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Age of Sigmar General

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Thread replies: 319
Thread images: 53

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Tomb King on Exalted Chariot edition

/aosg/

Resources
>pastebin.com/Cb3X4ZKW

General's Handbook 2017 (pdf)
>https://mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0

Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Army and Skirmish warband Builder
>https://www.warhammer-community.com/warscroll-builder/

Previously on /aosg/: >>55153460
>>
>>55168675
>Tomb King
Fuck outta here with your imaginary factions.
>>
>>55168576
What's so bad about it? I was thinking maybe having trigger on 7+ but there's a fair few things that just skip straight to MW like WLC or Starsouls.

With that rule you have to successfully charge, hit and roll high for wounding. Far from the point and click that MW usually are.
>>
>>55168728
It seems strong. Maybe have it work like bonesplittaz stuff and it ONLY works when the dice show a six, IE unmodded rolls. I also feel that it might be a bit overkill to include anything more than that but I'm not 100% sure
>>
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Never
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>>55168728
It's just there for the sake of being there.
No other Allegiance just give you free mortal wounds across the army.

Also the ward save have no place. It doesn't fit with the army.

The only Allegiance they should have is the Favour tokes, because that's actually interesting.

If that's not enough (but it seems pretty good to me already) add the rerollable battleshock like Free People.
>>
third times a charm...

can someone PLEASE hook me up with the path to glory pdf? the new one, NOT the chaos only one.
>>
Anny ideas for sylvaneth on 2000points?
>>
>>55168790
Add Stormcasts
>>
>>55168765
Yeah the MW on the charge was purely put there to make cavalry actually do something except be fast damage sponges.

Bretts have had an extra "save" vs shooting since 5e. Maybe I should have it that if you want it you have to give up the choice of who decides first turn order?
>>
>>55168794
No shitcasts pure Sylvaneth
>>
>>55168789
under the rules and supplements sections

mega.nz/#F!6EZEHQqJ!gdDBPH48LYPGDccS4YaeWA
>>
>>55168808
>playing a npc race
Go buy some Stormcasts
>>
>>55168808
this looks good to me if you want a low model army

Allegiance: Order

Leaders
Alarielle the Everqueen (600)
Spirit of Durthu (400)

Battleline
5 x Tree-Revenants (80)
- Sylvaneth Battleline
5 x Tree-Revenants (80)
- Sylvaneth Battleline
5 x Tree-Revenants (80)
- Sylvaneth Battleline

Units
3 x Kurnoth Hunters (220)
- Greatbows
3 x Kurnoth Hunters (220)
- Scythes
3 x Kurnoth Hunters (220)
- Scythes

Battalions
Free Spirits (90)

Total: 1990/2000
>>
>>55168815
>doesn't know what npc stands for
>>
>>55168867
Lol do you really think the Stormcasts aren't the only mcs of the setting?
>>
>>55168871
Are you this bootyblasted about stormcast?
>>
>>55168939
I'm not. I'm just advising anons against buying races that won't get supported by GW, since that only leads to frustration
>>
>>55168945
So you are Ass ravaged about stormcast. Elf player in Whfb perhaps?
>>
>>55168945
>Sylvaneth
>races that won't get supported by GW

Quit your baiting bullshit.
>>
>>55168955
? Skaven player, but I stopped playing ages ago.
If you want to waste money you're free to do it
>>
Can't come.up with a good scheme for my ironjawz. Recently finished up a bunch of bloodbound and arcanites and moving on to a new project. Any ideas for a fun paint scheme?
>>
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I recently acquired a fuckton of Chaos Archers from 1992 Battlemaster.

I want to paint them so I can test some skintones, and I'm gonna leave them at the club for mercenaries in campaigns and narrative stuff.
Also, sieges with Chaos sucks.

Can we make rules for them?

Something like the Freeguild Archers should be fine.
https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-freeguild-archers-en.pdf
>>
>>55168966
>stopped playing ages ago
Then why are you here? Hopefully it's not just to shitpost, but I'm skeptical.
>>
>>55169035
Those are so old no one in your local store except oldfags would recognise them as gw sculpts
>>
>>55169044
I'm a magnanimous person
>>
>>55169060
What can I say, I'm an Oldhammer fag.

People here are used to my 80s - early 90s models
>>
>>55169035
Play them as Ungor raiders
>>
>>55169020
I am probably only on this, but I actually like the yellow on the studio Ironjawz.
It's just so bright, gaudy, and screams I don't give a fuck- which is how I think Ironjawz Are. They are the Chads of Orks, they just don't give a fuck.
>>
So if sixes are always successful when making saves, does that also apply to models with a - save?
>>
>>55169395
Models with a - save doesn't have a save, not even in terrain since terrain just adds to an existing save. Unless they have told otherwise in an FAQ or something
>>
Here is my 2000pt seraphon list
Slann 260
- Incandescent Rectrices
- Great rememberer
skink priest 80
-Light of Dracothion
Trogladon 180
bastiladon 280
stegadon 240
Razordon 40
Skinks 200
Skinks 200
skinks 60
Riperdacyles 280
Shadowstrike 170

1990/2000pts

Double teleport seems really powerful. Skinks can be nasty road blocks running from combat while sending down loads of shots. Stegadon can teleport 9" away, alpha skink itself to move D6" then charge 2D6" putting it in combat more than 75% of the time. The troglodon can teleport 9" away from the enemy and spite at it, then only need a 6" charge.
>>
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>>55169035
>>
Lexicanum needs your help getting everything up-to-date with Age of Sigmar. Register and help us make the Lexi a good wiki for Age of Sigmar, and maybe become an admin in the future.

If you don't have any warscroll you can help contributing by using warscrolls, product descriptions and even photo/screenshots of pages on the internet as long as they are properly sourced.

Emanresu, your account has been accepted into the lexi and is ready for edits. As you requested, I will stop posting here requesting helpers for a long time. Thanks and I hope to see you contribute there.
>>
>>55168966
>>Skaven player
Stormcuck, we already know you have never been playing AoS or WHFB
>>
>>55169565

Neat
I like the Hunt the Weak flavor
>>
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For any StD players here, is it true that Chaos Warriors are overall better and more cost effective than Chaos Chosen?
>>
>>55169565
I can't find it on the app, is it a compendium scroll or custom?
>>
>>55169979
Custom

http://runebrush.pa-sy.com/warscroll/
>>
So I am collecting Fyreslayers.

What weapon options are best for Vulkite Berzerkers and Hearthguard berzerkers?

Also what is the best General?

And finally, best Command Traits?
>>
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>Stormshits
>>
>>55170125
Starter set = understandably stormcast
Silver tower = 1 stormcast in 51 minis
Hammerhall 1 stormcast in 31 minis
New city sets = bases on summer campaign, which was an order win in each city
Shadespire = 1 of the 4 announced factions are stormcast
Blightwar = I'll give you that one, it could have been something else from order
>>
>>55169066
Literally who?
>>
>>55170125

oh fuck, I had the 5th edition one

Slann were so weird
>>
>>55170211

I started with it too.

For the longest time I thought Bretonnia were the "stardard human kingdom" and had no fucking idea what The Empire was.
>>
>>55170125
>>55170172
Also, no mention of spire of Dawn, or gorechosen, almost as if you're pushing a narrative (or reposting an image without engaging your brain)
>>
>>55170237
>start collecting Khorneflakes
>go on an international trip for a few weeks
>GWs in the area have all sent their copies of Gorechosen back

Motherfuckers...
>>
>>55170125
>including warhammer quest when there's only one stormcast model in each
>no start collecting
>no spire of dawn
>no mention of the battleforce boxes
>no mention of the army boxes like icewind assault

wew great cherry pickin lad
>>
>>55170172
>>55170211
>>55170275
>>55170237
Stop replying to shitty bait, for fucks sake
>>
>>55170413
What if all those replies are from one guy, and you're the one falling for bait?
What a masterplan
>>
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>>55169974
Please help
>>
>>55170443
Tzeench would be proud
>>
>>55170413


What, I can't reminiscence about old times now?
>>
Reminisce without replying to shitty bait, christ

>4th edition starter to 5th edition starter was 4 years
Christ, it never really occured to me how many "starters" GW has been cranking out nowadays
>>
>>55170445
>is it true that Chaos Warriors are overall better and more cost effective than Chaos Chosen?
More cost effective? Yes.

Better? No. You use Chosen because of their ability that makes you reroll to wound in a 8" radius. If you manage to make use of it, they are pretty good.

Also, they deal a fair amount of Mortal Wounds, that helps.

Overall, if you want a StD heavy infantry army, you want them both.
>>
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>>55170492

You're only allowed to talk about how great Stormcasts are here.

No Aelves
No Legacy armies
No WHFB
>>
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Soon because fuck the guy above me, whfb was great and aelves will be the next release after tomb kings and brettonia dual release
>>
What kinda units would you wanna see for a smaller faction?

Soulblight, on foot vampire infantry, like blood knights on foot. Kinda miss varghulfs too.

Skryre, better infantry, preferably ranged, maybe with heavy weapon options to eliminate weapon teams (ratling gun, warp fire flamer, etc).

Deathrattle, I'm not completely sure, but maybe a lich or some bonewheel skeletons
>>
>>55170659
While the new GHB17 is new, is a foot slogging StD army viable?
>>
>>55170817
Beasts for Wanderers, like hunting dogs or get spirits.
>>
>>55170817
Id like to see some actual hierarchy within death that isnt fuckheug herohammer bullshit, actually no, id like to see that for just about every faction desu
>>
>>55170822
I personally don't think so, but if I have to make one, I would take the Seeker Host allegiance, so at least it's not as bad.
>>
>>55170797
If you love wfb so much why do you fuck off back to the wfb general rather than spamming this thread with your tired propaganda?
>>
>>55170817
I wish the varghulf was soulblight instead of FEC. Makes so much more sense to me; and then you can run varghulfs and vargheists together.
>>
Aelves army when!?
>>
>>55170817
For death it'd be cool to see non-undead thralls
>>
>>55170754
Holy shit why do you thing everything has to be in the extremes. Stormcast are overrated, but at least they're an actual faction in the setting. If you wanna discuss tomb kings or brets lore or anything that isn't to do with age of sigmar lorewise just use the WFB thread.
>>
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>>55170817
>vampire infantry
such a cool simple idea!

I'd like some mummies.
They don't have to be EGYPTIAN-like mummies. Just some wrapped beings with bandages dangling everywhere, they are a cool design, UNMISTAKABLY "Death", and underused in Fantasy in general.
Maybe with Archers (but that's asking too much/too reminiscent of Tomb Kings maybe).
>>
>>55170817
I'd like some stone throwing minotaurs to round out warherds a little more, and the return of a martial hero for gitmob. also a non-fw hero unit for trolls, and please god the fucking dirach/meargh for fimir (fianna fimm as well if im being greedy)
>>
>>55171091
>>55170994
>still taking weak bait
No wonder people shitpost here
>>
>>55170659
Which would be better as allies for nurgle force with alot of blightkings?
>>
>>55171364
Nurgle daemons, and maybe a plagueclaw from Skaven Pestilens
>>
>>55170817
I would like the Wanderers to get Glade Riders back. They were easily the best elf cavalry models.

I think it would be cool if Deathrattle got skeletons of non-human things. Like, Dwarf skeletons that still wear their old heavy armour, so they act as a more defensive unit, or skeletons of large monsters.
>>
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>>55169565
Shame they are so.... weak anon
>>
>>55170817
They should have just packaged the old Vlad, Isabella, Konrad and Manfred on foot all together in 1 box as a "vampire thralls" melee unit.
Then made the "vampire lord with wings" the only vampire lord.
>>
will Nagash make death great again?
>>
>>55171364
Chosen are virtually useless if you don't play mainly Slaves of Darkness.
>>
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>>55171985
No
>>
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From the last thread

So guys, I saw this box and I immediately felt the urge to buy it

I already have one giant, but having three can be a hell of a lot of fun, not just for using them as allies but using them for scenarios

For example, this one came to mi mind just when I saw it:

Two armies fighting each other for the control of a mystic object, represented by a control point at the middle of the map. When one of the two armies gets to the object, before the movement phase of the next turn, the trhee giants are deployed in one of the sides of the match that do not belong to any of the other two players. The giants are aggro against both other players, theyr objective is to kill, eat and smash wathever gets into theyr path. They do not go for the mystic object, theyr objective is to wreck chaos and destruction.
The two armies are lesft with the problem the Giants represent, they have to ally each other for killing the giants but at the same time the only winner is the one who controls the object at the end of turn 6.

I thought this for two players, so the Giants would just run straitgh to the nearest enemy and charge as soon as possible. Reason why they can't actually win, unless they kill everything else. They're just NPCs.

But it could be adapted for someone to control the Giants, in this case they could play to control the objective too, as a second possibility for theyr winning conditions.

As an extra, imo this scenery would be specially fun in a Skirmish-Path to Glory game since the armies would be small and would probably lack any way to actually kill the 3 Giants.

What do you guys think?

I've probably expressed badly myself, but I'm honestly quite excited about the idea.
>>
>>55172462
Perhaps you could have a hero/general/someone with psychic capabilities can control the giants on a roll of 5+ maybe, and the opponent can try to deny it on 6+? Or 6 and 6, so that it's not too easy to control them.
Sounds like it could be a fun mechanic.
Reminds of me of in Skyrim when you're fighting an enemy and a giant or a dragon joins the fray.
>>
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The new SC models really look good.
>>
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>>55172646
>That hairstyle
Of all the things you could steal from Chaos, you steal that one
>>
>>55172646
They actually make me want to play a small vanguard force - and my thoughts on SC in general probably shade closer to cheeta bait-man's than most. The dog/chocobo thing is very blanche
>>
>>55172646
I like the aquilor but I'll have to shave off some of that excess lightning iconography and sculpt more suns and moons n shiet
>>
>>55172739
I want to convert it as part of a tzeench army with demigriffs and Griff hounds but I'm not sure what to use them as
>>
>>55172646
He isn't new.
>>
>>55172774
exalted flamer? herald on chariot?
>>
>>55172855
it's got to be less than a year since it was released?
>>
>>55170492
Absolutely not, and as a sidenote, that goes for Necromunda players too without saying.
>>
>>55170125
>Comparing 30 years of editions against 2
>>
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How do you feel about buying battletomes or GW printed products like Skirmish or Path to Glory? Do you find them to be a waste of money or neat stuff for collectors?
>>
>>55173112
I like it. I mean, you have no inernet or going on a holiday, sometimes its just nice to have them there physically. Like the difference between Kindle or an actual book. I much prefer going through the pages myself and enjoying them.
>>
>>55170951
>I personally don't think so

Fug. I really, REALLY like the Chaos Warrior aesthetic and now that I can get entry with them at dirt cheap (for warhammer) I was thinking of forming a small vanguard force for them.

I love their fluff, look and the thought of elite, tough ground infantry. Shame to hear that.
>>
>>55173112
I buy every supplement (not battletomes).
I love to read them, they give me a lot of inspiration.

Also, a perfect read for when I'm pooping
>>
>>55172497
Imo it would be funnier if the Giants are impossible to really control by any of the players
>>
>>55168675
Have people made a list of units missing from the generals handbook so I know what to buy before it's squatted, I missed KANGZ last time
>>
>>55173146
There are ways to make it kind of work. Using the Warriors as an anvil you could use Knights and Chariots as a hammer. But this only really works with Fatesworn Warband so at least there's some punch.
Backed up by some Wizards for MW/Buffing its a decent force, but most likely you'll need a big block of Marauders to contest enemy objectives.
>>
>>55173213
I don't see any GA Chaos listing for StD under Fatesworn warband. Godsworn is there.

That's fine. But using Marauders, I mean even for chaff they seem kind of eh and, while I haven't seen it too much, I imagine the more elite infantry could tear Marauders a new one, even if on objectives.
>>
>>55172646
Nice chocobo

>>55173063
The point is SCE are in every box. AoS is like 40k now, there are space marines in every starter box 40k ever made. It will be the same with AoS now.
I started in 2nd where is was Orks vs Blood Angels. Its always been all space marines all the time.
>>
>>55173466
>why there is a 2yo faction in every box while other older factions have huge model-bases already
Oh my, I wish to know
>>
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>>55172646
>Beak
>Bird claws
>horse back legs
>furry tail

(c) Original mount, do not steel.

>Bretonnia hippogryphs died for this
>>
>>55173488
They could have done Sylvaneth, fireslayers or KO against nurgle in the new box.

If you think SCE wont be in every AoS starter box from now on, you are delusional.
>>
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I don't know how relevant this is going to be here but how well do you think the warhammer Total war games successfully captured the feel and playstyle of the various races? are you satisfied with their rosters?
>>
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>>55173552
Beastmen need Ghorgons. Otherwise is pretty good.
However the game has made me want to start a Bretonnian army and I cant buy them anymore, so that's bad.
>>
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>>55173528
I don't give a shit. I'm a skaven player and I'm happy that I have plenty of models, a SoD box, new allegiance abilities and probably new battletomes soon. There are a lot of non-sce heroes in WHQ boxes, gorechosen for Khorne etc. Why would I be mad about posterboy faction in starter sets? Should I be salty because muh dudes are not so popular as golden dudes in the game named by golden dudes creator? What the fuck man, are you from Poland or what?
>>
>>55168675
The Tomb Kings?

Are they a new Deathrattle faction that's been leaked? Are they mummy based?
>>
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>ITT: Stormcuck Fuckternal literally replying to his own shitposting
Like pottery
>>
>>55173552
makes me feel bad for GW... their squished IP is doing so well in terms of mass appeal
>>
>>55173644
Its been said before but I felt the same about 40k and the first two Dawn of Wars. Made me fall in love with the IP and world. Then I looked at the prices and that scared me away.

Even if WHF came back I would feel the exact same way assuming they had the abysmal ruleset of 8th. The entry cost was simply too goddamn high.

Setting was 10/10, I loved it. But the game itself? Those prices man.
>>
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>wake up
>remember that Vermintide exists
>remember that Mordheim: CotD exists
>remember that Total War Warhammer exists
>remember that there's an unnamed Hack and Slash coming out
>remember that TW:WH2 is coming out in a month
>remember that Vermintide 2 is getting a reveal here soon
>and that there's STILL no AoS game in the works
>and DoW3 STILL exists
>>
>>55173693
Dow3 was an unmitigated disaster. Worse than Mark of Chaos, worse than any of the other Warhammers, even Mark of Chaos which KIND OF bounced back with Battlemarch.

Destroyed the franchise in an instant and most of its goodwill too. Dunno what the devs were thinking.
>>
>>55173693
>there's STILL no AoS game in the works
AoS RPG will be released in 2018 mate. There is not enough content and lore for vidya right now
>>
>>55173743
Proofs?
>>
>>55173737
>what's big in 2016/17
>esports
>let's make our next game an esport then!
>>
Reminder that the stormcast shitposting is pathetic and 100% made by an HFY cockgobbling imperial guard loving fatso
>>
>>55173775
Everything went wrong. Even if they had that mindset you posted, it's just plain stupid. BRAINDEAD STUPID. They had two perfect formulas they could have gelled in Dow1 and 2, but no, they just shoot themselves in the foot and dick and mute their community who were screaming for them in the beta to fix things.

Oh well. Least in AoS my miniatures look nice and don't go through obnoxious balance patches and OP flavours of the month.
>>
>>55173693
The AoS setting and lore is a bit of a mess. I have no idea what kind of game people can make for it. WHFB setting is pretty good for games, and has years of lore and content, AoS is pretty new. I got back into the hobby because of TW:WH so it's not like their existence is a bad thing.
>>
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>>55173787
>>55173617
>This one faggot complaining in every AoS thread because people don't like his army of same-looking gold men
>>
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>>55173774
It was announced few months ago
http://cubicle7.co.uk/our-games/age-of-sigmar-roleplaying-game/
>>
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>>55173847
You tried cheetahfag. Go suck more russian dicks you slavshit
>>
Now that the troglodon is 180 pts is he worth taking? He can now teleport 9" away from the enemy, spite at it and then charge with +3".
>>
>>55173919
Seems too inconsostent, especially with zero rend
>>
I like stormcast.
>>
>>55173787
>HFY
What does gthis mean
>>
>>55173209
ANYONE
>>
>sigmar app updated all tomb king names to match new ones
>the only warscroll thats actually been updated is the skeletal legionaires
Kek
>>
>>55174063
Most units are there, the only ones not worth investing in at this point are Tomb Kings and Bretonnian.
>>
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Is there a chance that GW will re-release old battletomes like Seraphon or Ironjawz but updated with GHB17 battalions and new allegiance abilities? Just call it "enhanced edition" or something like this and take my money GW
>>
>>55173774
How to spot a slav- he will think proof actually has regular plural,
>>
With the deletion of Verminus Claw pack despite my frustrations with GW I am willing to give the game a clean slate. I am currently looking for a new army but I want something that's competitive, has decent models and going forward will have a good deal of support from GW.

If you could do it all over what would you pick and is your criteria similar to mine? What's a stronk tourney list?
>>
so whats about this "age of sigma"?
>>
>>55174351
Ironjawz have great models and are destruction posterboyz so you can be sure that they will be supported by GW for a long while
>>
>>55174053
Humanity, Fuck Yeah!
>>
>>55174351
Yeah, as a new player I'm pretty hesitant to get involved in any army that doesn't have a battletome
>>
>>55174404
Don't like their style, is Tzeentch competitive?
>>
>>55174491
>I'm pretty hesitant to get involved in any army that doesn't have a battletome
Joke's on you then. Verminus and friends were great with no battletome before GHB17. Now there are factions like NH and Wanderers with no battletome but with neat allegiance abilities
>>
>>55174562
Not in terms of power level, just worried about their long term existence
>>
would the barrow lords starter work well in Skirmish? how does it compare to other starters?

thinking of starting a death army so it would be a good beginning but I would need some ranged support right? what does death offer that's good?
>>
>>55174713
If your paramount concern is long-term existence then go for Stormcast, Khorne or Ironjawz. Avoid anything Death like the plague.
>>
>>55174713
Having a battletome is not making a faction "more save" than other. Look at the bonesplitterz. They have a battletome and 2 kits used for 6 warscrolls - nothing new for a long while. On the other hand such small factions like wanderers and nighthaunts just got new abilities. Pick what you like and try to have fun with your dudes.
I'm gonna start a seraphon army - sure they have an old generation battletome and new abilities in GHB17 but I don't believe we will see anything new for lizards for next 2-3 years at best
>>
>>55174127
bosd benis :DDDD
>>
>>55174127
I'd like that since I play Seraphon, but their time is probably better spent making battletomes for factions without one, or making new factions all together.
>>
>>55174893
>their time is probably better spent making battletomes for factions without one
Sure thing but updating old battletomes is a great deal for GW
>take old battletome file
>copy-paste 4 pages from GHB17
>profit
Also warscroll cards for Seraphon would be great - they have plenty of warscrolls
>>
>>55174994
Do you realize how fucking busy they've been lately?
>>
Can Allies be battleline?

as far as I can tell, they can be, but they don't count towards your min requirement.
>>
>>55173189
You can give each of the 3 a different behaviour.

Giant 1 enjoys watching little things run, so he will move towards, and attack the closest unit.

Giant 2 has seen something shiny. He will move towards the objective, and attack any unit that attempts to capture it (it is his shiny now).

Giant 3 is a bit of a softie, and he will try to help whichever giant has taken the most damage (even if this means him suddenly abandoning one giant to try and help another, just to immediately change his mind and turn around because the first giant got hit), attacking any unit directly between him and his giant friend.
Before either Giant takes damage, he can be off the board, coming onto the board when a giant gets hurt, so he is a sudden surprise.
>>
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>>55168675
Soon
>>
>>55175268
>as far as I can tell, they can be, but they don't count towards your min requirement
Then they are not a battleline tho
>>
>>55175193
Yeah, plenty of releases, I get it. I just pointed out that releasing updated battletomes would work as nice filler during more idle seasons
>>
>>55173823
I would like an airship combat game.
Pick a race (Khradron Overlords, Grot Skypirates, Skyven).

Each player controls a character with a certain role on the ship, to use the KO as an example:
Captain: Steers the ship, and has ultimate command. Can issue "orders" which really just places an objective marker on parts the ship he wants someone to attend to.
Navigator: Every player has access to a map, but the Navigators map is more detailed - something that looks like a solid bit of landmass to every other player, will have a tunnel displayed to the navigator so he can see what parts of the environment may be used to his advantage. Also has a compass and can tell the direction of the wind.

It is his job to sit in his crowsnest, and communicate important information to his team (what compass heading to fly on, where enemy ships are coming from etc).

Endrinrigger: Can repair damaged parts of the ship, as well as man weapons.

Arkanaut: Can man weapons, and is armed for boarding actions.

Other races would have some form of equivalent, and game maps would be based in all different realms.

The wind will have an effect on speed, and some projectile ship weapons. There could also be various forms of airborne hazards (such as dangerous poison clouds), and it is the navigators job to spot them, and tell his crew.

Basically, an AoS themed Guns of Icarus would be nice.
>>
>>55173847
>this one faggot complaining in every aos thread because he doesn't like people's armies of same-looking gold men
>>
>>55175325
As yes my mistake.

I was under the impression there was a Battleline victory point cap mission in the new book. But I was mistaken.
>>
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>>55175319
>tfw you will never see Settra become Skull Knight
>>
>>55175508
>this one faggot complaining in every aos thread because he doesn't like people complaining about people's armies of same-looking gold men
>>
>>55174520
Yes. Changehost with some Skyfires and a Shaman. You get to drop nearly all your army at once and almost guarantee going first, as well as shitting out all the mortal wounds you want.
>>
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Just bought Spire of Dawn and a Doomwheel. Feels good man.
One day I'll smash-kill same-looking gold man-things.
>>
>>55176024
>Just bought Spire of Dawn
Then be ready to buy a second one and some WLC
>>
>>55175481
Manowar 2: Aetheric boogaloo
>>
>>55175481
would be dead game just like stormcloud attack, with rules that people never ever used in regular 40k matches.
>>
>>55176135
Nah, I'm okay. The day I'll have them painted up and ready to play, there'll probably be GHB5 out or something.
My backlog is killing me. But I heard rumours (read: some anon on 4chan claimed) that Spire of Dawn wont be continued. And since I like Skaven, I bought one in a haste. It's a great deal anyway, so why not.
>>
>>55176446
Yeah that was probably me. I was after a third one but guess I'll have to trawl Ebay.
>>
what would be a fluffy upgrade in path to glory campagin for Spiderfangs Grots (I'm starting with new ally box - Arachnarok and two units of 5 Spider Riders)

I was thinking about converting gigant (to look like he's invested with spiders and they're hatching on his back), or maybe river trolls, or shaman form Ironjawz.
>>
>>55176792
I'd suggest River trolls for theme and budget reasons but the Shaman from the Ironjawz could give crucial magic support.
>>
>>55169974
Chosen cost less per attack. Warriors are more defensive, chosen just punch shit.

Nurgle chosen with epidemius are a good way to drive up the tally.
>>
>>55176943
Well that was good timing. At 1k points, would 5 Chosen be ok or would I need at least a unit of 10 to get them across the table alive?
>>
>>55176446
>I bought one in a haste. It's a great deal anyway, so why not
Then better buy another one, believe me Anon. You want these sweet plastic weapon teams for your skryre army and another 40 of clanrats for a casual mixed skaven army. Also you don't know about this yet but you really want to run a skirmish moulder warband with a Packmaster, ogres and giant rats
>>
>>55176990
What else are you taking? If they are the only threat they will die pretty fast.
>>
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>>55177017

Off the top of my head as a WIP

Exalted Hero of Chaos
2 Units of Chaos Warriors (15 and 10 respectively)
10 Chaos Knights
5 Chosen
>>
>>55168675
Could I play by moving units in movement trays and then when they get into combat pile them in?
>>
>>55176446
Yep it's been discontinued
>>
>>55168675
I'm in between spooky skeletons and Tzeentch Arcanites. I'm entirely new to AoS. How easy would it be to run Tzeentch with chaos warriors and chosen? Any advice?
>>
>>55177422
I just like those models desu. I was thinking about having a few chaos warriors with Tzaangor meatshields. I also pretty much was thinking about the Barrow Lords and skeleton horde box if I went the other way.
>>
>warplock jezzails are £10 a thing
I can see why CA is saving them for DLC
>>55177386
Wait it's not on the British website but is the Australian website, can you order from the other website to a country's address they have a website for
>>
>>55177510
Yep all non European versions of the website have them
Where would be the best place to make a complaint about this, or an ask for an explanation?
>>
>>55173676
Poor fagging intensifies
>>
>>55177668
Their FB profile I think
GW should start a fuckin official twitter profile already
>>
>>55177346
ya
>>
>>55177346
That's what most people do in my local groups.
>>
I'm thinking about starting TO, but running them as a skelly army (Since they have rules). Where can I get Egyptian bits? I've looked on eBay with mixed results. Are there any third party guys? Prefer plastic.
>>
>>55178119
http://www.the-ninth-age.com/lexicon/index.php?lexicon/476-undying-dynasties-ud/&s=04132187b0798c1bb8111dddc834791b56a7eb63
>>
How's my 1k Tzeentch list look?

Lord of Change (300)
-Incorporeal Form
-Aspect of Tzeentch
The Changeling (140)
10x Pink Horrors (120)
10x Pink Horrors (120)
30x Blue Horrors (120)
30x Brimstone Horrors (100)
Cockatrice (100)

Main idea is just to push objectives with shitty 30-wound-walls and pick off problem units with magic/cockatrice. I'll probably upgrade to a 2k changehost list eventually.
>>
>>55177004
I really want mixed Skaven. Lots of Clanrats and Stormvermin, some Ratling Teams and Rat Ogres, a Screaming Bell, Doomwheels and the Hell Pit Abomination as a neat centerpiece. Don't really care about viability, I just want to combine hordes of rats, body horror and wacky warpstone tech.
>>
>>55173505
elves did it first
>>
>>55177689
400 euro entry cost is obscene
>>
/tg/ Most powerful tournament army AoS has to offer post GH2. GO.
>>
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> slave to Darkness starter set
> age of Sigmar Starter Set blood bound set
>bloodthirster, daemon prince, chaos lord on foot and skullcrushers kits

Is this good enough to run a string Khorne or should I get more?
>>
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>>55168811

Thank you Anon.

And I really want to clarify this. In this Path to Glory booklet it says

>The units you use for a game must
be those on your warband’s roster.
Wizards can summon other units
during the course of a battle, but they
will vanish once the battle is over
(CHAOS wizards can only summon the
daemons of their god).

So I can finally start summoning units en masse? My Death warband can summon a ton of black knights throughout the game?

I'm double checking because I know in the General's Handbook you can't summon anything out of thin air.
>>
>>55178235
You don't like Skyfires? I would think that's auto include for Tzeentch. You could get rid of brimstone and cock for a unit, but I guess you don't have Shammy so idk
>>
>>55179307
I'm going to say Sylvaneth but that's just my opinion
>>
>>55179331

Forgot I have two Slaughterpriests and an aspiring deathbringer as well.
>>
Has GW ever had an "official" statement on determining line of sight with ranged attacks?

Generally, I go by the body needing to be visible, or if they're behind a couple ranks of models, they're not visible (provided they're not mounted). But, with the Path to Glory campaign going here, I need to make sure I understand the rule, since I'll be playing randoms and not just my friends, and I've been told by a couple that something like an outstretched sword or the spokes on my model's crown count as the model being "visible," which I think is bullshit.
>>
>>55179307
Stermcerst w/ allies or vice versa
>>
>>55179473

Is Stormcast + Seraphon any good?
>>
>want to play disciples of khaine
>worried i'll look like a weirdo running around with bikini elves and a medusa with a VISIBLE NIP
>>
>>55176011
Do you have an example of a 1000 point and/or 2000 point list that would be competitive?
>>
>>55179331
Sounds good to me.
>>
>>55179334
I don't think so, the "summon X" spells arent on the death wizards waracrolls, theyre on those of the summoned unit, which i thought meant they cant be used
>>
>>55179341
I dunno, don't wanna go too waac right now as this is mostly for playing against friends and we're all pretty new. I'll save them for 2k
>>
>>55179334
Every path of glory I've ever seen or heard of house rules summong to not be free infinite overpowered like it is in the book.
>>
>>55179307
Most Buffed Awards go to Seraphon and Fyreslayers.
Seraphon are very strong now.
Fyreslayers are probably strong but I've never seen anyone who likes undercosted naked dwarves with weak-ass lava balloon mounts.
Sylvaneth got nerfed but still strong.
Stormcast got nerfed (battalion stacking is more taxing) but they're still strong, obv.
Destruction armies got totally butt blasted.
>>
>>55180050
>tfw I play Seraphon, but the Battle Traits don't do anything for me since I turtle like a bitch all game, and I don't use Slann because they're ugly
The Command Traits and Artefacts seem cool though, maybe I should expand my army and playstyle.
>>
>>55179505
Maybe grow the fuck up? Americans get so weird about nudity.
>>
>>55179505
My only issue with them is the cost of doing it. I'm trying to decide between seraphon and darkling coven atm. Which is why I picked up sisters of khaine box lol.

Kinda leaning towards Seraphon though. Being actually supported is kinda nice
>>
>>55179983

Are there any models that have a summon abbility right on their warscroll?
>>
>>55180050

>all those butthurt Beastclaw banwagoner tears

Delicious.
>>
>>55179331
>skullcrushers kit
So horribly overpriced. Why are you buying the StD starter anyway? There are better allies to spend your points on.

If you're wanting a warrior-heavy army I'd go
>AoS starter
>two boxes of SC Bloodbound (lmao 25 Blood Warriors!)
>then Bloodthirster and Daemon Prince
>Chaos Lord if you want since it's a good, cheaper model, but run him as a Deathbringer with Impaling Spear
>you can also grab Thunder and Blood for another 20 Reavers and 5 Warriors (LMAO30WARRIORS), but that's only cheap if you can sell/trade off the excess shit
>>
>>55180306

I already own the models I listed.
>>
>>55180319
Oh dang dude, my condolences.

Well, better sell off the Sorcerer then unless you have other plans for him. Otherwise yeah, you could make a 1000 point Khorne list out of that. The only problem is that you have too much generic Chaos shit (StD), so you'll have to choose either to stick to the Blades of Khorne Allegiance, and only take like one unit of any StD stuff, or use the generic Chaos Allegiance and be able to take everything and anything.

I still recommend buying the Bloodbound SC box as it'll get your Skullcrusher unit to 9, your Blood Warrios will be a nice lump of 15 and gives you an extra Khorne hero. That way you'll be able to get to a 1500 point Blades of Khorne list, or 2000 point Chaos.
>>
>>55180305
Pure beastclaw was shit in matched play.
>>
>>55180523

Its okay, the StD, skullcrushers and aos starter were all gifts.

I will try doing that. A friend saud the Gorebeast Chariot and Warshrine are both really good for Khorne; is that true?
>>
>>55180523

Are Reavers not good?
>>
>>55180179
don't bully over culture
>>55180271
that's not really helping, I have to admit, especially with spire of dawn/certain SCs/other allie boxes being so cheap
>>
>>55180523

StD models lose you the Blades of Khorne allegiance even if they have his mark?? Wtf
>>
>>55180547
Its considerably worse now. Random dude trying to play BCR as intended got cheaper puds and wrecked on artefacts, dest abilities, stonehorn survivability, tusk cost, and meta/objectives that heavily favor tons of bodies and teleporting.

I'm glad 3 tusk kunnin ruks are gone, but there were singe innocent bystanders.
>>
>>55180565
Gorebeast Chariot is just generally good I think, and being StD you can give it a Mark of Khorne which allows it to then be buffed by your Khorne Heroes. I did read somewhere that running the Bloodstoker with two chariots can get messy.

That folds back into the problem with Allegiances though, once you take your one chariot, all you can fit in as allies are 5 Chaos Warriors, which is such a small unit I wouldn't bother. Otherwise, if you want more StD stuff in your list beyond the one chariot you're lowering your Allegiance to generic Chaos...

>>55180581
They're just horde filler. I'm planning to make my Khorne army more horde so it'll feature some 40-50 Reavers, but there's not much to say about them. Because Blood Warriors are Battleline I mean you can go more elite with the Warriors or more horde with Reavers, your choice.

>>55180644
Mark of Khorne only gives you the Khorne keyword, allowing for ability synergy. They are still StD units and belong to the StD allegiance.

You already have Khorne-flavoured marauders and warriors, and a crazily strong knights unit. There's no real reason to take StD stuff in a Blades of Khorne army.
>>
how do you think the Barrow Lords kit could handle skirmish? is there any decent ranged support in death?

death looks to be getting some stuff next year, should I grab the Barrow lords kit now or wait?
>>
Interested in rolling soulblight with the new allegiance abilities:

1x Vamp Lord on Zombie Dragon (440)
- Deathlance, Dragon warrior bloodline and mist form ability for charge bonus every turn, scabbing plate for healing

1x Vamp Lord (140)

2x5 Blood Knights (260)
- Battleline

1x3 Vargheists(160)
- Battleline

Allies:
1x Mourngul (400)

Reserve: 340 pts, enough for a unit of spirit hosts and morghasts (can bring whichever flavor is needed).

2000/2000

Thoughts?
>>
My buddy always runs a slan, engine of the gods, and bastilodons and its annoying as fuck as nurgle
>>
>>55180644
>>55180793
There's no 'blades of khorne' allegiance, just a khorne one. Any units that have the khorne keyword can be used in the allegiance. A unit having the 'slaves to darkness keyword doesn't block it from being part of a khorne allegiance.
The allies rules are to allow Std of a different god or unmarked ones, sorcerers who can't get khorne keyword, etc.
>>
How does Path to Glory work?
>>
I bought these start collecting seraphon box, a bastilodon and a skink priest. What should I buy to bump this up to 1000 points?
>>
>>55181323
Assuming you built the Oldblood on Carnosaur, getting another set of Knights/Warriors would bring you to 940, and if you want to top if off 10 skinks are 60 points now which brings you to 1000.
>>
>>55181397
Adding to this, if you built the Scar-Vet on Carno, you could still buy Warriors or Knights, and just up your unit sizes to 30/15 respectively. This way you don't need to get the Skinks. I don't actually have a Carnosaur, so I'm not sure which one you should build.
>>
are forgeworld models/warscrolls legal to play in regular games and do they have point values for pitched battles?
>>
>>55181785
They are legal to play if they have warscrolls and points, yes.
>>
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Do you guys model your chaos sorcerer lords for a specific god or so you just build and paint them instead of converting. Pic related is my Nurgle aligned sorcerer.

Also post cool conversions!
>>
Are bloodbound any good?
>>
>>55182315

They're ok but 30 man Bloodletter units are staple now.
>>
>>55182334
>Entry coast are to big for WHFB because the unit size is to big
>30 man Bloodletter units are staple now.
>Lets inflate unitsize again!

It is as if GW doesn't want to learn
>>
>>55180050
Ironjawz are fucking strong dude
>>
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Played my first Path to Glory game today. First battleplan between my Death and a friend's Gutbusters.

>Death
>Vampire Lord (Named him Cassian Montague)
>Wight King (No name yet)
>20 Skeletons
>5 Black Knights

>Gutbusters
>Tyrant
>6 Ogors
>Ironblaster

There are four objectives spread out in each of the four corners of the map, and the victory conditions are to either have one player with a unit on 3/4 of the objectives by the end of a round, one player's army is wiped out, or if neither is achieved by the end of round 6, it's a draw.

It took him five rounds to down my Skeleton Warriors and Wight King with the entirety of his army. However, my Black Knights and Vampire Lord were on the complete opposite side of the field. So, I did what any brave leader would do and hid behind a building until the end of round 6, pulling the game to a draw.

First time I played Age of Sigmar in a while, and I had fun.
>>
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What's the best way to go about collecting Skaven? I've been doing 40k for a long time but seeing Total War Warhammer 2 has made me want to jump into the world of the ratmen. I was thinking combining the Spire of Dawn forces + the Clan Pestilens start collecting pack. Seems like a decent variety of stuff.
>>
>>55182347
It's not a requirement anymore. You can still field huge elite monsters with MSU battle line and it's effective
>>
>>55182363

well, if you do the spire of dawn + clan pestilens, you wont be able to do the pestilens allegiance with the new rules. The spire of dawn can only be allegiance chaos because of the mix of moulder, skrye and verminus stuff. Just adding pestilens wont change that

So you wont get any of the cool pestilens stuff.

A good decent 1k army is the spire of dawn set + a unit of 20 stormvermin. Fairly cheap too and you still run chaos allegiance, its 1k points, and you can add in shit as you want after that
>>
>>55182448
Damn really? Good to know, last time I looked into Age of Sigmar it had just been released and people were basically just mixing and matching everything.
>>
>>55179505
thats because retards go to the simple conclusion that people play them for tits and not the aesthetics.
just tell them to fuck off if they get offended and it makes them insecure.
>>
>>55182500
Allegencies reward you for specialising in a particular type of unit
>>
>>55182500

as >>55182520 said, you can still play with them, you just wont be able to use the Pestilens special rules. You'll get the Chaos only specials rules.

Its kind a shitty side effect of Skaven right now not really having their own book and allegiances setup, so things like Verminus/Moulder dont really get a good use and force you to go Chaos to use them
>>
>>55182552
>>55182500

To clarify since I didn't understand it at first, the Clanrats and Warlord you get from the Spire of Dawn set are listed as Verminus. If you play Pestilens then, for 1000pts of pestilens you can only bring 200 points of anything that's not pestilens. You could fit the Clanrats and Warlord maybe (I dont have the pitched battle costs on hand right now), but the Rat Ogres and Packmaster are Clan Moulder, the Warpfire thrower and Poisoned Globe and Warlock I believe are Clan Skrye.

Again since you can only take 200 points (in 1000 pt army, you can take 400 in a 2000 point army), you wont be able to take all of them since the entire Spire of Dawn army is something like 700-800 worth of mixed stuff.

Thus forcing you to go Chaos Allegiance, which doesnt need to pay anything to bring as an ally
>>
>>55170817
Give Deathrattle something. anything.
They have three units and one HQ.
>>
I'm starting to think the Bonesplitterz nerf was actually a buff.

Think about it. For the same price of taking a Kunning Rukk, I can just take another full squad of battleline archers. for about 1k points, I can have 90 archers which don't need a Big Boss crutch. That's sorta cool.

On a slightly related note, are Big Stabbas or Maniaks worth taking at all? 300 points for 30 maniaks seems like it could be good, but with the battalions costing way more now, I'm not so sure.
>>
>>55173416

Eh? Marauders are great. 40 wounds for 200pts. Hitting on 3s most of the time, rerolling 1s. 25mm bases. Can be very easily made immune to battleshock and given an extra attack via Khorne. I'm not sure what more you could hope for from chaff. Of course elites will tear through them. They're elites. But they've gotta get through 40 wounds man...
>>
Can I use Rotbringers, daemons of Nurgle and Pestilens in the same army and say I have the "Nurgle" keyword allegiance?
>>
>>55180581

They do very well indeed with 4-5 attacks each.
>>
Anyone got a link to a pdf of the Grand Alliance: Death book? I cant find it in the resources link. A pdf of Battletome: Seraphon would also be appreciated
>>
>>55183081
There are no digital versions of the GA books.
Seraphon is in the OP.
>>
>>55170817
make Throt the Unclean a generic "Master Moulder" so Moulder has a general worthy Hero. That's all I feel they really need since they otherwise already have small buffing heroes, a swarmy battleline, an elite battleline, ranged support, and a big centerpiece model.
>>
>>55182680
Big Stabbas are mostly a psychological tool. Nobody wants their big shit within the same post code as these guys, so you can use that to direct the flow of battle.
>>
Huge mobs of double axe vulkites or small units of shield vulkites?
>>
>>55182740
Yes
>>
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>>55182235
>Do you guys model your chaos sorcerer lords for a specific god or so you just build and paint them instead of converting.
Neither.
I hunt down the oldhammer mini.
>>
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>>55183494
>>55182235
There is this one too
>>
>was grabbing painting shit for a dryad army
>forgot any light colors

Can I make dryads work by highlighting the bark with a russ grey, caliban green, or drakenhoff nightshade?

First time painting an army altogether so, fuck me.
>>
>>55182363
> I was thinking combining the Spire of Dawn forces + the Clan Pestilens start collecting pack
Do it. You will get a lightning cannon and a screaming bell. There are also these small decorative rats in monks kit - use them as giant rats and sell the monks
>>
>>55170797
>soon
"never"
>>
>>55183353
20 is already really akward unless you have a method of increasing pile-in range.
That said, neither weapon lends itself particularly to specific unit sizes.
>>
pretty new to sigmar, getting into it with my girlfriend. Havnt played a game yet but we've assembled some models and have done some list building together. We both have a 500 point list,
wanted to ask how balanced/interesting a match up this would be, what kind of games would be most fun (deathmatch, objectives, etc)

Death -
Wight King, baleful tomb blade

10 Skeletons
10 Skeletons
2 Morghast Archai


Order
Branch Wych
10 Dryads
10 Dryads
5 Sisters of the Thorn
>>
>>55183657
Roll up what mission you both are gonna play, makes it more fun
>>
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>>55182235
I only did a headswap for my tzeentch lord
>>
>>55183642
What weapon set is more useful then?
>>
>>55183081
The Grand Alliance books are literally the already-free-to-download Warscrolls in dead tree format and absolutely nothing else whatsoever. That's why nobody bothered.
>>
>>55183728
>The Grand Alliance books are literally the already-free-to-download Warscrolls
No, they are not you idiot. Stop forcing this meme. There are no battalion warscrolls on GW site and all battalions are paid on the aos app
>>
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Are the Deathrattles the most relatable faction in Shadespire? The underdogs if you will.

>Not musclebound super-warriors. (No muscles at all really.)
>sub-standard equiment
>No super allies to bail them out of trouble.
>Their god doesn't give a shit about them.
>Have to use tactics and cunning to beat their foes.
>>
>>55179331
>>55180306
The Slaves to Darkness don't have to be allied in a Khorne force, they can get the Khorne keyword and are then part of the Khorne army.
>>
>>55183767
Pretty much, yeah.

On the opposite end of the spectrum it looks like the Ironjawz are going to be the second most relatable because of how much they'll probably take the piss out of the whole thing.
>>
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I hope that GW will release a 2nd edition of GA books with new battalions for factions with new allegiance abilities like Wanderers and Nighthaunt
>>
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>>55183761
Allow me to correct myself: Each book has one shit Battalion that nobody would ever want to take unless they were terminally retarded.
>>
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>>55183819
>mfw my Faction doesn't have one in the book, and the only one in the Compendium got deleted
>>
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>>55181176
>There's no 'blades of khorne' allegiance

Um, what?
>>
>>55183812
But they just got them
>>
>>55183858
That's a faction, not an allegiance, dipshit.
>>
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>>55183802
On the topic of all things spooky, what's the best way to run a skeleton army? Should it be pure deathrattle or should you take allies?
>>
>>55179331
>>55180306
>>55183796
Fug my bad, reread the Allegiance rules and yeah, it specifies that it is "including any units that you assign a keyword to during set-up", which the StD stuff is. So my bad, you can take all that shit as Khorne (except the Sorcerer still) and not fuck up your Allegiance.
>>
Pestigors and other Nurgle fun on the way.
>>
>>55183911
Vampire allies are your friend.
>>
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>>55183860
Mind to show me where? I see no battalions for Wanderers or Nighthaunts
>>
>>55183812
Me too
>>
>>55183944
Battalions are in the army lists. Wanderers have Waystone Pathfinders, Nighthaunt don't have anything but I'm not sure how you can expect a battalion out of like 5 units.
>>
>>55183932
Pestigors appeared in some of the very first AoS books, I don't think that's too much evidence, though I am cautiously optimistic.
>>
>>55183992
>Wanderers have Waystone Pathfinders
Anon, I'm talking about NEW battalions
>I'm not sure how you can expect a battalion out of like 5 units
Uh, Anon
>Pestilens - 6 units - 4 battalions
>Swifthawk Agents - 7 units - battalion
>Privateers - 4 units - battalion
>Order Draconis - 3 units - battalion
Other minor factions also have battalions tho. I'm not saying it must be some uber op-shit battalion but something that will grant you a small bonus for your mini-faction
>>
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>>55184089
>Guy with battalions wants more while others have none
>>
im looking at picking up a new army, and i was thinking 1-2k points of dispossesed/dwarves. battleline of warriors, lots of quarrelers, and two to four artillery pieces, with maybe a squad of fireslayers or a gyrocopter for fun. is this decent enough for friendly games, or is there some core fault to the units?
>>
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>>55184112
You get what you can take.
>>
>>55184123
What is begging for more stuff you don't need if not welfare?
>>
>>55184112
>Guy with battalions wants more while others have none
Nighthaunt has no battalion. It should have a swifthawk-council style one that allows you to pick a mortis engine and give it nighthaunt keyword
>>
>>55184185
What should Sparkleblight get?
>>
>>55184199
>Sparkleblight
Excuse me Anon, but I don't know what you mean with this meme-tier nickname. I just think that GW should give a small battalion for each small faction that got allegiance abilities with GHB17 to encourage new players to pick them as their first army.
>>
>>55184185
What would you even DO with a Mortis Engine in Nighthaunt? It's a garbage unit if you don't have wizards to buff.
>>
>>55183993
It's written with a capital letter, which almost certainly means it's an actual unit, given the last few battletomes, codices and novels.
>>
>>55184246
Neck-chewers. Children of zee night. People who go a little batty. They do not drink wine.
>>
>>55184255
You know that NH have abilities and artifacts allowing you to run your heroes as wizards, right? Add some spells rerolls and it's a fine vanilla battalion for people that want to play NH and bought the malignants start collecting
>>55184276
Ah, you mean tampon-tea party. I don't play them so I have no idea but they have no battalion right now so why not? Making niche factions more popular among new players would be nice. GW should repack old shit and take newbie's money
>>
How much does it cost roughly for a fully pointed army + books? Can i use mantic or other cheap companies or will people fuss?
>>
>>55184474
Painted by yourself or buying already painted one?
>>
>>55184297
Nobody at GW plays Vampires either.
>>
>>55184121
comission painted a friends army of dwarves, which was some irondrakes and warriors, and i hopefully will be just getting it free
>>
I still don't understand how this stupid setting works. If they're all in separate dimensions then how/why are they fighting, everything is so inconsequential.

I just want Warmaster back, but making smaller models is the last thing GW will do.
>>
>>55184573
Chaos wants to eat all the dimensions because reasons. The other dimensions don't want to be eaten. That's about it.

They were aiming for 'broad strokes' and ended up missing the canvas entirely.
>>
>>55184573
>If they're all in separate dimensions then how/why are they fighting

They're in the same dimension on different "planets."
Everyone exists in every realm, some want to destroy or conquer the realms while other are just doing their thing.

>everything is so inconsequential.

There's been more consequence to AoS than Fantasy ever had.
>>
>>55183767
>>55183802
There will be any duardin faction?

That would be cool
>>
>>55184669
I mean, I except there to eventually be a dwarf team.
>>
>>55184653
It has greater scope, but at the cost of any focus. In WFB, if a city fell it was a big fucking deal. In AoS if a city fell it was probably invented in the same paragraph it fell just to be background flavour.
>>
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I might be mistaken, but it seems that Saurus Scar-veteran on Carnosaur works better as a unit-supporting general than Saurus Oldblood on Carnosaur. He is also 40pts cheaper. Am I wrong? Did I miss any Saurus Oldblood on Carnosaur secret potential?

Allegiance: Seraphon

Leaders
Saurus Scar-Veteran on Carnosaur (240)
- General
- War Spear
- Trait: Mighty War Leader
- Artefact: Coronal Shield
Skink Starpriest (80)

Battleline
20 x Saurus Warriors (200)
- Spears
5 x Saurus Knights (100)
- Lances
- Seraphon Battleline
5 x Saurus Knights (100)
- Lances
- Seraphon Battleline
5 x Saurus Knights (100)
- Lances
- Seraphon Battleline

Behemoths
Troglodon (180)

Total: 1000/1000

Also if my army has both ORDER and SERAPHON allegiance, can I mix the allegiance abilities or I have to stick with only one set of abilities? Defiant Avengers seems to be a great battle trait but I prefer Seraphon command traits and artefacts
>>
>>55184678
>In WFB, if a city fell it was a big fucking deal.

No it wasn't.

>In AoS if a city fell it was probably invented in the same paragraph it fell just to be background flavour.

Same as in Fantasy then. Some village gets conjured up to get ransacked by a beastman or whatever. The scale is bigger, but that's about all. There are still locations of varying importance.
>>
>>55184717
People still don't understand that AoS is a post-postapo setting
>>
>>55184717
>>55184727
the problem with aos is the setting is just abstract planes, when for a game with armies and control of territory, maps and countries are much more relevant.
>>
>>55184717
Then what's happened that's of more consequence, pray tell?

Bear in mind, broad, sweeping backstory has no consequence whatsoever.
>>
>>55184737
>Then what's happened that's of more consequence, pray tell?

Pretty much anything. AoS is in ongoing narrative, so we see the consequences roll out in real time. Even player actions help shape the setting in ways never accomplished in Fantasy.
>>
>>55184121
Dwarf Warriors are best taken in units of at least 20. They have decent staying power, so are ok for holding objectives.

Longbeards are a Battleline choice almost every army will want at least one of. They can buff your other units, including letting two heroes use a command ability.

Hammerers are Battleline if you have a dispossessed allegiance. They are kinda pricey, but they do kill things quite nicely.

All the Artillery pieces are part of the "Ironweld Arsenal", which means if you want to use a Dispossessed Allegiance, you can only take them as allies, which means you will only be able to afford 2 of them at most, as they are fairly pricey. In a 2000 point army, you can fit a Cannon, An Organ Gun and a Gyrocopter, or simply 2 cannons.
That is fine though, since spamming cannons will not make you popular.

Dispossessed will play fine for casual, friendly games. It is competitive where they failed, but that was before they had a lot of their point costs reduced and got allegiance abilities, so who knows how they will do now.
>>
>>55184748
I have never seen a bigger pile of bullshit in my life. You have nothing but vague promises!
>>
>>55184766
I don't promise anything, I just state fact.
As a narrative chain you can easily see how one thing links to another and the consequences of actions better than Fantasy.
>>
>>55184781
>I state fact
>You can easily
Excuses to avoid having to back up shit with proof you don't have. "Ongoing narrative" "real-time consequences" - you're a marketing seminar that walks like a man.
>>
>>55184765
thanks!
>>
>>55184792
There's plenty of proof in the books, and if you're too lazy to read them then it's on your head.
>>
>>55184817
Why are you replying to stormcuck? If someone loves WFHB so much then there is a fantasy general tho
>>
>>55183723
Either is fine, really. Dual axes are better at clearing out large mobs, picks & shields are better for dealing with semi-elite units.
>>
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>>55182235
Yes. Left is Tzeentch or for StD, right is Slaanesh
>>
New thread
>>55185594
>>55185594
>>55185594
>>
>about to begin painting my first miniatures
>never really painted prior to now

help
>>
>>55182700
But marauders have trash models
Thread posts: 319
Thread images: 53


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