Alright, /tg/, I need some tips.
Some mates and I are gonna play D&D for the first time ever (5e, and we're going off the premade books; we're gonna try Hoard of the Dragon Queen, followed by Rise of Tiamat if we like it). My group and I have minimal experience with TTRPGs (a couple of my mates have none), and I don't think any of us have played D&D. I'm the DM.
Can any of you guys give me some advice about how we should go about this? I've read the DMG, but I'm still a noob, and I want to make sure that I'm a good DM and that we have fun. Beginner advice in general would be great, whether it's for me as a DM or for all of us players in general.
>>55229029
Try not playing DND.
>sorry, had to do it
Involve players' inputs. Yeah, even in premade adventures. Ask the dwarf that battled the orcs about them. Ask them even frivolous things, who does the cooking?
Be ready to improvise. And yes, you will fail ai it, everyone did, it's the only way to be better.
For a game as complex as DND another player reading the rulebooks is a VERY good idea. And be ready to correct yourself, it's only natural.
Try to think more about describing shit than just rolling dice. Not necessarily big dramatic encounters, even a nice description of a monster is a good thing - use alla of the five senses, tough we know how it looks like, how does a kobold smell?
>>55229029
>D&D
>>55229396
>sorry, had to do it
No, you really didn't.
I'll give you advice for Hoard of the Dragon Queen. Keep in mind that there are a bunch of references to mechanics that were in the 5e playtest that didn't make it into the final product. It also has a number of other problems both in writing and in mechanics. It would benefit you to read the module in advance and do research online to identify and fix the problems. I really liked what Tyranny of Dragons was going for, but there is a good reason why HotDQ and RoT are considered the worst of the 5e published modules.
I would especially recommend changing the beginning of the module.The starting city is being attacked by a dragon. The module expects the group to fight it, but the dragon fucks off after it takes a little bit of damage. The players will not know this and will likely just want to flee the area.