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Dead by Daylight

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Thread replies: 507
Thread images: 60

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Why aren't you playing the free beta for the official /v/ flavor of the month, /v/?

Pastebin of infos and how tos (including how to get in the beta):
http://pastebin.com/DDddy4uE
>>
REMINDER

THREAD ON /VG/

>>>/vg/daylight
>>
>>340097617
It's terrible that /vg/ is so toxic and so full of faggot that /v/ still tries to have unofficial generals.

Terrible, but /v/ is apparently united by it's love of shitty 80's horror movies, so it's alright.
>>
second for fuck toolboxes
>>
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>>340097350
>no more codes for now
>>
>>340097617
/vg/ is where less-known games go to die.

>want to discuss specific game
>go to /vg/ and search game
>discuss it
this is how /vg/ works.

This does not work for games almost nobody knows about.
>>
>Opened gate
>See wounded survivor with the killer straight behind him
>Put myself in between them so he hits me instead since i was not wonded
>We both get away

Feels good man.
>>
>>340098183
>saved

For fuck's sake.
>>
>>340098127
This is a fallacy friend, your killer was bad if he didnt capitalise on this but the reason to let someone already bleeding go(for now) and hit a guy who isnt bleeding is because Survivors who are bleeding make noise and become 100x easier to find.

Keep this in mind if you want to survive friend.
>>
>>340098734
>>340098637
Wew lad. Now anyone can cheat at hide and go seek.
>>
>>340098936
The gate was already open. This was a bad call on the killer's part.
>>
>>340098734
You done bugged out.
>>
>>340098734
>>340098637
well that's not gamebreaking at all
>>
>>340098936
We were next to the gate, no way i would have taken the hit otherwise.
>>
Just played first time as Killer, it's a little harder than it seems or I was just going against someone who was actually good, since after I killed the first two survivors (probably natural selection) none of the remaining ones actually failed a skill check so I couldn't see where they were and they escaped.

Bear traps are underrated though. I got the second guy because he stepped on one while I was hooking his buddy.
>>
>>340098936
>fallacy
You shouldn't use words you're unfamiliar with.
>>
lmao lower draw distance to see through walls, welp better prove it and delete
>>
>>340099409
Bear traps are the only way to play. If a trapper isn't using them pre-emptively and not just under hooked players, then he's a shit killer.

Both of the other killers will be better than the trapper at actively chasing people.
>>
>>340098734
>>340098637
>>340099504
DELETE THIS
>>
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>>340097350
For the anon that wanted proof.

If you hide in a locker long enough a crow/s will land on top to signify that you are inside. This happens even in areas like the basement.
>>
>>340097350
I haven't been able to play a single game of this.
Seems like many people aren't playing.
>>
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>>340099727
Another angle. Its hard to see if you dont zoom in but its there.
>>
>>340099727
did you do this in a private match? did you time it? really cool to know.
>>
keys?
>>
>>340099820
The problem is that the Killer is underpowered. People started to realize this so they are all playing survivors.

The Killer hosts so no killer = no games.
>>
>free beta
>lol sit on our website for keys or help us shill by using referral links ;)

I wonder why I'm not playing.
>>
>>340099931
Well fuck.
>>
>>340099874
Public. It took about 45 to 60 seconds I would say. Long enough for the killer to fuck off from the area but not much longer than that.
>>
>>340099931
The killer isn't underpowered. Toolboxes are just overpowered. If you aren't facing a toolbox squad you should get 2 or 3 kills easily.
>>
>>340100012
Play as a killer. You are assured to get a match.
>>
>>340100089
This.

>>340099931
I just faced 4 survivors. One toolbox, one medkit and two maps (lolwhy)

Completely wrecked their shit.

Also i don't get playing as a survivor. This game is fucking perfect for me. I don't have to deal with piece of shit mouthbreathers, while STILL play online.

If i fail it's all on me (save for extraordinary bugs)
>>
>>340100138
I've tried that and have waited 10 minutes and I don't get anyone connecting.
>>
>>340099476
>Implying im talking like i would normally and not quoting from TV.
>>
>>340100089
Toolboxes are fine. The biggest problem I've noticed with the game is the unhook time. Its like one second. Even if you sit there and camp the hooked faggot they can run up and unhook before you can do anything. Shit needs to be extended to like 10 seconds.
>>
>>340099931
Killer is not underpowered, its just scrubkeks who want to be Jason dont know how to play.
>>
So is this fun? when will there be more keys?
>>
>>340100219
Maps are for advanced play. You get all the generators to like 95% and then use the map to beeline to each of them to get the count down from 5 to 0. Throws the killer off hard. It also lets you locate "black locks" but I have no fucking idea what the hell those are.
>>
>>340100394
>Toolboxes are fine.
No, they're overpowered as fuck. They make generator repair extremely quick and a single toolbox can destroy every hook outside of the basement.

2 people with a toolbox and every generator is powered by the 3 minute mark. 1 with a toolbox and it will be a normal round except you'll have no hooks.
>>
>toolbox is fine
>10 second unhooks

Your opinions are terrible
If it was that long nobody would ever be saved, it should be 3 seconds at most.
Toolbox I'm not even going to go into, it's broken as shit. Either leave it the same and make hooks harder to break or nerf it
>just use the basement
It's not always an option, you're often way too far away to carry somebody there
>>
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>>340100562
Theme tune for Survivors

https://www.youtube.com/watch?v=o0u4M6vppCI
>>
>>340100562
Oh sure i get the plays you can do with it, it's just why fuckin' have two. If you're using advanced tactics you should be good with one, yes?

You might make the argument that it's a backup in case of hooking, but i'd prefer another medkit or toolbox instead.

Obviously my opinion though.

Yeah i wonder about black locks too.

Also didn't notice before now, but apparently the trapper's name is Evan...
>>
>>340100818
Didnt mean to reply to that post.
>>
>>340100912
Well a good team is
>One toolbox
>One medkit
>Two maps

The mapers get the generators. The medkit fucks with the killer. NEVER use the med kit on someone else. Only yourself. The med kit runs and takes hits and distracts the killer healing himself between runs. The toolbox guy aims for hooks and traps.
>>
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>>340100926
>>
>>340101384
>not downing the medkit chick and hooking her to bait the others to her rescue.
>>
>>340099931
Killer isn't underpowered, just get somewhat decent at the game and stop smashing every single pallet and chasing them in circles.
Also check the fucking grass.
>>
>>340097350
STOP ADVERTISING ON 4CHAN GETALIFE.com
>>
>>340101626
A medkiter getting caught deserve to die. Its ridiculously easy to juke a killer. You just have to remember to not use the windows that always have traps on them. Its satisfying as fuck to slam wood down and stun the killer then just disappear and watch him walk around like a dumb ass for a minute.
>>
>>340101885
Killers can see a trail when you run though.
>>
go to /vg/ and die there

I play a lot. but too much is repetitive because duur beta
>>
>>340101939
That's why when you stun him you just walk away.
>>
>>340101939
So? Thats the point. Get them to focus on you. Then you know stop running. This game is about breaking line of sight. Slam some wood to stun. Jump a window. Turn a corner hard then just hide.
>>
>>340097350
No key.
>>
>>340100818
>But your leg! Ah! its caught in a bear trap!
>gnawing off your leg(quiet, quiet)
>limping to the gennies(quiet, quiet)

Love it, pic unrelated.
>>
>>340101885
If the killers are getting stunned by pallettes youre facing bads, especially if youre juking them for more than 5 seconds.
>>
more like dead by release lol
>>
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>>340102947
>>
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>>340100818
>fighting for your life with shia lebeouf
>normal tuesday night for shia lebeouf

>wait he isnt dead shia surprise!
>theres a gun to your head and death in his eyes
>but you can do jujitsuuuuu
>bodyslam superstar shia lebeouf

I am fucking dieing over here
>>
>>340097350

wtf is with this stupid ass beta key system, we just sit around on their site and wait on codes? how often do they even give them out?
>>
I've played about 30 survivor games and survived twice and one of those times the killer downed me, picked me up and then dropped me off in front of the exit to crawl home. Feels like the game of life, you don't win.

Still fun, I kind of don't expect to win
>>
>>340103520
read the pastebin
>>
>>340103520
I've been waiting for 2 hours
>>
>>340099641
>he actually deleted these
The absolute MADMAN
>>
>>340103578

yeah like I get the basics of how to actually get in, but the waiting around and slow trickle of keys just to keep people on your site? stupid.
>>
This desperately needs some sort of communication system even if it's just pre-baked voice commands. So annoying to have someone on a hook, two people watching from the distance, both knowing one of them has to act as a distraction while the other frees the person, but neither can agree on their role because they can't communicate.
>>
>>340100912
>The trapper's name is evan
no the skull/face he wears is called evan
>>
>>340100818
Shia labeouf killer when?
>>
>>340104078
Dunno only discovered it when another anon posted it, just looks like a parody song to me, Shia isnt really an 'actual cannibal'
>>
Someone post a link already. I just want to get murdered.
>>
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>>340100818
>Wait, he isn't dead! Shia surprise!
>there's a gun to your head and death in his eyes
this part always gets me

>>340104238
>Shia isnt really an 'actual cannibal'
>he doesn't know
>>
>>340103804
They took out in game communication on purpose. They cant balance it. Its been proven over and over both in house and in the beta that a team the cooperates will win 95% of the time. They just wreck the killer.
>>
>>340104521
>>340103804
VOIP where the killer can hear them talk is a good fix
>>
>get three survivors hooked
>spot the forth but I lose him
>he gets the last gen running, but I already put traps at the exit
>he steps in one
>pick him up, go to the murder basement
>he disconnects

faggot
>>
>>340104521
Yeah, but proximity based limited voice commands like "heal me" or "you be the bait"?.
>>
>>340104634
This. It obviously needs local voip with volume based on distance from and direction of the speaker.
>>
Unusual moments of cooperation? I had failed a skill check so I hid in some grass close to the generator(it was in a destroyed building) and managed to see the Killer check all the closets and put a trap close to a drop down board escape thing. Went back to fix the generator and 2 others came with me, heard the killer so vaulted out a window(the only untrapped entrance/exit) and the others didn't question it and did the same. Long story short none of us got trapped we repaired the generator and all escaped though it was kinda neat to see them all just follow me

>>340103804
Yeah that would be useful to have, would also be great if the hooked dude could shout at people to leave him behind because I've seen far too many time people not wanting to leave me behind when theres traps all around and killer camping me. Would be better for them to just book it and start up the generators
>>
even with the speedbuff of getting hit the killer moves faster than survivors. game is dumb. it's literally impossible for killer not to hunt you down
>>
>>340103804
>>340104521
I think some form of a proximity chat would be interesting. You can whisper, but can only be heard a few meters away. If you shout, everyone can hear you, including the killer. The killer would also get a visual indicator for the direction of the shout.
>>
>>340105142
If it would be the other way killer wouldn't really be a killer. Learn to juke scrub.
>>
>>340105142
If anything the game is heavily in the survivors favor. Try not sprinting everywhere and hiding.
>>
>>340105142
shitter exposed
it is insanely easy to hide as a survivor if you aren't bad and dont just try to run in a straight line or hide behind a wall, obviously
>>
This game is the buggiest shit ever, how the fuck is this going to be in release state in 9 days?
>>
>>340104521
Have they done it with communication that's limited to a certain distance? Of course if they can talk no matter the distance it'll be very overpowered

>survivors can hear each other within a distance of like 5 meters
This way they can only really talk to each other beforehand when they're safe, and if a hooked person tries to speak it's pretty much already too late for the guy coming up to leave before the killer is already on him, or just make it so hooked people can't speak at all
>Killer can hear them from a distance of like 8-15 meters
So that there's a penalty to talking if the killer is nearby
>Survivors can hear Killer talk within 10-15 meters
to have even more fun with chases and when survivors lose them

You'd also need to force players to adjust their mics properly, so that if it auto-detects that it's set to not broadcast unless they're actually making noise (otherwise a killer will be able to hear someone from the sound of their open mic) or force push to speak

>>340105197
distance of how far you can be heard depending on your audio levels could be cool, but it probably wouldn't be adjusted correctly by most people


>>340105142
git gud, there are plenty of opportunities to get away from a killer, it's only ever really a problem if you're up against a skilled killer (which is quite rare from what I've played)
People pretty much never manage to get away from me because they don't know how shit works (like leaving scratches from running right to their hiding spot), or thinking they can properly hide when their hurt and are whimpering and making noise
>>
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oc donut steel
>>
>>340104960
that be good

something for the killer would be nice too, like a laugh or some kind of taunt

maybe another killer could mimic the survivors voice commands
>>
>>340105142
Brah. The killer is in first person. Break line of site. The game isn't about running away its about outsmarting the other. Circle back, juke back and fourth, vault windows. On the other side, trap spots that you think will be used, bait fagots with their friends, guess where the survivor is running and cut them off.
>>
>>340105596
Needs a 'and basically this guy is fucking hot bitches click here to find out how' edit.
>>
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>>340105142
>it's literally...
>>
>>340105585
I honestly have no idea. They need to be shitsocking 24/7 if they think it's gonna be in a good state on release.
>>
who else is waiting for 6pm right now
>>
>>340105593
>distance of how far you can be heard depending on your audio levels could be cool, but it probably wouldn't be adjusted correctly by most people
I like that. Maybe have a perk for survivors to throw their voice. It would probably need a cooldown to prevent spamming.
I think it would be neat to taunt the killer with voice, especially the faggots that throw a trap the camp the hook after placing a survivor.
>>
>>340106019
>camping the hook
complaining about securing a kill/wasting survivors time is the same thing as the killer complaining about survivors saving each other
>>
>>340105838
2:41 am here anon. nothing to wait for.

Also, turn off proxies or you might get fucked.
>>
I haven't played it yet but why don't they just use the same voice system as in ARMA 3, just obviously without the radio stuff. Or even Rust does that shit with the voice where it comes from your character.
>>
>catch and hook all four people without anyone getting unhooked
>rank down
>>
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These outfits, man
>>
>>340106554
why does his pants have veins?
>>
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>>340105596
/vg/ plz go

>>340106169
thanks for the 3 gennys
>>
Can you be "burnt" in the beta?

I keep seeing offerings saying I might show up somewhere when "burnt".
>>
>>340106774
the offerings are burnt.

Which offerings are active will be burnt before the round starts. the circle-ish tokens.

read the pastebin.
>>
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>>340106618
The entity slowly converts its prey into killers by altering them. Notice the lash marks on trappers back?

They are slaves.
>>
>>340105835
Like I've seen less buggy alphas. I encounter a bug almost non-stop.
>>
>>340106554
>implying the bloodweb isn't just a labyrinth that turns everyone who enters into killers
Calling it now, the three killers are the dudes who wrote the journals
>>
>>340106921
Best girl.
>>
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>>340107051
>he doesn't use Claudette
>>
>check survivor in lobby
>dude has a meme name and is a toolboxfag
>this is going to be great
>latter in the game, spot him
>chase him around, he is an impressive juker
>but he runs into a trap I set a while back
>take him to the hook
>disconnects as I place him on

of course

I was able to get the rest of the survivors, but people who leave when they're about to die are the worst. There was still a survivor left too, he had a chance.
>>
How do I get a beta key without buying the game?
>>
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Best perk coming through
>>
>>340107150
This. Why wouldnt you choose the nigger? More camo in that darkness
>>
>>340107225
by posting the dankest memes on /b/

read the fucking pastebin

>>340107235
jesus fucking christ
>>
>tfw been getting ironworks in 90% of my games now
is getting annoying
>>
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>>340107320
You think that's bad?

RIP hooks and traps.
>>
>>340107220
I always wait if I think there is a chance. If not I attempt to get off myself. If all three chances fail I disconnect.
>>
>>340107446
jokes on them i'll just go hillbilly roflmao

>>340107505
do you wait until you're dead? 'cause if not you're just a salty vindictive little nigger
>>
>>340107235
What the fuck man. Ive gotten nothing but shit like "Hope" 3% more speed AFTER the generators have been all turned on. Thats when you need it least!
>>
>>340107505
Why dude, are you really that spiteful?
If you don't have a chance just die and join a new game. Leaving mid-play can bug shit out for everyone .
>>
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>>340107664
You can't get these without file digging.
>>
>>340107575
Once the spider thing pops up and it says "struggle." Like fucking hell I'm going to tap space for a whole minute.
>>
>>340107724

all the more reason to do it
>>
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>>340107446
>increases the efficiency of sabotage by 50%

>>340107220
>a guy named Saltygrandpa disconnects when I hook him right at the beginning
Fitting name really

>>340107821
struggling gets you more bloodpoints
>>
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>be a complete burden the entire game, spend 90% of the time being saved
>later, two people down/hooked
>exit opens
>run like hell for it and leave my team mates to die without having contributed shit
SEEYA SUCKERS
>>
>>340107565
Thank you!
>>
>>340107724
Brah thats literally what I just said. I wait untill I'm on the hook and all of my chances to get off myself fail.
>>
>>340107902
>things that never happened
>>
>>340107235
>Teachable perk
What did they mean by this?
>>
>>340107902
This was me my second game.
I was that jack ass in every horror movie.
>>
>>340107874
You get one point per tap. Not worth it unless I think my team can save me.
>>
>>340107446
>It's teachable on top of it all so even if you reset your progress for more benefits you can keep it
That's some real bullshit.
>>
>>340107757
>98968999
Go on...
>>
>>340107926
No problem friendo
>>
shouldnt i be saving one of you?
>>
>>340107821
Or you could just not mash space and die instantly since you planned on disconnecting anyways. You'll look like less of a salty shitter that way.
>>
>>340107991
Seems teachable perks are available to all survivors after being unlocked
>>
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>>340108025
>>340107991
Teachable perks, once unlocked, are not automatically given to everyone.

You have to find it on every characters bloodweb and unlock it.

They have differing rarities as well so some may suck.

If you prestige on the original character that had it others who have it unlocked in the web can keep it, but no one can learn it until the original does again.
>>
It's 6:03 here. Where are the keys? You said there would be keys, eggman.
>>
>>340097350
Cause it's shit. Survivors can't get away from the guy who two shots them, in such a tiny area with bullshit stealth. The killer gets enhanced reality and can hear a survivor creeping from across the map and survivors...get to knock shit over as they run around.

..fuck if the survivors were nimble they might be able to bait and switch the fucking guy but instead this hook wearing grotesque musclebound machete wielding motherfucker in an apron is somehow faster at walking than a group of lightweight thin humans are at sprinting away.

I know it's BETA but shit, it's going to flop hard. They'll micro new characters and murderers and that'll be the end of it. It's Evolve, only less fair somehow.
>>
>>340105791
Fucking? You mean hooking
>>
>>340108212
And sit through that long ass scene? Nah nigga I got shit to do. You killed me. Its over. Why should I waste your time making you camp me? Go kill other faggots.
>>
Is it releasing on steam later on?
>>
>>340108297
Just keep the page open and hope you get picked.
>>
>>340108281
The killer better be getting some bullshit perks as well. Only one I've seen so far is survivors having a 75% chance to light up for the killer if they go anywhere near crows at its highest tier.
>>
>>340107902
>>340107997
Honestly at lot of survivors don't know when to just leave a hooked dude whos being heavily camped and just work on a generator or run to the exit instead of watching a dude die on a hook or in worse cases get caught themselves. Being selfless is good, but you have to know when to cut your losses and run
>>
>>340108453
Because the killer already gets fucked over in points for doing too well without people disconnecting. You can literally rank down for stomping survivors too hard because you didn't get enough points.
>>
Here's the theme music for that one anon.

https://mega.nz/#!980FBBoZ!w0lU_2URrV6WqXIK3cHsxiMKwUma33E2UfYIhKu4BKc
>>
>>340108575
see http://pastebin.com/FE58REXD
Seems like everyone's getting broken as shit perks
Looks like the game is just going to end up who can be the most broken
>>
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FUCKING STOP LEAVING GAMES /v/ I SWEAR TO GOD I WILL EXECUTE YOU AND YOUR ENTIRE FUCKING FAMILY IWBSVGZKSLAM VvjakmaM
>>
>>340108749
There needs to be a time bonus
Everyone gets fucked if games are a curbstomp in either direction
>>
>>340107987
That seems like it'd be a pretty common thing in this game
>>
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>>340107306
>Picking the black person in a slasher film
>>
>>340107757
How
>>
why are meg players such shitters?
>>
>>340108875
>Iron Grasp - Effects of survivor struggling are decreased by 75%
I want it.
>>
anyone been in a glitch where once you crouch you can't get back up?

I'm actually stuck in a good hiding spot, will update if the killer will just quit after a while
>>
>>340108301
git
gud
This game is more in favor of the survivors than the killer.
>this hook wearing grotesque musclebound machete wielding motherfucker in an apron is somehow faster at walking than a group of lightweight thin humans are at sprinting away
do you not watch slasher flicks

>>340108575
One I've seen is once the gates open it only takes one hit to get someone down than 2.
>>
>>340097350
>literal marketing
>/v/ falls for it, once again

fucking retards
>>
>>340109789
I've seen movement/positional glitches all over. The best so far was a survivor getting stuck floating 6ft off the ground in the same flailing pose of being held on the killer's shoulder. He just floated everywhere ass first.
>>
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>>340107403
OH LOOK WHAT A NICE SURPRISE THE SAME FUCKING TEMPLATE
>>
>>340107150
She is waifu tier
>>
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http://beta.deadbydaylight.com/saveme/c55a90a5a8cbd786055aafc3932639bb
2 spot left
>>
>>340109975
(you)
>>
So what traits have you noticed in players of specific characters?

For example I've noticed that Jake players always seem to hide in cabinets. And do nothing all round, of course.
>>
>>340110143
Like this?
>>
>>340110401
Jake always saves me from hooks
Its claudette always the one to run away and hide
>>
>>340110384
Thanks bud
>>
There does need to be some balancing done around the hook. Maybe the closer someone is to death, the longer it takes them to pull off? A skill check would be nice too, so if you fail the killer knows what you're doing.

When pulled off, the player should be in the injured state, especially considering they just had a fucking meathook through their shoulder.
>>
>>340109789
UPDATE: It's been like ten minutes since everyone died except me because of my glitch that won't let me uncrouch or move at all, killer is still wandering around looking for me. Just give it up nigga.
>>
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>>340110143
>>
>>340110919
>still not asking for it.webm
>>
>>340110143
Yeah kind of, but it was after he was put down by the killer or something. The survivor had full control but he was just a floating backwards mannequin. If he vaulted windowsills the animation would show him vaulting them from the ground for a second before going back to being a floating butt monster.
>>
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>>340109789
>>340110913
UPDATE: Killer just left out of frustration
>>
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>killer gets local voice chat
>it gets run through a filter that makes the voice low, muffled and incomprehensible

Just picture it.
>hiding from killer
>while searching for you, they say "Armadmdph eroooooooooooo?"
>spot you and start chasing you
>"ARUMHGOH! ARUMHGOH! GHMAH ARHHH!"

I would be fucking terrified.
>>
>>340111262
What the fuck are you on about?
>>
>>340111320
A hypothetical update in which the killer could do what I just described. I didn't think it was that hard.
>>
>>340111320
He means that for example if you were the killer and you said something simple like 'hello' it would get twisted and changed through a filter to come out as something incomprehensible .
>>
>>340111262
now that would be a clever way to keep it immersive
>>
>>340111474
Then what's the fucking point of voice chat if they can't fucking hear you?

Just have a button for it or something.
>>
>>340111581
How about to trigger you.

FOR FUN.
>>
>>340111581
This is what i'd want. a button for a context map or whatever. like in overwatch. characters can use it to give short, accurate commands to eachother, and automatically make them scream out the command if chased or something like that.

killer gets to scream and taunt in general because lolwhynot. also, point bonus.
>>
>>340111581
just to spook people man. I already get a little spooped when the music keeps building up and the red light gets closer and closer, if the killer could scream shit at me it'd be even better
>>
i always alt + f4 the game if i'm the last survivor

can't stand the stress
>>
>>340111965
fag
>>
cant get a key to save my life
>>
>>340111965
I just let him kill me
The stress isn't worth it
>>
>>340111581
anon your autism is showing
>>
To the two survivors who escaped by fucking crawling, you guys deserved to escape because I could not find you to save my life.
>>
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>>340111320
>>
this perk/item system is so god damn convoluted

what fuck is this bloodweb?

i bought a pack in this but it only lasted for one game, cant i re-equip it?
>>
>>340112507
dunno
>>
>>340112507
Anything that isn't a perk lasts only 1 game. If it's an item like a map/toolbox/flashlight/medkit if you don't use it up and escape with it, you get to keep it. The full game will have the bloodweb resetting forever so you can't run out of items.
>>
does the killer's offering permanently disappear after a match like the survivor's?
>>
>>340110876
Players are in the injured state when they're pulled off
Unless you mean crawling state, which would be way too much in the favor of the killer
>>
>>340112995
I don't think so, last match someone pulled me off the hook and I was totally cool.
>>
http://beta.deadbydaylight.com/saveme/15616526c91e7f036efd4e18e88d8b3c
>>
>>340112832
If it shows up in the loading screen, yes. If it doesn't, you keep it but it's not used in the match
>>
>>340111947
Just wait for the hillbilly, he'll see you from a good 30-40 meters away and rev up his chainsaw and charge you down like the vermin you are
>>
Will the beta gradually show more killers?
>>
>>340113686
They've said it's Trapper only, so it's unlikely they'll add more yet
Although you could play as the Hillbilly through bugs early on and he was fully functional
>>
>Catch someone trying to unhook a friend
>Get the instant pick up
>Walk over and hook them too
>Stare right at them and slowly shake head back and forth before walking away

Also im all for that mic filter idea stated earlier. Might need to limit the dB though so people don't blow out your headphones with screaming.
>>
>>340114202
>A bunch of 12 year olds yelling as they chase you
>Their voices are high-pitched enough that the filter makes it sounds like complete shit

If there was a way to avoid that I'd be game
>>
>>340113828
He was extremely fun too.

Takes 3 seconds of holding down M2 and then he just runs 300mph hour. Very difficult to steer though.
>>
>>340110401
Meg and Jake players are always jukemaster pros
>>
Anyone else need saving? Please?
>>
>>340115330
Get out of here, Baptist.
>>
>>340100394
Hook time is fine.


10 seconds is fucking overkill nigger wtf are you doing
>>
>>340115581
It needs to be slightly longer if you start an unhook you finish an unhook little risk as long as you can start it the most you can do is catch the unhooker with a beartrap
>>
>>340115751
be more creative with your traps and you won't have any issues with unhookers
and when you remember that you can just let people bleed out and their friends can't see them you won't have issues with toolboxes either
Killer is literally OP in this game
>>
>>340116209
>you can just let people bleed out
they can get up friend
>>
>>340116350
not by themselves
treat them as a mobile hook and let the people who try to save them bleedout too
>>
>>340116209
Unhooking needs a half-to-full second extension.

Smacking a huge nerf onto it is silly, but survivors shouldn't be able to unhook somebody while the killer is standing two feet away from them.
>>
>>340116590
Yes they can get up by themselves
hold m1 to recover
>>
>>340116835
Nope.

You can get the bar to 99% but you need somebody to pick you up. Getting the bar up that high lets another survivor pick you up instantly.
>>
>>340116835
Not by themselves, they can get themselves to 90% but someone else ahs to get the last 10%
>>
>>340116621
>trap underneath them
>trap a close path/pallet/window
>watch them very obviously until the claws come down (that way when you hook them again they die instantly)
>let someone save them and punish
>if your traps are good, you'll catch one (hopefully the one you didn't hook)
Play your cards right and you'll get one hooked and the other severely wounded. Hooks aren't there just to kill, they're there to bait. People saving others is good for you.
If the unhooking time was any longer, survivors wouldn't take the risk of running in, and they wouldn't be as effective as bait. It's high-risk/ high-reward for the survivors, low-risk/high-reward for you
>>
>>340116983
>>340116987
this is false i've gotten up several times in one game to run from the trapper
of course i was immediately captured and the other people were to incompetent to use the 15 minutes to fix the generators but i know from personal experience this is bullshit
>>
>>340117018
What the anon is complaining about is the unhook time is so low if you stop to place a trap they can unhook them before you're even midway through.
It's so fast players are really ballsy and just rush them with you on it not knowing you can interrupt them.
>>
>>340117204
Not sure what you think you were doing but when you're bleeding out and crawling you literally can't get up by yourself
>>
>>340117018
Realistically you're only going to be able to lay down one trap unless there happens to be another right beside the hook, and half the time you'll have survivors watching you put the traps down. They can also pull somebody off the hook in the time it takes you to place the trap, even if you cancel out of it unless you were placing it right under the hook.

The killer is already punished for camping a hook, which they have to do anyways. Adding the need to remain in touching distance at all times is not necessary.
>>
>TFW first to die as survivor, usually within 30 seconds
>can't ever juke it get away, always hooked once seen
>as killer, rarely ever get 1 kill
This is the hardest multiplayer game I have ever played. Who else inept hero
>>
Any of you want to play some friend games for a little bit?
>>
>>340117340
>>340117781
It's really not as big an issue as you guys are making it out to be
It can be mitigated by being careful, and even if they do manage to do it you've got two survivors right next to you, one of which is injured, and you're faster.
The only real issue with it is if you pull the rescuer away during their animation they'll still save the other guy
>>
>>340117816
git gud
>>
>>340118072
It's a pretty big deal considering baby guarding is already punished by giving people free generators.

It shouldn't become a wild goose chase after two people.
>>
>>340117816
>rank 13 killer, usually wipe entire team
>always get caught as survivor because I can't hide for shit
>never many matches in my area, so I always have to play killer
Killer's pretty fun so I don't mind much, but I'd like to mix it up a bit
>>
>that killer that actually tries to follow you through the boxes
Take those bookshelves.


Once you learn to do the quick 180 to look at the killer while running you're pretty much unstoppable unless he's broken the bookshelves already.
>>
>>340118202
>wild goose chase
>scratches
>blood drops
>wimpering
>preemptive traps
>>
>>340117340
Yeah but see the thing is you counter that by not being a total fuckwit and checking your area before you trap or feigning laying a trap you can cancel the cast you know.
>>
>killer time
>against rank 1 survivor and his merry friends
>think this shit is gonna be rough with toolboxes, medkits and maps to go against
>catch two of them within 3 seconds

and then little jimmy was sacrificed.
The feel of a good sacrifice after them struggling is truly the best feel.
>>
>>340118386
I'm going to pretend for a moment that you've played more than two or three games here and not using hypotheticals

Now lets pretend for a moment all hooks don't get immediately sabotaged (let alone the ones where you're seen trapping)
You can only chase one asshole at a time, bleeding isn't guaranteed, there's a perk that quiets your whimpering significantly and the track marks stop if you're not sprinting anymore which means run behind a rock and use the normal walk.
The game on release is also going to be heavily swayed in the favor of survivors with their bullshit perks.
>>
>>340117816
Don't feel too bad about not being able to out juke the killer. After playing killer a lot, the only times anyone ever gets away from me is if I haven't already trapped juke locations like the shack, or because the game occasionally makes my mouse lock up.

If the killer has an amount of spacial awareness, no amount of jukes and jives will ever lose them unless you're abusing building windows, or they were already a mile away.
>>
I was one of the first 10 to play this game.

My Internet is ridiculous so that's how I know.

It also took 5 minutes to get a match.

I've been playing since.

I really like this game.

It's great.

Will it get stale? Probably.

Right now though? Right now it's great. I haven't had a game throw me through such a range of emotions within seconds.

>can't escape killer even though you are juking through trees like a god
>he knocks you down
>you get pissed like it's the games fault but realize you just got killed by something that has the advantage and cool down.

I haven't laughed this hard at a game in years either.

Thanks, blog. Almost thought I didn't like games anymore.
>>
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>>340118676
Maybe I'm just playing against shitters, but those tips let me regularly wreck survivors
>>
>>340118072
Doesn't matter if one is injured or already on the hook once. Unless you're right on top of them already, which is the whole problem, in the time it takes to chase them and drag them back to the hook, even if they lose a big chunk of bleedout for being hooked again, it usually doesn't translate into taking any less time then if they had just been on the hook the while time.

It doesn't matter how "Careful" you are. If you're not facefucking the hook at all times, a survivor can just run in and waste more of your time having to camp somebody to death.
>>
http://beta.deadbydaylight.com/saveme/1a702c62adee40f8d83a6443a298074d
>>
>>340118906
Why do you format your post like you're on reddit?
>>
>>340117816
>git gud

>rank 17 killer
>consistently demolish all survivors
>without traps
I tend to catch someone within the first few seconds of the match dont get alot of time to set traps from then on, my matches usually end quick.

Man i cannot wait for the hillbilly
>>
I can't see trails of blood or running, what do they look like?
>>
>>340120265
trails of blood aren't highlighted. keep your eye out for blood is all.

I'll try to find a video i have with scratches.
>>
>>340120265
blood are dark blood spots, they're pretty hard to see usually
running scratches are faint glowing red scratches on the terrain that fade after a few seconds
>>
>>340119364
You shouldn't let baddies cloud your judgement.

It's the worst thing ever when you're forced to camp a hook while all the other survivors just work on generators because you risk having the hooked survivor vanish instantly if you don't constantly watch them.
>>
>>340118202
Okay but not babysitting your kill means that someone will just rescue them and the others will still fire those gennies so your kind of up shit creek without a paddle.

Sounds like a butthurt survivor to me thats been killed trying to rescue his friend one too many times aww boohoo nevermind.
>>
http://beta.deadbydaylight.com/saveme/c99db065afd4f8a62230ca2262537acb
>>
Anyone else crashing every other game?
>>
>>340121318
got in, thnx my dude
>>
>>340100818
I'm honestly amazed this is the first time I've seen this
>WAIT HE ISN'T DEAD, SHIA SURPRISE
I fucking love this man
>>
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>>340121318
bird up my man
>>
>>340121593
>>340121727
It's amazing you guys got in, but it bugged for me and I apparently didn't? Huh.
>>
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>>340121827
I cant either
>>
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>>340120265
Dunno if you're still here but if you see on the wall in the beginning and on the ground as the survivor is running.
>>
>>340121865
But. I was the one who posted the link.
>>
>>340121318
FUCK I missed it. Anyone else please linky?
>>
>>340121917
Oh, yeah thats weird, I just missed it
>>
>>340105142
Most killers dont chase in a straight line dummy, havent you seen slasher flicks? How the killers always seemingly appear like magic? Yeah, they go around.
>>
>>340122017
Yeah. Oh well. Glad a couple of Anons could get in.
>>
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>>340120167
Been here since 2007 and reddit since 2015.

Who cares?
>>
Why does it keep resetting my graphic settings? Any why to fix it?
>>
So has anyone else made note of some potential spawn locations of the hatches? Ironworks for me at least seems to spawn the damn thing inside the huge ass building with the overhead walkway and managers office. On a side note staying above the killer is a pretty good idea since not that many look up
>>
http://beta.deadbydaylight.com/saveme/390e9cbee30162e53fe84efd087f135d
>>
>>340122316

I've been trying to do this myself. The only time I've ever even seen the damn thing was when it spawned inside the Ironworks.
>>
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>>340122083

>>340105142
>rekt
>>
>>340122083
>Have the rare and magical ability to look ahead of where the survivor is running
>They usually don't have many options for where to go at a given point in time
>Cutting them off is incredibly easy
Sometimes I really wish I could see their reactions when they turn a corner and run right into me. Best I get is clear mouse shaking that I can only imagine is their surprise.
>>
>>340122316
I have had one spawn literally next to exit switch.
>>
>>340122525
>http://beta.deadbydaylight.com/saveme/390e9cbee30162e53fe84efd087f135d
>already taken
>50 seconds ago

I fucking refuse to believe this
>>
>>340122525

fug
>>
>>340122525
Really strange, it says your friend has already been saved. Does it have to be 6pm on my side to save someone?
>>
>>340122617
>Sometimes I really wish I could see their reactions when they turn a corner and run right into me. Best I get is clear mouse shaking that I can only imagine is their surprise.

It is incredibly satisfying.
>>
Whats the point in trying to escape alone from the hook? i always take damage

also

Where can i see the two killers that will be added at launch?
>>
this guy got 8 victims 2 times in a row now www.twitch tv admiral_bahroo

>7 escaped last round
>last one blew up a generator just to fuck with him before running away
>>
>>340122953
The only time you attempt to get off a hook yourself is when it's clear your friends aren't coming for you, and even then, only when you're not tying the killer up babysitting you.

There's a youtube vid of each being played at the beginning of the beta when they bugged in. They're easy to search up. I HIGHLY suggest watching the Hillbilly video muted.
>>
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That was the most fun I've had with a game for a long fucking time. I was actually cheering and yelling at my first escape (after about ten failed attempts.) I'm shaking right now, that is crazy tense.

>mfw
>>
>>340123074
How do you not manage to get anybody? Even against the greytide, you can still ensure somebody goes down with you.
>>
>>340121917
did you try reloading the page?
whenever i reloaded the page, it tells me who was saved and gives me the code.
>>
>>340111219
He didn't leave the game, he's just taken it offline.
Better stay awake all night, anon.
>>
>>340122953
Wraith trailer: https://www.youtube.com/watch?v=SjtjpZJWogE
Hillbilly gameplay (watch muted): https://www.youtube.com/watch?v=BZGmzt0XAsM
>>
Why the fuck would I wait for a beta key when I could just download the torrent? Check KAT /v/.
>>
>>340123674

Nah fuck off, this way is more fun
>>
http://beta.deadbydaylight.com/saveme/022942dde84d49b515dfa2f168761c17
>>
>>340123615

jesus christ what a degenerate, that's why fags are harassed every single day, because fags like this
>>
>>340123926
>saved

God. Dammit.
>>
>>340123926
>http://beta.deadbydaylight.com/saveme/022942dde84d49b515dfa2f168761c17
this is fucking rediculous, why can't I ever get to save anybody?
>>
>>340123926

fug x 2
>>
>>340123312
Good job anon!
>>
>>340123615
Hillbilly looks incredibly hard to play and useless.
>>
>>340124223
I was thinking the exact opposite. That chainsaw can down them in one hit. It'd be great for surprising people helping hooked people or working on generators
>>
anons just login then add http://beta.deadbydaylight.com/saveme to your address bar to get your own saveme
>>
>>340124223
>>340124357

what his chainsaw actually does?
>>
>>340124223
>>340124357
not to mention that possible clutch kill when they're gunning for the exit.
>>
>>340123926
got it, thanks man
>>
>>340124357
No half decent survivor will be running in a straight line without cover, especially when the Hillbilly is in play.

>>340124420
Charge it for a few seconds while running and you go flying into the distance very quickly, instantly downing anyone you hit even if they are at full health.
>>
>>340124420
A 30 yard charge and an OHKO
>>
>>340124369
lol no
>>
>>340124420
Looks like you pull it up and it charges for a couple seconds and once it's fully charged, you basically sprint forward super fast (you can turn slightly) and if you hit someone they're instantly downed.
>>
So how long is the beta going to last?
>>
>>340123615
Holy fuck the fat youtuber is annoying as shit. Zero fucking charisma too
>>
>>340124369
Still saying there's no more codes.
>>
>>340124479
Smart Hillbillys will still find a way.
>>
>>340124529
Til the 12th
>>
>>340124608
He honestly looks better than the Trapper, at least. You can spot those beartraps from a mile away.
>>
>>340124570
He's an idiot. Just gotta get lucky enough to get a code when you go to the beta page or when someone else posts their link.
>>
>>340124776
Not when they're in the grass or right at a jukebox.
>>
What wrath power does? makes you invisible?
>>
>>340124608
Forgot to say, their chainsaw charge goes straight through palletes like its nothing, that is a huge advantage right there.
>>
>>340124943
Seems so
>>
>>340124943
I think you can teleport too.
>>
>>340122083

you realize they actually waddle faster in a straight line than a survivor can sprint, right?
>>
http://beta.deadbydaylight.com/saveme/2dfae032ba72099cd1bd1a96a8dd76e5
>>
>>340125250
Yeah if you chase them for like 30 seconds like a fool, What the hell is your point actually? Going around is still way quicker.
>>
>>340105593
Killer shouldn't talk.

Voice radius for campers should be based on db level. If they break a certain db then they are highlighted to the killer until they shut up.

Would be great.

Of course they need to change the matchmaking so you have no idea who is in your match first. That way people won't just keep quitting to join their friends with their teamspeak going.
>>
>>340125429

Damn I thought I got this one
>>
>>340125429
wth man
>>
>>340125429
Based anon.
>>
http://beta.deadbydaylight.com/saveme/3aab39805c419f682f9e83f9bc06fa10
>>
get it quick boys, only one minute left as of posting

http://beta.deadbydaylight.com/saveme/2dfae032ba72099cd1bd1a96a8dd76e9
>>
FINALLY! Fucking got a code. Christ what a chore, I hope this is fun.
>>
>>340123615
>he wants the pewdiepie audience

Absolutely disgusting. 2013 pls go.
>>
>>340125484
Solution would be to make ranked mode randoms only. If you want to play with a party you do a special mode that isn't ranked.
>>
>>340125675

bullshit son, 10 seconds after you were already dead
>>
>>340125429
thanks man
>>
try the steam forum page if you're having trouble, quite a few links up every couple minutes

http://steamcommunity.com/app/381210/discussions/0/357287935539640934/?ctp=280
>>
i feel bad for all those that miss this beta, this is probably going to be the best the game will ever be

once it releases, its all downhill from there
>>
>>340125893
What makes you say that?
>>
>>340125438

the point is even a gibbering moron can kill anyone without trying
>>
>>340126031
Not him, but that's how it usually goes.
>>
Looking for more people to play.
>>
>>340126031

>Planned DLC that will inevitably lead to pay2win garbage, the developer statement on the matter doesn't fool anyone.

>Repetitive

>Files are stored locally, hackers are already rampant

>From the makers of Pay2Day


Just enjoy it while we have it.
>>
THE HOOKS, SURVIVOR?!

Let me tell you about the hooks.
I painfully toss you on them and then you geeeentley float up into the sky
>>
I thought you were supposed to keep items you escaped with?
Or is it only items you find in the field?
>>
>>340127514
>From the makers of Pay2Day
uh they're only publishing it, dude.
>>
>>340127774
not them

call me paranoid, but i'd rather they had nothing to do with it
>>
>>340127774

I wish I could be as optimistic as you are. Greed is an awful thing, anon. You'd be surprised how far a jewish publisher's claws reach when it comes to influencing game development choices that can bring more potential shekels.
>>
>>340127894
Let us just hope that they took note from all the hate from Payday.
>>
>>340127514
This.

And even cosmetics will destroy the game as they will give a real benefit. But we will surely get unique killers and weapons and shit that are objectively superior.
>>
>>340128101

Public image means nothing to a company if people will buy their products regardless of how many times they fuck over the consumer.
>>
>new multiplayer game comes out, /v/ learns of it and plays together
>slowly spreads to the rest of the internet, eventually finding its way to reddit, youtube and twitch
>people from there really make the game popular, game devs start pandering to them
>eventually /v/ stops playing and says its shit all along
I wonder how long it'll take for this sequence of events to happen.
>>
>>340098048
It's where I go for advice on games from autists.
>>
>>340128505
When I played this at PAX East it was already streamer bait, they closed it down for like an hour to have youtubers play
>>
>>340128505
> /v/ is th e only large group of people to know about games on their release

even if that were ever true, thats not the case here. the beta system has been hugely successful and you can find threads on almost any forum.
>>
>>340128334
This, and it's why anti-consumerism is the norm. People don't care
>>
>>340127774
The ones publishing it are Starbreeze, who were responsible for PAYDAY 2 getting roughly 30 pieces of DLC when they had OVERKILL Studios on their leash. With microtransactions already confirmed, they're definitely going to try a repeat. They're not the ones who made PAYDAY 2, but they're the ones who made it into cash cow.
>>
>>340127894
Publisher can basically have 100% control depending on whats in the contract. They can even take a fully finished and polished game and decide that the game will never see gamer hands just because they figure that the game will hurt their reputation or something. It's just what happens when you sign that contract.
>>
>>340129039
They still have Overkill on their leash, as Overkill is now part of Starbreeze and no longer exists as a separate legal entity.
>>
>finally get beta key
>start game
>not available at this hour please try again later
fuck
>>
>>340129508
oh okay I just had to try again
>>
>>340097350
I crash randomly when i try to repair generators.. That's why.
>>
>>340125875
thanks m8, got my key
>>
>>340129409

Speaking of Entities, I also realized that the Entity is chaotic neutral, not evil.

Reason I make this conclusion is because one of the sacrificial offerings for the survivor loadout, "Sacrificial Oak" (the one that stops one hook from spawning), says that it "calms the entity".

So I guess the Entity plays both sides, but like 95-5 in the killer's favor since the survivors aren't really as good at supplying human sacrifices as the killer as.
>>
>>340129819

killer IS, rather.
>>
>>340108906
It's mostly crashing.
>>
>Just got a beta key
>It's raining and there's thunder outside

It's gonna be a comfy night playing that game!
>>
So, is every kill for every killer going to be the whole meathook thing with the space spider?

I'd really like the ability to do unique and different kills
>>
>>340130031

Ebony Memento Mori would like a word with you on line 7.
>>
lol blatant wallhack killers now. game is doa
>>
>>340126183
If the survivor is a gibbering moron too.
>>
>>340130031
you could have a grave that you force players into via a casket/coffin.

could lower the player automatically with a machine and other players need to unwind it to get you back out of it.
>>
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>>340130005
>>
So has anyone bought or actually plan on buying this game?
>>
>>340130595
I did
>>
>>340130595
Considering it.
>>
>>340130595
probably won't
>>
http://beta.deadbydaylight.com/saveme/fab785d20340253a0c02f6f5245d511c
>>
>>340130595
I will and I'll regret it.
>>
>>340130646
>>340130684
>>340130805

Yes no, maybe
>>
>>340130595
I'll be waiting until I can see whether or not they've cleaned things up by release. Things are pretty choppy, but this isn't the first time an old version of a game was used for beta purposes, retarded as it is.
>>
>>340129819
The plot is probably going to be the entity corrupting survivors into killers in the bloodweb through endless slaughter
The max rank survivor skins have them covered in blood and roots, which looks pretty corrupted
>>
Gonna shill myself, heres some killer footage.

https://www.youtube.com/watch?v=W55a_lnKkac&feature=youtu.be
>>
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Need 2 players for multiplayer: https://discord.gg/013XP4DWhQJFHzxVk

Also have a mic, thanks.
>>
>>340130947
>an old version of a game was used for beta purposes
You kind of have to use an older version for betas. At some point you have to split the beta and the main game, and the bulk of the team would keep working and factor in feedback from the beta while the beta is kind of in limbo with some patches for gamebreaking bugs
>>
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>doing pretty well as trapper
>sacrificed one person, injured two, carrying one
>can't find a hook
>where the fuck are the hooks
>EVERY hook on the map was sabotaged
>eventually lose the person I was carrying
>gore two people but they all escape because no hooks and the basement was on the other side of the map
>petty victory

I am now disconnecting from all toolbox players as soon as they enter the game so they can lose their toolboxes permanently and feel what I felt
>>
>>340131210
You can drop people by pressing R and it puts them in the downed state.
>>
Someone played the card where you start with another group of survivors. shit was cash.
>>
>>340131210
Just slash them all and leave them to bleed out.
>>
>>340131170
You should have multiple testing environments and one newest build for all sorts of comparisons.
>>
>>340131210
>posting this here because nobody on /vg/ cared to reply

here's another (You) yah filthy slut
>>
>>340130947
>>340131170
It's from May 17, and it's standard to run an older build for beta testing if it's more stable.
>>
>>340131387
I thoguth that was a glitch? You can force it?
>>
I have not passed on single skill check. How are you suppose to pass them when starting gens? Do you just let go of left click? I've done that and had the line stop on the white spot and still blew up in my face
>>
>>340131387
I thought the card only spawned you next to another survivor, not joined two games together
>>
>>340131770
Hit space when the bar is inside the rectangle
>>
>>340131770
You will hear a chime when a QTE/skillcheck is about to occur.

Keep doing your action by holding down m1, but when the gauge meter lands on the marked part of the ring, hit space.
>>
>>340131913
>>340131870
Thanks!
>>
>Down the last guy right infront of the hatch
>No hooks nearby
>Watch them slowly bleed to death as I carry them a bit then drop them only picking them bak up when they reach the hatch,

Can you crawl out the hatch or did I go through all that for nothing?
>>
>tfw finally won a match as killer and got all 4

Caught one nerd while patroling, took him to the rape dungeon where I found another bitch who thought I didn't see her. Hooked them both, was a good feel. I like the idea of primarily using your rape dungeon
>>
>>340132070
That is the best place to hook them, but it's only viable if they're relatively close.
>>
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>>340131052
Need 1 player to be the killer plox

Show me your moves
>>
>>340132034
yeah they can
>>
>>340132034
Yes, they can get in the hatch even when down.
>>
http://beta.deadbydaylight.com/saveme/1b277e4cb5fba5e2aef133e867549992
>>
>>340131562
I just want to let every toolboxfag that your days are numbered
>>
>>340131669
>>340131784
It might very well be a glitch, but it did happen only once to me and it was when someone played the card to spawn you next to another survivor. The wording of that card is really bad though so I just assumed that it was intended
>>
Here's the hatch sound, famalam.

https://clyp.it/cp324bvc
>>
>>340132186
>That datamined killer perk that lets you carry somebody for almost double the amount of time
Can't wait to drop everybody in the magical realm.
>>
I'm currently watching a guy get caught by the killer, get free, run just far away enough to be able to struggle free, then get himself caught again on purpose. The killer is pretty clearly going crazy, he has no idea what to do.
>>
>>340132637
Is it possible he's farming for points or is he just a troll?
>>
>>340132723
everyone is a troll, that's the fun in this game
>>
Who is your main survivor? Your grizzled survivor vet who carries whatever skill check failing retard you get dumped with?

Jake Park here.
>>
>>340132809
Being a killer is suffering
>>
>>340132880
Meg is best.
>>
>>340132926
If someone is going to fuck a skill check 5 seconds into the match you can bet it's a Meg
>>
>>340132637
killer should just let him bleed out
Hooks give more points but a kill is better than no kill
>>
>>340132637
>tfw a survivor jumps into a barn and plays keep away for what feels like an eternity, while jumping in and out of windows

IT'S NOT FAIR... unless I have a beartrap, which I normally do, but still
>>
http://beta.deadbydaylight.com/saveme/e750f42840195633ec13a43bc3d71716
>>
>>340133000
Always Jake or Dwight in my experience.

Dwights can fix generators at best, and fail at everything else. Most likely to die from being caught in a locker.

Jakes mean well but can't do anything right. He's that guy who sits there nearby while you're hooked, only rushing to save you when it's too late, causing both of you to die.

Megs are experts at evasion and generator repair.

Claudettes aren't exactly the best at skill checks but are the best at hiding (though not evasion) and getting people off hooks.
>>
>>340097350
Because the server was overloaded and I couldn't get beta access.

Could someone give me a link?
>>
>>340133003
how do you kill players without using a hook?
>>
>>340132880
Claudette best waifu
>>
>>340133262
Thanks, mate
>>
>>340133465
She is a shit compared to Meg.
>>
do I just need to join a game before it fills for beta access?
>>
>>340133463
You can just leave them laying on the ground and they'll eventually bleed out
They can move around and their friends can save them, so be careful though
>>
I literally get 20fps with a 980ti in this game.
The fuck?
>>
>>340134289
disable vsync and framerate cap
>>
>>340132880
Dwightstache with white shirt and jeans, stronk
>>
>>340134337
How? It has no options default.
>>
So what do you do after maxing out a character? You really have no reason to play them anymore because no items, right?
>>
>>340134586
you can play without items
>>
>>340134651
Why would I do that when I can play with them by switching characters?
>>
>>340134586
you can find new items in chests in around the map
in the final game the bloodweb will go up to 50 and you'll be able to reset it for new stuff
>>
>>340134586
You can win without items and even scavenge the map for items that you keep if you escape. Honestly I'm one of those idiots that runs into the basement to look for an item during match start since the killer usually doesn't go down there unless its hooking time
>>
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>tfw a survivor leads you into your own bear trap
>>
>Spawn on floor 2 of building with a generator right and chest right there
>Get a toolbox out of the chest
>Can hear killer fucking around laying traps to avoid the jukes in future
>Some dumb meg from my previous game comes upstairs
>Manages to hide as the killer runs out the window
>Start waiting for the killer to get far enough to work on generator
>Full retard Meg starts work on it immediately
>Killer comes back
>She jumps out the window and lands on a beartrap
>I get the fuck out of there because that gen is unusable until the killer stops camping the basement hook
>Eventually it comes down to just me and 1 generator to go
>The hatch happens to be right near the basement but I haven't seen it I only know he's camping it hard.
>Killer is camping the shit out of it because it also has that generator nearby
>Get caught out at one of the other nearby generators
>Juke him for a while until he catches me
>He thinks he's hot shit and tries to take me to the basement
>During the walk we pass directly over the fucking hatch
>Kick free right as he passes a pallet
>Knock the pallet down and go straight to the hatch to escape

Get fucked Tango. That's what you get for being an assmad faggot and constantly leaving lobbies yesterday.
>>
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be... ta....
>>
When does the beta end?
>>
>>340135568
12th
>>
>>340134586
You can delete your profile and start over. (go to "Steam\userdata\[some numberes]\471230" and delete the remotecache file and folder) Then you can level up again and get new perks/items.

>>340134832
Do you get to keep the items after the match (assuming you escape with them)? I don't check chests often.
>>
>>340135375
That bottle looks ridiculously clear.
>>
Is it worth pre-ordering now at 20% off, or do you think it'll go lower during the summer sale?
>>
>>340134831
I was just talking about the killer.
>>
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>First time killer, lets give this a shot
>spy a generator, only 2 ways in
>trap both sides
>walk less than 10 feet away
>both traps set off
Oh it's a magical day
>>
>>340135802
it'll be lower, if not as low, in 4-6 months
>>
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>>340135680
>ridiculous

This is the third day I've tried to get beta access without any luck.
>>
>>340135943
It could also be dead by then.
>>
>>340135802
Summer sale is in 2 weeks and you have to wait a minimum of 8 weeks before you can put an item on sale again.
>>
FUCKING NIGGERS
>>
http://beta.deadbydaylight.com/saveme/5ad1fc8fa2666bb58bb8db3728d90547
>>
http://beta.deadbydaylight.com/saveme/226396b9ec986bc475fb069d649f5edd
>>
>killer
>hang someone
>their team comes to rescue
>pull them off of the animation
>still counts as them being saved
>find the guy and hook em again
>same thing happens
>except this time the saved person steps on the trap
>can't do anything, no damage nor pickup to any of the two survivors
>suddenly my foot is trapped in the trap
>they escaped
>find one
>do this a third fucking time
>interrupt the help animation
>he gets off but i land in hits quickly
>he's down but now invisible
>other person ran away
>don't know where anyone is now
>alt + f4'd
Yeah no.
>>
>>340137707
I hope they give babies like you a 10 minute timeout from matchmatching when the full game comes out.
>>
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I just got my first merciless victory. I feel accomplished.

Pic related to the match:
the image is a little before I won. I caused one of them to rage quit a while back.
>>
>>340138051
>get glitched out the ass that it was going to end up a free win for the other team
>wow you babby
No.
>>
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>playing killer
>someone hits my trap on the other side of the map near the basement
>can't make it over in time, breaks out of the trap
>immediately hits the other trap across the window
>leaves
I'm all smiles baby.
>>
>>340135992
Are you for real? I got it 2 threads ago after 4 hours of doing other shit..
>>
After playing for a couple hours I've decided I'm probably just going to wait for Last Year. Looks better.
>>
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>people waiting at the gate for you to come and then they can "teabag" you

Seriously?
>>
>>340138668

It's going to be released on the same day as Star Citizen and Corecraft.

What a glorious day that'll be, huh?
>>
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>>340138732
I do this
>>
>join game
>instantly get sacrificed screen
>lose my toolbox and buffs along with it
fucking
hackers
>>
From what I'm gathering, this looks like one of those games where it's pretty well balanced but an organized 4man of survivors with comms will always beat out even an astute killer, no?
>>
>>340138732

Kek, I guess it's working as intended if you are mad enough to come post about it on an anonymous image board.
>>
>>340138806
I'd rather wait for that day than pay 20 bucks for a game where I encounter a game breaking bug every 2 matches
>>
>>340136007
The sales will probably revive the community by a big enough margin to get you your money's worth though. If anything, it might be like when games like Natural Selection 2 go for a dollar, you get three hundred something people playing and the handful of faithfuls just slaughter them for a weekend or two.
>>
>>340139368
As a new player, you really have zero chance of competing against maxed out prestige level 3 characters with 4 perks.
>>
>>340138998
it's not hackers, if the killer disconnects or quits then it counts as a loss for you and you lose your items. Bet you faggots went full toolbox team so he insta alt + f4'd.
>>
>>340138912
Are you autistic?
>>
How much of this do you agree with?
>Killer needs to be able to hold 2 bear traps at the expense of having 4/5 the speed advantage (not 4/5 the speed)
>Escape routes can either A)have dual-stage gates, with an extra gate to unlock after the initial gate opens or B)have it be a random-chance that a gate you open could have a second gate to open
>Survivors need limits on how many tools can be used (including medkits, flashlights, map, etc) [2 of each]
>There needs to be a bonus for finishing a round without using any tools
>There needs to be a bonus for finishing a round without missing a swing
>>
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>>340138732
>last guy slips away and through the gate
>walk away and destroy a pallet for last second points
>realize he still hasn't escaped
>figure he's waiting to teabag me
>do other stuff
>5 minutes later he finally just escapes
>there are people who'll wait 5 minutes just to teabag the air
>>
>Play a round against a rank 7 killer
>Use Premonition perk to trump his gay ass Insidious

Fuck, it feels good to outplay Jason Vorhees wannabes.
>>
>>340140612
>Killer needs to be able to hold 2 bear traps at the expense of having 4/5 the speed advantage (not 4/5 the speed)
I think there's an item or perk that does this already. I don't see the point though, not when there's only 4-5 traps on the map and they take so long to plant.

>Survivors need limits on how many tools can be used (including medkits, flashlights, map, etc) [2 of each]
Pretty silly when you remember there are chests in the game. The toolbox needs a significant nerf, a third of the charges would probably work.
>>
>>340140809
>know you've already lost
>go be a sore loser and avoid confronting the man who bested you
>break things in the map because you think maybe he'll get cocky
>being this assblasted you lost
it's ok, the burn will heal
>>
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https://discord.gg/013XP4DWhQJFHpdXa

need 1 player
>>
>>340140996
No anon. I went afk because I figured he'd get bored after 30 seconds or so. If they had done that, fair enough. But 5 minutes? God damn.
>>
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>Just installed it
>First match as killer
>Sacrifice the other two rank 20s
>Rank 19 and rank 15 get away
At least I'm better than the other first timers
>>
>>340141756
I got a brutal victory on my first 2 tries.
third time I only got 3

Also, how do ranks work? Why do they start high then drop?
>>
>>340134515
read the pastebin
>>
>>340115581
It takes longer for the killer to hook than it takes for the survivors to unhook.
>>
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>>340142283
>Literally my second match

Probably because they're going for more of a ranking thing, rank one is the best.
>>
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>First time playing killer, butcher everyone.
>I always at least get one of them, but that's only happened twice.
>That feel when they keep fucking with the basement and you just keep putting them on the hooks
>That feel when you're being outjuked through the cinderblock-ruin shits

I just can't get the fucking hang of the awkward ass swing of the machete. It's a mix of weird hitbox and shitty delay.
>>
>game breaks for the 100th time for whatever reason
>decide to restart
>alt+f4
>quit menu pops up every time
>can't select anything every time
why even bother
>>
>tfw games dead
>>
i have a r9 290 that crashed during game
>>
COME ON
http://beta.deadbydaylight.com/saveme/94896aecd272a0548d10f3dedb8ee939
>>
If i pre-order the standart edition , will i get a beta key
>>
i wish the recovery bar would fill up and let me get the fuck up when im on the ground
>>
Any keys for your pal?
>>
>Killers ragequitting if the survivor is low ranked or has a toolbox.
>Keeps working because retards take forever to ready up.

Just fuck off already.
>>
>>340130595
Preordered and will regret it like payday i bet
>>
>can carry 2 traps at a time and start with an extra trap
>Insidious perk
>all bear traps instantly send a survivor into the dying state

this is fucking radical
>>
>>340152757
until they go away after one game lmao
>>
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>first game as killer
>h-here I go
>some dude walk round the corner of the house right in me
>chop that dude
>chase him round the house for a bit
>fuck this set trap just out side window
>he runs into me again
>down him, hook him in the basement
>go up and look for more traps
>find one, then snap
>bitch caught outside window at first trap
>basement time
>set trap at bottom of stairs
>dude blows genny close by
>find him, grab him while he's going over a vault
>basement
>go looking for the last guy
>basement trap gets him
>gets out of it as I enter the house
>check second closet first
>he's in there
>mfw

Pretty good game
>>
>>340138732
I only do this to buy time for other survivors that are at the other gate
>>
>>340122151
Good man.
>>
>be killer
>hook someone within the first 30 seconds of the game
>they disconnect

why are people such faggots? i hope they get some kind of penalty for this shit
>>
>>340097350
>ANOTHER shitty unfinished early access survival horror piece of garbage
>Better than The Tomorrow Children
lmao no
>>
>>340138510
>>340135992
>tfw getting in right as the threads were picking up before faggots started clogging the site and hotpockets started deleting
>>
Alright i'm using the Ultra Rare offering that generates 'The Darkest Moonlight; There is no Moon this night'

as the killer

wish me luck lads
>>
>>340154191
That helps the survivors you madman,
>>
>>340153774
I love it when the basement is inside the jukeshack but also ends up being the nearest hook every time.
>>
Need people to click so I can get the beta code because everyone gets it.

http://beta.deadbydaylight.com/saveme/1fbb28906c62a36634f86b39e0b0477a
>>
>>340153929

xd
>>
>tfw regularly wiping survivors with a rank 1 OR only one escapes through the hatch
>>
>>340154519

i got you brother
>>
yo link pls
>>
>>340154519
gotchu familia
>>
>someone I knew sent me a beta link
>Didn't realize it was timed so I ignored it
Fuck
>>
I hope the hillbilly has a scream like sawrunner from cry of fear.
>>
Probably a dumb question, but will I have to buy the game later when the beta is over even if I have access to it right now due to the beta key website? What if I actually bought it now?
>>
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>tfw you destroy kids who think they're hot shit

>>340155506
>will i have to buy the game to play it on release
of course dude, buying it now does nothing unless you get the deluxe version which gets you three beta keys.
>>
>>340155596
So what they are selling on the steam store right now is only the beta access, and not access to the game on release?
>>
>>340155943
you are retarded my man
>>
>>340155995
Yes I am. Please explain it to me.
>>
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fuck i love the tracking mechanic
>>
Is there any place which just lists keys? I can't be bothered with this dumb site system
>>
>>340107757
>Punished Jake
>>
>Log into the site using a VPN
>Lets me in
>No keys available

Fuck this shit
>>
Is the hook escape just random chance if it works?
>>
>>340157042
yea, based on the rate i've seen it happen i'd say it's a 10% or under chance of success.
>>
>>340157042
5% without any perks.
>>
This has to be the stupidest system for a beta I've ever seen
>>
>>340157247
>>340157185
I got lucky then, was hooked when exit opened and everyone else was on other side of map.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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