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>a playable, modern PC build of Sonic Xtreme has been rel

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Thread replies: 113
Thread images: 32

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>a playable, modern PC build of Sonic Xtreme has been released.
>no threads on /v/

What the fuck /v/.

http://www.mediafire.com/download/vzpq9vcfqh4bvd2/20150220+Release+001-1.zip

It's pretty damn cool. No Fish-eye effect yet though.
>>
>>284608243
Sadly, not enough people care.
>>
Someone post screens.
>>
>>284608243
>getting excited about this at all
its like sonicfags legitimately enjoy playing awful games
>>
>>284609565

How do you think the franchise is still alive after all this time?
>>
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>>284608243
Thanks anon, giving it a try

Where did this come from?
>>
>>284609565

You don't have to like Sonic to think this looks remotely interesting.

https://www.youtube.com/watch?v=6IOd0mQ-uXE

>>284609696
https://www.assemblergames.com/forums/forum.php

You had to register to get the link, so I just posted the link to save time.
>>
>>284609696
probably someone over at Sonic Retro

they're savants over there
which is basically just a nice way of saying autistic
>>
>>284608243
>No Fish-eye effect
Dropped
>>
>>284609565
It's an anticipated game from a well known franchise that got cancelled.
Stuff like this is always interesting. Maybe not to play, but it's a nice look behind the scenes.
>>
>>284610083
I don't really know the appeal of the fisheye lens but I really wish games were a little more abstract like this. I feel like it's something that was sort of around while the saturn was alive but never went anywhere and was never returned to.


Though I guess Mario Galaxy is sorta close.
>>
>>284610275

This is a work-in-progress build as they're porting stuff over to modern OS. There eventually are going to re-implement the effect.
>>
>>284610083
that is a fucking eyesore of a game
>>
This is neat, but I'm not downloading it until the fish lens effect gets incorporated. I want to be able to experience it for the first time as it was meant to be.

Plus the fact that my internet is slow as molasses right now so I can't really download anything.
>>
>>284611891

It was a Saturn game. I don't know what else to tell you.
>>
This demo doesn't come off as particularly good.
It's obviously an unfinished product and the lack of the original camera kills a lot of the presentation but I can see why Sega had little faith in it.
>>
https://www.youtube.com/watch?v=u46X_KAEqPY
>>
>>284612128
>its the saturn thats the problem
>not that the game itself gives you a pisspoor sense of where you are spatially and moves at an exceedingly rapid pace
>>
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>>284608243
We were all waiting on you to make it.
>>
even without fishlense it's pretty wicked
looking forwards to more progress
>>
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WHAT REALLY SINCE WHEN

SHIT COMPLETELY FORGOT IT SHIT FUCKING THANK YOU FOR REMINDING ME OP
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>>284610083
>Those roller coaster like lines where you go as a ball along with fish eye lens

DAYMN
>>
Holy shit I love these physics. If you go in gravity fuckup spin dash, stick to a wall, stand up and jump, you'll fall to the right all the way to the end of the level.

Plays like Super Mario Galaxy
>>
>>284608243
i think its just a shitty design in general i dunno why anyone would to make/remake it and ive played the unfinished bossfight mode for extreme which seems a little more interesting honestly
>>
Christ that video actually makes me sick. It looks neat and all but nauseating.
Also fuck fish-eye. It makes everything look shitty.
>>
>>284608243
>x-treme
>Saturn
>only sonic no hangers on

So 90s.
>>
WOKE UP THIS MORNING IN A RAP SONG VIDEO
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>>284617463
http://youtu.be/nQrvlcUW4lQ
this theme, from the game, is so 90s too
>>
>>284618207
Can you help me with my hip hop video!
>>
>>284619190
Well Coach Z, that all depends, can you get your green mittens on a fisheye lens?
>>
Nigga I'm not downloading anything linked on /v/.

That said if this is legit then that's cool. I heard about this a while ago but just wrote it off as one of those things that would never actually come out.
>>
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Where's the fish eye?
>>
>>284620068
>The Pubple

great now im gonna have to watch this again for the 70th time.
https://www.youtube.com/watch?v=rbvxlvSIIww
>>
>>284619837
>lostboy.exe

WEAR YER TIN FOIL

IT BE A TRAP NIGGA
>>
If anybody here installs it, can you rip and put up the games soundtrack somewhere?
>>
>>284620068
god damn that music video was so good. HSR retains their throne of best shit out there
>>
I'm downloading dolphin porn aren't I?
>>
its actually legit. Thanks OP
>>
>>284610083
It looks cool as all hell
>>
Is this just like a tech demo or a full fledged port? Because if it's the former I'll just wait
>>
>>284621493

It's one level right now.
>>
>>284620935

Better make the most out of it.

Dolphin flapper.
>>
Any pics?
>>
>>284610536
its more that there are various builds. the one released is one that was featured in a commercial, it didn't have the fisheye yet. that was a later build.

he said there were more builds to come, so there will likesly be one or two of the other ones with the fish eye released.

Im more curious bout that failed boss engine
>>
>>284609565
What are you a faggot? Why wouldn't you be interested in a prototype of an unreleased game from a popular franchise? Not only do you get to play and see what it could have been like but, if you are more tech savvy, you can start ripping apart the game to see what hidden resources it contains. That is really fun to do in prototypes because nothing is cleaned up yet so more stuff is left behind.

I do wonder how well this game would have done if it was released. Perhaps the fate of Sega would have been different. Or maybe not.
>>
It looked like shit when it was first revealed and it still looks like shit today.

The only reason anyone holds interest on this is because of the behind the scenes drama over its development.
>>
>>284621845
I don't know how to screenshot it. Screenshots only show me the console instead of the game
>>
>>284622067
>Perhaps the fate of Sega would have been different.

You're an idiot if you think a single Sonic game would have turned them around.

Their fate was sealed the moment they pissed off Tom Kalinske.
>>
Was x-treme really going to have these gravity mechanics? They are pretty fun but I haven't seen them in any of the video demos.
>>
>>284620597
There is no music in the build.

Chris Senn released the conceptual soundtrack he made during development (and some songs he made after in 2006) years ago.

https://www.youtube.com/playlist?list=PLDE73D1143AE03039

None of these songs would've made it into the game, since Howard Drossin was supposed to compose X-treme.
>>
>>284609565
>>284622067
this game was doom to fail from the very beginning
>>
>>284622427
From what we see of the later builds, they partially ditched that gravity mechanic.

I mean on paper it sounds cool, but trying to design complex levels around it- SONIC levels- would have been a nightmare.

Instead they just included the fisheye, and went with regular 3D levels, but with a lot of loops and shit so you could have that cool roller coaster feel.

there was also that other early Nights" version with Jade Gully, which is like, just a large open map.
>>
>>284622562
So Space Queen wouldn't have been a thing?

what a shame.

best track there.
>>
>>284622304
I'm not saying it would have and I'm not saying it wouldn't have. I still think that releasing this game would have been a better option than a port of Sonic 3D Blast.
>>
>>284622670
Thanks captain hindsight
>>
Gonna dump some good ol' magazine scans.

1/11
>>
>>284622067
Honestly, it would have tided people over. One of the main problems with the Saturn was a lack of games, let alone a Sonic title. This would have calmed that itch down. This is how bad the Saturn was in America. So bad, it pretty much sealed SEGA's fate and killed any hope for the Dreamcast to live a long life.

It wouldn't have aged well, but for the time, it would do.
>>
>>284623001
>>
>>284622747
There's a fangame that tries to recreate x-treme that uses the gravity mechanic well enough.

I still think the fisheye might be brilliant for sonic since it lets you look far ahead.
>>
>>284623115
3/11
>>
>>284623131
well the fish eye was used for that purpose. to give you better view of your surroundings.

Then Galaxy happened and just made the stages small planets, and Sonic Lost World did a similar thing.

I still refuse to believe Lost World wasnt in some way influenced by the mystery surrounding "what could have been" Sonic Xtreme
>>
>>284623231
4/11
>>
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Want to see some X-treme concept art and shit?

http://scp.webulate.com/
>>
>>284622747
>there was also that other early Nights" version with Jade Gully, which is like, just a large open map.

never heard of that before, source?
>>
>>284623347
5/11
>>
>>284623454
6/11
>>
>>284608243
Awesome! But where are the screenshots, OP?
>>
It's too late anon. I don't want to think about Freshman year...

Fuck.
>>
>>284623231

>Boobowski

still don't know what they were thinking
>>
>>284623583
7/11
>>
>>284623428
this version
https://www.youtube.com/watch?v=VW_Pd-PTAtM
>>
>>284623115
>Some things just feel right from the very start
>3D Sonic is one of those things
It was a different time...
>>
>>284623682

oh yeah, for some reason I was thinking of an early nights build rather than xtreme. Now I remember it.
>>
>>284623675
8/11
>>
>>284623347
>could sonic be into crossdressing
kek
>>
>>284622951
well, it suffered from an immense amount of problems while developing it

yuji naka getting butthurt about them using the nights engine without his permission
lead programmer working himself to death
sega of america/japan being mean to eachother
>>
>>284623774
9/11
>>
>>284623802
shit that would never fly int today's Games journalism.

I miss 90's game journalism.

I miss gaming magazines in general. they fetl more legit than just some guy literally blogging.
>>
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>>284623347
who is the semon demen?
>>
>>284623897
10/11
>>
>>284624043
11/11
>>
>>284623690
>this isn't going to be the only Sonic game on Saturn by any means. He is Sega's flagship guy
>>
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>>284623405
>>
I love how Sonic isn't actually a model but a series of sprites with all 4 directions taken into account.

the effect works pretty flawlessly though.
>>
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>>284624202
>>
>>284623682
>That Game Over

Still unsettling as fuck.
>>
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>>284624318
>>
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>>284624430
>>
honestly Sonic Xtreme looked like ass and I'm god damn glad it was cancelled.
>>
>>284624304
If devs still used neat tricks to optimize we could see some crazy shit on modern consoles.
>>
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>>284608243
>lostboy.exe
>>
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>>284624542
>>
>>284623690
There's no reason Sonic can't work in 3D. Just because Sonic Team are a bunch of incompetent hacks who can't make a proper 3D platformer for their life doesn't mean an excellent 3D Sonic can't be done. I still don't know how those people managed to make PSO.
>>
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>>284624653
>>
>>284619837
https://www.youtube.com/watch?v=JKE3jzrxDmQ
>>
>>284624652
I assume this is the same build OP is talking about. You can download it here if you're not sure about OP's link.

http://forums.sonicretro.org/index.php?showtopic=34038&st=0
>>
https://www.youtube.com/watch?v=HLPk2rGgg7s
https://www.youtube.com/watch?v=hePIWmjV4bg
https://www.youtube.com/watch?v=zIP6GlmyXuI
>>
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>>284610083
Did I just eat a pound of crack before watching that video?
>>
>>284624323
It's from the JP/EU version of Sonic CD.
>>
>>284626049
Hahaha, whoa what drugs did they smoke? Maybe heroin, haha.
Haha, we're in that weird part of the internet again!
>>
>>284624652
I should really give these comics a look
>>
>>284625171
Ah thats what the game looks like now? shame they couldnt get the fish eye lense effect.
looks like you can barely see where you're going
>>
>>284626195
thats an earlier version, likely before they implemented the fisheye.

the fisheye version doesnt have that gravity gimmick.
>>
>>284608243

https://www.change.org/p/sega-increase-the-number-of-pc-releases-segapcports
>>
Pretty neat. I'd like to mess around with the fish-eye effect whenever that's done.
>>
Sega cancelled it for a good reason, in an era when they weren't releasing beta versions of major Sonic games as complete games.
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>>284620450

THEY BEEN SCRAPIN' DOPE RHYMES UP OFF THE KITCHEN FLOOR

JUST TO SURVIVE
>>
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>>284628202

>Sonic 1996

Once was enough
>>
>>284610125
Literally the only good place to talk about Sonic.
>>
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>>284608243

For the builds that have been recovered, has it been made known how far into development the game was? I would be surprised if there was a build that could be played to the end.
>>
>>284628537
Implying that Sega ever learns from their mistakes.
>>
>>284629036

Don't say that. We just got over Boom, and we still have one year left...
>>
>>284628862
not very, since they had to fucking start over like 5 times.

Especially when Yuji Naka got shown the wrong prototype, and left before they could show him the right one. he demanded they start over AGAIN on the boss engine.

Thats when shit hit the fan and everything died
Thread posts: 113
Thread images: 32


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