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SHIT NETCODE >SHIT NETCODE SHIT NETCODE >SHIT NETCODE SHIT

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Thread replies: 311
Thread images: 40

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SHIT NETCODE
>SHIT NETCODE
SHIT NETCODE
>SHIT NETCODE
SHIT NETCODE
>SHIT NETCODE
SHIT NETCODE
>SHIT NETCODE
SHIT NETCODE
>SHIT NETCODE
>>
>>348554812
need more details and source please.

a friend of mine preordered his copy and im waiting on the netcode to see if I will get the game or not.

already bought many snk games with promises of good netcode that I dont want to get burned YET again
>>
>>348554812
>SNK netcode
Should have seen it coming.
>>
>>348554812
OP where are you I need answers
>>
>>348554812
Looks like new guys and he dropped a combo, that isn't a netcode fault but he fucked up the command at 0:17
>>
>>348554812
going by those player names, seems like huehues, who are notorious for having shit internet

either way we already had Jbailey say the netcode was pretty good
>>
>>348555773
oh and the slowness is normal then right?
>>
>>348554812
>he doesn't know that the game is being sold already in mexico
>>
>>348555948
>Nuh-uh, this user experience doesn't count.
>But this one does since it confirms my bias.
Jesus Christ.
>>
>>348556385
twitch tv/sycoticfatboi

it's in the US lol
>>
>blaming your shit skills on netcode like a scrub

Nothing but memespouting drones

Truley skill players adapt
>>
>>348556884
So far there are more reputable sources saying the netcode is good. People who actually know what they're fucking talking about, and they also outnumber people bitching. Sorry Capcuck, but it's okay because you have that "August" update to look forward to.
>>
>>348556884
fuck off brazil you have shit internet in a shit country
>>
>>348556890
>>348556890
hmmm looking at his online gameplay it does look somewhat laggy
>>
>>348558367
i've seen lots of matches that run well,seems like it's entirely up to the persons connection and streaming probably wont help it any
>>
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do you mean to tell me that a KoF game will be dead on arrival?

how shocking, that has never happened before
>>
>watch stream
>matches look decent

so maybe someone just had a shit connection?
>>
>>348559239
been talking to the guy KCOPedro over the stream, says he has 120mb for download and 12 for upload. and is from the USA

so his connection speeds are fine, cant really tell why he has laggy games
>>
>>348559923
guy is playing against juicebox and is SLOW ....
>>
>>348554812
Juicebox says that so far he hasnt had many good connections.
>>
guy playing against a Japanese guy.

LAG

well I guess this says it all. SNK still sucks at netcode

Even when playing Arizona against SoCal they had lag
>>
I hope you guys don't fall for this shit again.

I bought KOF13 TWICE expecting snk to get their act together and fix the netcode so online was at least somewhat playable.

Don't buy this unless you like playing single player or know someone in real life you can play with
>>
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lmao
>>
>>348562216
are you me?

thats why I finally decided to wait it out, I've been a huge SNK fan since they began but over the past decade they just cant release a game with good online to save their life.

fucked up online killed KOF13 and it will most likely kill KOF14, if they should have spent money anywhere it should have been on a good online service provider to help them with the netcode.
>>
>>348562425
It's such a shame. KOF13 was the first fighting game since 3rd strike that I really wanted to get into. The 2d sprites were beautiful. I still wish I could go online and do some pvp
>>
>>348562576
thats what bothers me the most really, KOF13 was superb and had it had good netcode it would have surely helped SNK a ton and made the franchise more popular. but KOF14 with the ugly 3D is probably the one thats going to be successful.... that is IF the online is good... which seems it aint.
>>
so is this going to be another thread where SF players just dogpile on any game thats not SF? i dont even play fighting games and i see this shit happen often
>>
>>348562769
nah man, its just that SNK has dodge the question about Online for so long and none of their games has had good online that some of us were burned into buying some of their games with promises of good online.
>>
Man and I was gonna finally cave into sony because they have fighting games hostage

SNK why
>>
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>>348562879
>>
>>348563029
Anon please... it hurts
>>
>>348563029
That seems strange for delay-based considering delay-based by itself shouldn't behave that way. That looks like rollback behavior. So I want a source on this video.
>>
>>348562857
well im checking out the stream posted earlier and it looks like it's fine but just has a few hiccups which maybe could be ironed out
>>
3D models were a mistake.

KoF 13 looked much better
>>
>>348563307
Not that you play 13
>>
now everyone has an excuse not to play the better game
>>
>>348563214
>>348563214
depends on the guy he is playing anon,he played a lot of matches against a guy with whom he had good connetion, but when he looked for other challengers, he had a streak of bad connections, usually just SLOW gameplay, some had constant hiccups. even when the oponent was close

its a real hit or miss with teh online, just like KOF 13, unfortunately KOF13 usually had more misses than hits.
>>
>>348563358

Not anymore, I don't plan to buy this one either
>>
>>348563358
Nobody plays 13. They can't!

Unless they live in japan near an arcade lol
>>
>>348563204
webms are coming from this stream looks decent to me so far https://www-twitch-tv/sycoticfatboi
>>
>>348563204
twitch sycoticfatboi
>>
>>348563442
You never played

>>348563449
Why not? I can play at locals just fine
>>
Welp.

To be honest that what i expected.
>>
>>348563204
It's not rolling back, it's outright skipping frames.
>>
>>348563493
Good for you. Without decent online this series will never gain any popularity in the US though. That's how it is. I really did want to play 13
>>
>>348563493

I never played competitively if that's what you're implying
>>
>>348563706
No surprise, XIII dicksuckers generally don't
>>
>>348562396
Post Alice nudes. Bitch is hot.
>>
>>348564090
I need drawings of Alice molesting that one cute boy.
>>
>>348563430
the only people who will play kof in USA are the people who generally like the series bunch of other people wont touch it unless a tournament has a big enough paycheck behind it
>>
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>Capcucks keep begging for SFIV netcode back because they're retarded
>proceed to mock a game for having the same issues as SFIV netcode

I mean it might be shit but what delay netcode is good with like 50 people in the country playing
>>
>>348563679
That's what it looks like when bad rollback shits itself, there's a /fgg/ Vega player who has that happen to him all the time.
>>
>>348564990
Personally, i prefer SFV teleporting netplay to SFIV one.
>>
>>348562216
I'd like to say I feel your pain, but I've got people to play with offline and don't even have Playstation Plus.
>>
>>348565125
So do I but there are plenty of tards that get super butt flustered by unplayable connections looking slightly more retarded.
>>
>>348564990
SF4 netcode isn't perfect, but it's wayyyy better than KOF13. I don't even like SF4 really, but I've played both games and I've got good enough internet that it should still be playable.

I got KOF13 on 360 when it came out and again on Steam when it came out on PC. It was unplayable both times, and there should have been enough people online right after the game came out to tell.

SNK just needs to get their shit together, they're sitting on a goldmine and they don't even seem to care
>>
>>348565125
I certainly dont when even if its fine on my end its possible the other person is getting assfucked by capcom's shit rollback implementation
>>
>ps2 graphics
>ps2 netcoding

its like poetry
>>
>>348565363
I still recently tried KOF13 on steam, found 2 people online, had decent (not great but not that bad) connections with 1 and the other one was terrible.
>>
>people were unironically looking forward to King of Kusoge 14
>>
You guys realize that the man is streaming a live broadcast right?

The netcode probably isn't perfect but you still have to make the effort of having a GOOD internet connection before you knock it.
>>
>>348554812
nice capshill
>pre-release shitting on an actual complete game
>doesn't show actual good matches
>>
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are the netcode and servers even supposed to work right now?
I mean it has not been officially released yet, so why don't we see what happens.
>>
>>348565363
This isn't KoFXIII you knuckle dragger.

>there should have been enough people online right after the game came out to tell.
Even in the first two weeks it averaged 1/3 the players USFIV had right up until V's release, and I would bet heavily that a lower percentage of those players were in the online mode. There has literally never been more than 1,053 simultaneous players in the entire world, which isn't exactly incredible coverage.

Connections in Steam SFIV were already pretty janky compared to console because of the smaller playerbase.
>>
>>348565605
>SNK in charge of making sure the first streams of the game are something positive

JUST
>>
>>348565786
>moving the goalposts this hard to try to keep memeing
Sometimes you need to just give it up or you're only going to look retarded.
>>
>>348565605
guy has 20 mb for upload

you can literally stream any game while broadcasting without any issue on the game
>>
>>348554812
>we've already seen a ton of gameplay of online that actually looks good.

>The second someone inevitably recorded having shit matches everyone jumps on it

Nice cherrypicking but right noe its the outlier. Remain cautiously optimistic.

>>348565786
Theres already been 4 or 5 other streams that have positive outlooks.
>>
>>348565125
U (You)
>>
>>348565923
>defending shit tier devs

They see me rollin
>>
>>348554812

>PSN

Wow no wonder it's shit!
>>
>>348565786
You know it broke street date and is meant to have a day 1 patch, right?
>>
>>348566025
>guy plays against a another guy that has a good connection
>guy repeatedly rematches the guy over and over for almost 1 hour
>guy decided to look for other challangers
>shitty lag in the matches, only plays the guys once or twice and calls it quits.
>finds another player that has a good connection, play for more than half an hour against the same guy again.

and you call them cherry pickers anon.
Juicebox was saying he wasnt getting good connections to this guy over the stream,

Pedro was also having shit matches even though he is from the US (Colorado)

Stream dude and Juicebox having lag even though he is in SoCal and Juicebox is in Arizona.

Be in denial all you want anon, but the netcode is not trust worthy
>>
>>348565776
Doesn't change anything either way.

Don't buy KOF14 if you want to play online, that's all anyone needs to know
>>
>>348566262
>>348566027
>>348566025
>>348565923

All this damaged control and no one calls you fanboi's yet
>>
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>fighting games
>netplay

choose one

duking out on the same game machine is the only way to play fighting games
>>
>>348566685
This is, unfortunately, the sad truth.
>>
>>348566685
>fighting games
>netplay

Choose both.
It's a fact that in this day & age you need decent netplay to remain alive.
Yes local multiplayer is always going to be the end goal but a shitty netplay can kill a game.
>>
>>348566772
Which can be fine depending on how important online play is to you. Personally I will be getting the game admitting lyrics more for the story/arcade mode, trying to beat the game on the hardest difficulty and also have my colleagues and mates over to play versus matches. If these are satisfactory for you too then online would be a lower priority.
>>
>>348566924
How can you lie like this? SFV gets by just fine.
>>
>>348566924
SFV has shitty netplay and it's alive just fine.
>>
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What if it gets fixed with a patch when the game is officially out?
>>
>>348567069
SFVs netplay is far from "shitty". KOF 13 is shitty. Mortal Kombat 9 is shitty. If you think SFV's is bad you really haven't experienced bad, or you're playing some BR fucks constantly
>>
>>348567264
lmao this damage control.
>>
>>348567178
What if it doesn't?
>>
>>348567178
Cheer.
>>348567331
Cry.
>>
>>348567264
HD Remix was better because the game didn't run like as much ass, and HD Remix was some pretty janky rollback.
>>
>>348567264
>SFVs netplay is far from "shitty".
Heh
>>
>>348567264
>>348567331
>>348567331
>in tipical SNK fashion, online will be fucked
>they willl announce a patch which will come out like 1 month later
>patch will come out with game practically already dead or forgotten
>patch will improve things so slightly but it will still be shitty.

screencap this if you want.
>>
>>348567069
SFV really isn't doing that well though. It's riding on the coattails of sf4 so it still has lots of people playing it, but imagine how popular it would be if capcom had released a full game instead of doing it in installments and it had netcode as good as sf4.

People need to stop defending shitty online for video games where (almost) the entire point is pvp. Maybe then these companies will get the idea into their skulls that it's something worth investing in
>>
>>348567170
never ever gonna happen
>>
>>348565363

>they're sitting on a goldmine and they don't even seem to care

Lmao, what gold-mine?
>>
>>348567593
The online fighting game community goldmine, who basically have nothing to play but sf4, ggpo, or other old games right now.

SF5 isn't the undisputed #1 like SF4 was, so I have to imagine if KOF14 was playable online there'd be quite a few people who'd be willing to give it a shot
>>
nips can't into netcode
>>
>>348567889

L M A O

The online fighting game community is far from a gold mine. Please direct me to what even comes close to contending with SF5 for being undisputed number 1. Don't know where you're getting your numbers from.

People would give it a shot for a week and then drop it like they do with every single fighting game that isn't street fighter or some trash western shit.
>>
>b-but Capcom!
lel, SNKucks on suicide watch.
>>
>>348568028
You don't get to talk shit until your game is actually finished, Capcuck. Just another two more years!
>>
>>348567997
So who else is SNK supposed to market to if they want to make more money? They're already getting as much as they're going to as it is. People that like KOF for single player/locals are going to buy and that's it. Same as its always been.
>>
I'll just wait for the pc release , pretty smooth to play there
thanks for beta testing
>>
>>348568437
If they werent retarded they wouldve released a PC version, because their primary market is china and south america, where people dont own consoles.
>>
>>348568437

No one, especially with how the game has turned out. You're not attracting new players with this.
>>
2016 was supposed to be the second renaissance of FGs

>SFV is shit
>KoF is shit and dead on arrival
>Xrd is good but dead
>KI is good but dead
>MKX is shit
>CF is dead on arrival
>Tekken is ?

What the fuck went wrong bros?
>>
>>348568536
Even if they did, it still wouldn't sell worth a shit. They need to implement good netcode if they want their game to become popular, even if it's just a little bit. Period
>>
>>348568741

>Xrd is good
>KI is good
>KI is good
>KI is good

Fucking kek.
>>
>>348556884
But aren't you doing the same by only focusing on this thread but ignoring the sources of those who have shown that it's good?
>>
>>348568557
Agreed.
>>
Alot of games do have slow downs, it depends on who you play and how goow thier online is. Doesn't help that they're streaming while playing, some dude was using characters from the demo, generic username and had shitty connection vs 2 of the streamers.

Just gotta avoid the laggers is there a blocking system? People expect the perfect online, they don't exist so long as its better than XIII im satisfied. 90% of this board wouldn't play the game anyway, you guys are into SF and that's ok. Probably only touched SNK characters in CvSNK 2.
>>
>>348568536
they did, it was dead in less than a month because of shit online

>>348568779
this
>>
>>348568862
t. never played KI
>>
>>348568741
>Xrd
>Dead
You what? It's easily the 2nd or 3rd most popular game right now.
>>
>>348567264
SF5 is acceptable but honestly, when GGPO (an open source netcode that only costs $10k for a commercial license) exists, it's a hard sell.

I'd say SF5 is better than most but there's utterly no reason not to use GGPO.
>>
>>348568741
>xrd is good
lmaooooooo
>>
>>348569005

Whatever you need to tell yourself to protect the fragile, retarded opinion that KI is good my dude.
>>
>>348569054
3rd Strike Online Edition has been my game of choice for a while now. Its not perfect, but GGPO certainly gets the job done
>>
>>348568741
>Xrd is good

lol
>>
>>348569138
Exlain why KI is bad, if you've played it.
>>
>>348556884
>bias

fuck off retard, if you have bad internet, ANY game is going to act retarded online
>>
>>348568878
KCOpedro has consistent connection, it gives me a little hope. KOFXIV won't do amazing regardless of netcode these cucks wouldn't buy the game. Period.
>>
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Oh look, Capcucks shitting their diapers at the game that will put the final nail in their coffin.

If mods weren't so fucking useless they'd delete this blatant shitposting thread
>>
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>>348554812
Joke is on you I dont play online. I play with my friends and I am lucky enough to have a scene nearby
>>
>>348568536
t. PCuck
>>
>>348569516
I dont care about bootleg Street Fighter and I'm glad to watch it all burn after all the SNK fanboy shitposting lately.

Doesnt change that KoF is a third world game both quality and audience wise, so not pandering to them is stupid.
>>
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>>348569462
Why is psychaballu staring at me like she just killed 3 of my family members and i'm next?
>>
Surely the next fighting game will kill SFV!

R-right guys?!
>>
>>348569236

Neutral almost doesn't exist because of how retardedly easy it is to open people up, so they just cram the fuck out of the game with defensive options and retarded get-out-of-jail mechanics like combo-breakers. 20 second long retard combos, particle effects constantly shitting up the entire screen so you can't see shit. The majority of the cast walk at a snail's pace and jumping is some of the floatiest shit I've ever seen and I've played my fair share of mortal kombat. Their idea of a character who is a "mid range" or "far ranged" fighter is just someone who can combo you from that range. Filled with autistic as fuck gimmicks like Gargos minions. Combos are all just suck-in retarded shit with no pushback.

I could go on all day.
>>
>>348569761
People still play SFV? That PoS took up so much space on my PS4 that I just deleted it and gave it away
>>
>>348569761
Nothing will ever come close to SF5's popularity.

It is the destiny of all other FGs to die a slow and painful death.

That unfortunately does not make SF5 enjoyable to play.
>>
>>348569775
>Neutral almost doesn't exist because of how retardedly easy it is to open people up
>The majority of the cast walk at a snail's pace and jumping is some of the floatiest shit I've ever seen
>Their idea of a character who is a "mid range" or "far ranged" fighter is just someone who can combo you from that range
Oh lord you're retarded
>>
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Only Capcom could get away with releasing a game that's 40% done at launch and have their autistic fanbase defend them so rabidly
>>
>delay based netcode
yuk
>>
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>yfw snk asked players to not discuss spoilers to get them to avoid mentioning the netcode
>>
>>348570075
we have people defending SNK right here.
>>
This game looks like utter dogshit

Only good looking fighting game nowadays are the Guilty Gear ones
>>
I'd rather have slow down instead of sf5s horrible attempt at rollback that just makes it so the frames between Ken leaving the ground for a jump and landing to immediately dp are completely skipped.
>>
>>348570075
I don't think there are many people defending SF5 at this point.

Even the people who still play it are mostly bored of it at this point.

The only ones I've seen actively defending it are the ones who stand to get money out of it, which is a pretty small group.
>>
>>348554812
Holy shit that's floaty.
>>
>>348570150
And Blazblue
And Uniel
>>
>>348570157
>Ken's standing on the ground
>Suddenly I ate a jump in and am in the middle of a 500 damage combo
Yeah fuck that.
>>
>>348569638
KoF is popular in 3rd world huelands because they pirated the old arcade boards, you retard.
>what if we release the game on the most easily pirated platform for a market of pirates with no money to buy the game, that will surely rake in the profits
>>
>>348569986

Ah yes, gotta love the "heh, I'm not even going to reply with my supposed facts that exist because you're clearly wrong" response.

Please, send another dismissive post my way without actually saying anything to save face after being blown the fuck out.
>>
this is pretty standard for KoF games, their garbage netplay and annoying inputs is why they never last compared to normie fighter
>>
>>348570265
Steam reported great profits from offering games at a cheaper price in third world regions and places like russia.
BRs and Chinese want to play online too.
>>
>>348567264
This, sfv's is good 90% of the time now. It does struggle with people in other countries though, this doesn't even seem able to handle that
>>
>>348554812
AUTHENTIC RETRO ONLINE PLAY


CAN THIS GAME BE ANY MORE BASED????
>>
>>348567889
What fighting game is even close to it in player numbers? Smash?
>>
>>348570265
People still paid to play on those arcade boards.

There's money to be made in places like China and Brazil and it seems like only Steam knows how.

Game publishers need to understand that $60 can be a month's salary in some of these places.
>>
>>348568741
>MKX is shit

speak for yourself. MKXL net code is amazing . nobody gives shit on anime board though.

finds matches in 2 seconds and perfect pure lagless combat
>>
>>348554812
>Play online without turning off your torrents and also playing when your family is also online
>Playing over Wi-Fi and not LAN
>"Shit netcode!"

Every time.
>>
>Complain about a game's netcode before it's even supposed to be released
>>
>>348570502
Smash isnt a fighting game.
Mortal Kombat sells more, but the community is filled with casuals who only care about storymode so its hard to tell.

Tekken is the only one that can keep up these days when it comes to both sales and active players.
>>
>>348570535

I'm sure people here would care if they didn't completely fuck over a good chunk of their fanbase. Disgusting really.
>>
>>348570393
>at a cheaper price
The game will get released on PC eventually when the console version has already been discounted and the loss from piracy is outweighed by the gain from poorfags.
>>
>>348570502
Not a goddamn thing, but SF5 isn't even close to as popular as SF4 was. There's a void just waiting to be filled if someone can figure out that magic fighting game formula that tricks all the casuals into playing it
>>
>>348570607

>He's never played an SnK game online

If only you knew how silly you sounded right now.
>>
>>348570290
The fact that you think the game has no neutral is fucking telling, it has the most indepth neutral game of all the currently released modern games and doesn't let you just dash in and mash your safe strings for free.

You claim it's easy to open people up and then in the same sentence say it's full of defensive mechanics, is it one or the other? You sound like Redblade talking about Guilty Gear. Outside of specific characters who are MEANT to have floaty jumps the jumps arent floaty, that's just a fact backed up by the framedata.

You seem to think that the only zoners in the game are Maya and Gargos and think that mid range characters not being able to get combo damage is a good thing in a game filled with strong rushdown characters.

Your only valid point was the retarded particle effects, why not complain about something real like Thunder's DP.
>>
>>348570673
Then it will be too late.
There is some slight buzz surrounding KoF right now. Delaying it will absolutely kill it, and its not like the Playstation audience cares about japanese games.
>>
>>348570674
Overmeme has a casual monopoly on lock for a while, it has pretty much stolen the market on shitters playing "competitive" games in genres they don't care about.
>>
>>348570673
I'd pay $60 for Revelator and KOF 14 if they came out at the same time as consoles.

I just hate the idea of buying a dedicated gaming machine.
>>
>>348570781
I'd buy Revelator as a 25$ patch at best. I already paid full retail price for Sign.
>>
>>348570609
So MK dies straight away, and it isn't like the last tekken did amazingly or lasted a long time.

>>348570674
4 got casuals to try but like mkx most didn't stick around, tgey never do. SFV is actually doing better with the competitive scene as 4 lay groundwork for it to be bigger
>>
>>348562425
>>348562576
Same the god awful netcode killed KoF13 for me. I loved that game. The soundtrack was great. The sprites were beautiful and beautifully animated, and the game was just solid all around. But the online was literally unplayable. I'd have thought they'd not repeat the same mistake. Kinda unfortunate to hear even though I wasn't planning to buy KoF14 on launch because I can't afford it right now.
>>
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>>348570760
>its not like the Playstation audience cares about japanese games.
I don't know why I ever engaged your stupidity.
>>
>>348570663
PCucks arent good chuck

game sold 7 million copies already PCucks are just 500k

so in basic math

0.5/7)x100= %7 is number Pcucks . Not good chunk like i said.
>>
twitch tv sycoticfatboi

Guy's still streaming if you want to watch. The netcode definitely seems hit or miss.
>>
>>348570886
Tekken Tag2 sold about as much as SFV afaik, and there are still people playing online.

Tekken still has casual appeal because it was so big in the late 90s.

Big question is how much T7 will sell.
>>
>>348570925
Its true. There is like one japanese game in the PS4 top20 list, and thats MGS, which looks western.

Its a dudebro system for casuals. Doesnt even sell in japan. Vita versions of games sell more over there.
>>
>>348570756

Lmao, don't compare me to that retard.

And yes, saying it's easy to open people up while also saying the game has retarded defensive mechanics makes complete sense in the context of KI because combo-breaker takes place after you were successfully opened up. That's the whole reason it exists, they know how bullshit it is when you get opened up by the retarded shit in the game so they give you a second chance even though you already "fucked up".

There is no such thing as a defensive playstyle in KI, it's whoever can rushdown the other guy harder and that's saying something when we are comparing it to shit like SFV and KoF. The least you can say is "at least it's not as shit as Mortal Kombat".
>>
>>348567264
SFV netplay is at the very least decent.

Like, i don't care for the game, but in term of console gaming SFV netplay is pretty good.
>>
>>348571058
maybe cause Japans are went full shit and all playing iOS garbage all over.

UScucks dont buy weebshit, neither weebs buy their shit .

only place to sell software are niche european cucks
>>
>>348570998
It sold the same while having 3 consoles releases

Every game will still have a tiny amount online, still dead. Also dead competitively
>>
>>348570265
The magic formula for big PC sales is easy:
>fun online multiplayer
>reasonable price

That's it.

I fucking hate it when Japanese companies release an offline game on PC and then cry about piracy. Who the fuck is going to waste money on something they can get for free? Just look at how much money DotA 2 makes. SF4 also did extremely well on PC.
>>
>>348570998
Only sold that cause wiiu, which would be a lot of people looking for any game to play at launch
>>
>>348570914
The way XIII handled inputs was weird and kind of bad, I think that probably didn't help it.

>>348571058
As opposed to one Japanese game in the top 40 most played on Steam?
>>
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>people thought kof 14 would save fighting games
>>
>>348556884
well shemailey is a somewhat reputable source
>>
>>348571529
I just wanted decent netplay to be honest
>>
>>348571090
>There is no such thing as a defensive playstyle in KI
You don't wanna be compared to Redblade but then you spout the exact same stupidity he does, how are Aganos, mage form Eyedol, Jago, bass form Aria, Tusk and Glacius rushdown?
I'm not even counting the grapplers because you can misconstrue grappling as a playstyle into a variant of rushdown.

If you're getting opened up so much you're not using your defensive mechanics properly. Defensive instinct cancels, shadow counters and invincible backdash all exist as well as your character specific options before you get hit like the scrub you are.

tldr; you're bad and know nothing about the games you complain about.
>>
>>348571529
I just want literally anything to play besides SF5 and Xrd.

They're not fun to play.
>>
With the amount of running away they did whenever netplay was asked thats to be expected.

They should've done betas to test it.
>>
>>348571302
Reasonable price is the big thing here.
Retards release Toukiden Kiwami which isnt even good and ask for 60$ on PC.

Fucking retarded. If it was cheaper I'd get four people to buy the game instantly.
Now they get zero sales.
SMART
>>
>>348571529
I don't anyone actually did. They just wanted the game to be good.
>>
>>348571794
But they already have a bunch of betas to test it
>>
>>348571529
You don't even play fighting games.
>>
>>348571872
not netplay though.
>>
>>348571902
He does fight against non-shitposting on /v/
>>
>>348571794
>They should've done betas to test it
Yeah cus that worked for sfv right
>>
>>348571964
It did.
>>
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>>348571923
you missed the joke but I don't mind cause it was a bad one
>>
>>348572141
Not him but FUCK no. It was still buggy garbage upon release. Betas can help but it did fuckall for SFV upon release.
>>
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>bunch of people here in norcal say they'll pick up the game
>looks fun with a fuckton of neat characters
>not sure if I can juggle both SFV and KoF

I just don't know. I need to get way, way better at SFV
>>
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So how is it? Better than XIII, better than SFV? Lay it on me.
>>
>>348572141
lmao no it didnt
Did you forget where the game went offline for like 5 days because the netcode was SO BROKEN and wasn't up to an acceptable standard for a month?
>>
>>348554812
I didn't know ps2 games could still be played online
>>
https://www.youtube.com/watch?v=7vEEGE57oic

>25 second combos
>Doesn't even look good
>Doesn't even sound good
>>
>>348572417
why did they make the supers so long when their regular combos are this long already?
this is wank
Ralfs super also looks TERRIBLE compared to the 13 version.
>>
>>348572242
Seems worse than both. You'd better stay away senpai
>>
>>348572417
anon thats 19 seconds for a full resource combo
>>
>>348572473
Cause cinematic cause causals

I don't know why the ever expected the game to get the casual market
>>
>>348572473

Everything looks terrible compared to 13 visually. The one thing they usually get right and now they don't even have that.
>>
>>348572242
Fucking MKX is better than SFV.
>>
oh look it's america vs rest of the world episode
>>
>>348572242
>better than SFV
You only need to have one interesting character to be better than SFV
>>
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>>348572553
Fuck! The online is that bad huh. Do you have a copy how was it on your end?
>>
>>348572590
>The one thing they usually get right
lmao no
SNK is notorius for recycling sprites and gaudy out of place effects and UI in their later games.
13 looked terrible too.

Quit regurgitating Maximillian's (wrong)
opinions

>>348572761
He doesn't have a copy he's just a shitposter.
>>
>>348569679
Yeah she does kinda creepy. You are right. I am going to delete that picture
>>
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Fret not amigos the netcode being shit is a good thing.
KOF will remain and advanced game for Mexicans and Asians, our community will not be tainted by casual gringo capcucks who value le grafix over good mechanics and gameplay.
KOF remains safe once more, looking forward for Samurai Showdown 7 and Last Blade 3.
>>
Capcom always wins, baby
>>
>>348572761
Nope, no copy. Just read the thread and check out gameplay vids and decide for yourself if you were thinking about getting it.

It definitely looks worse to me than KOF13, and since the online won't be any good you may as well be playing casual fighter 5.
>>
>>348572836

Regurgitating good sprites doesn't mean the sprites themselves are shit my dude. The sprites and animations in 13 look good. 14 looks like complete fucking ass.

You seem to know more about Maximilian than I do.
>>
>>348572417
That Ralf super looks silly.
>>
>>348572836
Not even shitposting my man, just an honest opinion
>>
>>348572989
It feels like he is missing something at the end of the last one, like he is leading up to a last punch but then nothing
>>
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>>348572836
there's nothing wrong with reusing sprites. kof 12 sprites were 480p which still looked good when upscaled to 720.

sprites are obscenely expensive to make so it's good to cut costs when you can.

it's only bad when you hold on to those sprites for like 15 years like how capcom kept holding on to this awful morrigan sprite all the way into mvc2
>>
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>>348572836
Thanks for alerting me anon. I should really ask these questions on a different site, I'll post my findings from people who played the game.

>>348572914
This is absurd, so you basically want KOF to stagnate at the same level. I personally would like more players, more competition. KOF is definitely not safe if it doesn't get the sales. Instead of shutting out others who are somewhat interested we should welcome them.
>>
>>348554812
A japanese game with shit netcode?

IMPOSSIBLE
>>
>>348573109
Yeah, I know the marching out of the flames is supposed to be just flashy but the way it just cuts from that to the stage looks off. Lots of the super animations just don't flow well.
>>
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>>348572967
The sprites and animations in 13 are TERRIBLE, it's lifeless rotoscoped 3d with horrific and inconsistent proportions obscured by some of the worst particle effects in a modern game. Then you got the fucking headswaps.
Not even going into how these terrible, expensive sprites actively ruined the gameplay with their existence.
>>
>>348573218
Most have the problem of just cutting to lots of different angles for each part, it makes them feel like they have no flow and each hit doesn't feel like it is connecting really hard

It makes every super look like that one Skullomania one
>>
>>348573147
>all the way into mvc2

She was there til fucking CvS2
>>
>>348573147
But saying that SNK games usually get their visuals right?
That's just plain wrong, they often times put awful filtering on their sprites, put them on ugly 3d backgrounds with horribly clashing particles and had some really fucking terrible UIs. They did this shit in 13 too with the sprites being WAY lower quality than the backgrounds they stood in.
>>
>>348573219
Not him but I think the sprite work itself is amazing, but it doesn't really have much personality to it. The sprite work in some of the stages though was bursting with energy and character.
Visually 13 is still better than 14 though.
>>
>>348573147
I was honestly sad she wasn't still this sprite in MVC3
>>
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rip kof14 i doubt i'll even buy you

i'll play you at locals though, although i dont expect to be any good without any other practice
>>
>>348573194
So far the vids here look bad but there have been streams where it was good.
We'll know for sure when the actual release date hits.
>>
>>348573153
I love the idea of more people playing KOF but not these LOL PS2 GRAFIX retards who probably suck major dick at fighting games. They can fuck right off for all i care.
>>
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>>348572914
>dont care about KoF but was actually looking forward to a new Samsho
>Samsho might not be a thing when this turd here flops and even if it comes out it might have garbage netcode
Life is pain
>>
>>348573609

the trouble is that the 'good' streamed matches are just the ones where it isn't really blatantly shitting itself from a spectator's perspective due to the godawful slowdown

a match can still be played at 60fps but feel horribly delayed to the player
>>
>>348572553

lol, it is definitely not worse than 13
>>
>>348573609
He's still streaming if you want to watch. The general consensus is that "it's not good".

It's very hit or miss. At best it's like a 2-3f connection on Xrd and at worst it's unplayable.
>>
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>>348573532
XIII's stages were garbage and boring.
XII's however are amazing.
>>
Netcode seems like it will end up being a mixed bag. Still that is better than 13 but they were hyping it up to be more

Can everyone just steal KI netcode tech? Cause I don't actually want to play KI
>>
>>348573740
How is it better? Surely you're not going to say it's the amazing nextgen 3d graphics
>>
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>>348573631
You have a point i suppose.

People seem to forget(or purposefully leave out to shit on the game) that they're streaming it while playing. Leaving devices on or downloading something will of course hinder your online experience.

Never trust anyone when it comes to how KOF online, since this is an early release situation it means 90% of what is being posted is by people who haven't purchased the copy and just watch live streams which brings me back to my first point. I'm personally waiting 2 days after release before making my final judgement, Youtube videos of online play where its recorded then uploaded will be more reliable than livestreams.
>>
>>348574021
no sprites means more characters
>>
>>348574021
Probably because it's not hop CD into HD cancel TOD fishing fest with a shitty roster and boring top tiers and unplayable online.
>>
>>348574021
you're a casual if you think kof 13is a good game. keep button mashing tho.
>>
>>348574171

Really? Because that's what it looks like to me.
>>
>>348573753
You mean XI right?
>>
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>>348573631
>Before
KOF 14 WILL BE HUGE GUYS
>Now
WE DIDN'T WANT THOSE PEOPLE ANYWAY!
>>
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>>348567264
so mkx is good so
>>
no d-input support on pc reminder
>>
>>348574262
You might need to get your eyes checked then.
>>
>>348570663
no thay didnt
>>
how long until a ps4 emulator? i'm not buying a console just for this.
>>
>>348574462

Learn how to spell Ed.
>>
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>>348573794
KI just uses GGPO. GGPO has a fairly cheap license fee since Skullgirls, Capcom releases, and that not MLP fighting gane can afford it. Iron Galaxy perfected porting GGPO to consoles and every western company has been sharing all their resources with each other. Even MKXL uses GGPO now.

I don't understand why Japs don't want cheap and easy resources. The fucking guy who made the caster netcode was willing to give everything to ArcSys FOR FREE, but they completely ignored him until after they released the game and no one bought it.
>>
>>348574103
>People seem to forget(or purposefully leave out to shit on the game) that they're streaming it while playing. Leaving devices on or downloading something will of course hinder your online experience.
If this were the case we'd have seen it effect the stream as well. Most games can also be streamed and played online so this is automatically worse if it can't

What stage of grief is this?
>>
>>348573794
KI netcode is just building the entire game around ggpo so the game runs faster than it actually displays to deal with frameskips.

Anyone could buy a ggpo license and do it if they actually cared enough to try.
>>
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>>348574482
>>
>>348554812

Well I expected nothing from SNK so can't say I'm disappointed, you saved me 60 bucks thanks family.
>>
>>348574303
No I meant XII
That was the only non 98 stage I had saved though.
>>
>>348574524
It's more than that though, the game runs at 90 fps and pushed down to 60. This means you don't see any issues if there are fps drops
>>
>>348574370
MKXL netcode is good

MKX netcode was pure ass

As long as Injustice 2 uses GGPO I'll get it
>>
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>>348574507
no now fuck off
>>
>>348574612

>That fucking middle finger

Quality NRS modelling.
>>
Shame the game has terrible online, i could deal with the visuals but not that netcode. Was enjoying the demo, damn.
>>
I'll just wait until everyone has a chance to play it, then I'll decide.
>>
Me on suicide watch, I thought this would help SNK get back in the industry but it looks like they're dead for real this time.
>>
>MK babbyt is here
Well, it wasn't a good thread but rip in pieces
>>
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>>348574608
yea MKXL and thy said Injustice 2 will have it lets hope best girl is in
>>
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>>348573683
>Playing SamSho for the multiplayer
I see that series more as a 1 player experience, if you want good 2D competitive weapon fighting game play Last Blade.
>>348574103
Of course, they could also be playing against someone with shit connection.
>>
>>348574604
That helps with crisper inputs, but Skullgirls and MKXL (after the GGPO change) are only 60FPS abd their online play is great.
>>
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>>348574656
that is sfm
>>
>>348574695
ok
>>
>>348574714
SamSho is better than Last Bug for MP. Last Blade series has terrible balance and a lot of silly glitches and cheese
>>
>>348569775

Holy shit it is rare to see someone clearly state why they're bad at a game. Good shit
>>
>>348574767

Where do you think they got the model from?
>>
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uniel is a good game
>>
>>348574714
>Last Blade.
doesn't that have multiple touch of death combos?
>>
>>348574891
what are you getting at how is it bad
>>
>>348574934
Is Mike Ross playing? Cause no one else jumps that much
>>
>>348574934
>UNiEL isn't anime
>UNiEL is good
When will this meme end
>>
>>348575004

Look at it backtracker-kun.
>>
>>348575010
Nah, that's just an anime game.
>>
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>>348575045
Uniel requires Street Fighter level fundies.
>>
>>348574891

Not talking about that particular model but there actually are people make models for SFM. Usually only the head is transferred. You can spot neck seams or uneven tone from time to time.

Through dick, unity etc.
>>
>>348575048
looking at it how is it bad
>>
>>348575101
Maybe SFV level fundies
>>
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>>348566685

>Mfw I have searched numerous times in a fuckin 70 km radius around for anyone remotely interested in fightan games and there's fucking NO ONE

Before you say so, yes I have tried creating a little community twice but literally no one was interested either
>>
>>348574810
>>348574949
Well yeah just ban speed mode.
>>
>>348575104
>Usually only the head is transferred
That isn't true at all, moving a head to a new body is much more rare
>>
>>348568454
>thanks for beta testing

This arrogant cunt behavior is why no one likes you, mustard faggot.
>>
>>348571642
>you can misconstrue grappling as a playstyle into a variant of rushdown.

What makes grappling not rushdown though?
>>
>>348575773
The fact that it's usually a direct counter to rushdown styles is one.
>>
What is it about sony console exclusives ALL being shit?
>>
>>348575886
fuck off nobody wants you here
>>
>>348575885
That's more a result of how hitboxes work and how you respectively land hits than a fundamental difference of style though.
>>
>>348576267
....no?

And the core of it is how they each approach offense, typically a grappler is going to want to walk you to the corner and play a slower game, because they have the damage to make up for it, their offense is less about trying to get you to make a mistake and more about controlling what you do. Rushdown characters want to go hard and go fast, they want you to be overwhelmed and batter down your defenses with constant pressure.
Both momentum based but they use that momentum in different ways.
>>
>>348554812
Damn.
>>
>>348574934
>put a grappler in the game that has full screen reach and can still doe 50% in a single move
yeah no, this game is garbage
>>
>>348575101
awful.
>>
>>348574608
Why do you think Injustice 2 would use GGPO?
>>
>>348568862
>>348569130
>>348569230

Whats wrong with Xrd?
>>
>>348579480
I'm sure there's some legitimate criticism of the game but in this case it's just /v/tards shitting on each other for no reason.
>>
>>348555948
Pretty good is not enough anon

IT'S NOT ENOUGH
>>
>>>348579480


Im not particularly fond of YRC, I mean it eats up inputs for 25 meter fuck that. But other than that I can respect everything else. Well except Danger time too
>>
>>348579480
Animecombos into corner rape oki game.
>>
Man that looks fucking awful. How can you defend this anon?
>>
>>348554812
>NETCODE
it's sad when nodevs and reviewer use words they don't understand.
>>
I have no position on KoFXIV's netplay as I've not touched it nor followed it closely.

But why, pray tell, would anyone believe that a video of a single case is a sufficient argument?

I could make literally any fighting game look like it has shit netplay with a single case.
>>
>>348582286
Your first day on the internet?
>>
>>348581384

You being bad at the game doesnt mean its bad.
>>
>>348582626
Except that's not just me, that's how the game is played on the highest level and it doesn't interest me a bit.
>>
>>348582739

Fair enough
>>
>realize everyone is dealing with the same "shit netcode"
>realize some people have the ability to adapt and win
>>
>>348575101

why is everyone afraid of color in current year? I swear to god EVERYTHING is a shade of grey/dark blue
>>
the netcode can be patched. but in my opinion they should have had a beta.
>>
>>348582818
Having to adapt to a poorly made game defeats the purpose.
>>
>>348582818
>dealing shit netcode
just don't live in the middle of nowhere and stop attacking devs when the only enemy is your shitty ISP
>>
>>348582818
Thanks combofiend
>>
>>348573194
Xrd netcode is perfect.
Thread posts: 311
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