
>>
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In this room, it took me fucking forever to figure out that you could slash the curtains. I was stuck for weeks.
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>>376081806
mgs2 plant bombs
i didnt know what the action button was
>>
>>376081806
This is the first time a post like this was ever right.
>>
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>>376081806
this and merryls codec thing , i had a bootleg version of the game because they just didnt sell games in my country when i was a kid
>>
In thousand year door at the end of the game where you had to blow up a wall that had no crack using a bomb
I only found out like 3 years later when I randomly threw the bomb everywhere
>>
>>376081806
>pc players pretend like console casuals are the reason we have questmarkers
>forget that this was bethesda's reason
>>
>>376081806
Morrowind was good at rewarding you for wandering into obscurity, which also made finding specific things nightmarish without help, but totally worthwhile.

>Lords Mail in the cave under Ebonheart
>Dragonbone curaiss in a lock level 100 closet, within a ruin that was entered via a cave door jutting out of a rock in the ocean

Good shit.
>>
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>>376081806

Jesus christ this quest. I looked throughout the entire ruins. And yet the fucking box was in one of the very first ruins

It just doesn't stand out AT ALL
>>
>>376083298
I really miss that about ES games. If you are lucky, you can stumble upon really great items early on. I remember in my first playthrough finding a ring in a tomb near Seyda Neen that was end-game tier, but it didn't break the game or anything.

Oblivion and Skyrim actually punish you for finishing quests or finding unique items early on, because you get a shitty low level version that is useless in a few hours.
>>
>>376081806
This is the one and only thing that held me up in Morrowind as a kid. Nothing else is as fucking hard to find as the fucking puzzlebox.
>>
>>376081806
I got stuck in FF7 Wutai for like a week. I was so fed up with the whole thing that I wanted to just say fuck it and leave without my materia, but the game doesn't let you.

I had no idea, because of the perspective, that you can walk up to the gong and that it opens the door beneath it.
>>
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>>376081806
Growing up playing Super Mario World without internet taught me a lot, I hate it when the new gen players start playing a new vidya and they already are looking at walkthroughs and e-guides, wtf? just play the damn game
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>>376083794
Finding all the secret paths and levels was my favorite part of the game. Never got 100% as a kid but that kept me playing
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>>376083415
my nigga
>>
>>376083602
for skyrim that's only true with a few items
it's pretty horrible for oblivion though, pretty much the only non level scaling uniques are daedric quest rewards
Thread posts: 20
Thread images: 7


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