if I have an idea for a card game what's the best way to get it made
>>55288650
spend money
>>55288650
Make lots of prototypes, test and iterate. Be critical about your designs, murder your darlings, seek outside opinion and especially critique, playtest the shit out of it. Basic game design stuff.
Do you want a physical game or digital game? Both require money or investor and I believe that investors are most easy to lure with well made prototype and presentation.
You could technically create digital version all by yourself, but you need to have multiple skills.
>>55289160
>murder your darlings
In figurative terms, not literally.
>>55288650
>Design the game
>Playtest the shit out of it with a bunch of different groups
>Redesign the game
>More playtests
>Make a prototype
>Make a kickstarter
>Begin shilling