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Have you ever gone LARPing before? How was it? Was it a full

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Have you ever gone LARPing before? How was it? Was it a full contact LARP group, or did your group focus more on the stats and paper?
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>>55167278
>Have you ever gone LARPing before?
several times

>How was it?
It was great most of the time

> Was it a full contact LARP group
I presume you are from the US so just for fun I have to ask what does you mean by full contact larp group. Are the members of the group fully in contact with each other on facebook?

> or did your group focus more on the stats and paper?
no, those are shit. especially if we are literally talking about character sheets.
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>>55167278
>Have you ever gone LARPing before?
No
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>>55167630
I think full contact larp refers to combat. Basically one that uses boffers or real weapons with armor for fights rather than something like rock-paper-scissors.
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>>55167278
>Have you ever gone LARPing before?
yes

>How was it?
The one I went to is probably one of the better ones in the US but the problem is that it's in the US and most of them are shitty.

> Was it a full contact LARP group
There was contact but it was a tag larp, which kind of made it suck. The whole thing is a scheme desu, you start at 'level 5' and can buy 'build' aka experience to get better and more powerful tags. Uh oh, you're fighting a stronger player
>haha anon I use deflect
meaning they can just deflect any attack you've called on them or hit them with
>23 more where that came from!
>uhoh, I'm one of the cunts who literally paid 1,000 dollars for my imaginary character to have an OP special ability and a fuckload of extra XP, looks like you're fucked kiddo

I'd go somewhere else but it's the only way I can get my fix.
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>>55167930
did I mention it's 10 dollars for 1 build and most abilities cost anywhere from 5 - 10? Hope you don't want hyper necesarry strength buffs, those will set you back 15 (150 dollarydoos for someone to write something on your character card)
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>>55167873
Sadly I know what full contact means adn what larpers in the US use it for.
It's even more sad that the two things greatly differs. And there are always people woh find new, even more ridiculous meaning of the term
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>>55167278
>Have you ever gone LARPing before?

Only in the US, so the answer is probably "no".
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>>55167930
>>55167952

Since you were at a NERO event, which chapter was it?
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>>55168079
Not NERO, Knight Realms, although I have friends that keep trying to drag me to an event.
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>>55167278
I was part of a Vampire the Masquerade LARP about 12 years ago. We rented the function suite below a pub the first Monday of every month.

It wasn't like other LARPS with massed brawl BS, it was more of a GoT style everyone just plotting against each other, and DMs walking around and you just call them over if you need to resolve a stat-off.

It was a lot of fun, I thought.
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>>55167930
>>55167952
What the actual fuck?
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>>55167278
i played npc 2 times

was 3 days including food (LOTS OF FOOD) and a place to put up a tent for 30 bucks

had to play things like
demon soldier
water wizard that needed to get haggle key from some players
random bandits
other random stuff to be hit
a chuthule things that was like 100 meters away with multiple light bulbs as eyes (in the night) walking fucking slowly towards the players while they try to solve something

best one was when i played literally some void thing that could not be harmed. me and 5 others had to wear full black cloaks and covered our faces in the night. so you couldnt spot us until we where close. we had to walk and act kinda slugish and whoever we touched was dead.
(this happened because they fucked up some giant ritual)
Anyway we where in an open field and while most spectres went walking towards them i slowly walked around.
i was very close to like a group of 50 players that had their backs turned to me, so i get close enough to slowly stretch out my arm and almost touch somebody. bunch of females literally scared out of their mind started screaming when they saw me and the guy i was about to touch turned around and janked his head backwards away from my hand that was like a few inch away from him. he fell backwards and was dragged away by other players away from my feet that where still close to him, and the rest started running away
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>>55167930
>dlc in larp
WHAT THE ACTUAL FUCK.
I HAVE NEVER EVER HEARD OF BEING ABLE TO PAY TO GET XP OR ANYTHING IN ANY LARP EVENT.
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>>55168221
US larping. The organizers realized the main playerbase was so desperate there to "win" the larp they would even pay for it.
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>>55167278
No LARP, but I've been interested. But I've spent so much time in reenactment that I'll just get annoyed by the combat if it's not full contact billhook point-to-chest.
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>>55168221
>>55168262
>haha anon why are you complaining?
>yeah dude you get 4 whole build just for paying the 40 dollar entrance fee!
>and you know you can get one or two more by volunteering for cleanup or coming in two days before event to help set up!

You don't HAVE to pay for the extra experience, but you are instantly out leveled by these cunts. They've had tax troubles before and sometimes I wish the IRS would show up at an event. Check out their forum, it's fucking bonkers the way some of these people think and act. Everyone wants to be a fuckin hero. Of course I'm the asshole complaining on an anonymous Mongolian tapestry spinning board or whatever the latest meme iteration is while still paying to go to these damn things. It's the only way I see a lot of close friends these days, all my SCA friends laugh at me when I get tagged in photos on facebook
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>>55167930
>This is what's considered one of the better larps in the US
I don't know whether to laugh or cry. I'll need more details to make my mind up.
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>>55168316
https://www.knightrealms.com/events/prices-build.html

Please take a look around, it's a fucking travesty
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>>55167278

Massive(30 players or so, 4 GMs, 10-ish people playing NPCs/extras/being the friend of someone else that just came to hang out) Vampire/Werewolf LARP that was in many ways more a sort of sleazy party with a vague plot and fake names. Ran monthly/bimonthly for a bit over a year.

It was fun. I was running my werewolf character that required I throw on a big leather jacket and flannel and huge boots, then I was helping the vampire game and putting on a shirt with lace and slicking back hair. Once or twice ran back to a werewolf scene with makeup still on and hair all slicked back and my pack made jokes about "AN IMPOSTOR!"

I miss it, there was a lot of fun to be had and some beautiful skinny goth boys in corsets and fishnet.
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>>55167278

> Have you ever gone LARPing before?

Yes.

> How was it?

Great.

> Was it a full contact LARP group, or did your group focus more on the stats and paper?

100% your actually physical ability with an approved boffer (short swords, long swords, spears, javelins, and darts/plumbata), shield, no body armors though. We didn't aim to try and simulate protective gear for a lot of reasons and focused more on just trying to recreate stone up to iron age melees.

Whole group came together from several martial arts club's students such as fencing, kendo, and such wanting to try and play at what a brawl would be like. The rp part of the LARP was usual tribal warfare, low fantasy, no magic fuckery accept for the GM staff using it for plot. All players were warriors more or less.
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>>55168329
>Back Buying Events: If you miss an event you may pay for the event that you missed to still get the build. You may however only purchase events that had been missed within the last 90 days. You must have had your character recorded in the database for at least 90 days before being given this opportunity.
You simply can't make this shit up. Every time I want to make a joke about US larps the reality simply one ups me
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>>55168366
I like that idea. Where there any HEMAfags there? What kind of weapons won out most of the time?
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>>55168373
When I started going and first started heavily browsing the LARP thread on /cgl/ a few years ago, I thought you and the other Eurofags were memeing or just exaggerating. I was wrong, so very wrong.

Every other person who actually cares about what they're doing out in the fucking woods spooges over Euro-larp and laments American land owning laws but no one wants to actually change the scummy policy. God forbid these Adult - children and their actual children don't get what they want or get to be good because they threw money at it.
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>>55168382
Shield and spear or sword for new people.

Expect a lot of fights with new people to come down to a leg hit. The shield tends to get people aggressive enough to go for it rather then dance around.

Once people get more conformable and you introduce armor things get complicated. It's really hard to beat someone that is honestly good with a long sword, but a shield and a axe in the hands of a strong man with an idea what he is doing is always fun to watch.
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>>55168329
>>55168373
It's like I'm reading a parody of what /tg/ thinks US larps are like.
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>>55168430
See >>55168329
It is absolutely real, I wish it were just a joke.
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>>55168382

Yes. A lot of the HEMA hard core types would get humbled pretty quick as most of us were as much physically training and developing technique, as we were there to just skirmish and have fun. Roman legionary re-enactors were particularly successful. Also the fencing guys usually did real well, as they kept their foot work, but adapted their weapon posture to the more unrefined hack and slash.

Spears, especially in three man points, with javelin and plumbata cover were the meat grinder incarnate. Swords were usually a save my ass back up when things did manage to somehow break up into man to man and back to back brawls.
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>>55168443
I must ask: What the fucks are "lifestyle cards"?
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>>55168443
I did see it. That's what I meant. It's like a bunch of guys on /tg/ got together and wrote a satire webpage about a fictional larp and tried to make it as ridiculous and as American as possible.
Except it's not a parody and it's 100% real.
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>>55168459
Professions and careers, stuff like 'tailor' or 'carpenter'. Another skill you buy with build, but you have to gather many many cards
https://www.knightrealms.com/game-play/playing-tips/167-the-trade-system.html
>>55168477
ah, I see your meaning. Check out the images from the most recent event. Just a real good time, I think I got caught in one of the April event photos.
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Well, here comes a russian LARPer.
>Have you ever gone LARPing before?
3 years into it, usually 1-4 games in gaming season(May to early September) and small indoors games in between.
>How was it?
>Was it a full contact LARP group, or did your group focus more on the stats and paper?
Here in Russia a go-to standart is a full contact with hard plastic, like HEMA training swords. Soft boffer and latex weapon is not a novelty anymore, but only a handful of games use them. In the result, there is very distinct line drawn between "fighters" (solders, knights, adventurers, who wears metal armor, helmets or at least gambesons) and "non-fighters" (nobles, commoners, merchants, alchemists, wizards, etc). At least in medieval fantasy games, there are pleny of games based on 17-th century-esque settings, where everyone carries and uses a rapier(still hard plastic) or pistol.
Games usually have a models of economy, alchemy, medicine and surgery, that sometime get pretty complex. For example, (ranging from "mines" where you need to find marbles hided in expanding foam and "hunting" at archery range, to built-in board game of international trading that merchants and nobles play to get their income).
You either go to the game as a solo character or as a team like "noble house", "knightly order" or "mercenary company". When you go as a team, usually only a few of players get complex backstory or goals, so I prefer to play solo. Of course when you prepare for the games, you send game master your connections with other player, like, your character's relatives, friends, love interests, enemies. All in all - a big deal of game is made by players themselves.
Sometimes games have issues with safety, or poor logistics, so LARP in Russia is more oriented on hardcore player base, who get used to it, but we starting to have more "casual" games, more friendly to the newcomers.
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>>55168490
I must give it to knight realms that the costuming is better than most (probably among the best) US games, but I just opened the rules section and it's comedy gold through 351 pages

>Yellow [headband]: Characters hiding on this plane, through natural means (Hide in Shadows, Cloak of
the Green, etc.).

>Weapon combat is fairly simple and straightforward. When using hand-held weapons either thrust or swing the weapon in an arc between 60 and 120 degrees while you attempt to make contact with your target.

>A character may, at any point while aiming with a loaded and drawn launched weapon, begin a count to automatically hit a target. The Archer must an OOG verbal count, "Steady Shot 1, Steady Shot 2, Steady Shot 3..." until reaching the appropriate count for the desired ability they wish to use.

>As a general guideline, characters with +0 strength can press 100lbs and squat 150 lbs

>Any player may sheath or carry a weapon he does not know how to use. However if that weapon is struck for damage it provides no defensive ability and the holder takes the damage.
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>>55168490
The photos weren't actually bad at all. I wasn't sure whether you meant good time ironically or unironically, but considering what type of people I expected to pay for games like these, I was positively surprised, they look quite wholesome.
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>>55168568
>automatic ranged hits
What the fuck?
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>>55168329

Holy fuck, the rules.... I mean fucking Christ, how fucking over complicated can you make the 'Live Action' aspect of the game? This is just DnD 3.x with people in the place of minis and schizophrenic DMing.
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>>55168598
>This is just DnD 3.x with people in the place of minis and schizophrenic DMing.
90% of US larps
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>>55168605
>90% of US fantasy larps

World of Darkness LARP have.. different.. issues.
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>>55168630
replace DnD 3.X with WoD tabletop
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>>55168630

I am fond of old WoD Minds Eye Theater LARPs., at sixteen I got a handjob from a 6.5/10 single mom in the janitor closet of the rental hall were were playing at. But otherwise, yeah a lot of fatties going about on power and drama trips.
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>>55168630
some guy i knew was in a WOD he played a long and at some point got more involved, the current top guys didnt like it so did some shit to his character.

his character started gathering a fuckton of explosives and blew them all up in a tent after scheming to get them all there.

then the organizers just said. nah didnt happen or everyone survived by some miracle /jk

last time he ever went
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>Live Tracking
>This method utilizes the 'Marco-Polo' method, where the tracking character calls out the skill at a reasonable pace and the tracked character replies each time by calling out “here”. There is no real duration other than whoever gives up first, the tracker or the quarry (the person being tracked).

I can't decide if this is the most retarded idea ever or the funniest one.
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>>55168667

> "the tracking character calls out the skill at a reasonable pace"

Translated, you must move no faster than the speed of your local Wal Mart's complimentary mobility scooter or else you may give one of the land whales playing a heart attack.
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>>55168650
>>55168698
Why do fat people ruin everything?
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>>55168598
I once played in a local LARP where the rules were full of stuff just lifted from D&D 3.x - the rules worked providing that everyone sort of agreed to play along, but if there was any rules disagreement, there was no way that they could be solved.

Although I tip my hat to the little shits that realised this and used it to their advantage. Didn't like how a fight went? Get it overturned by saying you were out of range, or somebody was in range, of a spell that has a range in feet that nobody is going to be able to check during a fight.

Big LARPs have their own problems, but little ones with a dozen or so players tend to have some really poorly thought out rules.
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>Have you ever gone LARPing before?
Plenty

>How was it?
Heavily depends on the con. Lately I am gravitating to invite only conventions, because as sad as it is, LARP is getting invaded by SJWs, making bigger conventions a hassle and a roll of the dice

>Was it a full contact LARP group
Whatever it is LARP in Germany is considered as

>or did your group focus more on the stats and paper?
Mostly wysiwyg, with a few abstractions for HP and spells
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>>55167278
>Have you ever gone LARPing before?
Nah, i'd love to try it but I have novody who wouldnt murder me for dragging them with and also I have no idea how too.

Also I don't think I'd be good at it.
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>>55167278
Yeah! It was fun, got stabbed once.
>>
>go LARPing on an island named Amager, commonly known as the shit island by people living near it
>find an abandoned boffer weapon
>test by hitting a tree
>it gets stuck
>because it's an actual machete wrapped in sleeping pad
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Swedenlarper here we have the highest quality larps perhaps even in the world.
Or used to...
They are being infested with sjw politics
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>>55168946
I mean, you guys have a lot of awesome larps. But then again a shitton of chamber larps that are basically SJW recruitment centers
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>>55168946
Well I guess I'm not gonna start larping then.
At least muh games are self contained circlejerks to stay pure until everything goes to hell.
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>>55168946
Stories? I could go for some schadenfreude.
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>>55168956
well you can have some fun playing an intolerant asshole
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>>55169063
There's a difference between tolerating you and being hounded by the morality police for showing your face a mirror.
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>>55169087
There's a story here...
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>my only occasion to get a whiff of larping is a traditional reenactment of a battle my hometown fought against an army of muslim raiders
>being traditional and shit its full blown mock battle, full contact with wooden weapons, punches kicks and so on (a few guys got tramplet even by a fucking horse somewhere around the end of the 1800's)

halp
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>>55168795
tell us about sjw larping in Germany and how it is different from your previous experiences, anon.
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>>55168230
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How does LARPs work, usually? I never was on one (by the way, hello to the Hungarian, guy, Polish fuck here, I hope you have good day) and it is interesting for me.

Also US larps seems to be fucking self parody of themselves, as far as I follow the thread.
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>>55169384
so far so good, most people in the office went to a team building trip that I excused myself from saying I don't give a fuck about it.

If you are Poland you are in luck, they have a very good and active larp scene, with the mandatory drama here and there. You can choose from fantasy larps (which is mostly the main focus of the larp threads here because they are so common) but there are a whole shitload of chamber larps and city games too. You can look up the group "Liveform" for example, they are doing mostly chamber larps but good doing solid work.

But to your actual question: there are a fuckton of larps, all different, like different kind of tabletop rpgs, wod, DnD, FATAL, Dark Heresy, Call of Cthulhu, etc. All of them uses different systems has a different setting and obviously even your GM and party makes it different. But all of them is about having a character, representing it during the game and having fun.
Same for larping. You have a character, you have the rules to play by and have fun. The thing is you have to actually do the things (within the constrains of the rules) but it all differs from game to game what is the thing you have to do. Some games have fighting with larpsafe weapons where you have to actually hit the other guy, some larps uses limited fighting or no fighting at all (or just representation of a fight)
Some uses foam swords, some uses nerf guns, some uses airsoft weapons.
So as I said there are a shitload of different kind of larps out there.
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>>55169515
So do I need to make my own gayboy gear or how does this usually work out?

Because fuck me if I know how to make anything with my two bare hands.
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>>55169572
Join as npc>>55168230

cheap as fuck and you can do a multitude of roles
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>>55169584
Either that is gonna be like, the most picked thing or the most empty of spots, depending on who plays?
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>>55169572
make, it, bowwor it, buy it, rent it. Whatever you want.

Nobody really cares how you got your stuff.
Depending on the larp costumes might be easy to get for some modern scenarios or hard if it's something really fantasyish.
But don't worry, nobody started as a pro, and not everyone a master of crafts. As long as you put effort and thought in it it's not that hard to get a decent costume.

>>55169584
that isn't really an option in Poland. Or in most places.
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>>55169612
no they always need more npc.

>>55169615
they use dogs as npc's?
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>>55169627
they don't use npc's in the sense that US larps does it.
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>>55169634
i was in europe, the netherlands. they all use npc's

you sign up, they get you food and a camping spot and you act out the npc's they need.

pretty sure thats how it works everywhere
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>>55169615
>As long as you put effort and thought in it it's not that hard to get a decent costume.
I mean you say that but when all you can afford is needle and some thread, bargain bin cloth and literally no idea where to get most material its not exactly like I can pump iron and get results.
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>>55169649
they do it in empire, drachenfest, conquest too. In a lot of big games or games that really needs an npc faction AND has the logistic behind it. But still lot of differences opposing to the Us version, where even the smallest games try to have it.

In Poland there aren't that many really big fantasy fighting larps, just a few, or at least that was the case a few years ago, and they have way more smaller fantasy games that either doesn't need outright npcs or actually shuffling pcs in a different way so they don't have to use npcs. And then there are the chamber larps that I mentioned there is a fuckton of. Those while sometimes technically have npcs they rarely are "open" spots, but rather that the organizers take care of because they need someting VERY specific to be done so the organizer team does it.

>>55169654
search for "medieval tailor's assistant" on google. That's the msot helpful tutorial I can give you if you want to learn sewing, pattern making and basic medieval clothing.
Obviously you aren't good with a thread and needle if you never tried it before, but on the other hand until you try it you won't know if you are actually shit in it without the promise of improvement, or just shit but with a great possibility of improvement
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>>55169694
Ok thanks.
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>>55169694
maybe we have different definitions on npc. but the npc's didnt need to have big factions.

i played 10 different characters every day.
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>>55169769
>maybe we have different definitions on npc
most countries has a different definitions for it. That's the point. The are a lot of games where npc's aren't even a thing, some where it's similar to a player but in a specific, organizer controlled faction, some games where it's just a short hop-in act or some where they are basically just the "encounter" the "E" part of PvE.
And everything inbetween.
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>Have you ever gone LARPing before?
Yes, just had an event this past weekend.

>How was it?
The past two events have been fantastic.

> Was it a full contact LARP group?
No, we use latex boffers for weapons and fists. Even then, people are scared to get hit.

> or did your group focus more on the stats and paper?
We have stats and a sheet. They're used for HP and ability points. It's a low number LARP, nothing like Knights Realm. Ability points go towards certain skills for abilities like "Stun".
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>>55168967
Ok, to put it this way, My favorite larp is about a war between the capitalist mercenary guild (known as "the guild") and the medieval communist nation Cordovien. Cordovien used to stone homosexuals to death, now they are A-ok with them and allied to a Not!byzantine people whose concept of marriage is that it can involve as many people as you like and as many genders!
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>>55167278
>Larping
Yes, once
>Full contact
Yep. But everyone had magical power and all where very high level.
It was all combat and was very dull.
Members of the public walked past a few times too. I didnt like it.
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>>55167278
>Have you ever gone LARPing before?
Yes, I organize small LARPs with my group of roleplayer friends.

>How was it?
Last time was extremely exhausting. It's always rewarding, but we were a bit too ambitious. Otherwise it's stellar.

>Was it a full contact LARP group, or did your group focus more on the stats and paper?
LARP is not necessarily fight-oriented, and ours tend to be more geared towards investigations. Still there are foam weapons and you can hit people with them.
No stats though, I don't like it. Makes me wonder what's the point of LARPing if what you see *isn't* what you get. Of course you've got to make concessions to reality because players can't have all of their character's skills, but it's easily done without resorting to putting dots everywhere.
Also good players *will* research their character's skills beforehand.
We had a player playing as a herborist last time (in a 1400 France context). He had done his research on medicine at the times, on plant properties, etc, and could easily tell you where the problem lay in your humours. He isn't an expert but he researched enough to be believable.
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>>55167278
>Larping
leaving for one in a couple hours.
I play about 6-8 times a year.
>Rules
Absolute shit. bloated rule book, literally dnd live with dumb shot like proficiencis.
I want to play fantasy, but despite the larp scene being crowded in my area, they are all garbage. The progressive types also ruin a lot,with calls of aproperation, and abliism. I just want to larp however, and will take this solution as I try to improve it from within. maybe one day a good larp will open.
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>Have you ever gone LARPing before? How was it?
Some friends and me had a RPG club and we also organized a couple of LARP. Everyone who was involved in the organization was a NPC. We tried to create as much dynamic between the players as possible by making a good background story for each player beforehand. This way the "NPC" could concentrate on the main story, while the PCs were constantly involved in a lot of stories and intrigues. Despite not putting the emphasis on combat, numerous PCs and NPCs ended up murdered or executed.

Our most successful LARPs were situated in a fictive 1930s esoterico-noir world ruled by the all omnipotent and omniscient Ministerium. The world was heavily inspired by Ismail Kadaré's "Spiritus", Brazil, The City of Lost Children, Les Cités obscures, Enki Bilal's work, and especially Nacht der Gaukler (The Silence Within).

The first LARP took place in the historical district of our town and in an abandoned factory. It was about a mysterious theater play that was going to be performed. At the same time the forbidden mage's guild was holding an important meeting.
Our second LARP took place in large hangar we had rented and turned into an industrial night club. The story was about the exploration of a parallel universe, the hypnokosmos, and it involved the Ministerium's military-industrial complex. The best thing were all those clubbers who showed up, thinking there was really a club, and who I refused entry since they didn't have their invitation for the International Congress of Spiritism and weren't on the guest list.
Third and last LARP took place in an art school. It was the only LARP we did that took place during day time - which was fitting since it was a judiciary-political intrigue.

>Was it a full contact LARP group, or did your group focus more on the stats and paper?
We used to put immersion and ambient before everything. This means that fighting was full-contact, but only foam weapons and water pistols were allowed.
>>
Oh great, a LARP thread! I was just wondering about these. I was talking to a friend who's just got into LARPing and making a costume and I was trying to recall an image I saw in one of these threads years ago with a guy's costume through the ages, from like t-shirt to proper armour. That shit is so cool to see.
>>
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>>55169157
I dunno, previously it felt as if people were all on the same page for the most part. But now you constantly have to watch your language because someone might be offended when you use offending language despite being completely in character.

I am playing a WHFB Witchhunter. Naturally he doesn't use the kindest language when when confronted with an actualt witch coven trying to fuck shit up. Talking about this with some other people IC and some random chick suddently starts telling me completely OOC that I need to shut up with my women hating language and that my characters attitude made her feel unconfortable.

I am fairly convinced we will soon enough have to abide a language rule set next to the game rules.
>>
>>55168262
That's RMT, not DLC. Get your acronyms right.

>>55167278
>Have you ever gone LARPing before?
No. I've done paintballing and laser quest, though, but it's just a case of finding somewhere that I can get on with the people at.
And, ideally, avoid actual full contact stuff. I cannot afford another concussion.
>>
>>55170518
was it a vking dude or one with at later stages a red doublet?
>>
>>55170688
I think he ended up with red in there somewhere. I know there was armour involved in the later stages, though.
>>
Does Airsoft with specific themes count as LARP? I think so. Twice a year a partake in a weekend long operation that has an ongoing story line. You dress up in faction uniform and complete story driven objectives... The crowd is similar to your typical lot of nerds but there's lots of ex-military and edgy dudes. I jokingly call airsoft "LARP for Conservatives"
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>>55170595
>I am playing a WHFB Witchhunter. Naturally he doesn't use the kindest language when when confronted with an actualt witch coven trying to fuck shit up. Talking about this with some other people IC and some random chick suddently starts telling me completely OOC that I need to shut up with my women hating language and that my characters attitude made her feel unconfortable.
I always find it sad when people cannot make a distinction between IC and OOC. I mean, I've larped with 8 years old kids who could make that distinction and fully aware of it...

>>55170699
this one?
>>
>>55170748
Yes! You're awesome, thank you!
>>
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>>55170725
>Does Airsoft with specific themes count as LARP?
yep. Very much. It doesn't even have to be post apoc or similar stuff. Lots of milsims counts as larp too

>>55170759
it's been five years since I last updated that pic it seems like. since then the guy on the pic made several more costumes so he doesn't really upgraded that one, thus there would be no clear "improvement" between the costumes.
>>
>>55170798
Either way, I get a real kick out of these progression images. It really shows how with a little time and dedication, you can piece a cool suit together one bit at a time.
>>
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>>55170827
he made more than a few awesome stuff during the years that's for sure
>>
>>55170170

So from boring and wrong to hot and correct? Sounds like the SJWs are onto something.
>>
>>55170868
anon, don't forget that the majority (I would say 2/3) of people who has the hots for in game marriage are usually the ones you REALLY don't want to marry.
>>
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>>55170868
>>
>>55169515
Hey, Poland anon back. Any names you know?
>>
>>55171372
Dracan Dembinski and "Zula" from Zula Costumes. You can find them in the book of faces.
>>
>>55170588
is this MadMax LARPing?
>>
>>55168373
Why doesn't a group simply port over some successful EU larp rules? Do the pay to win and convoluted rule sets prevail because US is generally not fit enough to simply use their bodily abilities?
>>
>>55171671
several reason, but one of them is that there aren't enough people in one place who interested enough in it to actually put effort to the game. And I didn't only mean the would be organizers.

Apart from that there are several other reasons too, because it's never that easy. Last time in a larpthread I made a kind of lengthy rant about the problems of US larping, and I always say that this is a complex problem with no easy or quick solution
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>>55167278
Dutch Larper here

>Have you ever gone LARPing before?
6 times now.

>How was it?
5 events good 1 event bad. My first 3 events were events with a small community (90 people max) and they are awesome. People generally know eachother and there are alot of individual plots going on which make the characters feel alive, instead of another piece of meat for the grinder.

My bad experience was with a huge larp (400+ people) and I didn't like it. It felt like a themepark where you go from event to event, and you as the individual doesn't matter. It felt robotic.

> Was it a full contact LARP group
The small group has people who are into full contact while others are not. because the group is so small we know who is prepared for full contact and who isn't. we use typical foam Larp weapons but when the full contact guys come together for a scrap we aren't afraid to tackle eachother and punch eachother everywhere except the face and groin. Yes, we bleed sometimes, but we like that.

> or did your group focus more on the stats and paper?

we have a character sheet yes, but it's only used as a reminder of what you have and can do or if a judge needs your stats. Are game system isn't that complicated and people generally know their character well enough.
>>
I used to larp all the time until my local group devolved in to politics ans squabbling between pretend factions.
It was full contact and everyone at one park said i hit too hard and everyone at another said i need more power in my swing.
I think my least favorite part though was the people that have been playing for 20+ years refusing to accept new people or teach them, then complaining when the new players arent very good.

Larping is bullshit
>>
>>55171866
>Larping is bullshit
no anon. Larpers are bullshit, not larping
>>
>Have you ever been Larping before?
Yes a few local LARPs run by a friends/friends of friends
>How was it?
The First one I joined was based on Gaimans Neverwhere and american gods, so i ended up playing the Personification of a Barracks and almost held a communist revolution, till the Arthurian mythos plot kicked off, and he chose to take his revolution and follow the new ruler. Then there was the longest running one I've been a part of based in social intrigue in Hell. I was a very open member of the Illuminati, and became the most dangerous person in the game by a mile, thanks to the sheer amount o fweapons and dangerous magic I accrued. it reached the point where other characters had to bring in an entire army to stop me from seizing the vacant throne for my preferred candidate.The LARp never finished, but I was in the process of marching out into the Wastes around Dis (Capital city of Hell) to find Belial, Lucifers adopted son. while knowing 3 of the 4 most powerful schools of magic in existence.
>>
>>55172015
>Was it contact etc...
It was touch contact, with abilities to affect weapons and armour (do more damage destroy weapons etc.)
>>
>>55171730
If you happen to have access to pasta of your 'rat', I'd be interested in reading it. Never knew there was such difference in larping methods.
>>55171824
>Are game system
Think it should be "Our game system..."
Not to be pedantic, just in case you're trying to improve your english.
>>
>>55172099
>Never knew there was such difference in larping methods.
ohh boy, this will be a bumpy ride for you
http://archive.4plebs.org/tg/thread/54939102/#54945000
>>
>>55171961
Youre right. Im sorry.
The fighting was very fun, it was the people that drive me away
>>
>>55172182
The man raises some valid points about how americans are too afraid to take things seriously and do things properly, and how their weak pussy culture takes the fun out of EVERYTHING.

Eastern europe, however, seems to take LARPing way too seriously. It kind of scares me, but I ALSO want to borrow some armour and weapons and get stuck the fuck in.
I would love to do proper LARPing or reenactments if people can keep the goddamn SJW politics out of it.
>>
>>55172182
Thanks for the very interesting link, never knew euros cared enough to dissect the causes of US larp failure. Does it somehow effect larping over there?
Those orc costumes are insane.
>>
>>55172685
>Does it somehow effect larping over there?
well, the US gives us various examples on how NOT to do stuff, which is a valuable lesson.
Although every once in a while good ideas come from there, mostly from individuals, not from organizations.
And I would say some larp stuff manufacturer who wants to appeal to the US market is trying to make their stuff more safe but that's just a wild guess, I have no data to back it up.
>>
>>55168571
One of the reasons I stick around is the people, like yeah there is a problem with whiny, entitled motherfuckers and power gamers, but he people (and their costumes) are very nice.
>>
I've been to Empire three times now and I loved it every time. I'm not even big on the battles and plot, I think it's just really fun to go out in costume, role play, chat with people and get pissed. Playing in the hospital and splashing fake blood everywhere and being ye olde barbyr-surgeon is also great fun.
>>
>>55167973
pls
>>
>>55167278
I have, it was cool. It was full weapon contact, just no grabbing or grappling. The ideal players can keep track of his stats after 20 mins of nonstop combat. Archers have it the worst, they have to retrieve their own arrows. I was boss at archer cause I ran track and could out cardio the warriors. Shit is really fun
>>
>>55167278
>Yes. Urban and in the woods both.
>Yes, but I probably couldn't handle drinking that much ever again.
>Yes, full contact. Wood/plastic, barely any padding.
>>
>>55168452
I don't know what kind of spartan regime those Legionary re-enactors were on, but fuck me it must have been good if they can keep up with HEMAfags.
There are a few that used to attend an event near me and every single time they'd wipe the floor with most everyone.
>>
>>55167278
>Have you gone LARPing before?
Have been for 6 years
>How was it? Full contact?
It's the SCA, full contact with Boffers/Timber Bamboo Rattan. Break ribs or go home.
>>
I live in the US. Because of this thread I really want to go LARP. What should I look for? I don't care what system really.
>>
>>55167278
>Have you ever gone LARPing before?
Yeah.
>How was it?
It was fantastic, I was running around with a bunch of psychos. Gave me a cricket bat and told me to go nuts.
>Was it a full contact LARP group, or did your group focus more on the stats and paper?
I wasn't aware there were papers of any kind and as the people I was there with put it "don't be a pussy, everybody is here to get beat in one way or another."
People wore all-kinds of gear though, from metal helmets to punk get-ups. I was told it was some kind of urban fantasy game and that I was basically a mugger.
>>
Always wondered:
Does steel fighting like Historical Medieval Battle (ACL or whatever it's called for you burgers) count as larp?
>>
>>55176789
Yeah, I'd called it that.
Usually know as SCA
>>
>>55176317
If you don't care much about the system, look at lots of pictures. Pick a game where the costumes don't suck ass.
My advice is try out lots of games.
Most games will let you play the first game free or highly discounted. Play lots of games and feel out which you like best, both the people and the system.
>>
>>55176837
SCA is rattan and rubber though
I meant the guys with the full steel weapons.
>>
>>55176871
Will do. Thanks anon.
>>
>>55167630
Non American plz leave
>>
I go to a small group that's a more complex dag offshoot in Florida

https://www.youtube.com/watch?v=yZfI2eKCsb4
>>
>>55176789
>Does steel fighting like Historical Medieval Battle (ACL or whatever it's called for you burgers) count as larp?
only for the US guys.
>>
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>>55176789

It shouldn't.

If you aren't taking on a role, then you aren't role-playing. The best way I've heard it described is, essentially, "you are *required* to play the role of a person who is not you, trying to make that person seem as real as possible within the world they exist, and trying to stay in-character as that person as much as possible, even when confronted with something which might make you break character."

The ACL/Bohurt/HEMA guys give not a single shit about playing a role who is "not them". They're in it to fight, and fight well, and that's it. This also includes the various battle games like Dagorhir and Belegarth. They're vehicles to get out and hit people with stuff, but they are not any kind of "role-playing game."

The SCA, and a very small subset of the HEMA community, get a side note here. "Personas" are very common in the SCA, and they're occasionally used as a teaching vehicle in HEMA. Inhabiting your persona is for all intents and purposes, the same as playing a character in a LARP. However, these are not "role-playing games" because there is no actual requirement to create a persona in the first place; people can and do spend years faffing about in the SCA without ever creating a persona or speaking "in-character" as that person. Also, staying "in-character" when not doing a specific activity is HIGHLY discouraged in both communities; stay in-character during the setup for an SCA Feast and you'll get labelled "the wierd guy" ASAP.

Finally, as a rule, all of the above groups will react in a violent, negative way when called a "larp".
>>
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I routinely participate in a LARP called Darkon. I call it a LARP because people will make fun if I try to say it isn't one, but it's really more of a wargame. It's pretty rules light, full contact, and very combat oriented. Roleplay happens, but the general tone is very relaxed. People break character constantly. It's fun for what it is.

Grappling is legal (pic related) and there's a certain amount of impact required in order for an attack to be considered a hit, so techniques are less whippy/ flaily than some combat larps. Unfortunately we have to use boffer style weapons for safety, so our look suffers a bit.
>>
>>55178302
welcome to /tg/ I see you've not been around here before...

>>55182601
>and a very small subset of the HEMA community,

I've been around hema for nearly 15 years, I've never heard of a hema group that expected you to create personas and all that shit.
>>
>>55167278 (OP)

I ran around making gun noises with my friends while pretending to be organised criminals and DEA members when I was 12. Does that count?
>>
>>55184278
Counts more than half of what America calls 'LARPing'.
>>
>>55183683
>I've been around hema for nearly 15 years, I've never heard of a hema group that expected you to create personas and all that shit.

I didn't say they were expected. I said that they're occasionally used as a teaching vehicle in HEMA. Similar in concept to the "persona" used by re-enactors at historical villages and so forth, and usually only used for a similar, short, "performance".
>>
>>55176789
Is sport fencing LARP? Is paint ball LARP? Is archery LARP? Is horse riding LARP? Is anything else that includes no role playing whatsoever a form of live action ROLE PLAYING?
>>
>focus more on the stats and paper
Isn't that just RPing?
>>
>>55168927
I'mnot sure what's worse. That someone is that stupid, or that someone wants to maim people at a larp.
>>
>>55176789
Depends, are you role playing a specific character or just acting as a generic 13th century knight.
The former would be larp, the latter is just reenactment/HEMA
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