I have a conundrum /tg/
Every year I run tabletop games for a 72 hour charity event. We generally do a bunch of easy entry games (catan, munchkin, pandemic) because we don't know who/how many people will participate. Last year I started dabbling with more rpgish tabletop games, I ran two games of DREAD, which everyone seemed to have fun with. This year the "core group" who I ran dread for has mentioned interest in something like DnD (which most have at least passing knowledge of) is their an easier to run rpg, good for 3-4 players +DM that's fast enough where a 5h game session would seem complete? Sorry if I've worded this awfully.
Guess I should have started with a pic of big E jerking off a guardsman
Savage Worlds is super fast to set up, run, and resolve
>>55314223
I'd go with a GURPS Dungeon Fantasy hex crawl. With premade characters you can get pretty far in five hours, and the random elements of a hex crawl make for very fun short games where you don't have to worry about getting though a story, it's just a chance for them to explore another location.