Let's share our collective /tg/ wisdom. I'll start us off.
> Never trust a GM who is not a good player.
> Play the game, not the system.
> A "role" can mean multiple things. It could be a role in the story, a role in the setting, a role in the game, etc. Make an effort to fulfill a role in each way that you can.
>>55028334
> Platitudes aren't useful
>>55028334
> Man with itchy hiney have stinky finger
>>55028334
Traps are gay.
>/That Guy/ threads are made so you know what not to become
>Only Gay kids try to reason with the rules for power plays
Wipe front to back.
>>55028466
it's only gay if you know it's a trap, in which case it wouldn't be a very good trap, now would it?
>>55028334
>if a player says they have a great idea, it isn't.
>If you start acting as GM you will never be a player again.
>don't put too much effort into areas that the players may never see.
>don't expect anyone to actually act ethically, even the Paladin, ESPECIALLY the Paladin.
The only consistent part of your campaign failures is you.
>>55031492
>If you start acting as GM you will never be a player again.
Not true, I transitioned from a forever GM to a playerby moving to another country.
>>55028334
>You might be able to help a player with system mastery
>Any other aspect of the game, you'll never help them improve.
Probably too late for many of you, but never start out as a GM. You need to learn what it means to be a player before you can really be a good GM.
>>55028334
>Play the game, not the system.
Care to elaborate on this one?
>>55028426
this.
The person reading your one-line advice is probably interpreting it wrong unless they already agree with you.
Especially shit like
>Play the system, not the game
This is some zen-level bullshit. It's pithy nonsense that doesn't help anyone. It's just a way of saying "look at me, I'm smart. Lets all talk about how smart we are."
but /tg/ loves circlejerks. See you at the bump limit.