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/tg/ makes a Space Marine Chapter

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Thread replies: 324
Thread images: 32

File: chapters.jpg (421KB, 1191x842px) Image search: [Google]
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Been a while since we did this.

https://1d4chan.org/wiki/Space_Marine_Chapter_Creation_Tables

So why were these guys founded?
>>
Rolled 3 (1d10)

>>54937843
>>
>>54937945
Strategic Prognostication - "Our tarot cards say there's going to be a threat here, maybe. Found a Chapter!"

When were they founded?
>>
Rolled 49 (1d100)

>>54937970
>>
>>54938007
37th Millennium

Who is their progenitor?
>>
I'm good with color schemes
>>
>>54938076

Let's wait a bit to see what their feel comes out as.
>>
Rolled 85 (1d100)

>>54938033
>>
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>>54938081

Imperial Fists. These are the sons of Dorn!

How pure is the gene-seed?
>>
>>54938130

dice+2d6
>>
Rolled 8 (1d10)

>>54938130
The most pure for the most loyal, I'd hope?
>>
>>54938211

oh nooooo
>>
>>54938213
Altered Stock - Gene-seed is altered and some implants are deficient - roll on Gene-Seed Deficiencies table

Oh nooooooo, that sucks.
>>
Rolled 10 (1d10)

>>54938264
Ah, jeez. Tell me doc, how bad is it?
>>
>>54938324
Multiple instabilities - roll d3 more times on the table, rerolling multiples of the same result.

Oh no. It's bad. I rolled a 1 on the d3, so I guess it's not as bad as it could be.
>>
>>54938324
https://1d4chan.org/wiki/Space_Marine_Chapter_Creation_Tables
>>
Rolled 4 (1d10)

>>54938341
Here comes an impurity.
>>
>>54938416

Oolitic Secretions - Weird-coloured skin. Yeah, that's it.

So what color skin do they have?
>>
>>54938439

I propose translucid, showing all the veins and hinting at the muscles and bones

Like those artificial tissues grown in labs that are white-semi transparent
>>
>>54938491
That'd be rad.

So who is their figure of legend?
>>
Rolled 40 (1d100)

>>54938499
Freakazoid but still loyal sons of Dorn; the raddest
>>
>>54938534

The Chapter Master! What did he do to be such a cool guy?
>>
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>>54938499
>>54938491
>>
>>54937843
Is there a higher resolution version of that image?
>>
Rolled 71 (1d100)

>>54938562
Let's find out, shall we?
>>
>>54938586
The figure led an action against an Eldar craftworld, boarding it and inflicting grievous casualties before withdrawing.
He and his Chapter are especially hated by the pernicious Eldar, for whom the event is still fresh and raw.

Stupid space elves.

What kind of world is their homeworld?
>>
>>54938585

Dunno.
>>
Rolled 67 (1d100)

>>54938597
Space elves rocked by Unyielding Sons, more at 11.
>>
>>54938676

Medieval World. I can only imagine what the inhabitants think of the local translucently skinned sky-warriors who kill elves from space. What's the terrain like?
>>
Rolled 57 (1d100)

>>54938696
What we determine here is how comfy their home is, and possible aesthetics.
>>
>>54938739
Ice world. Alright.

How directly do they rule their planet?
>>
Rolled 5 (1d10)

>>54938765
See-through skin on an ice world? That doesn't sound great.

I propose the name Drauger for our chapter.
>>
>>54938777
Distant rule. So the sky draugr come now and again to take away some of our people to become one of them through a weird ritual. Nice.

How strictly do they adhere to the codex?
>>
Rolled 5 (1d10)

>>54938803
I hope not at all.

The real question is, how fortified is the Drauger's Fortress-Monastery? We are sons of Dorn.
>>
Rolled 10 (1d10)

>>54938803
Maybe they're bogeymen? Sounds pretty spooky to me.
>>
>>54938847
I hereby disavow my roll in favor of >>54938849
>>
>>54938849

They have a unique organization. What is their combat doctrine? (pls be Terror)
>>
Rolled 7 (1d10)

>>54938887
Here's to hoping.
>>
Did we skip the demeanor?

>>54938777
I respectfully nominate Jotunn or Ice Giants as an alternative name
https://en.wikipedia.org/wiki/J%C3%B6tunn
>>
>>54938777

They can live underground due to the inhospitable conditions of the surface, explaining their mutation
>>
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>>54938930
"The Naked Mole Rats"
>>
>>54938907

Thunderhawk Assault

THE DRAUGR COME UPON THE WINGS OF THE DRAGONS TO SLAY THE FOUL ALFAR!

And yeah, we did skip demeanor. What are they like?
>>
Rolled 8 (1d10)

>>54938930
I like it.

>>54938907
>Thunderhawk assault
Infinite sadness.

>>54938926
Could work I suppose, but I think those would fit more if we had more direct control.

>>54938950
>THE DRAUGR COME UPON THE WINGS OF THE DRAGONS TO SLAY THE FOUL ALFAR!
Nevermind, I can approve of this tactic now.
>>
>>54938926
We could also call them Jotnar,
and them being ice giants gives a lot of good resources for individual names
https://en.wikipedia.org/wiki/List_of_j%C3%B6tnar_in_Norse_mythology
>>
Rolled 3 (1d10)

>>54938950
Hopefully something suiting the rugged cold of their home world?
>>
I think all the nordic icy names would better be reserved to honorific titles inside the chapter, not to an actual chapter name.

That or include some imperial sounding word together with the nordic one.
>>
>>54938989
Ooh. I know
>>54938966
was first, but the "No Mercy" demeanor fits really well with an ice world

>>54938966
>more direct control
sorry, control of what?
>>
>>54939019
I abdicate my vote, in favor of No Mercy.
Also my point was that the name Drauger fits for mysterious people who just take others from time to time, Jotuns would have more direct rule over the planet.
>>
>>54938966

Suffer Not the Work of Heretics - Heretics?

So they also make sure that the population worships the Emperor. Maybe this was an Eldar world pre-fall, and they left relics and such that the local population used to worship as idols, and the true faithful worship the Emperor as an Odin-like figure, and the Primarchs as other gods? Dorn as a Thor like dude?

Since they have a unique organization, what do they not field?
>>
>>54939032
Thank the Emperor, No Mercy is cooler.
>>
Rolled 24 (1d100)

>>54939047
No Scout, No Scouts, No Scouts.
>>
>>54939047

They have massive relations problems due to their appearance, for which they suffer a lot. They thus take refuge in the Emperor and its religion, being good battle brothers of the echlesiarchy, that welcomes abhumans and deformed beings as long as they purge heretics
>>
>>54939065
No assault marines, but that's pretty bad. Reroll.
>>
>>54939065

Scouts have exposed skin, these guys could almost always wear armor, like Dante
>>
Rolled 60 (1d100)

>>54939091
>>
>>54939032
Oh, okay. I like that.
I do think they should have a big-ass castle though.
>>54938930
Natives struggling to survive in the dark tunnels carved over millenia, battling the hideous monster worms and creatures that live deeper below, terrified and awed of the transparent giants that come on wings of thunder and claim the most courageous of them.
Or maybe they send the best heroes as a fearful appeasement. If the bravest and strongest do not willingly go to certain death, they think the world will end?

Also, maybe there should be a population of Nightsiders there. Not to be recruited, but maybe inhabiting the darker regions of tunnels.
>>
>>54939109
No devastators. Bit weird for Imp Fists, but it works.

What special equipment do they have?
>>
>>54939047
>>54939077
the heresy guy abdicated for No Mercy

>>54939032
>>
>>54939136
>Natives struggling to survive in the dark tunnels carved over millenia, battling the hideous monster worms and creatures that live deeper below, terrified and awed of the transparent giants that come on wings of thunder and claim the most courageous of them.
>Or maybe they send the best heroes as a fearful appeasement. If the bravest and strongest do not willingly go to certain death, they think the world will end?
How about both? Depending on the part of the world.
>>
>>54939091
>>54939151
Is no assault marines that bad?
These guys focus on air support and transport, and as Imperial Fists they have at least some focus on fortification.
What if they can't field assault marines very well because the constant storms and cold on the surface are too intense, but there's no room to use them in the tight tunnels.
Only by using heavy-duty thunderhawks can they survive on the surface, to circumvent tough cave fighting.
>>
Rolled 52 (1d100)

>>54939151
>>
Rolled 16 (1d100)

>>54939151
No one else is rolling, so fuck it. I was trying not to since I got a bunch of not very great rolls.

>>54939239
I was hoping the "No Assault Marines" meant that all fielded troops were also assault marines.
>>
>>54939239

Actually, that's pretty good. Let's go with that.
>>
>>54939248

Blessed Wargear: It is common for members of this Chapter to have their Wargear blessed by a Chaplain before battle. Doing so puts the Battle-Brother’s mind at ease and more focused on the task at hand.

What beliefs do they have?
>>
>>54939279
If it's not Emperor Above All, with the stuff we've rolled, I will be annoyed.
>>
Rolled 39 (1d100)

>>54939279
Calling Honor the Ancestors or Death Cult
>>
I fuckin love these threads, I just wish the non-human races had better roll tables.
>>
>>54939239
So focus on very adaptable Tacticals for tunnel fighting (flamers, bolters, melta, melee, maybe Reivers once they get Primaris) and gunships, speeders etc fast air assault on the surface.
>>
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>>54939309
DOOOOOOOOORN!
>>
>>54939309

Revere the Primarch - "Our Spiritual Liege is better than yours!"

Dorn is the best, so it works.
>>
>>54939338
>>54939334
>>
>>54939338

Oh yeah, what strength are they at?
>>
Rolled 1 (1d10)

>>54939359
The STRONGEST
>>
Rolled 3 (1d10)

>>54939359
>>
>>54939358

Everyone has off days.
>>
>>54939371
YOU FOOL! YOU'VE DAMNED THE DRAUGER!
>>
>>54939371

Endangered: The Chapter numbers only a handful of Companies or less having suffered devastating losses in combat, accident, or dramatic genetic instability. If recovery is even possible it will take many decades, making every Battle-Brother (and his Progenoids) an invaluable resource.

Oh no. Who are our friends we can maybe call upon in this time of dire need?
>>
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>>54939358
>YOU SEE YOUNG SPACE MARINE
>THE GLORIOUS FISTS WERE PROUD TO SACRIFICE THEMSELVES TO PROVE THEIR PRIMARCH'S POINT
>AND THUS THE MORAL VICTORY WAS OURS
>>
>>54939399
>>54939400
That just makes them more secretive, less well known and terrifying.
>>
Rolled 49 (1d100)

>>54939400
EMPEROR! GUIDE MY DICE!
>>
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Rolled 10 (1d10)

>>54939371
>>54939399
>>
>>54939400
Maybe the Eldar have been manipulating our enemies into whittling us down, as revenge for our glorious victory?
And we're starting to realize that it's not just abysmally bad luck that's made us lose so many?
>>
>>54939432
>The fucking Drauger, fuckers who look like god damn corpses with how pale their skin is, flying around on thunderhawks, and not using Assault Marines, who fucking HATE Heretics.
>Friends with the Sisters of Battle.

I can dig this. The Emperor truly guided my dice.
>>
>>54939432
Soraritas. We've got Valkyries now.

Who are our enemies?
>>
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If we're having spooky deathly marines who like massed aerial assaults wouldn't the Wild Hunt be more the bunny? Maybe they think on auspicious battles the ghost of Dorn himself leads them into battle
>>
Rolled 99 (1d100)

>>54939470
>>
>>54939454
>>54939470

THEY'RE our assault forces.
>>
>>54939477
Don't forget the blessed weaponry.

>>54939488
I vote for Heretics, because as seen above, we fucking hate heresy.
>>
>>54939488
Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)

Let's go with that one Eldar craftworld.

Also, I have to go gents. Was fun. Feel free to continue this thread.
>>
>>54939477
Honestly, I like this a lot more, if only because I think making blatant references to video game stuff is lame as hell.
>>
Can we make a summary once every 100 posts?
>>
>>54939545
>video game stuff
You DO realize Drauger are a thing from norse mythology, right?
>>
>>54939553
We've rolled everything, we should list that now.

Origins: Strategic
Date: 37th Millenium
Progenitor: Imperial Fists
Purity: Altered Stock
Deficiency: Oolitic Secretions
Legendary Figure: Chapter Master
Deed: raided an Eldar Craftworld
Homeworld: Icy Medieval
Rule: Distant
Adherence: Unique
Doctrine: Thunderhawk Assault
Demeanor: No Mercy/No Heresy
Not Fielded: Assault marines
Unique equipment: Blessed Wargear
Beliefs: Revere the Primarch
Strength: Endangered
Allies: Sororitas
Enemies: Other (Craft World?)
>>
>>54939553
Sons of Dorn, with pale see-through skin. We fly on wings of dragons across our frozen homeworld. To the people we are almost godlike, despite our small numbers, and they give offerings of their bravest warriors in the hopes to appease us. Despite our lack of assault marines, due to the intense storms of our home, we field a large number of other marine types, all with weapons blessed by a Chaplin. We fight side by side with the Sisters of Battle more often than not, and ruthlessly purge Heresy from the Imperium. Our great Chapter Master once lead an assault on an Eldar Craftworld, this assault is likely why our numbers are currently so low.
>>
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>>54939581
Imma go beat my head against the wall for a bit
>>
>>54939669

We should decide on culture and organization to start painting them up in colors
>>
>>54939706
Definitely shades of like, white and light blue.
Maybe some black to contrast.
>>
>>54939693
>>54939669

I propose their close ties to the SoB lies in the fact that the SoB are merciful and love the hideous marines as siblings.

These guys should have tons of problems with imperial forces if they uncovered their faces, being abhorrent to see
>>
>>54939727
Maybe mostly light blue, with black under bits? With the fist, because we're god damn Fist successors we need a fist in our heraldry, in black as well.

>>54939747
I like it. Despite out hatred for the Heretic, other Imperials would despise us due to our appearance. Even our captains wear their helmets.
>>
>>54939747
That should make them outcasts among other chapters, even their fellow Fists successors, not helped by the fact that they're so rarely seen.
>>
>>54939777

I suggest dark silver as a basecoat, since it's icy, dark and easy to paint, and generic enough to work
>>
>>54939833
I would argue that other Fists are the only ones we aren't outcasts among, due to our reverence for Dorn if nothing else. Likewise our hatred for the Heretic, and the blessing of our wargear, should make the Black Templars at least tolerate us.
>>
OP here. I'm back a lot sooner than I thought.

As far as wild hunt goes, I like that quite a bit. Ghostly marines, wearing armor of blue and bone, with nigh translucent skin.

If we go with the Wild Hunt, maybe those caught in it are taken off to become initiates?
>>
>>54939836
That works, but we agree on the black as the undercoat/Fist right?
>>
>>54939874
Ehh, I don't think it should be part of the recruitment process. I like the whole "tribes send their best as sacrifices" idea personally.
>>54939860
Maybe a factor for us being accepted is that Rogal Dorn's homeworld Inwit is a tidally-locked iceworld
>>
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>>54939885

Preliminary color scheme.
>>
>>54939954
Where do you make these? I'd like to propose my idea.
>>
>>54939954
(That's a basecoat of leadbelcher, so it's metallic.)

>>54939980
http://www.bolterandchainsword.com/smpbeta.php
>>
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How does this look?
>>
>>54940014

The teal is a bit overstated in my opinion, but in general the idea might work.
>>
Let's discuss names. Something involving ghosts/undead seems wise, without going into Nurgleish territory. Also, something that harkens to Dorn or the Imperial Fists in some other way.
>>
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My idea.
>>
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This can also work, it's bluish metallic

The black hands are in reference of the cut hands of Dorn
>>
>>54940087
I was going to say "Emperor's Shadows" but that's the Samurai-marines. Maybe Shadowfists? That makes them sound a bit like ninjas though.
>>
>>54940153
I like this. Maybe the color could be achieved with ironbreaker or runefang with a wash of gulliman blue?
>>
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This is mine, although l like >>54940153
...what happened to Dorn's hands? Are you thinking of Ferrus Magnus?
>>54940155
I mean, something with "Draugr" could very well work
>>
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>>54940153
>>
>>54940153
I like it.

>>54940198
Dorn lost a hand in his death, the Fists have it enshrined.
>>
>>54940155
It would be better to have Dorn in the name than the Emperor, since they have the Primarch Worship belief.
>>
>>54940208
Add another purity seal, we hang out with Sisters and fucking hate Heretics.
>>
>>54940225
Ghosts of Dorn?
>>
>>54940155
The Ice Fists?
It'd also be a subtle hint by the Chapter as to their mutation, since ice is transparent.
>>
>>54940244
Tundra Fists sounds better, and still gets the idea across.
>>
How should we reconcile Primarch Worship with hating heretics, hanging out with Sisters, and blessing their wargear? Maybe they worship Dorn as the greatest purger of heretics?
>>
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Mk.2 of my idea
>>
>>54940254
>>54940244

Hands of Dorn?
>>
>>54940237
Ooh, now that's a cool name. Fits perfectly with their skin mutation.
>>
>>54940296
Dorn held the line during the Heresy.
>>
>>54940296

"Dorn is the most blessed son of the Emperor, and we should aspire to be like him in every regard." Dorn is space Jesus to them.
>>
>>54940305
+1 for Ghosts of Dorn
>>
Added some stuff. It's a shame the knee Roman numerals don't go up to seven.

>>54940237
I like that

>>54940296
Rogal Dorn was an extremely righteous Primarch. Maybe they worship the Emperor but are much more connected to Dorn, and see him as their father figure. It's through Dorn that their faith in the Emperor is strong.
>>
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>>54940237

Ghosts of Dorn is nice

We could plagiarize the Crimson Fists system whereby veterans paint both hands black and initiates only one
>>
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>>54940378
dammit, forgot the picture
>>
>>54940367
>>54940305
I also vote for Ghosts of Dorn.
>>
>>54940384
That seems a little busy. Maybe take out the laurels and grenades?
and the Imperial Fists are the seventh legion, not sure why the nine is there.
>>
>>54938597
>The figure led an action against an Eldar craftworld, boarding it
I'll never understand how a Chapter could succesfully board an Eldar Craftworld without being shot out of the sky by their defenses? At least Fabius Bile and the EC masked their approach to Lugganath, but loyalists don't have those options.
>>
>>54940384

I like it. Imperial Fists by way of Crimson Fists? Is that even allowed?
>>
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Last for a while, dont want to flood

>>54940429

Gear is customizable, it's the color scheme what's important. 9 because of ninth squad, shoulderpad and helmet indicate first company
>>
>>54940431
It could be that they did a massive assault on the craftworld with everything they had, sustaining massive casualties, but the chapter master (or soon-to-be chapter master) managed to land and dealt a huge blow to the Eldar.
But the terrible cost to themselves is why they are now endangered.
>>
>>54940474

Plus they strange relations they have with the Imperium for being so hideous may put them behind on the reinforcement list
>>
>>54940384
The more I think about it, Ghosts of Dorn is such a perfect name. They're like a ghost to their homeworld, appearing rarely only to take new recruits. They're likes ghosts to their enemies, Thunderhawks apparating in the sky deploying infantry that prefer not to meet the enemy face to face. It even alludes to how they're an endangered chapter.
>>
>>54940465
Honestly, I think the red and green are out of place. Tradition is one thing, but can we change the first company's helmet color to something that fits the theme of "ghostly warriors"? Maybe like a bone-white, or black?
>>
>>54940527

Bone white seems good to me.
>>
I propose the middle one to be the chapter's badge

Two crossed fists with a skull on top

>>54940527

Red for sargeant and green because of 4th company
>>
>>54940568

This middle one
>>
>>54940568

I think keeping color designations is good, but maybe make veteran helmets bone.
>>
>>54940594
I like it.
>>
>>54940568
I know that's the formation standard, but could we switch up the colors?
Like, the sergeant still has a differently colored helmet, but could it be white or black or blue, rather than red?
>>
>>54940594
A nurglite impurity seal?
>>
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>>54940620

That wasnt a veteran, just a tactical sergeant. However red can be kept down like this. Same for veteran sergeants but bone white helmet

>>54940645

It can work as well, but red is a nice contrast with metallic light blue. I've seen pictures of Imperial fists sergeants with black helmets.

I dont care you guys decide, this is just my take on it.

Use the wargear b&c painter
>>
>>54940685

Yeah, not a big fan of it personally.
>>
>>54940729
What color is that blue?
>>
>>54940771

It's supposed to be metallic light blue
>>
>>54940739
>>54940685

I recommend something easy to paint or generic.

For my own chapter I take advantage of the new Deathwatch shoulderpads that have sculpted icons
>>
>>54940399

I think I like this color scheme the best. It's more subdued and invokes the image of darkness and cold all in one. That, and the eyes are perfect.
>>
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>>54940729
I might be the only one who doesn't like the red, but I pictured a color scheme as something kinda like the pic here. I don't think there's a real need for contrast.
>>
>>54940953
Yeah, the red just clashes too much. Bone white or a shade of grey could work well. Flashy colors just go against the feel of the chapter.
>>
>>54940852

I'm looking at 3rd party bits looking for good shoulders. It's a bit difficult.
>>
>>54940999

https://www.shapeways.com/product/WW97R2UWW/skull-2-v-7-shoulder-pads-x10?optionId=63355935&li=marketplace

This seems pretty okay.
>>
Ghosts of Dorn

Origins: Strategic
Date: 37th Millenium
Progenitor: Imperial Fists
Purity: Altered Stock
Deficiency: Oolitic Secretions (Translucent skin)
Legendary Figure: Chapter Master
Deed: raided an Eldar Craftworld
Homeworld: Icy Medieval
Rule: Distant
Adherence: Unique
Doctrine: Thunderhawk Assault
Demeanor: No Mercy/No Heresy
Not Fielded: Assault marines
Unique equipment: Blessed Wargear
Beliefs: Revere the Primarch
Strength: Endangered
Allies: Sororitas
Enemies: Craft World
>>
>>54940953
>>54940998

I dont like thematic marines, I pictured more generic imperial fitting ones but do whatever you like.

Use the paninter and post your colors.

Just my recommendation; paint things in a uniform way, marines with different colors on shoulders, elbows, knees, faceplates, shoulder pad rims, backpacks etc are usually a visual mess.
>>
So, we've got the Ghosts of Dorn.

I think the Chapter Master's deal should be that the previous Chapter Master, in a fit of zeal and not quite enough common sense, ordered their entire chapter to attack an Eldar Craftworld. The Eldar are a deceitful and cunning race, so he decided an all-out frontal assault would be the best way to proceed.
In the resulting chaos, the majority of the Ghosts of Dorn were shot down, including the Chapter Master. But one captain managed to lead a spearhead that penetrated the Eldar's defenses, slaughtered many eldar, and destroyed enough of the Craftworld's defenses to allow what was left of the chapter to escape.
Once they had made it to safety, the survivors named him the new Chapter Master, and he leads with a bit more wisdom than his predecessor.
>>
>>54941231

Hence this. >>54940298

There are different colors, but they are very similar.
>>
These are pretty cool.

https://www.shapeways.com/product/WNLDNNAS2/skull-on-leather-shoulder-pads-x10?optionId=62343064&li=marketplace
>>
>>54941231
>, I pictured more generic imperial fitting ones
We we are Codex non-complaint.
>>
>>54941308

It looks dull to me, what are those colors exactly?

Can you picture a SM miniature painted like that by GW?

I think it needs contrast of some sort.
>>
>>54941294

I'm liking this. Might write a short story of this later today if there is interest. What should the new Chapter Master's name be?

Also, he should be the previous captain of like, the fifth company or some other rank that's not super high up.
>>
>>54941294
Makes sense, I like it.

>>54941342
6th Company or higher, make him the captain of one of the Training Companies.
>>
>>54941339

Things are much easier following the codex to some extent, otherwise you end up with generic and boring mary sue special snowflakes.

Also I see trouble in them being dornians (they feature Dorn in their name) yet not obeying the codex ( or at least in them being completely detache from it like Space Wolves)
>>
>>54941231
I mean, my idea was >>54940399 this, that's only like three different colors. Navy blue and teal, with white trim.
Or do you mean that it should be the same color in chunks? Like, torso and legs all one color, and then a different color on the shoulders?
>>
>>54941366

I do sincerely think the same color in chunks always works better in a realistic way, even if you want to paint them halved or quartered.

Take notice how all GW chapters do this to some extent, and compare the old Rogue Trader color schemes to the new ones.
>>
>>54941360

Dorn initially opposed the codex. We could say that these guys believe that to be the more "pure" opinion of Dorn.

>>54941393
I agree, especially since I want to paint these guys up and I'm not a super skilled painter.
>>
>>54941428

Im ok with the codex thing but I still wouldnt like them to have special mary sue rules and special quirks

At the end of the day Dorn was also an organizational turboautist.

So I suggest they are closer to the older Legions in organization or maybe they dont follow the company codes etc...

Maybe they can be divided by role and their colors change like that.
>>
>>54941360
Well, they are very devout to Dorn, I think that their weird mutation is one thing, their Thunderhawk tactics and no assault marines are another deviation, but beyond that there shouldn't be much deviation from the Codex. They can still fortify the shit out of places, but they use Thunderhawks to bring enough marines to set up a decent beachhead.
It's hard when you roll "unique organization" and "altered stock" to get something that isn't a little sueish
>>
I'm off for today, good luck.

Remember:

>Mary sues are boring

>Special Snowflakes are boring

>SM fitting with the whole current lore work better

>Apply colors in chunks / ways that make sense

>Organize them in non heretical ways

>Generic or easy to do symbols are better

In general, generic custom chapters always work better because they fit in with everything else better and thus are more believable, in the end the most important in my oppinion is that the minis look great and that the story for them is great
>>
>>54941504

That could work. I agree, making them sueish would be boring.

>>54941523
I agree that this is about the extent that it should go.
>>
>>54941393
To be honest, I love 40k lore and making chapters and shit, but I haven't played a single game or painted a miniature in my life.
I have no idea how these schemes work when actually painted.
>>
>>54941428
They should be super taciturn, scrupulously honest, and grim.
Their homeworld should have its own language so when the Ghosts come to recruit, the natives think they're speaking some godly language when it's just gothic.

They should also be very quick to anger if Dorn's qualities or their own mutations are ever called into question.
In other words, they're a bit "thin-skinned"
>>
File: spacemarine (1).jpg (23KB, 400x500px) Image search: [Google]
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I made this mock up. It's fairly basic but it would be easy to paint, and uses all GW colors. Figure Veterans, Sergeants, and Officers can use different shades of grey for helmets.
>>
>>54941732
Yeah, I think that's the way to go. Just add the fist onto the shoulder.
>>
>>54941732
I like this a lot. This is the top pick right now.
>>
>>54941732
Add the fist and a purity seal and I approve.
>>
I'd like a skull or something death related, but if you guys want a fist, who am I to say no?
>>
>>54941823

Tbh I would prefer a skull because of the whole death theme.
>>
>>54941823
there should definitely be a fist somewhere. These guys are very proud of being successors to the Imperial fists.
>>
File: vagrantLogo.gif (21KB, 637x757px) Image search: [Google]
vagrantLogo.gif
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>>54941837

Maybe an Eldar Skull like this? Minus the swords and rune?
>>
File: fist.gif (6KB, 100x106px) Image search: [Google]
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Or this.
>>
>>54941964
>Boned fist
I could dig it.
>>
>>54942009

Same.

Also, here is the brief bio of the new CM.

Avilan Verus was previously the captain of the sixth company, and has come to be the Chapter Master under extreme circumstances. Craftworld Ijain drew close to the chapter’s homeplanet, Dysa. As it turns out, Dysa was once an Eldar Maiden World and in one of the surface ruins there was a great trove of Eldar treasures.

The previous Chapter Master, Belaphion Ortef, commanded an assault of the Craftworld before they could land upon the planet. The assault was disastrous, with the first, third, and fifth companies completely destroyed before even reaching the craftworld. After the hard-fought battle, only a few battle-brothers from the second and fourth companies remained, and were promoted to the first company. Verus was chosen to be the new Chapter Master since he took command of the battle following the death of the second company's captain. His command saw the Craftworld’s forces crippled, and it fled from the system. Both sides suffered heavily at the hands of the other, so calling the Defense of Dysa an Imperial victory would be a stretch.
>>
File: spacemarine.jpg (64KB, 400x500px) Image search: [Google]
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>>54942057
Could be our Chapter Master.
>>
>>54942057
So, I wrote this >>54941294
and kinda think it's important that the first chapter master's attack be a huge fuckup.
I think righteous, pyrrhic victories are kind of part and parcel of the 40kverse, whereas a poorly thought out assault where the only thing the hero can hope to accomplish is manage an escape for what's left of his forces is much more grimdark.
Having the Craftworld be attacking the homeworld and then fleeing makes the first CM much more justified, which I think takes away from it.

Then again, I just started a big writefag post and don't want to have to completely change it so I'm a bit biased.
>>
>>54942147
could we remove the grenade? I just think it's shittily drawn.
>>
>>54942231
>>54942147
also if he's the Chapter Master he should either have a different colored helmet or something cool attached. But not the laurels.
>>
>>54942256
A skull-themed helmet or with bone accessories would be cool. He is the Chapter Master of a Codex deviant chapter after all.
>>
File: tsm.jpg (65KB, 400x500px) Image search: [Google]
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I'll get to work on it.

Meanwhile, here's a First Company Veteran, an Ice Wraith.
>>
>>54942340
If we're still basing them on Draugr, the Terminators could be called Thurse (trolls) or Jotunn (ice giants).
Although I think Jotunn would be a great name for the Chapter Master.
>>
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>>54942477
I think we decided on Ghosts of Dorn, but I could be wrong.

Here's v2 of the Chapter Master
>>
>>54942598
Sick.

The Ghosts of Dorn is definitely the chapter name, but we were doing a Draugr theme for them. If we're still drawing on that, calling the First Company Terminators "Thurse" or "Jotunn" I think sounds cooler than "Ice Wraiths". They're solid, heavy fighters.
>>
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Here's a scout. I kept the cloth white to blend with snow, and the hair and skin as white since there's no "Hide Your Ugly Mug In a Helmet" option in the painter.
>>
Okay, dumping my piece.

There was silence inside the assault boat, which was not to say that it was quiet. Thuds echoed through its chambers as the ship rocked from glancing pulsar fire. Only their pilot’s frantic maneuvers kept them from becoming direct hits that would hole the Shark from nose to stern, sucking its innards out to the vacuum.
The cogitator display at the front of the room let out a beep to mark each time a friendly vessel encountered such a fate.
Beep: a fellow assault boat destroyed.
Beep: a frigate blown apart.
Beep: a Battle Barge, lost with all hands.
Beep. Beep. Beep. Beep.
There were not many ships left.
Still, amid the noise there was silence, in the marines strapped to the seats lining the plasteel walls. Their colors were the light blues and grays of ice. No Veterans or Terminators here, in the sixth company. Their heads were bowed, but they did not pray. Some great despair weighed upon their limbs, pulled them into a silence even heavier than their taciturn nature endowed. They sat, and waited, and listened to the sounds of men dying.
“Brothers,” said their Brother-Captain, after an age. He had disdained the use of a helmet for the battle, and beneath the glistening sheen of his skin, the muscles of his face could be seen at work, flexing to form his words. On such a face, emotions were more easily read and harder to disguise.
He looked tired.
“Brothers,” he said again, “I am not one to make florid speeches. The art is beyond me. I cannot fill you with courage, or hate, or strength, by my words alone. I know only how to speak my thoughts plainly.”
>>
>>54943444
“I cannot pretend that our Chapter Master’s actions have been correct in this battle.” A few helmets lifted at this, but there was no protest. “To pursue the xeno wherever he flees, that is just. To destroy them wherever they are found, that is just as well. But zeal must be tempered with tactics. To die needlessly, to waste the Emperor’s chosen soldiers, that is not just.
“I believe our Chapter Master has made a grievous error on this day. And if he were alive, I would surely tell him.”
He paused, searching for the right words. The marines seemed unwilling to put weight to his speech. How could they, when any instant it could be interrupted by the chance impact that would snuff out their lives? How could anyone?
“We are among the last left of our chapter,” he said. “If by some divine providence we breach the Craftworld, our task is clear. We do not fight for honor, or glory, or vengeance. We fight to survive, that whatever shreds of our chapter are left can escape this slaughterhouse.
“Do not seek out the xenos,” he said. “Leave their treasures undefiled, their soul-stones unsmote. We cannot spare a moment for anything other than our supreme task. But if an Eldar stands between you and those defense pulsars, that Eldar must die.
“I do not make florid speeches,” he repeated. “Each of you must be brave and wrathful and strong regardless.”

Suddenly, the shriek of sirens, harbingers of a bone-twisting impact that filled their world with crashing thunder. All heads rose, hands grasped frantically at weapons. The fate they had made peace with hours earlier had passed them over.
They had arrived.
“To battle, brothers,” said the Brother-Captain, in the brief seconds before the door blew open. “Let us make Dorn himself proud.”
>>
Do you think we have enough to get started on a 1d4chan page?
>>
>>54944194
Easily
>>
>>54944275

I'm terrible with wikis, otherwise I would add it myself. Any volunteers?
>>
Also, I'm headed to a friend's house for a game. I'll be watching this thread though, so keep at the good work.

>>54943474
You're good with words.
>>
>>54944275
>>54944594
Yeah, I'm starting it.
Do you have any serious objections if I change the Chapter Master's first name to Jotun? Jotun Verus?
>>
>>54944665

Maybe go with something a bit more subtle. Garmr Verus, The Gaint. Maybe he's super big, even for a Marine.
>>
>>54944692
my issue with Garmr is that it's pretty much Norse Cerberus, which might be too close to Space Wolf territory.
What about Suttung, or Geirod, or Fornjot, or Gangr, or Helblind?
(in case you couldn't tell, I'm just going down a list of ice giant names. I do like Geirod though.)

fun fact, there are ice giants named Durnir and Gilling. Maybe that's what they call Dorn and Guilliman in their native language.
>>
>>54944990
>fun fact, there are ice giants named Durnir and Gilling. Maybe that's what they call Dorn and Guilliman in their native language.
This has potential!
>>
>>54944990
I like Geirod.
>>
So, anyone wanna try and make the Sister of Battle Order we're close to?

https://1d4chan.org/wiki/Sisters_of_Battle_Order_Creation_Tables
>>
>>54945665

I want to generate the Craftworld before we would do that, to be honest.
>>
>>54945823
That seems fair.
>>
>>54945835

I guess let's start. When was this Craftworld first encountered? D10 to find out.
>>
Rolled 1 (1d10)

>>54945851
>>
>>54945871

M32 or earlier. Let's go with M32.

What terrain is the Craftworld? d8
>>
>>54945890
>>
>>54945972
Ya goofed
>>
Rolled 1 (1d8)

>>54945890
>>
>>54945851
Wait, is there a table, or are we just making it up as we go along?
>>
>>54946046
https://1d4chan.org/wiki/Eldar_Craftworld_Creation_Tables
>>
>>54946018
Jungle biome. Interesting.

>>54946046

There's a table. d10 to determine what path is most common.
>>
Rolled 7 (1d10)

>>54946071
>>
>>54946100
>We attacked a planet of healers
I feel a little guilty, but on the other hand we got our asses kicked by a planet of healers.
>>
>>54946100

Healers. d10 to determine how stronk they are.
>>
>>54946170
Well lets see what they can bring to the table before we start demeaning ourselves.
>>
Rolled 1 (1d10)

>>54946186
>>
>>54946210
Well now we can feel bad about it.
>>
>>54946210
...can we maybe reroll?
Or just make it up?

Or maybe they're underpowered now because of what we did?
Maybe not ourselves, but the crippling of their defenses we did to get away, caused them to be targeted by another enemy?
>>
>>54946210
Endangered. At least we got them just as hard. What are their favored tactics? d8
>>
Rolled 1 (1d8)

>>54946227
>>
>>54946276
>Close Combat
>We have no assault marines
Call me crazy, but I THINK I know why we lost.
>>
>>54946276
Jesus, all of these 1s.

Close combat. Maybe that's why we got our collective asses kicked. d10 for most common troop type.
>>
>>54946291
So we're like the Tau?
>>
Rolled 7 (1d10)

>>54946303
Dorn would be proud
>>
As far as the Sororitas go, I think they should have been in serious trouble and we sent our guys to help them, and they were so impressed that we sent everybody despite having so few numbers that they like us now.
>>
>>54946323
>Rangers
>Close Combat
Wait, aren't Rangers their snipers?

>>54946307
Nah, we love our air strikes and fortification.
>>
>>54946323

Rangers. Yeah, close combat, ok. Maybe rangers pick guys off, then assault troops come in amidst the chaos. d10 to see which aspect warrior is common.
>>
>>54946307
Eh, I think our tactical marines and Assault Terminators can fight melee if they have to, but we prefer to blast our enemies from fortified positions.

>>54946291
Plus a ton got blasted out of the sky before they got close
>>
Rolled 4 (1d10)

>>54946339
>>
>>54946307
More like the Guard actually, but with less artillery.
>>
>>54946352
Striking Scorpions.

Feeling a little less bad now.
Plus, makes the previous commander a little more justified. If he'd fought those Eldar a lot and been frustrated by ranger snipers and stealthy scorpions, a frontal assault would make sense.
It just didn't work on a space scale.
>>
>>54946352

Striking Scorpions. At leas that makes sense. Who is there hero? This is who the chapter master will have an epic one on one with in the writefaggory. d10
>>
Rolled 4 (1d10)

>>54946352
>We got sniped and ganked by ninjas
God damn it.

>>54946413
>>
Rolled 4 (1d10)

>>54946413
>>
>>54946441
>>54946419
>Twin dice saying Warlock
Well, it was fate. FUCK THAT PSYKER!
>>
>>54946419
>>54946441
This Warlock definitely wanted his mention
>>
>>54946419

Warlock. Obviously his great act is kicking our asses.


So what colors are these guys? I'm thinking maybe dark grey and red to contrast our Marines.
>>
>>54946471
I can dig it, plus those are decent colors for blending in with stuff which suits their Scorpions.
>>
Rolled 4 (1d8)

>>54946471
I agree. Also here's a roll for his deed.
>>
>>54946499
>4
HAHAHAHAHAHAHA. Holy shit, that is just PERFECT for how we've already written this up.
>>
File: images (5).jpg (6KB, 208x242px) Image search: [Google]
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>>54946515

Shid
>>
Figures. I'm reading The Inquisition War, right where a bunch of Imperial Fists are about to attack a craftworld AND I HAVEN'T GOTTEN THERE YET
>>
Page is up, by the way.

https://1d4chan.org/wiki/Ghosts_of_Dorn


>>54946515
6 would have been better
>>
>>54946566
Marvelous
>>
Honestly, could we pick 6 and forget the whole "came to kill everybody on our Homeworld" thing?
How the fuck is a frozen wasteland inhabitable only underground an Eldar Maiden World?
>>
Rolled 10 (1d10)

Rolling for their "Allies"

>>54946615
Fair point, let's just accept 6 as the heroic point. Which means Warlock died attacking us back. 1v1ed our Chapter Master?
>>
>>54946615

Yeah, fair.
>>
Rolled 6 (1d8)

>>54946623
>I rolled a 10 rather than an 8
I am a god damn moron.
>>
>>54946623
(It's supposed to be a d8)
>>
>>54946639

Crons. More spooky skeletons.
>>
>>54946639
AND NOW THERE ARE NECRONS IN THE MIX!? So we fucking HATE heretics, have a puch-up rivalry going with these Eldar, and the Eldar are working with fucking Necrons. The other Imperials, outside of the Sisters and our brother chapters, don't much like us either.
Just need Orks and Nids and we've pissed off everyone relevant.
>>
>>54946668

You know, I have a friend who plays necrons and is trying to come up with lore. This could be helpful.
>>
Alright, I've got to get to bed, but tomorrow I'll be back for some more writefagging and 1d4chan editing.
I just hope it'll still be recognizable by then.

>>54946668
I think we abandoned the heretics in favor of "No Mercy"
>>
Are we just gonna accept their Bitter Enemy is Space Marines, or are we gonna roll for that?

>>54946842
But then we rolled Sisters of Battle, and Heretics made sense.
>>
>>54946471
I think practical muted greens and browns would be fitting, to go with their stealthy tactics and jungle home.
>>
>>54946854
Yeah, it wouldn't make sense for the Eldar to hate anyone more. This far in a lot of fluff writes itself.
>>
Now the question is, are we batshit insane enough to design both a Sister Order as our Chapter's bros, and a Necron Dynasty who are working with the Eldar for the emperor only knows what reason.
>>
I vote that the threat we saved the Sisters from, that got us their loyalty, is the Necrons allied to these Eldar Cunts.
>>
>>54947078

Since everyone else is already here, let's make it orks.
>>
>>54947090
We could leave it up to the Enemies roll for the Sisters.
>>
>>54947090

Nevermind, 'crons are cooler.
>>
What do we name these Eldar? I'm no good at Eldar names.
>>
>>54947175
See >>54942057

>Craftworld Ijain drew close to the chapter’s homeplanet
>>
>>54947301
Ah, I am an idiot then.
>>
Rolled 2 (1d10)

I'm bored enough I'm gonna start on the Sisters.

>Rolling for Order Originator
>>
Rolled 1 (1d10)

>>54948910
Alright, Martyred Lady. Nice and simple.
Why were our bro-sisters founded?
>>
>>54948939
Also Strategic Prognostication
Perhaps we were founded somewhere close to the same time?
>>
Rolled 5 (1d10)

>>54948939
Time for their flaw.
>>
>>54948992
>Faith in Suspicion - The Order particularly hates a single Imperial institution, and refuses to work with them.
Alright. So, if anyone else is still paying ANY attention, who do our Bro-Sisters hate in the imperium?
>>
>>54949008
"Heretics" maybe? It goes with how they are still bro's with the marines who also hate heretics.
>>
>>54949035
It's an imperial institution, not a group of enemies. Like the Guard, or the Mechanicus.
>>
>>54949067
Well like maybe they went overboard, shot up a bunch of Joakero that an inquisitor liked or something. They were considered too valuable to just get rid of, but they were sent on a penitent crusade instead, where they met our marines.

Does that work? I'm just spit balling here.
>>
>>54949106
I was thinking the Inquisition oddly enough, because our chapter isn't exactly very popular with them anyway. But not a penitent crusade, due to >>54948939
Where we were founded for the same reason, it really does seem like we were founded at around the same time/place.
>>
Rolled 7 (1d10)

Rolling for their Quirk now.

https://1d4chan.org/wiki/Sisters_of_Battle_Order_Creation_Tables Forgot to post this before, my mistake.
>>
>>54949299
>They fucking hate aliens
Well considering we saved them from FUCKING NECRONS this makes sense.
>>
Rolled 41 (1d100)

>>54949299
Who is their primary saint?
>>
>>54937843
Space Sharks codex when?
>>
>>54949363
>Cannoness Superior
Didn't we make friends with them due to a Cannoness Superior?
>>
Rolled 84 (1d100)

>>54949389
Rolling for deed of legend
>>
>>54949405
>The figure led an action against an Eldar craftworld, boarding it and inflicting grievous casualties before withdrawing. This has earned the order the fear and hatred of that craftworld

It's all connected, isn't it?
>>
>>54949383
They probably warrant a supplement at most. Chapter Tactics and an HQ is already more than most can ask for.

Unlike those Minotaur/Red Scorpions fags with their billion unique ICs or IF/IH who got a supplement with basically nothing in it except relics and warlord traits.
>>
>>54949424

This is honestly spooky.
>>
>>54937843
I love these threads
>>
Rolled 66 (1d100)

>>54949424
>>54949442
Amazing, I love it.


Rolling for Homeworld.
>>
Rolled 35 (1d100)

>>54949490
A shrine world. Rolling for terrain
>>
>>54949490
>Shrine World.
Not too surprising.

>>54949580
>A desert to our frozen shithole
Well, that's interesting.
>>
Rolled 4 (1d10)

>>54949580
How much influence over their Jerusalem do they have?
>>
Rolled 6 (1d10)

>>54949624
They are a player in the world's politics, but not a powerful one.

How's their organization?
>>
Rolled 9 (1d10)

>>54949674
Only slightly varied from a normal Sisters Order

But what is their main strategy?

Close Combat, Close Combat, Close Combat, Close Combat
>>
>>54949702
>Shock and Awe
FUCK. Oh well, it still works when combined with our love of Thunderhawks.
>>
Rolled 10 (1d10)

>>54949702
Rolling for their single divergence
>>
>>54949828
>Normal equipment, with an odd modification.
.....I got nothing, you guys?
>>
Rolled 5 (1d10)

>>54949895
>dice+1d10
i am beyond retarded
>>
Rolled 13 (1d100)

>>54949909
Counter - "There are Orks over here! Found a Chapter!" "But it'll take 50 ye-" "Do it!"
rolling for founding era
>>
Rolled 36 (1d100)

>>54949928
34th, rolling for progenitor
>>
>>54949928
>>54949928
>>54949936
Dude, we're in the middle of one.
>>
>>54949834
Well it could relate to their shock tactics, I'm having trouble thinking of an example but I'm sure there are some out there.
>>
So I missed the entire thread. Can someone give me a quick rundown?
>>
>>54950214
First we rolled up a space marine chapter (see: >>54941178) and we're currently creating a SOB order to go along with them.
>>
>>54950214
The Ghosts of Dorn are a 22nd Founding Chapter. We were created due to predictions that there would be problems in the area. We suffer from a mutation that causes our skin to be so pale it's almost transparent, our muscles and even some bones can be seen under our skin.

We fucking hate Heretics, and basically ignore Codex Tactics. We don't field Assault Marines, and make prodigious use of Thunderhawks. We worship Dorn more than anything else. We once had an assault on an Eldar Craft World that got most of the Chapter wiped out, but our current Chapter Master proved himself and got out a couple of Companies out alive, this is why he was named Chapter Master. We are close friends with the Sisters of Battle.

The Eldar we got into a punch-up with are close-combat experts, who use a large number of Rangers and Striking Scorpions. There is a reason we lost the fight. They absolutely despise us, and revere a Warlock who died in 1v1 combat with our Chapter Master. They are also currently manipulating Necrons as their allies.

We were working on the Sisters, but the others just kinda disappeared.
>>
Rolled 8 (1d10)

>>54949828
Fuck-it. Let's figure that out later. Rolling for their Method of Worship.
>>
>>54950265
>>54950274
Sounds like these little fuckers http://elderscrolls.wikia.com/wiki/Ice_Wraith_(Skyrim)
>>
>>54950290
>Faith Over Steel - "Let steadfast faith replace this corroded iron!"
So zealots, even for Sisters. Well that works with how much we hate Heretics.
>>
dice+1d10

Rolling for order size
>>
>>54950305
Hmmm, this gets me thinking. Seeing as we prefer shock & awe tactics, and we have slightly modified gear as our divergence, perhaps we disdain fully armouring oursleves in favour of speed and maneuverability?
>>
>>54950356
You mean the Sisters, since that's them who like Shock and Awe, and modified gear.
But yeah, less armor makes sense.
>>
Rolled 9 (1d10)

>>54950355

Let's try that again but without fucking up.
>>
>>54950400
Normal Strength for Sisters.
I think we can skip the Allies and Enemies rolls, due to the previous stuff. Their enemies being the fucking Eldar, and us being their allies.
>>
>>54950406
So now we just need a name? I propose the Order of the Shining Spear.
(No particular reason I just think it sounds cool.)
>>
>>54950591
I can dig it.
>>
Should we add an Order of the Shining Spear wiki page to 1d4chan or just have them on the same page as the Ghosts of Dorn, i figure there isn't enough concrete lore on them to justify a full page but they should at least get a mention.
>>
>>54950763
Give them a mention, they were designed just to help flesh out the Ghosts.
>>
>>54950214
-Lesser chapters bow to Ghosts of Dorn
-In contact with the Imperium
-Possess Thunderhawk flotillas
-Control ice world with an iron but fair fist
-Own caves and mines globally
-Direct descendants of the ancient Primarch Rogal Dorn
-Will build and fortify the first cities on a liberated planet (Newdorngrad will be be the first city)
-Own 99% of DNA editing research facilities in their Apothecarion
-First designer babies will in all likelihood be Primaris applicants
-battle brothers said to have 215+ IQ, such intelligence on ancient Terra has only existed deep in the Emperor's Palace
-Ancient Terran scriptures tell of an ancient chapter master who will descend upon craftworlds and will bring an era of enlightenment and unprecedented technological progress with them
-They own geneseed labs around the chapter fleet
-The Ghosts of Dorn are in regular communication with the Adepta Sororitas and Celestine, forwarding the word of the Emperor to the unliberated
-Aspirants learned fluent High Gothic in under a week
-New Tactical Marines are about 7 decades old, from the space-time reference point of the base human currently accepted by our society
-In reality, they are timeless beings existing in all points of time and space from the big bang to the end of the universe. We don’t know their ultimate plans yet. We hope they’re a benevolent Chapter
Thread posts: 324
Thread images: 32


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