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Why is it so fucking boring? Nothing feels satisfying. Everything

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Thread replies: 375
Thread images: 96

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Why is it so fucking boring? Nothing feels satisfying. Everything is just mashing and going balls to the walls crazy. No thinking is involved, and every time you guess right it's called "reading". Footsies is gone. I just play random spamming random shit and win half my matches.
I havent played USF4 once since sf5's launch, but each day of playing sf5 makes me want to go back
>>
Ok if you're going to whine then get Guilty Gear Revelator coming to PC tomorrow. You have no excuse.
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>im bronze btw
dont worry OP, your bronze faggot ass wont be able to mash DP in season 2 anyway
>>
>I just play random spamming random shit and win half my matches.

yea enjoy season 2
>>
Can I ask a question, why do you constantly keep making threads about this game, /v/? Theres legit like 4-5 threads about this game DAILY. If you dislike it so much why do you constantly keep talking about it.

There's arguably more threads about this than the overwatch fags
>>
>>360568778
Got me, and in every one, there are people saying how they'll drop this game when guilty gear comes out, when kof comes out, when guilty gear comes out again, when tekken comes out, etc but those threads rarely even make it to bump limit.
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>>360568712
This
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>>360569304
whats your cfn i'm doing shit right now but we can play in like 10 minutes
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>Nothing feels satisfying.

I agree with >>360568712
You have no excuse.
>>
>>360568778
Because most online genres have gone to shit and fighting games remain appealing to the /v/ crowd.

And really, for any other game, 4chan is shit to be. For fighting games, 4chan is alright.
>>
>>360569439
If you're in Europe I want to join too.
>>
>>360569561
It's not a problem if you don't play that shit.
>>
I like Revelator and SFV. Fight me.
>>
>>360568778
Beats me. I guess SFV is the perfect shitstorm game. It's accessible enough for most of /v/ but it has some severe flaws but also a skill gap so shitposting can be applied from multiple angles.
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>>360568546
Because you suck at it.
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>>360569484
How good is the neutral game?
>>
>>360569561
Don't fucking play it, scrub.
>>
>>360569484
Okay.

Why is this working? Its kinda infuriating to watch.
>>
>>360568712
The playerbase is non existant and it takes 3 years of training to even do anything
>>
>>360568778

Because SF4 was one of the games where if you were into it you'd play it every day and it would be part of your life. SFV flopped out of the gate and all the die hard SF players who don't like it are just wandering around trying to figure out what to do with themselves.

I agree with OP by the way, the game sucks, it looks like the balance will still be shit in season 2. Thankfully I'm getting KoF 14 for christmas, just hope it isn't dead.
>>
I really liked how Guilty Gear almost had easier wake-up game than SFV because it was less vague. Once you got used to the pace of the game it was pretty easy to tell when someone was going to go for a throw, or an overhead, or whatever.

And then Leo happened.
>>
>>360570037
It's a lot faster compared to your usual SF match because most characters have airdashes and doublejumps. Since you can also airblock, there is a lot more air movement.

>>360570315
Because the Slayer is very good at what he does, he burns meter to do it and the Venom player fucked up.
>>
>>360568546

Its a dull game and an insult to 4's legacy. Just go back to Ultra anon, I did the other day and it's worth it. Charge Vega is far more satisfying to play than the garbage hamfisted stance char he is in 5
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>>360570315
Is this better?
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>>360570474
>just hope it isn't dead
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>>360570474
It is.
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>>360570558
Yes.
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>>360568778
It's so much easier to make a popular thread about a game with mixed reviews. Guilty Gear is universally considered a good game, so the most discussion that can come from those threads is things like "how can this character deal with this character" or "____ is such a good Venom player" or "I wanna fuck Jack-O!"

With SFV threads you have the whining scrubs, the Capcom defense force, debates about input delay, "SF4/3/2 was such a better/worse game than SFV," etc. PLUS you have all the other basic shit listed before, like people asking about character matchups and shit like that.

People want to discuss a popular trainwreck more than they want to discuss something that's just good.
>>
>>360570549
>Its a dull game and an insult to 4's legacy.
Can SF4 babies pls fuck off.
>>
>>360570549

I tried to go back but it's a lot more difficult to find matches now.
>>
>>360570558
Looks slow as fuck. Why do people jerk this game off so much? KoF14 plays way better.
>>
>>360570549
Tell that to the styling Vega that took out gods at the latest Capcom Cup
>>
>>360570784
It does not matter at all to you faggots what fighting game is on the pedestal, does it

I HATE these threads
>>
>>360568546

It's launch is basically what happens when you have a company that literally only cares about fast money and marketing like Sony team up with a company like Capcom to try to exploit yet another good thing and pre-established dedicated fanbase and then essentially try to rip those people off that never asked for their involvement in the first place like they always do.

Really bad timing PR wise too as despite the usual levels of gaming journalism shilling and big marketing at EVO 2016, No Man's Sky among other things really put Sony under the microscope for bad business in general like it's never had to deal with. Then you have Capcom's continuing problems with bad business practices that are ongoing and well...is it really any surprise?

The only real surprise of a team up between a an increasingly greedy company and a legendarily greedier company is that they aren't completely getting away with it and being blindly praised anyway.
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>>360569484
Christ why is Slayer so satisfying?
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>>360570626
How does this make you feel?
>>
>>360568778

Because /v/ is literally where you go to bitch endlessly about video games and post reactions with greentexted "controversial" headline links. Anything else would apparently just make it a "hugbox" or so I've been told so people just bitch constantly and have daily threads to run legitimate complaints into the ground to the point where you almost start to want to side with the developers. Truth be told sometimes I wonder if it's some sort of industry reverse psychology campaign to trigger 4chan's legendary tendency towards contrarianism
>>
>>360570961
>blaming this trainwreck on Sony
Sony also helped SNK with KoF14 and that turned out fine. Same with numerous other Japanese games like Bloodborne. This shit is on Capcom.
>>
>>360571085
Well then, that's quite frightening
>>
>>360569854

Makes sense. By the way I love it when there's the occasional intelligent person that can sidestep and analyze /v/'s bullshit instead of just jumping right in there with the shitposting. Makes for good and IMO necessary variety amidst the endless histrionics.
>>
My theory is that it's the quality of the animation. In SFV some animations look pretty good actually (rashid and ken idle animation), but the vast majority of the movement just seems clunky, heavy, slow, lethargic and not fluid.

When you punch a guy, it takes a while to come out, then has about a minute of block stun while the opponent char stands there and the attacker considers when to pull back his fist. Then you jump in the air, and it just feels so heavy, and the movement looks crap and like it's missing frames.

My subtheory here is that the idea was to do it as a throwback to sf2 (which was on of the goals they stated at the start). I've noticed that in low-res, the models actually look better, because you see the outlines more, and it reminds you of sf2. I think that they must have done the same thing with the animation frames, where maybe some bits of the characters are moving but the bulk of the body moves in a similar trajectory to sf2
>>
Anyone still playing ultra IV or third strike online? I agree something is missing from V i just can't get into it.
>>
Don't let anyone meme you into anime fighters having neutral

It doesnt
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>>360570784
Oh, so you're just a spic with no taste in fighting games

I see
>>
>>360568546
I just got the game and am enjoying myself
>>
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will someone make a lobby so this old hag can get some exercise already?
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>>360568546
Do it
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>>360568712
do it
>>
>>360571217

Aside from the horrible graphics that have since been patched to look cosmetically presentable for a current gen game. Capcom definitely shares a good chunk of blame, though there seems to be this emerging idea now that if you get that Sony marketing you can just outright lie to, mislead or all but shit on your target audience. It's hard to say what the result of SFV's launch would have been had it just been Capcom though. Would it have been as obviously rushed out the gate for example?
>>
>>360568546
>Why is it so fucking boring?
> I just play random spamming random shit and win half my matches.
You don't know what you're doing, that's why, and by playing like that you'll keep stuck in the same league playing people with the same level as you, who don't know what they're doing either. Learn how to play and it will feel good.
>>
>>360571826
This
>>
Nobody will care about SFV once Mahvel comes out, though.
>>
>>360571408

Sorry I thought the definition of greedy was expressly clear to most people ages 6 and up. As for completing the game and it's advertised features before release...never hurts in pleasing most rational customers.
>>
>>360568778
Probably because the game is pure 100% ass and as someone who loved sf4 I just want to see this fucking abortion of a game die as soon as possible and the decision makers for it fired.
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50/50 off wake up garbage is the only reason I don't touch this game anymore.
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>>360571826
not if you play bottom tier it won't
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>>360570315

Slayer started that combo off of a counter hit, so he's allowed to do combos he normally couldn't. Its also two combos pasted together when Venom fails to tech that throw and gets dizzied
>>
>>360570870
>he hasn't accepted that most of these posters pick up a fighter just to get destroyed and blame the game already
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I usually take fighting games for what they are and enjoy myself regardless. And it's not like if you are a SF fan you can't play something else. I usually play SF5 for a bit and if I'm feeling like I want something more/different, I play a different fighter like KoF, etc.(and vice versa.)I don't really see what's the big deal.
>>
>>360571939
You mean Tekken 7, right? Mahvel is too much of a combo memory simulator to be popular.
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>>360572036
this is autism.

get on ultra right now and lemme ft5 to see if you are any good
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>>360572046
GET
>>
>>360571426
Please explain why Guilty Gear does not have a neutral game.

You're wrong, but I'd like to hear why you think it doesn't.
>>
>>360572236
he's gonna dodge but I might be able to play, region?
>>
>>360572183
Same here generally, the only fighter I can say for sure I don't like playing are MK and Injustice. I just don't like how they feel. They make for some of the funniest "funny & cool moments" clips though.
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>>360571826
I do agree with him that the game is boring. It doesn't feel good to win or lose or do anything with how simple everything is in the game.
It doesn't feel good to land frame traps, do combos, anti-air, getting reads, none of it.

The worst crime SFV committed is that it isn't and will probably never be FUN.
>>
>>360572206
Yeah you're right, Marvel has never been popular. Never. Too many big long combos that make my brain hurt for it to be popular.
>>
At some point you have to admit that V draws less genuine excitement than IV did. It has to mean SOMETHING.
>>
>>360572492
This is the game you get when your whole game design boils down to MAKE IT CASUAL BUT ALSO ESPORTS-Y

I remember a Neo_G interview where he said you must first make the game fun and then balance after that. Capcom thinks the balance itself is the fun.
>>
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>mfw I read that Mike "Mike Ross" Ross and Justin "[insert pedo joke here]" Wong are playing at the fucking White House today with Gootecks in tow
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>>360568546

Footsies alone makes fighting games boring and should not even be a thing in the first place. I don't care what you experts in this genre think of it, its dumb.
>>
>>360571763
Makes no difference, the game is shit. It bugs me when people make these excuses or say the game is fine, it's just the netcode, matchmaking, etc. Fuck that, the game is dogshit and always has been. How you could play sf4 and not see this straight away is beyond me.
>>
>>360572735
Rushdown is a degenerate playstyle.
>>
>>360572236
Sorry man I'm dodging
>>
I didn't imagine a complete lack of execution would turn a game into such a bore.

Muh footsies/neutral, yet with barely any way to make it rewarding is just stale.
>>
>>360571546
Chunners is Cute! CUTE!!!
>>
>>360572492
What gets me is how dull the UI is. The dominant colors are black, grey and dark teal, like I know nobody gives a shit about what the menus look like but it's so fucking lifeless. Even the match alert is awkward
>Another fight is coming your way
it makes it sound like a job or something. These little things do add up eventually.
>>
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I said this in a thread before I don't believe you guys play these games you claim to be so good at it.

I need some footage or something of you doing something in these games you claim before I take you seriously.
>>
>>360572709
That was yesterday you slowpoke.
>>
>>360572709
Already happened. It was shit.
>>
>>360572643
Sounds about right. Make the game a blast to play, playtest and iron out all the blatant game breaking bugs and shit, patch as needed if something later on is found that over centralizes the game since you don't need to much quarters to get by anymore.
>>
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>>360573094
>/v/
>actually playing games they claim to be experts in.
>>
>>360573083
I like the YOU WIN text. It actually looks like those Microsoft Word headlines you did as a kid for your papers.
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>>360573349
Don't get me started on the fonts. What the fuck Capcom?
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>>360573094
>>360573289
>tfw I'm probably the shittiest on /v/ of all places but still willing to give it a shot on the weekends.
I remember getting straight up heckled a lot in 4 lobbies.
That really shitty random tao player who hasn't improved since CT could probably beat me.
>>
>>360568546
Skill is still there you just suck and are getting bodied by scrubs. SF5 makes it easier for masher, which is why 90% Ryu players get easy wins.
>>
>>360568546
>win half my marches
So when you get to higher ranking you lose and drop down to where that stuff works again.
>>
>>360573094
What, in SFV? Or do you mean the people who claim other games are better
>>
about to buy this on G2A for 25 so i could play online on PC. Should I get this G2A shield bs??
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>>360573289
>>360573546
Don't expect me to take you seriously when you are lying. If you were so good at sf4 and these other games show me some fucking receipts before I take you seriously
>>
>>360569484
>Loves everything about slayer and would love to play him.
>Cant play charge characters for shit.

I spend days in the training room but i just cant into charge chracters.
>>
My complain about this game is still the Jump-ins.

In any other Street Fighter, jumping was stupid most of the time, yet in SF5 you can jump whenever you want without any consequence because no one has a decent reliable anti air other than Ryu and Ken.
>>
Lack of flair.
Menus are boring esports shit
Character selection is boring esports shit
Loading screens are boring esports shit
Health bars and logos are boring esports shit
Gameplay is boring esports shit

Also, where's the fucking announcer?
>>
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>>360574034
I made right guesses in sf4 sometimes
>>
>>360574074
I hope you mean venom

>>360574034
I never said I was good, the exact opposite actually. I thoroughly believe I'm the worst of the people that bother playing fighters here since I get stomped every time I join one of these rooms.
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>>360574034
post CFN/region and lets fight then dingus
>>
>>360573821
Nah, it's the real reason OP is butthurt.
>>
>>360574280
Man I would love to play fightan with some of you/ v/irgins but my net sucks ass.
>>
>>360574551
That is another problem of mine. I'm usually only delegated to weekend play when I can bum my friend's internet.
>>
Any high level players here?

If so can someone tell me why the hell are all the higher level matches jab, jab, fighter again.

I'm a Super Gold Ryu and I got the opportunity to play against a diamond Karin in BL.

I went lost 10-2 and when I went to review the replays the only thing I was able to get legit damage from was from

>fireball and fireball chip
>light confirms
>white damage from mediums
>the occasional CC from baiting a reversal

I looked at the pro shotos on YouTube (Daigo, Tequila, Samurai) vs Karin players in tourney and seen that it was the same shit. The only difference was that they landed more fireballs, whiffed less buttons, and consistently finished their light confirms combos (I always drop the DP or tatsu finish and get punished)

Mark my words, this game is gonna go back to light confirm fighter by mid 2017. Unless something drastically changes.
>>
>>360574239
I miss the super character select theme

https://youtu.be/IeosKeE1psE?t=10

>>360575121
Because jump tech makes it risky and weird to get real damage off most stuff. Make sure you're throwing often to test their jump techs.
>>
>>360575290
nah
https://www.youtube.com/watch?v=Hd-bCVputzA
>>
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>>360569502
>fighting games
>appealing to /v/
Smash, maybe. SFV has the most threads I've ever seen for a single non-Smash fighting game
The MvCI threads better be active too
>>
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LOBBY
O
B
B
Y
>>
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>>360568778
Because it has Chun-Li in it. Who wouldn't want more threads with her?
>>
>>360575479
Every time news comes up, we're going to repeat the "It's just SFxT" and "nuh uh MSH had infinity gems" bullshit because that and characters are all /v/ can focus on.
>>
>>360568546
>No thinking is involved, and every time you guess right it's called "reading". Footsies is gone.
That's how they closed the skill gap. That's how america was able to win Capcom Cup.
Solid playing isn't rewarded. Instead MINDGAMES have to be everywhere. Hell, even neutral is supposed to be a mindgame now.
They took what normies said was most interesting about fighting games("I'd like it for the mindgames, but hate execution!") and built the game around it.
>>
>>360568546
if you seriously think we belive you are beating lag switch frame skip opponents in V that litterally change from you landing a hit into automate shouryuken 40% combos without ex go ahead but 4 didnt have it as bad and you shilling the difficulty of canadian/brazilian/japanese cheaters is pretty swell jimbo
>>
>>360574127
Do you ever play anyone above bronze?
>>
As a scrub do I play Chun, Necali or Cammy?
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>>360575524
she needs to be posted as often as possible, this is a known fact
>>
>>360576418
Any of those are fine, look up capcom cup footage of each and decide which you like the look of best.
>>
>>360573427

HOLY SHIT THIS. WHY ARE THE FONTS IN THIS GAME GARBAGE?

Balrog's outfit where he has BALROG written on his back looks terrible. It's like they typed it out, clicked "word arc up", and pressed "bold" and called it a day. I wish I had pic but I'm on mobile.

>>360575712
Reminder that Du Dang has always played bullshit characters like Decapitation. Mika was inevitable.
>>
>>360576420
Wasn't this supposed to be a full picture?
>>
>>360576418
Who do you want to fuck more?
>>
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>>360576686
pretty sure the guy never finished it. he came up with that like 10 minutes after the costume was announced and vanished
>>
>>360574243
Was praying for a Connection with Player has been lost message there.
>>
>>360571464
Sfv is good for beginners. The others who like sfv are/were the scubby players from sf4 and they are the sfv defence force. They usually shit on 4 and don't recognize 4 is still better. Even proplayers say sfv is shit and needs and overhaul.
>>
>>360576553
Will do

>>360576818
Juri t b h but she seems not beginner friendly
>>
>>360576418
Necalli is the safest choice from the 3. Chun-li is the most technical and cammy is a glass cannon.
>>
>>360576818
Necalli
>>
I feel like I'm the only person on /v/ who genuinely likes how V looks, sounds, and plays. I just really did not like 4. Also, Third Strike is still my favorite.
>>
>>360568778
>those faggots unironically saying KoF would kill SFV

KoFags are the most pathetic members of the FGC, even moreso than mortal kombat
>>
>>360577986
No you're not.
>>
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>>360577986
me and you both. 4 is trash, played it the other day since for the first time in years, still dont like it. played 3rd strike right after it, still as great as ever.

5 isnt perfect but i've never stopped having fun with it since it came out
>>
>>360574243
rip gief
he's so bad in V
>>
>>360577986
I like it anon. I think a lot of the complaints are exaggerated shit posts, but I like the look much more than IV was. Going back to it was tough after a year of this game. The clay works better than the brush stroke aesthetic.

Only big issue graphically is the god awful clipping.
>>
>>360578128
>j-just wait for Revelator it will kill SFV!
>j-just wait for KOFXIV it will destroy SFV!
Spoiler : SFV is still alive while the other 2 are dead

I personally find these guys funny, it looks like their whole existence is based on trashing a game, and they do it for free
>>
>>360577986
Nah it is the most popular fighting game right now, this is just a really weak bait thread
>>
>>360578387
He's about to get worse a long with Birdie in the next patch unless they make some real changes to how they are able to get in. The whole white damage recovers slower is a death wish for those two.
>>
>>360577986
I certainly don't like how it looks
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>>360577986
I like SFV. Is it as good as 4 and 3? No but I really don't give a shit. I still like it. It's SF and I will probably always enjoy it to some degree.
>>
>>360578540
>along with Birdie
Not if that 2-bar V-Trigger rumor is true. I hope they leave the regen rate for white life gained from armor alone.
>>
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>>360578757
But even then...Think about how much Birdie relies on armored attacks. Even with the rumored two-tiered V-guage, a lot of his offensive relies on taking the greys.
>>
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Just got this game today. How do I get good?
last time I played a fighting game was about 6 years ago.
>>
Akuma is on capcom fighters channel in the next few minutes for WSO
>>
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>>360578604
Too Thicc for ya?
>>
>>360576420
>Imagine her with a fat erect futa cock fucking some other SF girl

God I need it
>>
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>>360568546
>>360568712
>play Guilty Gear
>bursts to get out of being combo'd, negative penalty if you defend too much, le random unnecessary Danger Time, yrcs take no skill to do unlike frcs and is so cheap the game will stutter every 10 seconds because it costs so little meter, character movesets from previous games are butchered and are more limited, boring.
>no neutral game, just mashing into braindead dial combos that take no skill unlike links in SF4

Dial combos are babby mode shit. And FADC combos require more skill and timing than just pressing one button to cancel into another move.


>play KoF14
>fucking rolling nonstop until someone gets hit with a super
>all supers do 10 billion damage for some reason
>who needs to carefully move back and forth to position yourself when you can roll and evade pretty much anything for free
>all rounds are unsatisfying and flaccid
>fucking one button AUTOCOMBOS from Persona


>play Tekken
>sidestepping feels very forced and not very dynamic
>game is complicated for the sake of being complicated, which is why it sells well but gets dropped quickly
>even when I did master a character and started winning none of it is satisfying because the game simply isn't fun. 2D fighters > 3D fighters, you can tip your fedora all you want, you know it's true.


>play Mahvel
>beam supers
>touch of death combos
>extremely unbalanced even by modern fighting games standards

Nah, there's a reason SF is the most played behind Smash. It's precise and has a strong neutral game (aside from Mika but she got fixed). All hits are satisfying and have impact, it's all about reads and fundamentals. Not as flashy as the other games but it's the one that emphasizes the best part of a fighting game. It's the reason why despite all the contrarians shitposting, SF will always be king while the game you pretend to hate dies.

>b-but that's just cause Capcom prize money!

Yet SF gets played more casually and competetively regardless. Deal with it.
>>
>>360579043
Learn your characters BnB's and their defensive options and take it to the labs. Get those down to reflex then play it up online.
>>
>>360578929
He doesn't. Only his wake-up really relies on it. His offense does not rely on armor like Gief does.
>>
>>360579260
*game you pretend to like
>>
>>360568546
>Footsies is gone
I agree that the game is boring but how is this a bad thing. Footsies are downright annoying both to watch and to play.
>>
>>360574074
>Slayer
>Charge
Yeah I hope you mean Venom, or else I know what problem you're having with playing Slayer.
>>
>>360579308
He get's bullied really easily. That's the issue. You have...
>Forward heavy punch
>Wake up/Ex Bull Horn
>V-reversal
and then the added properties he gets when in Trigger.
>>
>>360579089
Buffing TnA was the best design choice. The thiccness isn't always on screen though. The list of stuff that bothers me is just too long, even if several are nitpicks.
>>
>>360572101
Makes sense
>>
>>360579571
ZZY uses Vtrigger armor a ton. I think it's more powerful than people realize. Those tactics are definitely about to take a major hit.
>>
>>360569502
>/v/
>fighting games
Have you even been in these threads? The amount of regurgitated uninformed/biased opinions is ridiculous. Hell, there have been times when people openly shitpost while admitting they don't even play Street Fighter.

If you're looking for a legitimate discussion about video games, /v/ is not the place.
>>
>>360579571
Yeah, he does. It's also a lot of work to get in the position to properly bully Birdie. His buttons are second to none and his damage output is only outdone by V-Trigger Necalli, which in turn is outdone by V-Trigger Birdie.
>>360579746
How so? He's still going to take the same amount of grey life and he's either going to hit for 150+ damage or get blocked and be safe and right next to them. The "hit" it's taking is so minor that it doesn't even matter for him. It matters for Gief, who has to use armor to protect himself in most situations.
>>
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>>360579746
Exactly, It's adding even more potential risk to a character that already has serious issues getting into the offensive unless he controlled it from the very beginning. Slow recovery on that damage really hurts the dude.

I'm convinced Capcom hates Birdie. No love for a dude.
>>
>>360579981
All this change does it make Birdie play that much more defensively, which in and of itself it fine, his buttons are amazing after all. It hurts in evolving his character beyond that in V though.
>>
PSX build on stream right now

capcom fighters
>>
>>360572735
Good thing no one cares what a retard like you thinks either.
>>
>>360580408
spot the 16er
>>
>>360577986
Vocal minority. I like SFV and play it frequently since release. Although, I'm not blind to the issues with the game so I'm eagerly awaiting more news on S2.
>>
>>360580913
Did he do erotica and shit though? I though he just did a lot of art for Capcom's games.
>>
>tfw losing to random Kens and Mikas who won't dp or clap in advance for season 2 changes

Fuck me sideways. How can I get good if I can't get past random shit? I'm almost using the mod that won't send your results if you lose, so I can get to gold or super gold and play good players, because it's just more fun to lose to others than losing to myself.
>>
>>360579981
ZZY uses different Heads to counter attacks from projectiles to jump ins. Jumpins 60 to 100 damage and projectiles around 70, I guess. He makes the right read with the armor attack but then if it goes back to neutral or he makes a bad call and he can be hit for all that extra damage later on now. Don't forget this is also when he's been smacked around enough to have trigger.

Quick thing, blocked head negative frames are beefy, even in trigger. It's pushback making punishes hard. So he's neither safe nor right next to them when it has been blocked.

You're right though: Gief is really getting the worst end on that change.
>>
>>360577986
I honestly fucking hate it but i have hopes it will get better, not sure if season 2 will fix my issues with it though
>>
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>>360579260
hoo baby i am loving this bait

>bursts to get out of being combo'd
bursts that can be baited and punished and at a high level are actually one of the best part about mindgames

>negative penalty if you defend too much
literally only if you are backdashing constantly or moving backwards for like 7 full seconds, characters like Axl can still sit full screen and throw sickles, Venom can shoot balls etc, you have no idea how this mechanic works

>le random unnecessary Danger Time
the only actual legitimate non-bait argument that you have against this game

>YRCs take no skill to do unlike FRCs and is so cheap the game will stutter every 10 seconds because it costs so little meter
you claim YRCs are so cheap which tells me you REALLY haven't played the game, or else you'd know that the cheapest thing involving YRCs are things like Chipp's teleport YRC or making certain mixups harder to deal with. all YRCs do is give players more freedom when applying pressure and approaching in neutral, whereas FRCs were strictly for very specific situations with specific moves with a much stricter timing required. you'd have to be braid dead if you thought Arcsys was going to include a mechanic which would isolate new players as much as FRCs did in their brand new jumping off point of their series, instead of replacing it with something like YRCs

>character movesets from previous games are butchered and are more limited, boring.
sweet examples you list there dode. did you mean how Chipp got about 3 new special moves and new bnbs that gave him more potential in the corner? or how about Axl's sparrowhawk stance, or the DP they gave him? how about how they retooled Dizzy and gave her a shit ton more tools to work into neutral/combos/oki?

>no neutral game, just mashing into braindead dial combos that take no skill unlike links in SF4
sorry you can't wrap his head around airdashes. also dial combos lol
>>
>>360568712
>GGfags so desperate to keep their shitty game alive that they now go into SFV threads to shill their turd.

fuck off already. nobody wants to pay $50 for a game you'll only be able to play a month.
>>
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Tryant posting Bison changes
https://twitter.com/Tyrant_UK
>>
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if i practice combos while watching anime will i get good at fighting games?
>>
>>360579260
>fucking rolling nonstop until someone gets hit with a super
Throws catch rolls, and rolls themselves have recovery frames so you literally cannot "roll nonstop" ontop of that

>all supers do 10 billion damage for some reason
Raw supers and full meter combos do a ton of damage, yeah. Each player has 3 fucking characters, if it wasn't a high damage game everyone would bitch about how unbearably slow it is like what happened with CvS2 back in the day

>fucking one button AUTOCOMBOS from Persona
The autocombos in KOF14 are completely useless. In that respect they pretty much shouldn't be there, but they're not an issue in any way.

>who needs to carefully move back and forth to position yourself when you can roll and evade pretty much anything for free
It's one of the most neutral-heavy fighters out at the moment.
>>
>>360582542
simply ebin
>>
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>>360579260
>fucking rolling nonstop until someone gets hit with a super
are you playing with bad players who are unable to punish your rolls? are you yourself a bad player who is unable to punish rolls? you make it sound like you played a total of 20 matches with some scrub and then based your entire opinion on that.

>all supers do 10 billion damage for some reason
all right now i'm not actually sure if you played the game

>who needs to carefully move back and forth to position yourself when you can roll and evade pretty much anything for free
https://www.youtube.com/watch?v=MV2UuF1lIYM oh shit i love how all they do in these high level KoF matches is roll around for free all day. i love how they don't space anything or use their normals to play footsies like it's a fucking fighting game.

>all rounds are unsatisfying and flaccid
most likely because you couldn't figure out how to use MAX mode, or figured out how to combo into supers. again, maybe you should try playing for longer than fifteen minutes

>fucking one button AUTOCOMBOS from Persona
https://www.youtube.com/watch?v=ZVHjgknCQoI
https://www.youtube.com/watch?v=1nA_ukHwD7A
https://www.youtube.com/watch?v=940Lg5JwddQ

S I C K
A U T O C O M B O S
>>
>>360582542
KBrad brave enough to speak some truth.
>>
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>>360582542
>Vanilla SF4 better than vanilla SFV
>While Vanilla Sagat exists
>>
>>360579260
>roll nonstop until somebody gets hit with a super
Where would anyone get the meter to do a super if everyone is rolling nonstop?
>>
>>360573965
Never get that, it's a scam. Just get your key
>>
>>360575508
I always see Olivia Munn in this picture for just a second
>>
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>>360579260
>sidestepping feels very forced and not very dynamic
i can't actually tell what you mean by this, do you mean that you want the sidestepping to feel more fluid? it's the same shit as shimmying in SFV or moving back and forth in any fucking fighting game, what difference does it make if now instead of moving on only an X axis you can move on a Z axis as well?

>game is complicated for the sake of being complicated, which is why it sells well but gets dropped quickly
says the dude who just got done praising FRCs and one frame links lmao ayyyyyy

>even when I did master a character and started winning none of it was satisfying because the game simply isn't fun. 2D fighters > 3D fighters, you can tip your fedora all you want, you know it's true.

spoken like a true pleb, what bugs me about this is that even though this entire post is 100% pure bait, there are actually people out there who are this close-minded about fighting games. a lot of people don't want to branch out from their game of choice and will instead shit on other fighting games without having played them so that they can feel better about their game.
>>
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Anyone wanna play? I can make an EU lobby if anyone is active. No point in creating one and waiting forever if nobody is interested
>>
>>360582996

Vanilla Sagat is actually ___fun_____.
>>
The game is good, and season 2 will make it even better, but thanks for letting us know you think it sucks OP
>>
>>360585713
Until the Vanilla Akuma match up
>>
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>>360568712
fpbp and what I'm doing tomorrow. If the game sucks, just don't play.
>>
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>>360579260
>SFV
>strong neutral game
The neutral is the worst part about it. It's incredibly random because of short normals, slower walkspeeds, input delay, and fast forward dashes. You can only get anywhere in footsies if you perfectly anticipate something, otherwise you just have to jump and dash your way in. Everything Phenom and Xian said regarding SFV's neutral is 100% true, and it either bothers you enough to drop the game or not.
>>
>>360579260
People start playing tekken and they think when they start managing to beat bottomfeeders online with their flowcharting tactics that they've "learned" anything about Tekken.

Once you actually start understanding that you truly are shit and you have to learn, learn, learn. Is when Tekken starts getting truly, maybe not fun like he said it, but rewarding.

I mean how the fuck can you think close matches in Tekken are boring? Maybe because you feel resignated because you're shit.
Then when you're good enough to play the meta, your fun is usually as good as your competition.

And there's practically an infinite amount of players that could kick your ass for the next 10 years, but sure, blame the game instead huh.
>>
hey boys where's the lobby?
>>
>Charge moves

am I just retarded or are these actually a little bit difficult? I'm trying to learn the game with Necalli
>>
>>360588415
play a movement character like ryu or birdie if you're new

charge inputs are hard for new players
>>
>>360588415
necalli is one of the easiest characters so youre just retarded
>>
>>360588415
You're retarded...but only for the time being. You'll get used to it, especially when you start figuring out that a majority of charge characters involves buffering between normal attacks.
>>
>>360588569
I wanted to play Necalli just cause I thought he was cool, but if it's really better to start with Ryu I suppose I'll do that. I don't really know anything about character playstyles so I'm just going based on appearances

>>360588571
>>360588802
good to know
>>
>>360588415
Charge attacks were invented to be easy to do. You just need the muscle memory. Need to get used to holding the charge while doing your links. Also, Necalli's has frames where it nullifies projectiles, just in case you didn't know.
>>
>>360569484
Is Slayer actually good in Revalator?
>>
>>360589343
You should get some fundamentals with a shoto, but there's more input characters than just ryu, look up their movesets
>>
>>360579260
This lad is right and the animefags literally can't take it
>>
>>360568712
>$50 dead on arrival game
>>
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>>360568778
>More threads then overwatch
hahahahahahahahahahahahahahahhahaha
>>360572363
>>360555934
>>360572187
>>360584917

There is at least alwasy 3 of these up because the people making them are literal teens and redditors that don't know how to use the catalog
>>
>>360569561
It's Capcom's problem, not yours.
>>
>>360579260
>no skill unlike links in SF4
More like timing your motions.
FGs are just rhythm games with white and asian people's idea of what rhythm is.
>>
>>360589637
of course not
>>
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>been playing on/off since release
>still haven't picked a main
>>
>>360571085
JUST
>>
>>360570549
>charge vega is far more satisfying to play
This. I hate how you can't use his roll in blockstrings and I hate how SFV footsies are in general. Not to mention that his claw normals aren't even close to being as good as his past iterations at applying pressure or controlling space. SFV's design philosophy doesn't want you to have any characters that can safely poke at midrange without risk of being jumped on, so you either need to have short stubby normals or slow as fuck midrange pokes with shittons of recovery.

SFV just isn't a game for claw players in the same way that SF3 wasn't. Same for bison players. You can't play a low risk/low reward poking game and you can't zone for too long. I can see why people like it though because making every character have the same linear gameplan of getting in and frametrapping and then getting big damage off of that or a baited throw gives the game more accessibility, but it's also a very restrictive game that doesn't allow for many more playstyles. And that's disappointing because Street Fighter games besides 3S have always had room for many playstyles.
>>
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>>360568712
Desu I feel like GG would have a decent chance on PC because the game is fun but Arc System Works just fucking kills it every time with the 6 month wait bullshit.

Im going to kill myself if consol and PC have different release dates
>>
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>>360590375
Why are the strongest characters lore-wise alwasy shit in game
>>
>>360591042
That's how Slayer is, anon.
>>
>>360591118
>>360591042
I like him where he is. I don't think anyone wants the terror that was accent core Slayer back.
>>
>>360585713
I played garbage vanilla vega and he was more fun than he is in No Footsies V.
>>
wow I'm really bad
>>
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>Akumas HP in SFV is 875
>>
>>360572046

LOW
>>
>>360581227
Heads do not have armor and if he uses horn correctly then he shouldn't be getting hit at all.
>>
>>360572269

THAT
>>
>>360593695
In vtrigger bull head, across all strengths, and bull horn both get armor on their startup frames.
>>
>>360593790
ASS
>>
>>360593872
He shouldn't be using heads at all unless it's against sim and horn still retains the invincibility it has, meaning he shouldn't be getting hit unless he bulldogs through with an EX. I know Birdie, my man.
>>
>>360594075
And XYZZY is better than you and uses them frequently.
>>
>>360594176
And very rarely does the armor eat the attack compared to just passing through him unless it's on wake up.
>>
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so how often should I expect to lose when starting out
>>
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>hop on SFV yesterday because I haven't played in a week
>one of the daily challenges is to play a ranked match
>only Gold League, stopped playing ranked after hitting Gold in March, been permanently playing casuals ever since
>fuck it, hop on ranked and get matched up with a Super Gold Ken on a 12 game winning streak
>end up beating him both times, he didn't rage quit
>satisfied, hop back onto casuals
>play against a wide variety of characters including Ryu, Alex, Balrog, Juri, Rashid, Necalli, and Cammy
>finish for the night

>tonight, turn on PS4 and see I had a message from yesterday that I didn't see
>"Fucking coward bitch that cant play with anybody else but ryu and his easy mode gameplay"
>it was the Ken player I beat in ranked
>mfw
>>
>>360594302
I'm still talking about Triggered Bull Head, anon. Which he does use the armor of to plow through attacks. Which is a tactic that will be much less rewarding in S2. Hence the conversation.
>>
>>360594475
How many Ken and Ryu players will commit suicide in season 2?
>>
>>360594670
Hopefully all.
>>
>>360594528
It's literally just as rewarding. The slower regen does not matter when you knock them down and have control of the screen. By the time they do manage to attack you it will still be gone if you're not retarded.
>>
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>>360568778
>Why do people talk about the new installment to the most important fighting game series in the history of the genre

Kids today, I swear. If you don't know why SF5 OUTRANKS every other fighting game, you know nothing about games. It could be the worst game in the world and it would still be more talked about than Guilty Gear simply because it's the most important fighting game and will stay as such unless SF6, 7, 8 and 9 are all absolute garbage tier.
>>
>>360568546
Then go back, no one is forcing you to play SFV.
>>
>>360568546
>Nothing feels satisfying
Who the fuck cares about how you feel, come back with some facts.
>>
who in this game is moves quickly and can switch between poking and going in on the fly
>>
>>360594937
>how a game feels is irrelevant

I bet you think fun is a buzzword too.
>>
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Akuma looks cool, but nothing will beat Urien for me unless best girl gets in
>>
>>360594670
I'm still going to play Ryu because I always main Ryu regardless of the game, but I'm sure people are still going to bitch about no matter what nerfs he gets
>>
>>360594734
It's shaping up to be that way and it will still be the most popular series then most likely just because of brand recognition. Same reason why they keep making the Michael Bay Transformers movies.
>>
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>constantly swap between characters
>don't win very often with any of them
>don't really enjoy playing any of them

why did I buy this game
>>
>>360595008
Cammy. s. MK, cr. MK and cr. HP are all decent pokes in the context of SFV. She has easy mode frame traps with cr. MP and with a three frame jab that links into st. HP on CH so she gets big rewards off going in. She has great walk speed, and a divekick. She literally has no struggles beside low health and stun but Cammy players have 0 excuses their character can do it all
>>
>>360596423
(Cont) Actually I will say she doesn't have a great CC button to pressure wake up like Chun, Alex or bison since st. HK whiffs in close sometimes, but she can CC jump ins with it and get DP xx super for heaps of damage which is nice considering the risk reward of jumping in this game really favours the jumper
>>
>>360581741
That picture is retarded as hell. Oh no shit SF4 combos are not nearly as long as Xrd combos. In exchange they are chock full of one frame links. Or stuff like chaining into the jump cancel ultra with Ibuki? Yeah fuck that shit, SF4 trials to me were hard as balls and I'm not ashamed to admit that.
>>
>>360595060
>best girl
>Posts a boy.
>>
>>360596423
>>360596968
What's a CC? And is Nash similar?
>>
Where's our /v/ lounge?
>>
>>360594475

ok
>>
Friendly reminder, forward dashes in this game literally cannot be punished on reaction, not even with a 3f jab. They can only be predicted. Check the frame data and keep the 6.2 frames in mind if you don't believe me. The dashes in 3rd Strike were just as fast, some even faster, but they could be reacted to.
>>
>>360597802
You are deluded
>>
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>No thinking is involved, and every time you guess right it's called "reading".
>>
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>>360596418
Bitch, when did you buy the game? Recently? You're going to fucking suck. Don't give me that shit of you not enjoying any of them. You gotta have an archetype you enjoy playing and on top of that, you need to spend time in the lab learning said archetype so you can pull out the shit you need when you need it.

Don't fucking expect me to think you couldn't even find one character you didn't enjoy. That's goddamn bullshit.
>>
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To the people that complain about R Mika, you realize you fucking suck, right?
>>
>>360599501
>Don't fucking expect me to think you couldn't even find one character you didn't enjoy. That's goddamn bullshit.
Is that bullshit in general or just for SFV?
>>
>36 win streak Necali

Yeah I knew there was no way I was getting credit for that win
>>
I notice a trend in this game that when you beat someone they only stay for one game.
>>
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>>360599501
>Don't fucking expect me to think you couldn't even find one character you didn't enjoy.

It's just a little weird for ke since I mainly play Melee and am used to everyone in that game being fairly mobile. Plus I'm not used to normal 2d fighters anyways

It might actually just not be for me
>>
>>360594391
Don't focus on winning or losing. Focus on learning the game.

You wouldn't play a racing game and expect to get first place every time, so why worry about beating people over gaining knowledge?
>>
>>360599770
just SFV. Archetypes don't mean much when every character wants to go in and start frametrapping. People that like to zone or play poking characters won't have much fun with this SF.
>>
>>360600821
In ranked? Why stick around if you think you're going to go 2-0? Especially if it's against a character you hate, or there is some one sided lag going on.
>>
>>360600821
if you beat someone so badly that they never had a chance whats the point of a runback
>>
>>360600821
I only ever leave if it was laggy as balls or if I got beat so bad I have absolutely no shot at winning.

>but stay and learn

Two online games aint really gonna be enough to glean much
>>
>>360601385
To get to play someone better than you. Basic competitive spirit.
>>
>>360601365
>You wouldn't play a racing game and expect to get first place every time, so why worry about beating people over gaining knowledge?
At least I expect to not get last place everytime
>>
>>360601617
There's a point where the opponent is so far ahead of you that you can't even begin to understand how you'd have to improve
>>
>>360601370
Shut the fuck up. You didn't play the game.

Guile exists. Also "likes to poke"? Do you know what poking is, you fucking scrub?
>>
>>360602674
>guile exists
>can't even zone properly because of terrible fireballs
>can't poke with crouch forward because SFV hitboxes
He still has to jump and dash in like every other character in the game. You can't play a dedicated zoning or fireball game in SFV. Period. Did I hurt your feelings?
>>
>post yfw the new season 2 characters will all be fighters from other Capcom franchises
>>
>>360602406
If you gain knowledge you won something down the line. The ability to know what works, what doesn't, and when to do what is far more valuable than "Yeah I won" and will net you more wins later.

>>360602518

Personally when I fight someone that is that good that's the time you learn the most. Understanding why you keep coming up short is when your homework starts. Just the past week I fought a Platinum Nash in a first to 20 and only won 2 rounds the entire time we played. I didn't know the match up, didn't anti air properly, and couldn't keep him from getting away from me. I went to training mode, watched replays, watched other people play that same match up, and anyone I played after him I destroyed.

Good players have a large amount of knowledge as long as you check your ego and try to learn something instead of getting frustrated you will learn something.
>>
>>360602842
No, you're just wrong. Period. You fucking scrub.
>>
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>>360594475
IN GAME CHAT WHEN?
I WANNA TRASH TALK ON PC TOO
>>
>>360602842
Hey bitch

https://www.youtube.com/watch?v=OezxBU3_USw

At least prove you play the game before you try to troll, you goddamn bitch scrub.
>>
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>>360603123
I never runback, even when I win
>>
>>360603123
>Good players have a large amount of knowledge as long as you check your ego and try to learn something instead of getting frustrated you will learn something.
I always preferred duelling in mmorpgs. That way after the match people would still be hanging around and you could talk about what to do differently.

Just being by myself bashing my head against the screen trying to improve is simply not my cup of tea.
>>
>>360588415

just remember you're able to charge while blocking and crouching; it'll start to click.

guile, as always, is the best character to practice charge moves with.
>>
>>360602842
https://www.youtube.com/watch?v=QT70bsmwO1s
>>
>winning against a Chun
>he lands a sweep
>game freezes for two seconds
>suddenly he's in the middle of hitting me with super

10/10 netcode Capcom
>>
>>360578404
dont think its supposed to be clay, anon
>>
>>360588415
You learned how to do hadokens and apparently fucking melee idiots can't do that shit. You'll get charge over time.


What are you using to play? There's videos to show you how to buffer properly if you need something to mimic.
>>
alex and urien are the only characters i find enjoyable, to be honest.
>>
>>360603820
I always thought Balrog was easier for some reason.
>>
>>360603702
My point is even if you can't ask the person you were playing something you can get that information on your own.

Personally I like figuring stuff out myself rather than asking online. When I play locals is usually when I ask more questions, but I could also ask people on forums for help I just don't.
>>
>>360603702
Welcome to fighting games where you learn by losing.

If you want, I can drop my CFN and we can play when I'm done with finals.
>>
>>360604039

the thing with balrog is that he launches his entire body at the opponent. guile can at least play it safe with booms.
>>
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Playing Gief in this game honestly feels like having to pull my own teeth out by sucking them out of their sockets through a straw. Especially online where your anti-fireball options which are already shitty and unsafe can't even be done on reaction. Who the fuck at Dimps signed off on a character who can only get damage through a series of diamond dick solid reads off knockdowns in a game where every other character can juggle the entire cast across the screen over and over again? He used to be fun. Lariat isn't even anti-air in this game.
>>
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>>360604905
>Lariat isn't even anti-air in this game.

What the fuck am I reading, I've fallen for AA lariats all the time, you goddamn shitter.

If gold Giefs can exist, so can you. I believe in you, you goddamn bear man.
>>
>>360568546
Woshige is a battle director and he's an animefag. You can see a lot of dumb anime influences like no pushback, plus franes for stupid shit, extremely meter dependent, and slow walkspeed with jumping and dashing as way quicker alternatives.

I really hope Season 2 fixes shit, but the news mainly focuses on super meter and reversals. It's not Blazblue tier, but SFV feels a lot more ArcSys than SF2, 3, or 4.
>>
>>360605135
it was a lot better in previous games. I've seen jump ins beat lariat before while in 4 lariat would blow up anything in the air.
>>
>>360568712
>>360569280
>>360569484
GG has all the problems I hate about SFV
>>
>Super Gold

It's been forever, is this still a decent rank or it the new Super Silver?
>>
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>>360605352
Who cares, you did good
>>
>>360605135
It's a figurative assessment of the reliability of lariat as an anti-air option in USFIV and even HSFII compared to SFV where you're better off using jab or crouch fierce. I'm not saying I'm not a shitter but it's sure hard to improve when SFV Gief feels like an entirely different character to three of the other iterations I've played who while being different in that the games were different all felt like skill transferred from one to the next. Feels like I'm literally playing Street Fighter for the first time now again trying to get continued damage on anybody, and that's after wading through the shtiheap of whatever projectiles or unreactable shit they're throwing at me.

Also I hear Capcom is nerfing white life recovery on patch that's just lovely this character really needed some nerfs his rushdown game is just too strong.
>>
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>>360572709
>Mike "Get in my ass" Ross
>>
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To everyone that plays R.Mika, you realize you fucking suck right?
>>
>>360603486
>nuckledu whiffing upside down kicks at midrange because you have to premptively do nonsense to punish forward dashes in SFV
>all these empty forward dashes without even having any frame advantage
How does this prove that SFV doesn't have shitty neutral again? I watched this set on stream by the way. Even high level SFV is a clusterfuck.
>>
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>>360606328
>Guile can't zone
>Here's a video where Guile wins with zoning
>I'll just move the goalposts!

WHO ARE YOU FOOLING, YOU FUCKING SCRUB
>>
>>360605168
This, but SFV doesn't have things like different character weights or different character wakeup speeds to encourage adaptability on your offense. Instead every character has their pre-optimized dial a combo and their go-to button for everything. No execution required to encourage you to practice either. It almost feels like an arcsys fighter but it doesn't have any of the things I like about them.
>>
Go play Guilty Gear
Or KOF
Or literally any other fighting game.
But you won't, you will bitch and moan about SFV and continue to play it while there are hundreds of other fighting games out there
>>
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>>360581741

>mfw combo on the bottom is significantly harder to do
>mfw it's the easy version of that combo that does less damage
>mfw the harder version is still not the optimal hardest version
>>
>>360606328
>you have to premptively do nonsense to punish forward dashes in SFV
There's one or two forward dashes that are shitty.
>>
>>360606571
Nuckledu wasn't purely zoning though like Dieminion would in SF4 or any Guile player would in ST or CVS2 though. Way more jumping in and empty forward dashing because SFV neutral, and the game itself, is trash.

Even ISDD, who is the most turtle-y Guile player around, gets just as much mileage off his jumpin airthrow and his empty jump lows as he does with his fireball game. Guile is the most defensive character in SFV, but there are no true defensive characters with a gameplan purely based off zoning or poking.
>>
>>360606704
>There's one or two forward dashes that are shitty
And the characters that have them are regarded as low or bottom tier by most of the playerbase. Go figure.
>>
>>360605707
Play someone else? I played bison in ultra and wanted to play him in V but he's fucking terrible. Worse than Gief I'd say. I stuck it out for a few months but I cut my losses and switched to Cammy. At the end of the day no one is forcing you to play a character so I don't get the frustration and complaining
>>
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>>360606883
>>360606883
Keep going, scrub. You don't know what zoning is and you're not going to unscrub that scrub filth you're coated in.

I don't know what the fuck you want out of a zoning character other than somebody that can lame it out and if that's what you want, then I'll just laugh you out.
>>
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Safe to say Super SFV is coming after season 2 ends and basically during evo...right?

I'll def buy it
>>
>>360607052
So my roster should just pop down to 15 characters instead of 16?

You don't get the frustration and complaining that a character is shitty?
>>
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>>360606883
You know what, fuck you. You talk like you know the game so you must have it, gimme your fucking CFN.
>>
>>360607303
>I don't know what the fuck you want out of a zoning character other than somebody that can lame it out
Yes. I want characters that actually have different gameplans than just go in, go in, and maybe some fireballs but otherwise go in. Dhalsim should be able to win solely by controlling space and keeping people out rather than setplay nonsense, Bison should actually have a walkspeed and be able to pressure with scissor kicks rather than just be another rushdown character in a pile of rushdown characters, pure grapplers like Gief should actually be viable, etc.

I'm not just mad that I can't play lame all the time for the sake of it, I'm mad that SFV is a streamlined and watered down mess that doesn't even have a neutral game that you can stay in control of without having to guess whether someone wants to dash or jump all the time.
>>
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>>360607776
I swear to Jesus you must be blind if you think all the characters in this game play the same.
>>
>>360607519
I get it, of course, but its just so much less fun having far fewer options and having to work so much harder for Ws that in the meantime you can pick up a better character and enjoy the game again instead of banging your head against the wall in frustration when you play. Hopefully buffs come for Gief that make his matchups more favourable and the game more fun for you but if they don't you'd be better off picking up another character
>>
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>>360607730
I'm raiding in ffxiv but here's my playtime. You're clearly inept if you think I'm wrong about SFV neutral being a dash vs jump guessing game though.
>>
>>360608019
But Akuma doesn't come out for another week.
>>
>>360607938
And you must be retarded if you don't see the uniformity and streamlining in this game no matter what character you're playing.
>>
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>>360608126

THAT JUST MAKES ME WANT TO FIGHT YOU EVEN MORE, FAGGOT. GIMME YOUR CFN.
>>
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>>360607463
>Super SFV
Not happening, they'll just keep updating the base game for free. I do think that Season 3 will be a SFIV season and Season 4 will be a New Generation season however.
>Alexandra Daddario
pic related
>>
>>360599670
>Mikafags this deluded
>>
>>360568546
>button mashing
>not realizing that reads literally are guesswork by definition
>thinks footsies AREN'T IN SFV

You're completely retarded and have literally no idea what you're talking about.

>>360568712
If OP thinks SFV is a button masher with no footsies, he's going to HATE Revelator. Stop shilling this dead game.
>>
>>360608274
>>360608650
Oh was I arguing with a Mika player? No wonder he's so eager to defend Guess Fighter V. Of course he's loving it.
>>
>>360607463
nope, thee not gonna be a super sfv in the sense that its gonna be a new stand alone verrsion.

if they make a super sfv is just gonna be an update, to not divide the player base.

season 2 is the super street fighter v
season 3 is gonna be super street fighter v turbo... etcetcetc
>>
>>360609037
GG has a better neutral and better footsies than SFV. GG footsies are more about low profiling and upper body invincibility normals while using your mobility rather than just waiting and whiff punishing though. Not that you can wait in SFV though because you'll just get opened up with a forward dash grab or a forward dash frametrap.
>>
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>>360591042
>becomes weak as fuck in canon
>becomes the strongest character in the game
>>
>>360568546
>and every time you guess right it's called "reading".
That's essentially what reading is you fucking tool
>>
>>360594057
BANNED
>>
>>360568546
"When we talked about making Street Fighter V, we wanted to make sure we lowered the bar for entry as much as humanly possible. One way we did that is to take care of it on the system level. What we wanted to do was eliminate the gap between really, really strong players and new players as much as possible. We wanted to make it so that almost everything you learned in the previous title got thrown out the window – at least as much as humanly possible. In doing so, we ended up narrowing the gap between really strong players and new players. It’s a very small gap now."

Straight quote from a 2015 Yoshinori Ono interview.
Why won't people listen to them, and still buy the game and complain about it sucking?
>>
Is ultra really dead online? I live in Australia and before SFV finding a match was so much quicker than in V. I miss a lot about it. Maybe it's nostalgia and I'll alt+f4 when I get put on the bitch by a rolento but it just felt so much broader in terms of play style and character toolkits
>>
PATCH NOTES FUCKING W H E N
>>
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>>360609295
I'll admit I haven't played enough GG to call myself an expert, but Street Footsie 5 has a stronger emphasis on footsies than just about any fighting game ever.

I don't hate GG btw, I have Revelator on PS4 and some of the older ones, but people really have to stop shilling this game so hard.
>>
>>360609648
Reading in an online bo1 is just guessing to be fair. Obviously it becomes an element of player skill over longer sets but most people's here are online warriors
>>
>>360609973
I'm Australian too and some of the people on my friends list boot up IV sometimes.

I get V fights almost constantly though, i don't know why you're not getting em. (At peak hours)
>>
>>360609897
Absolutely disgusting. Ono has got to go.
>>
Is SF5 a good game for someone who's knew to fighters? I've played plenty of fighters casually in the past, but I've never been able to get into them very much. The skill curve in most games are just too intimidating for me/I lose interest in learning the game since it takes so long to git gud.
>>
>>360610415
>
SF V is THE game for people people new to fighters lol.
>>
>>360610415
I'd say yes simply for the fact that so many new players start with SF.

But wait for another sale, and after the new season drops.
>>
>>360610589
I don't think waiting for a sale is really necessary, I mean sure it might drop to like $15 in a month or something for a sale but right now it's $25 and I'd say thats worth it for this game if you're itching to play something right now.
>>
>>360610696
Well i guess so, I just assume there's going to be a version with all the season 1 DLC characters. Iguess that doesn't really matter if someone is just going to play ryu though
>>
>>360610914
Since you can get all the dlc characters for free I really don't think there will be a "SFV + S1 DLC characters" version. I can see it happening after season 2 though, in case someone wants to buy the game and not grind for 11 characters, since having to grind for 6 isn't that much.
>>
Daily reminder that anyone who beats me only did because this game is so entrylevel scrub friendly so it's better for them than me.
>>
>>360610589
This is bullshit. SF is the last game for beginners. Know who mostly plays SF? People who have been already playing it for the past 20 years.

Also, good luck using any character that isn't a shoto because they all have ridiculous learning curves.
>>
>>360611453
>Also, good luck using any character that isn't a shoto because they all have ridiculous learning curves.
God forbid you spend a few days getting used to a character.
>>
>>360611453
>Also, good luck using any character that isn't a shoto because they all have ridiculous learning curves.

Only played like 40 hours of IV and I picked up Laura straight away. You'll lose a bit, but after a while it feels better than playing a shoto.
>>
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>>360611289
Feeling okay there, LTG?
>>
>>360577986
I'm kinda mixed but it's certainly not as bad as some people make it sound.
I really love the aesthetics and feel of the game (aesthetics), but mechanical things like input lag and the dominant shimmy strategy for every character is really a big minus. Season 2 sounds good but we can only judge it on paper so far
>>
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>>360577986
I have no idea if it's the input latency or something else, but the game just feels slower than SFIV, which says a lot. That said, I played SFIV again recently and it felt like my buttons were linked to my goddamn mind. Everything was so much more snappy and responsive, even doing frame traps was fun. Dunno what it is about SFV mechanically, but I sincerely hope it at least brings back that level of speed/responsiveness. And Sakura while we're at it.
>>
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The first hidden character does have a lot of resemblance. Wonder how she would play?

Hope she has Gill powers.
>>
>>360613165
I expect a charge grappler.
>>
>>360613165
Genuinely curious to see how the secretary to the president of the Illuminati fights. Granted her origins (and clothing,) I wouldn't be surprised if they gave her ice powers just because.
>>
>>360613165
More importantly, are we getting fucking Garuda? Because I haven't cum out my nipples for years and I need to know beforehand to prepare a diaper bra.
>>
>>360570631
Wow this describes /v perfectly
>>
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cummy is love cummy is laifu
>>
>>360613467
NEVER EVER. I understand your pain though. EX is actually a fun game.
>>
>>360614049
I only ever played EX plus alpha with the weird ass wireframe rainbow dude and D Dark and Skullomania and Darun and Pullum and Garuda and the rest. Was nice. I dunno who else that last silhouette could be unless it's Capcom just making a Donut Steel NotGaruda character bcause I think he's probably the most popoular EX character other than maybe Skullomania ad the princess slave slut.
>>
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We're getting a Rival Schools character, right?

...Right?
>>
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>>360613380
Would be pretty cool.
I mostly want to see Ed be to Bison what Nash is to Guile. Surprisingly we don't have any motion Psycho Power characters.
>>
>>360613467
what the fuck is going on in this picture
>>
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Post yfw the first character of season 3 is Mario and he's absolutely broken to the point every top 8 is Mario mirrors.
>>
>>360614363
A lot of people are saying it's an unused character from an old cancelled Capcom fighting game. Can't find the picture, but the dude looks like Benimaru's body and clothing (KoFXIV version) but with Alpha Ken's head (cocky look, blue eyes, long, spiky blonde hair.)
>>
>>360614542
Some shitty deviantartist tried to draw Garuda pushing forward with his blades all shooting out but can't into action legs.
>>
>>360614449
I hope we're getting Rival Schools characters. First silhouette looks a lot like Tiffany to me, so I guess we'll find out towards the end of January when she releases because Capcom are shit at PR.
>>
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>>360570549
I miss my charge Vega. I miss frustrating people with superior footsies. I don't care if the character is better in SFV. At least Sakurafags and Makotofags have hope that their character will return. Mine is some shapeshifting pretender.
>>
>>360614538
Considering Balrog raised him, it'd be cool to get a third boxer who's amplified by psycho power. Dunno what sort of move set he'd have between Balrog (turtle with one-hit specials) and Dudley (offensive and combo city,) but it'd be a fun thing to see.
>>
>>360615031
>Sakura
>Having hope she'll return

I'm the biggest Sakura-fag, and it's going to be figurative years before we get her back, if we do. She may be the third most popular female veteran, but that doesn't mean shit in the face of Capcom not wanting to make shotos more often. It took us almost an entire year just to get Akuma. We'll probably have to wait another one since the next "shoto" everyone wants after Akuma is Sagat. God only knows where the game will be by then.
>>
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>>360615031
I miss Vega's old moveset but I prefer stance+motions to charge. I wish we could combine them.
If they ever have different v-skills I wish they would bring back Scarlet Terror or Sky High Claw.
>>
>>360574243
>getting stupidly styled on
>1 combo later and free 600 damage reversal
God damn am I glad ultras are gone
>>
>>360615568
My guess is that we'll get 1 shoto per season. Also I don't think Capcom considers Sagat a shoto.
Main character I want back is Necro cause Halloween stage gave me too much hope. Maybe next season.
>>
>>360616123
>I don't think Capcom considers Sagat a shoto.
>http://www.siliconera.com/2014/04/15/capcom-says-ultra-street-fighter-ivs-red-focus-meant-casual-players/

>“In the West, you call these characters ‘Shotos,’ but we in Japan call them ‘Dougi wearers’ as they generally wear karate gis. Characters like Ryu, Ken, Dan, Akuma, Sakura and Sagat fit the paradigm, even though their costumes differ. Even Poison would fall into this territory as she has a projectile, a forward momentum move, and an anti-air attack (Ryu players will feel right at home with her.)
>>
How do I git gud at Cammy
>>
>>360616738
stop fapping to cammy
play game
notice your own mistakes
try not to repeat them
try not to focus on doing 1 combo all the time, instead try to focus on rushing down / baiting your opponent into shit
try learning to tick throw as well
>>
>>360616738

utilize her godlike normals.
>>
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>>360616738
>EX Divekick
>Never use Hooligan
>V-skill is your friend at weird ranges
>Never use your target combo (backwards m. punch is good for anti-airs though.)
>Get real good at confirming stray c.MK's into spiral arrow
>st. MK is real good as a normal
>>
>>360617273
Decent advice? What is this, Bizarro /v/?
>>
>>360616996
>instead try to focus on rushing down / baiting your opponent into shit
>try learning to tick throw as well
These are things I've seen other Cammy s do but I don't understand how they do it
>>
>>360617758
Just wondering how good that advice will be after season two patches. I hear her EX divekick is now unsafe. That, coupled with the loss of meterless reversals is going to real hard. Cammy's about to go back to SFII, where all you really have are your normals.
>>
>>360618024
>Baiting
>Knock someone down, if they got a DP, whiff a normal or two before they get up. Make them think you're going to try to blockstun them. If they don't have an invincible reversal, keep an eye on their EX meter. The more meter, the more likely they are to take risks.

>Tick throw
>When you're super close to someone, jab, move forward a bit, throw. Take advantage of blockstun windows. Got someone cornered? jab twice, move up, throw. Some people can tech it, others won't. Just don't be too reliant on people who are mash heavy.
>>
>>360618156
Ex will never be unsafe, worst case minus which would make it relatively useless.
Honestly Cammy is getting a soft-buff just based on all throws going back to neutral.
Hers did it anyways so she's not affected and now she's able to just take the throw to go back to her (stellar) neutral which is worth more than a dp in the first place.
>>
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>>360615821
they were fun
>>
>>360621494
Go to bed ghodere, you were never relevant
Stop trying to get people to suck your dick just because you weren't free like the rest of /v/
>>
>>360622994
See m8 here's where you've gone wrong

I never tried to get people to suck my dick, or claimed I was relevant or good. I just show up. People do the rest themselves.
>>
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Sirlin will save fighting games
>>
>>360623931
Didn't this game steal E.Ryu's ultra animation in its reveal trailer?
>>
>>360624346
yeah, it's stole a ton of animations
>>
>>360623931
What bugs me about this is that the discrete health bar pips thing is close to my boxing scoring idea for a fighting game that's been on the backburner for years.

>land hits to score points during the round
>something like a stun meter but it's a ko meter instead
>>
>>360617273
>Never use your target combo
Wrong
>>
>>360623931
>one attack
>two specials

There's a limit to making things simple.

How are people going to play footsies with one attack?
>>
>>360625065
twitch tv /mixedvirtualarts/v/104888976
theres ppl playing it if you wanna watch
>>
>>360625065
I think it's got some command normals? Maybe command specials too?
>>
>>360594734
No one even acknowledged SF3's existance until half a decade later.
>>
>>360624852
There have been karate games that use the points system used in actual Olympic karate and Tae Kwon Do.

I like it because it makes footsies important.
>>
File: 1479019373521.png (305KB, 531x715px) Image search: [Google]
1479019373521.png
305KB, 531x715px
I'd enjoy it more if it didn't take 3x as long to get from game to game as it did in ultra.

At least ranked has rematch
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