>The dudes who made Midna probably fap to her too
>Board meetings about Midna's ass and the like
>It was probably agreed upon that she is delicious or something along those lines
>The developers know what we like
>In the back of their minds they know that more Midna in more games will spawn a lot more porn of her
>Nobody is going to tell them to stop because it's Midna
>In the end everybody wins
Through dick, unity.
You sure? She had dat booty for sure.
Yeah, she looks a bit less curvy in the upcoming game than in TP.
>No worth while characters, shitty attack combos
They would make a shitty game into another shitty game
Some random non-Link wolf, I would assume.
She always did, Anon. Why do you think she's so popular in Shortstack threads?
Likely, though we never really saw it, and no one on /v/ would care to find out because they were too busy screaming "YOU'RE RUINED!" at the screen during TP's ending. Assuming they even played the game, which is a big assumption.
I have some questions to everyone actually excited for this game still.
What are you actually excited about with this game?
And what is something that actually disappoints you?
ya, whats that to do with the Midna Mouse pad being in animu style?
I don't see what disliking that game has to do with trying to be hip or whatever. Posts like that make you look mentally challenged, cut that shit out if you want to be taken seriously.
It'd be firm, but have a nice, plump wave to it when you give it a nice slap. Your hands would sink into it after the spank, and it'd make her give a short moan and a low giggle once she feels you lingering on her rear.
you best not be talking about in game Midna anon
>defeat huge waves of things!
I thought it looked awesome at first. Then after watching a jap streamer play this for a few hours I noticed NOTHING attacks you. The huge waves of things just slowly move toward you, establish a circle around you, and just fucking stand there. I never once saw the streamer lose more than 2 hearts at a time and heart drops rained down on his head at every opportunity. The same goes for friendly AI. It will just stand there and stare in random directions unmoving.
>CHOSABLE CHARACTERS in a zelda game!
so I can play my midna wafu
I thought that would be pretty awesome but all of that is negated when each has 1 spammed combo and 2 'special' moves.
My interested was piqued when I saw they were going to try something new, but they didn't actually TRY anything new. They took Dynasty Warriors,a series that's more stagnant than rocks, and somehow dumbed it down and took out Lu Bu. They had a whole new generation of hardware to do new exciting things, and they just ctrl+v and Ctrl+c'd the shit out of it.
I'm just disappointed. Oh well, I'll pick it up used after the price drops to around 20 on the internet
even in the old dynasty warriors guys would attack. The friendly and the enemy ai would attack each other. The enemy forces would push in and take over your friendly gates/forts/objectives and deny you reinforcements, and friendly generals would lead pushes into certain areas. If they got bogged down they would ask for your help in a location.