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How hyped were you before DaS 2 was released? Did you think it

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Thread replies: 543
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How hyped were you before DaS 2 was released? Did you think it would surpass the original and bring the series to new places? What were your hopes?
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>Pre-release lighting compared to release version.
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>>375475537
>str vs dex
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>>375475598
>digging through the unused map data
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>>375475778

>Looking at the actual in-game map.
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>>375475849
They were expertly crafted.
>>
>Play demon's souls
>10/10

>Play Dark souls 1
>10/10

>Play Dark souls 2
>10/10 despite the hate memes here

>Didn't even play Dark souls 3 yet because I work
>>
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>>375475537
I spend all my hype on this one, and get fucking mad when the game was actually shit, then I got mad again when I bought the dlc, and then again when they released sotf shit was just a money graving jew level tactics right there.
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>>375475778
What unused map data? Could you tell more?
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>>375478238
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>>375475537
this was actually the best souls experience for me. I was hyped. Everything was awesome. Magic, pvp, game length. Lived up to and beyond my expectations
>>
>>375478458
Some areas looked vastly different and way more elaborate than what we got before the downgrade, with the Gutter, Black Gulch, Earthen Peak, Iron Keep and the Dark Chasm getting hit the hardest.
>>
>>375475537
when it was announced and told it was directed by miyazaki? hyped as fuck

when it turned out it was a cash grab by B-team? just waiting for bloodborne
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>>375475537
No, I wasn't hyped at all, and I was 100% certain it wouldn't be as good as the original, and after playing the PS3 version, I was right to not be hyped.
But Scholar of the First Shill is great and is actually my third favorite Souls game.
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My thoughts on the games if anyone cares because I think about this shit far too much to be healthy.

>Demon's Souls
>9.5/10

It introduced an entirely new genre of third person action games. Flaws can be more forgiven in the first try at something so different in my opinion.

>Dark Souls
>9/10

Unfortunately unfinished areas in second half. Still like this one the most out of all of them but it's just personal preference. Had arguably the best PVP. Had the best Healing system out of all of them.

>Dark Souls 2
>7/10

Bugs (broken hitboxes, durability bug, etc) and flawed execution such as Soul Memory just tons of enemies being thrown at you to make up for no really interesting enemies. Really brought it down but it's still a good game.

>Dark Souls 2 Scholar of the First Sin
>8/10

Fixed a lot of the problems of Dark Souls 2 such as the bug and I think it even fixed a lot of the hitboxes too but still had the problems of Soul Memory. Just fucking use Dark Souls 1 Soul Level PVP goddammit. If it ain't broke don't fix it.

>Dark Souls 3
>8/10 better than Dark Souls 2 but still kind of felt really uninspired with references to previous games and a few rehashed boss fights. If Bloodborne didn't exist I would like this game a lot better but the art style just keeps throwing me off because it feels like Dark Souls but with Bloodborne aesthetics and I feel like that doesn't fit.

>Bloodborne

Haven't played this but I wanna play it. I bet it's a firm 8.5-9/10 for me.
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>>375479003
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>>375475537
This was the game that completely killed any future hype I might have had about any games.
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>>375479520
>>
>>375479003
>before the downgrade

I read around here that most of the team got removed to work on bloodborne, and they took assets with them.

is there a chance ds2 was planned to be released on next gen and then got downgraded? for an earlier, current gen release?
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>>375475537

I was at midnight launch, some trashy Gamestop, and I had to wait outside in the cold desert night.

Plus there were a bunch of people talking about giantdads, zweihanders, and saying git gud right beside me.
>>
>>375475537
>Did you think it would surpass the original and bring the series to new places?
Yup. And it did, too.
>>
>>375479631
Surpassed it at being shit and took it to worse places.
>>
>>375479589
Wonder if you would could have run up those giant chains. I imagine that they used that exact concept for the DLC with Brume Tower.
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>>375479589
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>>375479732
>>
>>375479501
Damn anon, I wish I shared your optimism for the franchise.
>>
Vaati told me it was better than Dark Souls. I had a very harsh lesson about a lot of things.
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>>375479805
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>>375479871
>>
>>375475537

The game was pretty good until about the graphics downgrade and things just went downhill quick from there.

The whole thing felt uninspired and incoherent. It's pretty much a "play it once and then forget everything about it and never touch it again" game because of that.
>>
>>375475537
Cautiously optimistic since I was old enough to already have gone through intense hype for a sequel that ended up being a garbage followup to a superior game while I was also old enough to recognize it.
Hype in the current industry is a fucking waste anyway.
Was let down but still liked playing the game and replayed it a couple of times like I did with DaS1 and spent a lot of time on the PvP which actually worked flawlessly unlike DaS1.
As far as my hopes went I was disappointed that there weren't fully featured greatshield movesets but the fist weapons were probably a series best.
I also missed the good level and world design of DaS1 and the animation quality was a bit jank but that goes without saying.
And even if everyone kept on complaining about the durability bug on PC I was just wondering why it was such a problem outside of the incredible durability loss when attacking corpses.

>>375479003
This just disappointed me even more.
>>
>>375479616
No. It never was. Hell. I played the PS3 beta test and it ran really well and looked way better than the shit we got
>>
I really like Dark Souls 2 because it had a lot of nice mechanical changes, but I'm mad about the lighting that they promised and how many bosses were clearly quantity over quality.

Also, does anyone else remember the marketing for this game? Do you remember how they hyped up that blue pendant that ended up not even being in the game? What the fuck happened during development? I mention this in Dark Souls threads sometimes and nobody even responds saying that they remember it. Was it really forgotten so easily?
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>>375479003
>>375479520
>>375479589
>>375479805
> currently making a map in 3ds max
> getting kinda burned out, losing confidence in my work
> anon starts posting map meshes made by professionals
>>
>>375475537
>How hyped were you before DaS 2 was released?
Not that much.
>Did you think it would surpass the original and bring the series to new places?
No. I thought it would be more DaS1.
>What were your hopes?
More of DaS1.

Then again I knew about From prior to the Souls games.
>>
We've seriously had enough of these fucking shitposts. This thread has been posted to death and back.
>>
>>375480147
We're just discussing a video game calmly. Do you have a problem?
>>
I had never even heard of the the series until 2 was announced and people started talking about 1 everywhere. Most of what I heard was about how difficult it was. I looked up gameplay videos and it looked good so I gave it a try and loved it.
I played 2 about a year after it came out. Enjoyed the hell out of it at first, but after a while it just started to feel like a slog up until I reached the DLCs.

Overall I think it's a very good game, but still the worst in the series and the only one that I just don't care to play again. I might eventually, but every time I get a sudden urge to, I remember everything I didn't like about it and then no longer want to.
>>
>>375480172
You know full well what the consensus is around here based on the METRIC FUCKTON of threads produced about the topic

Take your goddamn old shitposts elsewhere you autistic horsefucking retard
>>
>>375475537
I'm sure as fuck was caught up in multiplayer and didn't give a shit about anything else, but then I realized how fucking terrible this game comparing to the first one. Honestly, I don't think anything was good besides properly working multiplayer. Fucking matchmaking server are godsend on souls games and only 2 of them has it.
>>
>>375480242
But I'm not the OP, I'm >>375480019 and I want people to answer me about the pendant that was present in marketing material. I like Dark Souls 2 and think it is flawed. Please calm down. You're making a scene.
>>
>>375479974
fuck. I really tried to like that game. but every second area I remember felt really shitty to explore.
>>
>>375480242
Yeah. Here on /v/ we only talk about the latest SJW trends and which console is the most shit.
>>
>>375475537
>No More Heroes final boss.webm
>>
>>375480301
>>375480312
shhh shhh no one cares
>>
>>375480425
You do.
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Wish I had all the other comparison images like this.
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>>375479501
>Dark Souls
>The best pvp

What
>>
>>375475598
This was the big one for me. I played the beta and was astounded by the dynamic lighting. It was extremely well done, especially in the building where you could break the boards blocking the windows. I also loved how spells had a light and strong variant and they could be aimed like bows.

Then the full game came out and it wasn't like that at all. I could tell right away that something seemed off with the lighting but I kept telling myself that it was just me. When I reached Huntsman's Copse, it was obvious that the game had been downgraded.

After that, I never trusted From's bullshots again. They did it again with the Bloodborne beta too. I'm sure they did it with the Dark Souls 3 beta as well but I couldn't say as I didn't play that one. In the end, I enjoyed Dark Souls 2 quite a bit, as I have with the whole franchise, but it's definitely my least favorite of the series.
>>
Post that comparison of the Mirror knight hallway

man, that was some fraudulent shit
>>
>>375479501
I'm sure you'll like Bloodborne a lot, especially since it's basically Dark Souls with quite a few tweaks. I'd also argue that it's, by far, the easiest of all the games. One of the factors that makes it so easy is how they got rid of equipment weight restrictions and there are much fewer stats to manage and level up. It's still a lot of fun and an excellent game overall.
>>
>>375475537
>How hyped were you before DaS 2 was released?
I wasn't hyped at all.I was expecting it to be a shitty port like DaS but i was pleasantly surprised.

DaS2 won me over as the best in the series just on optimization alone.
>>
>boss fight at earthen peak
>get in elevator
>go UP
>iron keep and lava lakes

DS2 babbies will defend this shit.
>>
>>375481078
The most amazing thing about that one is that it was one of their first showcases and in the final game it's pretty much the area with the largest amount of graphic errors, glitches and general not-giving-a-shit moments.
>>
I didn't have much hype for it because past experiences have proven it's a much better idea to not be, but I remember footage of aldias keep or whatever it was being cool looking.
My opinion from having played through every version of the game is that the areas are barely interconnected, some of the new stuff was interesting (powerstancing, durability actually mattering), most of the mechanical changes were bad (SM, despawning enemies, humanity/hollowing, agility stat, enemies spinning in place to stop you from backstabbing them), and most of the boss fights are trash.
They should've just dropped the few lore attachments it had with the first game and named it dead souls, probably would've given them more leeway with how some stuff in the game works.
>>
Too hyped, first game I ever pre-ordered, and that taught me a hard lesson.

>>375481315
they unironically will though
>b-but it goes into the mountain behind it
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>>375481512

I know. I've heard it.

>you're actually going down, and it's a volcano
>you're in the mountains behind it
>it's a lava island surrounded by cloud
>>
>>375481263
Same, even DaS3 stutters for me occasionally, 2 is silky smooth.
>>
>>375481315
>>375481512

One could argue that looking at the map you never actually make it higher than the large windmill at the base of EP and that the elevator is in the back of it but even From themselves admitted that it was a terrible transition.

Amusingly, there IS a large mountain in the back of Earthen Peak on the teleporting image but to make matters worse it's snow-covered.
>>
>>375481636
>it's a lava island surrounded by cloud
wtf
>>
>>375481263
If your game looks mostly like it came from one generation earlier then it doesn't really have anything to do with optimisation.
>>
>>375480639
holy fuck that's depressing. imagine how much nicer the game would have looked if the environmental lighting and colours weren't total garbage
>>
>>375481636
Well, you clearly ARE in the mountains behind it. What DS2 fucked up the most is scale, everything appears to be miles away, but it can normally be accessed with a very short walk. Heide's tower of flame is an example of this, from Majula it looks like it would take forever to get there, but you've just gotta run down a few short tunnels and bam you're there.

The transition to Iron Keep is dogshit and completely requires suspension of disbelief (red sky, completely surrounded by lava and mountains) but it's pretty clear you're deep within the mountains behind earthen peak. It was just a very botched level transition, may have worked better if there was an additional area in between.
>>
>>375481935

It's pretty dumb. Going DOWN from a town shouldn't lead you to a tower, anyway. Towers are higher for a reason.
>>
>>375481717

Some faggot got so bumstung about it that they wrote an essay

http://fextralife.com/iron-keep-a-castle-in-the-clouds/
>>
>>375481935
i think a horizontal or diagonal elevator it would have been better. even with the distorted transitions it doesn't make sense as it is because throughout earthen tower you're under the impression you're in the tower itself, presumably moving up and towards the back, but there's clearly nothing touching the back of it so a vertical elevator makes 0 sense.

at least with the other transitions you're moving through tunnels or canyons so it's a lot easier to believe.
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100% the truth
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>>375481935
It's not even scale but the complete disregard of time and space.

The transition from the Lost Bastille docks to the actual level is still the worst one in my eyes, with how you go a few steps into a cliffside, ride an elevator upwards, leave it in the same fucking direction and end up in a completely differend location that you can't even handwave with "lol, you travelled hundreds of miles".
I have no idea why the fuck they even did this since all they had to do was flip or rotate that starting area (but then again, they couldn't even keep the ship-asset consistent between the areas).

Or hell, rescue Ornifex and she tells you to visit her house "just along the road".
Tseldora lies half across the country away from Shaded Ruins which definitely is NOT "just along the road".
>>
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>>375482104
good lord
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>>375482342

FTFY
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>>375481935
Isn't there also no visible path to Heide's Tower from Majila either?
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>>375475537
When they first showed the trailer for it I got so excited I jumped on to my floor and started literally rolling. I truly believed something like Dark Souls wasn't gonna be successful enough for a sequel.

Then the game came out, I had fun, but was ultimately underwhelmed. The game is such a downgrade from the gameplay in DaS1, and especially DeS which is better than both of them. Level design was a fucking mess a majority of the time and movement and dodging felt clunky.
>>
>>375482693
>started literally rolling
Sounds like you were already playing Dark Souls, dude
>>
>>375482751
Well I was a big fan after all.
>>
>>375482682
You technically have to go underwater to get there since you end up entering it through some small building but you don't actually go down or far enough for this.
>>
>>375481935
The distance the player walks in gameplay is not indicative of the actual distance traveled. This 101 game design man come on.
>>
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>>375475537
>tfw the only two trailers I watched before purchase was the original gameplay trailer and the cinematic trailer
https://www.youtube.com/watch?v=YOmWf4oSav8
>>
>>375482901
Yeah but From really took that to the next level in DaS2. Some level transitions were kinda botched in DaS, but you really have to suspend your disbelief with most in DaS2
>>
>>375475537
My hype was a sad experience.

What this series needs more of is more Bloodborne and Demon's Soul and less dark souls 2 and 3.

Dark Souls 1 was great tho, mostly.
>>
>>375483074
But DaS3 was BB.
>>
>>375483110
It was a shitty intersectional mess that failed to be BB or Dark Souls. In the end it basically just played like bloodborne in slow motion. Dark Souls 2 had better and more varied gameplay for fucks sake
>>
>>375483013
Apparently you travel so far between the areas in DS2 that you end up on a completely different continent once you reach Drangleic Castle since none of the areas you could see the castle from are visible, even the fuckhuge aqueduct you just passed is gone and some mountains grew out of the sea.
>>
I had more fun with Dark Souls 3 than I did with Dark Souls 1
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>>375483278
>>
>>375483354
I did too. It's my favorite.
>>
>>375483248
Jesus christ, no, DaS2 does not have better gameplay than DaS3.

Stop that fucking meme.
>>
>>375483013
This was part of why it was so dissapointing, the world layout between areas in DaS was mostly consistent, with some exceptions, but it really made Lordran feel like an actual location
>>
So I haven't played Bloodborne yet and have kept my exposure to it to minimal levels aside from knowing about the heavy Lovecraft inspiration. What am I in for lads? For the record, DaS1 is my favorite and I thought 3 was so underwhelming I sometimes think I might even prefer 2.
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Still remember how cool initial Aldia Keep looked.
>spooky paintings
>torture devices
>visible balcony which means there was supposed to be a second floor
>actual lighting
>provoking that ogre
And instead we got that garbage, jesus.
>>
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>>375483359
>can see the horizon line behind the 2D mountains
that's a seriously amateur/rushed job
>>
>>375483248
>Dark Souls 2 had better and more varied gameplay
(You) starved, aren't we?
>>
>>375483474
>For the record, DaS1 is my favorite and I thought 3 was so underwhelming I sometimes think I might even prefer 2.
Just fucking stop.
>>
>>375483474
Dark souls 3 with aliens and no shields.
>>
>>375483278
>>375483359
Sometimes I wonder if maybe you gave the DaS2 team another chance if they'd fix their shit entirely and make a game that surpasses 1 like the way the DMC2 B-team somehow managed to make one of the greatest games ever after that colossal fuck up.
>>
>>375478113
The DLC was great though
>>
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>>375483590
Nearly everything about that castle was.
>>
It always saddens me to think of what a colossal mess DS2 was.
>>
>>375483625
Just fucking stop, stop it.

B-team was shit and that was it.
>>
>>375483623
That's my opinion of it, faggot. 3 was basically Demon's Souls and a pinch of Bloodborne sprinkled with DaS1 references for people who never played Demon's Souls.
>>
>>375482956
That must've been like winning the lottery. Then finding out that there was a mistake and you actually just have cancer.
>>
>>375483798
And for some reasons, that's worse than DaS2, which is barely functional?

Just stop with the contrarian meme.

You are not hip and cool when you praise DaS2.
>>
>>375483798
>3 was basically Demon's Souls and a pinch of Bloodborne sprinkled with DaS1 references
You say that as if it's a bad thing. Never mind comparable to a fundamentally broken game.
>>
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>>375483725

That area is still my favorite thing in the game.
All the shit in it has to be seen to be believed.
>>
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>trophy unlocked: this is dark souls
>die for the first time
>>
>>375483798
>was basically Demon's Souls

That's actually why I think 3 is the best. It just took the FAST of Demon's Souls and mixed it in with some Dark Souls shit.
>>
>>375483947

>Dark Souls
>not about death

fuck off
>>
>>375483947
>dying
>>
>>375483947
I knew the game was bad and that dark souls had become a meme before this but when i saw this trophy i knew hoe bad things had become
>>
>>375483947

>he died in dark souls

You're a shitter, and you shouldn't be here.
>>
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>>375483798
>just call them ds2fags.
>>
>>375475537
dark souls 2 actually crushed my soul

i was never more excited for a game and then disappointed so shortly after

i have never been excited for anything since, and probably never will be ever again
>>
>>375484049
Rewarding you with a trophy for dying that panders to the epic memes surrounding the le difficulty of the series is not a good thing
>>
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>>375483947
>B-team
>>
>>375475537
Very hyped. As a DaS PC baby I thought From + Namco could do no wrong, considering they were generous enough to give DaS' DLC for free. I thought they cared.

I was under the impression From Soft were a genius Dev full of creativity. I was thinking "What will they think of next?"; "What new brilliant areas and lore will they think up, how will they flesh out the places they mentioned in 1?" "How will they connect it to 1?" "How will the world be connected?"

>Did you think it would surpass the original and bring the series to new places?
Yes.

>What were your hopes?
To visit some of the places name dropped in 1.

What I got was: rehashes, lore dead ends, downgrades, nonsensical world connectivity, disconnection from anything mentioned previously, no continuity, no expansion on established figures/places, left-overs put in a blender and served as a green slushy. No new and creative areas.
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>>375480108
Make your dreams come true anon
>>
>>375483725
I know it probably wasn't intended. But you do know a scenario like this is common in the real world, right?
>>
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>>375483947
>getting 100% completion requires you to die
triggered
>>
Did they announce the downgrade before release?
>>
>>375475537
I was pretty disappointed that it was a sequel and not a spiritual successor. My intuition proved to be correct.
>>
>>375484528
IIRC yes but it wasnt long before release
>>
>>375484491
Well, you can't even progress through the game without dying due to the Archives, so...
>>
>>375484528
They showed some screenshots and videos and you could see things had vastly changed like that green moss had replaced the textures of the fort in the previous and I was like "Huh? Why?"
>>
>>375484692
You can cheese it with a Rare Ring of Sacrifice. Still die but lose nothing.
>>
>>375484692
Wrong game
>>
As soon as they revealed that it was goinf to be Dark Souls "II" and not X Souls or another spiritual sequel i knew the series was done for. The only good game to come out after DaS1 was Bloodborne, which not coincidentally, was not a direct sequel.
>>
>>375478238
I wholeheartedly agree with this.
>>
>>375484264

Dark Souls 3 has fucking berserk references.
>>
>>375484794
I meant to say "first game" , but >>375484782
is right anyway so my point is moot.
>>
>>375484810
IMO a big red flag was that the CGI trailer they showed looked like Dragon's Dogma 2 with brown haired bimbos, burly knights and big dragons, rather than anything to do with Dark Souls 1, but I thought they were just trying to do new and creative things.

It could have turned out worse, I hear the original director wanted to add an easy mode. Could have been Dragon's Dogma 2 for real, but he got booted out and replaced with Tanimura.
>>
>>375475537
Hype as FUCK. It was a fucking sequel to fucking Dark Souls.
Hype began deflating immediately upon seeing the opening cutscene and the irrelevant imagery (mother and child, guy wandering through woods).
>>
>The true patrician choice
DaS2 >> DeS > BB > DaS3 > DaS1
>>
>>375485037
Stroke me more as Skyrim.
>>
>>375484948
Actually dark souls 2 introduced that shitty ultra gs that is a "le epic guts sword xd"
If I had a dollar for every shitty guts cosplayer Ive cleaved through, I'd probably be a rich rich motherfucker.

You are not special for watching an anime.
You are not cool with your inefficient guts with straightsword builds.
god damnit.
>>
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>>375483725
Funfact: the rain is just a mesh that hans in front of the camera (go into bow aiming mode, look up and then go back and you can see the borders) and the rain around the castle doesn't even go all the way down and cuts off around the height of the character's eyes.
>>
why does nobody ever lay down co-op signs for the smelter demon goddamn
>>
>>375485097
>des above anything.
>dated as fuck gameplay and glitched to hell
I love it too, but it is not even close to other games.

>Das 2 above anything at all.
Weak bait
>>
>>375485097
did do know that ">" means greater than?
>>
>>375481245
>One of the factors that makes it so easy is how they got rid of equipment weight restrictions

I mean, it wouldn't make much sense if they hadn't, since the non-weapon equipment is all cloth.
>>
>>375485305
Because you might be on PC and the multiplayer is fucking dead due to being split between SotFS and OG.
>>
>>375485207

I wish they didn't kill me every fucking time. I suck so much at PvP
>>
>>375475537

Had super high hopes after playing DeS and DaS so much.
Wasn't disappointed at all.

The only game that disappointed me was DaS3.
3 was a huge fucking let down.
>>
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I think that DS2 has better progression than DS3
>>
>>375483404
It literally does
ds2 is more of a dark souls game then ds3 is
>>
>>375485460

I know, man. Why the fuck did I buy SotFS? I thought it was just a cool GOTY version, not some..gimped as fuck piece of shit where they made things 100% more annoying
>>
I went into the games only after seeing reveal trailers.
DS3>DS1>>>>DS2

I never knew how DS2 was supposed to look like but it was crap anyway.
>>
>>375485521
dodge the first hit as the blade comes downward.
wait a third of a second to see if they swing again, continue rolling till theyre out of stamina, then backstab when theyre out.

Ultras are the worst weapon class in any das game besides das1.
I say this as an ultra user that mains ultras in every game.
>>
>>375485690
according to you.
But according to me, no.
What are you going to do about it.

You cannot change my opinion.
>>
>hoped for refined version of DS, 60+fps
>received shitty animations, ADP, weapon durability bug
>>
>>375485724

I usually pop my shield and move back for the first hit, and they keep swinging, but they always just roll away when they're done and I can't get a hit in. I am using a mace though, and...I like the moveset, but the range on the thing is damn near non-existent.

I want to use a whip or something, but everyone says not to.
>>
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SotfS was my first Souls game. It was alright. I didn't really like Ds1 though.
>>
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>>375485826
>estus drinking speed and i-frames tied to a stat
Were they high?
>>
>>375485929
Properly drinking out of a bottle takes skill.
>>
>>375485874
>Royal Rat Vanguard was at least a unique concept for an entirely optional boss.
>>
>>375478238
Huh...
That's interesting.
>>
>>375485841
Whips are secretly the best class to fight melee users in das2 and 3.

They are damn near unpunishable because of their lingering hitboxes, high poise damage, and excessive range and area of effect.

Whoever told you they were bad has not played pvp against a decent whip user.

It requires you to play as a reactive dip, but you'll rekk idiots with it.

The secret to beating ultr users is to keep as close as possible, same with clerics and sorcerors, and know when to dodge every swing and backstab.

Shields are great against smaller weapons, but dodges will suffice better against heavy arms since it wastes a bit less stamina.

Shields are also hardmode in das3 pvp, due to all the ways they can be guard broken.

If you use a mace or any weapon with perseverence, you can cast perseverance just before the ugs or anything hits you, then immediately retaliate with r1 spam because perseverence gives you a flat 50% damage reduction as well to physical attacks.

Perseverence does not work against the L2 R2 Golf swing of ultras though, so be selective of when to pull it out.
>>
>>375485305
>>375485691

post your steam and I'll help you out
>>
>>375485874
I just started to play DS1 after finished other two games, and I really can't understand why people love it. There's not a single good thing I can say about it, aside from red eye orb. I'm not enjoying at all, just playing to finish it and be done with it.

I wish could keep playing DS2, it's such a great game all in all. Sure, it had few issues, but they're very much far and between. I wish I was playing DS2 during its release window.
>>
Steam name? Arkworthy
>>
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>>375484183
>The not Queelag boss fight in 2

I completely forgot this fight. They weren't even trying were they?
>>
>>375485990
Apparently. It's obnoxious enough having to pump ADP immediately just to get a reliable i-frame window on the rolls. I'm sure it gimped a lot of new players because they didn't understand the stat. "Adaptability". From, please.
>>
>>375486370
>das2 during release window
>wanting Nopoise, mundane 1shot daggers, unnerfed magic and unnerfed icerapier and unnerfed estoc and unnerfed flynn ring and unnerfed lightning laggy 4shot, and unnerfed--

you know what fuck you.

Also if you want to have fun in das1 I suggest either going ugs with heavy armor, ugc with ninjarolls, any dex weapon with ninjaroll ring, or hexes that you'll get from the dlc.

Always stock 40 End in DaS1 because endurance actually is TWO stats in one, in DaS1.

Always going 40 ensures you'll have quite a bit more flexibility and fun.
>>
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DaS1 = 7.5/10 flawed master piece. PVP sucks.
DaS2 = 9/10 great game, potential not fully realized.
DaS3 = 7.5/10 Weapon balance is for shit.
>>
>>375475537
Would you have had to not play Demon's souls to be hyped for 2?
>>
>>375475537
Disappointed in the ""floaty movement"" and no poise.
Non-stop PVP more than made up for it in the first few months.
Now that SOTFS is empty towards summons and Vanilla is literally dead, the game is extremely boring.
No funny speedrun strats, no OP builds, no interesting challenge runs, etc
>>
DS1 is the worst for me, I just can't get into it, something about it feels shallow, even more so than 3. Not even dicking around with other players can keep me playing for long
>>
>>375486591
>"Adaptability". From, please.

Technically, adaptability does not give you i-frames, agility does. You can also use attunement to boost agility.

It seems the purpose was to essentially make dodge rolls "free" for magic users but other builds have to go out of their way to invest in dodge rolls.
>>
>>375486621
>pvp sucked in 1

Looks like someone couldn't into spacing and threw out attacks that got him instantly fucked.

Das3 has huge weapon balance.
hell, they've been patching it since launch for pvp.

DaS2 is dropped like 2 points for how shit the pve is, and because rolls and animation are the way they are, pvp is as awful in the other games.

>those unprofessional mocaps for animations in das2

Bloodborne would be highest if not for the fact that gems are fundamentally broken, and theres no way to do organized pvp, and the only invasion areas are in two spots in the game, else the game only lets you invade cooperators.

unfortunately this crossed over into das3 as well, since they reused so much of bloodbornes cooperative structure.

DaS is an 8.5-9
DaS2 is probably 7.5 or 8.5
DaS3 a 8
BB is a 9
DeS a 7-8
>>
>>375486765
what weapon are you using?
>>
>>375486765
Build and Weapon?

How much progress have you made?
>>
>>375475537
>How hyped were you
a lot
>did you think it would surpass the original
I expected it to be a worthy successor, and imo it was
>>
>>375484183
Its hilarious how people criticise 3 for copying the earlier games too much but nobody complained when DS2 did it
>>
>>375480639
Isn't there a possibility to mod that in?
I mean, the game utilises DX11 now, can't a group of people overhaul that shit like Gothic 2?
>>
>>375487094
people did actually, but most of the faggots around here werent around when that happened.
>>
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>>375486570
This still takes the cake in my eyes in terms of lazy design.
This isn't a rat, it's a fucking abused stray dog.
It and the smaller ones don't even have the same goddamn anatomy as a rat, nor do they look even remotely like the rat king or the ones in the Grave of Saints.
>>
>>375480108
post a render
>>
I was cautious but optimistic. I saw things from the first game they could have improved but knew that it was highly unlikely that they could surpass the game as s whole.

Then it came out and it was just alright pn s first playthrough. But completely uninteresting on a repeat.
>>
>>375487174
dont forget it just reuses sifs moveset from das1.

And the fight suffers from capra demon syndrome with all the toxic stray rats.
>>
>>375487094
DaS3 copies way more than DaS2 though.

In DaS2 most references weren't even named, to demonstrate that the events of DaS1 were long forgotten.
DaS3 just straight up mentions names and brings back entire areas and NPCs, ignoring the fact that countless millenia have passed since DaS1.
>>
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At least 2 could keep me hooked, but in 1 i played 20 hours and got bored.
Despite what /v/ says 2 will always stay above 1 in my chart.
Then again, /v/ always had shit tier opinions.

>God grade
DaS2, Nioh
>Mediocre
DeS, Bb
>Shit
DaS3, DaS
>>
I wanted it to completely different from Dark Souls, as different from Dark Souls at Dark Souls had been front Demon's Souls and as Bloodborne was from Dark Souls

But it was not to be
>>
>>375482901
Huh?
You have a static 3D map, a mesh. The move you travel, the farther you get....
>>
>>375487447
>dont forget it just reuses sifs moveset from das1.
Except worse. Without his little rats he's completely fucking impotent. Once you get to his back legs, in the time it takes him to back hop away from you and recover from the animation you can literally just walk up to his back legs again and the whole fight is rendered moot. Sif would actually gain some real distance so he could charge at you, getting in his legs was a good strategy but he didn't become fucking useless once you got there.
>>
>>375487459
Because DaS3 is a direct sequel to DaS1, and undead are immortal.
>>
>>375479501
>dark souls 1 had best pvp

Am i the only one here who thinks DaS2 had the best pvp? It was the most balances and addicting the only flaw was Soul Memory
>>
>>375487459
DaS2 copied das1 in a lazy half assed way however.

A lot of references to das1 were still there, but in a horribly written fashion (descriptions on items like "but WHO could EVER KNOW......")
As well as fights being copied on a one to one fashion like old dragonslayer.

There is also the chronic issue of nothing being explained, Aldia sucking dick as a narrative, and so much lorebreaking its ridiculous. such as dragons having souls in das2. Its obvious the writing team for das2 didnt know what the hell they were doing and were only copying a set formula.


DaS3s weaknesses are all the retcons it has to make for das1 and das2, and it suffers because of this. It doesnt copy things mechanically, it tries to fix plot holes, but in the course of that, its own plot is interwoven with the rest of das and das2 and all of THEIR weaknesses.

Meanwhile we had people like Vaatividya claiming areas in das2 were "the ruins of anor londo" or this such area was "totally this other area from das1"

man, all of the games suffered, anon.
>>
>>375478238
So Smash Wii U is the best?
>>
It was DaS 0.5 and easily the worst of the series

>but its a good game just not a good ____

get some standards, how the fuck do you enjoy going backwards after DeS, DaS.

The fags who raise this game started this shit as their first big on-release souls . The rest are just contrarian and shit taste
>>
>>375487501
Yes, only on /v/ we have people who prefer DaS2 over DaS3 and BB.
>>
>>375487798
yes, because you have t played enough of it to understand why its so fucking flawed.

Its on just as even grounds as the other games.
>>
>>375487798
>Its only flaw was Soul Memory

This is like saying the only bad thing Stalin did was kill 20 million people
>>
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all the contrarians in this thread saying DaS2 is better than DaS1, your opinion is wrong
>>
>>375487907
I played the shit out of dark souls 2 pvp i genuinly like it and have spent enough hours playing it to understand all the workings of its system
>>
>>375487835
that's pretty wrong though, /v/ is the most hostile board to DaS2.
t. reddit and gamefaqs lurker
>>
>>375488180
The campaign bosses and level design were all garbage though i can admit that
>>
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>>375483947
>they change the controls for jumping
>get this 5 minutes into the tutorial level cause i walked off a ledge to my death
>>
>>375488204
and we still get faggot like you from neogaf defending DaS2
>>
>>375488204
probably time to up that hostility seeing how shit taste people like you still post here
>>
>>375487568
The trek from Majula to Huntsmans Copse is implied to take hours. It's visibly night time.
>>
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>The Tales of Miracles: Utility/Support
As most of you all know, miracles are a power that can be utilized for combat and healing purposes through the caster's faith in a certain god. The power of these miracles are granted to casters by reading tales that bring about revelation.

Also some of the item descriptions give away the origin of the miracles which happened in fact through prayers but with the help of the gods:

Miracles are fruit of the study of divine tales, a blessing received from the gods, through acts of prayer.

>Sunlight Spear

>DaS1
"Miracle born from the fading soul of Gwyn. Hurl sunlight spear.
In the war that marked the dawn of the Age of Fire, Gwyn wielded these rays of sunlight, which remains fierce even as they fade."
>DaS2
"A miracle that launches a spear of sunlight.
Powered with immense wondrous souls.
One of the ancient original miracles, said to have existed from infancy of the very world."
>DaS3
"Miracle of Gwyn, the First Lord. Hurls a sunlight spear.
The tales of Gwyn's Archdragon hunts describe the inception of the Age of Fire."

DaS2:This Game Sucks
>>
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>Expect invasions 24/7
>Get soul memory and no red orb instead
I was heartbroken, even worse, my ex-girlfriend bought me the game and never paid her back, but she stole everything I had so we're even.

I WISH THE GAME HAD BEEN BETTER
BUT IT'S A PRETTY FUCKING GOOD GAME, MAN.
>>
>>375488612
http://darksouls2.wikidot.com/search:site/q/unknown%20origin
>>
>>375487823
I'd agree.

Especially due to DaS2 opinionlords
only started appearing after
A. Sotfs was released
B. a lot of big youtubers got paid off by from to vouch for the game
C.all the guides started being set in stone and the broken weapons released. Sotfs was a lot of players first souls game.
Lord knows it was my first on ps3.

After playing all of them, 1000 hours each title (1700 hours in das2 standard edition) I can assert my personal opinion is
DaS=Bb>das3=DeS>das2sotfs>>> das2

Also a majority of time in each game has been spent in pvp after 100% each game and earning everything possible.

I've 100% them all.
There are intricacies to pvp combat people just dont or wont understand until after their 250th hour in straight pvp.
This is why people can play one of these for a while, then go to another and be turned off.

Theyre all hugely seperate games, with the exception of das3 and des, which have similar hyperarmor systems.

BB is that on steroids, with set in stone in animations that you dont just see, you feel.

DaS is Positioning 101, where you MUST know how to backpedal and when to engage in shenanigans to mop people up.
Theres a whole metagame beyond just being good at backstabs. most of it is weighing trades and being pixel on on outspacing
DaS2 is knowing Purely the timing of a weapon swing to avoid it wiith micrododges, and whoever fucks this up loses super hard.
Poise is just barely good enough that you can use it to trade for a oneshot combo.
backstabs now mean that whenever someone rolls behind you you execute forward roll at all times, you can no longer cancel it out with damage or a bs of your own like in das.
DaS3 is good with weaponarting being full of mixups, and super on point spacing matters as much as das again.
Hyperarmor is flexible to an extent, but because weapons that HAVE hyperarmor are slow, they arent always reliable in the faster combat system...
theres a glitch that allows infinite respecs and its GREAT. I love it.
>>
>>375488204
good.
>>
>>375475537
i knew that dks2 probably wouldn't have the best environments or bosses but i thought since it was the 3rd game of the series i thought it would be the most polished one mechanics wise

boy was i wrong
>>
>>375485841
I think Craftsman Hammer has the same moveset, or at least similar one, and longer reach.
>>
>>375489038
What is it, how do I get infinite respecs in ds3?

Please tell me, I ran out of respecs.
>>
>>375485037
>not wanting Dragon's Dogma 2
>>
>>375489115
oh man, it was so bad on release.
The repatching they did hasnt helped, its only really made the combat more dull, because their only response wasnt "hey lets bring all the weapons up to the same level of strength"

it was "hey lets nerf everything into the ground, then put broken ass crap in the dlc you have to buy or buy sotfs for"

fuuuuck man that sucked.
>>
SotFS is my second Dark Souls game. I played the DaS for about 3 hours at a friend's house before I got SotFS. This is a really good game. I'm enjoying it a lot so far. Is this really the low point of the series? I did like DaS a bit, but SotFS really hooked me in. Planning on getting DaS3 next. I have a PS4 so how good is BB for someone who really likes DaS2?
>>
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I still don't understand what makes DaS2's world design so unbearable to you people. At least everything you see is fucking accessible and it doesn't feel like half the game is walled off like in Dark Souls 3 (especially the Ringed City, good lord.)

It's not exactly anything to write home about, no. It doesn't have the most accurate landmark positions relative to each other or the most pretty skyboxes, but at least those skyboxes don't blatantly lie to you about what's accessible and what isn't. At least those distances add some flavor to the exploration to tell you how far you've traveled.

And it's still connected better than plenty of games in the same genre. I just don't fucking get it.
>>
>>375489193
You need to have at least ONE respec available to you.

You respec, hit yes, then on the me u where you can ask to respec, you altf4, or dashboard.
See video if you are confused
https://www.youtube.com/watch?v=VymO2tNZ8Ps

Get on this before its patched!
>>
>>375488612
2 is a shitty Dark Souls game
>>
>>375489418
Because it's ugly, boring and inconsistent.

Most DaS world are hallways, but DaS2 has the most uninteresting ones.
>>
>>375489483
And that's your opinion. I think I heard you the last 400 times.
>>
>>375489628
Then why are you asking why it's bad?
>>
>>375489628
OK, it's all opinions.

But goddamn fuck the DaS2 contrarians.

And yes, there are an actual group trying to make DaS2 after the series is over, that cuckbomber guy proves it, an active attempt to whitewash DaS2.
>>
>>375489418
because on inspection, if you actually look at it, it falls apart.

As someone with experience with medievil history and architecture, it falls apart.

A lot of issues with design are because DaS1s locations were designed off of real places in the real world.

DaS2 happens to be designed soley on das1 with nothing from the real world taken into account.

While historical accuracy with weapons and shit as well as architecture isnt the biggest deal, because hey, it is a fantasy game, it doesnt excuse the abombination that is the mocap animations for das2, nor the blatant disregard for architectural.... stability, asthetics, and texturing that das2 has.

Heres a simple example.
and it doesnt apply everywhere in either game, but somewhere in both.
In castles, spiral staircases are almost always supposed to go clockwise in an area that expects to see combat.

this is because defenders, who are right handed, will often expect to room up in upper floors, and defend a charge from below.
a right handed sword or spearman will then have trouble retaliating against an attacker because of course the stairs are working against their good arm, and they'll end up not being able to swing well, their swing would hit the central part of the stairs.

Das 1 has many more clockwise ascending staircases than das2, hell, in forest of giants theres a COUNTERCLOCKWISE staircase there! its counterintuitive from a defensive standpoint.

Das2 is full of shit that makes people experienced with history shake their heads, me included.
>>
>>375488830
Holy shit
>>
>>375484049
Way to keep it subtle
>>
>>375489676
Because the reasons are consistently nitpicky and banal?
>>
>>375490189
You can say that about DaS3.

But not about DaS2.

DaS2 is wack.
>>
>>375488458
>muh neogaf
fuck off, I haven't been to that shithole in like 3 years.
>>
>>375490219
No... I really can. I can only say that about DaS2 at the moment. We really don't have the same enthusiasm when it comes to pulling random shit out the air to bash other games in the series.

>>375489929
We got this motherfucker over here saying DaS2 is shit because it has counterclockwise staircases.
>>
>>375490506
Dude, there are a fucking video in detail telling how wack DaS2 is.

Let's start with infinite life-game and stat-depending dodge.

Explain those.
>>
>>375490189
I don't see how ugly level designless set pieces glued together is a banal complaint, let alone nitpicky.
>>
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>>375488830
>page 1 of 24
>>
>>375489314
so much stuff was terrible that it just killed your enthusiasm for the game

why bother making new builds if nearly every option sucks and if the good stuff is so good that using it is boring
>>
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>>375475598
I almost didn't realise I was in the same area as in that trailer
>>
DaS>DeS>DaS2>DaS3
DaS2 sl1 was lots of fun with sotfs
>>
Well, I had played since Demon's Souls came out. I'm in the EU and I ordered the NA version after reading about it a few months after it came out. Best game I had ever played, I was thoroughly enamoured. I spent countless hours on that game. PVP was great and fun, and invasions were something amazing. I was always fucking afraid of going body mode when I was starting out. I remember I had a cool spell-sword build with the crescent axe, super fun.

Dark Souls was something everyone in the Demon's community was very excited about. But things started smelling fishy when Namco came into the picture and started all these "community social events" and all this social media campaign garbage.The game did turn out to be amazing anyway, barring lost Izalith. PVP was pretty cool, specially in the early months in the Kiln. My favourite build was a Crystal Magic Weapon Halberd build. It was fucking amazing. While I think Demon's Souls was more fun in its raw form, Dark Souls was indeed a masterpiece.

I expected Dark Souls 2 to be shit after all the downgrade thing went on. The game turned out to be pretty fun to play, but I couldn't stop feeling it had this cartoonish vibe to it. All the character models, clothes and weapons were a bit too cheesy. The animations were god awful. But the game WAS fun, it was pretty long and I like some of the mechanics a lot. It also had a plethora of hidden doors and secret places, which in my opinion was a great addition.

I played all these on the PS3.
Now I have DS3 on this PC, but I still have to beat Gael, otherwise Ive done pretty much anything. While I do think DS3 is a very good game I think it kind of lacks the mysterious aspect I associated with all the other games. To be fair, I think that has more to do with the stage of my life I'm in, and how it coincided with the time the game came out (went through a break up, depression, emmigrated to another country, etc ,etc)
>>375480639
I prefer the darker version, to be honest.
>>
>>375490506
Its one example among a million on the architectural flaws and historical innacuracies that das2 has

We can go in depth on why Drangleic castle is a horrible example of a castle keep, why cathedral of the blue hardly counts as a true cathedral, but rather a small chapel (it lacks the three tiered architecture an actual cathedral has)
Moreover drangleic castle in general just wouldnt be an ideal place to defend, given the COMPLETE LACK of parapet defenses and walls to keep the crossbowmen safe from enemy fire during a siege
Lost bastille has quite a few gaping issues as well, though not as bad as drangleic, such as it lacking quite a few areas in architecture a real dungeon might use. its probably one of the most accurate places in the game for all it is lacking however

Dont get me fucking started on just how goddamn awful places can be in 2 are though.
I haven't even started on iron keep and what a shit THAT is

Anor Londo is defendable because it was never made as a castle for defending, its literally a manlr and cathedral in one, a place of worship based off of a real world cathedral.

I can nitpick about certain locations in das being iffy for sure, like oolacile, but its explicitly stated its a magically run city, so eh.

I can also state that in DaS, sens funhouse is actually ALSO based on similar styles of japanese death fortresses. believe it or not.
the weakest area architecturally is certainly blighttown and new londo, but its explicitly stated blighttown is a shithole.
Londo lacks certain things a town would need that would make it functionable as a place to live, but we can assume thats underwater

There is an explanation given for every different architectural style/weakness in das though, such as Izalith literally being blown to shit, and Ariamis being a fantasy painting.

DaS2 explains on nothing, is based off of nothing, and expects us to believe that these "keeps" "dungeons" and "fortresses" actually served the purpose they would have
>>
>>375479871
>It was an actual town.
>>
>>375489929
Im racking my brain, wheres the spiral staircase in FotFG?
>>
>>375478634
>I can use magic!!
>the game is long!!!
>there's pvp!!!
These are the priorities of a DS2 fan, i.e. a fucking clueless arsehole.
>>
>>375490506
it has a LOT of counterclockwise staircases, and areas that dont make any sense.

Fuck, you find a bedroom in anor londo, anon.

You dont find any sense of living space in a lot of game areas in das2 though.

>why the fuck is there a horse in the hall of the castle
>why does castle drangleic lack a majority of historic things a real castle would, sich as rooming, banquet halls, attendence rooms, defensive subsections of an outer castle wall, servant quartering, hell, why is the throne room an unguarded shithole with no decoration.

Why the fuck is Nashandra in a weird throne on the roof, of all places, with hardly an entrance in or out.
>>
Vengarl's armour
Imperious gloves

Look at your wrists.
>>
>>375491779
> unimpressive throne room
> random mask room which is there just for the hell of it and is probably one of the most obvious traps ever
> room with acid-puking dragon statues on wheels for some reason
> random portrait room
> storage rooms here and there
> an empty room with a mirror in it that is hanging too high for normal humans but has doorways that are too low for the larger characters to walk through
> another single-seat throne room/audience room thing because well, you have to meet Nashandra SOMEWHERE, I guess
> treasury which has all the gold neatly shoved into the corners
> room with the Executioner Chariot horse running around - don't ask why
> beyond retarded sideroom with a one meter drop in front of the door
> long as fuck elevator that only leads to the king's gimp room
> there are a couple of doorways to the Throne of Want that are actually too small for Vendrick and Nashandra to fit through without crawling on their knees

Compare that to Anor Londo:
> living rooms
> bed rooms
> small church
> small forge
> trophy room with dragon/wyvern/wyrm/whatever-they-are-called-at-the-moment heads for obvious reasons
> elevators, doors and stairs of different sizes for humans and large characters
> painting of the PWoA has its own elaborate large room, making it look important and draws attention
> crypt below the main building
>>
>>375491479
>>375491779
>>375492035
Pretty interesting point to be honest.

I don't really care, but it cannot be coincidence, right
>>
>>375491634
first area, after where you climb the ladder.
theres a big tree with a lot of hollows playing dead.
Its near that area.

there are other areas both in dlc and in game where the curvature is wrong, but this one is the earliest and easiest to find, and most blatenant on an area literally designed and explicitly stated as being a remnant of a defensible fortress.
>>
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I love all of the Souls games and BB, and even though they were unnecessary, I'm glad DaS2 and 3 were made

My personal order is -
DaS > BB > DeS > DaS3 > DaS2
- but I can understand people who rank DeS, DaS and BB differently. These ''core games'' were landmarks for their time and will forever stand the test of time as classic quality videogames

People are free to enjoy DaS2 and 3 as much as they want, but people who argue they are better than the ''core games'' aren't just wrong they're just clueless, because they can't comprehend the stylistic qualities which made the DeS, DaS and BB excellent. For example, people who rank DaS2 over DaS in terms of quality. They clearly don't understand the ''what makes Souls(borne) games great'' idea and execution, and probably prefer more vanilla RPGs

It's about being right or wrong, it's just a simple case of understanding
>>
>>375491996
wow
>>
>>375492210

What a long-winded manner of saying nothing at all.
>>
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>>375491996
>>
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Still the best Souls game.
>>
>>375492482
>realizing that castle has 3 throne rooms

Fucking hell. What a mess.
>>
>>375492210
I agree, and agree with that ranking entirely.

Although I would say das3 is equivalent to des.


The issue is a lot of people dont notice small details like
>>375492035
>>375491779
>>375491479
and
>>375489929

DaS was grounded in renaissance periof architectural design from irl.
DeS in medievil, and in some cases, brutalist fantasy structures.
but certainly boletaria is grounded as much as das.
it has the setpieces for making you feel it serves its written purpose,
and BB you feel you are walking through actually used streets and pathways, though some of the carriages are far to goddamn big for their own good...
but the setpieces are there, and they are fantastic!

Das2 lacks these.
it takes a distinguished eye and sometimes, in this case, a history buff to notice that das2 obviously didnt do homework.
>>
>>375475537
Didn't have a ps3, so I saw the warning signs of it being a mess. Bought it anyway for PC when it came out, and was disappointed they didn't fix anything. I knew pve was going to be shite, and just hoped pvp would be worth while, too bad it was fucking terrible too. They spent ages tuning shit left and right, but the underlying ass backwards retarded design and mechanics were there to stay.
>>
>>375492552

there's that empty piece of shit there, and then the one where you first meet queen bitch in the distance, but what's the third one?
>>
>>375492767
He probably means the Throne of Want.
>>
>>375492767
The throne of Want.

Was it so hard for them to just make 1 room with the Throne of Want?
>>
>>375492767
throne of want?
>>
>>375478238
>das1 and melee pvp rely on extremely technical game breaking mechanics
>das3 and smash4 both have OP DLC weps/characters

heh
>>
>>375480108
"professionals"
I'm no 3d map maker but its B-Team wrok nonetheless
>>
>>375492720
>b-bu-but I enjoyed pvp cuz I killed tons of people who were REALLY BAD at people with my shitty cookiecutter build I used a guide for
>y-you're just mad cuz bad gitgudgitgudgitgud
>Waaaaaahhh he insulted das2 again, therefore he insulted meeeeee


I agree, das2 pvp is a fucking horrible shitty braindead mess.
its all about a shitty rythm game of timing and lacks any intricacies of spacing, range, or even mixups, because you always dodge shit at point blank.

fuck, even post patch das2 pvp is boring shit, lacking impact of animation.
Also the rule of two stunlock is bad honestly, all considering it was originally invented to fix das2s broken unusable poise system before poise was buffed a bit.

Then they forced it into das3.

Bloodborne was better for sure.
>>
>>375493023
>DaS3 dlc weapons
>broken
>good

kek get a load of this faggot.
Lothric ugs and Black Knight sword btfo of any dlc weapon any day.
>>
>>375493186
followers sabre was broken on release, it's fine now though.

ledo's is just the best pure strength weapon

mad kings cruc will two shot people if it's buffed with dark blade
>>
>>375493325
followers and curved swords in general thank god for their well deserved nerfs.

Ledos However, is still a greathammer therefore suffers from all their flaws.
its weapon art is also perseveranceable, and StompWA-R2able, the moment you see the spin you go into wa and punish, and that animation is certainly punishable.

Twin doors is amazing, and since I main it, I know from using it, and killing literal hundreds of people, maybe thousands at this point, that it has several inherent flaws, such as forward charge being perseveranceable and having no block frames after the end of the thrust, and its weakness to running backstabs.

Mad kings crucifix is still a halberd, like any other.
people are jerking off over it now, but again, its a halberd, therefore weak to anything a halberd is weak to, like coming up short on poise health.

Also I'm not some idiot that specs less than 40 in his health stat while wearing light armor.
>>
>>375491779
>why the fuck is there a horse in the hall of the castle
they put this in there in SOTFS too, I will never know why, but it's all good "be wary of horse" is to this day my most liked message, so at least there is that
>>
>>375493689
I think mad kings strong attack gives it greathammer tier poise since it's the same attack

first hit of its weapon art does too and it's as fast as an R1.
>>
>>375490219
>You can say that about DaS3.

More like glaring flaws, once you remove the rose-tinted glasses.

>DaS3 having the worst netcode in the series is a nitpick
>the last game in the entire fucking series
>not required to at least have better netcode than DaS1

>Having extremely linear level progression and limited build variety until 70% through the game, a nitpick
>Again, the last game in the fucking series
>not required to permit anywhere near the same level of freedom as DaS1 and 2

>Ashes of Ariandel
>Just the entire thing

>Some claim it's 'the best PvE'
>non-bipedal enemies actually play differently from each other
>Unabashedly poor enemy designs outside of this, and bosses
>Fuckload of identical bipedal enemies
>Infinite aggro knights come in no less than 6 flavors.
>all require the same strategy to take out

>broken poise and armor system
>hyperarmor makes enemy poise literally impossible to guess unless you purposely trade hits.
>midrolling is still horrendously overpowered

>All this after 2 DLCs and multiple patches
>Final boss of the ENTIRE SERIES isn't patches. Someone who's literally been there since the beginning in some form

Since you bring up how DaS3 simply can do no wrong in your eyes...
>>
>>375493976
Unfortunately that Gh tier poise, and all activations of its ground smash to activate its buff mode are instantly punishable by a free hit,
if well timed a StompWA-R2 to send them flying into the air ignores the poise perseverence effect on the mad king halberd.
Greathammers in general, and all their moves are punishable by being super easy to roll out of the way of too

Because halberd have the same timing as a greatsword, theyre very punishable.
Dont forget theyre parriable as well, though I am not one to parry. especially due to parrys being running backstab confirm punishes.

Ugs and a good chunk of weapons in the base game can easily deal with Mad Crucifix.

Granted you are not a person with zero health.

I feel though, in order to buff the stats on crucifix to full, most people are inherently squishy from the stat investment.

I'll wear my heavy armor and trade trade trade with any of its light attacks for that win.
twinshields makes mincemeat out of it too
Havent had an issue thus far.
>>
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>>375494374
it doesn't end with you kicking patches into a chasm
missed opportunity if you ask me
>>
>>375494374
DaS3 doesn't have worse netcode than DaS1 though.

DaS1 netcode is so bad, lagstabbing is a viable tactics.

The build variety thing is a problem, sure, but not a big one, due to the ease of respec.

AoA is not bad, it has a very good boss and the milwood knights are good enemies to fight against.

>broken poise and armor system
>hyperarmor makes enemy poise literally impossible to guess unless you purposely trade hits.
Those are features. The game is more like Demon's Souls and Bloodborne, where being a tank is not a thing anymore.
>>
>>375476128
If you liked those three you probably won't like Ds3, I thought they were amazing too and Ds3 was a slight letdown
>>
>>375494595
>Those are features. The game is more like Demon's Souls and Bloodborne, where being a tank is not a thing anymore.

It's not about tanking. It's about literally not being able to know poise unless you trade hits, which directly contradicts another mechanic in the game; rolling.
>>
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I think my taste is just shit, I can't replay 2 no matter how hard I try, it's just so god damn boring to me.
>>
>>375494595
actually das3 is just a copy of bbs netcode, which is just a copy of das.

there wasnt lagstabbing in das, its just the angle of backstab was so fucking wide (45 degrees!) and instantly locked, so backstabs in general meant you had to watch your back and know where latency would land.

DaS 3 actually has the same netcode, though slightly optimized comparatively.
you wont get laggy backstabbed because of the startup animation, and the angle of backstab has been reduced (around to 35 or so degrees) and there are more checks in place for it.

I still say both are better than das2 where the combat is so skatey and iffy and the combat and game engine are so bad, that people lagswitching on their "dedicated servers" that run like ass, is the least of das2s issues with pvp.

DaS2 reeks imo.
>>
>>375494978
>there wasnt lagstabbing in das, its just the angle of backstab was so fucking wide (45 degrees!) and instantly locked, so backstabs in general meant you had to watch your back and know where latency would land.
Come on, how can you say this?

It was shit in DaS1 and was only moderately improved on PC.
>>
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>>375480996

The game still has dynamic lighting. Actually, it is the only Souls game with dynamic lightning.
Even Bloodborne and Souls 3 has baked shit all over the place.

Souls 2 lightning engine is as good as the beta version, but you still have dynamic lights and shadows.
>>
>>375494954
dont worry.
2 really has no replay value.
Its the worst pve experience in the series, and mediocre memetier pvp. its good for one run as a generic action rpg, but thats about it, after the samey dull pvp wears off
>>
>>375494683
If he likes DeS, big chance he's going to like DaS3 because DaS3 is closer to DeS and BB than DaS.
>>375494914
Yes, the game is now focusing on NOT trading hits, and rather you avoid being hit.
>>
>>375495136
>Yes, the game is now focusing on NOT trading hits, and rather you avoid being hit.

Then there shouldn't be hyperarmor.
>>
>>375482342
I hated The Force Awakens..
DS3 deserves better than that
>>
>>375495219
Hyper armor is there for strength build where you can hit enemy without being interupted, and it works.
>>
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>>375475598
How did this make people feel?

I wasn't into Dark Souls when 2 was released, but I suppose this made some people upset.
>>
I was actually pretty decently hyped, I felt like they were going to fix a lot of stuff that was wrong with the first game and polish up what worked. Sadly that's not even close to what happened.

I was also excited because I was getting it release day, I missed out on the experience of playing Demon's Souls and Dark Souls when they launched so everyone knew every secret and messages were everywhere, so I really wanted to play DaS2 fresh. Too bad the game was kinda crap and I didn't even play more than 3 hours of it until Scholar came out.
>>
>>375484183

Every single souls game copies the previous. Even your beloved miyazaki repeats his same ideas over and over again.

The gargoyles boss fight in Souls 1 is a copy pasta of Maneaters boss fight from Souls 1.
>>
>>375495353
What?
That was my first post in this thread...
>>
>>375495413
Miyazaki actually improves on his ideas.

Call it self-rip off or whatever, but DaS3 has the best bosses in the series.
>>
>>375495301
but you just said the game was supposed to focus on not taking hits...

>>375495437
how could you not tell I wasn't trying to reply to you?
>>
>>375482342
That would imply that DaS3 is a more mediocre and bland version of DaS1, which would mean it's a far better game than it currently is.

Honestly DaS3 is closer to Rogue One, it's awful and has none of the appeal of the series.
>>
>>375495060
as someone that knows how to double backstab cancel a backstab, I can tell you this.
Both clients trail behind each other a set amount, so you should know your opponent is maybe a third of a second ahead.
and you are a third ahead on his screen as well

You should easily know when hes going in for a backstab, and either throw a swing as hes strafing, or pull out to backstab him and backstab cancel or get a succesful one yourself.

This is all cancelled out by simply backing up and swinging.
Just dont ever throw out useless r2 attacks in pvp. Ive heard countless stories of people getting bs'd then I ask what they were doing when getting bs'd "well I was trying to use my jump attack, my thrust attack, my artorias spin."
Just. dont. same shits in das3, you can backstab punish quite a bit of shit if you know what you're doing. Parrys are punishable by Backstab in das 3 easily. its a common thing.
So are a goodly amount of weaponarts.

The issue is indeed because the angle of backstab is far too wide and gratuitous.
DaS3 also has the same "trailing by a third of a second" issue.
In das2 its even more, at least on ps3. its a lot more stable on ps4 and pc.
But phantom range because of SERVER lag instead of client lag can be awful.

Watch your back, anon.
>>
>>375495490
because this thread is tl;dr
>>
>>375495490
>but you just said the game was supposed to focus on not taking hits...
And? Strength build is about having high health and slow attack, hyper attack is to help them connect.
>>
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>>375495383
>people try to say Scholar of the First Sin fixes the lighting
>>
>>375495529
Dark Souls 3 is a legit better game than Dark Souls 1 though.

And that's because it takes more from Demon's Souls (linear levels, fast-paced combat and hard enemies) instead of Dark Souls 1's molass combat.

I guess people can't see shit from gold.
>>
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BB=Das1>Das2>Das3>Des
>>
>Without Nostalgia Glasses
BB>DaS3>=DaS>DeS>Nioh>>>>DaS2
>>
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>>375495781
>Dark Souls 3 is a legit better game than Dark Souls 1 though.
>>
>>375495830
This.
>>
>>375495781
>And that's because it takes more from Demon's Souls (linear levels
That's not a positive.
>>
>>375495846
The game is tighter, the enemies are harder, and the movesets are varied.

Yes, it's better than Dark Souls 1.
>>
>>375495781
Demon's Souls, Dark Souls, and Dark Souls 2 are actually RPGs with loads of playstyle variety and replay value.

Dark Souls 3 is an action game with an incredibly limited playstyle and absolutely zero replay value.
Also fuck off, I replayed Demon's Souls literally last month, it is not trying to be Bloodborne like DaS3 is, it isn't fast paced by any stretch, DaS1 with flip ring is faster.
>>
>>375495906
Well, Souls fans have been saying Demon's Souls is superior to Dark Souls for years.

You realize the whole lol interconnected world is not really a plus, right?
>>
>>375495935
M-MUH DIFFICULTY

protip: difficulty was never the appeal of this series
Also varied movesets aren't worth a shit if there's no playstyle variety to back them up.
>>
>>375495942
>DaS2
>replay value
Demon's Souls literally has the same hyperarmor and speed that Dark Souls 3 has.
>DaS1 with flip ring is faster.
Nonsense, the weapons in DeS are much, much faster than DaS1.
>>
>>375496023
>difficulty was never the appeal of this series
Literally called prepare to die, le not about difficulty meme
>>
>>375495714
>>375495490
>>375495301
>>375495219
>>375495136
Perseverence exists, gives you a flat percentile damage reduction of half damage.

Hyperarmor weapons are for interrupting attacks, staggering, hitting someone dumb enough to fuck up their spacing and be drawn into a trade, and getting a free followup attack.
small weapons do not get good hyperarmor.

you can play using either style really.
Ugs and Ugc got bonuses to their startup timing on their hyperarmor startup frames a patch or so ago.
Hyperarmor now starts a few frames sooner.

Im really liking it.
>>
>>375496023
Difficulty was the appeal of Demon's Souls.

>Also varied movesets aren't worth a shit if there's no playstyle variety to back them up.
But there is? Are you trying to meme that DaS3 has only one playstyle now?
>>
>>375495781
What is Ninjaroll Ring.
>>
>>375496005
Sonymalians aren't Souls fans. While it's unparalleled in atmosphere, pretty much everything was improved by DaS with the exception of combat speed and poise. Hell, it's still the single case of 3D open world with a purpose besides scale.
>>
>>375496068
>>375496124
Prepare To Die Edition is based off a meme because casuals who don't play video games think Dark Souls is hard.

both Demon's Souls and Dark Souls 1 can be busted wide the fuck open within minutes of playing to be made piss easy. The LEL DIS GAME HARD bullshit started with DaS2 because of the reaction to the previous games, the previous games were never built based on the reaction.
>>
>>375496179
Ninjaroll ring makes you travel faster but the weapon swing remains the same.
>>
>>375475537

I was worried about them making a direct sequel instead of going to a new setting again.
Did not expect it to be as bad as it was though.
>>
>>375495935
Controls being tighter doesn't make the whole game tighter

>the enemies are harder
They're also braindead killbots with infinite stamina

>the movesets are varied
In absolutely the most superficial and meaningless way.
>>
>>375495935
too bad pve is STILL easy as shit even on ng+++
>>
>>375494595
Lagstabs aren't a thing because of netcode you retard. If you want to criticise the netcode, atleast adress what it was actually bad at, connecting players to other worlds, wich the other games significanlty improved upon. The p2p connections in 1 were just fine for me ("works on my machine"), allowing a northern european player to play just fine with americans as long as neither of us had some ghetto connection.
Somehow this isn't the case in 2 and 3 for me, where anyone outside my region becomes a massive warpfest, but alteast I can join their worlds instantly.
"Lagsabs" were a thing because of how the game handled tracking your movement, causing the aggressor to turn their backs against their opponent when they both stafed to the same direction.
>>
>>375496237
So the guys who played the very first Souls game is not Souls fan.
>pretty much everything was improved by DaS with the exception of combat speed and poise
Poise is not an improvement, and the combat speed is a minus, the game becomes much slower and unrewarding unlike DeS where naked dudes with giant weapons swing away.
>>
>people talking about hyperarmor

What is the appeal of hyperarmor in DaS3? Most of the bosses kill you in less than 4 hits NO MATTER WHAT ARMOR YOU HAVE OR HOW MUCH HEALTH YOU HAVE, so why would you want to take more hits?

I mean, I'd rather eat a boss attack and be invincible for several seconds because the attack launched me than eat a boss attack, get in a piddly amount of damage from my R2, then IMMEDIATELY eat another boss attack and die because hyperarmor doesn't get you iframes after a hit.
>>
>>375496252
what is ninjaroll ring with tracers and/or a twohanded gc or fast paced ugs like zwei.
>>
>>375496297
>Controls being tighter doesn't make the whole game tighter
But the whole game is tighter, even the levels reflect this by linearity, less way to break the game.
>They're also braindead killbots with infinite stamina
Which are harder than the average killbots in the other two Souls games.
>In absolutely the most superficial and meaningless way.
Wrong, shit like backstep actually changes how some weapons play.
>>
>>375478516
what about double d?
>>
>>375496365
naked dudes with giant weapons happens all the fucking time in DaS1. Hell, people have beaten it at SL1.
>>
>>375496365
Not the shitposting nigger who clings to DeS for all the wrong reasons and instantly drops it the moment it's emulatable, no.

Reading comprehension.
>>
>>375475537
i hoped it would bring the series to new places and it did, and then everyone complained about the new stuff so they put back all the old stuff for das3 and made it easier because the das1 players complained about das2 being too hard like the casual babies they are.
>>
>>375496436
So you have to use specific weapons to be fast, unlike DeS and DaS3.
>>
>>375475598
>People actually thought that pre-release build would run on a Shitbox 360 and Pee Ass 3

lol
>>
>>375496462
You're not even trying to make a good case for your opinion are you
>>
>>375496349
this so much.

the easiest way to avoid being backstabbed is to back your ass up and fucking hit the bitch with the heaviest shit you got.
>>
>>375496529
DaS3 is the hardest in the series by a landslide.
Yes, that means harder than Bloodborne.
>>
>>375496480
And it's not as fast as DeS.
>>375496494
Liking DeS for the wrong reasons, I think you are liking DaS2 for the wrong reasons.
>>
>>375496597
Joke's on you, I probably hate DaS2 more than anyone ITT.
>>
>>375496242
Dark Souls ain't hard but DeS was.

DeS was known for its hard difficulty, it was an early PS3 title for a console that wasn't known for difficult games.
>>
>>375496551

Except all game outlets actually played the pre-release version on a PS3 and it ran fine. Players had the chance to try it out for themselves as well, on their PS3s, in a closed beta environment.
>>
>>375496674
I should have said "liking DaS for the wrong reason".
>>
>>375496365
>unlike naked dudes with giant weapon just swing away
>in des.

Lol, someones never played das with ninjaring while naked and smashing shit with gc.

there was a pvp bot some guy was testing at one point. it would cycle through shit till it found a winning combo.
The best and most efficient way to win pvp was naked ninjarolling backstabs with heavy ultra weapons.
>>
>>375496680
And again, DeS being known for difficulty is because casuals got exposed to it.

You can literally pick 'Royalty' as a class in Demon's Souls and make at least the first 6 hours or so so easy you don't even have to look at the screen.

As long as you know what to do in DeS and DaS, the game will be a fucking breeze.
>>
I wonder what would happen to Bloodborne if it's released on PC.

Or if DaS3 has stayed a PS4 exclusive.
>>
>>375487798
>Am i the only one here who thinks DaS2 had the best pvp?
I agree brother, although mostly because power stance and bone fists never appear in any of the other games

Dual Bone Fists are the most fun fucking weapons in the entire series
>>
>>375496814
And again, casuals are the majority of players, so of course the game is known for its difficulty.

>As long as you know what to do in DeS and DaS, the game will be a fucking breeze.
Keyword in knowing what to do.
>>
>>375496534
>Specific weapons to be fast

What is Dragon Bone Smasher for $100?

See also Bramd and Meat Cleaver
>>
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>>375495781
>>
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>>375496814
>as long as you have beaten the game, the game is easy
I could say the same thing about DMC3
>>
>>375496595

Bloodborne is my favorite in the series and I never thought it was near the hardest.
>>
>>375496958
It's also faster, harder, tighter...
>>375496936
See most big weapons in that game, clearly.

They are all a notch faster than the Ultra weapons in DaS.
>>
>>375496918
Knowing what to do has nothing to do with actual skill though, it's basically the same as a survival horror game where you can beat it in under 2 hours if you remember where the items are.

DaS2, DaS3 and Bloodborne are the only games that actually require good input from the player to succeed.
>>
>>375497045
DaS3 in NG++++ are going to make you shitbrick due to the high health of enemies + super aggressiveness.
>>
recently tried to replay Sotfs version. Jesus how did I even play this game. The movement is so unbearably sluggish. I dont understand how I managed to beat every boss back in the day
>>
>>375497032
A first timer could be told to use a Zweihander and either dip into pyromancy or sorcery and have absolutely zero trouble with anything until Ornstein and Smough.
>>
>>375497082
DeS was an early PS3 title where most casuals expect an easy time and get rekt and have to find guide, it was like a PS1/PS2 title.

This is what make Souls game never hard enough because the people who play the last got more experienced as it goes on.

But From desires the game with difficulty in mind, it's undeniable.
>>
>>375497125
>try to sprint while locked on
>character stops moving dead in their tracks for a full second so they can clunkily shift into a sprinting state, even then not in the correct direction
>>
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>>375495383
why can't we have nice things
>>
>>375497146
Running through a sorcery build now since I never touched one in the future, and its fucking absurd how you damn near one shot everything.

The biggest difficulty has been soul arrows flying over peoples' shoulders because reasons
>>
>>375496745
Yeah? I love it for its well crafted world that rewards boldness by placing desirable items on the areas accessible from the start, unlike 2. I like the bosses, even the gimmick ones save for BoC for obvious reasons. I love the level design. And while I prefer DeS' combat speed and hyper armor, I'm okay with DaS' pace. At least not every swing has thousands of startup and recovery frames.

>>375496835
It'd be pretty much the same, only instead of baseless 3 bashing it would be baseless 3 praising.

>>375496958
The irony of this coming from a game like RSE is amusing.
>>
>>375495942
>DaS2
>replay value
shitty art design
shitty animation
shitty npc quests
shitty bosses
shitty level design
shitty graphics

not much replay value in my opinion
>>
>>375497057
no, they are around the same speed.
Their roll attacks also come out much, much faster due to it being a poke and not a ground slam.

greataxe shares around the same speed.
You might remember differently because of weapons of the same class having different swing speeds in das1.
Remember, your weapon also swings a huge percent faster when twohanded in das.

The speeds are still comparable though.
>>
>>375497125
What kills the game for me is player movement. Like i couldn't give less of a shit if there's a floating volcano, but i just can't deal with how the character moves. Everytime i try to turn a corner near a ledge i feel like im sliding towards the abyss if i try anything other than the slowest possible walking speed
>>
>>375484264
Who really gives as shit?
>>
>>375497146
DaS1 is undeniable easy with guides because there are so many good weapons early on.

Zweihander.
Uchigatana and estoc for dex.
Gravelord greatsword for ultimate early OP.
Great club if you have master key.

Heck, reinforced club is a game breaker if you pump STR.
>>
>>375497354
It was just a symptom of the DaS2 disease, in case you missed the "you're gonna die again and again lmao" intro.
>>
>>375497057
which weapons were/are faster than?

I call bullshit, because I've platted every fucking souls game, and the slow weapons in das swing much, much slower overall, especially due to the downtime between swings.
at minimal theyre the same speed, what have you been smoking.
>>
Demon's Souls and Dark Souls 2 are pretty much the only good ones, because you can play the content in any order you want.

Dark Souls was a fucking mess. Worse, it was half a mess. Best case scenario you take the key and you can ring the 2nd bell first, because why not. But the game isn't tuned for that at all. And then let's be honest, lots of players are gonna get stuck in tons of places in this game (if you go to the swamp early, or god forbid down the tree, or you're gunning for Pinwheel) because they don't give you the teleport until the game falls apart and turns into vaporware.
>>
>>375497260
Really well-crafted world just means easily-breakable to me.

This is why I sorta prefer linear level because you cannot get an OP weapon early on and just absolutely destroy everything.

Gravelord sword is so easy to get and so strong.
>>
>>375497245
>first playthrough as over 100% equip load sword and board knight without knowing about lock-on until Duke's Archives
>'wow that was kinda hard but it's no Ninja Gaiden or Shinobi'
>do second playthrough picking Sorcerer
>have INFINITE SUPPLY of HOMING magic missiles that ONE SHOT everything for the first 7 hours or so of the game
>can spam them to absolutely murder optional minibosses like Havel and black knights

fucking magic is so busted in DeS and DaS1
>>
>>375497473
Greataxe for example.
>>
>>375497510
>DaS2
>good one
Nice try DaS2fag.
>>
>>375497518
Being able to get good magic and weapons early is the opposite of a bad thing.

Hell, it's literally the only reason Belmont runs are a thing. To this day DaS1 is the only game where it's not a painful experience trying to do a gimmick build.
>>
>>375476128
>Didn't even play Dark souls 3 yet because I work
that's a terrible excuse unless you're working 80 hours a week. plenty of people work and play games bub
>>
>>375487813
That's like, for you to decide, man
>>
>>375497231
>roll
>it takes your character about a second after he stand on his feet to start moving
>>
>>375497641
It's the opposite of a good thing because balance goes to hell, if you care about that.

No need to care about dodging because a two-handed R1 kills everything.
>>
>>375475537
I just can’t get into the dark souls games, I find them so slow and awkward, I keep fucking trying, I platinum’d demon’s souls but that was at a time where videogames were at their worst in terms of normie pandering and easy mode bullshit, so I had nothing else to play, this is a problem we no longer have though.
>>
>>375497752
>this is a problem we no longer have though.
>>375497752
>>
>>375497518
Then don't read guides. It's not hard. There's nothing more satisfying than exploring the game early once you're familiar with it.

>>375497525
>without knowing about lock-on until Duke's Archives
That's not bad, the game counts on you learning free form combat and controlling the camera even. If anything, you had a smoother ride than most.
>>
>>375497708
Or you could you know, do a self-imposed challenge and not use broken shit.

As if Demon's Souls is a paragon of balance, Royalty is just as busted as most of the DaS1 bullshit you can get in the beginning only you don't even have to pick it up, it's already on you.
>>
>>375476128
>Didn't even play Dark souls 3 yet because I work

I thought I was the only one! Might grab it when I finish my exams this week.
>>
>>375497841
Except I already read guide.

And even if I don't, I can randomly stumble into a good weapon early on and destroy the game forever.

Really, linearity does come into play here.
>>
>>375476128
What about Bloodborne?!
>>
>>375497859
Dude, if you do self-imposed challenge, then that's not the game's problem, that's your problem.

I'm saying there are flaws with the open world design giving you access to OP weapons from the start.
>>
>>3754953830
>it just fucking disappears within seconds
God this game was the most disappointing bullshit. I'll never trust a jap again.
>>
>>375497638
>says the DaS3fag
>>
>>375497934
That's on you. No new player will press forward on the catacombs unless they're intent on sequence breaking.

You want something broken, try farming Jagged Ghost Blade on SL1. It's ridiculous.
>>
>>375497821
you think the last few years of games are as bad as 07 to 11? skyrim and bioshock?
>>
>>375497572
Bullshit because I recently have been using the greataxe in des, buffed with curse weapon to oneshot shit.

it shares the same normal r1 swing speed of all other greataxe weapons.

https://www.youtube.com/watch?v=FQn5dK0kW9s
i found this through google, and the only thing really different is usual bullcrap rolling r1 attack.
which obviously was outright nerfed/changed in das

In general, Ugs got way better and faster in das, while greataxes became slower but more damaging.
I think the issue isnt the games overall, but you are just sad about your favorite weapon getting a nerfstick.
>>
>>375475537
Was never more hyped for a game, especially seeing the gameplay trailer. Final product was still good but it's my least favorite souls, and I missed the old lighting
>>
>>375484528
Not formally, the screenshots released when the Steam listing went up gave it away though.
>>
>>375498048
What's the point when I can just buy a reinforced club from undead merchant?
>>
>>375497473
meant to say des*
>>
>>375498043
how do you know hes a das3 person?
Maybe hes das1
or maybe the patricians taste of bloodborne.
>>
>>375498127
The way you move in DeS really is fast, and no, the swing time of greataxe is much faster than in DaS1 because the animation is much shorter.
>>
>>375498043
>>375498267
I'm a DaS1 and DaS3 person actually.

I just fucking hate DaS2 contrarians.
>>
>>375481315
>Go underground to poison swamp
>Go in a hallowed out tree
>Go even farther underground
>Area outside has a sky
Das1 babbies will defend this.
I'm just shitposting Das2 levels were fucked
>>
>>375488143
>think pineapple is absolutely fine on certain pizzas such as Hawaiian
>Consider DS2 to be the weakest in the entire series
Nice try, anti-pineapple fags
>>
>>375497934
lol except that gravelord sword is trash.
its basically drake sword by another name.

zwei is an inferior demons machete as well btw.

trash taste in trash weapons.

Would backstab and 1shot in pvp/10
>>
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>>375498291
you can run faster in das if you wear less armor.

equipment weight really fucking matters, anon.
>>
>>375498379
Gravelord sword is much stronger than the drake sword with a good thrust attack and toxic build up, and if you upgrade it, you can finish the game with it easy.

>zwei is an inferior demons machete as well btw.
Demon's machete swings slower and you cannot get it early game.
>>
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>>375495736
Just look how next-gen the shadows are now!
>>
>>375482956
THAH EEUHS DAHRG SOULS

Why do video game YouTube "personalities" generally have such gross, whiny voices?
>>
>>375481315
They should have just Ariamis'D that shit

>Kill Snekgirl
>Enter her bedroom
>Fuckhuge painting of her husbando the Iron King
>Get grabbed by the monster iron king and dragged into Iron Keep.

There. Problem fucking solved. A drake/dragon should have carried you from Aldia's Keep to the Dragon Aerie and the Shrine of Winter should have been moved to where that tiny pile of rubble is.
>>
>>375484183
I don't care about the recycling but everything just looks worse.
>>
>>375498291
yes, after how well it performed in des, they nerfed it in des.
So?

doesnt change the fact other weapon classes got FASTER in das.
dick.
>>
>>375498140
It's a bleed dagger with a curved sword moveset that upgrades with twinkling. According to the wiki, it does a whooping 300 bleed damage per hit as opposed to the club's 30. You can easily take on Sif with it +0, probably 4Kings with +2 on RTSR if you know what you're doing.
>>
>>375498501
You aren't that fast in DaS, even nekked though.
>>
>>375498561
>pile of rubble
I can't fucking get over that. That's the most absurd contrivance in the whole series and I'm surprised Hbomberfuck didn't try to do mental gymnastics to excuse that
>>
>>375498610
Reinforced club is easier to get with a better reach though.
>>
>>375498501
post the dva edit
>>
>>375497934
Holy fuck I can't believe you are still arguing linear item progression in an RPG is ever a good thing.

No the fuck new players cannot 'destroy the game forever' just by discovering a weapon. There is no 'oh shit I broke the game' weapon in souls. That's not even a thing. No Dark Souls game in existence is that easy or flimsily balanced.

First of all you would need to upgrade the weapon for it to output the damage needed to break early game (which you can't, purposely OP weapons require scales or twinkling titanite) second of all, weapon degradation means you can't just solo the weapon forever or it will break, and lastly, you are already fighting stronger enemies to begin with, just to reach the weapon.
>>
>>375498545
inferior taste detected.
difference in swing speed is small enough to not matter and you are still able to perma stunlock fuckers with Demons Machete r1 spam.

>he wasnt lucky enough to have capra demon drop a demon machete for him

Ohohohoho!

Also you can finish the game at sl 1 with a goddamn reinforced club very easily.
and that has bleed buildup.

Gravelard sword is inferior to many weapons in pvp too, if you care for that. That thrust attack = you getting instantly buttfucked by a backstab
>>
>>375497510
>literally talking out of my ass: the post
dark souls 2 was bad
>>
>>375498737
Reinforced club takes too long to recover from whiffs. It's why I always stick to the hand axe.
>>
>>375498810
>There is no 'oh shit I broke the game' weapon in souls

Zweihander, Claymore, and Epee in DaS1 have huge range, good speed, and one-shot literally every enemy for the first 3 hours, and you can get them all within 10 minutes.
>>
Should I see DaS through to the end, guys?

I picked it up because I love the aesthetic and heard it was great, but fuck. I'm a casual piece of shit who's used to games like Halo and Fallout where I can go in guns blazing, and you definitely can't do that in this game. I like that it makes me take my time and think, but it's almost un-enjoyably hard and kinda clunky feeling to me. I keep having to look things up because I just don't have the patience to figure shit out.

Is DaS really a good gaming experience, or did I get memed into buying an overrated death simulator?
>>
>>375498810
Uh, the gravelord sword will make everything easy until Sen's fortress, no need to upgrade it either, just pump STR stat. Upgrading it is easy too since you only need demon titanite.

>weapon degradation means you can't just solo the weapon forever or it will break, and lastly, you are already fighting stronger enemies to begin with, just to reach the weapon.
Gravelord sword has a durability of 400.

Good fucking luck trying to get it broken.

>Holy fuck I can't believe you are still arguing linear item progression in an RPG is ever a good thing.
It's a good thing though, there are reasons most older RPG are like this.
>>
>>375498935
Yeah, no. Who the fuck cares about one-shotting fodder enemies

That's not going to ruin anyone's experience.
>>
>>375498810
>There is no 'oh shit I broke the game' weapon in souls

When you have the Mace in DaS 2 you don't need any other weapon because crushing damage wrecks bosses the most
>>
>>375498838
Gravelord sword is a surehit, powerful weapon without the need to upgrade.

And I'm not talking about PVP here, only PVE.

>Also you can finish the game at sl 1 with a goddamn reinforced club very easily.
For sure, that's another broken weapon too.
>>
>>375498935
If you really knew your salt you'd've said the Fire Great Scythe.
>>
>>375499000
start game as Sorcerer, pick up the Zweihander in the skeleton graveyard at Firelink, and pump strength until you can use it
>>
>>375498738
cant find it, thought I had it though...
>>
>>375499000
It's piss easy.

If you find it too hard, read guide.
>>
>>375498935
Nah, early Claymore really isn't all that great. Requires too many stats to shine with scaling. And assuming you're a new player, you're gonna keep trading hits.

>>375499079
Yeah, it's silly how only the mace felt like a DaS weapon because of its broken damage system. Anything using slash that wasn't a katana got fucked over pretty bad.
>>
>>375499000
Use shield.
>>
>>375499035
The Gargoyles can be an absolute terror with the normal EXPECTED weapons to use, with a Zweihander they die insanely fast.
>>
>>375499000
Stop and rethink your play style. Learn your timings. Favor fast rolling if you're still struggling. That's all it takes.

And please ignore >>375499219, shields are broken in this series.
>>
>>375499173
That reminds me, the mace is also crazy good in DaS1, since it scales B with STR from the get go.

Start Cleric, pump strength, destroys everything.

Nowadays though, I just start bandit with master key then go get the great club. Only need that.
>>
>>375499000
>un-enjoyably hard
I mean this when I say that DaS is one of the easiest games I've ever played. Of course at first I thought it was le epic hard death sim xD like most people do when they first play it. But stop being retarded and >git good and you'll eventually see that the game isn't "hard," it's just built around some fairly rigid rules that you have to follow. Don't think of your character as some badass slaying shit; you are a scrub. Take your time, slowly pick at tough mobs one enemy at a time. If you need to cheese then cheese. Until you get good you need to approach the game like a survival horror action rpg.
>>
Didn't start playing the series until Sunken King was nearly out.

Was in the threads for Demon's Souls and they were a fun place to be. Comics were top tier.

Dark Souls threads weren't all that great for some reason.

I remember the 3 day long multi-sticky we had for the Dark Souls 2 reveal. There was so much butthurt after the first few hours passed when that "wider audience" interview came out. Then the downgrade shit hit the fan. Good times.
>>
>>375498935
>>375499018
>>375499035
I reiterate, no Souls game is that easy or flimsily balanced that grabbing one weapon will break the experience. You still drain stamina, you still get ganked, you still fall off ledges, you still get careless.

It's my single favorite aspect of the series.

One-shotting shit happens as soon as you pick up great weapons in every Souls game and at no point does it break the experience.
>>
>>375499336
Good thing DaS2 was shit so they really toned down the wider audience shit in DaS3, it becomes a much more tighter focus game instead of le open world.
>>
>>375499018
>>375499101
>reinforced club
>broken

Nigger you can take any weapon, upgrade it to max and finish the game with it.

Every weapon is just as capable of shitting on pve just the same as gravellrd sword you ignorant fuck.

hell, even daggers, cause those have fucking bleed.

The only objectively bad weapon might just be the broken straight sword, and you can finish the game with that, if you buff it with a powerful enough spell!

fuck you're a triple nigger.
>>
>>375499000
I stopped playing at Anor Londo and didn't regret it at all. People kept telling me it was hard but it felt great when you got through an area but I never felt that way. Each part I got through all I could think about was the wasted time and effort to get through it.
>>
I just finished DaS the other day and started DaS2 yesterday. I went full melee and didn't use a spell once in NG and NG+ in the original so this time I rolled a sorceror. I'm having a lot of fun, just wish I could find some good advice on how to build.
That being said I think there are some areas DaS2 improved on the original and some areas it fell short. I really enjoyed the Giant's Forest area, it was nice, vibrant yet spooky. Then I did No Man's Wharf and saw the terrible level design and enemy placement choices.
>>
>>375499297
>tfw Knight starts with good Endurance and Faith
>PUMP FAITH THE FUCK UP TO 25 TO GET IN SUNBROS AT LOWEST SL POSSIBLE
>co-op Gargoyles spamming lightning bolt THAT 2-SHOTS A GARGOYLE
>repeat 50 times
>get super duper fire lightning bolt that does even more damage
>also have 200,000 souls to spend right at the beginning

thank god casuals always need help with the Gargoyles.
>>
>>375499401
Reinforced club is the strongest light weapon in the game.

You can reinforce and buff it, and it's crazy fast for a light weapon.

And worse, you get it in the easiest area in the game and it costs nothing.

I'm gonna say everything is viable here, but some are more viable than others.
>>
In 1-2 years we will see a huuuuuge amount of DS2 threads on /v/, simply because the franchise will not get any new games and more people will try the one soulsgame that they have not played that much.
>>
>>375499458
Magic really is easy mode in DaS1.

The hardest enemies in the games, the Demon Titanite, are easily cheesed with sun spears.
>>
>>375497260
>The irony of this coming from a game like RSE is amusing.

I don't see how it is.
>>
>>375499436
It's too bad you didn't keep going. After Anor Londo you have the ability to warp around, so it makes farming and grinding easier and more of the game really opens up to play. You generally die less as you get better gear and levels. I really think pre-Sen's DaS on the first time is pretty rough and unbearable. Could see how it really helped weed out who wanted to put the time in or not.
>>
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>>375487501
>Despite what /v/ says 2 will always stay above 1 in my chart.
I agree
Ds2 feels like Oblivion in that it has clear flaws and such but actually playing the game is fun to me and I played through it multiple times, currently playing SoftS and hyped to see the DLCs
On the other hand I could never bring myself to finish ds1 especially because of pic related and every level that comes after
>>
>>375499503
With how many Souls clones pop up, I hope not.

DaS2 is a terrible game and hopefully will be forgotten.
>>
>>375499284
Using shields is perfectly fine. You might as well argue that using estus for boss fights is cheating.
>>
All you faggots need to start replaying das 2 rn, I'm sitting at 800k SM at drangleic castle and literally no online action since the first bellcuck covenant

fagits
>>
>>375499389
You can get ganked sure, I agree. Fucking fire hollow.

But gravelord sword will make boss fights ultra easy, you can easily kill the drake with it.
>>
>>375492867
>Was it so hard for them to just make 1 room with the Throne of Want?
Why? The king obviously wanted to keep people out of the Throne of Want room so he made a throne room for the everyday king shit instead of using that
>>
>>375499554
RSE was bright, shiny and trash.

>>375499503
I've tried twice already, once with SotFS that supposedly fixed bugs according to this board. I can't do it. Its gameplay makes me sick, it's more repulsive than its ugly art direction, crap animations and terrible sound design will ever be.

>>375499657
Shields are silly. Attacks just eat up a bit of your stamina and moves don't ever guard break you. You can even cheese Artorias with a medium shield.
>>
>>375499561
I may eventually start a new character or something and push through it. It doesn't help the first time player that Anor Londo is the first situation in the game that you are truly trapped in with no way back apart from Sen's Fortress. I do understand why people like the games but I don't think they're for me at all.
>>
>>375499652
>DaS2 is a terrible game and hopefully will be forgotten.

Yeah, that's literally the opposite of what's happening and you're directly the cause of it.

In fact you fuckers spend so much time in Dark Souls 2 threads shittalking the game and shutting out people who say otherwise that Dark Souls 1 and 3 threads drift to archive before any DaS2 thread is up.
>>
>>375499478
Yes everything is viable.

But gravelord sword is the same as all the other shit.

In a sea of choose your fucking weapon, because you can make any weapon good, you just think the gravelord sword is special because you personally have taken a shine to it, for sure.

But let me tell you, its the same as any weapon in the game, especially in pve.

ANYTHING can get you through pve.

pve is not particularly difficult or challenging if you've picked up dark souls either, its like riding a bike, you learn it and then its a go.

realize every fucking weapon is just as strong in pve except for maaaaybe certain broken swords and certain daggers.

>stll faggots around jizzing themselves about their shitty balder swords
>FUCKING DEMON GREATCLUB FROM TUTORIAL DEMON THAT TWOSHOTS GARGOYLS.
>still people grabbing manserpent greatswords
>still people maining tarkus greatsword
>demon axe drop from taurus demon
>THE WHOLE BLACK KNIGHT WEAPON ASSORTMENT
>Uchigatana from the undead burg merchent
>zwei in the graveyard
>greatscythe from the catacombs

>silver knight weaponry

Anon, fuck off with your "broken weapon in pve" bullcrap. please.
>>
>>375499652
You all really need to stop this shit and smarten the fuck up. I am so sick of you fucking little millenial shits saying, "Oh wow X game is shit cause I don't like it!". Whether or not you like a game is completely separate factor as to whether it is a good game or not. DaS2 isn't perfect, none of the Souls games are, but it sure as shit isn't a terrible game. Game Of Thrones is a terrible game. The Cursed Crusade is a terrible game. Bound By Flame is a terrible game. If you want a worse Souls game than DaS2 look at Lords of the Fallen, which isn't a terrible game, but sure as shit isn't as good as DaS2.
Games can be objectively bad when they are barely functional, don't follow consistent in-game logic and are generally glitchy, crashing messes. DaS2 is responsive, it doesn't crash constantly, the online works fine and it follows consistent logic. Stop fucking repeating memes and think for your fucking self for once.
>>
>>375499930
DaS3 is still the most talked game while DaS2 is dead, player-wise, with a bunch of leftycucks defending it.
>>
>>375499869
You just have shitty taste all around it seems.
>>
ds2 improved on pvp a lot though, ds1 crybabies just can't accept anything, surprising how they accept ds3 desu.
>>
>>375499946
We are speaking about easy to get weapons though.

You can get the gravelord less than 10 mins into the game, it requires no upgrade to destroy everything to sen's fortress and it's ultra durable.

It's not the best game weapon (you can get a great club with master key) but it's something that you can carry the whole game.
>>
>>375500015
Keep telling yourself that. You're giving DaS2 all the attention it needs.

And if by 'most talked about' you mean via google searching the newest game, bravo.
>>
>>375499765
all boss fights are easy asshat.

>he didnt black firebomb the tutorial demon for the demon greatclub that oneshots every fucking boss, all the way up to gwyn

literal pleb
>>
>>375499652
>With how many Souls clones pop up
Name some please
>>
>>375500029
I'll take that as a compliment, /vp/.

>>375499478
Hand Axe is faster, the only benefit of the club is bleed damage.
>>
>>375500191
Nioh, and now Code Vein.
>>
>>375499896
When you go back to Sen's Fortress from the top of the stairs, right in the first building are two cages which act as your shortcut and take you right to the beginning. You can get from Anor Londo to Firelink Shrine via the Undead Parish in about 2 minutes with no encounters.

>>375500191
Lords of the Fallen, Titan Souls, Salt and Sanctuary.
>>
I've replayed every Souls game in the past month

DaS1>DeS>>>DaS2=Bloodborne>>>>>>>>>>DaS3

DaS1 is simply a blast to play, fun bosses, loads of variety to locations and enemies, an absolutely INSANE amount of replay value due to how easy it is to collect shit and build a character, as well as how many different paths you can take through the game. And my Belmont run was by far the most fun action RPG experience I've ever had in my life.

Demon's Souls is just about as enjoyable as DaS1, it's just a little more obtuse than I'd like, and building a character is harder. If you even need to build a character at all, just pick Royalty and win everything. Still an excellent action RPG with loads of playstyle variety.

DaS2 delivers on the playstyle variety and different paths of DaS1 but the levels are bland, the controls are somehow worse, and the enemies aren't nearly as varied or enjoyable. However it still slightly delivers on what I liked so much about DaS1.

Bloodborne is a fun diversion but has almost no replay value and is more of a straightforward action game. I'm still hoping for a second one just because Old Hunters was so good.

DaS3 is total complete and utter shit where only the visuals and level design are good. Where there used to be a huge amount of options for combat there is now only rolling. Armor is literally pointless and does nothing but make you heavier. No matter how much health you pump most bosses kill you in 3 hits or so. No variety of paths through the game. Takes FOREVER to build a character, some gimmick builds require fucking NG+. Bosses are all big armor guys with weapons. Absolutely zero replay value.
>>
>>375500191
The only one atleast I've seen is this Surge game and it looks shit.
>>
>>375500173
The demon's hammer is actually pretty shitty due to its low scaling, high weight though.

You can get the great club easier with master key. That is the best greathammer in DaS1.
>>
>>375500191
Shitty russian(?) clone 1, shitty russian(?) clone 2, shitty indie 2D attempt, shitty F2P attempt, shitty clone from an once great action game developer and now Souls for Vitards.
>>
>>375499975
you are the one repeating the meme that dark souls two is good.

The most vocal and toxic part of the community.
Dark souls two subhuman scum that has to butt in on every soulsborne game discussion and wave their fandom to their game around, regardless if its relevant or not.

You make me sick.

Accept that das2 is the worst game in an overall great series and stop defending it like its an extension of yourself.

Let it go, anon.
>>
>>375499946
>talking shit about Baller Swag Sword
nigga
>>
>>375500224
Shit taste.
>>375500210
Reinforced club scales better, has more damage and the bleed shit is huge, because some enemies are really, really bad against bleed.
>>
>>375500191
Lords of the Fallen, Salt and Sanctuary, Let It Die, Nioh

Nioh is actually a fucking masterpiece though.
>>
>>375500224
you make a good point but the controls are in no way worse in ds2.
>>
>>375500439
I wish Nioh is released on PC.

Await PC port.
>>
>>375500439
>ps4 only
>>
>>375500224
You're entitled to your opinion but I have some issues with your reasoning.
>Fun Bosses
Umm You fight the Asylum Demon 3 times (Tutorial, Under the floor and Fire Sage) and they are all boring, fights. Bed of Chaos is bullshit. Pinwheel takes 2 hits and then there are just stupid situational fights like 4 Kings. I.E. can you out DPS the boss or not?.
Demon's Souls is a fucking mess. You know how many saves I've lost because of their shitty servers? Good luck making it through the game these days.
>>
>>375500483
Try sprinting while locked on to an enemy.

Also try fucking doing a plunging attack.

Controls are way worse in DaS2.
>>
>>375500145
>you can get the demons great hammer 30 SECONDS into the game anon :^)

and that club is just as durable as gravelord sword.

Also bosses are weaker to blunt damage.
>>
>>375500412
I'll admit I'm not familiar with stat scaling on those, but I never see anyone using those outside of SL1 so I assume it's not that great.

>>375500509
4Kings is such a nice fight though.
>>
>>375482693
resons i never played 2 or 3, just stuck with my DS1 experience so that it will never be tarnished by rushed sequels
>>
>>375500540
just rebind them?
>>
>>375500624
2 made me appreciate 1 more. 3 too, but at least that was a decent game.
>>
>>375500015
No... The most divisive game in the series is always the most talked about.
>>
>>375500304
please check any of the other countless weapons this anon listed here.
>>375499946
pls and thank you.

and stop pushing your gravelord meme.
>>
4 DIRECTIONAL ROLL
>>
>>375500596
Reinforced club is the greatest light STR weapon in the game.

Just no one uses it because why use it when you can just its bigger cousins like large club or great club.
>>
>>375500343
Nowhere did I say DaS2 wasn't the worst game in the series. I say it isn't a terrible game. It is a competent addition with some strengths and flaws, but none of the Souls games are terrible. The idea that anyone could even think a game with that much work and care put into it is terrible boggles my mind. The only thing I can think of is that you must be 14 and the Xbox 360 was your first console, because clearly you haven't played a truly "terrible" game.
>>
>>375500145
how are any of those weapons not easy to get?? if not easier???
Are you retarded
>>
>>375500719
>AA games can't be terrible because of their scale
I don't know famalam, you sound like a 360 starter yourself.
>>
>>375500719
It's just the same underage poster that comes into every souls thread and ignores any of the strengths people say DaS2 has.

It is some next level asshurt.
>>
>>375500694
I don't think you understand.

The gravelord sword is a great early game weapon because:
- unlike the drake sword, upgrading it is easy since it only requires demon titanite, which can you can get 3 or 4 before sen's fortress
- getting it is easy and it is a sure get with no downside
- it requires no big investment on stat, just 17 str and 13 dex
- it is fast for a greatsword with a great moveset
- it is ultra durable
- it builds toxic, toxic kills, unlike poison

Is there a greater weapon available? Yes of course, but the gravelord sword is literally the best for non-stat specialized build.
>>
>>375500145
Black Knight Greatsword is something I can carry through the whole game.

And its a lot better than your grave sword, especially due to the damage I can pump out on demons.

Its not hard to get, just parry an easy to parry black knight, with some humanity stocked then done.

Its also far more pvp viable as well and hits hard as hell.
>>
>>375500634
It's not about rebinding.

Trying to sprint in Dark Souls 2 while locked on to an enemy results in your character stopping DEAD IN THEIR TRACKS for an entire second, readjusting, then sprinting, and generally not even in the direction you wanted to go.

And plunging attacks are outright fucked and only come out if they want to, generally you'll instead get just a regular attack.
>>
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>>375500703
>mfw going from clunky 4 direction roll to SUPERIOR OMNIDIRECTIONAL ROLL
>mfw going from either shield or twohanded to REAL DUAL WIELDING
>>
>>375500782
The balder side sword requires farming and depends entirely on luck for one.

They are better weapons you can get early like the great club, the great scythe, the uchigatana, but these are stat-intensive weapons.
>>
>>375500719
>das2 having any care put into it
>when they clearly didnt put jack shit

pls anon.
>>
I haven't played DaS1 in like a year and a half but did it really only have 4 directions for rolling? Like straight up Zelda style?

Also can't you just delock, roll in any direction, then lock on again?
>>
>>375500905
That again, requires luck my friend.

If you are in bad luck, you will not get it.
>>
>>375501005
>farming
A player is guaranteed to kill those enemies over and over again. If one doesn't drop, you have some truly insane RNG, most people should have 2 of them before they do the Gargoyles.
>>
>>375500878
Motherfucker please. I'm 28 I started with a fucking NES. I've seen terrible shit and DaS2 isn't terrible shit.
>>
>>375498869
It wasn't actually. It was better than 3 (though 3 did do some things better) and although I prefer 1 overall (mostly because of the metrovania map design), there are many things I prefer in 2.
>>
>>375501150
It's the lowest drop rate in the game second only to the trident.
>>
Did they lower the lock-on range in DaS2. I just started sorc and I swear I can't lock onto anything until I'm 100% in their melee range.
>>
>>375501191
>>375500719
>>375499975
This
>>
>>375501297
Really? I've gotten one on literally every character I ever played, even ones where I just killed the Gargoyles and never went to the cathedral again
>>
>>375501150
It's a 2% drop rate, anon.

Estoc is available for sure earlier.
>>
>>375501057
>'I literally cannot stop talking about this game I hate'
>>
>>375501198
DaS2 is not better than DaS3.
>>
I didn't play it till like six months after launch. I figured all the souls fans were overselling its flaws.
Turns out they were underselling them. I felt the same way playing dark souls 2 as I did playing Devil May Cry 2 when it came out
>>
>>375501325
Yes, 2 went out of its way to make your life miserable. Buckle up.
>>
>>375501445
Definitely not, no, but Scholar sure as hell is.
>>
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>>375500884
its a curved greatsword you imbecile.
its not "fast for a greatsword"
its just a curved gs.
and if you stock humanity, murakumo drops in the graveyard far faster than you could spring to the gravelord sword.


http://darksouls.wikidot.com/weapons

>all the weapons you can get before the gravelord sword off of the fucking ground

>they require less stats as well

Someone isnt running their chaos memehander.

>unironically mentions drake shitsword
>thinks demon titanite is worth spending on that
>thinks toxic matters worth a shit on a weapon when dungpies exist, and you'll literally kill things dead before toxin matters
>ignores people saying that there are better weapons earlier on
shit. post.
>>
>>375501445
It shouldn't be realistically. DaS3 was on a more powerful system, had a more talented team working on it and they had the benefit of learning from their mistakes in DaS and DaS2. If DaS3 wasn't as good as DaS2 which wasn't as good as DaS, you would have a series which progressively got worse, and they wouldn't have had the success they did if they didn't learn and improve.
>>
>>375501445
If you play these games for the RPG aspects and trying to approach the game differently each playthrough, DaS3 is hands down the worst in the entire series.

If you're some braindead idiot who only played the games for the action just go play something else like Shinobi.
>>
>>375501519
No, not that either.

The animation and stat-depend dodge weren't fixed.
>>
>>375500884
theres nothing to understand, anon, sure you like your gravelored curved greatsword, but its not even close to "op" or "broken"

you dont know the meaning of that in das.
>>
>>375501593
No, not that either.

DaS3 is hands down the better game, RPG or not.
>>
>>375501593
What? Souls games are terribly light on the RPG aspect, as most ARPGs, what are you even saying?
>>
Wonder what'll happen to all the eCelebs for Souls now the series is dead.

Vaati is staggering content like you wouldn't believe.

ENB imploded and doesn't youtube anymore aside from re-ups with no comments allowed

Afro now does twitch facecams in maid outfit dress ups

The Best Friends got completely exposed and refuse to do anything Souls related

Lobos brok up with his fiance

Seems like they all went hollow in the end.
>>
>>375501073
>he doesnt know how humanity affects item drop rates
>>
>>375501601
>The animation and stat-depend dodge weren't fixed.

That's why it so hilarious that it's still better.
>>
>>375501593
If anything I wish the action in the games was slower. They were games where there was supposed to be weight and consequence to your attacks. I wouldn't mind a slower game where you could actually use stats and strategy to win as opposed to most bosses boiling down to "Roll roll roll roll, get behind/under it, attack attack roll repeat"
>>
>>375501686
Not DeS, DaS, and DaS2.
Maybe in terms of character interaction, but in terms of how many different paths you have through the game and MOST IMPORTANTLY how many different ways you can approach a situation.

DaS3 completely drops the ball in this area, especially in terms of its shit tier bosses where there's only one way to fight them.
>>
>>375501649
How is it not broken when it one shots everything in its immediate area until you get to sen's fortress?
>>375501568
>and if you stock humanity, murakumo drops in the graveyard far faster than you could spring to the gravelord sword.
So how do you stock 10 humanity 7 minutes into the game?
>>thinks toxic matters worth a shit on a weapon when dungpies exist, and you'll literally kill things dead before toxin matters
You have to throw the dung pies, I just have to slash.
>ignores people saying that there are better weapons earlier on
I already said that myself, I'm just saying for a non-stat intensive build, it's simply the best weapon early one.
>>
>>375501384
>>375501073
you know humanity effects drop rates right?
like you need ten humanity on your bar, then shit drops like candy, yeah?
>>
>>375501724
I know that, anon, and it's still luck.

>>375501751
In your mind, sure.

But not mine.
>>
>>375501718
IronPineapple still on some good shit, discovered a new way to invade boss rooms.

And he does For Honor vids now as well.
>>
>>375501718
>Best Friends got completely exposed
They did when they first played a Souls game, but they still put out videos for them. They are STILL playing through DaS and they played 2,3 and BB all the way through. Did they try DeS yet?
>>
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What I don't understand about DaS2 is that it does nice-looking areas with decent lighting and for example the lighting on this coat in particular is genuinely amazing...
>>
>>375501842
I know that, but I don't need humanity to get the gravelord sword, or the estoc, or the great club.
>>
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>>375501906
...so how come the game so often looks like this instead.
>>
>>375501795
>but in terms of how many different paths you have through the game and MOST IMPORTANTLY how many different ways you can approach a situation.
DeS is five linear zones and DaS2 has about 3 dead-end paths with two to three areas. DaS2 also dropped the ball on NPC quests.

>especially in terms of its shit tier bosses where there's only one way to fight them.
What does that even mean?
>>
>>375501795
>>375501819
Yes, DaS3's "shit tier bosses" in comparison with DaS1 and DaS2 "bosses".

And no, you can definitely go with different build in DaS3.
>>
>>375501445
Yeah, it was.

Dark Souls 3 took out near everything the second game did well, and then made the map design worse, and although it spent the entire time licking the first games arse, it stripped that down as well.

What it did well was it took the things that they failed at in the first game and did them properly, like they had the original planned Gwyn fight at the end. But it had very little other content, and what did have was lazy.
>>
>>375502085
No, it wasn't.

The game actually plays well, unlike DaS2, which is a broken mess of a game.
>>
>>375501992
DaS1.

You can fight, let's say Queelag. You can be a tanky, over 100% equip load, literally can't roll motherfucker and just take hits from her all day and trade with her. That's viable.

You can stay away and spam powerful spells at her, that's viable.

You can be a fast little dodgy faggot and avoid all her shit, viable.

You can use a shield with decent fire resist and block her and wait for a chance to counterattack, viable.

The average boss in Dark Souls 3 there is literally one way to fight it, MEMORIZE ITS WHOLE MOVESET, roll through its attacks, counterattack. Shields are literally useless, no matter how much armor or health you have you seem to die in less than 5 hits to any boss in the game. It is insanely more limited in viable options for playing through it, it's even more limited than Bloodborne.
>>
>>375502252
Sound like you are just bad in because you certainly can block boss shit with shield in DaS3.

Shields aren't just easy mode like in DaS1.

>It is insanely more limited in viable options for playing through it, it's even more limited than Bloodborne.
Objectively wrong because shield exists.
>>
>>375501819
because zweihander ALSO oneshots everything all the way up to and PAST
sens fortress.
as do many other weapons.

you can easily stock a fuck ton of humanity.
hoard them from the drops, you'll find at least five lying around, you can also coop tauras if needed.

But nah, there are drops of humanity.
I cant be assed to look all of them up, but I can say for sure, theres a couple in firelink, you can find at least one in burg, and a couple more in parish.
New londo might have one as well.

dont forget the rats that are super easily accessible under parish, right next to a bonfire shortcut.

>I just have to slash for toxic
again, that is not worth it.
especially when bleed kills bosses faster, especially when comparable weapons such as the murakumo has better end game scaling.

Its a neat little weapon and all, but its not "broken op"

for a non stat intensive build, please see minstat chaos zwei,
see minstat reinforced club.
there are plenty of weapons just as capable.
>>
>>375502174
>DaS3
>Plays well
>In comparison to 2
>>
>>375499726
you ps3?
>>
>>375502174
A 'broken mess of a game' that still has better exploration, replayability, weapon balance and DLC.

Really makes you think.
>>
>>375501981
Who knows, but they definitely had big issues with performance. You can see on the pre-release footage a lot of smaller objects pop up in 10 feet before the character.
>>
>>375501894
DeS was done on stream that got archived on their channel.

They couldn't have done a bigger disservice to the game if they tried.

>Woolie on the controls
>Playing in broad daylight
>Had Pat, Liam and Matt with him
>Facecam
>Reading donations
>Had a guide
>Had that faggot GermanSpy on Skype throughout the entire thing spoiling the game and giving pro tips with no humor
>Had phantoms coddling Woolie every step of the way, including dropping every decent bit of gear for him

It was a complete shitshow
>>
>>375502373
>because zweihander ALSO oneshots everything all the way up to and PAST
No, it doesn't, it cannot even oneshot the skellies.
>I cant be assed to look all of them up, but I can say for sure, theres a couple in firelink, you can find at least one in burg, and a couple more in parish.
>New londo might have one as well
And it requires you to go to the parish, when with gravelord sword I just need to jump straight into the catacombs.
>again, that is not worth it.
Worth that? Gravelord sword is a free weapon available super early in the game.
>Its a neat little weapon and all, but its not "broken op"
It is for early game.
>for a non stat intensive build, please see minstat chaos zwei,
So how you have to go Anor Londor in order to have your chaos zwei.
>see minstat reinforced club.
You have to reinforce the reinforced club to get the most out of it.
>there are plenty of weapons just as capable.
There are stronger weapons than gravelord sword, but early game? Nope, it's the easiest to get and easiest to use, just 2hr1.
>>
>>375502414
So you are saying DaS3 plays better than DaS2?
>>375502424
It doesn't though, even exploration.

And DLC, are you kidding?
>>
>>375502252
>You can fight, let's say Queelag. You can be a tanky, over 100% equip load, literally can't roll motherfucker and just take hits from her all day and trade with her. That's viable.
Not unless you go out of your way to upgrade your weapon, boost your flasks and stack up poise, no. Maybe with Iron Flesh? I don't know, I don't use it.

>You can stay away and spam powerful spells at her, that's viable.
Still is.

>You can be a fast little dodgy faggot and avoid all her shit, viable.
Still is.

>You can use a shield with decent fire resist and block her and wait for a chance to counterattack, viable.
Yes, but shields were severely broken.

>The average boss in Dark Souls 3 there is literally one way to fight it, MEMORIZE ITS WHOLE MOVESET, roll through its attacks, counterattack. Shields are literally useless
Nonsense. Otherwise everyone would naturally drop their shields altogether and just roll their way through it. They simply toned down how easy mode shield was so you can't tank massive attacks effortlessly like before. Naturally you have to roll your way out.

>no matter how much armor or health you have you seem to die in less than 5 hits to any boss in the game.
Can't say I can relate to that. Though damage gets a bit silly by yaoi brothers, it was never quite that extreme.
>>
>>375502575
it's sad that DSP's run of the game is a masterpiece in comparison
>people destroying all his shit with Scraping Spear
classic
>>
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>Those first two weeks after the release of DS2
>Everything was hot garbage but you kept trying to convince yourself it was good
>"S-Soul memory is to curb twinking. Its fine!"
>"M-maybe if I level up in the covenant it will give me a non-cracked invasion orb!"
>"M-Maybe more players just need to join the covenant so I can get summoned to their world!"
>"T-they had to cancel the darkness mechanic. That why it has the graphics of a Ps2 game!"
>"H-hah man that skeleton bit fight was so fun. I'm having so much fun. This game is so fun!"
>>
>>375482901
It literally is 1:1 in dark souls anon. The whole map fits together perfectly. So why did they fuck it up so badly in DS2?
>>
>>375502758
Funny people still think that now.
>>
>>375502758
Well, at least you didn't play the network test.
>>
>>375502693
No
>>
>>375502741
Here's the thing about the Best Friend's people don't seem to get. They aren't GOOD at video games. Pat likes to think he is good at games he likes, but EVERY example of him playing a game he "likes' exposes how he is shit at games. People watch for the commentary, not the gameplay and they need to learn that they are not the type of people who can not have a script or their personalities carry them through. Literally the only one who was decent at any games was Liam, and since he left if you see him play on stream, even he shows that he really isn't great at playing games.
>>
>>375502758
to be fair cracked orbs drop like fucking candy off the enemies right before Executioner's Chariot. You usually get at least 3 a run.
>>
>>375502758
I feel poor for the DaS2fags, sooner or later they have to accept reality.

I could have been one of them if /v/ didn't warn me beforehands.
>>
>>375502580
skeleton /= a good test of strength since they arent actually that strong, just merely resistant to a fuckton of slash damage

you can easily oneshot them and also the stone soldiers in darkroot garden with any form of blunt weapon.

Anything works in early game, and at endgame there are better raw weapons to use for a build with low stats.

I was sayin toxic wasnt worth it, reading comprehension, anon.
because your weapon deals toxin, it reduces the base efficacy of the weapon overall, ala balance in das1 style.

Other weapons have far superior scaling and will kill much faster.

Toxin still takes time and a certain number of hits to PROC.
and in the time that you've spent trying to proc that, a similar weapon that is not the gravelord sword will have outright already killed the target.

Then again, I say this from a pvp standpoint.

I have killed dozens and dozens of gravelord sword users, that thing is trash pvp.
and crutchtier pve.

dont rely on it too much, lest you miss out on better.
>>
>>375502973
Resident Evil 2 gave everyone the wrong impression.
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