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Warhammer 40,000 General /40kg/

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Thread replies: 444
Thread images: 79

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Chads > Marinelets Edition

>Death Guard preview
https://www.warhammer-community.com/2017/08/22/codex-death-guard-first-lookgw-homepage-post-2/

>Konor Campaign: Will Chaos finally get one?
https://konor.warhammer40000.com/

>GW FAQ (1.1):
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/
>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/
>Codex: Space Marines FAQ
https://www.warhammer-community.com/2017/08/10/codex-space-marines-errata-now-available/
>Codex: Chaos Space Marine supplement for Daemons, Thousand Sons and Death Guard players
https://www.warhammer-community.com/2017/08/13/daemons-and-thousand-sons-in-codex-chaos-space-marines-aug-13gw-homepage-post-2/
>Codex: Chaos Space Marine and Codex Grey Knights FAQ
https://www.warhammer-community.com/2017/08/20/chaos-space-marines-and-grey-knights-updates-now-availablegw-homepage-post-4/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in properly converted pdf & epub, fully bookmarked and linked with in-line errata annotations
https://mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>WIP Math-hammer doc (Chart-Anon doing the Emperor's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
Today I will remind you
>>
>>55016321
Th only thing pulling me into using some Marinelets are characters and assault dudes with access to fly.
>>
POST ALL THE DETACHMENTS YOU COLLECT (reposting from last thread)

I'll start
Imperial:
>Red Scorpions
>Blood Ravens
>Grey Knights
>Red Hunters
>Flesh Tearers
>Deathwatch

Chaos:
>Black Legion
>World Eaters/Skulltakers
>Death Guard/Apostles of Contagion
>Vraks Renegades
>Fallen (Dark Angels)
>Alpha Legion/The Faithless

Xenos: small tyranid detatchment...

I have 5/7 shelves full of fucking marines and spiky-marines

Please send help
>>
>>55016349
lol this sounds like manipulated greentext
>>
Am I wrong in thinking the Fury of Deimos is the best Grey Knights artifact? Seems very strong if a little boring.

Failing that I imagine the hammer on a Grand Master.
>>
That "leaker" earlier. Sure the Ork looted vehicle rule, melee suits, and nid blinding spore were likely straight BS.
But damn if I don't want to believe in it hard.
>>
Making my kommandos use desert camo.
Blood Axes use desert camo right?
>>
How are orks doing in 8th? I heard they were supposedly doing better, but in all of the youtube games I've watched they are still getting shot off the table pretty fucking quickly.

I've wanted to start making an ork army for ages, but they always seem to suck.
>>
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Literally and unironically the best book to come out of Black Library to date.

>>55016349
>from New York Times bestselling author
>long awaited sequel
ADB haters BTFO
>>
>>55016376
Tyranids.
Amidoingitright?
>>
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Hey guys, what's going on in this thread?
>>
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>>55016376
Custom Kabal+Cult
Order of Our Martyred Lady
Storm Lords
>>
>>55016402
yes
>>
>>55016400
Nice try ADB.
>>
>>55016396
Orks got a huge fix for the index, but they're still squishy 6+ boyz that only move 5 inches.

But so far on the small games I've played, my Orks always win. But with the codexes out, it makes a severe power gap when you can use special stratagems or relics.
>>
>>55016400
Not really.
>>
>>55016416
Looks fuckin great anon
Halved schemes and painting white are bitches to get right like that
>>
>>55016339
>>55016330
drop pods can fit 10 marines or a dread but god forbid a squad of 5 primaris want a quick ride to the surface and all hell breaks loose. Fuck GW their dumbass logic
>>
>>55016376
>Small Tyranids
>Medium sized Tyranids
>Big Tyranids
>>
>>55016463
Because marines are strapped in, and dreads are so heavy they don't move around.
Just chucking a bunch of primaris marines in there without a harness would leave you with scrambled marines at the bottom.

And gameplay wise, having your tougher marines be less mobile is a trade off you make.
>>
>>55016463
I'm sure eventually there will be a primaris drop pod with ten guns on it.
>>
Is there a good 40k podcast that focuses on competitive gaming?
>>
>>55016492
It'll probably make that FW chaos mega drop pod look like utter trash for half the cost.
>>
>>55016491
>termies can deep strike and ride in landraiders

Its just setting the stage for future jewing and money snatching and thats all

Like in >>55016492
>>
>>55016491
>dreads are so heavy they don't move around
holy fuck is that not how physics works lol
>>
>>55016463
>putting a dreadnought in a marine only drop pod

stop living in the past sempai
>>
Who else here is hoping for new sets of canticles for Admech depending on your Forgeworld?

Anything but the reroll 1's when damaging buildings bullshit.
>>
>>55016321
Does anyone have that part of 8th edition which mentions the Squats?
>>
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Thoughts on this list?

++ Battalion Detachment +3CP (Chaos - Daemons) ++

+ HQ +

Herald of Tzeentch: Bolt of Change, Ritual dagger, Smite, Treason of Tzeentch

The Changeling: Boon of Change, Smite, The Trickster's Staff

+ Troops +

Horrors: Blue Horror, 9x Pair of Brimstone Horrors, Smite

Horrors: Blue Horror, 9x Pair of Brimstone Horrors, Smite

Horrors: Blue Horror, 9x Pair of Brimstone Horrors, Smite

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) ++

+ No Force Org Slot +

Legion: Iron Warriors

+ HQ +

Daemon Prince with Wings: Fleshmetal Exoskeleton, Malefic talon, Malefic talon, Warp bolter
Tzeentch: Smite, Warptime

+ Heavy Support +

Obliterators
3x Obliterator: 3x Fleshmetal guns

Obliterators
3x Obliterator: 3x Fleshmetal guns

Obliterators
3x Obliterator: 3x Fleshmetal guns

++ Vanguard Detachment +1CP (Chaos - Chaos Space Marines) ++

+ No Force Org Slot +

Legion: Iron Warriors

+ HQ +

Chaos Lord: Combi-bolter, Frag & Krak grenades, Mark of Khorne, Power axe

+ Elites +

Khorne Berzerkers
Berzerker Champion: Chainsword, Frag & Krak grenades, Power axe
9x Chainsword and Chainaxe: 9x Chainaxe, 9x Chainsword, 9x Frag & Krak grenades

+ Dedicated Transport +

Chaos Rhino: Combi-bolter, Combi-bolter, Havoc launcher, Mark of Khorne, Smoke Launchers

++ Vanguard Detachment (Chaos - FW Heretic Astartes) ++

+ Elites +

Hellforged Sicaran: Havoc launcher, Heavy bolter, Infernal hunger, Twin accelerator autocannon
Lascannons: 2x Lascannon

Hellforged Sicaran: Havoc launcher, Heavy bolter, Infernal hunger, Twin accelerator autocannon
Lascannons: 2x Lascannon

++ Total: [109 PL, 2000pts] ++
>>
>>55016391
Yeah, of course. Sometimes they even use it in the desert.
>>
>>55016524
Yeah, because they are close range units, and useless at long range, while primaris aren't
And they get their own pseudo landraider.
>>
>>55016380
Cuirass of sacrifice is always a safe bet
>>
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>Marinelets

I see you haven't taken note in the latest advances in scale creep.

https://www.sideshowtoy.com/collectibles/warhammer-40-000-dawn-of-war-iii-gabriel-angelos-prime-1-studio-9031651/
>>
>>55016396
Orks always got shot off tge table, that's the point. You pay 6 points for a t4 wound with fearless. It's brutal in lower point games, but once you go above 1500 everyone has enough heavy artillery to deal with your dudes.

I always bring 2 battlewagons to get them stuck in. Plus Deffrollas are orky as fuck.
>>
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Sorc on disc wip
>>
Pls rate my 2000 DE list.

Batallion Detachment
>Archon with Blaster and Agonizer
>Succubus with Blast Pistol and Glaive
>2 Blasterborn Squads in Venoms with dual splinter cannons
>2 5man Kab Squads in a Raider
>1 10 man Wych Squad in a Raider with Agonizer on Hekatrix and Shock Prow on the Raider
>Ravager, 3 Lances
>An Extra Venom to carry the Archon and Haemy in the following detach
Outrider Detachment
>Haemy with Electrocorrosive whip
>10 Hellions, Agonizer on Helliarch
>2 6 man Reaver Squads with Agonizers on champ and 2 sets of Cluster Caltrops each
>5 Man Scourge Squad, 4 Dark Lances(sniper birbs)
>>
>>55016564
GABE HAS SUCH A FUCKING SHIT DESIGN

WHY DO THEY KEEP FORCING HIM ON US WHEN HE MAKES A FUCKIN OGRYN LOOK LIKE A GRACEFUL ELDAR

I SERIOUSLY HOPE NO ONE PURCHASES THAT ABOMINATION
>>
>>55016439
>it makes a severe power gap when you can use special stratagems or relics
Couldn't you ban relics?
And for stratagems, I was thinking each player picks 3 (or more, if the mission offers stratagems as well) he can use before the game. Non-Marines/Chaos/GreyKnights/Nurgle get the generic ones in the rulebook, other armies may pick three from their list.

I think having access to 2 pages of stratagems slows the game down a bit much anyway.
>>
>>55016604
Pony up your 1.5 grand, anon. GW demands.
>>
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>>55016559
Are you saying desert camo isn't good in other places?!
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>>55016613
This feels like fucking todd posting on /v/
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>>55016591
3/10
>>
>>55016529
So you can get a specialised dread pod but taking the fucking baby seats out of the car is too far?
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>>55016554
Nothing mentions them.
>>
>>55016609
Make it crazy with rolled for stratagems
>>
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Rate my camo

Not fully done yet, just base coated
>>
Has anyone tried making Primaris Scaled Termies from Gravis armour? I'm thinking about making some bigger Cataphractii because Cataphractii are pure sex, but having simple Intercessors tower over them is kinda shitty.
>>
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>>55016655
>>55016554
it mentions them in the Imperium 2 index
>>
>>55016321
Why is that one Imperial fist in the back (over the apothecary's shoulder) just sitting there chilling?
>>
>>55016701
He is checking out his battle-brother's sweet ass.
>>
>>55016654
yes, now file a complaint with the toaster fuckers
>>
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>>55016564
>>
>>55016721
That a picture of imperial fists not dark angels man
>>
>>55016673
Also the Stug looking things are a Leman Russ conversion using chimera & Russ parts.
>>
>>55016738
Was meant for >>55016684
>>
>>55016532
Shroudpsalm gets replaced by -1 to hit at over 12" away......woo
Nah for real I'm excited about it, hopefully get a few cool effects
>>
>>55016358
>not using devastators nor scout squads
noob
>>
>>55016733
He's one of the "le spess muhrines are le GAY :DDD" NPCfags.
>>
>>55016699
>no felinids
>>
>>55016698
Try using spacers.
>>
>>55016867
what are spacers?
>>
Looking to get into the game with Thousand Sons and am intensely confused about the Index/Codex set up because I'm a moron.

Can I use Rubric's as Troops?

Is mini smite a trap?

Can I put a Soulreaper on a squad of Rubrics that's one Aspiring Sorceror and 4 Rubrics?

Is there an Exalted Sorcerer in Terminator Armor option?

What are obvious stupid pitfalls to avoid with these guys?
>>
>>55016555
Try berserker champs with dual lightning claws. shit is horrifically murderous since you can almost always have them take wounds last nowadays.
>>
Not sure if the 40k general is the right place to discuss BL books but I have a question about the Thousand Sons and Rubric Marines after reading the Ahriman trilogy. Without spoilers involved its revealed that the Rubric of Ahriman effects all Thousand Son marines throughout space/time. This also includes dead TSons.

So my question is is this an explanation for the numbers of Rubric marines that show up in the lore as opposed to the number of TSon who survived the Horus Heresy? If all TSons were effected do they simply summon the dead TSons in suits of armour like a daemon if they need more Rubric marines?
>>
>>55016812
I have some Scout Bikers. But I guess I wasn't really counting scouts. As for Devs, I don't play Ultras. I'd much rather run Predators and other vehicles for anti-tank.
>>
>>55016684
That looks amazing, anon. I wish I had the skills to paint like that.
>>
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And people say GeeDubs can't do good female faces.
>>
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>>55016629
Far from it! As long as the oomies see a desert, they ain't seein' da boyz!

A few of my boyz have desert camo, though to keep later squads different later, schemes got a bit more flashy. Got some Blue/Orange Tankbusters in the works now.
>>
>>55016463
It's obvious that Primaris won't have the same level of flexibility as regular Marines to offset their strengths. Part of that is not having access to the same transports.
>>
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>Admech Codex announced
>only other army that was as broken as mine
>mfw no Codex till next year...
>>
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>>55016929
Yeah they absolutely cant.
>>
>>55016913
More than half of your questions of your questions are answered by just reading the index/codex. Chill for a sec, and reread it.

What does the datasheet for rubric marines say about their equipment and switching of? Easy question yo. Same for exalted sorceror in terminator armor.

Minismite isn't really good, no. It's a something though, that can occasionally get extra value out of your sorcs though.

Obvious stupid pitfalls of note are subjective really. Exalkted sorcs are somewhat expensive, regular sorcerors get 2 spells a round and are cheap. Consider a mix of both, but I wouldn't run too many exalted sorcs.

Warpflame bolters are pretty sweet at being able to damage almost anything fairly well now. It's very powerful infantry shooting, even without any extra guns. 10 dudes in a rhino can jump out and put a strong hurting on any unit they shoot at if in close range. Tzaangors are sweet melee dudes, and aren't half bad at it. Scarab termies are expensive as hell. Pretty cool though.
>>
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Will Chaos win this week?
>>
>>55016977
nope
>>
>>55016321
Gonna copy paste from the end of last thread
For a Gravis Captain, pick one:
Relic Blade or the Axe of Medusa?

Hell, which relics are good anyways?
>>
I've been a Xenosfag who's dabbled a little in Chaos my whole time playing 40K (only a couple years). I've been strongly tempted over the past few months to pick up an Imperium army. How do they all play, and how much room for Your Dudes is there?
>>
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>>55016738
Fuck I love stugs
>>
>>55016977
No
>>
>>55016946
they already have alot less flexibility than most other units, they dont have the special or heavy weapon options or even the sergent options that you get from regular tactical squads
>>
I'm trying to put together a list for a super point-restricted Kill Team game (basically Inq28) and I'm having a little trouble deciding on how to do up my Inquisitor's Acolytes.

I could, with the points I have after characters, special weapons, and the Inquisitor leader, have around 5-6 basic troopers to act as bodies on the field that can just pump dakka. However, I'm torn between two options:
> x5 Inquisition Acolyte (8) w/ Storm Bolter (2)
-or-
> x5 Tempestus Scions (9) w/ Hot-Shot Lasgun (1)

Also note their abilities: Inquisition Acolytes can act as ablative wounds for the Inquisitor and get rerolls to hunting the Inquisitor's favored prey, but Scions have better armor and aim.
>>
>>55016987
Yes. Favourite tank also. I want one for 40k. May build one if they release Steel Legion.
>>
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>>55016929
Why are these still a thing?
>>
>>55016996
Which is funny because it forces people to take the most points efficient options rather than take a bunch of dumb shit on their captains and sergeants
>>
>>55016998

Why not both?
>>
>>55016977
It's been surprisingly back and forth though I'm curious as to why it's suddenly not utterly one sided.

Was the Chaos codex all that was needed to make the campaign more even? Or is it the mission this week? Do all of the new people jumping into 40k on the Primaris bandwagon have no idea how to play objectives? Did a large number of Imperial players just suddenly get bored? Or did a large number of Xenos players suddenly decide to support Chaos for shits and giggles?
>>
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Slowly painting my first army. These guys are about half done. Any suggestions?
>>
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Dubs picks the direction I take my Deldar
Haemonculus Coven, Wych Coven or Kabal
>>
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>>55017016
Bits from Vect's decades old Dias of Destruction. The girly bits sell so well they outlived the original model.
>>
>>55016929
I secretly like those those worn-out sex slaves. Vects old favorites. Look at the expression on the left one; a spaced out, haggard jadedness that I've seen on certain porn stars and friends moms.
>>
>>55017063
washes
>>
>>55016949
>Necron tears
everyone keeps sobbing about their army
>>
>>55017071
>>55017077

You heard the man. 'Decades old' and Original model'. Time to scour for old dark eldar models!
>>
So far, the codexes have largely been in line with the indexes, hardly presenting any new options. They haven't added much beyond some uninteresting chapter tactics and wargear.

Will this trend continue?
>>
>>55017021
yeah but it removes the options to have wound soaks for special weapons that regular marines can do which i guess with 2 wounds a models would make special weapons alot more resilient

>>55017063
apply a shade, re colour them and then apply highlights will give your models depth
>>
>>55017032

Because I don't like mixing and matching as much. I suppose I could run three Scions and two Acolytes (or vice-versa) but there's a pleasing aesthetic to a team that's both uniform in look and rules.

Still, I could shieldwall with some scions and keep my Acolytes back as longer-ranged guns/bullet-hoses/Inquisitorial ablative armor, I've got a third I'm giving a special weapon so they'd be three for three team-wise.

That leaves Inquisitor and its Astropath friend to play behind their lines dumping buffs, plasma, and smite when needed.
>>
>>55017047
>Tally"fudge the numbers"man appears
>sudden chaos surge

mental faculties stimulated
>>
>>55017092
what kind of washes? I haven't watched enough duncan yet
>>
>>55017077
damn, I would rather have one of that
current DE vehicles seem a bit too messy for me
>>
>>55017077
Kek, pee pee head incubi
>>
>>55017117
They've added shittons of new stuff, what are you talking about? Some chapter traits and stratagems can change the way you play an army.
>>
>>55017117

Probably. Warlord traits, relics, and stratagems are what most are getting.
>>
>>55017127
nuln oil

>>55017117
hopefully not, I want something exciting like the single Looted Vehicle rule to actually be real
>>
>>55016654
Try to fit a dreadnought into a normal drop-pod. Protip: you can't.
>>
>>55017131
>Too messy

But 9 people and a throne crammed onto a raider isn't?
>>
>>55017146
name one
>>
>>55016913
>Looking to get into the game with Thousand Sons and am intensely confused about the Index/Codex set up because I'm a moron.
Indexes' purpose was to allow every army to be playable at the start of 8th as a holdover until they get their own codex. Thousand Sons currently do not have a codex, but can use the psychic powers listed in the CSM codex.

>Can I use Rubric's as Troops?
If your army is Thousand Sons, yes.

>Is mini smite a trap?
It has its risks. Sometimes it's worth trying to ping down a vehicle or tough model with as many mortal wounds as possible due to 1ksons general lack of high strength heavy weapons. The risk is that you'll perils and kill a lot of your valuable models with you. That' what using CP on rerolls is for.

>Can I put a Soulreaper on a squad of Rubrics that's one Aspiring Sorceror and 4 Rubrics?
No. You need 9 Rubrics and 1 Aspiring Sorcerer to use 1 Soulreaper Cannon. You need 19 Rubrics and 1 Aspiring Sorcerer to use 2.

>Is there an Exalted Sorcerer in Terminator Armor option?
No.

>What are obvious stupid pitfalls to avoid with these guys?
Thousand Sons are not a cheap army points wise. Remember to use some of the cheaper troop options we have access to to help support your more important guys like Tzaangors or Cultists.
>>
>>55016949
How are necrons broken? The new reanimation protocols seem pretty solid to me.
>>
>>55017126
>Imperium wins the first half of the campaign
>Chaos wins the 2nd half
>Well the campaign appears to have ended in a stalemate...
>But wait! What's this! A 7th week with a new mission, a showdown between Mortarion and Guilliman!
>Mission requires Mortarion and Death Guard or Guilliman and Primaris, points are only awarded for painting Mortarion and Death Guard or Guilliman and Primaris Marines
>>
>>55017118
>>55017156

I basically get this far on everyone in my army, and then get too nervous to do anything else to them. I have a big pot of nuln oil that I could use so maybe I will binge some tutorials and try to make it happen

do you like the direction they are going?
>>
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>>55017106
Old DE are a trip. Weird ass range.
>>
>>55017172
RG infiltrate lets you pick units (like aggressors or melee units) and forward deploy them, negating the need for transports.
>>
>>55017167
Try to fit primaris marines into a drop pod. Protip: its fucking easy
>>
>>55017156
>hopefully not, I want something exciting like the single Looted Vehicle rule to actually be real

The thing is, I don't know if GW thinks they're capable of doing exciting and balanced. After 7th edition, I think GW is terrified to let armies be unique, so they're going to fall into the standardized trap.
>>
>>55017210
INB4 the anon you're talking to says that doesn't change shit.
>>
>>55017187
nuln is pretty good, but the best for working with metallics
>>
Emperor's Children and World Eaters being in Codex: CSM and not having army lists in the index basically confirms they're not getting codexes right?
>>
>>55017210
That's probably the most game changing thing release so far, but you're overestimating how crazy it is, considering a lot of what you would want to infiltrate has deep strike as well, which is safer.
>>
>>55017187
its a really neutral colour scheme which means it should pop really well once you get some nice highlighting. As for being afraid to start, well the best thing you can do is to try and if it is actually just horrible and you cant stand to look at it then all you need to do is strip it down and start again. Which is something you may find you want to do anaway if you end up improving your painting skills significantly.
>>
>>55016867
Wouldn't the torsos still be too slim?
>>
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>>55016944
I see those 2nd ed orks. good
>>
>>55017228
Which is fine. 6th and 7th were abominations. The main problem was not giving some armies adequate power, like Dark Eldar and Orks being hilariously bottom tier, abd then making them worse with the 7th codexes. Then the whole formations thing ruined everything.

I for one am glad formations are fully standardised.
>>
>>55017172
White Scars tactics let your Jump Pack marines act like Harlequins, "falling back" deeper into the enemy army and then shooting and assaulting some vulnerable backline unit. Plus the 2" extra advance movement when combined with all the assault weapon options in Primaris units gives you access to an incredibly mobile shooting force.
>>
>>55017237
You'll get your own when you get your Daemon Primarchs. My guess is Fulgrim sometime next year.
>>
>>55016400
Twilight was a best seller.
>>
>>55016698
Just cheat and stick them on cork bases or something. Unless you're really good at greenstuff that will probably look better.
>>
>>55017261
>>55017234

thanks, I will get all of my poxwalkers up to the shade/wash/highlight stage and practice on them before my big boys get any more attention
>>
>>55016564
What the fuck is up with his head?
>>
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>>55016413
Begone.
>>
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>>55016358
I love that model.
>>
>>55017237
Not until they make it through the initial round of codex releases for everyone at least.
>>
>>55017239
It doesn't have to be extreme. Another example is the White Scars tactics, which doesn't do all that much, but makes you think about listbuilding and means that WS lists will include more units that can take advantage of advancing, such as units with assault weapons, rather than heavy weapons. WS armies will still have heavy weapons, but probably less than for example Iron Hands or Ultramarines.
>>
>>55017298
That's why I wanted to cheat and use Gravis Primaris as Base. Something like using Gravis legs and the lower half of the Gravis Torso with the Cataphractii Torso, Shoulders arms etc.
>>
>>55017322
I'm probably going to use him to make a Chapter Master for my marines.
>>
>>55017269
formations were just the worst
>>
>>55017269
It's not fine. 7th was an abomination, but its main problem was rules bloat. Secondarily, balance. Army's being unique was actually one of its major positives. In many ways, 8th edition is an overcorrection of 7ths flaws by removing its virtues. Essentially, throwing the baby out with the bathwater.
>>
>>55017335
Aggressors aren't split at the waist. It would be a lot of work.
>>
>>55017172
>Cultists can not only teleport to a board edge, but can also return to full strength for 2CP
>All legions can spend 1CP to add plus 1 to wound rolls, effectively going from wounding vehicles on 5's to 4's with just Boltguns
>Ultramarines can play ring-a-round the rosies by constantly retreating from CC to rapid-fire people in the face
>Warlord traits like the Ultramarine command point refund and Relics like the brass collar allow for strange combos and new tactics
>Stratagems like Born on the Saddle and Forward Operatives encourage fluffy list building

>>Hardly presenting any options
>>Uniteresting

Not to mean but are you retarded Senpai?
>>
>>55017365
fuck
>>
>>55017368
>Cultists can not only teleport to a board edge, but can also return to full strength for 2CP

Pfft, I could do that for free with Genestealers.

>All legions can spend 1CP to add plus 1 to wound rolls, effectively going from wounding vehicles on 5's to 4's with just Boltguns

These bonuses are the boring ones I'm talking about. Things like this dominate the codexes so far.
>>
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>>55016391
There is only one color scheme.
>>
>>55017225
I never said it isn't. I just pointed out that a dreadnought wouldn't be able to leave a drop-pod because of his frame. Tried that.
>>
>>55017391
>These bonuses are the boring ones I'm talking about. Things like this dominate the codexes so far.
What do you want in the codex? 'Boltguns now cause mortal wounds' ?
>>
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>>55016725
>>55016564
He makes Sarge look like Guilliman, Fulgrim or Sanguinius.
>>
Anons, has been Heavy Rock Saw or Heavy Rock Cutter for Genestealer Cult FAQ'd yet? Or is the former still just a more expensive and worse version of the latter?
>>
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Is there any point in keeping number of units down when playing guard?
Seems like i will never get first turn either way.
Also, mortars or wyvern?
>>
>>55017411
Take Night Lords. They actually get an okay legion tactic. I'd like to see them get more unique units, wargear, and special rules. Like they could get something to go with their fearful theme, something straight out of harlequin freakshow lists in 7th: the ability to control some aspect of the morale losses of an enemy.
>>
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>>55017407
Very fair, my original point was just that its retarded that primaris cant even fit half their number into a drop pod, one can just hope the GW erratas their fuckup to just "primaris take up 2 spaces"
>>
>>55016738
What rules do you uxe for them?
Thunderers?
>>
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>>55017268
Not to mention one random old fantasy black orc.
>>
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>>55017391
>Pfft, I could do that for free with Genestealers.
Cultists have objective secured though, Genestealers don't as of yet.

>These bonuses are the boring ones I'm talking about. Things like this dominate the codexes so far.

What? Besides Killshot, what else are you talking about that adds wounds?

There is plenty of interesting shit if adding one to wound rolls aren't your thing though. Orbital Bombardments, Scout Bikes causing mortal wounds, Helbrutes firing twice in a row, the Chaos Boon table. I think you are just getting greedy my dude.
>>
>>55017360

But the balance issue was a direct result of the differences in armies.

>Orks should be lumbering footslogging hordes!
>Dark Eldar should be super squishy but super fast!
>Tau should fucking destroy everything with their cover ignoring guns of death that can always hit everything and destroy everything before it can ever make it to their gunlines
>>
>>55017446
That's how it works on the Thunderhawk at least. Perhaps we'll see something like that down the line, at least for stuff like Drop Pods and Stormravens.
>>
How difficult are the marines in the dark imperium box to paint? A friend of mine is returning to 40k after years away and I've shown interest (these will be my first minis) so we're going to split the starter set, he's taking the chaos guys and I'm grabbing the space marines.

My worry is that my models will look like utter trash, especially compared to his stuff. and while I love the IDEA of painting minis, I fear my anxiety will halt any actual progress I could possibly make.
>>
>>55017477
they're pretty good to work with. Dark angels have bitchin robes, which can be made to look real good with not too much technical effort.
>>
>>55017477
The Space Marines are pretty clean and huge now, so they are fairly easy to paint. Models like the Ancient and the Captain might be troublesome cause of some details but other than that you should be good. Have you picked a chapter for them yet?
>>
>>55017402
>intelligence and initiative
Say whaaaaaaa...?
>>
>>55017477
Inceptors are a bit tricky, but otherwise they're very easy. Watch some of the official tutorials. They're very good.
https://www.youtube.com/watch?v=F-V2EI6InX8&list=PLEaPE4sLDA7sQTIw3wFBbHnbLvq1nW7ba

The "Beginner" tutorials in particular should be really easy to follow.
https://www.youtube.com/watch?v=MTnhdHvABEc
>>
>>55017439
>more unique units, wargear
actual models are for armies that are actually popular.

>special rules
encouraging monolists by having every rule affect the same thing would be stupid.
>>
>>55017424
>Seems like i will never get first turn either way.
I mean, it is still a roll off.
>>
>>55017318
is that a harlequins kiss?
>>
Codex Admech coming out before Ork/Guard/SoB/Tyranid pretty much buries the whole meme about GW prioritizing the oldest and most outdated.
Codex Tsons and Dangels or something next then I guess
>>
>>55017540
Yes. He's a radical Ordo Xenos Inquisitor.
>>
>>55016564
Christ that is one UGLY fucking design.

Like, atrociously bad.
>>
>>55017541
They're doing imperium and chaos first. Wouldn't surprise me much if guard and SoB got updated before years end.
>>
>>55017541
On the other hand it "pretty much buries the whole meme" that all the marine codexes are going to come before everything else.
>>
How do you craft a 1000pt Emperor's Children list without pulling a lot from neutral CSM? Them and World Eaters seem so boring from a newfag perspective due to having next to no "unique" units unlike Tsons and DG.
>>
>>55017502
after some reading I think I like the raven guard. The black is a bit boring though, so I might just make my own successor.
>>
>>55017540
Yep, and harlequin dathedi coat, he spend time among eldar in Black Library, harlequins want to kill him after he stole map of Webway.
>>
>>55016972
>>55017180

Thank you, this is helpful

Are Horrors a good unit to use as filler?
>>
Are Chads getting their own codex? Did I just dream this cuz I swear a saw a picture with the words 'Codex' and 'Primaris' somewhere on warhammer-community,
>>
>>55017570
Still got 5 more releases
DA/BA/SW/TS/DW
Done
>>
Haven't played in a long ass time, like... 6th edition Orks was my last contact with the game.

What happened to 'Ardboyz? I'm not seeing mentions of them anymore.
>>
>>55017237
Only means no codex soon.
Getting a codex with their primarch model in 18 month-2 year time frame is still on the table.
>>
>>55017541
We already know whats coming. Its been leaked for months.
>>
>>55017365
The shoulderpads are Terminator sized, aren't they? Would using Cataphractii legs, shoulders and heads work?
>>
>>55017572
Fair enough man. Raven Guard have some cool successors but making up your own is fun as well. There are some tables online to help you make a background for them as well.
>>
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>>55017572
You know you want to play Hawk Lords.
>>
>>55017593

>4chan leaks
no
>>
>>55017365
>>55017383
Just cutting the waist looks dead easy.
>>
>>55017541
>outdated
but anon, all the rules were updated for the indexes
>>
>>55017602
Gravis uses normal marine sized pads.
>>
>>55017571
Because the're pretty generic legions. TS and DG were "created" in one fucking cosmic-scale event - WE and EC just have one specialised type of troops but can have generic ones, like CSM or termies for example. On the other hand, there are no new TS rubricae and every marine that joins DG automatically is bestowed with plague's marine blessing.
>>
>>55017588
All armies had all their special rules and toys removed. Most stuff is returning in some shape or another in the codex releases.

I wouldn't hold my breath for ardboyz returning, though. Then again, maybe it will be a bad moons klan thing.
>>
How do each Imperium army play? I'm not interested in IG, they look boring (between aesthetics, gameplay, and lore), but what about the others? Are the assassins viable at all?
>>
>>55017617
Possible, but not trivial due to how they're sculpted.
>>
>>55017593
What was the supposed leak?
>>
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>>55017571
Noise Marines, Sonic Dreadnought and Lucius are your best friends. Include those, maybe a Daemon Prince and some Possessed, some Rhinos and bam; you're a heretic. The best kind as well.
>>
What would be the best way to model on the chains for some Black Templar weapons?
>>
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So the so called 'grand cultivator' model that Nurgle were supposed to get is some snail cartoon character? How embarrassing.
>>
>>55017571
IIRC, lorewise Noise Marines are basically unique to EC with some defectors to the Black Legion. FW may or may not provide more sonic goodies at some point.
>>
>>55017650
Probably the schedule ""leak"" that went AM->Nid->tsons or something like that
>>
>>55017611
Except they've been right every time so far.
>>
>>55017572
I run Black Guard. Revilers are cool too.
>>
>>55017672
Except all the leaks which put AM first after Death Guard are wrong, Ad Mech are first.
>>
>>55017659
jewler's chain.
>>
Best way to remove front hull weapon on Chimeras and Russes?
>>
>>55016986
Not sure how they play, but they look mostly decent on paper.
There's heaps of your dudes potential, each world/Chapter/forgeworld is often its own semi isolated culture.
Plus with the new IMPERIUM keyword you can mix and match for a huge variety in options.
>>
>>55017701
AM is astra and adept mech
>>
>>55017541
AM were probably bumped up in priority due to their overwhelming shittyness and the retarded nature of their previous codex releases.
>>
>>55017571
Make 'standard' units unique. Emperor's Children actually have Noise Marines, for a start, but then you could look into running a bunch of Chosen as if they were Palatine Blades. Terminators could be run as though they were Phoenix Guard. It's not that hard, Anon.
>>
>>55017642
Look at the sprue closer, those hip plates are seperate peice.
It really is as trivial as going straight through the waist with a blade/saw
>>
>>55017077
Why do people still buy that shit when hasslefree and brother vinni exist?
>>
>>55017724
So, I could run a bunch of Adeptus Mechanicus with some Terminators/Dreadnaughts as a personal "security force"?
>>
>>55017641
Not as an army. There are only 4 scholar of assassins, and you would have a hard time actually doing anything.
>>
>>55017652
No rules for sonic dreads at the moment, unfortunately.
>>
>>55017722
Not glue it in?
>>
>>55017777
Nurgle pls give dreads
>>
>>55017641
Marines: All around. They do just about everything depending on your choices. Rowboat makes them high tier without much effort.
Blood Angels: Aura stacking assault army. Use a bunch of character auras to turn your death company into blenders. Still solid shooting because they're marines.
Space Wolves: Marines with a bunch of melee super units. Less dependent on auras than BA. Really good basic troops too.
Dark Angels: Normal marines with upgraded bikers and some nice characters.
Deathwatch: Expensive marines with some extra toys. Kinda garbage right now.
Grey Knights: Super elite alpha strike and smite spam. Hit really hard, but tiny model count.
AdMech: Shooty army with an emphasis on unusual toys and guns. kinda weak atm but about to get their new book.
Sisters of Battle: Close range shooty army with lots of out of order activation shenanigans. One of the best mechanized armies due to the Immolator and Repressor. Also have some good assault specialists from the Ministorum units like Arco-flaggelants.
Sisters of Silence/Inquisition/Assassins/Custodes: Not real armies at the moment. Used as allies.

AM(For completeness): A top tier shooty army. Great Vehicles, cheap squads with access to lots of heavy and special weapons, the best snipers and the best screening horde in the game.
>>
>>55017777
Except there is anon. Forgeworld made a FAQ stating that the rules for a Sonic Dreadnought are the same as a Helbrute, but you can replace the Multi-Melta with two Blastmasters and can equip a Doom Siren.

They aren't unique, sure, but they are something.
>>
>>55017746
Nah, probably because it's an easy release. No new models, relatively small player base, relatively few models. Just give them a few stratagems, a few balance tweaks, a few wargear options and upgrades and foreworld rules. Bam. Done. Just requires a few writers and a little playtesting.
>>
>>55017782
I got some from a work friend who already did. But I want to change them up.
>>
>>55017769
Yep.
Though you miss out on some faction specific rules like chapter traits.
>>
>>55017799
>not mentioning deathwing terminators in DA
Absolutely disgusting 0/10 analysis
>>
>>55017753
There isn't an obvious sculpted "waist". a straight cut will go unevenly through the overlapping belly plates. Not a hard conversion all things considered. But it's not a simple mix and match kitbash. You'll need to clean up the waist.
>>
>>55017746
Why are you toaster fuckers so whiny all of a sudden
>>
>>55017799
Blood Angels, Deathwatch, and AdMech sound interesting, and I like the aesthetics of the assassins and the custards.
>>
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>>55017701
Wrong. Read again. DG then AM
>>
>>55017842
It's just that we know we're getting a codex, so we're worried they're going to fuck up some more, because no doubt Phil "oh god yes cram that thick eldar cock deeper up my ass yes daddy please give me more eldar cum oh god yes" Kelly will be writing it.
>>
Is it generally better to run pink horrors as MSU or large squads?
>>
>>55017830
I'll be honest, I don't play as or against DA, but Deathwing don't seem all that special to me these days. They're just Termies with some psychic resistance you can buy.
>>
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How do I put together a Jump Pack Sorcerer? Any good kit for it or just convert the regular sorcerer mini?
Also where can I get a a bunch of combi-weapons for my HQs?
>>
>>55017840
Just line your cut up with the edge of a belly plate and you'll be fine.
>>
>>55016376
>Custodes
>Sisters of Silence
>Deathwatch
>Imperial Fists
>Adeptus Titanicus

>Half is painted
>>
>>55017878
Except that they also have unconditional fearless, can mix and match CC termies and shoot termies in the same squad, and have Deathwing Knights which are TH/SS termies on steroids.
>>
>>55017873
Phil is good people
He makes nids playable, dunno why you're upset about him
>>
>>55017701
Are you literally illiterate?
>>
Thoughts?

Alpha Legion

<Battalion Detachment>
Chaos Lord - Blade of the Hydra, Power Fist - 86
Sorcerer - Force Sword, Plasma Pistol, Delightful Agonies, Prescience - 109
Chaos Cultists x34 - 136
Chaos Cultists x34 - 136
Chaos Space Marines x20 - Plasma Guns x2, Plasma Pistol, Power Fist - 305

<Spearhead Detachment>
Warpsmith - 76
Chaos Predator - Predator Autocannon, Heavy Bolter x2 - 159
Chaos Predator - Predator Autocannon, Lascannon x2 - 189
Chaos Predator - Twin Lascannon, Lascannon x2 - 190

<Vanguard Detachment>
Daemon Prince w/ Wings - Malefic Talon x2, Slaanesh, Diabolic Strength - 180
Helbrute - Helbrute Fist, Power Scourge - 155
Helbrute - Missile Launcher, Twin Lascannon - 155
Helbrute - Power Scourge, Twin Heavy Bolter - 132

Total - 2000
Command Points - 8

Every unit that can has the mark of slaanesh.
>>
>>55017849
Blood Angels and AdMech would probably be good choices. I'd stay away from Deathwatch atm unless you're a masochist.
>>
>>55017920
What do you mean? I'm painting 3k of Deathwatch now and haven't played a game with them yet.
>>
>>55017920
I mean, I am a masochist, but in any case, which of the three is cheapest? Also, with Blood Angels, how much room for customization is there?
>>
>>55017879
Convert one. Forgeworld has a package of 15 Combi-weapons.
https://www.forgeworld.co.uk/en-JP/Legion-Combi-weapon-Set-2015

Otherwise they're spread throughout other kits (try ebay) or available from third parties.
>>
>>55017926
They're one of the weakest armies at the moment and it's unclear when they'll get their codex. Then again, maybe points adjustments in Chapter Approved at the end of the year will help them out.
>>
anyone allied GSC with Tyranids. It'd be a real handful having Imperial Guard, GSC and tyranids all in the same list
>>
>>55017985
That's disappointing. They're one of my favorite factions so seeing them get the short end of the stick pains me.
>>
>when you can't pick between Tau and vanilla space marines.

I want to die.
>>
>>55018006
lol shit taste
>>
>>55018006
Toss a coin
Heads Tau
Tails marine

Or be a good boy and buy them both
>>
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>really wanna spam dakka and have a horde of shoota boyz
>slugga choppa is so much better that it's a complete waste
god damnit
>>
>>55018006
You can get both for free in the trash so who cares?
>>
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>>55016555
Please someone tell me where I can find these kinds of helmets.
>>
>>55017952
I think they're all comparable price wise. Deathwatch is probably the smallest model count, but they have more expensive specialized kits with a bunch of extra bits.As for BA they're still marines, so you have a lot of options, particularly in the fire support you choose. But a lot of their power is in taking several characters like the Sanguinor, a Chaplain, and a Sanguinary Priest to buff the heck out of their elite jump pack guys. So you'll probably always want to do that to some degree.
>>
>>55017994
Just costly right now, without quite the benefits of like Grey Knights.

That said, I still wanna do a Stalker Bolter heavy list with them.
>>
>>55018097
Curiously, how well do they perform as an allied force? I like the idea of perhaps running some alongside my Imperial Fists.
>>
>>55018058
https://www.games-workshop.com/en-WW/Chaos-Space-Marines-Iron-Warriors-Upgrade-Pack
>>
>>55018084
I meant for fluff/aesthetic customization. I don't mind an army of very few, specific models.
>>
>>55018116
It's like running fancier, more expensive sternguard.
>>
>>55018124
>That feeling when you get what you asked for and you're completely disappointed.

I guess I'll just wait for a proper IW release.

I know it'll never happen.
>>
>>55017492
No Angels in the Dark Imperium box, Anon. That's Dark Vengeance.
>>
>>55018128
Oh. Well you can always do a successor. Blood Angels themselves have a kind of "noble greek heroes" aesthetic, but Flesh Tearers are the exact opposite being no-nonsense grungy rip and tear. Some, like the Lamenters, even feel more like a standard Codex chapter.
>>
>>55018161
At least you'll always be more relevant than the Who? Bearers
>>
>>55017585
Nope.
>>
>>55018177
Alright, I'll definitely look into that. I think I'll watch some batreps to determine whether AdMech or BA look better. Thanks, anon!
>>
>>55018161
They aren't going to release Iron Warriors specific plastics friend. And when they get around to new Chaos Space Marines they'll probably be even less suited for IW if Dark Vengeance is any indication.
>>
>>55018161
I mean they did say Perty is on the move, so maybe.
>>
>>55018177
As it stands, Lamenters use the standard marine codes for their rules, according to IA: Astartes.
>>
>>55017185
They aren't broken, really. They don't have very good access to anti-vehicle weapons though.
>>
>>55018201
Be nice to see the Undivided Daemon Primarchs again.
>>
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>>55018161
>you get what you asked for and you're completely disappointed
>>
>>55016423
That scale though!
Gaunts are as big as marines. Not little dog sized grubs.
>>
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>>55018223
>>
>>55018221
They've started falling to the Black Rage.
>>
Whats the optimal HQ choice for an Iron Hands army? Chappy dread looks pretty strong with the layered 6+ save after saves and extra attacks from merciless logic or the triple 6+ if you take that other WL trait.
what are some other good units for IH, while we're on this topic?
>>
hi guys

I've got 1 kastellan box and 2 electropriest boxes.
Do you guys feel its safe to build them with staffs and the robots with guns?
>>
>>55016738
what stug model you used?
>>
>>55016587
Nice
>>
>>55018249
Oh I know, this was hinted at in the old IA Badab War books. I used to play them with BA rules up until the end of 5th.
>>
>>55018177
Oh yeah, also, what's a good starting point for BA? Like, a decent list for around 1000 that I could start with? I know that AdMech's SC is pretty good.
>>
>>55018256
The fists on the robots are pretty easy to magnetize and their back weapons sit on their pins pretty well and can be swapped easily.
>>
>>55018252
If you aren't sure then the cheap Captain + Lieutenant combo is always a good choice to supplement your shooting.
>>
>>55018264
I'm feeling lazy. Why don't I point you to the BA section of Bolter and Chainsword. http://www.bolterandchainsword.com/forum/8-blood-angels/
>>
>>55017664
actually its the nurgle rotbringer riding the snail :^)
>>
>>55018300
>nigger and gaylord
why tho
>>
>>55018245
looks like he upgraded to daemon prince status. would it be alright to use 30k perturabo as the daemon prince proxy for him?
>>
>>55018278
i had considered that
i'm going to be migrating my 30k IH into 40k and just trying to figure it out
>>
>>55018201
>>55018223
>>55018245
No.
>>
How about a khorne lord on juggernaut leading into battle 4 khorne chaos spawns? Yay or nay?
>>
Oh boy, here comes the Carnac shitstorm.
>>
>>55017875
Anyone?
>>
>>55018252
The thing about IH is that they kind of just make everything a little bit better rather than having much in the way of special combos. Dreads of all types are very good with them of course. I'd strongly consider a Grav-flux Bombard Leviathan for Hands. And I guess one neat option is using their stratagem with either the Interceptor or Stormtalon to negate the movement penalty and hit on 2+ against their favored target.
>>
>>55018364
Large squads die fast and panic when shot.

But they nerfed their smite for under 10 models.
>>
>>55018352
Literally who?
>>
>>55018245
Nice. Goes well with the Lorgar stuff. Hope they show up.
>>
>>55018317
He always was.
>>
>>55018387
Be'lacuck, the grand master of cuckolding. Rumor has it that he loved BBC so much that he painted himself black so that he could have a black penis.
>>
>>55018365
cool. i'm thinking a good bit of relic stuff, would the datalink telemetry strat work with a relic scorpius as it is technically a whirlwind?
>>
>>55017664
>He doesn't like that model

What's it like having awful taste?
>>
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>>55018352
>>
>>55018264
>>55018315
Fine, fine. But I'm not running the points.

Chappy with a pack, Priest with a Pack and 10 or so Death Company with Packs to start out. Then just add some normal marine stuff for troops and fire support. If you get Dark Imperium you could use the Intercessors and Hellblasters. Or you could buy one or two of the Start Collecting Blood Angels and then get some Razorbacks for your Tacticals. The Twin AC Baal Predator is solid.
>>
As CSM are cultist blobs worth it at all? I'm considering running large mobs of these.

Another thing is, powefist or powerswords for unit leaders worth it?

Lastly can I take renegades and heretics sentinels for my Heretic Astartes army and Daemonettes from the Demons list? Whats the consequences of doing so, they both share the Chaos keyword. And my army will have Slaanesh marks.
>>
>>55018470
Yes, Powerfists, yes, nothing.
>>
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A few years back I got two wartrakks, but no driver or gunner. So I finally decided to fix that, and a pair of crudely sculpted legs, two 2nd ed orks and one old metal weirdboy minder later (along with a generous bit of greenstuff), I got something that looks "good enough". The missing chunk of one driver's arm is just drying elsewhere. Even got to use the extra greenstuff on hats to continue filling out my all hat wearing shoota boyz (this gets the mob up to 18).

Feels good to get some shit done, but I know perfect priming weather won't last forever.

>>55017504
I looked it up, 2nd ed Kommandos had initiative of 3! That's as good as Nobz back then (more powerful orks got better initiative as well as the normal expected bonuses, with a Warboss having initiative of 5).
>>
>>55017989
it only takes one GSC squad in a small auxiliary detachment to ally the guard in.

If you're a nid player just take 5 normal genestealers, call them a detachment of cult purestrains and you're good to start piling your guard into you army.

Problem is you might as well just save the points you're spending on nids and take more conscripts and scions, aside from biovores the bugs don't have much OP stuff a guard player would want.
>>
>>55018466
Is the Librarian Dreadnaught any good? I love the design of dreadnaughts.
>>
>>55018470
You lose obsec and legion traits if they're in the same detachment.

Cult blobs are your best troops desu.

I prefer axes.
>>
>>55018445
I don't think so. The stratagem says "Whirlwind" rather than "WHIRLWIND". Note the difference with Land Speeder in the same paragraph. This means it works with any type of land speeder (that has the <CHAPTER> LAND SPEEDER tags) including say the Land Speeder Tempest, but only with the unit specifically named "Whirlwind".
>>
>>55018514
Yeah, though it lacks good powers as of yet. I imagine it'll be better when they get their codex.
>>
>>55018446
It's a fucking meme snail.

Doesn't work in the 40k setting so I hope he stays in Sigmar.
>>
>>55018526
Except they've changed that for every other instance.
>>
>>55018530
Should I look at Index Imperium 1 or Codex SM?
>>
>>55018535
>Meme Snail

Anon what the fuck does this even mean you shit-flinging retard?
>>
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>>55018526
FW literally sells a bundle for the combo.

So yes it works.
>>
>>55018535
>it doesn't work in 40k because in the far future there are no snails
Wot
>>
>>55016321
So is conscript spam real?
my last 5 games i have brought 100 conscripts and destroyed my opponents with one close game. are people really not bringing snipers? do people who deep strike not understand what to do if the back lines are blocked? should i stop using conscripts?
>>
>>55018549
Blood Angels are only in the Index.
>>
>>55018521

I'm not running a Legion, so I only lose objective secured? I guess a detachment is the 2 troops 1 HQ setup so I could actually get two groops of Daemonetters and a Keeper of Secrets or something and then add the Sentinels and I dont lose anything?
>>
>>55018573
Alright. Thanks!
>>
>>55016376
>Dark Angels (including stand-along 'wing)
>Alaitoc
>Dark Eldar
>World Eaters
>Death Guard
>Necrons
>Sisters of Battle
>2 Imperial Guard (Cadians and old metal Steel Legion as Kriegers)
>Ultramarines
>Tau

Send help.
>>
>>55018570
It looks scrawny as fuck, like if you'd shoot it with anything it'd just die.
>>
>>55018572
Snipers are not available to all factions, and even then they're usually pretty shit.
The only good ones are vindicare assassins and ratlings.
>>
>>55018594
No it doesn't.
>>
>>55018514
A little expensive, but very cool. BA have a strong psychic discipline. Much better than normal marines IMO so It's worth having at least one Librarian. Plus the Libby Dread is a 9W character so his giant ass can't be shot at. Plus when the codex drops he'll get Chapter Tactics. I'd say go for it.
>>
>>55018530
Shield of Sang. and Unleash Rage are both really good powers.
>>
>>55018594
No it doesn't, it's a big fat daemon.
It doesn't fit 40k because it looks so cartoonish and silly.

I think the big, oversized eyes and the garden implements are the problem, remove or change them and it's better.
>>
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>It's a return to the Outcast hero from Gav's Eldar Path series, and promises to shed new light on Aradyran and what he did after helping save Alaitoc.

>THE STORY

>THE STORY
Fighting alongside the Guardians of Craftworld Alaitoc, Aradryan hopes that he can atone for past misdeeds and forge a new path with his people. In doing so he must confront not only Chaos renegades of the Black Legion, but his own conflicted attitudes to life and death.

Get hype, guys. Gav is progressing after the storyline of "Paths of the Eldar" series. Now beloved characters like Aradyran are going make hard choices in the events of the Dark Imperium.

The Ynnari rise!
>>
>>55018572
Yes. Conscript based AM and Imperium with allied conscripts are common on the top tables of tournaments.They are OP at the moment. Consider at least halving the amount you run in friendly games.
>>
>>55018567
I stand corrected. It must work then.
>>
>>55018670
was thinking about doing that anyway because moving that many conscripts is annoying
>>
>>55018658
>Get rid of the garden implements

Do you even Nurgle? Comfy Farmer is a great idea.
>>
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>>55018535
If 40k can have Epidemius I don't see why the Cultivator won't work.
>>
>>55016919
If a thousand son gets damaged, dust leaks out and they stop functioning.

If they cast a certain spell that's an offshoot of the original rubric spell, it pulls the dust back in and they magically re-seal the armor so the rubric marine can function again.
>>
>>55018666
>Thorpe
>>
>The river snaked slowly between rolling plains, curving around steeper slopes on either side that rose from the undulating expanse. The highway the crossing served was little more than a path of broken paving that cut a darker line through the wilderness flanking the waterway. In many places it had been swallowed again by the grasses and bushes through which it had once mercilessly slashed.

>It reminded Aradryan of the humans in so many ways. Transient, yet arrogant. Blindly resisting the elements rather than accommodating them. Stubborn but ultimately doomed to fade from existence and memory. Just as this latest alliance with the humans would fail in time. The galaxy had been sundered by warpcraft and battle, and there was a mutual need, greater than ever, that united the two races. That was all it was, an unspoken pact of survival, nothing more. The Imperium and the craftworlds were not friends. They would always be rivals even when they were not outright enemies. For now, he and the other Alaitocii who had travelled from the craftworld were aligned to the shared cause.

Eldar and humanity have been confirmed to have offically allied with each other. The Craftworlds stand with the Imperium of Man. Eldar waifus for everyone.

I cannot wait to see how the Imperium fucks this up.
>>
>>55018733
>The imperium and the craftworlds were not friends
>LOL IMPERIUM AND ELDAR ARE ALLIES GAIS

They pull this "Our interests align" shit all the time, and it usually ends up fucking whoever decides to work with them.
>>
>>55016376
A strike force of the Grey Knights 1st Brotherhood
A single Imperial Knight freeblade.
A ravenous Tyranid swarm, now includes genestealer vanguard organisms.
>>
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>>55018733
If ruler of Imperium is on board with this everyone who disagrees with his politics gets powerfist in face.
>>
>>55018658
>It doesn't fit 40k because it looks so cartoonish and silly.
>cartoonish and silly
>doesn't fit 40K
What is 40K like in your mind?
>>
>>55018747
It's shown that the Ynnari have brokered a alliance between the Eldar and humanity. Both races have reached an unseen before understanding. What happens next depends on how humanity behaves, the Eldar as ever will hold their end of the deal.
>>
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>>55018658
>It doesn't fit 40k because it looks so cartoonish and silly.
40K is silly goofy space opera with space cats and monkeys.
>>
>>55018773
Why? Eldar are no more honest than humanity and would throw the Imperium under the bus if it saved some Eldar lives.
>>
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>>55018733
>>55018759
>"Trust not the Eldar"
>>
>>55018783
Eldar are not driven by unreasoning hate for all alien life.
>>
How does this list look for starting BA? I've never run SM before, but this looks fun:

Blood Angels
Vanguard Detachment (999 points)

>2x HQ
(Warlord) Librarian Dreadnought
-Heavy Flamer

Sanguinary Priest
-Jump Pack
-Lightning Claw
-Combi-Flamer

>4x Elites
2x Sanguinary Guard Ancient
-Encarmine Sword
-Death Mask
-Angelus Boltgun

2x 4 Sanguinary Guard
-Angelus Boltguns
-Encarmine Swords

>1x Troops
5 Scout Squad
-Sergeant
--Shotgun
--Camo Cloak
--Combi-flamer
-4x Camo Cloak
-1x Missile Launcher
-3x Sniper Rifle
>>
>>55018778
40k has more in common with Star Wars than any other setting honestly. Its Space Opera using all the fantasy tropes IN SPACE. As much as it cribs ideas fron Dune and other settings, its at its heart this.
>>
>>55017071
Heamonculus coven all the way. I see way to many boring ass Kabals and Wych covens around here. Someone needs to man up and do it good old mad scientist style.
>>
>>55018789
No, they are driven by preserving Eldar life by any means necessary.

They would kill an entire human world to save one Eldar.
>>
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>>55018787
You've committed folly Artemis, it gets to your parent chapter and Primarch to resolve hubris you made.
>>
>>55018789
No, they're driven by immaculately reasoned love for themselves.

Again, at the end of the day, Eldar lives matter more and always will. They've got a track record of dooming billions of humans to save a handful of Eldar. I don't even fault them; its basic species self interest.

I don't fault the humans either, to be clear.
>>
>>55018795
Don't take two ancients. I'd say. Only need one.
>>
>>55016555
Give the zerker lord something with more AP than a power axe - either a Fist or a Claw. Claws are better points for for point Imo as long as you aren't fighting big wound units. Swap the Lord out for a Dark Apostle. His flat re-roll is better than the Lord / Daemon when it comes to the ungunned zerkers (though always remember zerkers still get a single Frag/Krak grenade to throw at people).

Can't say much about obliterators, Havocs do the job they do better for cheaper and just as many wounds (use bullet eaters) but I am proud you haven't gone Tank-Spam.
>>
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Can we join your alliance, guys?
>>
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>>55018768
Serious Business
>>
>>55018831
Alright. I really like the Sanguinary Guard - they look like they'd be pretty solid on the table, they're a great deal in terms of money-for-points, and best of all, they've got great looking models.
>>
>>55018864
Oh I agree. I like them too. Work as a centerpiece.
>>
>>55018848
Why ask to join their alliance, Shas'O? We will make them join the Greater Good in time. There is no reason to ally ourselves with the primitive Imperium.
>>
>>55018241
That's a baby Gaunt. And it's so cute!
>>
>>55017575
Holy shit what that sounds pretty awesome, are there any good books about the guy? I noticed the harley coat and kiss and thought he'd be halfway to a rogue trader. How did they let him even close to BL?
>>
>>55018874
So should I run one of those Ancients as a regular Guard in a squad?
>>
>>55018567
So Chaos Leviathans can use the Helbrute stratagem and shoot dual grav-bombards twice? Hmm
>>
>>55018912
Atlas Infernal.
>>
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Which Sept should I use, tg?
>>
>>55018912
>How did they let him even close to BL
They've invited him.
>>
>>55017071
dont limit yourself to one, take a merry band of all
>>
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>>55016376

Crimson Talons Space Marines ~ 1000 points
Dark Eldar ~1500+ points, haven't countered
Ork Dred Mob ~1000 points

I've set myself a rule to stop most impulse buys from now on, I have to still want something after at least a week, normally two, before I can go pick it up from the store/order it online. Otherwise I'd have a Chaos, Craftworld and GSC force as well.

I used to have a lot more Orks and a good number of Thousand Sounds, but that was around 2000 or so.
>>
>>55018925
Should be possible, yes.
>>
>>55018938
Right looks good, left's colour look shit together
>>
>>55017071
Coven.
>>
>>55018938
Au'taal and smoke weed everyday.
>>
>>55016847
they are in the back of the hard cover rulebook though
>>
>>55018915
Probably yes.
>>
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>>55018933
Noted, thanks

>>55018941
I hope it's properly reasoned. In any case either the fluff will be actually well done and interesting or extremely disappointing in an already familiar way. I guess it's a win win I don't even play IW
>>
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>>55019000
>>
>Aradryan remained where he was, pushed up against the protective wall like a limpet on a rock, wondering how it was that fate had chosen to put him in this situation. There seemed little enough worth dying for on the forsaken human world. He was not sure of the grander scheme, but knew it involved the primarch, the Ynnari and the greater war against the minions of the Dark Gods. Farseers, Eldrad Ulthran included, had insisted that the warriors of the Black Legion could not be allowed to expand into this star system.

-------------

>If Aradryan was to die here, what would happen next? As Mourner he had watched spirit after spirit guided into the relative sanctuary of the infinity circuit. A resting place, of sorts, far from the gaze of the Great Enemy. A reward for adhering to the pains and structures of the Asuryani Path. But what if his spirit stone fell into the hands of the depraved followers of Chaos? Were there acolytes of She Who Thirsts among their ranks?

>Not for him, that semi-slumber of bare consciousness. All would be for nothing, his spirit stone broken open by the daemons of the Perfect Prince, his soul endlessly devoured.

>And for what? To deny the Black Legion an abandoned world? To protect the Imperium of the humans?

>It was all too grand to deal with, too far above Aradryan’s concerns. He understood the need for greater alliance with the humans – temporarily – but his own experience with the servants of the Emperor had shown that they were self-serving and weak. He had no doubts they would put themselves before any concern for the craftworlds. He had dedicated himself to serving Alaitoc, not the Emperor.

He has a point. Humans a shit. Self serving shits. They cannot be trusted.
>>
>>55017225
try to put a primaris into the straps. Protip: you fucking can't.
>>
How heretical would it be if I did the Angels sanguine theme on Eldar?.
>>
>>55019017
If you want Eldar with SM colors they should be Ultramarines.
>>
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I'm thinking I might want to make a Daemon Prince/Chaos Lord of Khorne based on this guy.

Possibly using the Primaris Apothecary as a base for that extra bulk and the general clean cut vibe, just have it painted up so its covered in blood and gore like he hasn't quite noticed the rampage he's been on.

Any other suggestions? Some of the IG commanders crossed my mind.
>>
>>55019016
try putting beta marines in the straps you fucking mongaloid
>>
>>55019011
>Says the perfidious Eldar
>>
>>55019011
A human wrote that, its basic and shit.

You could never even comprehend Aradryan’s emotional state when eldar has 75 different types of cowardice and 6000 words for it. Get real mon keigh.
>>
>>55018006
buy the kill team box. comes with a sprue for both for slightly cheaper than each seperatly, and comes with a little skirmish game to boot.
>>
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>>55019011
>literally putting his own personal well-being (wants to die in an infinity circuit rather than be consumed by slaanesh, to the point of wanting to ignore and go against orders)
>these orders aren't even coming from humans, but from Eldrad Ulthran himself
>Eldar arent self serving, order ignoring, petty little hacks that are so hypocritical they convince themselves they aren't
>>
>>55019016

Anything that can hold a fucking Terminator can hold a Chadmarine.

GW is just going fullblown Jew making people buy an additional $80 mediocre tank instead of using the dozen capable vehicles most marine players already have.
>>
>‘You hear it, don’t you?’ said the Dire Avenger. ‘The voice of Ynnead.’

>‘Fuelled by the departed souls,’ another of the squad told him. ‘In their deaths, Ynnead draws strength, as do we all.’

>The thought should have been horrific. Aradryan had never been comfortable with the thought of eternities spent in the infinity circuit. Bodiless but vaguely aware. As prone to the vicissitudes of fate as any mortal. But he felt peace.

>He listened to the Whisper, a wordless but understandable swell of power.

>‘You have an aeldari soul,’ said his new companion. ‘In the time of the dominion, before the Fall, all our people were reborn into new bodies. When She Who Thirsts swallowed our people our spirits were forfeit. Now Ynnead fights for them, and in time the aeldari will emerge from Her awful shadow.’

>‘But if I understand your creed, we must all die to live again?’

>The Dire Avenger nodded. ‘In time, we all die. Ynnead gives us the chance to return. We are the Reborn. Better to die in hope than dread, yes?’

Years later and the Aledari plan is still to kill themselves?
>>
So when will eldar get the imperium keyword?
>>
>>55019000
>>55019010
>Kills 9 Banshees on Overwatch
>With a Frag Missile that that does a maximum of D6 shots
>>
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>>55019123
Dying only after making a lot of babies.
>>
>>55019146
>It simulates the player smashing the NPC's minis
>>
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I think that fucker has gotten to me. I kind of want to put this list together, how does it look?

998 points Vanguard Detachment

Daemon Prince with Malefic Talons x 2 156
Possessed x 15 330 + 10 Icon
SOUL GRINDER 235
Herald of Tzeentch on Disc 99
Flamers x 3 84
Flamers x 3 84

I think its partly subliminal SOUL GRINDER memes in my brain and part that theres a bundle on the GW webstore for 3 boxes of Possessed with a free Daemon Prince and I've been really wanting to convert one as well as the Herald on the Disc.
>>
>>55019031
Pretty good, anon.
>>
>>55019230
They are most a e st h e t i c s chapter that fits graceful elven theme anyway, Emperor's Children are jealous because once they were as fabulous as UM.
>>
>>55018938
grey tau are best tau.

try a khaki undersuit to really pop. This is Tau boarding action gear
>>
>>55019216
obliterated my friends soul grinder the other day with fire warriors. massed s5 shots are great. he did swat a couple unlucky stealth suits though
>>
>>55019123
Ynnead will be the greatest troll to have ever existed, because Slaanesh will fall in love with it and they will fuck and Ynnead will develop a taste for Eldar souls as Slaanesh shows the nascent god the delicacy they are.. It'll just be Fall 2.0.
>>
>>55017424

Mantigores and quad launchers
>>
>>55019146
They deserve to die, none of them brought a pistol.
Damn ghetto Eldar
>>
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So I'm trying to think of ways to make the best use of the Renegade Chapter Trait.

Helbrute with Fist + Scourge, move 8" and advance. At the end of the movement phase drop either a Jump Pack or Terminator Sorcerer next to it, Warptime and move 8" and advance again. Then charge into either a vehicle or elite, multiwound infantry with 8 attacks, 5 at 3D and 3 at 2D. Potential 20" - 40" threat range, so first turn charges are pretty possible with a 30" average before rerolls. It'd get tarpitted easily but if you can charge a tank or something like a Terminator or similar squad it should make its points back quickly.

Any other good uses for the Renegade Trait? I feel like most infantry is just better off in a Rhino.
>>
>>55019341
>they will fuck
>Slaanesh contact AIDS and all kind special STD.
>*Just as planned* Cegorach rubbing hand while having a drink with Tzeentch.
>>
>>55017920
>>55017952

AdMech is currently worse than DW, among the worst armies from the indexes.
>>
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>>55017641
>Are the assassins viable at all?
You cant field them as an army, they're support units. They're pretty good though, the Eversor and Vindicare in particular get the job done.
>>
>>55019374
>Nurgle trying to get their attention saying "H-Hey guys I pr-provided the disea-"
>Ceg and Tzeentch both shout "SHUT UP, FAT FUCK"
>Nurgle: "nvm"
>>
>>55019129
When Yvraine takes the Ultracock. It's coming.
>>
how are obliterators in with the new codex?
kinda want to build an iron warriors Obliterator cult army.
>>
>>55016376
Armies. Not detachments (mostly).

Snakebite Orks
Ultramarines
Black Legion + summonable daemonettes and furies
Valhallans (mostly as detachment for my smurfs, but it escalates pretty quickly and soon enough they will be full fledged army of their own)
Genestealer Cults
plus some random units like small unit of sister of battle, inquisitor plus reutine, etc.
>>
>>55019480
Worse than in 7th
Better than they were in the index
>>
>>55019418
I've always loved the the theme of the evesor, in my mind it's 40k personified
>>
>>55019418
used to run 2 vindicare and honestly thier performance drops to pitiful levels vs people who know how to LoS properly

i just swapped them out for 2 earthshaker batteries and they are just insanely consistent in every match ive played with them
>>
>>55019486
>Worse than in 7th

the fuck are you smoking

alpha legion slanesh obliterators are insane because you can give them +1 to wound and cacopheny, 24 shots hitting on 3+, on a unit that is -1 to hit, 2+ armor and can deepstrike easily into cover because of its range, they are absurdly good now
>>
>>55019365
bikers.
advance and charge makes them functionally M20, 1st turn charges quite reliably.
doesnt need character support so you can just do it with like 5 units so you're not just throwing something away sending it in alone.
>>
>>55019505
Yeah, about that. I'd like to buy a battery of 3 basilisks. Are they any good?
>>
>>55019484

>Valhallan as a Sumrf support detachment
>Not with space furries...
>>
>>55019547
Well, now when you mentioned it, it kinda sounds like a cool idea.
>>
>>55019526
I'm a bit underwhelmed by Bikers close combat potential though, they seem better suited to 3 man shooty squads.
>>
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Waiting for GW to restock necrons EVERYWHERE. Can't find shit in Spain and other uk stores like element games.
>>
>>55019543
basilisks arnt as good as earthshakers because you are paying 53? extra points for the ability to move, but you dont want to be moving at all

I'm currently running 6 of them and buffing them with yarrick, even vs raven guard and/or flyers you are still crushing tonnes of enemy units a turn
>>
>>55017047
GW fudge the numbers.
If you see the mission chaos was destined to get curb stomped.

Defender needed to survive wave after wave of respawning models.
>knight blew up?
>4+ he is back
>you manage to kill Celestine 2 times?
>4+ she is back full health again
>killed those 50 conscripts?
>2+ they are back

It is impossible to win as the defender, so unless chaos players luck out every single game and every Xeno felt sorry for chaos there isn't a way chaos could had won this one in particular.
>>
>>55019614
Buy from your ex colonies. Chile still has stock, we just received a shipment.
>>
>>55019733
Most of the Xenos wins I've seen pop up on the ticker have been taking points from the Imperium so it wouldn't surprise me if they've started feeling sorry for Chaos players.
>>
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>>55019733
I do wonder if they fudge the numbers so its always around 50 50. I stopped paying attention the the konor campaign though. I remember Andy chambers designed the EoT campaign so that chaos stood a chance, because in straight numbers chaos was fucked.
>>
>>55019760
I'm not even going to check what the shippment price would be. Also the custom fee would be insane. I'll just wait patiently.
>>
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>>55019775
waiting patiently is a good trait. Alternatively pic related haha.
>>
Are there other batreps like this?
For when I just want to see what happens in the game, not the whole thing for 2 hours. https://www.youtube.com/watch?v=F2c0ifF1qA0
>>
Why is there 3 exalted sorcerers in a box if you only field one as a HQ choice?
>>
>>55019796
So you can field 3 HQs?
>>
>>55019805
why would you field 3 of the same thing for hq?
>>
>>55019809
Because they're fucking good?
>>
>>55019809
why would you field 3 of the same thing for troops?
>>
>>55019809
Because you want to?
>>
>>55019780
damn .... that is a nice idea.
>>
>>55019815
is a terminator sorcerer not better?
>>
>>55019733
>Attacker has barely any cover in their side
>Defender stratagem strong against hordes
>All objectives defended from time 0 andwith plenty of cover
>Narrative play doesn't limit equal points army lists

It's almost as if you didn't play the game or you just play to win at all costs.
>>
>>55019651
Are you using FW models?
>>
Is there any Drukhari player that isn't an asshole?
>>
>>55019768
>>55019769
I'm sure as hell it is rigged. Chaos does not have the numbers and Andy is not in GW.
>>
>>55019805
>>55019815
>>55019816
>>55019817
fielding 3 exalted sorcerers means you have to use that ridiculous model where it looks like he's gained the power of flight through farting really strongly
>>
>>55019849
no, I bought 6 basilisks and just sold the chimera hulls off or ran them as salamander commander vehicles

put the earhtshaker platform on 160mm bases (however this is illegal, because the original diameter of the legs are 215mm ish, so im gonna get plasticard and make some legal ones)

GW are massive cunts for this though, you can only get basilisks in england through GW as they dont allow 3rd party vendors to sell them
>>
>>55019851
Yeah I was just saying that andy made it so a smaller organised group could have an impact. I was wondering if konor was the same, but from what I have seen it is not.
>>
>>55019883
>>55019883
>>55019883
new thread
>>
>imperiumfags losing a contest literally rigged in their favor from day 1 because they're so incompetent, and xenos have united against them.
>it's not us guys, I swear, mean old GW is actually rigging the contest against the most popular and financially lucrative faction!
>>
>>55019839
The stratagem is useless after the first wave.
Without equal point the attack can just bring 29 Knights or simply yet, nothing but heavy weapons team and chew down everything.Even with never ending summoning the attacker just win by attrition
Beside no chaos fag has more model than imperials.

Like >>55019768 Xenos are doing the heavy lifting since chaos auto lose the mission
>>
>>55016349

>daemons are just animals that cannot think
>women are perfectly rational and predictable
>machine spirits hosted in organic brains cannot exist
>every renegade astartes is a psychopath cos gav said so
>people who don't want mutations can't simply avoid radiation
>it's wrong that horus died badly and abaddon is still kicking ass

I'm an abject corpse-fluffer, the greentext.
>>
>>55019898
It is rigged, by sheer numbers the imperium must curb stomp the rest.
>>
>>55019780
>sprue cut-offcrons
heh
>>
>>55019873
S-sou-ka...!
>>
>>55019850
I'm not.
>>
>>55019612
Eh, with the chainswords extra attack they're not to bad. You'd want them more for staying power, T5 W2 doesn't shift so easily. Go mark of khorne so you can use that extra round of attacks strategem.

On paper you could probably do well using them as the other half of a gunline/artillery list. bikers rush and disrupt enemy units and get in the way of the enemy's advance (and kill some of them st the same time). Artillery pounds whats not tied up and your enemy has to choose betwen falling back and facing your big guns or staying in the grinder with your bikers. If he does try to hide in CC, fall back with 1 bier unit and focus fire the guys now left in the open.
>>
>>55018789
Human hate for xenos is not unreasoning either. After Old Night the aliens swooped in and enslaved or killed humans all across the galaxy. The Emperor saw this and came to the conclusion that aliens would always be a threat to the humans, and should be purged so that humanity can rise.
>>
>>55018510
>not taking a supreme command detachment of 3 magos to get those sweet sweet psychic powers
>>
>>55018258
They're a conversion using a Leman Russ top section, chimera Sides shaved down to fit the top, and chimera bottom. The rest of the front is filled with parts, and it has to be an older kit so you still have the wheels.
>>55017449
I used them as tank commanders /mars pattern Leman russes
>>55017015
They are fantastic looking, and these weren't that hard to build.
>>55016987
Thanks man, fits the dkok look perfectly.
>>55016927
Thanks dude, honestly, thinned down paint and dollar store brushes is all it took. Dab the shit out of it, go in a consistent direction and it comes together.
>>
>>55019000
That from the second comic?
>>
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>>55017803
Does any store sell blasmaster dreadnought arms or anything that at least resembles a sonic weapon?
>>
>>55017185
RP is shit now. Very thematic but will never come into play unless you are playing against an opponent that is asleep.
>if you are playing against some one who can not tick 10 wounds off a 3+ unit or 20 wounds of a 4+ unit their are ether playing their first game or are just felling sorry for your shit army
>>
>>55022223
>>55022223
New
>>55022223
Consolidate
Thread posts: 444
Thread images: 79


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