[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

>Kenji Inafune thought that this would be a massive sensation

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 244
Thread images: 46

>Kenji Inafune thought that this would be a massive sensation with all the kids going crazy for Beck
>Little kids would have Beck lunch boxes, watch the cartoon and go to the gritty Hollywood adaption in theaters
>It'd be a cash cow series for decades and Inafune could retire a rich businessman with millions
>>
>>375901170
I really hope people this stupid exists, actually this is the work of people who makes minimal effort to do quality shit because they think people is THAT stupid.

Greed at it's best.
>>
>>375901357
And now he won't, since his company is going bankrupt.
>>
>>375901475
>since his company is going bankrupt.

{{sitation needed}}
>>
File: redashabsurd-feat.jpg (202KB, 1024x768px) Image search: [Google]
redashabsurd-feat.jpg
202KB, 1024x768px
I'm still wondering what will happen to this
>>
>>375901779

No one has any ideas. There's been no updates since.
>>
>>375901779
The anime is still being worked on. I don't know if that will be a short clip or a full ova. No word on the game.
>>
File: chickenfeed.png (32KB, 664x416px) Image search: [Google]
chickenfeed.png
32KB, 664x416px
>>375901517
>>
>>375903442

What a sad way for it to end.
>>
File: Persona 5 localization team.jpg (85KB, 347x411px) Image search: [Google]
Persona 5 localization team.jpg
85KB, 347x411px
>>375903405
Last time, they confirmed they could manage a deal for a half an hour short.

>>375903442
pic related
>>
This what happens if you trust jews/gaijins. Igarashi is next. Same people that marketed(and everything) Inafune to the west to start the Kickstarter are the same people doing bloodstained.
>>
>>375901170
>people looking forward for chicken eggs from dinosaurs.
>>
>>375903481
>>375903496
That's roughly 7 million dollars.

MN9 gathered nearly 5 million in funds. Comcept has yet to make good on backer rewards and physical goods.

Think how little that leaves them.
>>
>>375903653
b-but creator of mega man
>>
>>375903651
>This what happens if you trust jews/gaijins.

So you're giving the fault to us? Not him and his trainwreck of a project? What the fuck?
>>
Have physical rewards shipped out yet? I have yet to receive my copy. I got a code, played the game for like an hour and I just want to sell the copy on ebay as soon as I get it.
>>
>>375903442
I'll never understand why nips don't just use one of their syllabaries to write everything.

Using chinese logograms for japanese is a fucking awful idea. They should follow the example of Korea and Vietnam and drop that shit.
>>
>>375903763
What about the other company? InterCept, was it?
>>
>>375903405
The anime actually aired the other day with no warning, apparently.
>>
>>375903838
Everyone is at fault but the jews behind Inafune even before the kickstarter happened are just there for a quick buck. Same people that are with Igarashi now. Difference with Igarashi is he is a bit smarter than Inafune but they are on the same path.
>>
>>375903929
No, no news for the last half year. Not even on their official site or twitter. They have gone silent. Most likely because they ran out of money and cannot make good on those rewards. I remember hearing that the rewards ARE ready and just waiting to be shipped, but are being held back due to adult's reasoning.

Also, I doubt anybody would buy it.
>>
>>375901170
>kenji
why do people still fuck up his name

>>375901779
animation is in fact happening and admittedly looked goof rom the very brief moment it was shown, so its not dead but fuck man if anything the animation will be better than anything else so far
>>
>>375903990
link?
>>
>>375901170
BETTER
>>
>>375903763
>That's roughly 7 million dollars.

That's 700,000 retard. That's nothing.
>>
His biggest mistake was to assume that nu-gamedevs would actualy be able to make something as fucking basic as a NES platformer clone.
>>
>>375903945
>What about the other company? InterCept, was it?

Intercept appears to have died after the Kaio: King of Pirates debackle.

2 companies down, one to go! Woohoo!
>>
>>375903945
It gets much, much worse friend.

>A game from Mega Man creator Keiji Inafune that went MIA after supposedly being delayed to 2014 has been canceled outright, reports Siliconera.

>Kaio: King of Pirates' cancellation was mentioned in a Japanese-language news release from publisher Marvelous. The statement also revealed Marvelous lost about $3.8 million on the project. Inafune's studio Intercept, which he founded in 2011, was handling development. (Another Inafune studio, Comcept, is handling development of the crowdfunded Mighty No. 9.)


I think that company got shut down after losing EVERYTHING on delays.
>>
I hope Inafune dies, alone, a long time from now after a long period of suffering and depression, all alone in the world.
>>
>>375903937
Too many homonyms/homophones and not enough syllables according to something I read.
>>
File: ben judd.jpg (109KB, 1280x720px) Image search: [Google]
ben judd.jpg
109KB, 1280x720px
>>375904031

The "Jew" you refer to is actually a ginger. Ben Judd. The guy who said "it's better than nothing". He's the agent to Inafune and Iga. And Kamiya too. The wormtongue in their ears whispering about kickstarters and breaking free of the companies shackles. He put these campaigns together.

>Difference with Igarashi is he is a bit smarter than Inafune but they are on the same path.

Both BS and MN9 has terrible design plans. Can Iga salvage it though? We'll see. Iga made the mistake of not going 2D. We could have had a great looking Inti-Creates 2D game for the 3DS by now.
>>
im not saying it validates or justifies anything, but id like to add that WiiU, Xbone, PS4, Linux, OSX, 3DS, and Vita are not supported by Unreal Engine 3 and they had to add it in themselves

That's not to say thats impossible but its a fuckton of work. Adding those in without realizing there's no support for those platforms on that engine was one of the biggest mistakes.

eventually they started officially supporting Linux and OSX but also dropped WiiU/PS3/360 when moving to Unreal 4 while also not adding Vita/3DS support
>>
>>375904047
>I remember hearing that the rewards ARE ready and just waiting to be shipped, but are being held back due to adult's reasoning.

Fan Gamer said they're good to go, but they just need the funding from Comcept. Which is never gonna happen since they don't have the money.
>>
File: 1490694654178.jpg (49KB, 573x335px) Image search: [Google]
1490694654178.jpg
49KB, 573x335px
>>375904174
>>375904213
Holy shit, didn't ReCore also flopped hard? Does he have some kind of reversed midas touch?
>>
>>375904119
You are correct, my bad. I added one zero.

In which case, he is royally screwed if he doesn't deliver something good.
>>
File: 0702151656.jpg (2MB, 2448x3264px) Image search: [Google]
0702151656.jpg
2MB, 2448x3264px
I had Inafune sigh a MN9 shirt, and a PS1 Debugging station when I saw him

I have since sold both of these items.

It's truly disappointing to me but I'd still have him sign something, perhaps not as expensive as a system but I would. His signature still generates money on items believe it or not

As a normal person he seems okay. As a Developer or business man I have lost faith in the man
>>
>>375904265
>Ben Judden
And he is not the only one I am talking about.
>Can Iga salvage it though?
Depends if he still has the cash to fund dev groups. He realized initcreates are shitdevs so there's that.
>We'll see. Iga made the mistake of not going 2D.
Igarashi is not the one that pitched this idea. It's dev advice.
>We could have had a great looking Inti-Creates 2D game for the 3DS by now.
shit nostalga panderer devs
>>
>>375904161
>His biggest mistake was to assume that nu-gamedevs would actualy be able to make something as fucking basic as a NES platformer clone.
>>
>>375904161
It would be borderline impossible to understand a lot of written text without it going out of it's way to provide context.

There are only so many syllables in japanese language and most of the words are made of 1-3. And then they proceed to get cut down to 1 whenever they get turned into a verb or past tense or whatthefuckever.
>>
>>375904429
>I had Inafune sigh a MN9 shirt, and a PS1 Debugging station when I saw him

Someone posted a story about how they saw Inafune at a Toys R Us with Mega Man toys. All the kids were asking him questions he couldn't answer, like "why is he blue".
>>
>>375904514
>He realized initcreates are shitdevs so there's that.

They're great at 2D. At 3D they are totally out of their league. Which is why the design plan for BS looks great only on paper and why BS should have been 2D.
>>
>>375904523
Those guys are veterans from Wayforward though. They worked on Contra 4.
>>
>>375904523
Lmao fucking rekt
>>
>>375904523

A creativity-sapped concept like literally copying megaman trope-for-trope could never reach the heights shovel knight does. Shovel knight was made by actual craftsmen who wanted to make something cool and new, that's not Inafune's style
>>
>>375904287
Maybe, just maybe, they should've used another engine and/or made backer plan that are reasonably reachable?
>>
>>375904640
>They're great at 2D
Most of their games are nostalgia pandering that are average when compared to the games they used to pander to gamers.
>>
>>375904797
>>375904287

If they just made the game 2D, on a simple engine, they could have ported it to anything. No, it had be 3D, and it had to be fucking Unreal of all engines.
>>
>>375901779
>not-Tiesel with very little changed minus the hair color
>not-Megaman Volnutt minus helmet
>not-Roll in delicious brown flavor now
>not-Data mascot robot charcter

People don't want a MML """homage""", they want fucking MML, and this is just blatant
>>
File: 1221141320.jpg (1MB, 3264x2448px) Image search: [Google]
1221141320.jpg
1MB, 3264x2448px
>>375904597
id believe it if he knew english, which is probably the one thing he hasnt learned yet

>>375904797
>>375904919
2d engine would have been better, but the cost of high quality 2d without using pixelshit is a lot higher than using a 3d model
>>
>>375901779
It just won't be the same without the pedophilia
>>
>>375905207
>without the pedophilia
?????
>>
File: Kickstarter Conmen.png (2MB, 1400x1300px) Image search: [Google]
Kickstarter Conmen.png
2MB, 1400x1300px
>>375905207
>tron is 14
>roll is basically 14
>megaman is hundreds of years old
yeah that checks out
>>
>>375903937
>Using chinese logograms for japanese is a fucking awful idea. They should follow the example of Korea and Vietnam and drop that shit.

>Reinventing the wheel
Suure. The chinese character itself means more than a single meaning, unless english word.

If passwords are based on Chinese characters, you will have a real hard time cracking it.
>>
>>375904265
A lot of ashkenazi Jews are gingers, retard.

t. Red headed (((chosen)))
>>
>>375903442

8,875 10,000 yen

88,750,000 yen?
887,500 dollars? Is that how much they made from the game, or how much they have in the bank?
>>
>>375904265
>>375904031
> WE WERENT FUCKED BY OUR RETARDED FANBOYISM! IT MUST BE [insert minority I hate here]

HAhahaha, you fucking cucks. Getting scammed so hard and STILL shilling for your 'heroes'.
>>
>>375904429
Dat ass in the back tho
>>
>H-he thought

Thinking too much ahead of your future can often spell the demise of your future because no one can predict the future and it's exactly what happened with Mighty No. 9.
>>
>>375905648
Company's net worth
>>
>>375905679
its yoko ass
>>
>>375905707

>Less than a million net worth for a game dev company

Wew lad, that's fucking awful, considering they got 4 million to make MN9. I still don't know how they fucked up so bad. The whole affair is worthy of a documentary. I want to see the train crash in slow motion, each failing mechanism detailed as it breaks apart.
>>
>>375905648
The remain was spent on fucking gaijin hookers and SJW resort fees.
I guess.
>>
>>375905648
>88,750,00 yen = 887,500 dollars
So this...Is the power...Of burger education.
Woah...
>>
>>375905867
To be fair a rough estimate for yen to dollars is to drop the last two digits.
I'm British and I know this
>>
File: ppppppppppp.jpg (16KB, 247x250px) Image search: [Google]
ppppppppppp.jpg
16KB, 247x250px
>>375905867

I didn't use google to check exchange rates, but I always just knock off two 0's when doing quick conversions from Yen to dollars. Works well enough for me when I'm buying candy and onaholes online.
>>
>>375905297
>>375905365
>they don't know about teisel

https://www.thestar.com/news/gta/2008/08/26/keiths_beer_ad_actor_jailed_for_child_porn.html
>>
>>375905842
>>375905707

That's cash on hand. As in extra money. Net worth includes property and everything else they own.
>>375905842
>The whole affair is worthy of a documentary. I want to see the train crash in slow motion, each failing mechanism detailed as it breaks apart.

There is supposed to be a documentary but they only released eps 0 and 1.
>>
>>375906027
whoever said i didnt
>>
File: 675.jpg (37KB, 600x626px) Image search: [Google]
675.jpg
37KB, 600x626px
>>375905365
>Inafune wasted that fap-bait design on a scam
>>
>>375906194
Look, let me tell you, I know you're after the creative and artistic details but this is usually how it goes:
- No intelligent goals set or bench-marking
- Shit management who aren't even given the above blueprint to follow
- Burning dollars paying (useless) staff who are accomplishing nothing due to above
- Run out of money
- Have to push out half-assed garbage to push the illusion you haven't just been sitting on your hands

Anytime there's been signs of a hack job or cutting corners the fine details get missed. The most important tasks yet the most easy to cut are on engineering and quality assurance - doesn't matter how well the car runs so long as it runs.

This is how it always happens. There's nothing unique about it. They didn't set any fucking goals and they didn't design a road-map to achieve their non-existant goals. This is 100% the fault of the people who gave them money for not forcing ANY Kickstarter project to release their timeline or even how many fucking levels they plan on releasing or the basic game structure.
>>
>>375906963

but he's the creator of mega man. how could they not trust him?
>>
>>375907079
hes not the creator
>>
>>375906963
>They didn't set any fucking goals
>>
>>375906002
I'd love to know where you buy Japanese candy online.

I want to buy their crazy Kit Kats.

>>375907079
Because at my job I can't even put in a request for a printer until I can prove the previous one is broken and show how the new one is going to pay itself off.

If anybody had even the slightest experience with life or thought about someone else's job (at literally any job, even flipping burgers or stocking shelves) or fucking talked to a banker or lawyer they would realize that some bare minimums that need to be achieved before you do anything with your fucking money.

>>375907216
It can't be a fucking goal without a timeline, in the business world that's 50% of what a fucking goal is. Maybe it's fine for some dipshit "I want to lose X lbs" or "I want to buy X" goal, but professionals have to attach time and money budgets to their goals otherwise they're just fucking daydreams.

Face it, most organizations just say, "we're going to throw people and money at it and we'll deliver, promise!" And somehow retards thinks that's a proper way to run things.
>>
File: 253.jpg (64KB, 600x884px) Image search: [Google]
253.jpg
64KB, 600x884px
>>375907216
Those are not goals, and it pisses me off so much.
Because I know those were set by Ben to keep the ball rolling. I remember hearing him clearly in Bloodstained Campaign end stream saying he was asking IGA to keep setting stretch goals 1 hour before the campaign ended, because they were close to 5.5 million.
I remember IGA said no, so they moved on, and eventually reached the 5.5 milestone, but I'm willing to believe he was the one who kept pushing those unrealistic goals, and now I have to get in debates with fanboys in the Bloddstained forum because they think applying cheats into a game costs $250.000

I hate you, Ben Judd, I hate you with all my soul, and I hope someone rams those physical gizmos up your ass someday.
>>
>>375907513

Ben "It's better than nothing" Judd is a businessman.
>>
>>375907513
> my surrealistic westaboo expectations can't understand that my hero is a fucking scam artist, so it must be (((that guy))) mind controlling my poor hero!

Yeah, I'm sure that's how it went, faggot.
>>
>>375907513
Well, I'm legitimately sorry that you backed it. At least it sounds as if you backed it.

I saw last year's demo. It's going to be fucking trash.

See, the thing is anybody making these fucking games should realize that the people backing them know how to play a Metroidvania and in that demo it was nothing but elementary trash. And they can't even realize that. They're designing a game that is using the same baby principles that come from a Nintendo game where you spend the first hour learning how to fucking jump.

It's not going to be as good as SotN or Aria, at best it's just going to be re-skinned versions of those games.

Whatever, if anything comes of this optimistically it will force people looking to crowd-source their game to fucking step up their efforts before people hand them money.
>>
>>375908174
I like how kikestarter idiots are slowly learning the process of what it is like to be a publisher having to deal with scummy artists
>>
File: latest[1].jpg (303KB, 600x800px) Image search: [Google]
latest[1].jpg
303KB, 600x800px
>>375908076
>> my surrealistic westaboo expectations can't understand that my hero is a fucking scam artist, so it must be (((that guy))) mind controlling my poor hero!

But someone must be controlling him. Whatever we do, we can't harm Richter.
>>
>>375908076
Oh, no, Inafune or IGA aren't free of the leash, but that fucking scammer take the kike.
I will never look at a project with his name in.

>>375908174
I didn, and don't regret it, because I don't have high expectations for the game, even before the demo. All I want is my fix on a Metroidvania, and I'm sure that will be covered, no worries from me.
What pains me tho, is that fanboys will settle for a mediocre game instead of pushing it for excellence, because they can't bear critiques to their favourite "devs" in their echo chamber

I don't even visit the forum anymore. Once the hype settled, I started to see things clearly, and I know this game will be a 6.0 because fanboys can settle for that.

Now I really want a metroidvania fix this year since it was pushed.
>>
>>375908438
Meant to say *I did (backed)*
>>
>>375907216
Daily reminder, the 3DS and Vita versions are still not out yet
>>
>>375908438
I feel like gamers instead of celebrating the birthdays of good games that we spend an equal amount of time shitting on the faggots that have come before.

Molyneux, Inafune, Schafer, Pitchford, Murray, and any number of other assholes.

And when we're done shitting on them sit down and really think about the people responsible for all the good games we've had. Because I'm sorry to say I don't know who the fuck was responsible for making the games I loved; and I blame myself and the sorry shitty state of fanboyism.
>>
>>375901170
Mighty number 9 should be the text book of how NOT to market and devlope you game.
>>
File: 1476478560611.jpg (6KB, 100x109px) Image search: [Google]
1476478560611.jpg
6KB, 100x109px
>>375901779
>brown
>redhead
My autism hurts.

Characters with their hair lighter than their skin never look good ffs.
>>
>>375908994
She's blonde. Where the hell are you seeing red?
>>
File: a559.gif (52KB, 515x320px) Image search: [Google]
a559.gif
52KB, 515x320px
>>375908994
anon i think you might be colorblind
>>
File: Hypernova.jpg (264KB, 560x560px) Image search: [Google]
Hypernova.jpg
264KB, 560x560px
>>375908994
>when you find out you're colorblind when shitposting
>>
>>375908438
Play hollow knight for your metroidvania fix. It's really great.
>>
>>375909975
>Never hear about it
>Just watched a video
Goddamn, that's breddi gud. I'm gonna get it once I'm back home.
>>
>>375910113
So happy to hear it. It's legitimately one of the best metroidvanias ever made and it's gotten next to no coverage, which really sucks. Have fun!
>>
>>375901170
>Kenji Inafune thought that this would be a massive sensation with all the kids going crazy for Beck
>Little kids would have Beck lunch boxes, watch the cartoon and go to the gritty Hollywood adaption in theaters

Just like the Cheetahmen.
>>
>>375904326
ReCore did okay but didn't light up the charts, though it wasn't a high-budget game by any means, so I doubt MS lost money on it.
>>
>>375907216
>Get 4 million autismbux
>Shit out a game with less quality than your average Unity school project
That's actually impressive. They could have achieved better results by subcontracting an average studio for years, but they poured all their efforts into PR marketing to keep the donations flowing. As as scam, this thing gets a 10/10.
>>
I think the problem was that he tried to turn it into this big franchise without having a foundation (the game(s)).

IGA doesn't seem to be that retarded, I don't think that the game looks bad and I wasn't expecting 2D anyways since it's apparently more expensive than 3D stuff. I also somewhat understand what concept art is. I'm cautiously optimistic about expecting a decent game and I also didn't put anything in any kickstarter.

If I'm not mistaken there wasn't anything like "from the creator of Castlevania" thrown around, or at least there aren't that many people who believe that.


People are stupid and Kickstarter shows this.

Shenmue Kickstarter might be a successful big Kickstarter though with the Sony funding or whatever
>>
>>375909104
I know that I have an impairment or whatever it's called (like a weak blindness). I can't see anything in those silly japanese circlepictures.

I recently got Destiny and the game has a bunch of settings for colorblind people. Too bad I don't know if it's the red I have issues with or the green
>>
>all this shitposting over Bloodstained despite the game still delivering what it promised: a decent, derivative IGAvania
>people kicking and screaming over perfect HD pixel art when it was never promised in the campaign, ever. A single concept art was posted as means of reference to the art design, but people conveniently forget that every night for a new day of shitposting.
>2,5D is bad for sidescrolling gameplay because... uhhh... pixel art totally controls better!
>IntiCreates are shitty incompetent devs because of MN9, but their other games like GunVolt are bad too because uuuuhhh..... anime?
>every single kickstarted game is shit because kickstarter is a huge scam and no game ever made in that was ever good because dude memes lmao
>no but guys pls trust me, Igarashi and Inafune are totally the same because they're asians, also they are brothers, their surnames just won't be published anywhere so people can't find out about their scheme!
>>
File: 1389312341492.png (150KB, 600x510px) Image search: [Google]
1389312341492.png
150KB, 600x510px
>>375912653
just try to cross a road and you will know
>>
>>375904213
>The ambitious title was announced as the start of a whole new cross-media franchise

It's like today everything has to be part of some big or wannabe franchise.
>>
>>375912461
>If I'm not mistaken there wasn't anything like "from the creator of Castlevania" thrown around, or at least there aren't that many people who believe that.
all of Igarashi's fanbase knows what his works look like and expect that specific game design from him (not the classic Castlevania of old). The term used in the project's page was "IGAvania" as means to quickly convey the idea that Bloodstained would work exactly like the games he was infamously involved with for being rehashed over and over again since SotN.
The game only needs to deliver the same copypasted action-rpg gameplay style and castle design with a forest, catacombs, clock tower and shit, then it's set for success. It aims not to revive CV as a series, but deliver yet another game for those who liked the latest DS entries like Dawn of Sorrow/Order of Ecclesia/Portrait of Ruin
no one looks up to Igarashi as some kind of Castlevania mastermind, only of his own metroidvanias. classicvania fans detest him for getting rid of the skill-based system and stage progression.
>>
>>375913076
I can tell red and green apart, didn't you understand that you dumb loli?
>>
>>375908994
Nigger please, brown skin + white or light blonde hair is top tier.
>>
>>375904798
You know Inti Creates made the MMZ games, right?
>>
>>375912660
>>375913315
IGA at least managed to get a playable demo of Bloodstained out a while ago that was reasonably competent; that puts him ahead of what happened with MN9 if nothing else.
>>
File: 3173571-shantae_015.jpg (350KB, 1920x1080px) Image search: [Google]
3173571-shantae_015.jpg
350KB, 1920x1080px
>>375912660
My issues with the game is not that is 2.5D, it's that uses UE4 without any real direction. The lightning is handled by the engine, instead of directed to give the game better aesthetics.

Here is a game that doesn't suffer this because they way it looks was properly directed to be this way, and look, it's a 2.5D. Bloodstained looks like someone dragging assets onto the screen without any consideration.
>>
>>375908665
Something about having the 3DS and Vita versions to be made in something other than Unity because it wouldn't handle it.
>>
Japanese developers we knew and loved 30 years ago not that old but still old enough to post on 4chan my first console was n64 :^) grow senile and don't know what they're doing. Was only a matter of time before Inafune started doing it
>>
>>375913940
That is a problem; IGA admitted that the original team wasn't very experienced with some of Unity's features (for instance, automatically generating environmental features). However, he also recently said that he got some new team members who were better at that sorta stuff, so I'm hoping the game looks nicer than the first few screenshots.
>>
>>375913940
>My issues with the game is not that is 2.5D, it's that uses UE4 without any real direction. The lightning is handled by the engine, instead of directed to give the game better aesthetics.
Did you miss the part where they had the backers vote on which style of lighting to use, and the backers voted for the garbage cel shaded style it has now?
>>
Daily reminder that pitching money at kickstarter games is a bad fucking idea. Unless it's genuinely good post-release.
>>
>>375914109
Yes, and I voted for the one that looks better when you have the character zoomed out, not the animu one.
Even so, I voiced concerns because the screen had some blood splattered on the background and the highlights on the blood were so characteristic of Unreal engine, it was vomit inducing. I complained about it, and all I've got is fanboys defending it without any consideration to the concerns I raised.
>>
>>375901170
Fucking satisfying.
>>
File: 1394186427727.png (97KB, 700x700px) Image search: [Google]
1394186427727.png
97KB, 700x700px
>>375914320
Isn't it sad? Leaving major decisions like the art style up to fan input is a terrible idea. Especially when you just do a single majority vote with 4 options, so the winner is still a minority preference.
>>
>>375914045
A lot of old devs/producers end up in mobage hell.

Some are even stuck in the past. I think the puyopuyo guy from compile formed a new studio called compile-o
>>
File: dfgdfd.png (630KB, 1024x674px) Image search: [Google]
dfgdfd.png
630KB, 1024x674px
>>375911805
Oh God, you're right.

Mighty No.9 = Cheetahmen.
>>
>>375914458
It is. All I want is a castle to explore and monsters to kill, so I know I'll get that, but we could have so much more.

Let's hope the demo they planned to launch at E3 to raise the bar for a change. The ship one played okay, but looked terrible.
>>
>>375911805
>a brazen knockoff trying to cash in on something popular with delusions of a massive multimedia empire

Hmmm
>>
>>375914724
>>375911805
https://www.youtube.com/watch?v=SWXOQD-VAmY
>>
>>375901170
why is it so ugly?
>>
>>375901779
So she's a corpse, right?
>>
>>375914859
>The ship one played okay, but looked terrible.
I thought the ship looked a hell of a lot better than the recent village area does.
>>
File: 030849.jpg (148KB, 1920x1080px) Image search: [Google]
030849.jpg
148KB, 1920x1080px
>>375914965
It did, but it it was still a de-saturated color mess.
>>
>>375903651
>Igarashi is next
Igarashi already happened.
They started making a Switch port and had to refund a bunch of Wii U backers, meaning they're losing money from a version promised during funding and using up pocket change to make a new version BEFORE delivering on physical rewards.
Bloodstained is doomed.
>>
>>375915101
It's only now that you've brought it up that I'm wondering why the wood is primarily green.
>>
>>375904326
>>375911901
ReCore is apparently being rereleased with all the content that was SUPPOSED to be there at launch, at the same launch price.
>>
>>375915329
They probably wanted to give a certain look, like run down, or abandoned for years, but it's hideous, and I'm surprised they didn't even realize it.
>>
File: IMG_4075.gif (4MB, 344x203px) Image search: [Google]
IMG_4075.gif
4MB, 344x203px
Thread's dying! Quick! Post
>yfw you didn't back Mighty Blunder 9
>>
>>375915196
They offered refunds, but not many people took those, from what I've heard. Everyone else just asked for their Wii U version to be upgraded to a Switch version.
>>
>>375905574
>If passwords are based on Chinese characters, you will have a real hard time cracking it.

Just throw some rhino horn on the floor and they'll start snorting it.
>>
File: 6nz512.gif (1MB, 320x240px) Image search: [Google]
6nz512.gif
1MB, 320x240px
>>375915726
Me on the left
>>
>>375904226
How the hell do Japanese understand their spoken language, then? I've always wondered that, since I don't think they have a tonal system like Chinese does. Do they?
>>
File: IMG_4516.png (202KB, 480x744px) Image search: [Google]
IMG_4516.png
202KB, 480x744px
>>375915726
>mfw I didn't back it but bought it for 10 bucks on Amazon and got a solid 10 or so hours of enjoyment out of it
>>
File: regret.jpg (557KB, 758x1160px) Image search: [Google]
regret.jpg
557KB, 758x1160px
>>375915726
>mfw I did
>>
File: ayy lmao.jpg (357KB, 824x1235px) Image search: [Google]
ayy lmao.jpg
357KB, 824x1235px
>>375915726
>>
>>375915749
They're still losing money from those who did, in addition to the money spent on a Wii U SDK and any money used in making a Wii U prototype build.
Well, of course, this is assuming they actually touched a Wii U before making the decision to abandon it because of a huge delay.
>>
>>375915960
>JADF is still butthurt about E losing
>>
>>375916060
>JADF still does great porn
>>
>>375901170
The Beck character is pretty cute. Even if the game deserved to flop there really should be more robo shota art of him.
>>
>>375916057
I'm not sure they bothered with a Wii U prototype build. Wasn't that being handled by Armature? I don't think they would have started with a port before the game itself was a little further along. I could be wrong though, but if I'm correct, they might not have lost that much money off the Wii U. Probably a bit, but not that much.

But honestly, it does seem to me that it may be best to just avoid consoles, at least for Kickstarter games. You need to pay so much money just to get licenses for them while it's comparatively easier to release games on PCs, isn't it?
>>
>>375915945
I think it's a context-dependant language that isn't very specific.

I think when those science bitches were discussing which language to use as "international language" japan was in the low tier while English and German were top tier. But German was too autistic so they settled on English
>>
File: IMG_4523.png (220KB, 540x736px) Image search: [Google]
IMG_4523.png
220KB, 540x736px
>>375916262
If anything, the character designs were all pretty cool and cute looking
>>
>>375916060
Well, the poll was a fraud
>>
>>375916423
I'm still mad that, after all that, the other Call design that got a secret cameo was the one Inafune designed that wasn't Roll 2.0.
But I just can't hate the other characters, then again it's probably because they're MM reskins.
>>
>>375916591
They're clones but the character designs do give off their own feel too, like Beck having a bratty look and Call having a secretary look. The music was pretty good overall too. Its still baffling that they managed to fuck up literally everything else to the extent they did even considering all the problems.
>>
>>375916124
No he doesn't. His shit's gotten way too extreme, it's impossible to fap to these days.
Which is unfortunate because the stuff he was making at the time of the MN9 kickstarter was great.
>>
Call B was best Call
>>
>>375916060
And he has every right to be. She was the vastly superior design
>>
>>375916124
>weeaboo fanartist
>great
Yeah, no.
>>
>>375907216

>they need 3.1m to add a support character

Why do they add these ridiculous stretch goals? It feels more like they're taking the goals hostage rather than having them as rewards.
>>
FUCKING CAPCOM JUST MAKE ML3 GODDAMIT I DONT CARE IF THE GRAPHIC IS OUTDATED I WANT MY ML3 NOW REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>375917915
As much as I don't intend to defend Kickstarters, ESPECIALLY this one, stretch goals are meant to be based on the ADDITIONAL funding, not the TOTAL funding.
Imagine:
10,000 funds a basic game.
But if they get 11,000, 1000 more than their goal, they can afford to add extra levels. If they get 12,000, 2000 more than their goal and 1000 more than the previous stretch goal, they can afford to add a bonus boss. They're not asking for 12,000 for a bonus boss, they're just asking for 1000 more to do so.
>>
>>375918859
Stretch goals are a mistake and are 100% used wrong because they put goals that are often more work than their original goals.

If they add gap it between goals and make it easier like additional characters you can play or some simple things like that then you will not be strapped for cash but that MN9 stretch goals modes that will make you revamp/alter your whole game which will take more time.
>>
>>375919127
Not to mention. Setting the initial goal lower than the real required.

https://www.youtube.com/watch?v=J7BvBrIbq0E
>>
Speaking of Kickstarters.
Didn't one had its backers draw their money back after Dyack joined or revealed that he's involved in some way?
>>
>>375918859

I understand that, and I understand that extra levels can also cost a lot, but why does a support character get added at 3 million? Surely that doesn't take as much effort or resources as extra stages or online modes.
>>
>>375919625
I don't know who Dyack is, but there was some RPG that had loads of cancelled pledges after they revealed Hamburger Helper was joining them as a writer.
>>
>>375919723
Technically, the character costs only the difference between those 3 million and the previous stretch goal
>>
let's just call it a good case study and let inafune go
how long has kickstarter been around and how many successes have come about from it vs failures to meet funding goals, etc?
>>
>>375916423
Beck sucks but Notroll is solid.
>>
File: this gum tastes nasty.png (53KB, 152x132px) Image search: [Google]
this gum tastes nasty.png
53KB, 152x132px
All he had to do was not treat KS as free unlimited money and release the first game first.
>>
>>375919268
Initial/Original goal was actually fine. Making a company out of that money was his first mistake among many.
>>
File: 1471236988458.gif (2MB, 300x200px) Image search: [Google]
1471236988458.gif
2MB, 300x200px
Whatever happened to that backer dinner with Inafune?
>>
>>375920314
And not release it on 16 consoles....and make a good game
>>
If that SJW lady was never hired would things have ended up differently? I remember con leaks mentioning she actually had some influence.
>>
>>375920638
>$10,000
>doesn't include travel or lodgings
>probably made you pay for the dinner as well
>>
>>375920638
The anon who said he paid for it he said that there has been no communication either.
>>
File: IMG_3706.png (904KB, 1332x2139px) Image search: [Google]
IMG_3706.png
904KB, 1332x2139px
>>375920142
Yeah she is
>>
File: leadwriter.jpg (70KB, 610x838px) Image search: [Google]
leadwriter.jpg
70KB, 610x838px
>>375920748
No.

The project having no direction was all Inafune's fault. He is an ok ideas guy, but he has no true experience working with a project.
>>
>>375920748
nah, she was just a community manager tasked with providing feedback from the fans to the devs.
the worst she could do is ask for some offensive dialog to be removed and ask the designers to remove pantyshots or make the female characters a bit uglier on purpose.
>>
>>375920916
>>375920942
She had more influence than that. They are already planning to make a female playable version of beck because of her and it was only stopped because of community push back.
>>
>>375920942
Or not forward any backer concerns or suggestions to the team.
>>
File: marvel_vs_capcom_infinite-3-1.jpg (179KB, 1920x1080px) Image search: [Google]
marvel_vs_capcom_infinite-3-1.jpg
179KB, 1920x1080px
In the end Inafune gets BTFO by Capcom and the real Megaman.
>>
>>375921076
She was a fucking community manager. The janitor had a firmer hand on the project than she ever did.
>>
>>375921220
And how did she get that job in the first place?
>>
File: Yaiba-Ninja-Gaiden-Z-Beck-04[1].jpg (66KB, 700x394px) Image search: [Google]
Yaiba-Ninja-Gaiden-Z-Beck-04[1].jpg
66KB, 700x394px
Remember this shit? How it seemed like he was gonna be the next big thing?
>>
>>375921207
Somebody tell Capcom that too much gloss is a bad thing. Megaman X is made of metal, not polish.
>>
Remember that time people were mad at Capcom so they donated to the guy who was the embodiment of everything wrong with Capcom?
>>
>>375921267
Nepotism, as I understand it. Her boyfriend or something was a dev, I think.
>>
>>375921267

One of her friends hired her.
>>
>>375921418
Exactly. She had a lot of influence.
>>375921439
BF
>>
File: inafune[1].jpg (403KB, 1280x720px) Image search: [Google]
inafune[1].jpg
403KB, 1280x720px
Thanks for helping me buy a new Nissan GTR suckers.
>>
>>375921312
>yay another Ninja Gaiden!
but then
>Inafune
>developed by Spark Unlimited
the huge red flag was already there from the very beginning
>>
>>375920942
>>375921076
Ray is a black female because of Dina pushing for it. She framed it as a community demand, and so the Japanese team eventually obliged.
If it wasn't clear already, Ray was originally supposed to be a guy.

That said there's some irony in the SJW pushing for the aggressive nutjob character to be a black woman.
>>
File: 1452425724082.jpg (1MB, 1024x854px) Image search: [Google]
1452425724082.jpg
1MB, 1024x854px
>>375919927
>I don't know who Dyack is
Basically he was Randy before Randy was such a big deal. I think they had to destroy all copies of TooHuman because they hadn't a license for Unreal Engine or something like that. Also a bunch of games that were in development. Then he got fucked by Kotaku. Not even kidding
>>
>>375921312
>Remember this shit?
Yes.
>How it seemed like he was gonna be the next big thing?
No? I don't recall anyone being excited for Yaiba at all.
>>
>>375922204
>they think a brown anime girl is "black"
It's like they don't know what delicious brown is
>>
>>375922501
they wouldn't risk having a proper black girl because there would be a huge shitstorm over stereotyped black features and accusations of asians not knowing how to properly depict actual blacks
>>
>>375921723
Remember when Ouya was always just a small android machine but people were expecting stuff like Skyrim on a 99$ hardware and probably for free
>>
>>375922623
It's also funny that you mentioned Ray originally being a guy because in either the manual or one of the in game tutorials they forgot to change the "his" and "he's"
>>
>>375922648
Skyrim and GTA4. The whole Ouya thing was so fun to watch unfold. 4chan may be full of bitter assholes but at least you guys aren't as dumb as the dipshits over at reddit
>>
>>375922648
>for free
actually any machine on Kickstarter / IndieGoGo or whatever crowdfunding project claiming to play all sorts of vidya for cheap and easier / more convenient than their proper consoles is a huge scam.
Everything boils down to a console-ified piracy machine easier to use than tinkering with emulators on PC. Usually involving a Rapberry Pi under the misinformed belief that it literally runs everything and "meh who cares about graphics, it could run at low to medium settings and I'd be okay having that for a lower price".
>>
>>375922865
Bunch of people here bought it too. At least they admitted it was a mistake.


At least we got a nice story and Ouya-tan is cute
>>
>>375922648
>>375922923
Ouya was actually a good device and the pioneers of "android boxes". Problem with it are the horrible bugs at launch and they didn't just made this thing an open platform where users can just download off google market. They got greedy.
>>
>>375921312
>be the next big thing?
Uh, no? It wasn't even like DmC, people simply didn't care about it at all.
>>
>>375923084
it promised the world and gave us shit hardware that barely ran Final Fantasy III
>>
>>375923287
It got way more hyped up by the backers
>>
Checking Goog. Inafune basically disappeared and made no public appearances(internet/etc) after MN9.
>>
>>375923674
They didn't even acknowledge it at some game con after it released. I don't have the image but they didn't even bother unpacking and setting up the MN9 booth. They know it's shit and nobody liked it
>>
>>375914938
Jesus, even the commercial looks terrible.
>>
>>375923674
ReCore is under his wing and came after MN9 tho.

https://www.youtube.com/watch?v=D2xgu4QnYA0
>>
>>375920142
>beck sucks
gay 2bh
>>
> giving money so someone might make a good thing
Fools and their money
paypal me and I'll make you a Call E figure
Additional pantsu stretch goal
Maybe you'll get it in three years
Maybe not haha
>>
>>375903937
try learning japanese and you'll quickly realize why kanji is necessary
>>
>>375901779
>mega man legends is called "rockman dash" in japan
>red ash
>re-dash

deep
>>
File: 200_s.gif (23KB, 267x200px) Image search: [Google]
200_s.gif
23KB, 267x200px
>>375926230
>deep
>deep silver

The rabbit hole grows deeper
>>
>>375926565
>Rock
>Beck
>Roll
>Call
My almonds are really getting activated
>>
File: IMG_7931.jpg (89KB, 500x500px) Image search: [Google]
IMG_7931.jpg
89KB, 500x500px
>>375915726
>>
>people in this thread arguing Dina had no power
>there is direct evidence that she didn't forward concerns of the community to the team AND falsified concerns/feedback to get her own agenda shoved in
>she's directly responsible for changing the gender of one of the characters and being involved with the most fucking obnoxious character in the game
>she would have got more done if people weren't throwing a shit fit outside of the forums she controlled like a fascist
Guys, just fucking stop already. She ruined this project. If the community feedback was being relayed properly the game would have been better.
>>
>>375915960
God, that body is perfect for a callgirl.
>>
DINA HAD NO POWER YOU GUIZ.

>“You all have no fucking idea how sexist my employer is and what I had to do to get them to 1) change no.2 into a girl 2) make Beck’s rival Ray into a black woman presenting androgynous 3) add another big character as female which I can’t tell you about because they have not been revealed yet.
>“Oh [Mighty No 9] still has the trademark japanese underlying sexism. […] I was just gonna keep my head down and not say anything SJW-ey when I first got the job but after they tried to get me fired/kill myself I went full feminist and it kinda worked haha.”

This is why you don't hire feminists.
>>
>>375915726
>there are literally people who use kickstarter when its just a worse version of investing where you don't gain anything if the company prospers
Y?
>>
>>375927556
Why would they program a robot to be that sexy
>>
File: 1403768500269.png (532KB, 528x880px) Image search: [Google]
1403768500269.png
532KB, 528x880px
>>375914938
>we even have rescue games and man, they're smooth like ice
>and you can even play it on Nintendo
>>
>>375901170
>LIKE AN ANIME FAN IN PROM NIGHT
WEEBS BTFO ETERNALLY HOLY SHIT
>>
>>375904982
She's not even brown she's grey
>>
>>375928330
I still can't believe that got through Marketing.
That was the biggest 'hello fellow kids' disaster I've seen in years.
>>
THERE'S A SHORT DASH
LONG DASH
SHLONG DASH
MUSTACHE
THERE'S EVEN A DASH THAT MAKES YOU
POP BUBBLE WRAP
I D O N ' T K N O W
>>
>>375928761
NO ONE'S TALKING TO YOU VERNON!
>>
File: 1493881861370[1].jpg (453KB, 1024x768px) Image search: [Google]
1493881861370[1].jpg
453KB, 1024x768px
Little known answer you might not wanna hear. The amount of 2D metroidvanias directed by Igga from start to finish: 0. Symphony was only an Assistant Directoral role, as he finished the game half way through after Toru Haighara left. He is a PRODUCER not a DIRECTOR. Its looks like might have been more on the business side of things during his time at Konami.

>Castlevania:Symphony Of The Night - Toru Hagihara
>Castlevania: Aria of Sorrow - Junichi Murakami
>Castlevania: Harmony of Dissonance - Takashi Takeda
>Castlevania: Dawn of Sorrow - Satoshi Kushibuchi
>Castlevania: Portrait of Ruin - Satoshi Kushibuchi
>Castlevania: Order of Ecclesia -Akihiro Minakata

/v/ fell yet again for the businessman-Producer meme.
>>
>>375913940
>My issues with the game is not that is 2.5D, it's that uses UE4 without any real direction. The lightning is handled by the engine, instead of directed to give the game better aesthetics.

Because that's exactly what's happening. Inti-Creates has no idea how to use Unreal engine and 3D games in general. MN9 had no actual "programmers". They just had people who could use the level building programs.
>>
File: IMG_6641.jpg (25KB, 261x193px) Image search: [Google]
IMG_6641.jpg
25KB, 261x193px
So I've seen a pic of Keiji Inafune saying "I'm the creator of Megaman" but is that really true? Was he the main guy? I thought he made Zero?
>>
>>375931261
No, Megaman was a thing when he was signed on
>>375901170
>Call E was shafted for a shitty Roll clone
>We will never get more Call E porn
>Call E's design can't even/won't ever be used again in something good so that we can get more porn

it's not fair.
>>
File: Untitled.png (71KB, 515x320px) Image search: [Google]
Untitled.png
71KB, 515x320px
>>375909104
>tfw genuinely curious what it said
oh...
>>
>>375931261
>Megaman 2004 collection
>"People often mistake me as the creator of Megaman"
>MN9 kickstarter video
"I'm the father of Megaman."
>>
>>375932223
What a jerk. What do the actual creators think of this?
>>
File: Inafune.jpg (122KB, 795x714px) Image search: [Google]
Inafune.jpg
122KB, 795x714px
>>375931261

Inafune was a late addition to the MM1 team. He was just an in-game artist, along with several others. They worked on animations, in game art. Inafune additionallyl had the job of doing promotional art. Some people spin this as Inafune "finishing" the design, which is a total stretch. He drew what he was told to draw. The actual designer was Akira Kitamura.

If you want the real story of the first two MM games, read this interview with Kitamura:
http://shmuplations.com/megaman/

Inafune only grew in prominance in the X series, when he designed Zero as the side character to the X series. Originally there was no plans for such a character. Then when long time producer Tokuro Fujiwara left Capcom Inafune was the next senior person, so he was promoted to producer. His first games were MM8 and MMX4. so that's over 10 years into the life fo Mega Man as a series. Inafune wanted to end the X series at X5, so he could focus on a spin off series focusing on Zero. Capcom didn't end the series, so they handed off the X games to other producers on the PS2, and inafune was producer for the GBA Zero series. Inafune was also producer for the Battle Network and other series. Inafune is then a general producer at Capcom, not just MM. He is producer on series like Onimusha, Lost Planet, and Dead Rising. He gets promoted to head of R&D, which is a huge position. But only months later, he quits to form his own company.

So "artist and producer" is the title for Inafune. He was never a director. Never the series creator. He rose because of seniority and other people leaving. He's self-pomoting as hell, which is why people fell for the hype and thought he was the most important guy ever for the series. The Western media have had this idea that he's the series creator for a long time, since the early 2000's, and it's so embedded in the casual normie media it's a myth that won't die.
>>
>>375932508
>What a jerk. What do the actual creators think of this?

Inafune has never actually said he's the series creator, but boy oh hell does he imply it. He never mentions anyone else's contributions. He never lies, but he always makes himself sound more important than he really is. He advertizes himself at cons as a "game creator" which is a super vague term, and then lists the games he's worked on, even if his role in them was trivial, like Resident Evil.

He's only publically corrected the record maybe 2-3 times. Other than that, he lets it slide because it's beneficial to him.

He's just a self-promoting businessman. Be careful of anything he says.
>>
>>375928960

>It's another HE'S A PRODUCER, GUYS! THAT MEANS HE'S NOT A DEVELOPER.

Your "little known answer" is basic fact for anyone who's remotely interested in Metroidvania games or at least to anyone who checks the first 10 seconds of the game's ending credits since it's one the first positions to appear, you fucking retard.

What you conveniently leave out for the sake of shitposting like the faggot you are is that a "producer" role by itself means nothing and is directly related to the skills of the person. IGA designed gameplay, worked on level design, writes plot and does team management. But you wouldn’t know that if you actually read and saw interviews with him instead of spewing that "he might have been" on the business side of things.

Inafune never had an active design position in games by the time he became principal producer of Megaman and took ownership of Megaman’s creation like the jew he is. IGA was a jack of all trades before he became principal producer of Castlevania while always giving credit to the people before him.

Here’s a little known fact too which is not little at all. Curry the Kid, the main gameplay/level designer of every IGA Metroidvania was the first hire for Bloodstained.
>>
>>375932752

>Inafune has never actually said he's the series creator

That's literally the first thing he says on the Might Blunder 9 pitch.
>>
>>375934650
>That's literally the first thing he says on the Might Blunder 9 pitch.

That's a lie. He never said it. Re-watch it.
>>
>>375904798

Gunvolt 2 as Copen was fucking fun as fuuuuuuck

GV himself is meh
>>
>>375932578

>If you want the real story of the first two MM games, read this interview with Kitamura:
>http://shmuplations.com/megaman/

Was about to link this. Kitamura seems like he was born to design games although you had other directors at Capcom saying that he left soon cause he wasn't too good at dealing with people.
>>
>>375935206

Yeah, it seems to be a personal conflict thing. Normally, after making a big hit you get promoted heavily. MM2 was one of the biggest selling Capcom games ever at that point. If Kitamura had stayed, he would have done the path Inafune did. Inafune might still be an artist.
>>
>>375908174

Nigga u wot

The demo was great
>>
>>375934857

https://www.youtube.com/watch?v=OL6AfvujrTE&t=11

He outright said it in Megaman Universe videos.
>>
>>375935875

>back tracking

Also Nipponese use "creator" as interchangeable with Dev. He was just saying "I am a Mega Man dev". The subtitler shouldn't have translated it as such.
>>
>>375934857
>>375934650

He never said it, but he sure as hell implied it.
>>
>>375936146

>Denial

>Backtracks himself

Regardless of being interchangeable, "Creator" is stating that he's the man responsible for it. Trying to pin this on the translator is retarded.
>>
>>375936816

No nigga you don't understand

In this context "creator" is like a sort of job title, which he holds by being part of the team making a MM game. That's how Japs use the term.
>>
Okay here we go again.

Inafune is the creator of megaman just as Kitamura was also. Relinquishing that role to Kitamura was not right when the sprite or how megaman would look like was still in the rough/draft stages when Kitamura told Inafune to draw him a megaman by giving him a "piece of paper with a rough drawing of what he looks like". The reason why Inafune was given that title and forgot Kitamura is because Kitamura left.

And inb4 then Kitamura is the sole creator logic. If a logo designer was given a rough draft by the owner/financier to make him a logo that look like a drawing he made, who's the creator? The logo designer or the financier/owner?

Or let's try it again. So who created Mona Lisa. Leonardo Da Vinci or Lisa/Francisco Del Giocondo?

>In more in-depth interviews, Inafune himself said that he was only responsible for half of megaman.

ITT:Fucktards that believed some shit because MN9 is shit and they hate inafune for it
>>
>>375938972
>Relinquishing that role to Kitamura was not right when the sprite or how megaman would look like was still in the rough/draft stages when Kitamura told Inafune to draw him a megaman by giving him a "piece of paper with a rough drawing of what he looks like".

Fuck off Inafune apologists. Inafune is the only person this standard applies to.

Did the cover artist for the arcade Mario Bros or Donkey Kong get the "real" credit for creating thsoe characters? Because it's a similar situation. A character designed by a non-artist, through pixel art and sketches. They get a trained artist to do the promo and cover art.

Not only that, but it's a simple design, and Kitamura sketched it out before hand. Do you propose he's an idiot who has no idea what he's drawing? And if Inafune made any liberties to it, he would have been credited.

Inafune's more modest role was completely blown out of proportion over the years. If Inafune fell down a well in 1988 after doing the "finalizing" of Mega Man's design, no one would know him today and Kitamura would get sole credit for the creation. It's only people working backwards and trying to salvage Inafune's image.

>In more in-depth interviews, Inafune himself said that he was only responsible for half of megaman.

The context is Inafune responding to the "creator of mega man" claims. He's not trying to contradict them. He's saying "OH yeah, I totally created him, sorta. I did animation and shit".
>>
>>375907216
> 300,000 for only fucking online mode

How did people din't notice this scam before?
>>
>>375918859

The thing you're not considering is companies like InXile and Obsidian have essentially inferred that the base goal that they set is just something to get themselves off the ground, they have a heavy expectation of that "additional funding" meeting the ACTUAL funding that they desire. I think it was InXile that had to let some people go to help offset not earning desired funding despite meeting their goal.
Thread posts: 244
Thread images: 46


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.