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Drawing Improvement/Progress Thread Previous edition: desua

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Drawing Improvement/Progress Thread

Previous edition: desuarchive.org/trash/thread/10688669


Post what you're working on, ask questions, discuss general art-related things.

Video Tutorials:
Proko - https://www.youtube.com/user/ProkoTV
Sinix - https://www.youtube.com/user/sinixdesign
Scott Robertson - https://www.youtube.com/user/scottrobertsondesign
Matt Kohr (CtrlPaint) - https://www.ctrlpaint.com/library

Poses/Gestures
QuickPoses - https://www.quickposes.com/en
PoseSpace - https://www.posespace.com/posetool/default.aspx

Books (navigable folders)
https://www.mediafire.com/?i44dwzkf9j9n8
https://mega.nz/#F!es1BSKQR!spODyd0iaQmMelGA2GscFw!TgUHkLJa
https://mega.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA

FAQ
Q: I'm a total beginner. Where should I start?
A: Do the exercises in either "Keys to Drawing" by Bert Dodson or "Drawing on the Right Side of the Brain" by Betty Edwards. Additionally, you can try the first few lessons of http://drawabox.com/ for building up muscle memory and confidence.
>>
I'm not working on any practice and I never do, this is why I'll never get any better.
>>
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Really outdid myself this time
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>>10910784
this
i used to practice but it got so tedious i cant seem to get back to it
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>>10904577

finished this thing for my comic, trying new style of coloring.
>>
>>10910538
A Drawing discord for those interested:

https://discord.gg/FfEU7th
>>
We probably shouldn't have two of those in a row because people run out of things to post
>>
What are some good software for 2d animation?
>>
>>10912673
Good is subjective but if you're looking for stuff that won't cost a penny then OpenToonz and Krita are your best bet.
>>
>have desire to learn to draw
>have materials to learn to draw
>have ample time to learn to draw
>too lazy to practice learning to draw
>>
>>10912762
I heard about them but I can never to get them to work. It usually has a virus or the program won't respond.
>>
>>10912922
How do you "get a virus" from one of those, they have official websites with legit downloads
>>
>>10912955
Sometimes I'm a piratefag so I don't have the money at the moment get them.
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>>10912997
Both OpenToonz and Krita are free
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>>10913007
I did not know that at the time. Right now I installed krita so far there a huge delay when I draw a line, is there a way to fix that?
>>
>>10913267
If you're trying to use a large brush on a large canvas then make sure that View / Instant Preview Mode is turned on, it'll speed things up a bit.

If it's slow in general, check under Settings / Config Krita / Display and try turning OpenGL or the Texture Buffer options on or off.
>>
>>10912894
you don't have the desire to learn to draw

you have the desire to draw, but not the skills to satiate that desire

you must accept that you will be bad and you will fail, then you can learn to draw
>>
>>10913267
Install the 32 bit version if you have intel integrated graphics, for some reason the 64 bit version is buggy and the main canvas won't update when you draw.

Krita is probably the best free painting software once you get past that.
>>
how many boxes do I need to draw to get my drawing level high enough to make furry porn?
>>
>>10914896
You need to draw humans/furries then

"Boxes" will get you better at lines and perspective but that's that
>>
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Keys to drawing and fun with a pencil are excellent books to start if youre an absolute beginner,now,knowing that everyone here wants to make furry porn,the next step after those 2 should be figure drawing,design and invention,by michael hampton,how to render by scott robertson should also be useful(i havent read this one though).Better figure drawing by Cecile Hardy is very similar to the one by Hampton i mentioned but includes more box related stuff,while Hampton plays with tubes more than with boxes(As a side note,part of the reason i think you should read both is that i consider boxes and tubes to be the single most essential shapes around,if you can draw those two and play around with it efficiently,then you can draw,all it takes is practice).By the way,i only mentioned one Loomis book because all the others are advanced as fuck,if you want to get into realist creative drawing,then go for the other Loomis books,but if youre okay with cartoons then you´ll be fine reading the ones i mentioned before.
A general advice i feel i should give is that you should draw every day no matter what,even if its only 5 minutes or 30 seconds,you have to draw ,this way you will improve in a matter of time,also,if you ever feel confused,try looking at pictures of real people,and its not bad to try to copy other artstyles,copying drawing of artists that you admire is often good if you want to "absorb" some of its charm,but you shouldnt abuse it,or you will get too used to copying.Also its better to draw while calm,try not to draw if youre angry or anxious.
If you have too much trouble with hands try the book of the thousand hands(bridgman)or drawing dynamic hands(hogarth),and remember,the only way to get better at drawing something is drawing it a lot,so if one aspect of the human body gives you trouble,try to draw it as much as you can until you can just do it no problem
Also what artists inspire you?I personally love Yoh Yoshinari,Yoshihiro Togashi and Kim Jung Gi
>>
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I want to ask two questions.

Is GIMP "good" to start drawing? (No table, only mouse)

Or it's good to start drawing on paper and pencil?
>>
>>10915715
draw on paper,its okay
>>
>>10915715
Start with pencil & paper and eventually get a tablet, cheap wacoms are around $50, used or other brand tablets can be even cheaper, although, if you can afford, get a medium sized one.

Don't start with a tablet though, because it's an extra level of difficulty.

SOME people CAN draw with a mouse, but I don't think anyone ever does use it as their main tool. It's like drawing with a slippery brick that has a pen taped to it.
>>
How long did it take for you guys to start thinking your artwork is at least okay? I know it takes time to git truly gud, but it's hard to press forward when everything looks bad and improvement isn't linear.
>>
>>10916126
I started almost two years ago,i consider my stuff to be good but nowhere near the level i want to achieve.Answering your question,i started viewing my art as good only 4 months ago
>>
>>10916126
I am am around a 1.5 year in and I'm nowhere near okay.
Mostly because I'm lazy and don't practice as often as I can / should.
I can whip up some progress compilation, but mine specifically won't be very motivating.
Maybe you should make one for yourself and it'll help you to see your own progress.

Honestly "for how long you've been drawing" is quite a pointless question because one can draw for one year once a month, another person can draw every day, results will obviously be different.
>>
I'm gonna ask again, does anyone have any tips, advice, or guides to drawing animal pussies?
>>
I want to draw, but I don't want to learn to draw.

Should I just kill myself?
>>
>>10915506
>Also what artists inspire you?I personally love Yoh Yoshinari,Yoshihiro Togashi and Kim Jung Gi
I don't really have high aspirations, it's mostly furry artists or specific works

Some furry artists off the top of my head: Jeff Axer, Wayward Kobold, Phlegra of Mystery, Lofi, Zorryn
I don't really want to make lists, because there's a shitton of people among furry artists I look up to.
>>
>>10917505
You should either hope that Smitty shows up
Or just grab an animal anatomy book maybe?
>>
>>10917509
Well, no one prohibits you to draw without learning/practicing. It isn't really a competition.
However, practice & study is the fastest way to get better quality drawings if you care about that sort of thing.
>>
bimp
>>
>>10917509
Just read tutorials
>>
>>10913570
>Config Krita / Display and try turning OpenGL or the Texture Buffer options on or off.
This made it faster I don't know what the opengl do but it works for me
>>
>>10917509
Maybe
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Tips on drawing anthro birds?
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>>10928909

Use real life references, study bird skulls, add anime eyes, (add hair?) instant kemono style furry birds.
>>
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>>10929176
this is actually the most fun Ive had drawing in months.
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Practing anatomy, drew a trap

Anyway I can improve it?
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>>10929773
Make the neck thinner
>>
Critique me
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>>10931235
Weird lines that create hard edges in places you shouldn't see them, and shading that looks like you only used dodge/burn

Eyes look overly large and lifeless
>>
>>10931270
Dodge/burn?
I used the color tool in SAI
>>
Anyone have good resources for drawing chubbier women?
>>
>>10931392
Not that anon, but I suppose he meant that you're using black/white colors for shading.

Things don't get whiter when lit or blacker when in shadow, you're usually expected to do some color mixing to get colors for lit/shaded areas, but I'm not really qualified enough to explain how that's done.
>>
>>10929176
How true is this?
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Can I get some thoughts/criticism on this?
Eager to improve but I tend to miss mistakes that seem obvious to others.

Already know that I suck at drawing hands, but if anyone has any other advice I'd be glad to hear it.
>>
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>>10932156
Pick different colors, don't use black and white.
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>>10933642
additionally, http://superamiuniverse.tumblr.com/tagged/tutorial
>>
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Trying to get back in the game after summer cold
Some simple heads
Side views look kinda weird and unnatural, no idea why
Probably because I haven't bothered to actually study human heads yet
>>
>>10933035

Add anime eyes overlaid on a goddamn real picture of a doggo, or just trace a doggo, and add anime eyes, or take the head of a real doggo picture, overlay it onto a real human body, trace over it, add doggo color, add anime eyes, add anime hair, kemono style.
>>
>>10933484

Notice the size of her head in relation to the rest of the body. Increase the size of the lower section of her body, namely the hims and down from there and increase. Or just decrease the head size, it is rather huge. Compare her own arms with her head.

Even if you didn't mess with it, it is very passable for normies and even to non-draw-fags.

Just color it, looks fine either way.

>>10933642

Isn't that technically a lesser form of monochromatic painting?
>>
What are good exercises/drills for beginner artists? What kind of practice routines do you guys have? If you're not a beginner, what kind of practice routines did you do when you were?

Right now I'm just doing studies of poses for figure/gesture/construction and occasionally analyzing/studying other artists' work.

I don't really like beginner books because they mostly reiterate fundies and the basics and I just want things to do to improve without the padding.
>>
>>10933035
True, combine it with looking at how other furry/kemono artists draw birds. Use plumage instead of hair to not be a fag. Make sure you're drawing beaks correctly.
>>
>>10933484
>>10935816
If you're not going for realism (lol), the head size is actually fine imo. I do agree their back end should be a bit larger. Not being a thiccfag or whatever but they look a bit skeltal and the lower body is important for center of gravity. You're suspending disbelief by having such a thin lower body acting as a counterweight for their entire torso and up.
>>
>>10935816
>>10935871
Comments appreciated anons.
After a slight edit of her lower half, it's looking noticeably better.
>>
What to do when you lose interest? I've been having these 2-4 month periods when I just don't feel like doing anything art related. Then I draw nonstop for a few weeks to a month and the cycle continues.

It's always been like this, but now I'm starting to get a following of some significance and it feels like I'm letting everyone down.

It's been 2 months since my last drawing now.
>>
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Just wanted to ask if the guy who was drawing this Centi continued this pic.
>>
>>10939202

One of the only few decent designs out of SU that doesn't look like a chewed up piece of gum and then spit out onto a reference sheet, to then only add a gem and color scheme that doesn't even match it's own natural mineral decidence in the slightest, then simply add fat arms and legs and some eyes.

The only thing I like out of that show is the implied lady harem and interest that they give to Steven as a lowly human.
>>
>>10910538
Up!
>>
>>10931235
Breddy noice...
>>
Wake up artists!
>>
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>>10934838
I like the mouse/rat head alot
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>>10910538
Practicing women's body types, started with average on the left, amazon in the middle and high-test/milfy/THICC on the right and bottom left. How do they look?

>>10910893
Hi, Strongbad.

>>10911285
Nice work so far, but I'd focus on the action poses of your characters, they seem a bit stiff.

>>10929773
See if you can tackle the hands. I need to keep working on hands, myself, but it's better to start working on them as soon as possible. There are even pro artists who avoid practicing hands and feet, and it's always noticeable in a humiliating way.
>>
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Working on a 'dancer' raptor.
>>
What kind of practice/exercises should I do when I don't have a specific thing I want to focus on?
>>
>>10947648

Line quality exercises:
-draw straight lines (over each other, on top of each other, parallel to each other, increase length of lines gradually)
-draw circles (try to draw each circle in a swoop, and avoid going over the same circle multiple times trying to make it work. You can be more strict with this as you go)
-draw ovals
-draw curves (place three dots, then draw curve going through all three dots)
-draw waves
Doing these regularly will help you with line quality and make your work look more confident.

Construction/shape exercises
-draw cubes/blocks
-draw spheres (with axial lines, like you would for the construction of a head)
-draw more complicated primitives
-draw combined primitives (for example, a box flowing into a sphere like a piece of putty)
From memory and from life if possible. Will help with grasping volume and depth and constructing bigger shapes.

Observational drawing exercises
-upside down drawing (and let's be honest, everything in "drawing on the right side of the brain" is a good exercise for this)
-negative space drawing (focus not on the forms of what you are drawing from life, but from the empty space. Should result in a silhouette drawing)
-gestural drawing
-life drawing
Probably left a LOT of exercises out but I find these generally suffice for drawing.
>>
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>>10910538
tfw know anatomy and shit ... but can't draw furries - especially their heads... and this is killing me
>>
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>>10947865
you definitely don't know as much anatomy as you think because knowing anatomy requires knowing form and deconstructing/constructing furries heads is simple enough that I can do it and I have limited knowledge of anatomy

if I'm wrong and it's just somehow difficult for you to grasp, then the simplest way to explain muzzles/snouts aside from "reference other furry art and animal skulls" would be to draw a truncated sphere like you would for constructing a human head but then pull a tapered cuboid out of the front instead of pulling the jawline down

if you have a dog or cat try scratching/rubbing their face/head/neck (if they're ok with it) to get an idea of how the muscles pull over the skull and form the shape of their head

here's a quick mspaint diagram I made because I'm too lazy to whip out my tablet, obviously it's very primitive but the point is to just demonstrate the basic forms
>>
>>10946673
I do too.
>>
>>10946821
Maybe the amazon should have less protruding abdomen and more noticable quads
Though that's more of a wild guess, my anatomy is pretty bad
>>
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>>10947771
Thank you--genuinely--for such an informative response. When I sit down to practice I mostly do confidence practice as a warmup (connecting dots, parallel lines, drawing circles/ellipses) and sometimes do construction study/figure sketches from reference poses (I'll likely start grinding out gestures soon, too). Above all I wanted to make sure is that I'm using efficient and effective practice techniques and not wasting my time with mindless work that won't get me anywhere.

It feels like most instructional literature give disjointed series of exercises and don't really tell you what kind of practice routine/regiment is effective or recommended by the author for when you want to improve your general fundies. The most helpful thing they usually say is to look at issues in your existing pieces and research methods of improvement, but when there's loads of glaring flaws in the few pieces I've worked on due to being a beginner, it's impossible to narrow it down to one thing.

I've also got two more questions for anyone who can help.

First, are there any guides/resources that consist of a series of very concise challenges/exercises? Like Drawabox, but with everything cut out except a list of "task that will help you improve x skill because y with some demonstrations/examples".

Second, what specific warmup/practice regiments do you guys do when you sit down and put pen to canvas? Do you even have structured routines or just do whatever you feel you want to work on that day?
>>
>>10949931

>are there any guides/resources that consist of a series of very concise challenges/exercises? Like Drawabox, but with everything cut out except a list of "task that will help you improve x skill because y with some demonstrations/examples".

Not as far as I am aware. I hate to repeat stuff others have said so blatantly, but the best thing you can do is indeed to look at your own work, find the flaws, and then work at those. That's why feedback on your art can be so valuable, because others might give you more direct and valuable feedback and help than you could come up with on your own.

I'm honestly a massive hypocrite when it comes to this because I got pretty far with a minimum amount of feedback. It is possible but you need to remain constantly critical of your own work. But if you post your work for others to review people can tell you you need to do some more work on creating depth and volume, or work on your lines, and generally just offer suggestions.

There's no one size fits all solution for art. We all need to find our own way. Use the fact that others are willing to help you to your advantage.

>what specific warmup/practice regiments do you guys do when you sit down and put pen to canvas? Do you even have structured routines or just do whatever you feel you want to work on that day?

Personally, I don't have any. I just draw. When I don't know what to draw, I do exercises, or I draw generic faces and hands and anatomy. When I notice none of my lines are really working, I'll do line practice.

I'm trying to adapt a schedule of 50% study and 50% free work for my art. Set aside three hours on a timer for the day, and spend half of it on studying and half on it on free work. I'm hoping it might push me out of this current stagnation I'm in.
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Sad-"didn't check the knee height"-bump with that Croquis Cafe 5 minute pose

Gave it a try, I liked it more than quickposes, because it goes from fast to relatively reasonably slow
>>
>>10947771
Interesting...

Thank you
>>
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>>10910538
Not sure if anyone could help me here but What type of shading/lighting style is this it's not too soft or too hard., I would really like to learn how to do it.
>>
>>10953201

I don't think it has a name. It just looks like someone who usually does cell shading used a soft brush instead of a hard one and then tried to have some reflected environment color on the upper legs and hands.
>>
>>10953201
"hard round blush + Gaussian blur brush" style

personally I think using a more painterly blending brush looks much better than blurry blending brushes
>>
>>10953731
>>10953294
Thank you very much, I'll try to use both styles, Thanks again
>>
>>10953201
it's called "I didn't have any idea what I was doing back then"
>>
Anyone have any tutorials for flesh/surfaces slick with saliva/liquids?
>>
>>10955259
cum on a table, take a pic and sketch it
>>
>>10955259
https://www.google.com/search?q=wet+skin

For water resistant surfaces, the water will tend to bead up and so you'll just have a bunch of little droplets. For less resistant surfaces (including skin), the surface will become more reflective and thus have more obvious highlights where light hits it.
>>
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I drawed a inkling. I posted it over in /vg/ but nobody cared. I tried real hard I did. Except that left hand. In my sketch it was in one place and I shifted it pretty lazily.

I'm getting a better idea of how line art is done. Maybe.
>>
>>10955259
>>10955659
Oh yeah, and it's also dependent on what liquid. Water behaves the way I said, but something like semen is obviously more cohesive and stays in globs instead of diffusing from the source. Saliva would generally lighten (but not change the saturation of) the area of contact and make it more reflective.
>>
>>10955733
Congrats, you actually have a basic understanding of perspective and form!

Unfortunately, you're still a lot of Loomis away from producing anything of real value.
>>
>>10955788
Seems like I only have one mediocre digital drawing in me a day. Trying to do anything else results in immediate failure.
>>
>>10953141
>>10949931

Guys. It's just drawabox.com
>>
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>>10955788
I'd say my traditional drawing ability is marginally better.
>>
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I was strapped for time and only able to sketch out this today
>>
>>10957383
looks too stiff
>>
>>10959425
I see what you mean, I also might have made the legs a bit too tall. It was mostly a throw away image. I'll try redraw it later and add more personality to it.
>>
Keep it up
>>
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>>10955733
Nice-ish line of action, but the whole drawing is kinda flat. Lines on the vest? seem to be on a surface parallel to the screen, so do shoelaces. Pants have no wrinkles or anything, so they seem flat too. Add to that, joints for some reason are all perpendicular to the screen.

Did you construct this drawing using 3D shapes? If you didn't, you should start doing that.
>>
>>10910538
Up again
>>
>>10956600
It's the same mediocre quality. Basic understanding of form and perspective. But what really surprised me here is the same as what >>10962137 said: that you're applying rhythm (probably unconsciously, which isn't a bad thing because you won't have to practice gesture as much).

Check out Fun With a Pencil by Andrew Loomis, it'll help you better understand how things work in 3D (form and construction). You have good potential if you commit yourself to learning.
>>
>can't draw well
>want to use threads/videos like these
>don't want to end up copying someone else's art style
What do? Is there any hope for me?
>>
>>10966306
>don't want to end up copying someone else's art style
There's nothing wrong with using someone else's work as inspiration.
>>
>>10966306

BORROW. Don't copy.

you're learning to draw basics, when you learn how to shade, color and composite you will develop your own style.
>>
>>10966306
You have no understanding of how drawing works and/or are just looking for an excuse to complain about how lazy you are.


You don't learn very much from just copying other people's work. What you learn from is studying and attempting to reproduce various subject matter. Still lifes, nude models, landscapes, photographs, and sometimes other people's work if it's well made and you believe studying it can provide insight into how it is constructed.

If for some reason you decide only to copy other people's work to learn to draw, you will actually learn nothing. Because you're copying their work, not studying it.

If you decided to exclusively learn by doing studies of furry porn (with an understanding of the fundamentals of art), you'd actually learn a shitload. If you would analyze their works, see what shapes and forms they use to construct their characters and environments, see how they simplify light and values, and be able to apply the knowledge of what makes their work look good in order to make your own work.
Style isn't what you think it is. Artists don't just come up with a signature style. They make stylistic choices that give their works identifying characteristics. All artists start out attempting to replicate REALITY and then once they're confident they begin to stylize.

You won't start drawing objects/characters/environments the same way as them or start using the same coloring/rendering/painting techniques just because you reference someone's art and study what makes it good. You might take the parts you think are good and try to apply them.

When you start drawing, you will draw based on your understanding of how things work. This isn't style, is it? No, it's just drawing what you think things look like. As you grow and develop your skills, you will start to draw things as they DO work, and as they SHOULD look. This is because you will slowly understand more and your visual library will increase.
>>
>>10966535

This man speaks truth and you should listen to him.

But I wouldn't recommend doing exclusively studies of furry porn.
>>
>>10955259
http://superamiuniverse.tumblr.com/tagged/tutorial
>>
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Was working on a sketch then wondered what it would look like without lineart, i think it came out pretty well.
>>
>>10966787
I wouldn't either, my point was more that if you understand fundies and keep an analytical eye, you can technically learn from anything.

Learning to draw is a cycle of making observations, rationalizing those observations, and discerning how those observations can translate into knowledge. As long as you have some degree of self-awareness, you're not going to end up magically "copying someone else's art style".
>>
Is there a way to configure my pen's eraser button in Krita?

Also what's the most efficient way to switch tools?
>>
>>10966246
I've tried Loomis. His stuff doesn't gel with me. So I've been looking outward to other avenues. I think its just a matter of more practice. It's something I've been neglecting.
>>
>>10968889

Have you seen Sycra on youtube? Proko? Bunch of people on there who will teach you the same stuff loomis does, but with their own twist on it.
>>
>>10968889
If you don't understand Loomis then you might be hopeless. Construction is the most important fundamental in drawing from imagination and his explanation is pretty straightforward.

Try drawabox maybe? Or literally trying drawing a ton of boxes? Look up some guides on perspective to understand how to draw 3D forms in perspective. Then think about how a squid boy is just a bunch of abstract figures and shapes in space.

Of course this is all assuming you want to improve. If you don't give a fuck and just want to doodle (totally understandable, this can be overwhelming), check out the MS Paint drawthread.
>>
>>10968889
I think there is some confusion when people say "Loomis" (hello /ic/), because he has a bunch of books on different subjects.

Are you sure it was "Fun with a pencil" and maybe explain why it didn't glue with you? The book is pretty straightforward.
>>
>>10968889

>open book
>asks you to draw a bunch of lumpy potato heads without any construction
>close book

I literally instantly filter out anyone who thinks Loomis is a good lesson or even a good artist
>>
>>10969338
I really don't know what you expected.

The point of the book is to explain what construction is, not how to consturct a proper head. Using single shape is still construction, although the results for a person who can't wing the facial features like Loomis does in the book will obviously be much worse.

I never made it through the whole book though, I skimmed it because I did
corresponding parts of drawabox before, but I think the book explains the concept clear enough and one can close it as soon as they get it.
>>
>>10969338
If you already understand that breaking things down into shapes and forms is a fundamental skill required for drawing then you don't need Fun With a Pencil, it will just bore you to death.

Many people might suddenly say "hey I want to draw" without having any idea what goes into drawing, so that's why it's good for truly absolute beginners.

However, the potato heads ARE teaching you construction so maybe you're still missing the point. It's not even Karate Kid bullshit, he literally explains this to you. Loomis is trying to demonstrate how key construction is in cartooning since everything that comes from your head must be assembled in basic forms on paper.

You should still exercise your construction regularly through spamming shapes/forms and deconstructing photo references. Drawabox is kind of like FWaP that assumes you aren't retarded and gives you a lot of exercises of these types to help sharpen your skills. Loomis also has a lot of books on more complicated topics that are worth checking out later down the road.
>>
>>10957383
Kinda stiff, but that's easy to fix. Also you should draw bigger hands and feet.
>>
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Started as a face study of JJFrenchie's work, ended up a little bit more elaborate.

Feedback's welcome.
>>
>>10968889
Don't give up
>>
>>10910893
noice snek

but you have to work better on those shadows.
>>
>>10946821
You mean average on the right and THICC on the left, right? Seems you got your directions confused when you scanned it.
>>
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>>10966306
https://youtu.be/G9RN-Uf1rBY?t=126
I recommend watching that whole video as well. I come back to it every so often if I feel stuck.
>>
>>10974367
:D
>>
>>10974367
Yet
>>
>>10966306
Practice
>>
>>10978165
Noice
>>
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Will I get crucified if I make my drawings in Illustrator?
>>
>>10985198
why do you think any one would give a fuck what you draw in
>>
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I don't have much motivation for art right now and art school starts back in a week. Being stuck in a stupor sucks for art productivity! Classes tend to bring back that desire and put a fire under my ass, so there's that.
>>
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Messing around with furry head constrution. Simple shapes are hard, jeez.

We probably should let this thread die and wait a bit until people amass stuff again
>>
>>10985733
Also I should stop using this angle for heads

But I'm struggling to imagine how an underside of furry jaws would look/work
>>
>>10946821
Yo, guy who drew this >>10929773

I did some hands, JazzaDraws is a good youtuber for anatomy tips and the such.

I know the one in the upper right is pretty meh; but what else could I improve on these?
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>>10986685
>>
>>10946821
I wanna see a step-by-step-breakdown of how you construct those bodies.
>>
>>10928909
I have a few resources for bird heads.
http://imgur.com/a/nZIVn
>>
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>>10989230
>a puffin/pigeon head looks exactly like a big cat's eye
I will never be able to unsee this
>>
>>10987502
First of all stop with the chicken scratch. If you have no drawing experience you should begin your sessions with confidence exercises. Make two dots and draw a straight line between them in one stroke. Draw a bunch of ellipses and circles with the goal of making them as perfect as you can in as few revolutions. If you want a line to look right but you're not sure if you can make it, hover your pencil and trace where you want it to be before actually making it (this is called ghosting). Do NOT rub your pencil back and forth until you get something that vaguely looks like the right kind of line you want.

Are you drawing your own hands? If so you need to be breaking down what you see, don't JUST try to draw it. You are not even attempting to measure proportions or judge relationships between forms so everything looks dumpy as fuck.

Are you trying to draw hands from your head after watching an anatomy tutorial? If so what the FUCK there's so much counter-intuitive logic going on inside your head. You have hands (I hope), look at your own fucking hands and see how they work before trying to draw something you don't understand. If you want to get better at constructing hands so you can draw them from memory, you need to be breaking them down into forms, not just drawing wireframes. This means you need to learn perspective and you need to learn how to represent something like a hand using a series of more simple forms (hands are just a bunch of boxes positioned at different angles).

Bonus protip: Anatomy is not something you should be attempting before having a good grasp of construction and form. Videos on drawing anatomy are intended for people who can already understand the fundamentals, but want to see a more experienced artist's perspective and process on how to tackle a specific thing.
>>
>>10910893
kek
>>
>>10991796
For clarification, I was drawing my own hand; doing the poses and then trying to draw the anatomy of it.

And thanks for the first paragraph, I honestly didn't even know that ghosting, confidence exercises and all of that were a thing. I checked out Drawbox and I'm going through the line one right now.

Aside from the books, and the websites listed in the OP; any place else I can go to for more help about construction and form?
>>
Im trying to learn how to draw things in a kemono style
Anyone know where to get clip studio paint for cheap/free?
>>
>>10998201
sometimes you can find it on sale at amazon
>>
>>10989724
Wew
>>
Practice
>>
>>10998201
Clip Studio Paint won't make you better at art.
>>
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>>10914585
knowing that I will be bad and will fail saps any will to try out of me though
>>
>>11001654
right becues you can build a house with just a rock as easily as you can whit the right tools
>>
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>>10929255
been doing a lot of bird drawings, was asked by a furry friend to draw some lewd birb bois.

[spoiler] I think I'm developing an aviation fur fetish [/spoiler]
>>
>>11001819
Drawing skills transfer between mediums because it all comes down to the same fundamentals. Different building techniques and materials require different skills and disciplines because the fundamentals vary.

I've tried a lot of different software (Sai, CSP, Medibang, GIMP, Krita), my personal favorites are Sai and Krita, and Krita is what I use on a regular basis even though I've paid for CSP and could pay for Sai if I wanted to.

Anecdotal, I know, but most people will tell you the same thing. False equivalency won't make you more correct. You've gotta worry more about your skills and improving them than what tools you're using, and once you start developing you can see if any paid software offers things you really need.

Right now I can tell from your image that you need heavy practice in fundamentals before you can worry about that stuff. The best thing I can tell you is that you have taste and you have a drive to create. So I'm sure you can make it, you just have to think about priorities as an artist. The only reason I made that post and why I sound slightly aggressive is because I don't want people to make uninformed or misguided decisions that will inhibit their ability to grow and develop skills.
>>
>>11001675
only advice that I can give is that despite of possibly being a failure forever, you just have to keep drawing.
Do some gesture drawings.
>>
>>10995988
Sorry for the passive-aggressiveness, I wrote a paragraph for each possibility because some people on the internet are actually stupid and lack humility. I guess that's your first lesson: don't let anyone put you down, but at the same time make sure you're listening for good advice.

Since you're unaware of confidence I'm gonna assume you're an ABSOLUTE beginner who has interest because you like to scribble things and had the thought that you could/should learn to draw the right way. Which is perfectly fine (I started this way) and makes recommending resources easy.

If you're like most of us and have the end goal of drawing [japanese] cartoons and/or furry [porn] I would recommend checking out Andrew Loomis' book "Fun With a Pencil" which is basically a crash course on construction and form. You don't have to read it all or even do the exercises, just focus on techniques he employs to get an idea of how construction works. Rule of thumb: ignore any pseudo-science or philosophical rambling when you're reading instructional art material.

After FWAP, check out Drawabox's first few lessons for good ideas of fundamental exercises you can do to reinforce your skills with perspective and form. Keep following it if you like it, it's a very structured resource broken down into lessons with homework you can do to gauge your progress.

Then you can start exploring more on your own. I recommend checking out Proko's videos at some point, they're all really good and he explains gesture drawing better than anyone else I've seen.

>>11001675
Failure is success. You've heard it before but it's not bullshit: every successful artist has experienced failure countless times, it's just that you only see their best works because those are the end results of their struggles.
>>
>>11002189
that's not my picture but if the OP is starting learn to draw the right tool is essential so he can worry about learning to draw and not fighting against the tool he is using
>>
>>11000754
yeah
>>
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I made this today.
>>
>>11005335
Good news: you're just barely far enough along that refering you to Loomis wouldn't be constructive criticism!

Bad news: you're still in the very early stages of grasping form. Gotta focus in drawing various objects in perspective and sketching contour lines. Construction is understandable (have a great day), and proportions are pretty decent. Try doing some gestures on a regular basis too, they help a lot with understanding orientation and form.
>>
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>>11005499
How about this one from yesterday? Same?
>>
>>11005552
Looks nicer, I think because of the dynamic pose. Again, good proportions and construction, good rhythm. OK forms. In the future try different brushes, more variance in line weights, and less saturated colors
>>
Alright, I'll give it a go, thanks a billion.
>>
>>11005499
>>11005335

dont listen to him, draw from your heart. just like the creator of this character did, do not think what you draw , just let it flow.

https://www.youtube.com/watch?v=OqV63qRFoUs
>>
Tfw wanna learn to draw so badly and love doing it but cant sit down and do it. How the fuck do i fix this
>>
>>11005766

pick the pencil and scribble stupid things
>>
>>11005783
And what? Do i just scribble random shit permanently or is it until i get in the flow?
>>
>>11005808
scribble shit until you say "fuck this I want to be GOOD" then refer to the resources in the OP of this thread
>>
>>10954292
The tail looks cool tho
>>
>>11005748
I skimmed this video and he talks about the forms that make up Judy's design. And I was telling him to focus on practicing form.

"How to draw X character" videos are both aimed at younger audiences and are extremely simplified because these designers have drawn the characters thousands of times and thus can do it without any kind of guidelines. Inexperienced artists should be following a much more technical process until they're comfortable without them. Otherwise you're going to waste time "feeling" things out instead of just getting them right the first time.

Also don't just "draw from your heart" or "just let it flow" (you can follow the flow if you're doing gestures because that's the whole point point). That's completely unhelpful "advice" since it doesn't provide criticism (this is a drawing improvement thread, not grade school art class), and it makes it sound like you're smoking weedujuana.
>>
>>11006061
I wish i could just draw without thinking man. I think i might drop it just because of the pressure it puts on me, but i want so badly at the same time
>>
>>11006501
you can draw without thinking, you just won't make anything coherent
>>
>>10969508
I remember fun with a pencil being:
>draw those cartoon faces
ok I did it but mine look really shitty
>draw realistic faces
what the hell I couldnt even do the cartoony ones
>>
>>11006656
it's more like
>look, these cartoon faces are actually just a bunch of strategically placed shapes
and then
>you might be shit now but if you practice drawing shapes and placing them strategically and observe things you will slowly get better like me
>>
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>>11006739
yeah but loomis expects me to be this good already after 31 pages or am I just supposed to move on while I keep practicing
>>
>>11006810
Don't worry about it. Focus on absorbing the concepts, and don't think he's expecting you to be that good. Even that page says you should just be focusing on combining forms.

The last few panels are NOT his expectations of you at this point, they're more like his finishing touches to demonstrate how the basic skills you're learning can be further elaborated on as you become more comfortable with them.

Loomis had been drawing most of his life before he started writing. This is ususally the case and is why I personally find that art books tend to be disheartening to beginners because of the whole expectations thing. Just take it easy and realize this is a master trying to explain stuff that he can do with his eyes closed.
>>
>>11001675
>>11002456
Basically this. The only uncensored look at a human being you get is at yourself.
https://youtu.be/eqhUHyVpAwE
>>
>>11007416
This is a good video and everyone who wants to draw or enter any discipline should watch it.

Everyone is a flawed human bean subject to the human condition. People who are successful/sociable/skilled/happy are the ones who recognize this instead of deluding themselves into thinking they're hopeless.

Everyone is equally fucked up, "others are equally as disturbed as we are". We can't read their minds so we don't realize this as often as we should.
>>
>>11006810
Yeah, like other anon said, just get the idea behind the book and move on
Loomis just has a shitton of expierence, so his "doodles" will come out much better than yours

It's like taking a casual stroll with a professional race walker
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Still can't grasp how torsos work, jesus
>>
can someone help me break down the coloring/painting technique this artist (omikuro) uses?

>>11007841
your torso is much better than your hips/legs
>>
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>>10910538
fucking shading, how do you work?
>>
>>11007841
This is why you don't skip leg day.
>>
>>11007841
The torso is fine, it's the legs and arms that are throwing it off. The legs are way too small and the left arm is a bit too long.
>>
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>>11007841
hope you can get some use out of this
>>
>>11009112
>>11010305
>>11011418
>>11011856
Thanks guys, especially for the redline, I'll look into it after some sleep
>>
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Will I make it bros? I hate trying to take pics of my drawings.
>>
>>11014509
Loomis
>>
>>11014509
The bad news is there's no good news. You're an absolute beginner and are 100% symbol drawing. Check out the resources in the OP, you can pick your poison of Loomis' Fun With a Pencil or Drawabox to teach you the basics of construction and form.
>>
>>11014509
Don't use lined paper
>>
>>11014532
>>11016129
>>11016171
Well thanks for being honest
>>
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>>11002189
This guy aint me
>>11001819

But thanks for the advice
The only reason i wanted csp is because my favorite artist uses it

If anything heres an example of my traditional art
Its way better but digital art is so much more convenient

I do realize i need good fundamentals, but at the moment im trying to git gud at a highly stylized form of art. And im not sure if that changes anything.

Though I would like your opinion on this
>>
>>11017185
I wouldn't say it's way better

It's sketchy in the worst way

Try drying lighter with more confident strokes, less hairy lines, and then go over it darker when you're sure of what you want. Prismacolor makes some nice pencils in the Verithin line that have a red end and a blue end, very fun for sketching.
>>
>>11011856
Better
>>
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>>11016129
I don't like words "symbolic drawing" used past stick figure phase. I can't tell if it's really done without understanding of 3D shapes, or it just looks like that because of poor gesture and no shading at all. I think >>11014509 should post more of his work.
>>
>>11020833
Well I don't have many finished pieces. I might draw more later though.
>>
>>11017185
First of all you need to work on confidence. Focus before you draw a line and then make it in one fluid stroke. Use ghosting, use construction, and use your imagination.

>I do realize i need good fundamentals, but at the moment im trying to git gud at a highly stylized form of art.
The problem is that's like trying to learn to run before learning to walk. Stylization requires a good understanding of what you're stylizing before it works.

Not saying you have to shoot for photorealism or whatever bullshit /ic/ would tell you. If you want to improve you need to work on fundies and practice drawing from reference.
>>
Drawing facial details is aggravating, mostly getting the eyes to look right. Drawing tight, clean ellipses is fucking impossible for me.

It's like
>draw basic guidelines for eyelids
>ctrl+z and redraw until they look right
>draw ellipse for one iris
>ctrl+z and redraw until it looks right
>draw ellipse for other iris
>ctrl+z and redraw until it looks right
>potentially start over if I notice a perspective error
>eventually get the irises to look fairly decent
>repeat the same process with the pupils
>battle with more perspective errors and trial and erroring
>potentially restart from any of the above steps

>go to ink
>becomes even more contrived due to overlay
>spend forever adjusting/cleaning lines
>hide underlying layers
>zoom out/mirror image
>looks fucked up so I have to start over

And then I actually finish and it's still messy because precisely placing ellipses and lines with proper curvature is impossible with my level of practice.
>>
What are the best practices/lessons for a beginner like me?
>>
>>11023930
Depends on what you want to learn. If you really have no where to start, line confidence is one of many important foundations, as several posts in this thread have indicated. Strong circles, straight lines, ellipses, etcetera. But like any exercise it only targets part of your muscles.
Gesture drawing is important for understanding the flow of the human form, and will get you drawing a lot very quickly, helping you understand what you're looking at and being able to accurately represent what you see in a short time. Proko Gesture how-to video, Croquis cafe youtube channel.
After that, I suppose understanding shapes and shape construction is pretty important. Draw things, draw people, draw whatever, but only try to draw the componential forms that make up these things, their volume, perceived depth, etcetera.

http://thechekhov.tumblr.com/post/164050955654/i-made-a-thing-i-was-thinking-about-this-for-a

If all else fails, take a look at this
>>
Any suggestions for a fair Jewish $5 rewards tier on Patreon? I already got hi res and wips, and I don't want to go for early access.
>>
>>11023930
Drawabox's first two or so lessons because they're the tl;dr of how to draw, then you can either keep reading his lessons or just start drawing and improve through studies/other materials.
>>
>>11024238
Your original project files for whatever software you use, assuming that's not what you give out for the hi-res reward.
>>
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As usual I have no Idea of what the fuck am I doing, I tried to make the Mom from that Jehovah witnesses cartoon and draw adults for once, but I did it all wrong again.
>>
>>11024374
Well fair enough.
>>
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animating test
i would like to have a pc that could handle animation programs but for now the only thing i can use are gif makers online up to 10 frames
>>
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>>11025344
>>
>>11025344
I know that's actually fellatio but I can't help but imagine the bunny is actually giving the dick a raspberry and I find it extremely amusing

>>11025356
both of these animations are really good though, fukken saved
>>
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I started a rework of that biker sketch I did a little bit ago. I decided to look at more life examples and went for more of a casual pose rather then a power pose.

I also cheated a bit by hiding the hands.
>>
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Why is blue and gray so appetizing?
>>
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>>11011856
I kidna feel guilty now because the redline is pretty good but most of it is lost on me, and I don't want to just copy it, but I'm very far behind in understanding musculature. My goal right now is get the very basic proportions right (e.g. limb length, pelvis and shoulder width, etc.).

I think I'm gonna call it a day and put something on the guy. Sorry if it looks like I'm neglecting your redline.
>>
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>>11026751
not that great a red lining stuff but hope this is a bit clearer
>>
>>11026145
I went to deconstruct this a bit and it appears your biker has no hips and his upper half is getting torn between multiple perspectives at once.

Did you use a specific reference picture? You should really do gesture drawings instead of just eyeballing reference photos, especially if you have no idea what you're doing.
>>
>>11027946
Yeah that seems clear-er. You're being too kind. I kinda feel bad when I post here and people spend time redlining my stuff because I'm putting way less effort in studies than I should.

I guess the biggest issue here is that my left arm ends up disconnected from clavicle.

As for chest leaning forward, just to check if I understood correctly: do I have to lean it forward more because in it's current placement, center of gravity is too far behind the feet and the figure would topple on it's back?

Thanks again, I'll try to apply some fixes it but only tomorrow™
>>
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>>11018692
yeah, i know its sketchy as all hell
usually what i do irl is i do this, then i put a light under a glass table and put another piece of non lined paper above it and use an pen dipped in ink to ink it

however since im trying to learn digital i instead just took my picture from my phone and went over it in sai

as for the prismacolor stuff, i will definitly look into that! I usually use blue as the sketch layer of digital work and since im trying to move to "traditional sketch, digital inking and coloring" that may be a good idea

>>11021434
what would you suggest i use to get better at fundamentals? drawing from photographs?

also pic related is how it looks under my first attempt at digital inking
i may try the trial version of CSP since it has a stabilizer and would probably look way better
>>
>>10910893

could use some consummate V's.
>>
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Rate my drawing skills.

What should i improve?
>>
>>11030180
how can you improve perfection?
>>
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I've been trying to work more with drawing figures and poses. What I've found to struggle with the most is having everything be correct proportion-wise.
>>
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Applicable to thread
>>
>>11031274
Regardless of whether you like his stuff, Modeseven/Nitrotitan is one of the most inspirational motherfuckers out there when you go back and look at his poor quality Deviantart-tier stuff from 2008.

Seeing him say all that is reassuring because those are almost exactly the values that I hold when it comes to drawing. Everyone was a literally retarded baby at some point. There is no such thing as talent, only determination and motivation.
>>
>>10910538
Welp
>>
Man Gaining followers on twitter is hard if you don't have account elsewhere.
I only have 60 and my last art piece only brought me 10.
It is so slow.
>>
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I have no idea what i'm doing
>>
File: stuff.png (101KB, 691x652px) Image search: [Google]
stuff.png
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Did this today~
>>
>>11035618
Errh... Welp

>>11035731
Not bad
>>
>>11035731
Is she going to get stuffed?
>>
File: guy on steroids does some shit.png (307KB, 1532x874px) Image search: [Google]
guy on steroids does some shit.png
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>>11035618
Same here.
>>
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>>10910538
I'm working on a webcomic
>>
>>11030560
Yeah, juggling proportions and forms and perspective is when it gets hard. But it's also when you know you're starting to "get" it and it means your practice is actually doing something because it's challenging. Make sure to also reference male models, but most importantly now is when you should start taking your time to analyze and measure things. Don't worry if sketches start to take longer, the more you analyze the better and eventually faster you'll become.

>>11039149
Stop with the chicken scratch and don't be afraid of using a ruler or triangle for panelling. Confidence is key.
>>
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>>10989108
Welp, time to reveal I'm a poser. I mostly used this tutorial, but then I added things, like bigger boobs, belly pudge, the widening of thighs, etc. Nothing too hard to follow.
>>
>>11039881
Nothing wrong with following an infographic as long as it's like yours where the artist is thoroughly explaining the exercises.

You're not a 14-year-old weeb girl with a "How to Draw Manga" book. You're studying the methods of a competent artist on how to think when drawing organic forms. Your results are good and display understanding of the material.
>>
File: IMG_4099.jpg (2MB, 4032x3024px) Image search: [Google]
IMG_4099.jpg
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I really suck at digital drawing, I even have a tablet but I can't make anything im happy with that is digital.

Pic related, drawn
>>
File: IMG_3448.jpg (2MB, 3000x4500px) Image search: [Google]
IMG_3448.jpg
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>>11040180
Vs. digital
>>
>>11040180
>>11040195
Do you zoom in too much when working with digital?
>>
>>11040209
I think I do, but I can't draw a straight line for my life zoomed far out
>>
>>11040195
what program are you using
>>
>>11040284
Photoshop with a Wacom pen and touch tablet
>>
>>11040347
you want to open another layer to add some line weight to your drawing
>>
File: 997557f901a029f988c714e99573fcf6.jpg (265KB, 1500x1239px) Image search: [Google]
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>>11040180
>>11040195
How do you hold your pencil? Your strokes are somewhat messy and lack confidence (though I have to say you have a very steady hand, they aren't shaky). This only applies to traditional, but dragging with an overhand grip will create cleaner strokes, so experiment with different ways of holding your tool to see what creates the cleanest and most confident lines when inking.

Your digital drawing has no line weight as another anon pointed out. Huge advantage to digital drawing is the ability to vary line weight with brush size/pressure sensitivity. This will help you pretend to be better because stylization is a good crutch and currently the uniform lines make it easier to identify your absolute lack of technical skill :^)

You should start referencing photos and do more practice/studies because your proportions and anatomy are very... inconsistent. Alternate between completed works of bizarre fetish porn and doing studies/exercises/drills, you'll be happier when you make better work.

For proportions in particular, start all your works as thumbnails and make sure you're routinely mirroring/zooming out to ensure that proportions aren't fucked. If you're zoomed in or just focusing on one part too often then your figures will end up disproportionate. On paper this is easier because you're always viewing the entire page.

Anyways, you need Loomis (and Jesus) more than you need tips on digital drawing. Like I said, split your time and try to practice/study/maybe read some books. You may have expected working digitally to improve your art, but the truth is that digital only makes for a smoother process. Skill transfers between mediums and you don't have a lot of skill yet. Working with unfamiliar tools is just making that more apparent.
>>
>>11040763
I really didn't expect digital to improve my art, I was just looking for an easier and faster way to add color.

That said, I appreciate your criticisms and I'll continue to learn.
>>
>>11041209
Not them, but could always do traditional base with digital colors.
>>
>>11041378
I've thought about it but I don't have a scanner, and idk where to get my weird fetish porn scanned.
>>
How do I get better at Digital drawing? I'm decently competent to some degree if I use pen and paper, but once I try to use a "drawing-tablet/board", it never feels like I know what I'm doing-
>>
>>11041630
make sure it's calibrated, crank dat MFing stabilizer, and warm up with confidence exercises until you're comfortable
>>
File: color.png (709KB, 589x788px) Image search: [Google]
color.png
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>>11041413
Even just a cleanly taken and steady photograph can be colored rather easily digitally.

This of course would still require getting better acquainted with digital, but relining a photograph of your base work could work as well, if you don't want the grain of the paper and the like.
>>
>>11042046
Bruh how did you know the exact colors that I wanted it
>>
>>11042477
¯\_(ツ)_/¯

Brown and blonde are just a pretty nice combo for equine fellers, and it was either a nice red ribbon or silly white bandage and I figured the former would look nicer.
>>
Oh last question, is lazy nezumi good?
>>
>>11042800
I saw some streamer using it and didn't know what it was until right now. What's the point? Krita's stabilizer seems to do the same thing and if you want really crisp inking you can just use vectors.
>>
>>11042800
It's good for when you're using an app that doesn't have a built-in stabilizer. It's worth keeping in mind that it's a bit of a hack, but for a hack it works really nicely, in my experience. I've run into apps that don't work with it, though (nezumi can detect and "hook" the app, but it doesn't affect the app's behavior).
>>
Anyone have any tips for ghosting lines?

I'm transitioning from sketchy, messy lines to ghosting lines then going through with it for more info
>>
>>11043179
imagine the line where you want it to be
feel the line
and then make it
and then ctrl+z when it's inevitably in the wrong place/at the wrong angle
>>
File: 1483020342302.png (148KB, 775x951px) Image search: [Google]
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Didn't have much time to work on this today.
Man this pose is too hard for my level. Thanks to redlining anon.
I also forgot what the original idea was when I started working on this. Have to figure that out again.
Gotta paint apples or some shit instead next time.
>>
File: anatomystudy.jpg (1MB, 1351x1344px) Image search: [Google]
anatomystudy.jpg
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>>11043911
learning to draw is a marathon not a sprint just keep challenging your self and you will continue to get better
>>
File: stuff.png (82KB, 1170x1032px) Image search: [Google]
stuff.png
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Nother one
>>
>>10933484
The head looks too masculine
>>
>>11045518
Is that meant to be Judy Hopps or is it so Zootopia OC
>>
>>10971020
>JJFrenchie
mah boiiiiiiii
>>
File: Skarmory.png (367KB, 1021x1034px) Image search: [Google]
Skarmory.png
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How can I improve?

This is the drawing that took me most time
>>
>>11048381
I really want to give you detailed criticism but all I can say is Loomis (tl note: Loomis means check the OP and pick up a beginner's resource). You lack understanding of the fundamentals and are trying to feel things out based on what you know. Once you have a better grasp of and display further understanding of the fundamentals, then you can get some proper criticism.
>>
File: IMG_20170814_221238637colored-1.png (458KB, 1345x2392px) Image search: [Google]
IMG_20170814_221238637colored-1.png
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Give me some tips? Is it too plain?
>>
I'll never truely understand why newer artists try to draw porn without properly knowing forms or proportions. I get that this is /trash/ and that newer artist can get a little too excited by the thought of being a porn artist. But you need to understand that art is like driving a car, you have to learn the basics and have tons practice before you can really get going and later it just becomes second nature to you.
>>
File: Swim Judy.png (74KB, 882x930px) Image search: [Google]
Swim Judy.png
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>>11047721
Yes it is, swimming is dangerous
>>
>>11049515
Those lines are pretty hairy. Try doing longer, more singular line strokes to build up confidence.
>>
>>11049927
more judy pls
>>
>>11051814
yes
>>
I should learn how to draw.
Is it possible to draw gud if you have dysgraphia?
>>
>>11049515
Indeed lines are kinda hairy.

Add some cloth folds to the shirt on torso, because it takes a good chunk of the drawing while being empty.

Right hand seems huge/weird/claw-like. I don't think it should be longer than the forearm unless it's not a hand.
>>
>>11054407
Good motorics is somewhat important, although not critical, and it may or may not be trained in your case, I'm not a medical professional.
>>
File: test sheet.png (130KB, 768x1024px) Image search: [Google]
test sheet.png
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>>11054407
I don't have a motor impairment, just untrained hands that are shaky as fuck because I drank half a pot of coffee. I wrote a couple lines of cursive script and then made this image. I didn't use stabilizer or any tool except the brush.

So let's see how your hands are. Try and recreate this page. If you don't have a tablet, do it on a sheet of printer paper and take a photo. Do not use an eraser or a ruler. Don't restart if you fuck up, just carefully plan from the beginning because redoing any of this will defeat the purpose of the exercise.

If anyone else wants to flaunt their pretty handwriting or steady hands (or go hard and render the solids), feel free to try it. Just don't undo or use an eraser.
>>
File: bepis.png (164KB, 768x1024px) Image search: [Google]
bepis.png
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>>11056423
>Just don't undo or use an eraser.
oaky

I almost never actually write anything, and can't remember cursive for shit, so bleh. Not the above anon, anywho.
>>
https://discord.gg/RvBdsm
>>
you can do it
>>
>be on drawbox first lesson
>still can't properly get the line to be in the center of the first dot and into the center of the second dot

I'm hopeless lads
>>
>>11057645
That's normal. You haven't practiced making a line go perfectly between two points before, there's no reason to expect you'll have precise motor control.
>>
>making mostly drawabox excercises instead of finished drawings, and my drawlog with ideas is getting longer and longer

goddamit.
>>
>>11058312
What's the problem? You're strengthening fundies so there will be less mistakes and less trial+error when you do go ahead and make finished drawings.
>>
>>11058359

reaching a year
>>
>>11058312
Try working on some of those drawings with things you've learned; you're under no pressure to show those pictures to anyone, and there's nothing stopping you from re-drawing them when you have a better handle on things.
>>
>>11058312
Don't really overdo the drawabox thing, great motorics won't make up for perspective/anatomy/gesture/etc.

It's not exactly wasted effort, but it can be discouraging
>>
File: 2017-08-16_14.45.08.jpg (3MB, 1827x3019px) Image search: [Google]
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Whats my prognosis /trash/?
>>
>>11058627
it's not full a4 page , do that and come again
>>
>>11058627
You can make marks on paper, keep doing that and you'll make it.
>>
>>11057645
Drawing is also like throwing yourself at a wall. You just have to keep going at it until you break through.
>>
>>11058627
you can draw lines
but a child is also capable of that
so... do better
>>
>>11058974
kek
>>
File: 1501612989850.png (272KB, 690x968px) Image search: [Google]
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>>11058974
>you can draw lines
>but a child is also capable of that
fucking savage
>>
>>11058424
Should I do drawabox as a warm-up thing?
Do some elipses, contour lines, lines and boxes then do gestures and the such?
>>
>>11059060
i got fucking roasted
ain't never gonna come back from that
>>
File: Tawna 2.png (572KB, 784x1100px) Image search: [Google]
Tawna 2.png
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Is this looking ok?
>>
>>11059130
Immediately after posting I noticed the placement of the right titty is kindof weird, is there anything else?
>>
>>11059211
I believe that her right eye is directly facing the viewer while her left is in 3/4ths view.
>>
>>11059211
I might have an untrained eye
but aside from the eyes, It looks good

>nice artstyle bonus
>>
>>11059130
Looks pretty good.
Do more!
>>
best materials on how to render values?

preferably if there's someone who expects you to be starting out digitally since I doubt I'll be doing traditional painting any time soon
>>
File: Tawna 2.png (599KB, 774x1100px) Image search: [Google]
Tawna 2.png
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>>11059299
>>11059282
Any better? I dont really know what to do there, if its still a problem could you draw over it and show me?
>>
>>11060933
The accents for her vagina bones seem to be too close and are too straight.

Overall it's eye-pleasing. I don't see any major problems with perspective/proportions.
>>
>>11060050
Ctrl+Paint maybe?
>>
File: tourge.jpg (629KB, 973x1401px) Image search: [Google]
tourge.jpg
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bump
>>
File: a.png (21KB, 655x527px) Image search: [Google]
a.png
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i hope u like
>>
>>11066294
Noice...
>>
New thread?
>>
>>11069995
I hope so
>>
Check out my sick original content.
>>
>>11070723
Let's make one
>>
why is everything so hard
>>
>>11072595
because you're too soft.
>>
>>11073343
how do I get hard?
>>
>>11074482
>>11074482
>>11074482
New thread
Thread posts: 303
Thread images: 84


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