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What was the best megaman x game?

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What was the best megaman x game?
>>
>>368290518
4
>>
>>368290518

Have a huge soft spot for X4
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>>368290518
the first one
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>>368290518
Either 3, 4, 5, or 8.
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ZX Advent
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>>368290518
6.
>>
>>368290518
X5

If we talk about the Zero series I'd say 3.
>>
X6
Other ones were too easy to carry the "megaman" name on the box.
>>
>>368290518
I like 3, 4, and 8
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>>368290518
looks like its just gonna be another shitposting thread
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This one
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>>368290518
the first one everything else was trying to recapture that magic
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The first. The rest vary from bad to ok. Classic and Zero are better.
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>>368291469
I disagree
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>>368290957
x6 isnt hard as much as its cheap
>>
>>368290518
X and x2
X4 was good
X5 was meh..
X6 was...trash.
>>
>>368290518
X4
>>
>>368290957
X6 was too full of terribly implemented gimmicks and stage design to carry the "Megaman" name on the box.
>>
X, X2 or X4 are your only real choices
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>>368291743
git gud
>>368292068
git gud
>>
>>368290518
2 > 1 > 4 = 3 >>>>>>>>> * >>>>>> shit >>>> every other X game
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>>368292226
This
4 is still the best tho
>>
I like the first one a lot, best design I think so far but I've only played the first 3.
I think so far it goes like X > X3 > X2 ( I think X2 is much more boring and the levels feel very empty, but it does have bubble crab theme so I can forgive the game a bit)
>>
X1>X2>X4>X3>X8>X6>X5>>>>>>>>>>>>>>>>>>>>>>>X7
>>
>>368290957
Every classic Mega Man game that isn't Mega Man 1 or Mega Man & Bass aren't that difficult though
>>
>>368290518
mighty number 9
>>
>>368290518
X1 is more magical and dearer to me but X2 is the best X game.
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>>368291562
Ok
>>
>>368290518
MvCI
INFO WHEN
>>
X1 is the best, X4 is also very good. X2 and X8 are okay (2 is better than 8), X3 and X5 are bad, X6 and X7 are awful.

X series along with last minute decline of Classic ruined Mega Man's reputation and condemned him to handheld hell until he withered and died.
>>
>>368292258
The game's difficulty only comes from bad design, it wasn't meant to be 'le git gud gaem' which is evident by the fact that almost every boss fight in the game is a pushover that takes less effort than chill penguin.
Why am I even bothering with explaining this, no one actually likes X6 anyways, its just meme to like it.
>>
>>368292258
It's not about being good at the game, there are some objectively bad design decisions behind it.

Anyway....

1 > 2 > 4 > 3 = 5 > 6 = 8 > 7

That said, I do enjoy them all except for 7.
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>>368290518
X1 or X2, X4 is the meme choice.
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>>
X4 > X1 > X8 > MHX > X2 = X3 = X5 > CM > Xtreme >>>>>>>>> X7 = Xtreme2 > X6
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>>368293130
You mean the good taste choice? Because those games are the pinnacle of the series lmao
>>
Threadly reminder:
https://www.youtube.com/watch?v=yl6QM4hUft8
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>>368293361
Nope, the lackluster level design really holds it back. Once you past the first 8 stages they pretty much stopped giving a fuck.
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8.

The PSX games aged like milk and the SNES games, while good, don't have nearly the depth and content that 8 has.

8 doesn't get enough attention because it followed the worst game in the series.
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>>368293520
But I didn't mention X3,X5, X6 or X7??
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>>368293563
^ This
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>>368293725
I know. X4's level design is not as good as X1's or X2's. A couple of the levels are so lazy that they put you almost right in front of the boss door.
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>>368293563
Though I disagree on your opinion of the PS1 games, I agree that X8 don't get enough attention, and gets too much shit just because it came out after the disastrous X6 and X7.
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>>368292867
Which is funny considering outside of a few blunders like BN4 and Zero 1 he had a very strong handheld game.
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>>368293563
>the SNES games, while good, don't have nearly the depth and content that 8 has.

That's not necessarily a bad thing though. X1 is my favorite for that very reason.
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>>368290518
Definitely X4.
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X4 > X2 > X1 > X5 > X3 > The rest
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>>368293563

X8's level design is a bit too gimmicky for my liking.
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>>368293985
>A couple of the levels are so lazy that they put you almost right in front of the boss door.
That literally happens in X1, you just get plopped a few screens below the boss door, and X2's final stage is the epitome of laziness, they just copy/pasted Magna Centipede's stage.
>>
1 3 and 4 are my favorites. Played 1 so much it's not a challenge anymore, wich is a bit boring though. Can beat it in less than an hour
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X1 was the best, X2 made it more difficult, X3 is a fucking joke, X4 = X5, X6 is shit.
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>>368292258
but the game isnt really hard
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>>368290518
Tied between X1 and X4
Anyone saying otherwise is an idiot
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>>368294615
not that dude but almost all of X4's feels like a straight line
i mean 1 and 2 had enough deviation to at least feel more then just walk forward
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>>368292983
>>368293075
>>368294857
Never reply to me ever again.
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>>368294382
This, 1000 times this. I love X8 but I can't believe they thought it would be a good idea to make half the stages auto-scrollers. It makes the game feel like a chore - almost every stage is "that part" which makes you not want to replay it. The gimmicky nature of its levels is only matched by Classic 8, which surprise surprise is also one of the least interesting classic games.
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>>368295128
okay
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>>368294346
Saved
>>
X4 or X1
Maverick hunter X is close
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>>368294615
>That literally happens in X1, you just get plopped a few screens below the boss door

Don't recall anything like that, aside from the final stage but that's par for the course. Even some of the shorter stages like Sigma 2 is nowhere near as bad as what X4 does. The 2nd Final Weapon stage in X4 consists of 5 seconds of walking. The 3rd stage is almost as egregious.

Even the stages that don't do that are really not good. The 2nd half of Frost Walrus's stage consists of breaking ice blocks ad nauseum, Storm Owl and Slash Beast are incredibly bland straight lines with no verticality to speak of. Split Mushroom takes the elevator gimmick from Boomer Kuwanger's stage and lengthens it more than necessary.

As a whole, it's unquestionably a step down in level design.
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>>368294832
>X4 = X5
Not with Duff mcwhalen stage, crap part system, RNG ending, alia being annoying as fuck, meh/bs final stages, worse sigma fight than X4 etc
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>>368295591
>RNG ending
I don't think a lot of people realize that you can still not destroy the meteor with all parts
its happened to me like 5 times
its a small percentage but its still a thing
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>>368294346
I don't get it
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>>368290518
5

Nah, I can acknowledge that it isn't the best, but for some weird reason it's my favorite. Could just be since I've gone through the first two so damn many times already.
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>>368295798
its a sword fighting game
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>>368294059
It's because they strayed further and further away from people's recognition of Mega Man. The Zero series was, well, Zero, not Mega Man or even a blue guy, and was followed up by some henshin based metroidvania-ish thing where in the first game you look like a Mega Man for all of 30 minutes, and in Advent you don't look like anything.

Battle Network had a pretty different visual style too, and also played wildly different. That series had its ups and downs and they followed up on it with yet another thing that didn't feel like Mega Man but this time it was also a complete step down and even alienated BN fans, never finding its footing until it was too late.
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>>368290518
X1>X4>X2>X8>>>>>SHIT>>>>>X3>X6>X5>X7

This is (((((fact))))).
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>>368295030
so what? Games can be liner and fun
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>>368296698
Go on
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X and X2 are the best, X3 is OK, the rest are shit.
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>>368295451
>The 2nd Final Weapon stage in X4 consists of 5 seconds of walking.
Final Weapon 2 has much more to it than that though, they place you a few screens front of a boss door, but then there's an actual level after that boss, and at the end you fight another another boss.
>The 2nd half of Frost Walrus's stage consists of breaking ice blocks ad nauseum
Not the whole way, only for the first half of that part, which can easily be compared to having to wait for the blocks in Magna Centipede's stage, which is just as tedious, also Frost Walrus's stage is cool as fuck for the fact that you get two songs for the same stage, I really wish that that was prevalent in all the stages.
>Storm Owl and Slash Beast
I can see what you're saying with Storm Owl, though technically there are bits of verticality in there, but you cannot complain about Slash beast when is come to verticality, 80% of the stage takes place on train, there's is no logical reason for it to be vertical at all.
>Split Mushroom takes the elevator gimmick from Boomer Kuwanger's stage and lengthens it more than necessary.
While the elevator may be longer, Split mushroom's stage is overall much more interesting vertical climb than Boomer Kuwanger's, since Boomer Kuwanger's stage is just a straight climb up with a vertical point at the beginning that lasts for 15 seconds at most, while Split Mushroom has multiple horizontal points, with some such as the stairs making you feel like you're still climbing upwards to the top.
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>>368297668
how about kill yourself
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>>368297741
>vertical point at the beginning that lasts for 15 seconds
Meant to say horizontal.
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>>368297670
doesnt necessarily make them good either though
the level design in x4 felt increadibly dumbed down because of it
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>>368297672
im drawing a complete blank here when it comes to witty puns i can make here

uh, the game was /v/s flavor of the mouth about 3 years ago
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>>368297917
how about no u
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>>368298071
just fucking say its for super deepthroat faggot
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POST BEST GIRLS
>>
The first game is by far the best with the second right behind it.

3 had a significant drop in quality but still good.

4, while good, is overrated imo. Fortress stages are garbage in that game.

5 would be really good if Alia would stfu and if Whale stage didn't exist.

6 has so many damn flaws yet I still really like it somehow.

7 should burn to the ground

8 is ok
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>>368298076
>Zero keeps being a brooding faggot over Iris instead of groping those underboobs.
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>>368298183
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>>368298131
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>>368298347
quit being a faggot
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>>368298131
I know what Super Deepthroat is but I forgot about the customization. I'm not big on flash games
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>>368298217
I remember someone making a romhack to pretty much remove Alia's event triggers from the game.
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>>368298594
the japanese version default doesnt have them
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>>368297741
>but then there's an actual level after that boss, and at the end you fight another another boss.

Yeah, that's a completely different level. It's also incredibly short for an "actual level".

>Not the whole way, only for the first half of that part, which can easily be compared to having to wait for the blocks in Magna Centipede's stage, which is just as tedious

Uh, no, the blocks in Magna Centipede's stage require hardly any waiting at all, and some can be entirely circumvented. The two are not comparable.

>but you cannot complain about Slash beast when is come to verticality, 80% of the stage takes place on train, there's is no logical reason for it to be vertical at all.

A level needs to be interesting more than it needs to make logical sense. And Slash Beast's level is not interesting in the slightest.

>while Split Mushroom has multiple horizontal points, with some such as the stairs making you feel like you're still climbing upwards to the top.

Those are the least interesting parts of the stage. A literal straight line where you can just jump over everything.
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X2 is the most well made IMO. It's the one that feels the most like a platformer rather than how the rest of the series focuses more on clearing enemies and as a Classic fan, I like that a lot. Starting with the dash is great and all the armor parts are awesome and feel like a natural progression from the first game's.

Only thing that sucks about it is that it doesn't have the level changing mechanic that X1 and X3 do, so it feels like the odd one out.
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>>368298041

>1997 and best game in the series
This is what entitled looks like
>>
>X5 has some of the slowest, most boring boss fights.
>The obligatory endgame boss rush fucking triples their HP.
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>>368298687
oh your opinions are fact now
for a second i thought we could actually have a good thread about megaman x
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>>368298653
Well it's a interesting thing as some of the beta versions of the game up to the release didn't have Alia stopping the player so they had to have been a last minute addition.
>>
Does anyone have that video where a guy shows all the bullshit in X6?
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>>368298773
"Which is the best/worst" is never a good way to start a thread.
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>>368299025
agreed
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>>368298954
https://www.youtube.com/watch?v=yl6QM4hUft8
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>>368298379
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>>368299178
but x6 is a flawless masterpiece that can do no wrong and is the greatest game in the world
anyone who points out flaws in this game just need to git gud
>>
X1 >x3>x4>x2
>>
X1. But playing as Zero in X4 was orgasmic.
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>>368299178
Yeah, that's the one. Thanks.
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>>368299025
what is the best/worst way to start a thread?
>>
Personally,

2(best buster)>1>5=4 (I find 5 to have better gameplay but man the talking)>8>3 and that's clearly all of them. Not forgetting anything.

Xtreme 2 was alright. Never played 1.
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>>368299178
Only one piece of the whole shit pie
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>>368299363
you should start by killing yourself
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>>368293563
>Clean 2d sprites aged like milk
Yeah that sweet ps2 polly count and texture is where it's at.
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>>368299392
its a reason that a majority of people stop playing the game

>donut
>nightmare
>sigma stages

who ever did any work on these three things needs to be shot
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>>368299392
His channel's right there, look up the rest yourself.
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>>368297001
I gotta say, even though I'm 20 and maybe I can't talk about the communal opinions or zeitgeist around game evolution: I can see the logical progression of Mega Man going from stages to level sprawl.

Mega Man gets staple weapons that allow him access to places Sure Item 3 is never seen again, but Item 2 comes back in damn near every game as Rush Jet and Arrows. Item 1 even comes back as a balloon. The Wire Gun, Rush Marine, and everything else shows the gamemakers wanted to make the way Mega Man interacted with the levels more dynamic.

Then X came along and started building new powers into the player's default moveset; the ability to scale any wall, the dash's acceleration, and as the games went on included airdashes, hovering, armors that didn't interact with environments the same.

Unless you meant to say the reason people don't recognize Zero and ZX were "Guy in Blue Steals peoples powers" and I just ranted for no reason.
>>
>>368299479
Yeah I know I'm just saying.
>>
>seeing bosses from X1 2 and 3 in X4 stage
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>>368299395
yeah, that would definitely be an interesting one. whats worst then?
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>>368293248
The Xtreme games (god they should've just kept their cool Japanese names... Cyber Missions and Soul Eater) are actually pretty underrated. They're mostly just janky GB ports of the original SNES games but I actually really liked the little stories and characters they made for these.
>>
is zeros music in X3 the most hype music?
>>
>>368299625
This
>>
>>368299724
I liked his X1 music the most
probably because I associated that music with him actually being heroic
>>
>>368298672
>that's a completely different level.
You are wrong, it is the same level, after you beat Double/Iris you are booted straight to that part, its a level made up of two parts just like the 8 maverick stages.
>the blocks in Magna Centipede's stage require hardly any waiting at all
They require waiting on top of having to destroy some of them, if you don't wait you're going to get crushed by them, and yes they are comparable, their length is roughly just as long as each other.
>Those are the least interesting parts of the stage. A literal straight line where you can just jump over everything.
Sure on their own they aren't that interesting, but combined with the theme of going upwards in the stage they are a very neat idea to make a horizontal section still feel vertical in a sense due to the background.
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>>368298759
>X7's health bars are just as big and take twice as long to drain.
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>>368299178
>>
I have a soft spot for X6 cause I love the aesthetics of the ps1 games and the story had some interesting ideas (still can't believe Gate didnt revive Zero considering his entire gimmick is reviving dead mavericks. Hell, Metal Shark Player did that too!)

But anyone who says X6 didn't have the best music is objectively wrong.
>>
>when music from older game gets remixed into newer game
>>
>>368293563
I might honestly try X8, thanks Anon. I have all the games sitting unopened in my house. I thought I'd get over my autistic hatred of Axl to eventually try them but never quite did, and after the disaster that was the Maverick Hunter X I tried to convince myself the X series happily died with X5.
>>
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>>368300145
>X6 Sigma
>>
would you play a vr megaman dating sim? imagine being able to build your own waifu/husbando part by part like my summer car
>yfw you give them non-functioning legs so they cant run away
>>
>>368300306

this better be bait
>>
>>368299717
Techno's death actually made me kind of sad.
>>
>>368294832
>X3 is a fucking joke
u wot m8
>>
>>368300034
The music is the only thing good in X6, which is a shame because if the dev team wasn't creating two X games at the same time in the same year, and had more than a year to work on it, X6 could have potentially been the best in the series.

Ever since I heard that someone was fixing X5, I've always wondered if anyone would fix X6 some day, granted that'd be a lot more work.
>>
>>368290518
>What was the best megaman x game

Megaman X
>>
X3

SNES or the PS1 version? I'm mainly talking about the music. Which one is recommended? Original or the arranged soundtrack? I don't care about the cutscenes.
>>
>>368300595
some tracks on PS1 sound better like blizzard buffalo and some tracks on SNES sound better
>>
>>368300595
Just listen to the music on YouTube
>>
>>368300595
I think the ps1 music is better
I see a lot of people bringing up the snes version, speifically toxic seahorse but honestly its filled to burst with weird sour notes that are like nails to a chalk board to me
>>
>>368299483
I think exploration of large stages or worlds is a fine way for Mega Man to evolve too, but I feel like the name "Mega Man" lost so much value over time that people became less willing to try new things the series did. It doesn't help that the map in ZX was pretty bad which made most memories of the sprawling aspects of the game less than fond. I think trying these new, somewhat strange things from a design and artistic perspective is just doomed to failure if you already went and lost all your good will. Why would I think these weird different Mega Man games are worth my time? They couldn't even do the normal ones right.
>>
>>368300707
>>368300746
Aren't the arranged tracks like a minute long and they don't even loop, but just fade away and you're left with those few seconds of awkward silence before it repeats itself?
>>
>>368299791
>You are wrong, it is the same level, after you beat Double/Iris you are booted straight to that part, its a level made up of two parts just like the 8 maverick stages.

Well those two parts are embarrassingly short and forgettable. Every Sigma stage in X1 and X2 had an entire level dedicated to each boss, save for the final ones which were short. None were as incredibly short as the sections before Double/Iris and General. Colonel is the only one that feels like he has a fleshed-out level dedicated to him.

>They require waiting on top of having to destroy some of them, if you don't wait you're going to get crushed by them, and yes they are comparable, their length is roughly just as long as each other.

Again, they're not the same at all:https://www.youtube.com/watch?v=uW46_X1HoOI

The guy's a very average player and hardly waits at all for the blocks.
>>
>>368300914
dont know

only ever listen on YT
>>
>>368300897
The sad part is that the Battle Network games were universally more successful than the Inti games.
>>
>>368300427
It's totally retarded (making twin robots that share the same CPU, and, what?) but yeah it's still one of my favorite little X side stories. ;_;
>>
3 > 1 > 4 > 2 = 5 > 6 > 8 > you're favorite game > 7
>>
Reminder that Wily was right.

Zero was the strongest robot that was so best it managed to accomplish Light's dream of robots and humans living in harmony and that Light's creations caused at least 3 apocalypses.

Reminder that Wily won.
>>
>>368300186
X8 is the only game where Axl is tolerable. Just assume it's his first appearance and never touch X7 or Command Mission.
>>
>>368301564
>3
ew
>>
>>368300956
>very average player
>posts speedrun
And with that you just lost all your credibility, but here, enjoy this video of an "average player" going through the ice at 11:48 https://www.youtube.com/watch?v=h2Co7_dI970&t=1682s
>>
>>368300383
well then remove the dating element, shit would still be fun. id make bird reploids afraid of heights, digging machine reploids afraid of being buried alive, spiderbots with arachnophobia. shit would be so fun.

maybe make a 3 headed reploid and give them each schizophrenia, wew, how fun would that be. then you release them all into the world without knowledge of their creator or a reason for existence

you wake up, youve got 4 arms and your legs are a unicycle wheel and theres constant SCREAMING in your head
>>
>>368300595
I was about to reply just to emphatically shit on X3's PSX soundtrack, but actually I just relistened to it on YouTube and I'm kind of shocked that it doesn't sound that bad. When I first played X3 again on the MMX Collection I fucking raged that they put the PSX soundtrack in because I really like the classic SNES soundtracks.

I still think the SNES version overall is better. All MMX feels really... chunky... for lack of better word, on the PlayStation, and I have no idea why.
>>
>>368300897
It is my eternal criticisms of ZX that the character selection has the gall to not matter in a tangible way for the game. I mean that sort of became a staple itself for the X series, and even bleed back into Classic.
>>
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Maverick Hunter X > X8 > Command Mission
Domon X is best X
>>
>>368301925
>tfw no MHX 2 and 3
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Why are you faggots all over that lousy X?Are my games too hard for you,replet?
>>
>>368301675
>Command Mission

ANON I WAS TRYING SO HARD TO FORGET
>>
X1. The iOS port.
>>
>>368301978
stop

it still hurts

STOP
>>
>>368301821
Now that's potentially interesting. If there were "construction as equipment" for that X RPG that goes more in depth than say Medabots; It'd probably like it more. As it stands it's just so damn bland.

But anyone that's followed the series can tell you that Mega Man isn't actually about robotics engineering. The plots don't turn on developments in technology. It's really just about superheros and villains who are called "robots".
>>
>>368301980
>caring about ugly shotabait zero with his head permanently cricked forward
They're pretty good, but I only care about the story so far as knowing how the Zero/X bromance ends, so after Zero 1 I stopped caring. Also cyber elf pokemon shit is retarded.
>>
>>368301980
shut the fuck up, chestlet
>>
>>368301978
>tfw MHX sequels were dead before they had a chance because Capcom put it on PSP
>>
>>368301653
Wily got cucked, how is his final creation going on to achieve Light's will a win for Wily?
>>
>>368301991
command mission is great though
>>
>>368302337
>they spent all that fucking money hiring Production I.G. to make a gorgeous 30 minute OVA for it

god, i need to stop thinking about MHX because it literally triggers me how much wasted fucking potential is there

>tfw you'll never see MHX4 fix WHAT AM I FIGHTING FOOOOOR

>TFW YOU'LL NEVER HAVE THE RIDE ARMOR OR RIDE CHASER STAGES

AAAAAAAAAAAAAAAAAAAAAAAHHH FUUUUCKKKKK
>>
>>368302308
>but I only care about the story
>caring about the story for a platformer series
>>
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The MM series went to trash after Inafune left. It lacked that "Inafune magic touch". But all the classic and X series games up to X5 have it. If i had to pick my favorite game of Inafune, it'd be X4. The absolute height of Inafune's creative prowess.
>>
>>368301863
They could have done something as simple as save model X and Z fusing for like midway through the game, and have one start with Model X and the other start with Z, with Gyro(???) using the opposite model. At least then the beginning would be different, and Model X wouldn't be dropped like a piece of garbage in seconds.
>>
>>368299178
>Minimalist Speed Run
Why would someone do this?
>>
>>368301810
>speedrun

He can call it whatever he likes, he's slightly above average at best. I'm better than he is and I'm not that great at all.

>but here, enjoy this video of an "average player" going through the ice at 11:48

You're a fucking retard if you think that's at all comparable to the video I posted. That's a tool-assisted run.
>>
I enjoy X7
>>
>>368302308
The bromance only really ends in Zero 3 though
>>
>>368302670
v(6_6)v

Same reason I never got into ZX or whatever the fuck else they came up with. I liked X series's vision of a world thrown for a loop by the discovery of technology it wasn't at all prepared for, androids going berserk and X himself questioning the morality of hunting down what are essentially his children. Zero going on to basically wander around being an errand boy for humans is just boring.

ZX is basically Digimon in the sense that it's obviously for 10 year old kids to have fun imagining they can collect armors and transform into robot suits or whatever and doesn't really have a whole lot to do with Mega Man X itself.

I'm not a fan of Mega Man Classic series for the same reasons (zero actual story, it's just cutesy and whatever) and EXE is essentially Pokemon. Doesn't make any of these series bad, I just don't care, and there would never be an end in sight if I had to invest in every cash grab Capcom tried to make with Mega Man's name on it.
>>
>>368301980
The Zero games spend too much time on a story that isn't worth any time at all. I also found the level design kind of obnoxious. I get their appeal, but they're not anywhere close to Mega Man classic or the best X games for me.
>>
>>368302931
You can piss and moan about it all you want, but that is NOT an average player by any means, also the point of my post clearly went way over your head, but whatever, like I said, you lost your credibility, the argument is over.
>>
>>368303141
BURN TO THE GROUND
>>
>>368303141
I don't see how you enjoy that game anon, but hey it could be worse, you could enjoy X6.
>>
>>368303787
x7 is noticably worse then x6
>>
>>368303842
It really isn't, once you've hit rock bottom you can only go up.
>>
>>368290518

Command Mission

Prove me wrong
>>
>>368290518
Megamam maverick hunter x.
>>
>>368303248
Yeah, I have Zero 2 and 3 unopened. I heard Zero 4 got a Legends 2 treatment. (Something about Zero being shot into space or something? Or maybe they find his helmet in the desert? I don't know. I never played Legends because I get motion sickness from 3D games, which turned out to be a blessing considering how that all turned out.)

I played Zero 1 and enjoyed it, and I was satisfied with the story arc ending there. I heard about the ;_; of X's original body being Yggdrasil but I don't really like the whole Metroidvania composition of the Zero games enough to enjoy playing them for their own sake. Objectively a great series, just not personally invested enough.
>>
>>368303425
My nigga, this guy gets it. I feel retarded tl;dr when this is pretty much why I don't care that much about Zero series.
>>
>>368303842
They're equal for different reasons
>>
>>368303787
not that guy, but X7 has a lot of dumb broken shit in it that can give you brief moments of joy

my personal favorite is Axl's dodge roll that has like ten years of invincibility frames on it
>>
>>368303980
>but I don't really like the whole Metroidvania composition of the Zero games enough to enjoy playing them for their own sake
There's no Metroidvania aspect in the Zero series other than navigating the resistance base and that's not even a big deal
>>
X2 is the best in my opinion
>>
>>368303980
>>368304338
Zero 1 lets you explore the world outside of missions, but this was removed from the later games due to how pointless it all was.
>>
>>368303607
I still thanks the heavens I play in japonese
>>368303787
I don't know I just do there is nothing in the game that made me mad
Also X6 is not that bad
>>
>>368303980
>I don't really like the whole Metroidvania composition of the Zero games
If by that you mean the open map, they get rid of that aspect in the rest of the series. The first Zero game is pretty barebones compared to the rest of the series, you should at least try one of the other ones. You get to copy boss weapons, although you need to earn them, and there's upgrades other than Cyber-elves you can get ontop of Zero 3 giving you a way to use Cyber-Elves without incurring a penalty.
>>
>>368298217
>5 would be really good If Alia would stfu

I'm totally with you , though that Isn't as bad as "KAN YU HER MEE ZEERO??????".

>and if Whale stage didn't exist
Duff's stage Isn't THAT bad, but I would loved to hear the beta song Instead of the Bubble Crap remix.

X5 overall was ACTUALLY a great game, but was hated due to Alia bullshit.
>>
>>368290627
>>368290646
Good taste.
>>
>>368303924
x7 was rock bottom
x6 had cheap levels and bosses but x7 had un memorable boses, level, terrible designs, terrible voice acting, terrible story, and almost no redeeming qualities at all
people can at least agree that x6 had a good soundtrack
>>
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>>368301564
What's so great about X3? It's the same as the first two games except for the shittier designed boss battles.
>>
>>368304769
CAN YOU HEAR ME, ZERO?
>>
>>368304830
I see people saying that the ride armors are cool but honestly I never understood having that as content when all of them save 1 was useless
>>
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>>368304278
Yeah, I know X7 has some fun shit it in, personally I enjoy how X pretty much becomes an unkillable god of destruction if you give him 3 chips into power along with the glide armor, but I also enjoy the music in X6, its like, the bad heavily outweighs the good y'know, so that's why I don't see how someone could enjoy it overall.

>>368304549
My only response to this is pic related.
>>
>>368304830
the alternate fortress bosses were pretty rad
>>
>>368304830
Music, level design, gameplay, Gold Armor, the chance to use fucking Zero and the Z-Saber for the first time.
>>
>>368304960
>X is unplayable for half the game because he whined so much they just gave him a desk job

why even
>>
>>368304493
>>368304610
Okay, you faggots convinced me. I might crack these open and try them out some time.

I didn't really think that much of it at the time, but wandering aimlessly around outside of missions and not finding fucking anything maybe misled me into thinking the game was more tedious than it actually was.

Ugh, I just remembered that I spent a lot of time grinding weapons in Zero, too. I don't know, there's a lot of little RPG things in Zero that I didn't really enjoy compared to X's run-and-gun platforming.
>>
>>368305016
Except you could only use him for half of each level so it's hardly a big deal.
>>
>>368305036
Because Capcom.

I guess that's why they made him OP.
>>
>>368305053
Weapon leveling was removed too at some point, although I think it's still around in Zero 2.
>>
>>368304830
zero, gold armor, soundtrack
ride armors are cool
vile's theme makes my boypussy twitch
>>
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>>368290518
>all these people saying X4
>the first X game to have level design thats outright terrible

Come on guys.. I have to assume this is an age thing and X4 was your first one. Sure, it was a great game, in fact it was the last good one, but it was the beginning of the end for the series as well.
>>
>>368303540
You saw the word "speedrun" in the title and immediately assumed it was some pro without actually looking at how he's playing. It's a single level run, he gets hit unnecessarily and is very clumsy with his dashing and jumping. This ain't Caleb Hart going for the world record here. It's some kid awkwardly pulling off a couple low-level tricks he saw in a speedrun video. I taught my friend a couple of them in the span of five minutes and he's a terrible player.
>>
>>368304830
Chance to use Zero for the first time. Ride armors. Objectively they added nothing to the actual gameplay but they were just fucking fun at the time. They went on to really improve Zero's controls and differentiate him in X4, but X3 was like the payoff of the bromance in X1 and X2.

Also, general SNES era nostalgia.
>>
>>368290518
Corrupted
>>
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>Remove Rescuable Reploids
>Find new updates in stages
>Only one armor for X
>Give Zero another weapon besides the saber
>Keep Axl
>Stages like X1
>Switch between all characters in stages
>Good weapons like X2
>16 bits sprites
> Add one character for Command Mission
>>
>>368305210
>>368305319
What the fuck is so great about using Zero for only half a level? I mean you couldn't even use him against bosses.
>>
>>368301653
>Wily's robot did the exact opposite of what it was created for
>Wily won

?
>>
>>368305795
Some people just get rock hard at the thought of playing as Red Mega Man
>>
>>368304769
No X6 was rock bottom, its levels are much more terribly designed, the shittiest of X7 doesn't even begin to compare with half of the shitfest that is X6, X7's story is leagues better than X6's, the voice acting is so bad its good like X4, and X7 has more redeeming qualities to it than X6 which only has its music, and it's redeeming qualities are better because its actually redeeming qualities about the gameplay! X7 perfectly implemented lock-on, which is an essential factor in X7's gameplay, even for the 2D segments, and they actually finally fucking finally did the whole multiple playable character thing right! X8 may have perfected that, but at least X7 finally did it right, after X5 and X6 didn't.
>>
>>368305795
>no fun allowed

He's clunky and you can only play as him a little bit, but it was fun to use a saber instead of the X buster. I don't know what's so hard to understand.
>>
>>368305795
All the hype surrounding him after X1 and X2 and that eargasmic theme in the intro level.
>>
>>368306046
X can use the saber too though, and more effectively. Once you realize that Zero is just a worse X the novelty wears off really fast.
>>
>>368306029
There's only one thing that X7 can't top: X6 had the Shadow Armor. Checkmate.
>>
>>368291154
I had forgotten how much I despise that image.
>>
>>368293563

Now hold on there, I wouldn't necessarily call X8 the best, but I do agree that it was good.

Best OST along with X1 and Corrupted (For a fan game the music is awesome)
>>
>>368306029
>the shittiest of X7 doesn't even begin to compare with half of the shitfest that is X6,
Man. I sure did like how Rescue Reploids could die in X7. I mean in X6 only Nightmares could take them out. But now a stiff breeze can do the trick in X7.

Did I mention it's permanent? Just like X6? And just like X6. The upgrades are lost forever? That includes life ups, the special disc...
>>
>>368306267
Shadow Armor sucked dick, and the only level it was "good" for says fuck you by making the level go on after the boss and having a 100% impossible to perform jump with Shadow Armor or base X unless you have Jumper and Hyper Dash, in which case it becomes pixel perfect.
>>
>>368291154
why does he looks like some fucking bootlef knock off put in toothpaste box or something
>>
Wait, since when was Corrupted done? Can you actually play it or is it still "in development" or whatever?
>>
>>368306473
Wow, isn't great that none of that shit is required in X7? Unlike X6 where if you want to do a minimalist run with X, then tough shit because you gotta either save those reploids, or complete some armors.
>>
>>368291154
At this point it's safe to assume that Capcom is simply playing a game of ''let's see how much we can spite our consumers''
>>
>>368306029
almost everythign wrong with x6 is present save some things
they may not have had the nightmare problem but the game itself was noticably slower then every other game
had pointless mechanics like the character imitation
and had shit like BURN BURN BURN TO THE GROUND
i mean you are fine to like x7 but that doesnt make it good
>>
>>368306784
It isn't
>>
>>368306803
actually you only need one chip in the game
and it cant be killed
>>
>>368306803
nigga the game starts you off with a full set of armor, that's a pretty clear sign that you shouldn't be doing a minimalist run
>>
>>368306983
>shouldnt be
you "shouldnt be" doing it any of the games
that doesnt stop people from doing it
>>
this one

<iframe width="854" height="480" src="https://www.youtube.com/embed/ZId-ykThO2U" frameborder="0" allowfullscreen></iframe>
>>
>>368306803
Shit mechanics is shit mechanics. And outside of beating all the stages is the only way to get X early. And not have to replay everything over and over to make X as strong as Axl/Zero.

Speaking of which. Axl's gameplay sucks shit in X7. As does Zero's(Mainly in 3D)
>>
Did they ever make a canon reason why X starts each game with zero upgrades?
>>
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>>368290518
I've played up to X5, and so far have loved all of the X games, but I've heard nothing but bad things about X6 and X7. Should I just just skip them and go to X8 or are they worth a look at?
>>
>>368307235
because hes a dumbass
>>
>>368307280
feel free to play them
they are worth at least watching just to see why people shit on them so much
>>
>>368306887
>BURN BURN BURN TO THE GROUND
Yeah because the bosses in X6 totally didn't have annoying voice clips that played all the ti- oh wait...
Also I don't like X7, nor do I think its a good game, but god damn it feel like a good game right after playing X6.

>>368307125
>And not have to replay everything over and over to make X as strong as Axl/Zero.
You don't have to do that at all, I played through the game just regularly and only replayed stages to grab the armor for X, as long as you have the Glide Armor X is guaranteed to be at least as strong as Zero/Axl, and he goes up and beyond their strength if you give him any discs you find from the last couple mavericks.
>>
>>368307060
I mean, the rest of the series has to be designed with minimalism in mind, just on the off chance that some retard unintentionally misses everything.

X6 forces the falcon armor on you though, so there's no reason for them to design stages with unarmored X in mind (And they didn't).
>>
>>368307563
>but god damn it feel like a good game right after playing X6.
and thats where I disagree hard

>X6 totally didn't have annoying voice clips that played all the ti- oh wait...
find me something as bad as flame hynard's fight in x6
>>
>>368307578
Yeah, they designed stages with Zero in mind.
>>
>>368307353
That's a good point, I guess there's the appeal of knowing first hand why something is bad. Thanks, Anon
>>
>>368307664
Except for the ropes.
>>
>>368307280
I hairline fractured my left thumb on Blaze Heatnix's stage.

By all means, try it and form your own opinion, but watch >>368293408 and realize it's not just baseless autistic fear of change fueling the hate.

Personally I never tried past X6, but I might try X8.
>>
>>368307712
just be warned
you will be angry
really really angry
>>
>>368307651
>find me something as bad as flame hynard's fight in x6
High Max when he sits in the center of the screen constantly shooting discs out
>DESMU
>DESMU
>DESMU
Shit's easily just as annoying in my book.
>>
Every so often I go back and play the PSX MMX games.

All four of them.
>>
>>368307765
The best thing about Heatnix's stage is that it can get even worse with Nightmare effects.
>>
>>368307985
the problem is that high max is not only not as loud or high pitched as hynard but hynard also cuts off his own voice line so that he's talking constantly
not to mention high max's ultimate is only a short segment and as far as I seen is generally cut off by him actually dying
hynards voice is basically one long sound from beginning to the end of the fight
and you are forced to fight him twice
>>
>>368290518

X was the best. The only real flaw with it was having to acquire the dash boots through Chill Penguins stage. Everything else it knocks out of the park.

X2 was mediocre compared to the first one, you can tell it wasn't the same team attached to the project. Especially when it comes to the music.

X3 was a step back in the right direction for the series, still not as great as X, but that's a pretty tough hurdle to overcome.

X4 reinvented the series a bit. It's my 2nd favorite in the franchise.

X5 felt like a budget X4.

X6 had some weird ass design holy shit.

X7 I have never played, can't judge it. Heard it was awful.

X8 I emulated recently, I never really hear a lot about it, but it felt solid.
>>
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>>368307753
>All those accidental suicides in Mijinion's extra area because of that diving slash move.
>>
>>368307280
They're not exactly worth a play, but they're also something that you can only truly know the shittiness of by playing them yourself.
>>
>>368307068
Lurk more newfag
>>
>>
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>>368309929
He deserved Ciel's loli pussy instead of dying for humanity's sins
>>
>>368302771
Shut up Inajewne
>>
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>>368310119
What a shame really.
Thread posts: 254
Thread images: 33


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