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>surpasses Super Star >nobody talks about it Let's

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Thread images: 161

>surpasses Super Star
>nobody talks about it
Let's have a Kirby thread, dedicated to its underrated gem
>>
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>surpasses Super Star

Woah there. I fucking loved it and it's coming up soon in my Kirby game session but let's not go nuts now.
>>
>>376067336
>Surpass super star
nigga what? Is good but super star is superior
>>
>>376067336
>surpasses Super Star
AHAHAHAHAHA

saged
>>
>kirby game comes out
>no one is surprised that it's great, it just falls off the radar
Bittersweet
>>
If it was more like the Gamecube build, maybe. I'm still waiting for that title, or a continuation of Crystal Shards' gameplay.
>>
>>376067336
>RtDL
>underrated gem
Please don't shitposting while making a Kirby thread.
>>
Even for kibry games, Return to dreamland, triple deluxe, and I assume planet robobot are braindead easy and linear.

Amazing mirror/squeak squad has the best gameplay style
>>
KIRBYBIRTHDAY is the first password for Kirby Team Clash Deluxe! Get those gem apples goyim
>>
>>376067829
Is this bait?
>>
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>>376067336
>surpasses Super Star
>>
>>376067336
I really wanna play Robobot but I just know it'll be a Nintendo Selects title next time they release a wave of those things. I've already waited this long anyway.

Is it better than Triple Deluxe? I never really went back to that after finishing it
>>
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>>376068086
>Nintendo Selects

I miss when it was Player's Choice. Also, has a Kirby title ever been in that whole price-reduction thing? Robobot is way better, fucking get it
>>
>>376068039
He's not wrong.
>>
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>>376067336
I like Dreamland 3 more than Super Star
>>
>>376068236
Triple Deluxe is
>>
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>>376068357
>playing through it right the fuck now

I highly disagree with your opinion but I respect it because animal buddies are just too cute.
>>
>>376068236
Coincidentially, Triple Deluxe is one of those discounted titles. Nintendo Selects games are always $20

I agree with you on the "Player's Choice" titles though. That little yellow banner was much better than the mess Nintendo Selects makes of the boxart. But it's worth the discount imo. Thanks anon! I'll go in on it if it's not discounted before E3
>>
I'd rather have this game

https://www.youtube.com/watch?v=yy2l5BSBSL0
>>
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Best thing to come out of Epic Yarn
>>
>>376067336
>>surpasses Super Star
>RtD

I mean thats wrong but you are allowed to have your incorrect opinion after all. Super Star (Ultra) is the best Kirby game. If anything, Robobot is the only one that comes close to possibly surpassing SS(U)
>>
>surpasses Super Star
I dunno about that, but I enjoyed it. Even played through the whole thing with my girlfriend
>>
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>>376068723
Kirby is the one character who stayed round when jumping to 3D.
>>
>>376069108
How did they make kirby so round in 64.
>>
>>376067336
>surpasses Super Star
Hum. No.
It's very good, but try playing it after Triple deluxe or planet robobot and you'll see that the controls are a little stiff.
>>
>>376069140
He's just a sphere. A simple sphere. Simple ages better.
>>
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>>376069108
He got rounder.
>>
>>376069254
>yfw hes even more spherical in Kirby 3D
>>
>>376068510
Eh, I like the levels way more than Super Stars. But Super Star is still a legit good game.
>>
>Robobot didn't bring back heavy lobster
That could've been his time man.

And the fact that rainbow curse remixed his theme into something amazing makes me sad. https://youtu.be/w1F_P8qLewA
>>
>>376067829
While Amazing Mirror has good difficulty with the level design and enemy placement/health it is awful that everything is connected in a non-cohesive manner. Levels with a hubworld that has secrets is really the best layout for a kirby game.
>>
>>376068086
IMO Triple Deluxe is better packaged together. Planet Robobot for the high octane laggy dropFPS Gurren Lagann combat, but Triple Deluxe has better plot and is more comfy overall; and that's what Kirby games are all about.
>>
>>376067336
>surpasses Super Star
C'mon now I'm not even that big of a Kirby fan and even I know that's bs
>>
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>>376069423
>it is awful that everything is connected in a non-cohesive manner

But that's why it's so good. Kirby had never had an open-world like that before and I fucking loved it. I would kill for a spiritual sequel where you can play online with friend and you all get to go around exploring different places.
>>
>>376069396
That and they didn't bring back Heavy Mole or Mega Titan.
>>
Playing through Amazing Mirror after the first time in years. Why is it so hard compared to other Kirby games?
>>
>>376069497
>Robobot
>Laggy
I take this happens if you play it on O3DS?
>>
>>376069896
Only Kirby game I can think of that has health increases.
>>
>>376069896
Personally I found Dreamland 2 to be the more difficult Kirby game.
>>
>>376070025
Squeak Squad did health increase as well.
>>
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>>376070108
>getting those last few rainbow drops

Sadistic sons of bitches.
>>
You have 10 seconds to name a better song than this https://youtu.be/JKg1LAcCXwo

Spoiler alert: You can't
>>
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Post Favorite enemy and music
Pic related for enemy
https://www.youtube.com/watch?v=JMrJXhIr-NM
>>
>>376069939
It happens when you play on n3DS with 3D on

>inb4 playinwiftreedeelulz

Kirby is one of the few games on the 3DS that runs @ native 60 FPS and actually looks good in 3D. Just like in Triple Deluxe, there are many areas in Planet Robobot where 3D comes into play (Gordo in forground/background, blocks or cubes outside depth of field).
>>
>>376067336
>easy as shit
>balance is nonexistent
>only noteworthy new feature is the gimmicky supermove

It was okay. Adventure is still the best Kirby game.
>>
>>376070560
>native 60 FPS

What does non-native 60 FPS look like.
>>
>KIrby games STILL don't balance bosses when you have multiple players
>>
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>>376070403
>You have 10 seconds to name a better song than this https://youtu.be/EBfz1Edo9-Q

You linked the wrong video, but I got you covered f.am
>>
>>376067617
Does Kirby even have any bad games? I can't think of a single one.
>>
>>376067336

What are some other games where I can play as /ourguy/ Dedede?
>>
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>>376071038
Triple Deluxe
>>
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>>376071038
Triple Deluxe
Dedede's Drum Dash
>>
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>>376071034
Mass Attack

>yfw your mini games are better than your main game.
>>
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>>376070502
https://www.youtube.com/watch?v=SQdI15lM5yc

I liked the aesthetic her witch hat has when I was younger.
>>
>>376071153
>Mass Attack
>bad
I disagree
>>
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>>376071026
Taranza please go, your waifu is shit
>>
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>>376071153
The minigames were rad as fuck, but I still really liked Mass Attack.
>>
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>>376068357

I can understand why Superstar is more popular but Dreamland 3 was the ultimate comfy game
>>
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Where my THROW niggas at?
>>
>>376071153
I consider that a spin-off.
>>
>>376071153
>What is New Super Mario Bros.
>>
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>>376071413
SUPLEX NIGGA
>>
I played RtDL but I haven't played any of the 3DS games. Should I?
>>
>>376071657
Both are cool because of the amount of carnage you can bring on everything. I think Throw is a lot more versatile though.
>>
>>376071739
You should, the levels are a bit shorter, but it'll be a nice experience if you enjoyed RtDL.
>>
>>376071739
triple deluxe, maybe
robobot, definitely
>>
>>376071831
It is, but being experienced enough with Suplex allows you to use the most optimal throw to maximize damage. It's quite fun to get good with.
>>
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>>376067336
I just realized that I bought this game and literally never even opened it. Same with Super Mario Galaxy 2.
>>
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>>376071657
>>376071940
The absolute fucking best. Iframes and damage for days.

>>376071831
Throw's pretty nice, though I think it should have a different hat.
>>
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>>376071291
>>
>>376068595
Did this use the Melee engine?
>>
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>>376071657
>>
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>>376071291
they are kawaii desu
>>
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>>376072078
>>376072331
your waifu is dead, DEAD
>>
RtDL is the worst of the Kumazaki games
>>
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>>376072403
... I don't believe you...
>>
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>>376072403
>>
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>>376072435
How can you say that when all the Kumazaki games are the same fucking game

I enjoyed the lore but damn the gameplay was bad
>>
>>376068357
I like it, it's the art style of Kirby 64 but with animal buddies
>>
Why are the 3DS games so slow?
Why do I have to double tap to move?
Why are they so zoomed-in, too?
>>
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>>376072521
You could always bring her back fampai
>>
>>376072686
I completely agree but RtDL is also the most bland beyond the gameplay
>>
WHERE THE FUCK IS THE KIRBY SMASH ANNOUNCEMENT?

I CAN'T WAIT UNTIL E3. I WON'T
>>
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>>
>>376071038
The new Kirby game that will be all about how Dedede saves Christmas.
>>
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>>376073428
I knew my dream would come true!
>>
>>376073659
>taking a shit in Kirby's chimney

How Dededespicable
>>
>>376072747
I kinda find it funny that Dreamland 3 Kirby moves way faster than Kumazaki's Kirby. But they're still great games either way,
>>
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https://www.youtube.com/watch?v=bJvNZVlvNiA&t

Reminder that Amazing Mirror is the best Kirby game for anyone who's in doubt.
>>
>>376072754
Because that went so well to the last guy triying to use a NOVA to resurrect someone
>>
>>376072747
>Double tap to run
I take you play exclusively with the d-pad?
>>
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>>376072747
>Why do I have to double tap to move?

What, to dash? That's every Kirby game.

>>376073936
Literally every other Kirby game is faster than the current ones. I like them, but still.
>>
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>>376074054
What are you implying here senpai, NOVA didnu nuffin
>>
>>376074035
It was my first Kirby game so I do think it's really high up there (the OST is also great), but SSU is still the greatest. Amazing Mirror's world was fun to explore but got frustrating after a while.
>>
It was fun but hell no it did not surpass Super Star.
>>
>>376074078
>>376074185
I think it has to do with the walk speed being so low, or Kirby not accelerating quick enough. The 3DS games really need run buttons, or just removing walking entirely. I played maybe three worlds between Triple Deluxe and Robobot and I don't recall ever needing to walk. It's just so sloow and I don't know why.
>>
>>376074785
You're damn right. Marx is better than Magolor too
>>
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>>376075715
>Marx is better than Magolor too
Superb taste
>>
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>>376074807
I just popped in TD and Robobot and while the games are significantly slower than the rest of the series, it really doesn't bother me. And this is right after I played Super Star. I just recognize that they're pretty different styles of games, and I'm okay with that. They really need to switch it up, though. 3 platformers with the same engine in a row wouldn't have flown if Robobot wasn't so fucking sweet.
>>
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>>376075891
Aside from the 100% completion cameos, he should come back in the new Kirby game.
>>
>>376074807
I feel like there's a bit of delay with attacks too.
>>376075987
Was Robobot that good? I played Triple Deluxe so I thought buying Robobot was unnecessary.
>>
>>376075987
Every time I see that robot I feel good
Goddamn, that was one of the few games that didn't let me down that year.
>>
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>>376076198
This is very true. Especially since Magolor got to come back in Kirby's Dream Collection.
>>
>>376068723
fucking darth maul
>>
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>>376076274
It's pretty good with good use of the new super gimmick that works well with the regular gameplay.
>>
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CHOOSE
>>
Kirby games are often underrated. I have this, Epic Yarn and Air Ride. Some of the best games in my collection.

Used to own Rainbow Curse but meh, got tired of Nintendo's weak efforts on the Wii U. Not an essential Kirby game for sure.
>>
>>376076282
It was a surprise as well that they announced Planet Robobot 2 months prior to its release.
>>
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>>376076274
Robobot was the fucking shit. The new abilities are awesome, they brought back Mirror and Jet, Robobot is leagues cooler than super abilities or hypernova. Final boss is nuts.
>>
>>376076827
>Star Warriors
>Meta Knight's Identity
>Star Dream
>NME influence over the galaxy

Star Wars x Kirby will be the most autistic crossover that I hope for.
>>
>>376077041
I was pretty happy with that announcement desu, saved that whole direct for me.
>>
>>376067336
Actually, it was too easy and maybe repetitive.
>>
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>>376076420
I want to main Marx, so I could wipe out all of the Scubolors.
>>
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>>376076904
Cutter + Bomb

Throwing a ninja star so quick, that your enemies freezes in contact has never felt so good.
>>
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Kirby 64 with kid-friendly waifu VN mechanics Never ;w;
Who'd you want a kiss from? Who'd choose Dedede?
>>
How to get /v/ to say a game is bad : say it's better than Obvious Consensus Pick.

How to get /v/ to say the SAME game is good : a) complain about its difficulty or b) say that it's worst than Universally Hated Game : From The Same Series.

Moronic sheeps.
>>
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>>376075987
>the games are significantly slower than the rest of the series, it really doesn't bother me.
> I just recognize that they're pretty different styles of games, and I'm okay with that.
Triple Deluxe/Robobot movement feels like I'm swimming the whole time. If these games had the kinetics on par with Super Mario Bros I think they'd be a whole lot more fun. I think the way copy abilities are set up, they'd compliment a more lightning-fast friction than the current hampering pacing that makes platforming lethargic and combat a drag.

I'm not going to give them free passes just because it's Kirby.
>>
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>implying this isn't the best combination
>>
>>376076274
Robobot is within a lot of people's top 3 Kirby games.
>>
>>376077749
It's still faster than 64
>>
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>>376076958
Do you not have Canvas Curse? That's one of the best Kirby games in my book.
>>376077047
>Mirror
Fuck, that's my favorite ability. I was able to get by with Bell but it just wasn't the same.
>>376077407
I'm more than ready for Kirby Smash just for this reason, my guy.
>>
>>376076904
>Stone Animals
>Fireworks
>Flame Swordsman
>Electric Darth Maul
>PK Rockin
>Gordo
>BEEG Cutter
>Shuriken
>Tribes:Desend
>>
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>>376077749
I agree that a faster gameplay style would've benefited those titles, but I think you're just making way too big of a deal of the reduced speed. The games are still perfectly playable and highly enjoyable, although it's plainly obvious this is something we're not going to agree on.
>>
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>>376077856
It got a new hat!
>>
>surpasses Super Star
Not with that boring as fuck level design and the repetitive super ability segments
>>
>>376077675
faggot
>>
>>376067336
It's just a solid game,nothing special.
>>
>>376067336
Epic Yarn is better.
>>
>>376078151
Th-they didn't change any of the moves though, right?
>>
>>376078443
old moveset with two new moves
>>
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>>376078324
i was gonna say "nice bait" but it's actually true god damn it
>>
>tfw you're the only one who thinks RtDL wasn't that good
>y-y-you have to play with friends
we did
had more fun playing air ride and even kirby fighters
>>
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>Perfect!
>Perfect!
>Perfect!
>Perfect!
>99999
>>
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>>376078443
Nope, and it got more moves to boot.
>>
>>376078186
They could have done away with the super abilities to be frank. Although I really like those alternate route that forces Kirby to use his neutral abilities.
>>
>>376078679
>Perfect!
>Perfect!
>Perfect!
>Good!
>>
>Return to Braindead Superpower Sequence
Nah.
>>
>>376078853
Green Kirby, you fucking asshat
>>
>>376078853
Fuck you, Green.
>>
>>376078976
Look, the game is still perfectly playable and highly enjoyable, although it's plainly obvious this is something we're not going to agree on.
>>
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>>376078853
>>376079137
>>376079174
>>
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>>376078853
>>376078679
>Get a perfect
>Everyone else lands excellent
>Get an excellent
>Everyone else hit perfect
>>
>Yo-Yo will never ever return
Why does HAL hate the Yo-Yo?
>>
>>376077779
ChuChu + Fire is probably the most fun I had with a copy ability within any Kirby game.
>>
>>376079582
It's trademarked
>>
>>376079390
HAL developers just likes teasing with us, those bastards.
>>
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>>376068357
The comfy factor of Dreamland 3 has yet to be matched by any other mainline Kirby game. Super Star is objectively better as a game, but Dreamland 3 will always hold a special place in my heart.
>>
>>376079650
So who do I kill so I can get my breakdancing string slingling ability back?
>>
>>376079582
Just get ready for that surprise reveal when they do bring back Yo-Yo.
>>
>>376079797
MY MOM
>>
>>376067336
It's so much worse than Super Star. The physics are so much slower, and there's not nearly as much variety.
Also King Dedede and Sir Meta Knight are actually cool in Super Star, in the wii game they're just downgraded to helpers.
>>
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Who would win in a fight?
>>
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>>376067336
Why did it sell only about as well as Kirby 64 while being on a much more popular system?
>>
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>>376080030
They both bond over being bald
>>
>>376079582
Ball won't either
It hurts
>>
What kind of prank would Dedede pull on Kirby?
>>
>>376067336
Air Ride 2 when
>>
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>>376071657
I want Suplex back more than any other ability. Beetle has more utility, but it just isn't the same.
>>
They could always bring Yo-Yo back as something else.
Like a Mace.
>>
>>376080030
kirby
>>
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>>376080267
>>
>>376080267
There isn't actually a copyright issue. It could come back as yo-yo.
>>
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>>376080231
I used Beetle thinking it was upgraded Suplex but it's hardly the same. Kirby doesn't slam enemies all over the fucking place, there's no hold pose with iframes, there's no rapid stamp move, and overall it's just not as fun as wrassling the fuck out of everything. Still a good ability, but not my favorite.
>>
>>376080405
There is a copyright issue
It's why the Virtual Console version of StarTropics changed any instance of the word "Yo-Yo" into "Star"
>>
>>376067336
>4 player multiplayer
>2 kirby
>1 DDD
>1 Meta Knight
>DDD isnt DDD anymore
>Meta Knight isnt a badass anymore

No.
>>
>>376080205
Dedede will just steal all of the food in the universe.
>>
>>376080405
>There isn't actually a copyright issue
They're not joking.
>>
>>376069804
agreed, best Kirby
>>
>>376080493
The term "Yo-yo" is trademarked, but there is no legal issue with using it. It's been around for hundreds of years. It belongs to Sam Dubiner as much as the concept of reacting to something belongs to the Fine Bros. Nintendo had no pressure for using Yo-yos is their older game.
>>
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>>376080504
Dedede's design was so weird in Return to Dreamland. At least in the newer Kirby games, they made him a little less derpy.
>>
Why is the AI is so fucking stupid?
Just lost to parallel Landia because all the kirbys just kept running in circles without landing any hit
>>
>>376080493
>>376080589
There is no copyright issue. It's what is called a genericized trademark, like Dry Ice, App, or Band-Aid. Anyone can use it in anything.
>>
>>376080871
This irritates the hell out of me, especially against Parallel Landia

>manage to freeze Landia from a distance
>all of the Kirbies that are near to it doesn't attack unless I start attacking it
>>
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>>376070502
https://www.youtube.com/watch?v=ocVqHhVU3FU

I always sort of loved the idea of a sentient robot attempting to take over the world.
>>
Shinichi Shimomura's games have the best level design. Adventure, Super Star, Dream Course, Dream Land 2. I also like his direction for the series, the Kirby setting in DL3 and K64 is up untouchable in certain aspects, but without his level design they're not quite as good as the aforementioned games. The level design isn't bad in those 2, but it is a lot simpler. The modern games have the same problem.
>>
>>376081330
>Shimomura's games have the best level design
DL3's level design is pretty terrible, but it looks pretty.
>>
>>376081330
>Adventure, Super Star, Dream Course
pretty sure he had nothing to do with those
>>
>>376081452
You need to read a post before replying to it. I'm talking about his level design, not his direction.
>>
>>376080493
It was Yo-Yo in Ultra, there is no copyright issue, its just they rotate in and out abilities and Yo-Yo's one of thos eunlucky ones that have missed out.
Its not that weird when each game has to introduce new ones while also taking out some from the last to make space for any returns, because they've figured more than 25 abilities and the balance gets fucked. Also as more get added and returned more become semi-staples, so there's less space to be made for the likes of Yo-Yo or Suplex, specially when they require a new engine port/update (this even applies to GBA/DS era, which wasn't built upon SS but NiDL).
I mean as always you can still not like that its been ignored and HAL could do what you want them to, but they haven't. These things are hardly ever a conspiracy as most try to make them out to be.
>>
>>376081562
Except being the level designer. The Kirby's Adventure remake also lists him as co-director so maybe he had a bigger role than that, who knows.
>>
>>376080871
>>376081131
This.

I am seriously baffled as to why HAL didn't just put in an online mode
>>
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>>376081663
http://sourcegaming.info/2017/03/28/sakurai-discusses-his-game-design-philosophy-2002/
This old Sakurai interview got translated and he says despite being "General Director" on NiDL he was more of a producer than anything, so it might be fair to say Shimomura was the real director, he was credited as such after all
>When I look back on my current job– right now my title is “general director”– well, not that titles mean anything– and essentially I fulfill the producer role, stepping into development on a variety of Kirby games.
Don't let anyone know though, some people have a vendetta against the remake that would go against praise of Shimomura, specially considering people love his visuals yet a couple missing trees apparently ruined the remake.
That said I also suppose Sakurai could've still imposed his vision on him and he just carried it out, non of us where there.
>>
>>376081902
Lets hope the new game would remedy that issue.
>>
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>>376082469
It's still a mystery about what influenced him since we still don't know where Shimomura is. I really want to know how he came up with those designs and direction for those previous Kirby games.
>>
>>376082469
I'm one of those people who thinks the remake is visually inferior to the original, I don't think it's really a mark on Shimomura's record though. Weird how utterly different the visuals and atmosphere are from Shimomura's very own games, makes me wonder if some designer had enough say to do things his own way. It even has hats, Shimomura didn't do hats.
>>
>>376080793
>original, DL2, and SS he looks dopey as fuck, 64 his crown is bigger but he still looks dopey
>continues to look dopey as fuck in RtDL
>suddenly trying to be "serious" look that looks dumb as fuck and only remotely lines up with the actually cool DL3 look

lame
>>
>>376072059
Nigger what are you waiting for? Do it you faggot.
>>
The Great Cave Offensive > The Return of Meta Knight > Milky Way Wishes > Spring Breeze > Dynablade

They're all good though
>>
I want Adventure style level secrets again
and roaming minibosses like Dyna Blade
>>
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>>376083036
That image for DL3 isn't a fair representation of his design in that game. He looks more serious than he did in DL/Adv, instead of more cutesy and bubbly like he is in SS, but that's Adeleine's idealized drawing of him. She does one for every character and they look a bit different from how they're really presented.

That being said the K64 design is the best one so far. Serious fits Dedede, as long as he's not actually TAKEN seriously in-universe. He's always a goofy character.
>>
>>376076904
Ice skates
>>
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>>376082775
We are quite spoiled with how much Sakurai and Kumazaki will spill their guts in interviews and such, but its also equally weird just how much silence surrounds Shimomura. He directs 3 games and does level design alongside Sakurai and not a single word to his name? not even one interview hidden in some old Japanese magazine? not a mention from Sakurai about his equally influential colleague? Its kinda spooky, even if most japanese devs where quiet at the time

>>376082913
Well it should go without saying there's a difference between an original game to a remake, not to mention this was at the cusp of the anime which defined a lot of what Kirby's modern image would become, the box art and the ads are clearly tied to the anime.
That and without shape shifting Kirby there's nothing to stop having hats, Super Star made them an iconic feature and it was a follow-up to Adventure, so it makes sense a remake would make them consistent in that sense
Also as always there are lots of people working on one game and every project is different, so he might not have had that much influence in the art department
>>
>>376083086
I think Return of Meta Knight was the best for creating a breakneck frantic pace and boss-fights that actually tied into the story and scenario.
Like the Generator, Heavy Lobster, the Dual Cannons.
And as you destroy them the damage is reflected in the Halberd as you progress through the stages.

It was insanely well-crafted.
>>
>>376083524
The art style for the images on the left look like Shimomura's art style, but the image on the right look like they're made by another designer.
>>
Fountain of Dream DX kills the relationship of Shimomura, Sakurai, and HAL Laboratory. Lots of stress in its creation, nobody got what they want.
>>
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>>376083086
A man of fine taste, I might switch DB with SB but I can still agree otherwise
MWW is often a bit overrated IMO (not bad though), had a lot of reuse and is a bit of quick padding till Marx and the finale, not quite the "true campaign" its treated as.
GCO and RoMK are the game's highlights, but I'm a sucker for the treasure hunting and getting lost in GCO so it wins out for me, the infamous tower section is actually a favorite of mine.
>>
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>>376083657
The timer should have been more strict since you are given plenty of time to explore the areas you've come across to. But other than that, it was a really well done subgame. So much that it made Meta Knight even more popular than he was at that time.
>>
Is the Kirby fighting game going to have the same slow physics as modern Kirby games, and will each character feel like a helper/ability, or will it try to be a bit more like its own thing? I would definitely be down for Smash Bros: Kirby Edition if the physics and design principals were more lake Smash 64 or Melee. Kirby Fighters Deluxe isn't satisfying to play for a lot more reasons than Kirby being the only character, it still feels like a floaty platformer. It's justifiable there since it IS a subgame for a floaty platformer, but it wouldn't be justifiable in a dedicated "tensei action game"
>>
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>>376083524
Maybe Shimomura did something against the yakuzas and HAL is hiding his whereabouts.
>>
Has Sakurai or anyone at Hal labs EVER been asked about Shimomura?
>>
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>those fucking weird Kirby clones in Dream Land 3

Are we ever going to learn what the fuck that's about?
>>
>>376084197
God, I seriously hope not. I mean, I'd get it anyways because it's my dream game. Now that you say that, though, it might be. Depends on who's working on it.
>>376084424
Or maybe he's just dead :(
>>
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>>376077856
Marx is my go to guy as well

>have the choice to pick any copy ability in Milky Way Wishes
>eat a noddy instead

KIRBY IS GONNA FREAK!
>>
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>>376084197
Despite being on 3DS I can say with some certainty that it won't be using the main platformer engine, as this year's game should be the Mass Attack/Rainbow Curse half of HAL, and the main line team had their hands full with Robobot and the mini games, spin offs are often new engines and there's no reason to be restricted to the mainline engine in a new game, while the mini-games like Fighters/Deluxe didn't have much choice in the matter. That says nothing of what kind of game it will be though, and you still have to consider how they could always opt for something easier to digest for maximum reach and appeal. I really wouldn't expect 64/melee levels, specially when even modern smash doesn't dare get there

I kinda wish the slow/physics meme would die, but that's an argument for another time, one day I want to go full autism and analyse the games to see why people say this and whether or not they're right and I'm just stupid, but I feel factors like 3D or even the aspect ratio may have to do with it.
>>
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>>376084564
Reposting this for posterity

To find out more about the 2nd Kirby director these are the people who should be questioned

Isao Takahashi
Yoshimi Takahashi
Tetsuya Abe
Kenichiro Kita
Shigeru Hashiguchi
Tetsuya Mochiduki
Tomomi Minami
Tatsuhiro Tanoue
Masanobu Yamamoto
Tsuyoshi Wakayama
Hitoshi Kikkawa
Kunio Watanabe
Jun Ishikawa
Hirokazu Ando
Makiko Ohmoto
Masahiro Sakurai

Shinichi Shimomura of Park Design is not him.
Shinichi Shimomura of 5ive is not him either.

>>376084690
>Or maybe he's just dead :(
pls no
>>
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>living this hell right now
>>
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>>376084879
MARXBOYS
A
R
X
B
O
Y
S
>>
>>376084564
No because journos and anyone with access to interviews isn't a diehard Kirby fan, plus the interviews are always in promotion of games so its not like they can go out asking about staff and relations from over a decade ago
Real shame because they may be willing to talk about it if given the chance, though they may not want to speak for someone who isn't there or might've actually requested to be left out of discussions and interviews
>>
>>376068236
I don't know if triple deluxe is in nintendo selects, but I literally just bought a new copy of triple deluxe non-nintendo select for $20 in a game store chain.
>>
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>>376085364
I prefer Marxies
>>
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>>376085332
Wait til you get to Chef Kawasaki's minigame.
>>
>>376084991
Dream Land and Dream Land 2 have walking speed about as fast as Dream Land 3's running speed. Dream Land 3 has slower walking speed than Super Star but running is the same speed as in Super Star, but most attacks and moves stop you dead in your tracks (and the camera isn't as close) in Dream Land 3 so it feels slower. The newer games are slower and floatier than DL3 and Super Star, but the moves and actions flow into each other so it seems more fluid or "satisfying" than DL3. Not that I dislike any of them for it, DL3, SS, and RtDL are my holy trinity of Kirby, it's just different styles of physics.
>>
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>Post your motherfucking face when
>>
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>>376085519
They are part of Nintendo Selects.
>>
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>>376085738
>>
>>376085267
>tfw even japanese wikipedia has nothing but a stub page about him
We're never getting to the bottom of this, are we?
>>
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>>376085585
I don't actually remember his minigame, it's been a while since I played DL3. Getting all of ROB's parts was a humongous pain in the ass as well.

>just failed again

Please end my suffering. It hurts to live.
>>
>>376085267
What generic message should I send all of them? What questions need answering?
>>
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>>376085364
Marx is by far the best boy. Well second to Kirby.
>>
>>376085794
nice, I don't have to have the damn red border.
>>
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>>376086007
Why not both?
>>
>WE GOTTA FIND OUT ABOUT SHIMOMURA
>nobody asks because you don't care enough to learn Japanese
>but you care enough to cry in every thread
>>
>don't talk about things i don't approve of
>>
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>>376085998
WHERE THE FUCK IS SHIMOMURA? WHAT IS HE HIDING? WHO PAYS FOR YOUR SILENCE? WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO?
>>
>>376086284
I know some, but I couldn't find anything.
>>
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Who's the best and why?
>>
>>376086007
I wanna fuck Flandre
>>
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>>376085686
Good post, I agree its all just different styles but if its going to be a common topic I want to actually time the run/walk speeds but it easier said than done and it may not be that universal or comparable. Also how do we define floaty or slow? I guess it should be just something you play and 'feel' but there could be a more objective way of looking at it.
Another thing to think about is level design, go back to Adventure and you realize its fucking tiny, meanwhile RtDL/TD/PR aren't afraid to let the level stretch out or have room to breathe (which also makes enemy/obstacles less concentrated/cramped), as well as have more than 3 screens for the first level.
Also I think camera is an interesting point as its hard to make any concise statement on the 3D games, the camera changes from time to time and each game is more happy to do so than the last, TD having the background/foreground jumping while PR was happier to let the camera pull out further or even go at weird angles (with a bit of a dent on non-New 3DS framrates).

I think it goes without saying everything is connected, and its not just one aspect they can turn up or down, but the whole of game design that dictates how the games play or feel, camera, speed, level design, enemy placement, abilities, hit stuns or frame delays, all of it matter and I don't' want to pretend like I understand it all and can make a definitive statement on just my gut.
>>
>surpasses Super Star

nigga its the at the bottom of the nu kirby trilogy
>>
>>376085523
Meta Knight doing non-edgy things is embarrassing for him.
>>
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>>376084991
>>376085686
>>376086612
I really really like you people.
>>
>>376067829
I agree. Kirby's movement speed was at its best in those 2 games, and Amazing Mirror's open non-linear level design was a lot of fun to go through and try to find everything.
>>
>>376086680
What a borb
>>
>>376086726
Honestly GBA/DS era will always be the best in my eyes.
>>
>>376086680
>tfw you're trying to be dark and mysterious but you're also only 2 feet tall
borblets btfo
>>
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>>376086839
>>
>>376086612
Maybe we could pinpoint a landmark for Kirby to reach to so we could analyze how quick he reaches to it in each Kirby game. But we have to also consider the layout of the platform, like steeps or just flat, so we can have a fair judgement about this.
>>
Fucking weird thread man.
Actual video game discussion with longer posts plus general fan media and stuff.
>>
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>>376087290
Welcome to Kirby threads.
Enjoy your stay.
>>
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>>376087290
>>
>>376087290
When a game series literally has no bad games, including spin-offs, it really helps lessen shitposting.

And it's impossible to hate perfect roundness.
>>
>>376067829
are you retarded?
>>
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>>376085738
>>
>>376086568
Nago. The ability to jump on enemies, speed, and triple jumps makes it more fun to speed through.
>>
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>>376086612
The level in your pic is very clean looking, I know it isn't technically the best nor is it my favorite level but something really sticks with me about levels with designs that flow so well despite lack of complexity.
>>
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>>376085738
>>
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>>376085886
I bet you think robots are lame
>>
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>>376087151
Well I'd look at Kirby/block/tile lengths and how long it takes to traverse them, a simple block per second (b/s) unit. Even in the 3D games we can still find well defined star blocks to run along in, but the issue of camera angles might come along, and how do we define when a block has been hit or passed?
Wish I had a 3DS capture card but I'm not about to become a lets player or buy one just for webms, though it is tempting.
I think we might find the differences aren't that high in the b/s department, but more in the level design and how long the environment makes it to get anywhere, as supposed to just the isolated traversal speed. Or maybe its a significant difference accentuated by level design/length
>>
>>376087674
Well I should be clear I was saying nothing of it or its quality, neither of the modern games. Just pointing out it is considerably shorter, TD's second screen alone could easily be double its length, make of that what you will
>>
>>376067336
I remember not being able to play this on my modded Wii due to some anti piracy patch that wouldn't let you run it on a SD card.
>>
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>>376085919
The Scientist and ROB can be frustrating, but Chef Kawasaki can be a major pain in the ass since it's a sound guessing game you have to choose correctly in 3 trials. It's even worse when you're trying to do a perfect in the mini game rush.
>>
>>376085738
It was pretty indifferent

I like robots but the climax of Robobot failed to get me up, I like a bit more finesse to my final fights, like Triple Deluxe's being the epitome of Kirby's natural "right back at ya'" abilities
>>
>>376088073
Oh yes of course, I was merely commenting on your pic rather than the entire content of your post, my apologies.
>>
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>>376085738
>>
>>376074035
yeah, no
>>
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>>376085738
>>
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>>376085738
Hype as fuck. I wonder how Hal will top it?
>>
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>>376088073
You comparing the first levels in Kirby games really reminds me that Planet Robobot did a really terrific job doing the introduction. You have room to play around, explore, and practice your ability, introduce the basics of foreground and background interactivity, and shows you how major of a threat the villain is by throwing a mechanized Whispy Woods chasing you down in a level which you can also beat if you're brave enough. I hope later games would learn from this.
>>
>>376087835
I have nothing to contribute but your post is cool and well thought out dude.
Makes me wonder about the calculation of speed in other tile based games.
>>
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>>376085738
JUST
>>
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>>376088580
Like I said before, I thought they would never top this boss fight before, but look where we are now. Although I'm still afraid they won't top Star Dream.
>>
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>>376088385
Kinda figured after I posted that, oh well
I do think its nice that despite how simple the levels may seem they still provided a great deal of fun, despite the limitations of the system Adventure was densely packed, I doubt just anyone could've pulled it off. It also stands in contrast to the rest of the system's games, which tried their hardest to be as long and unbeatable as possible to give people their money's worth, but one can still find plenty of worth in Kirby, all of it for that matter, I will replay levels or games just for how fun it is, even if its easy.
>>
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>>376085738
>>
>>376087835
Was just about to test this out on my hacked 3DS, but it's already updated to the latest firmware. I don't think NTR would work anymore :(
>>
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>>376088879
That's the face of something that knows it's done fucked
>>
>>376086612
>Also how do we define floaty or slow?
Running speed, turning response time, Jump speed + height, fall speed, air maneuverability speed (not flying) and the amount of frames any given attack takes.
>>
>>376087674
Well it's the first level and that image doesn't include blocks or enemies, two important aspects of level design.
>>
>>376089125
If it's hacked, why would you update it?
Are you stupid?
>>
>>376089047
I agree wholeheartedly, there's some sort of charm to Kirby that always brings me back to it at some time or another. I didn't spend as much time on Robobot as I did say, the Legend of Legacy, but I often go back to it due to how enjoyable it is despite having 100%'d the game, and the same goes for many older Kirby titles. Good combination of gameplay and stylistic charm.
>>
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I felt bad for this motherfucker, but I also really dig that evil laugh he had going. Especially when he does that laser attack with the giant cube. Do you think we'll have a villain like this ever again? Or will it be a generic, evil darkness entity?
>>
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>>376088669
It was pretty great, I think they also did great in reserving the Robobot until level 2, while the others were eager to blow their gimmick load early on, they decided to give it its own introductory level as supposed to mashing it unto the end of the first, which should serve to introduce the base game
>>
>>376089354
I really wanted to play Team Kirby Clash Deluxe when it was out. I'm an impatient guy :(
>>
>>376087796
You lost.
>>
>>376089321
I know, I have played it before. Still an enjoyable level and it looks nice to see in that image.
>>
>>376089504
Argh.
Anon, you big dummy!
ctr-httpwn is your friend! It lets you go online without updating!
>>
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>>376089493
>you will never carry that sweet Susie booty

Feels bad, man.
>>
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What is the lightbulb tree thing? And what are the eggs from?
>>
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>>376089907
Go play Robobot, you cretin. And the eggs are probably Dyna Blade's.
>>
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>>376067336
I can't enjoy Kirby games. They're all way too easy for me. I get bored too quickly.
>>
>>376084424
Is Star Dream supposed to always be looking at you, or is that just a weird optical illusion of its design. Either way, it freaks me the fuck out.
>>
>>376090114
play the true arena and tell me that
>>
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>>376089493
That too. Robobot did improve in a lot of things when it came to game design. Plus the collectable were kinda useful since you could decorate your robot with it.
>>
>>376090114
That's actually the appeal to a lot of people. They're nice simple games that still feel like games when you don't really feel like playing anything challenging at the moment.
Someone else explained it better a few weeks ago.
>>
>>376090114

That's nice
>>
>>376084197
>Is the Kirby fighting game going to have the same slow physics as modern Kirby games,

Almost definitely
>>
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>>376090237
Not that anon you've replied to, but that's too far into the game you have to complete.
>>
>>376090015
I played enough of Robobot. I don't remember which part the tree is from.
But Dyna Blade's chicks are never seen in egg form.
>>
>>376067336
>surpasses Super Star
pic unrelated I guess
>>
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>>376090368
No. They'd better retool it as a fighting game. HAL developed the first 2 Smash Bros games, they should know better.
>>
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>>376090198
I think the eye its static, I wouldn't put it past them to have purposefully made that illusion, I think each section is layered and deeper than the last so it'll look like it shifted one way when seen at an angle

>>376090429
Its the "seeds" the ship drops down that start the mechanization, on the opening cutscene as well as the first world's scenery
>>
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>>376089753
I'm sorry anon, I've learned too late about that.
>>
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>>376090429
If you want, we can just say they're the eggs from Egg Catcher.
>>
What is the best kirby track and why is it aqua star from 64?

https://www.youtube.com/watch?v=bh92Q3R2LDs
>>
>>376090667
Underrated minigame. Dedede used to be such a jerk, even when he was technically being good.
>>
>>376090667
>Dedede murders unborn chicks

How fucking hardcore.
>>
>>376090747
Dedede did nothing wrong.
>>
I haven't even played this video game.
>>
>>376071034
I thought canvas curse really sucked
>>
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>>376090198
>>376090592
They did a great job making a white monolith inspired thing look intimidating, by using that one eye. Every angle you look from it looks like its staring into your innermost thought and soul.
>>
>>376085686
The movesets of the more recent games may feel like they flow into each other better, but I felt like the individual moves felt better in Super Star.

Mirror's hold B for example in my memory felt good to use in SS because the swipe leading into the spread of mirror shards is fast and has a sharp fast sound to it, while in PR it's sluggish and I think they use the same "swipe" sound which doesn't fit the slower animation. But that may be my memory playing tricks on me because I don't have my copy of Super Star on me right now, just PR.
>>
>>376090841
I thought Rainbow Curse was better than Canvas Curse
>>
>>376090738
That's not Ruins

https://www.youtube.com/watch?v=R5k8MWOBas0
>>
>>376089432
Kirby hasn't had a generic evil darkness entity since Squeak Squad.
The Kumazaki games have been trying to incorporate more DEEPEST LORE into the villains' side.
I think it's an improvement
>>
>>376090738
Because its actually Factory Investigation. Ripple Star is a close second.
>>
>>376072140
I thought the same thing when I looked at it. Were all the Hal Labs game from N64 running on some precursor to the smash engine?
>>
>>376091104
Actually let me rephrase all that: the sprite games feel snappier with its attack animations while the 3D ones feel drawn out, and not in a methodical sort of way.
>>
>>376090574
Yeah, over fifteen years ago.
>>
I feel that my favorite Kirby track is underappreciated, so I'll post it in this thread.
https://www.youtube.com/watch?v=3_22fm1HhM8
>>
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>>376091036
Star Dream's base form could always use some more love IMO, its a seriously top tier design, I love seeing it in motion and how much movement it gets out of its static/solid components
Not too surprising it started out as robo zero, those wings are wicked
>>
>>376091345
>The Kumazaki games have been trying to incorporate more DEEPEST LORE into the villains' side.
That's the only thing those games are good for when compared to the others
>>
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>>376089907
I'm so glad they haven't forgotten about these guys.
>>
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WHAT THE FUCK DOES IT MEAN
>>
>>376091632
I love how its detached wing segments get to move into so many configurations. Whoever's directing animations should get a raise.
>>
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>>376068595
Same.
>>
>>376086726
>Kirby's movement speed was at its best in those 2 games
Finally someone gets it. They felt like they had so much momentum.
>>
>>376067829
You may be onto something. Kirby's controls in Squeak Squad were my favorite thing about that game.
>>
>>376091735
oshid
>>
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>>376091735
>>
>>376086726
Too bad it wasn't designed as one big cohesive world. The areas and even the levels within those areas seemed very patched together. If it flowed better like Great Cave Offensive with more freedom it would be a lot better. I'd like to see a successor to that game do the formula better.
>>
I wish boss rush gave the bosses alternate palette arenas like Dreamland 3 did.
>>
>>376091735
Well that reminds me of how everything just works™ when it comes to the transition into other phases and how the imagery shifts, going from a sort of bird thing to the top of a pocket watch, while the "feathers" turn to rays of light for a sun/star (while Access Arc literally eclipses the sun). Meanwhile its always a giant screw, you've been screwing them in and out all throughout the game so the screwdriver drill is an awesome payoff
>>
>>376091345
You mean since the crown.
Sectonia and Haltmann were cool. But it's always one step forward, two steps back. They reveal too much and add a lot of stupid and unnecessary things that hurt the villains.
>>
>>376092348
They're like that by design. Star Dream is weak because his parts aren't installed properly, he was deisgned by a greedy evil man to look "sleek"
>>
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>>376091632
>>376091802
They really did go all out with the first phase. It's just too damn great to fight against, plus the music that plays is fucking amazing.

https://www.youtube.com/watch?v=Dj-YZ1J37oM
>>
>>376092348
shit wrong post >>376091802

>>376092361
All things considered though Star Dream's always been Robobot's real villain, and its an evil motherfucker throughout. Even without the deepest lore Haltmann is just a victim in the end, even if an asshole that had it coming he's ultimately a fool and a pawn to a greater power
>>
>>376092638
Haltmann isn't a victim, all of his pain is self-inflicted, everything that happens to him is his own fault.
>>
>>376092318
That would be sweet, especially if it were done in the True Arena.
>>
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>>376092723
Well yeah, he did a lot of shit that's pretty bad. But I think getting his memories and overall sanity drained by the machine he helped create is what lead him to do those terrible things.
>>
>>376093046
Do we have any reason at all to believe that happened before he stuck the helmet on during the climax and immediately became braindead, and wasn't just plain evil before at best due to grief?
>>
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>>376068595
>we didn't get miner hammer Kirby

There is no justice in this world.
>>
>>376071034
>>376071153
>>376090841
kirby has bad KIRBY games, but no bad games
>>
>>376092540
That reminds me, the aesthetics of Planet Robobot are top notch. Even when Popstar is mechanized, it's colorful as heck. Compare it to Egg Engines levels, where it's all grays.
>>
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>>376092723
That's retarded as most all of it was an accident or out of his control, Star Dream was behind all of it even before the fusion, and while not as "sentient" its quite likely in its faultyness it planned a lot of this out. By the time the game happens Haltmann is just acting by its "business plan" and Kumazkai even says here it was out to destroy the hearts of those who wish to control it.

>>376093156
Its implied by a few factors but there's no need to speculate when the director has clearly stated it was the case. How else would you explain not recognizing Susie
>>
>>376093391
Time erodes brains and harddrives alive
>>
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>>376093156
Well it is in the pause description where it's implied he regained all of his memories and discovered his true purpose of building the machine even though it is Star Dream that was also at fault that made Susie go to Another Dimension.
>>
>>376093773
>Haltmann screams whenever you destroy a pillar
>Pause description changes after you destroy all the pillars
Gives me chills, every time.
>>
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>>376093250
It's really damn impressive looking at how colorful, and at the same time dreadful, mechanized Popstar looked like. Really reminds me of Sonic CD or Planet Wisp.
>>
>>376093391
It got out of control because of his greed you dope.
>>
>>376093934
>he was the only obstacle that was preventing Star Dream's eradication of every life form in existence
>later forces Kirby to destroy Haltmann from the inside in order to achieve it's goal

Never expected this Kirby game to be as dark as Triple Deluxe.
>>
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Bump? Bump.
>>
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>anime episode where Dedede sells all his Waddle Dees

Cutest fucking thing ever. I wish I had my own little waddle dee buddies.
>>
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>>376095652
It's all cute and adorable until it rebel against you.
>>
>>376095652
I boot up my copy of the 20th anniversary collection to watch that one every now and then. Glad they included that one, though I wish it also had the Chilly episode, or the One Where Dedede Makes An Anime
>>
Quick, its the year 2000 and we're having a post K64 Kirby thread:

Anyone else liked it better when Dark Matter was just a mysterious, lone warrior? Now its just part of some collective eyeball hivemind that sucks up to some edgy ping pong ball. As if the blood in DL3 wasn't out of tone enough now the new one's gotta add some pretentious angel shit, is this even Kirby anymore? I'm getting tired of this director, when is Sakurai coming back?
>>
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>>376095873
None of them rebelled, though. They all just listened to Waddle Doo to come back since he's their chief or whatever.

>>376095938
Kind of sad they only put 3 episodes on there, considering the whole series is 100. Still, the waddle dee one is always one of my top favorites.

>Tiff gets all self-righteous about Dedede selling waddle dees
>literally everyone except Dedede benefits from it
>Cappies get adorable family members and helpers
>Waddle Dees get good homes, jobs, and are well liked and well fed
>gets pissed because she has nothing to be pissed about

Nothing like seeing her get BTFO.
>>
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>>376095938
>that one episode where Whispy Woods finally finds true love, only for it to be taken away

That one got me real good.
>>
>>376095986
What I'm more concern is that Meta Knight hasn't appeared at all since Super Star. When is he coming back bros? :(
>>
>>376096097
I was just referring to that one time they were being underfed, and revolted against Dedede with Captain Doo leading the rebellion.
>>
>>376096347
Get over it, Shimomura's the director for kirby games now. Sakurai moved on to Smash 64.
>>
>>376096545
>>376096347
>>376095986
man that's some serious cringe
>>
>>376096347
Haven't you heard? Shimomura apparently has something against having another Kirby species character, hope you get used to the painter chick because he'll keep introducing more human characters for his perverse lolicon needs. Worse yet America won't be able to fix it like in DL2, its be too hard to replace entire characters like that and they're too major now
>>
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>>376096463
Guess I must've missed that episode. Still, it just goes to show how great waddle dees are.
>>
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>>376096809
Waddle Dees are the greatest thing to ever be conceived by human imagination.
>>
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>>
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>>
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>>376097230
what if the fighting game actually is sprite based?
>>
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>>
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>>376097406
I would be the happiest man in the world if that were true.
>>
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>>376097149
>there are people in this thread who don't have their very own Waddle Dee
>>
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>>
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>>376097406
In my wildest dreams, maybe.
>>
>>376097624
what would your own personal original the dee do not steal be
>>
>>376067336
First of all, it's a wii game, so nobody cares. Fuck off consoledrone. It was fine to own a SNES back in the day but consoles made in the last 15 years are a fucking joke.

Second of all
>surpasses Super Star
Nah mate.

Nah.
>>
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>>376097624
I pity them
>>
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>>
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>>376097847
An actual waddle donut, not a steel donut you borb.

>>376097856
Truly they among the most sad individuals.
>>
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>>
>>376067336

Don't people say triple deluxe and robobot are better?
>>
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Pre-orders when?
>>
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>>376091697
Amen.
>>
>>376097990
Spinni is CUTE
>>
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>popping in Dream Collection
>decide to play challenge rooms
>still haven't gotten gold on everything
>trying and failing because fuck, these are hard
>remember that there's still platinum medals on every room

Today I felt true suffering.
>>
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HI HI HI HI, ONE TWO ONE TWO
>>
Never got any of the hype for Super Star.
Game was just annoying. Maybe if that great cave offensive crap level design didn't spill over into the other stuff.
God Super Star was such a frustrating experience.
>>
>>376103090
>there are people over the age of 12 who are bad at kirby
amazing
>>
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When?
Thread posts: 378
Thread images: 161


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