How do I roll on a d666 random table?
How many possible results are there? Is it a curved probability or linear?
>>55024090
it's a flat distribution for 1d666, so there are exactly 667 possible results.
Let a computer do it for you. This can potentially give you any distribution you want.
Roll d8-1 for each of the three digits. Re-roll eights. If you need to be told the distribution that gives you, then there's no hope for you.
>>55024090
Depends if you mean
>a single die from 1 to 666
in which case there's 666 possible results with a flat probability, or
>roll 1d6 for each place
which gives 216 equally-likely results.
>>55024149
wait, does that mean there's not 100 results from a 2d10%?
>>55024177
There's 100 results for (d10 x 10)(d10) because we use base 10. The number of possible results is the product of the number of results on each die.
Although, the d6 version wouldn't technically give you the normal results, it gives you
>111
>112
>113
>114
>115
>116
>121
>122
>[...]
>165
>166
>211
>212
>[...]
>665
>666
>>55024115
>667
how? Are there 21 possibilities on a 1d20?
>>55024149
>>55024236
>>roll 1d6 for each place
>which gives 216 equally-likely results.
I think this is what I was looking for. Thanks!
>>55024177
No, but if you roll 1d6 three times, then you can't get a zero in any position, nor can you roll higher than 6 anywhere. So the lowest you can roll is 111, you can't roll 120, you can't roll 170 to 209, and so on.
6*6*6 = 216
10*10=100
>>55024272
Edge
>>55024272
Taking shape into account, an edge roll for something like a d666 that's really more a matter of shitty surface. I'm not sure how it could ever land on an edge with a real roll. At that point you may as well add a 668th option of the die shattering on impact
>>55024272
Don't worry about that 667th possibility, it'll basically never come up, there's only a 1/667 chance of ever rolling *That* result.
Just don't worry about it, I'm sure nothing bad will come of it if you happen to roll that.
>>55024560
>>55024236
ah fuck, yeah.
Though what is 666 in base 6? (and could you use 2d10 and a d7 for the hundreds place for a proper d666?)
>>55024749
>Though what is 666 in base 6?
I'm not sure off the top of my head, but more interesting: if you use 3d6 like that in base 6, you get a "d1000" that's actually a d216. Alternate bases are weird.
> could you use 2d10 and a d7 for the hundreds place for a proper d666?
Yes, if you rerolled any results 667-699.
>>55024612
669th result: die fails to land
>>55024988
670th result: In the process of rolling multiple sides have faded leaving you at a loss for which side you had actually rolled