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The Sorry State of Modern Halo

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Thread replies: 131
Thread images: 17

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All what they literally had to do for gameplay was add sprint. They didn't need to add all that other crap that forever ruined the gameplay of Halo.

Story is subjective depending on who you are but it is an objective fact that Halo's core gameplay is nowhere near the same as the classic trilogy.

You all know this to be true.
>>
>being mad at the gameplay

Go back to /hg/ you autistic moron
>>
>343 doesn't know how to make a halo game

Next at 11, Bioware animation team show no progress in actually making something good
>>
>>368317521

>Just add sprint
>No clamor
>No boost
>No options

this is why you're not and never will make a halo game
>>
The core gameplay is basically the same. 5 fixed some fundamental flaws anyways, like the terrible weapon balance in past games, the shitty way automatic weapons are handled, a pistol that is now balanced and allows spawns with a precision weapon that isn't as powerful as a BR and isn't as garbage as an SMG start, the movement isn't glacially slow anymore either which is a nice change of pace.
>>
>>368317521
I think the story changing is important. The original trilogy was a primarily a story about the military, just IN SPACE with zombies. That's why Americans loved the shit out of it, because America loves the military. Bungie Halo has a chain of command, operations, doesn't make light of war, etc.

343 Halo has nothing to do with the military. They wrote it primarily as a generic "action heroes in space!" story. Spartans are everywhere doing back-flips and shit. Prometheans are basically 100% space magic shit. Shit just isn't grounded in reality at all.
>>
>>368319315
>No clamor
>No boost
>No options
>aka the shit that ruined halo
>>
>>368319650
>halo 4
>sprint is added, arguably regarded as the worst halo
>halo 5
>clamor
>boost
>options are added
>regarded as a step above 4 and near reach quality to the majority
Really fires up those neurons
>>
>>368319829
>near reach quality
5 is better than Reach, what do people even see positive in that game?
>>
>>368319618
I agree with you now that you put it that way. The problem is Microsoft clearly didn't know how to actually build the franchise into great future games and putting 343 in charge certainly doesn't help matters.
>>
5 has the best mp, sorry nostalgia fags.
Shame the campaign and art direction aren't so hot though.
>>
>>368319829
>sprint is added, arguably regarded as the worst halo
>as well as armor abilities and shit like ordinance drops

Stop trying to act like Halo 4 only added sprint you fucking shill. Reach and 4 both had armor ability nonsense ruining the game.
>>
>>368319829
>regarded as a step above 4 and near reach quality to the majority
The only people that stuck around are those that enjoyed 4. Halo 5 sold like shit, 343 lost the fanbase with shit like 4 and MCC.
>>
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>343 Halo
>>
>>368320560
>5 has the best mp

Every halo thread, like clockwork
>>
>>368321608
That should tell you how hard 343 shills are working on this board. Scary to think about to how active they are.
>>
>>368321916
.02$ deposited into your activision account, destinyfag
>>
>>368317521

Halo is dead, CoD generation killed it.

Move along.
>>
>Add sprint
Actually kill yourself, you don't know shit about Halo.
>>
>>368321608
CE=5>2>3>4>Reach

5 multi is good
>>
>>368321547

wat, when did this happen
>>
>>368322390
Reach fan here.

He is actually mostly correct. I only ever had an issue with like 2 armor abilities though. Sprint should have been standard on every spartan.
>>
>>368317521
Why the fuck would I want to play the same Halo for 10 fucking years

Story is shit
Game play is fun fuck off
>>
>>368322769
>Reach fan
Opinion discarded. Eat buckshot.
>>
>>368322515
>5 multi is good

Yeah if you enjoy forge maps and midship knockoffs everywhere it's great. I also really love the anime inspired armor designed, those are super neat.
>>
>>368323389
There's like, two forge maps in the rotation, and only one midship remake

>no complaints about gameplay
average bungie fanboy
>>
>>368323510
Aiming sucks dick, the end
>>
>>368317521
>All what they literally had to do for gameplay was add sprint.
They did that with Halo 4 and it was an abomination..
If you're going to change the game, don't half ass it.
>>
>>368323510
Oh you wanted gameplay complaints. Hmm let's see. Well, there's a massive serving of bullet magnetism sloshed over every rifle making it so even the casualest of shitters can hit their target. That alone is enough to drop halo 5 multi below even reach.
>>
>>368323890
>Hmm let's see. Well, there's a massive serving of bullet magnetism sloshed over every rifle making it so even the casualest of shitters can hit their target. That alone is enough to drop halo 5 multi below even reach.

>complaining about magnetism in console shooters
are you retarded, every console game has it
>>
>>368317521
i love Halo but dont care for the newer games since i dont own consoles. i still play halo online though its really fun on PC.
>>
Sprinting fucking sucks
>>
>>368324038
>some other console games use magnetism so that justifies halo 5 turning it up to 11.

Halo 5 is casualized trash. Accept it and move on to better games.
>>
>>368324253
https://www.youtube.com/watch?v=ocyYwLCDyCU

Halo 3 also had crazy autoaim that dragged your crosshair around
>>
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>>368324380
>"Halo 3 had too much auto aim"
>posts video of halo 2 which legitimately did have game breaking levels of auto aim
>>
>>368324693
Here you go retard
https://www.youtube.com/watch?v=eDnaVh5rTa4

console shooters cant survive with bullet magnetism and autoaim
>>
>>368317521
halo is dead. accept it and move on to battlefield 1 and cod.
>>
halon online on pc is still alive.
https://www.youtube.com/watch?v=TnDbk61Fj3g
>>
>>368324989
how hard would it be to make some good animations and models for this so it doesn't look like booty?
>>
>>368325304
its been updated and patched this video is about a year old.
>>
>>368324842
Halo 5 has more magnetism than every previous halo and almost every other shooter not named CoD. Thats the whole point. Just because a game is on console isn't an excuse to go full retard on the aim assist. Hell R6S has zero aim assist on consoles and people still play it.
>>
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What are you all even talking about, when I finished the fight halo 3 didn't even have sprint.

Murder miners 2 on PC going to bring back halo from corporate console consumerists
>>
You're right, OP.

Sprint has no place in Halo gameplay. Clamber I can live with, since if you were to use it, it would just fuck you up anyway. Powerups just add to map control, but you shouldn't spawn with them.
>>
>>368325364
https://www.youtube.com/watch?v=U0AFfS81hLk&feature=youtu.be

Seems to still have shit animations senpai.

No weight, no anticipation.
>>
>>368324989
>controller
for what purpose? I played it forever ago and I don't remember the mouse input being rigged.
>>
>>368325432
And it has the lowest autoaim out of the entire series, making it a much smoother experience

R6S on console is a joke too
>>
>>368325728
i havent played it since this video but i heard they had updated it.
>>
halo is called destiny now
>>
>>368326036
thanks for not responding to anything in my post
>>
>>368325947
You can at least strafe out of an auto aim lock. What you can't do is strafe out of a giant circle programmed around your head that directs bullets towards it
>>
>>368326341
meant to reply to >>368325686
you can usse either mouse keyboard or a roller. i prefer to use the keyboard its harder to use the controller tbqh.
>>
Except 5 has some of the best core gameplay in the series faglord.

>WAAAAAAAH BUT IT'S NOT HALO

So what is Halo, then? Define it. because it seems to me that if duel wielding or vehicle hijacking or the binocolours that got added in 2 got added in 4, 5, or 6 you fags would be bitching about those, too.
>>
>>368321405
I fucking despise 4. Perks, classes, armor abilities, killcams, killstreaks, all that garbage.

Halo 5 is a HUGE step back in the right direction, got rid of all that shit. and it has some pretty fun custom games and a great forge. As well as adding a server browser.

It doesn't have splitscreen though, so that's pretty shit.
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>>368323389
What did you say about the armor design?!?
>>
>>368318380
>implying we play halo

/hg/ - symphogear, tank top guy, mass reporting, and gayposting
>>
>>368319829
4 was also a shitload slower with an unbalanced sandbox, perks, supply drops, and loadouts. 5 took what 4 did wrong and either shitcanned it or retooled it for the better.
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>>368327252
>This is humanity's best
>>
>>368319829
>Reach
>having any quality
>>
>>368317521
>add sprint
Hang yourself
>>
>>368327786
Reach has issues but it being outright bad is a meme, for every questionable choice it makes it either makes an improvement or adds like 3 different features/custom game options/a new mode.
>>
>>368317521
>All what they literally had to do for gameplay was add sprint.

This is how I know you are mentally retarded
>>
>>368317521
Halo 5 is pretty good desu
>>
>>368327252
>weapon skin for the gravity hammer

And then 343 fags wonder why we hate their shit games...
>>
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>>368323890
>>368324253
>>368325432
>>
>>368327973
>Reach
>Bad

The campaign was good, Forge was excellent, the graphics were solid, sound design and soundtrack was great, armory selection was nice, multiplayer was pretty balanced, and vehicle combat was fun.

People who hate on Reach are retarded. It's a near-perfect game.
>>
>>368328652
>multiplayer was pretty balanced

This is where you fucked up
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>>368328527
But that's wrong, you little meme

What we have there is the Fist of Rukt, a gravity hammer variant with different abilities and properties. Most weapons in the games have these variants. You can use them all on custom maps and forge and everything.
>>
>>368328652
>Armour abilities
>Balance
>>
>>368328724
It wasn't perfect by any means, but the effort was made to make it more balanced and overall it's fine imo. What's the big, glaring problem with it? Armor Lock? I still play Reach now and don't mind how multiplayer works.
>>
>>368328652
Reach is my favorite. Armor locking a vehicle as it tries to splatter you was just so cool
and the story was great. At the time, the final mission >survive thing wasn't such a meme.
>>
>>368328652
>The campaign was good
>the graphics were solid
>multiplayer was pretty balanced

None of the above is correct. The campaign was a non-stop cavalcade of "activate our AA gun and turn theirs off" with some of the shittiest weapon balance in the whole series and a plot that retconned 10 years of lore. The colors were washed out like a picture left out in the rain, not to mention everything was covered in that pig-disgusting motion blur. The multiplayer is a shitshow of randomness with perks that encourage defensive, campy gameplay instead of making pushes.

Reach was bad.
>>
>>368328874
Armor abilities are cancer and should have been map-pickups, if anything. They're my single most disliked thing about reach Multiplayer.
>>
>>368328793
>You can use them all on custom maps and forge and everything.

Though it took months to be patched in post launch, and if there's a sentence that sums up Halo 5 it's probably that.
>>
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>>368328992
Reach was actually pretty colorful but whatever. It had a gloomier tone, but it wasn't DUDE BROWN AND GREY LMAO like everyone likes to meme. Except forge. That was just grey and bland.
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>>368317521
>Sprint isn't what ruined Halo
>>
>>368328874
Armor abilities were balanced like ass on ass

Some maps just had HILARIOUSLY questionable decisions. Like on Hemorrhage in normal ass game modes each side spawned with a TANK and the entire match was decided by who got in the tank first, crossmapped the only other tank, and then they got to roam around the map uncontested and rack up 20+ killstreaks like a joke. If I recall there wasn't even rockets or spartan laser to help with this either.

All the maps in general were pretty unimpressive
>>
>>368329142
MLG had to raise the walk speed in Halo 3 for competitive matches. Shit like that makes Halo Reach more attractive.
>>
>>368328652
Anon, my post litterally says reach being bad is a meme, I mostly agree with you

>>368328724
I'd argue it has some of the bwest weapon balance in the series, even if it's still not good.

5 is the only halo game to actually have weapon balance that's more good then it is bad

>>368328992
>he campaign was a non-stop cavalcade of "activate our AA gun and turn theirs off

How is this any different from any of the other campaigns where you have to go to the arbitrary plot required location?

>>368328992
>with some of the shittiest weapon balance in the whole series

It has almost no clone guns, the AR can actually hit shit, and most of the non power weapons beyond the AR are actually useful in their intended roles. This alone means it has better balance then 2, 3, 4, and arguably CE.

>nd a plot that retconned 10 years of lore.
I'm a lorefag who has read every book. There are no retcons in reach. There are inconsistencies, but these were resolved without retcons, and only one of the explanations is actually bad or not reasonable.

>The multiplayer is a shitshow of randomness with perks that encourage defensive, campy gameplay instead of making pushes.
4 has perks, not reach. And if you mean armor abilities, most armor abilities are movement nbased and encourage movement, not the opposite.

>>368329152
Reach's maps are absolutely retaerded though, I admit. Completely awful, if anything AA's just made them more bearable.

>>368329142
I don't particularly like sprint in halo but he's right there. No Descope was a much bigger issue in 4 then sprint was and sprint's issues are fixed in 5,.
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>>368329057
It's a good thing we live in the present and not in the past, then.


People complain about things like modes and forge and stuff being post-launch DLC, but the stuff we eventually did get has way more depth than the previous incarnations.

Except the random weapons option, there is still no random weapons option. Everything else related to that stuff is good, though
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>>368318380
t-take it back
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>When Halo 5 gets better updates than every other Halo in existence
>>
>>368328538
>posting a clear case of lag causing issues with hit detection

This is a common occurrence when a game has a low population. You get matched with people on other continents
>>
>>368329714
But the game has region lock.
>>
>>368329551
>When you want to reinstall Halo 5 and its 96gb
>>
>>368329279
>How is this any different from any of the other campaigns where you have to go to the arbitrary plot required location?

Because there they actually bothered coming up with different places for you to be going and reasons for you to be doing it. Halo Reach doesn't bother with that until LNOS, it's just go fight AA guns until we've decided you've done that enough. Even TotS, a level which starts with the promise of a large scale battle like Silent Cartographer on steroids devolves immediately into AA gun deactivating faggotry.

>There are inconsistencies, but these were resolved without retcons

We've got a name for when you introduce new plot elements and retroactively change established facts (such as the fall of Reach taking hours instead of a full month) in order to fit them in: retcons.

>And if you mean armor abilities, most armor abilities are movement nbased and encourage movement, not the opposite.

Campy was a poor choice of words on my part, but I stand by defensive. "Flighty" may have been a better choice of words. Just run down the list. Camouflage, an ability for avoiding head-on combat and either staying in place or snailing around. Armor lock, not another word needs to be said. Drop shield and ability to be thrown in a chokepoint as a temporary means of running away from combat or sitting inside of for safety and health regeneration. Hologram, an ability that lets you create a diversion so you can avoid having to move into combat straight away (kind of a stretch desu but that's really because the hologram was worthless).

Sprint, evade, and jetpack were retooled and reused in Halo 5 because they were either primarily offensive or able to be used as such in a pinch. The rest of them were rightfully shitcanned because they were ways of either avoiding combat or disengaging from combat, slowing down the game and generally discouraging killing in a shooter.
>>
>>368329819
You were lagging retard. Watch your clip again. There are several frames where your reticle is directly over the guys head before it bothered to turn red
>>
>>368328652
Can confirm. As far as balance issues goes, it's as balanced as every other Halo. Such a great game. My second favorite Halo, easily.
>>
>>368330012
>(such as the fall of Reach taking hours instead of a full month)

Reverse that, but you know what I meant anyway.
>>
>>368330012
>We've got a name for when you introduce new plot elements and retroactively change established facts (such as the fall of Reach taking hours instead of a full month) in order to fit them in: retcons.

Except that's not what a retcon is. Introducing new contextual information isn't a retcon, a retcon is only if previously information is outright just thrown out and made nonexistant.

Everything that was canon in tfor before reach came out is still canon and happens as described, It's not retconned.
>>
Sprint, clamber and booster pack needed to happen. Infinite use for everyone works well.

halo 2/3 was wonderful at the time but if you go back it's incredibly slow
>>
>>368329714
Guy who originally made the clip for /hg/ here: I made that clip around November or early December 2015, when the game still had a sizeable population. There was no perceivable lag in that game.

>>368330060
Or, and here's a shot in the dark here, maybe Halo 5 isn't as forgiving as you're memeing it to be. Only the very edge of the reticle was on his head, and in some previous entries in the series that would've been enough to turn the reticle red. Not in Halo 5. My shot was off just by a matter of pixels, but that was enough.
>>
>>368327973
>a meme
No it wasn't Reach was legitimately terrible. Campaign was shit and Multiplayer was shit, nothing in Reach was good.
>>
>>368328652
I think you're the only one retarded here, Reach is arguably the worst game in the series.
>>
>>368330923
No it wasn't CE was legitimately terrible. Campaign was shit and Multiplayer was shit, nothing in CE was good.
No it wasn't 2 was legitimately terrible. Campaign was shit and Multiplayer was shit, nothing in 2 was good.
No it wasn't 3 was legitimately terrible. Campaign was shit and Multiplayer was shit, nothing in 3 was good.
>>
>>368329279
I don't really care about the books since I'm not a lorefag but Reach shitted on game canon too, the game is literally the Metroid Other M of Halo and if it got removed, nothing would change.
>>
>>368317521
>Story is subjective depending on who you are

Not really. As much as post-modernists would like to try to make everything "valid" so their shitty creations are equal with works of masters in reality there are objective attributes which make a story competently written and crafted. You can enjoy badly written and crafted stories like you enjoy bad movies but that doesn't mean they don't fail the attribute evaluation. Halo's story has eventually just become shitty fanfiction from Cryptum onwards and by 343.
>>
>>368331158
>I started Halo late the post
Jesus just buy a gun and shoot yourself. No one can have this amount of shit taste.
>>
>>368320189
>5 is better than Reach
>no splitscreen multiplayer

Nope. Almost shouldn't even count as a Halo.
>>
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>>368330730
>it wasn't lagging I swear!

343 dickriders pls go
>>
>>368331201
>and if it got removed, nothing would change.

That has nothing to do with the first half of your post though, and there's nothing in it that even contradicts the other games?

>>368331292
Wew how can somebody be this stupid. Those weren't serious comments, it was just me showing that your post doesn't actually explain itself and you can replace "Reach" in your post with any game and it's just as valid because you don't present any arguements.
>>
>>368331354
Well I'll be diddled in the fiddle, I spent so much time analyzing the shot itself that I didn't think to actually check the aftermath for that.
>>
>>368331428
The last time I did post an argument, you newfags couldn't defend it, now defend this

>Brutes and Drones on Reach
>Brutes Chieftans in Power Armor with energy shielding when they could no longer wear Power Armor after their failure on Harvest
>Brutes and Elites designs
>Covenant tech being more advanced than in the Halo Trilogy
>UNSC having tech either too primitive or advanced compared to the Halo Trilogy
>Spartan IIIs on Reach
>Jorge a Spartan II wearing customized armor
>Cortana not Master Chief is the only hope for Humanity (something even Halo 4 & 5 get right)
>Phantoms on Reach
>Scorpion and Wraith, Halo 3 models
>Banshee design
>UNSC vehicles not seen until later
>Spartan Laser on Reach but doesn't make reappearance until Halo 3?
>barely an Invasion force on Reach
>Plasma Pistol being able to EMP vehicles even though it was only able to do that in Halo 3
>Grunts going suicidal even though Arbiter stated that they started doing this because of their fear of Brutes in Halo 3
>>
>>368332347
Except people have pointed out what's wrong with your shitty list every time it's gotten posted.
>>
>>368332409
No they haven't newfag, you didn't even defend the canon issues with THE GAMES I just posted because you newfags can't defend your shit prequel. Now defend this, oh wait you can't

>campaign is sub 20 fps
>terrible and mediocre missions
>terrible storyline
>no plot until the end of the game
>after each level there is a massive gap in between levels that feel like parts of the story got removed
>cock teases like Tip of the Spear opening cutscene, 2 Scarabs appearance, going into space, a Super Carrier making you believe it would be a level
>shitty character development
>slow base movement and low jump height because of Armor Abilities
>Armor Abilities
>bloom
>no power-ups on maps
>using the same maps for Campaign, Multiplayer, and Firefight
>using Forge maps to make up for the fact that they didn't have original maps in their game
>Loadouts
>shitty ranking systems
>canon breaks with past games as mentioned above
>film grain
>desaturated color palette
>motion blur
>nuke grenades
>shitty weapon and vehicle sandbox
>only two grenade types
>you can only carry two grenades with only two grenade types
>health system is fucked up and doesn't feel like Halo 1's
>no bleedthrough
>one hit kills that are unavoidable

Reach was garbage and you newfags can't defend the canon breaks or the the rest of its problems, just do yourselves a favor and get the fuck out of here.
>>
>watched halo 4/5 cutscenes like a movie

Seems like the natural direction to take the series into. Don't see why people disliked the SP
>>
>>368317521
Why would you play halo for the multiplayer in this day and age? It abandoned its roots for COD shit. They didn't need sprint they just needed to increase movement speed in general.
Just play splitscreen original halos if thats what you want.

The actual travesty is butchering the single player campaign, ruining the story of chief, adding social justice bullshit for no reason and creating those god awful new enemy types
>>
>>368332347
Gameplay itself and visual representations of things have never been canon. I don't see you complain about how elites look different between 2&3 or how weapons handle differently between 3&CE.

Things change visually all the time and so do weapon and gameplay abilities, it's just because each game is made with different goals and designers and even in the case of the trilogy on different hardware
>>
>>368333014
>No they haven't newfag
I've been here since 1008, and every time you've posted your list over the past year or so i've or somebody else have pointed out that the majority of it is due to you being unable to comprehend that the abscence of evidence doesn't mean it's actually absent.

As far as the gameplay list, litterary 90% of your post can be countered with "stop playing with shit settings" or opinions
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>>368321547
What is even going on here?
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>>368333659

>i've been here since 1008

Holy shit! They had 4chan back then?

I guess I know where the "Tapestry weaving board" meme came from now
>>
>>368333659
This is the problem I have with you newfags, your poor defense for a shit game. Your garbage defense is basically putting a bandage on a piece of shit hoping it would make it better but at the end of the day, it's still shit.

>>368333631
Sad defense for the game's canon breaks.

You two can shut the hell up now if you're literally going to keep ignoring Reach's problems.
>>
>>368333694
/v/ storytime thread reading the 343 halo comics.
They were pretty fun threads. The comics are a clusterfuck
>>
>>368317521
>add sprint
stopped reading there
>>
>>368333694
Master Chief disconnected a portion of a Halo ring

He planned to fire a singular portion of it instead of the whole thing at once, so it's damage radius would be lowered, so he could kill a villain

Apparently they can detach in square chunks and apparently the square chunks can be magically fired independently of the rest of the structure
>>
Man, I played so fucking much Halo 2. Back when you could have clans, people actually used the in-game comms... Halo 3 was pretty good but 2 still holds the crown. I literally played nothing else for years. When the 360 came out, Inpkayed a few launch titles and then went back to halo 2 until 3 came out.

Honestly... I have never enjoyed games as much since :(
>>
Man, I played so fucking much Halo 2. Back when you could have clans, people actually used the in-game comms... Halo 3 was pretty good but 2 still holds the crown. I literally played nothing else for years. When the 360 came out, Inpkayed a few launch titles and then went back to halo 2 until 3 came out.

Honestly... I have never enjoyed games as much since.
>>
>>368320639
Armor abilities are the best thing to happen to Halo though. They took the clunky and shitty item system from Halo 3 and polished it to where it was fully integrated into the game play instead of just an afterthought. The only problem with armor abilities has been balancing but then every halo game has had bad balancing hence why pro-halo has always been laughed at.

>>368327973
This.
>>
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>>368333694
The Halo ring separated a section of itself off, something they have been able to do for a while; but since /v/ is filled with ignorant fucktards who don't into the lore they whine about it.

That said, that comic is legimately terrible, one of the only 2 pieces of halo media I recommend people not even bother to read at all when I explain reading orders for the novels/comics

>>368333752
You should have seen the shitposting that went on when Cortes went full madman on the Aztecs, pic relaed
>>
>>368334560
>Armor abilities are the best thing to happen to Halo though
Not him, I knew newfags who loved Reach were delusional but Jesus Christ kill yourself.
>>
>>368321547
Not any more stupid than the Halo 3 ending. Even though it was established that a single ring would destroy all life in the galaxy they fired it and it just blew up the ark
> it's ok when bungie does it
>>
>>368334752
The Ark is outside the Galaxy you dumb fuck, maybe you should keep up with Halo's story instead of shouting bullshit.
>>
>>368334827
So you're saying that indeed it's ok when Bungie does it
>>
>>368335189
So you your dumbass didn't pay attention to the story. The Ark is so far off from the Galaxy that if a Halo ring is fired off there, it wouldn't signal the other rings to fire so when that Halo ring's pulse fully fires it will only kill everything outside the Galaxy while the Galaxy itself would be safe due to it being far away from the Ark. Learn to comprehend, stupid.
>>
>>368326206
Ha, funny.
>>
>>368322515
>This nigga
3>2=CE>Reach>5>4
>>
>>368322916
Yes, now you just have the unholy convergence of Halo and CoD. Neck urself.
>>
>>368331024
You Halo 4 praising contrarian faggots need to leave.
>>
>>368333345
Pretty simple, really.
>No flood
>One billion identical boring robots
>NuSpartans suck
>Cortana becomes a supervillain, wow much character development
>Why do we only get like 3 missions with Chief? (In 5)
>>
>>368337019
>hating Reach means you automatically like Halo 4
Newfags leave and stay out.
>>
>>368324972
>Halos dead but COD isn't
>>
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I stopped playing at 3, with everything wrapped up and concluded nicely.
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