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Drawing Improvement/Progress Thread Post what you're w

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Thread replies: 305
Thread images: 74

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Drawing Improvement/Progress Thread

Post what you're working on, ask questions, discuss general art-related things.

Video Tutorials:
Proko - https://www.youtube.com/user/ProkoTV
Sinix - https://www.youtube.com/user/sinixdesign
Scott Robertson - https://www.youtube.com/user/scottrobertsondesign
Matt Kohr (CtrlPaint) - https://www.ctrlpaint.com/library

Poses/Gestures
QuickPoses - https://www.quickposes.com/en
PoseSpace - https://www.posespace.com/posetool/default.aspx

Books (navigable folders)
https://www.mediafire.com/?i44dwzkf9j9n8
https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw!TgUHkLJa
https://mega.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
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Working on a commission. Struggling a bit with bulges.
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>>9206925
i'd hate to seem rude but how is that difficult, seems to me like that would be the easy part of the image
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>>9206994
I usually draw full nude and don't have a lot of clothing fold practice. And I dunno, my brain can't seem to find a correct line.
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>>9207034
Maybe look at how other guys draw them
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>books in pdf form

Where has this been for the past few months? Straight into the bookmarks.
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>>9205943
This thread is a failure. You should feel ashamed.
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>tfw too scared of your own small failures to improve
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Sharing some gesture drawing practice and my progress in about 1000 gesture drawings over the past three or so months. Still going through gesture books.
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>>9209269
Pretty motivating when someone doing it for a few months is already way ahead of yourself doing it over a year. Must be doing something wrong.
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>>9209323
Well to be honest I've been drawing for a few years already, but I didn't actively study until a few months ago. And now that I am learning and going through books on fundamentals, I think I have it a little easier than complete beginners.

In any case, my gesture drawing is not that good, and it's one of the hardest skills to master. It's such a fucking elusive subject.

Also here's my line exercises from today. I do a page almost every day. I just recently started doing ellipses and I'm trying to focus on that.
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Bump with some studies.
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>>9212890
Any good stuff on arms you can recommend? Its like one of my biggest zones I have problems with. All those muscles on it combined with the arm twisting are a bit much.
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>>9212967
I like Proko's videos and Bridgman's book. And just look at models. Body builders are great since they flex a lot.

I struggle with that too. I want to learn all individual forearm muscles at some point.
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>>9213033
>>
This is a nice thread, I hope it's still here in a couple hours when I have time to draw
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>>9213057
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>>9213089
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>>9213098
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>>9213114
Last one.
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tfw this thread is more useful/helpful than all of ic

what the actual fuck
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Guess I'll dump some animal references
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>>9213412
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>>9213361
It's the difference between being in a class of screaming students and being in a study session with a group of friends after school.
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>>9205943
holy shit!
so much knowledge
thank you Bob Ross
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>>9213033
Thanks mate, will try to put them to use
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>>9213421
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Is this salvageable or it's too fucked up on every front
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>>9206925
Here you go.
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How do I avoid the generic furry art style of "human head on animal body"
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>>9216873
Wait... Other way around
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>>9216873
Don't just draw a regular human body? Or are you asking for other artists styles to copy from?
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>>9215190
Pose is fine, the more detailed proportions are a little fucked. Probably should start over, do a few more base sketches before committing to any lines.
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>>9216962
Thanks, yeah, though fucked up proportions most likely aren't just an oversight, my anatomy is pretty bad
I'm gonna sleep on it and maybe do some studies on stuff around the waist first, it seems to be the most fucked part right now, though I might be wrong
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>>9216873
Well, I suppose you could study animal features and incorporate them in your design (e.g. from fur markings to body types), though I'm not sure what do you mean by "generic furry art style"
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>>9216873
>>9216892
So you want to draw non-anthro? Or do you just mean the type of coloring that makes the "fur" look like skin
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>>9216873
Different proportions, gait, posture.
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Getting the hang of copying other drawings, but still suck ass at anything freehand. What do I do from here?

[memes]pic related is a copied drawing did you really think my art was any good[/memes]
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>>9217727
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>>9217727
You keep making copies while trying to freehand until it works
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So begins my journey to git gud...Gonna be a long 2-5 years
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Anyone got anything for doing backgrounds?
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>>9217904
It sure is, especially with all the harmful insults people throw at you when you just start drawing.
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>>9218832
Please I'd be happy to draw that well. Also hey it's robot jones
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>>9219018
Aww thank you! But im referring to my past works, this is all i have left of anything from the past.
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>>9220057
Oh yea, this was at the beginning of 2016.
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Wow great progress. Certainly is inspiring.
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>>9216873
fur tufts and digitigrade legs
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>>9217727
while copying is a good start you don't want to just copy. If you want to draw like what you're copying you want to try looking at the construction shapes of what you're drawing, I see you're drawing Spyro, a cartoon dragon. A good basis for most cartoon animals is to start with a circle for the head. Now, considering that this is a dragon it's a good idea to draw a box for the snout, you could work with a rectangle too but drawing a box as the shape is best. You don't even need to draw these shapes, just try looking for them.
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I was going through some of the files and stuff in the op post. I'll look through more, but one thing I notice about a lot of these art books is the amount of fluff, unneeded text. A lot of what I find myself reading has absolutely no value to me.

I'm wondering if anyone has a good index or book of just reference images, specifically meant for drawing practic? I'm not talking about like quickposes or those sites, just something with images I can draw at my own rate.

Books with brief instruction and possibly some tips are a plus, but like I said the overly-wordy books don't help me much.
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>>9217782
This reminds me of a friend of mine. She never used references. Never studied anatomy or perspective. Never broke objects down into shapes. Hated criticism. She did draw frequently, though!
Her art at 32 looked exactly the same as it did at 17.
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>>9221935
Hell yeah, learning proportions is the best thing you can do, I improved so fast once I learned proportion.
Proportions then basic anatomy
I still have to practice perspective but I'm ok
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Up we go
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>>9222974

Since when does a thread go to page 9 in less than an hour? Are we getting bombarded with spam again?
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>>9216873
>human head on animal body
??????
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>>9221894
Anatomy books generally have several examples. Get a bunch of them and study their images. As far as books of references, I've never used any pure reference books. I haven't heard any good recommendations for things like that. I use flickr and shutterstock to find references. Tumblr for lewd references.

I have this short figure drawing book here aimed at beginners where there's very little text.
See, Feel, Trace, Draw It - https://www.dropbox.com/s/h3kaok1dl4es3cm/See%2C%20Feel%2C%20Trace%2C%20Draw%20It.pdf?dl=0

It might be too lite for you, but I think it's excellent for any newbies out there.
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>>9220057
Wow, you've come a long way. I'm proud of you. Don't you dare stop.
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>>9223104
Hey, I'm into it
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Wake up bob
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>>9218832
Honestly, I just don't get it. People with a pedestrian interest in art are downright some of the meanest people I've seen anywhere. Point in case: /ic/. And it's this nice, closed, little internal logic loop they have where everyone who complains about shitty behaviour is automatically a bad artist who doesn't deserve to be treated with respect. So basically you always get to be shit to people and give shitty advice.

And most of them seem to be photocopiers. Those people who show work drawn from reference with zero creative input to indicate how good they are. I suppose if there are hypercompetitive, no fun allowed types in video games, sports, etc., they're also in art.
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I'm currently drawing a request for the /trash/ drawthread but I'm having trouble trying to pose things right, like the arm in this WIP.
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>>9226354
Start with a sketch first, cause otherwise everything will be wonky. Use/learn about cross contour lines. It'll help with your understanding of volumes.

I'm not sure where the elbow/arm is in space cause there's no indication with neither cross contour lines nor overlapping lines in T shapes nor a clear bump of the elbow. I think, based on your blue line, you wanted the elbow to be pulled back a little, and in that case the shoulder blade would be pulled inward and bunch up the trapezoids on the spine. Also if the blue lines are supposed to be indications of the bones, make them straight.
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>>9226684
Oh wow, I didn't think I'd get advice of this caliber. Nice. I do want the elbow pulled back a little; in fact I'm probably gonna move things a bit so the hand covers a little more of the back. Blue lines were just meant to indicate the center of the arm so I could tell where to draw when zoomed in. But yeah this is really helpful; thanks for the advice man.

>Start with a sketch first
Normally I would but it's kinda a pain to do in Paint.
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>>9226799
Why are you using paint then? It's for the paint drawthread?
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Any advice on when you should start to make a tumblr/DA/HF/etc. profile for your own stuff?
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>>9209197
Similar boat here. I don't like looking at my old stuff and improvement is so gradual that it feels like I'm not making much progress at all. My straight line exercises are still wobbly.
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>>9205943
Tried to redraw/make a sketch study of Katsuya Terada's Goku from The Monkey King.
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>>9227036
Original.
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>>9227036
Why not make the eyes completely black too like in the original?
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>>9227066
Sure. Kinda avoided it, because I was trying to make it in my developing style, also, it looks like he has empty eye sockets, which kinda creeped me out.

Maybe he does and I didn't read the comic right.
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>>9226894
Nope, I just don't have photoshop anymore. Normally I draw on pen and paper and then colour it in photoshop but for ages I had no paper and since my photoshop ran out I just started using Paint to draw requests.
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>>9227153
use firealpaca, it's free
>>
How do I get better at deciding what to draw? Most of the time I see a drawing with a pose I like and try to replicate but I feel like that's not a good habit to have. Are there any tips for just trying to, like, come up with stuff? Exercises or something?
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>>9227036
Nice hatching. You could take it a step further and show some more values. Really darken those areas on his abdomen and arm.

>>9227153
>>9227164
I heard some people recommending Krita, though I haven't tried it myself.

>>9227180
Just draw what you want man. If you can't come up with good poses by yourself, you probably need more practice, which means doing figure drawing from references. Then you can do practice figure drawings from imagination.
But balance practice with having fun. If you really like that pose you saw, then go ahead and draw it. Just make some time for practice later.

What I like to do sometimes is do a few figure drawings as practice, then I pick the one I like best and develop that idea.
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>>9227164
>>9227354
Everyone suggests different ones but I don't know which to try. I already have Gimp but it seems like a less-user friendly photoshop where I had no idea what to do.
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>>9227432
Just get the full version of sai "somewhere"
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>>9227512
I'm not a thief.
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>>9227659
rip
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>>9216873
Pic related. Try the 3-4 range.
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>>9226919
Right now.
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>>9223122
I'll check it out nonetheless. I guess I'll just have to compile my own collections of reference images. I just can't help but feel there's already been plenty of people to do that. I go to the "fucktonofanatomyreferences" tumblr occasionally but it's not as diverse as I would hope.
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>>9227659
Excuse me, the term is 'treasure hunter'.
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>>9226341
We have a problem with, well I don't want to say envious but idk what else to call it, artists who like you said can just photo copy references and wasted years studying anatomy and whatever else get mad when someone who draws more cartoony or just as good as them but in a different style gets more attention.
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>>9229209
I know this is just speculation really.

But it would make sense, the anger I mean. Doesn't mean I would pardon the attitude of most people on that board. Also I don't know if you really think studying anatomy for years is a waste or not, I'm just assuming you're like suggesting that people might have that mindset as a motive for their anger/attitude.
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>>9229244
Oh yeah its not a waste, maybe they're just not creative. All I ever seem to see from those types is figure studies.
Looks like they're trying to go back to renaissance art.
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>>9226919
As soon as you're comfortable, probably
There's no entry barrier for FA/DA/Pixiv/etc., whatever you will draw there's guaranteed to be a picture less skillful and that took less effort than yours, with favorites
You're also free to delete your older art when you're no longer comfortable with it
>>
maybe this will finally give me motivation
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>>9227659
of course not
theft is taking the original
piracy is just making a copy
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>>9229275
Haha, reminds me of myself.

Everything I'm studying/practicing is toward an end goal of appealing cartoony stuff with a small basis in realism... But studies are as far as I've gotten.

I've tried many times to like process my knowledge and put it toward a stylized drawings. Always to meet failure.

It's frustrating, but not enough to try taking it out on other people's art.

I also must admit, cartoony stylized work does get a lot more attention. So that's another understandable reason for people to get annoyed, I'm sure some people really just prefer realistic artwork, and it definitely takes a lot more work (in most cases), and they also get a lot less gratification for it.
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>>9229289
Right now it's just that I am not sure if most of the stuff I draw would be worth putting up there.
It's mostly still rather sketchy and not inked or colored.
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>>9229414
Nigga there's tons of people who just upload the same "drawing" made in 10 seconds with MS paint but recoloured hundreds of times. Is your stuff less "worthy" than that?
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>>9229562
No, not really. I guess my expectations were too high then
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>>9229383
Having strong fundamental skills helps you develop your style, although you need to experiment if you want to actually develop that style. By now you probably realize just how slow progress is, but you know you'll get there if you push yourself.
Though I do see artists who do nothing other than copy references. That's not enough. That will only lead you to be really good at copying. Also, studies are not copies. A study should be a process through which you gain understanding of a particular subject by breaking it down and analyzing it. There's a video talking about this: https://www.youtube.com/watch?v=8kfK46nruKM

>>9229414
Personally I like to browse other artists' galleries and see their oldest stuff to see how they've progressed. Do or don't, I'd still share my stuff in places like this to get some criticism, cause that's super helpful.
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>>9229805
Yeah I'm not just copying what I see.

>>9229252
>>9218818
>>9193298

These were mine, from reference. I feel I should be posting them here in stead of the ms paint thread since there's not much creative about it.

But I'm not trying to copy the references or keep it inch-for-inch. I watched a sycra video on drawing heads with ellipse planes, and I was using that framework to try and break down heads off of references. It's helpful for learning how heads are constructed, but that's as far as I get with anything. Construction.

All the construction I do falls flat when I try to finalize a drawing or polish something up, I've gotten comments on these finished drawings explaining that I need to use construction to figure out the shapes beneath my drawings before finalizing. And that's... A bit frustrating, when I typically have two or three layers of construction before I try to polish something and make it look clean and purdy.

Most people say that I have a passable understanding of construction when I show them unfinished drawings.

Yet when I show people finished drawings, it's like I don't have any knowledge of construction whatsoever.
>>
I feel this needs to be stickied. I want to come back to this later.
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>>9229880
I'm not well versed in drawing heads, but I agree you need to study construction a bit more. At this point you need to break things down even further. Like showing all of the plane changes on the nose, cheeks, brows, chin, everything. But mainly I think you just need more practice all around. Even if you have the theory down to a t, your attempts won't be great until you do it a lot. Knowing a little bit of perspective also helps with construction.
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>>9230101
One thing I notice when I break down certain facial features more and more is the excessive details makes for...

really

hideous drawings.

There's a lot of details that can look horrible when you draw them to perfection.
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>>9230188
Probably due to your line quality. Your final drawing is not supposed to show every single line in your construction drawing regardless. You'll learn to omit things, round off corners and do nice transitions in values. Keep at it man, you're on the right track.
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>>9229880
>>9230188
Don't use same hard edges for every feature
That's not how these features actually look
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>>9227354
Some good advice, thanks. I guess I just need to draw more and built up my mental library or whatever, and it will help when I'm good enough that I can make changes instead of just copying what I see.
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Struggling with gesture since ages, but not quite sure what I am doing wrong. Maybe others can help out? Those are all 1 minute each.
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>>9227659
Clipstudio goes on sale for like twenty bucks all the time.
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>>9228067
This
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>>9230258
I'm not too good at gesture either (I'm >>9209269 ), but I think you need to use more cross contour lines to show the volumes in space better. Also I think you simplify the arms too much; there are a lot of curves going on there. Then again, I'm not sure how much of that you can fit in 1 minute.
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>>9229880
From a quick glance it seems you need to focus more on getting your faces symmetrical, and also practice more perspective. Drawing boxes is not a meme, because guess what, it actually teaches you perspective.
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Feels like I'm never going to stop being discouraged by looking at the work of other artists.
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>>9230712
Why is that
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>>9230712
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>>9230712
That's the difference between making it and not.
If you get inspired or discouraged by better artists and people talking shit
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>>9230399
Yeah I just can't into arms that might be why I just don't really focus much on them (which then leads to not being good at them again). Gonna try more cross contours if I can fit it in, thanks mate.
>>
Where the fuck do I start if I can't even draw straight lines?
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>>9230743
Never motivates me, I guess? It's obvious that every good artist understands something I don't (plenty of digital artists use the exact same tools for their work, and even seem to follow the same process), but if I sit down and study those other artists, it feels like I'm only going to be spending my time making knockoffs of their work. I probably spend a couple hours every day trying to copy the software/settings/brushes/layer management/process/etc. of artists I enjoy, but when it finally comes time to attempt to draw my own shit, it's like I suddenly remember I'm an amateur and should just be working in a sketchbook with a pen.
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>>9215190
Well, I guess that should look marginally better. Still can't into 8 heads, shame on me.
Dunno how to make the hips wider without making them look tumorous though.
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>>9231170
If you can't even draw a straight line then you draw lines until you can make them straight.
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>>9231170
That's not a very important skill, to be honest
If you really need a straight line you'll use a ruler or line tool
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>>9231170
http://drawabox.com/lesson/1

>>9231191
That's a man, baby.
Either narrow those shoulders or widen dem hips even more.
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>>9231170
nobody can draw straight lines, anon, and that's why we have rulers for that shit
but I guess if you genuinely can't make your lines go from point A to point B the way you want, then you need to spend your time drawing long lines in single strokes
draw two dots, then connect them with one stroke
not straight enough?
well then draw it again and make it straight
draw from the shoulder
once you've connected the dots and your line looks good, use the same dots and draw another straight line right on top of the previous one
did that line miss the mark? is it different from/less straight than the line you drew before?
draw it again and make it straight this time
repeat until your lines are straight
>>
>>9231170
Scott Robertson says learn to draw a single straight line and you can spend the rest of your career rotating your paper. Don't waste time trying to learn every way to draw a line in every direction. Just find the best one and refine it.
>>
any good art discords around to join for critiques etc.?
>>
this thing will still be here tomorrow, right?
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>>9205943
I wanted to try ""Painting"" with my colors and lighting. I kinda gave up on it with the metal cup and glowy liquid. I thinking of just resigning and sticking to solid colors and color theory practice. One day im gonna make those cool painting you see in DnD and 70's sci fi art. ONE DAY!
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>>9232459
Also I wanted to ask for coloring and painting tips and tutorials.
>>
>>9223201
Yay!!!! I won't, ever stop drawing. When people insulted my art back in 2014, i swore to myself to git gud just to shove it in their face.
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>>9231235
I really should just practice more instead of panhandling on 4chan.
Probably going to re-do her legs tomorrow.
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>>9233521
Looks good to me. She should watch out for those questionmarks creeping up on her though
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>>9231423
The thing about discord is usually there's not any good artists to help you on the servers beginners would join.
>>
https://m.youtube.com/user/Sycra

He has some cool techniques and tips.
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>>9234094
It would just be nice to talk to people about art and post it often
>>
>>9232459
I've heard Ctrl+Paint has good tutorials.

Don't rush it though. Even competent artists avoid liquids/reflective surfaces, and you need to work on your shapes. Start with cross-hatch shading, it doesn't even require color. Maybe sketch a "wireframe" version of your drawing on an underlying layer to get a better sense of shape.
>>
so how in the stupid hell do you make things cute? googling for tutorials has been like zero help because all I get are no-name shitters on youtube or YOU WON'T BELIEVE THIS LIST OF THE 17 CUTEST FICTIONAL ANIMALS clickbait articles from last year, so I was hoping you guys could help me

best I could find was "the younger it looks, the cuter it is" but then I follow that advice and get creepy babies so it can't be only that
>>
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So umm from those lists of books...any suggestions of which one to pick for a completely novice? Embarrassed to admit I'm feeling a smudge overwhelmed here.
>>
>>9235827
Just go with Keys to Drawing but it's not like you really even need any books to learn how to draw
>>
>>9236159
I probably don't but baby steps and all that. Also thanks!
>>
>>9235353
Generally speaking:
1) Increase cranium size
2) Reduce jaw size
3) Make body roughly same size as head
4) Shorten limbs
5) Simplify features/avoid too much detail
>>
>>9234512
This. Even a beginner or someone who can't even draw should be able to spot obvious discrepancies in the drawing or see if they even like it or not. Not counting people who are too nice going "It's awesome, Anon!" when the arms are broken backwards in the wrong direction.
>>
>>9230449
I didn't think faces were meant to always be symmetrical.

I also had thought I had a pretty firm grasp of perspective but if that's the impression you're getting then I suppose that isn't the case.
>>
>>9230252
Could you give me an example? This is something I have extreme trouble figuring out.
>>
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>>9236303
Most important one is SIMPLE FACE = CUTE.
>>
>>9238604
You can add detail, but keep it simple and you can't go wrong.
>>
This is too helpful to be loss to the abyss
>>
>>9236159
>it's not like you really even need any books to learn how to draw
True wisdom. Just draw what you see and what you like. If a drawing doesn't look right when you're done, stand up, walk around, stretch your legs, and draw it again.
>>
>>9240619
But what if it took hours or even days to draw?
>>
>>9240695
Then it looks like you've got your work cut out for you.
>>
>>9236159
>>9240619
You may not NEED books, but it sure as hell makes getting better faster. There are a few basic tried and true techniques that everyone should learn, and you're going to get that down much faster if you read a little instead of going hermit mode.
>>
>>9240695
Think of it as investing in yourself. Yes, it took many hours to draw the first time around, but that's not wasted time, that's just more hours of practice under your belt. As they say, it takes 10,000 hours to become a master or something.
>>
>>9238460
It was a rather cryptic advice, but hard edges are formed by significant shifts in value, this usually happens where something drops shadow. It's very hard for a nose to drop shadow both left and right, or for lips to drop shadow both up and down. So if you just draw a continuous black line around the lips, they might look swollen because it looks like they drop shadows both above and below. It's kinda what >>9230235 said, pay more attention when lines aren't supposed to be there.

Here's an exercise if you haven't done one already: try doing a couple of more lengthy, pure value portrait drawings (i.e. not using lines at all). It's easier than it sounds, but you might want to use pencil & paper for that instead of digital; use picture with harsh lighting as ref, it'll make it easier. Then put lines only where you have a significant change in value.

Also just put more effort in your drawings in general, don't leave construction lines that are more prominent than the drawing itself. Either use lighter bursh, draw them on a separate layer or clean them out after you're done. Also check proportions from time to time, it's very easy on digital (just overlay on image over another and see where they mismatch).
>>
>>9235353
make the eyes and pupils big
>>
>>9242430
Also big forehead.

I was sure there was a video on this but now I can't seem to find it. Maybe it was just a part of some Jazza "tutorial".
>>
>>9234955
Thank
>>
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Light and color tutorial 1/2
>>
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>>9243837
Light and color tutorial 2/2
>>
>>9242271
Thanks, I can at least look up pure value portraits and see what comes up, then I'll take it from there.
When you say put more effort, I get that, it is necessary.

The thing is eventually it becomes nothing but a draining slog. I see people who have a lot of fun with drawing and still manage to put out really appealing work, that's what I want to reach but right now the only thing that makes drawing fun for me is just bullshittery.
>>
>>9245119
>Thanks, I can at least look up pure value portraits and see what comes up, then I'll take it from there.
There's a good 10 minute video (and channel in general) on terms like edge and value
https://www.youtube.com/watch?v=TfAZt3O0sLY

>When you say put more effort, I get that, it is necessary.
I'm not saying "put more arbitrary time in it", but leaving construction lines that are as thick as your normal lines is just lazy and those are really eye-grating. Using different layer or eraser will take maybe a couple minutes more but won't kill you.

Also, maybe in general study and focus on things that you actually want to draw. Practicing only things you don't really want to draw is a good way to burn out.
>>
>>9245696
I always do construction throughout several layers. And i change opacity a lot to make it easier to pick out certain details. Those head sketches I guess are a bad example because those exercises are more about building heads in 5 minutes or less.

And you're definitely right about burning out on things, I spent six hours drawing parts of an oblivion story I came up with and I didn't really burn out. But when I spend an hour or more just doing tedious drills I get tired of it right away.
>>
>>9244741
also a bump
>>
Draw
>>
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>>9245696
Well I tried a value based portrait. I know there's a lot of problems with this. I was so focused on creating shapes with value in stead of hard edges that I wound up losing important details.

I also didn't have enough time to blend different values together more properly, i just want to know if i'm on the right track here. I'm satisfied with most parts, but I couldn't figure the lips out after many tries.
>>
>>9248544
Here's the reference image. I know it's not inch for inch or anything, my goal is to avoid photocopying things.

I just feel like I should've spent more time constructing the face than I did. But I was avoiding that because I always use hard edges for construction. And I was trying to construct with value alone.
>>
>>9248544
You're gonna need a lot of practice. Even if you're not photocopying, you're still supposed to look at angles, proportions and relationships, and you're not doing enough of that. You're still thinking in symbols instead of really seeing. Like her cheek is swollen af. It's nearly flat in your reference.

If you're using photoshop, get some good smudge tool brushes. It'll make your life so much easier.
https://www.ctrlpaint.com/videos/smudge-tool-3-pack
>>
>>9248725
I know what symbol based drawing is and I'm trying to avoid it. I don't understand what that has to do with her cheek being swollen, though. I think that mainly happened because I kept struggling to find the neutral value in her cheek, so I wound up trimming it down and then adding on to it over and over. Her cheek was more flat in the initial construction phase I did but I hid that layer for the final render.

I'll just have to try this drawing again when I get the time to. Also I'll try that pack out, thanks.
>>
>>9248601
Wouldn't it be more helpful to filter the image to greyscale first?
>>
>>9221088
>digitigrade legs

never this

digitgrade legs ignore weight distribution, biomechanic force and balance, you want to use plantigrade legs and alter the length of the femurs to give the legs a distinctive look so long as they align for a rested and efficient upright stand.
>>
>>9249338
Who cares about that shit when furries themselves are inherently impossible in every way? Digitigrade looks much better than bland disgusting human feet any day also.
>>
>tfw sketch looks perfect and it's time for lineart
>ruined
>>
So when gesture drawing random poses, Is it better to go a reasonably fast pace or take things slowly? Having some fun with speed at the moment.
>>
>>9205943
Any books that help with drawing better genitals?
>>
>>9250091
Seconding this. Only problem I have with digitigrade is no shoes, and platform heels really help sell a bimbo.
>>
>>9250880
The reason why gesture drawings are suggested to be timed is that if you have limited time you won't be tempted to draw details that aren't part of the gesture
>>
>>9251248
Ohhhh ok that makes sense. Neat. Onward towards a brighter drawing future!
>>
>>9250091
>Who cares about that shit when furries themselves are inherently impossible in every way?

someone who wants to design a creature that doesn't look retarded?

>Digitigrade looks much better than bland disgusting human feet any day also

only if you actually give them literal human feet instead of doing the job of mixing features together like a lazy shitter, just like how sewing animal legs to human ones is lazy. You have to make your design look natural and harmonic, digitgrade legs have terrible walk cycles and can hardly do any pose with how cumbersome and unbalanced they are.
>>
>>9205943
bampf
>>
Anything good about drawing bodyfat? You got tons of anatomy guides for bones and muscles but it's not like you can just ignore the fat between those and the skin, right?
>>
>>9229344
Here's your (You)
>>
Fuck folds.
>>
>>9255773
i don't want it
here, have it back
>>
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>>9249338
>>9251742
Eh, I think you're exaggerating
I mean, yeah it probably doesn't make much sense, but I doubt if it was so in-your-face implausible people would use it
Something like walkcycles makes poor argument because most of the furry art is static anyway
>>
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>>9205943
I took a drawing class in college and it has completely killed any desire or motivation to draw as of late, so my progress has come to a screeching halt. I've probably forgotten a ton of shit too, I haven't practiced in weeks.

Don't fucking take art classes, kids. There's a reason so many successful artists are drop-outs. It's a waste of fucking time.
>>
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i tried to get good but it was on and off. now everyone who sucked back then is getting fucking good.

it's 7 years since i took a studio art class in high school and got interested and i'm still terrible because i can't stay consistent. even thinking about drawing makes me anxious and depressed.
>>
>>9257494
What about for a total beginner? I was thinking of signing up for a 6-week class, but I'm not sure now.
>>
Does anyone have anything for shading, I fucking suck at it.
I think I need some new brushes
>>
>>9257494
this desu senpai
university art class was bullshit
>>
>>9205943
>try to draw
>hate everything i make cause i see imperfections constantly
>get aroused
>draw with dick in hand
>suddenly things that are a huge issue for me are easily glanced over and i can focus on the bigger picture
>>
>>9257692
So you just draw your fetishes?
>>
>>9257711
What if you dont have any fetishes
Also we should start a discord for sharing progress and ideas for those of us out of ideas.
These threads don't last long, at least if you remake it
>>
>>9257692
I tried to draw porn for myself a few times and it's fucking impossible.
My art isn't very good as it is right now, but drawing "with dick in hand" for me is chainsaw juggling tier difficult.
>>
>>9257711
pretty much
>>
This thread shall NEVER die! Full of useful stuff.

So here's mine, I got a gallery full o' shit, is there anyone who's willing to go through a bit of it to tell me if they notice a pattern that can be improved?

http://www.furaffinity.net/user/oddjuice/

Check the scraps too, most of the gallery is in there. It's been a while since I actually studied drawing, I'm going to an art-school and (believe it or not) it's proving to be more of a weight recently than an help. It obstructs me from experimenting more! It helped tons at the beginning, but then it just became a bundle of stuff I have to do before impossible dead-lines that I have to juggle between commissions and my actual work XD

One thing's for sure, I became ten times faster.

Back on topic tho, I feel like I need to be challenged a little more :I
>>
>>9258117
Are you german?
>>
>>9258136

Because of all the BDSM XD ? Nope tho, I'm italian!
>>
>>9258145
No, because of the XD.
Not the same anon, but most of my fellow Germans tend to type like 13-year-olds.
Then again, most of my fellow Germans are utter normies or complete autists.
>>
>>9258180

Oh no, I always type like a 13-year-old and use tons of little faces.

°3°

0<0

=^=

:I

*A*

è3é

:Y

T_T

=: B

Last one is my fave, the bunface.
>>
>>9258209
So the question is, are you an utter normie or a complete autist?

FA and BDSM indicate normie.
>>
>>9258249

Don't know man, that's for you to decide. I came here for artistic advice not to get a label.
>>
>>9258294
Well, yes, but the opening of /trash/ is something that appears to be commonly despised.

As is the opening of forechinks in general. People like their little clubs and at every turn fear becoming reddit- or tumblr-lite.
>>
>>9258318

Oh, yeah, I noticed that, but I find that kind of "despise" entertaining in other people. I don't see why one would hate a place such as this, honestly.

I mean, of course there's the whole porn posting deal but it's also full of pretty tame threads as well as ones that encourages artistic behaviors like this one, be it because of lewds or simply to try and improve or discuss about something together.

And, correct me if I'm wrong, but /trash/ seems to have the "calmest" community here on 4chan, heck even /co/ became unreadable recently.

Overall, it's a nice little place where judgement is dropped and you can discuss about your weirdest fantasies just as well as you can find little intelligent chats such as the one we're having right now.

I mean, not saying I'M intelligent by any means, but it worked as an example.
>>
>>9258358
/trash/ is pretty comfy, but as it expands more shit is dragged in. It is getting faster and faster, threads die more quickly.

I guess people are becoming xenophobic for that reason, and it's why I tend not to mention this board anywhere else.
>>
>>9258371

Yeah, I noticed some threads literally disappearing after only a few posts, but that's not necessarily a bad thing, that only means this place works somehow. And maybe should be expanded!

I don't know, I want to look at the bright side of things.
>>
>>9258390
Expansion means increase of speed.
Means less comfy, because comfy comes with a certain slowness (that isn't /po/-tier dead).
>>
/trash/ has gotten AIDS since the middle of 2016 and is now mostly full of futa/gay/asexual art and common "normal" stuff like vore, a million fat threads because each 59 gender and body type needs one. The rest is orphaned /co/ threads. people aren't getting along anymore either.
>>
>>9258407
>vore
>normal

though you're right
the /trash/ vore thread is really quite normal compared to some of the flavours of that fetish


but how do you sort fat threads by body type?
>>
>>9258421


>>9205369
>>9248133
>>9194085
>>9245050
>>9213548
>>8978524
>>9182030
>>9180501
>>9246335
They just get autistic and spam them because they don't like how many rolls they have or it isn't from X series. Just like because someone isn't GAY enough (femboy, bara, pony, species, etc)or likes some crazy gender like "girls" with dicks. There was very little if any gay on trash from 2015-early 2016 and things were really good, even had content creation which never happens anymore outside of series generals.
>>
>>9243837
>>9243840
These are highly underrated, correct shading and color management can make or ruin a picture.
>>
Remember guys, this is a drawing thread.
>>
>>9223213
>left for succing
>right for licking, fugging and hand holding
>>
i really wish i had access to a scanner and a pair of balls
>>
>>9259540
Most flatbed scanners are bad for scanning pencil drawings anyway. Graphite reflects light and under a bright lamp it will blend with paper, ruining the contrast of the scan. Use your phone or camera instead.
>>
>>9257788
>Also we should start a discord for sharing progress and ideas for those of us out of ideas.
Check the MS Paint drawthread, they have a discord
>>
>>9259739
And make sure you have a pen or pencil visible in the photo too.
>>
>>9259897
>things that trigger /ic/
>>
Stop falling so fast damn it
>>
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>>9248601
This started out okay and then I started getting off track the more I tried to improve it.

I'm out of time today. Am I even going in the right direction anymore? It feels more like I'm unlearning, haha.

I made a guide over the original drawing and used the guide to work out the shapes behind. Maybe I should upload those as a separate image or something.
>>
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>>9262867
I accidentially saved some changes in the wrong layer but you get the idea. I was trying to follow the shadows on the reference image but it just feels impossible for me to get more neutral tones (like on her right cheek) to look any good. I'm also pretty sure I used that smudge tool waaaay too much.
>>
>>9262867
I know I've done better than this in the past.
I can see the symbol drawing shit and I do not like it. But I don't know what changed, I didn't rely on symbol drawing in the past, even now looking at the reference I can make out 3D rectangles, spheres, cylinders... I don't know why I just lose that as soon as I'm holding the pen.

fuck me man, this whole week has been in the shit haha. Guess I'm going to keep restarting this until it goes somewhere that isn't fucking backwards.
>>
>>9259896
I meant for us trying to improve.
Ive been in there
>>
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>>9257494
>taking art class
LOL
>>
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Working on some weeb shit.
>>
>>9263877
How are you setting up your perspective mate?
>>
>>9263877
Good shit, anon.
>>
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I have to use traditional drawing since I don't have any money for an art tablet.
>>
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>>9262867
>>9262914

That's better than your initial attempt. Here's a few more tips.

At this point I think you need some training wheels.
Use lines to create a grid on top of your reference, on a separate layer on top. 4x4 should be fine, though you could use 5x5 or higher (easier). Create an identical grid (duplicate it) and use it on an empty canvas. Now you have a great measuring tool. It makes it a lot easier to focus on a specific area and figure out the shapes correctly. Photoshop has a built in gridline feature you can find in preferences.

Switch your reference to grayscale. You can work on color once you've figured out values. Lay in the value of the background too, it helps anchor and contrast your portrait. And don't be afraid to use darker tones. The value for the core shadow is around 5%. The skin under light is around 60-70%. The white of the eyes is even darker than that. Read >>9243837 for some more explanations on light.

And again, pay closer attention to relationships like distances and alignments. If something doesn't look right, measure the distance and angle between nearby major landmarks.

Also I haven't drawn today so I had a little fun trying out your reference.

>>9264849
You're not trying to learn how to draw.
>>
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My art finally got posted on e621
we gonna make it boys!
>>
>>9265270
show me
>>
>>9265270
Grats to you anon
>>
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drew some ladies yesterday to see if I'd improved at all from drawing men
>>
>>9265270
Yeah post or link it
>>
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>>9265612
and another guy's oc
>>
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>>9265537
>>9265619
It was this picture and another one uploaded by random people. I went ahead and uploaded more myself now.
>>
>>9265792
Surprised it didn't happen sooner then.
>>
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I'm working on this sabertooth
>>
>>9266030
Good shit anon
>>
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>>9265792
I should really step up my game
I'm not learning fucking anything and slacking off too much and only see people who learn faster than me
>>
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Page 10 bump
>>
Gesture and beans is hard yo.
>>
>>9271999
>doing gesture drawing practice and decide to see how other people's drawings look for fun
>theirs look fluid while mine look stiff and blocky

I will get this junk. Also Checked.
>>
How do I stop getting frustrated/depressed when my drawings come out as irredeemable garbage
>>
>>9272183
You dont. It's the natural reaction.
Learn to work despite feeling like that.
>>
>>9272183
post something
>>
>>9272207
Figured that would be the answer. Hopefully I'll become numb to the feeling at least.

>>9272253
Did a couple days ago, didn't help but got some advice out of it. Won't do it again for a while since the feelings just get worse the second I hit 'submit'.
>>
>>9265084
Thanks for the advice. I have to wait a few days on an adapter for my drawing monitor before I can try again.

>>9264849
There's a little bit of improvement but everything is still really stiff.
>>
>>9272406
oh no, i wasn't saying it would help, i just wanted to see. i definitely understand not wanting to post though, every time i try to it takes me like an hour and a half to post a pic, at least when it's porn.
>>
Can't have you disappearing over night...
>>
page 9
>>
Where is the line between a beginner who gets praised for contributing to drawthreads, and an artist who gets shat on if their new art has mistakes?
>>
>>9263877
To be completely honest, it seems easier to read the panels in the 1 2 4 3 5 order.
>>
>>9276352
The line is called "fundamentals".
Essentially if the art is shit on a fundamental level, people tend not to be too harsh, because they assume they didn't really try so hard to draw something actually good.
However, if the fundamentals are partially there but the art is still flawed, the flaws stick out like a sore thumb, and people will call them out on it.
>>
Is drawing like 90% lewd only outside of your practice stuff bad?
>>
>>9277256
Only if you're not applying what you learned in practice.
>>
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>>9276662
It's probably the dialogue placement, hope this makes it a bit better. If not, oh well, it'll have to do.
>>
>>9277428
That looks better, try adding a big "Slide", to add more focus on that part rather the little "hey", increase the size so the viewer's eyes go for the bigger object.
>>
>>9258117
Here's my opinion: shill somewhere else.
>>
>gestures every day
>light and color studies at least once a week
>art still coming out stiff and lifeless
>designs all feel like OCs for other shit instead of my own concepts
>can't stay consistent
>faces and shapes come out different every single time
>can't drink the 'just draw and eventually you get good' kool-aid anymore
>constantly noticing other artists surpassing me in a fraction of the time I spend
>wish I had aptitude for literally anything else
>know I'm destined for mediocrity while being praised by family members who don't know any better

how's everybody else's week?
>>
>>9278651
The same
>>
>>9278651

traced a couple big booby anime girls and jerked off
>>
>>9278651

You need to get off your computer for at least a few weeks. It's making you feel like shit.
>>
>>9278651
it's pretty good, i feel like i'm the only person in the world who genuinely enjoys drawing even though i'm shit.
>>
>>9279093
Post your art then
>>
>>9279093
Likewise. I just want to draw obscure characters from my childhood and get them some recognition.

I won't deny I don't obsessively hit refresh right after uploading though.
>>
>>9230712
The master has failed thousands of times more than the beginner
Only (You) can do it anon
>>
>>9231171
So you don't spend any time drawing, only tinkering?

No wonder you don't progress.
>>
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>>9279116
did this awhile ago
posted this originally in the MS paint thread, took me forever to finish it
>>9279147
i never said i wasn't nervous about posting my art, i'm the guy who said it takes me like an hour to post it cuz i just sit here looking at the reply box
>>
>>9279308
I don't know why you say that you are shit then. That's not too bad at all, especially for using paint only
>>
>>9279382
oh nah i didn't use paint, i used firealpaca. i do draw with a mouse though.
>>
>>9279308
Oy that's pretty good. Line weighting and especially shading could use some work, but your colors are really well managed. I'd suggest blending the shadows around round objects and not just using a soft airbrush.
>>
>>9279409
How do you do it? I could never draw with a mouse
>>
>>9279419
yeah i know the shading is pretty fucked, someone actually told me i should hard lines instead of an airbrush and i've been trying that out instead. it's not very easy for me to fix the weight of the lines since i'm using a mouse + free software, but i know it needs work. and honestly i've only been drawing for like 2 months so i basically know nothing about drawing lmao.
>>9279496
dunno bro, i can't draw at all with a pen or anything like that, i've tried and i bet if i tried to use a tablet it would come out looking pretty shitty but for some reason i'm comfortable using a mouse. you'll notice the picture is really small though, that's not intentional as i meant to make the original sketch (which was small) larger but i forgot and ended up just making the picture tiny which ultimately made it easier to draw lines i guess.
>>
>>9279535
I recommend getting a tablet at some point. I used to only use a mouse at the beginning and was really frustrated when I bought my first tablet and couldn't draw with it. After a few weeks of fiddling I managed to draw something coherent and after that the quality of my art skyrocketed when compared to my mouse stuff (still obviously being amateurish).
>>
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>>9227659
here's your (You)
>>
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>>9279535
Before I got my tablet, I used to draw traditional, scan it, then import it in photoshop. I used paths to trace the linework. But it wasn't just one simple path, I outlined the linework and created a shape out of it. That gave me some nice line thickness, but it took forever.
>>
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>>9209197
>tfw not able to draw something simple flings me into a spiral of self-loathing
>tfw see other artists seemingly draw the same thing on a daily basis with no problem
>tfw also lazy, so it takes me a week to do it would take someone a couple of days

Jesus fuck, I hate myself.
>>
>>9279862
I'm the same but you must know that doing it daily and not being a lazy fuck is why they can do it easily.
>>
>>9230712
well as long as you still draw
>stopped drawing several months ago, now cant seem to pick it up again
fuck
>>
>>9279575
>>9279777
it's something i've been considering, but seeing as i'm really strapped for cash and this is just a hobby of mine right now i haven't looked into it all that much. i do practice traditional on occasion, in fact i actually tried to draw spike rosered on paper before i drew that pic.
also nice trips
>>
>>9279947
Me too. Let's be unmotivated fucks together.
>>
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>>9279862
use that self loathing to motivate you!
If that shit makes you angry do something about it, get even!
Then when you've improved, when you've risen above the rest, YOU will be the one looking down and laughing at those who were left behind. Those who let their lack of willpowers and emotions get in the way of their own improvement.
>>
>>9278651
So how many gestures you do daily? I try to spit out 50 or more at the least.
>>
>>9279954
You can get a decent tablet for like 60 bucks but that might have been while there was a sale going on
>>
>>9280395
Intuos draw
>>
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>tfw can only draw half an hour a day because of back problems
At least I've been drawing every day for 8 weeks in a row to compensate.
>>
>>9281590
Noticing any improvements?
>>
>>9281637
Yeah, quite a bit. I'm trying to get a grasp on the fundamentals of art so I can start drawing some smut that doesn't look like shit.
>>
I'm just irregularly drawing smut for a few years and still getting better. When do people usually hit a ceiling when they have to start practising to get any noticeable benefits?
>>
>>9283036
When you start getting good, that's usually the first sign. Experimenting becomes less of a priority when you already have an idea in your head of good ways to do a drawing and you become stagnant as a result.
>>
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>>
>10
>1
>>
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Proko makes decent infographics.
>>
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I'm currently working on this with drawing ink washes.
First time I use the white ink from Pelikan. I thought it was gonna be bold and opaque as the black ink but it's all transparent and watery. The saffron color of the paper shows through even when applying it pure. Dunno if I got a dud...
>>
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>>9290364
and a quick test I did on cheap black paperboard. I was expecting it to get all opaque as white gouache so I added a bit of water to the white ink but instead the paper sucked it all, leaving a darker spot lel. Had to overlay a bunch of it just to get it to show.
The eyes, nose and whiskers are pure black ink.
>>
>>9290364
>>9290466
Eh keep practicing
>>
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What books are you studying right now?

I'm going through Michael Hampton's Figure Drawing book.
>>
>>9254808
how's are these?
http://dredsina.tumblr.com/post/25341400011
http://foervraengd.deviantart.com/art/UNDERSTANDING-ANATOMY-VII-258579344
>>
>>9293653
Thanks
>>
>>9292235
Only just started on Keys to Drawing and am about done with the first chapter. It's harder than I thought/hoped it was going to be but I'm already seeing a bit of progress compared to even the first exercise.
>>
>>9278417
what's he shilling?
>>
>>9290364
>>9290466
I'd be tempted to simply use titanium white gouache or fluid acrylic, then.
>>
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Heard that taping a sheet of drawing paper on your tablet might give it a more traditional feel. It's interesting. I think I like it more than it's normal plastic surface.

Also I'm going to try to DIY my Intuos into a Cintiq. I have an LCD monitor from an old laptop I pulled apart a few years ago, just the perfect size for it. I ordered one of those display controllers off ebay. Can't wait for it to arrive.
>>
>>9216873
https://www.furaffinity.net/user/meandraco/
>>
>>9297150
Aliens technically aren't furries so this doesn't really answer the question
>>
>>9257540
DON'T DO IT

I'm three days late but DON'T FUCKING DO IT. Those classes are NOT FOR BEGINNERS, it's BULLSHIT.
>>
>>9257494
This just pisses me off even more that I see so many recommendations online that "the best thing you can do is take a class". Taking a drawing class at my community college will set you back around $700. I could do so many other wonderful things with that money.
>>
As this sinks to page 10, is there anything that should be added to the OP for the next iteration?
>>
>>9297975
Like buying a nice tablet instead
>>
My chair broke and I use it as an excuse to procrastinate
I literally can't work behind my desk for longer than 30 minutes without getting back pains
Though I guess I should be filling up my sketchbook instead
>>
>>9298084
Maybe add links to

http://drawabox.com/
https://www.ctrlpaint.com/

and maybe mention "Drawing on the Right Side of the Brain" and "Keys to Drawing" as potential starting points so people won't ask "where do I even start"
>>
>>9285461
much better and more useful than his unfunny videos
>>
>>9298698

CtrlPaint is already there. I added the rest of your suggestions. Thanks for the input.

New thread: >>9299721
Thread posts: 305
Thread images: 74


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