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Can anyone recommend a dice-rolling app which fudges the roll

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Can anyone recommend a dice-rolling app which fudges the roll results in my favor? Bonus points if I can control the results depending on which way my phone is tilted/where I press roll on the screen.
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...You want a cheating app, basically?
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>>54785390
It's just added insurance against bad rolls, i would't call it cheating
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>>54785372
Just make one yourself, faggot.
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>>54785403
thats fucking cheating
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>>54785408
i can't into programming
>>54785412
it would only be cheating if it rolled 6s or 20s all the time. I'm thinking some thing more like increased chances
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kys famalam
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>>54785440

It's still cheating.
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>>54785457
Why is it cheating? If I practice rolling physical dice well to get the desired results it wouldn't be considered cheating.
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>>54785372
Fuck you, Anon.
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>>54785372
Just lie and tell your friends what you wanted the outcomes to be. They're just part of your imagination, so they should go along with it without much hesitation.
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>>54785477
This. It's not like everyone's staring at your dice, trying to catch you. If I feel like it'd make for better story, and I roll less than 10, I just add 10 to my roll and call it good.
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>>54785403
>>54785440

OP, that's cheating. That's not to say that what you want to do is necessarily bad; a "random" dice roller that can be cheated would be a great tool for a GM to have, but don't fool yourself into thinking it's not cheating.
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>>54785471
that doesnt happen with balanced dice. You go roll dice 10k times and you will get an equal number of results unless you drop dice or use weighted dice, which is cheating.
>Having a program that unbalances probabilities is the same FUCKING THING.
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>>54785471

Yes it would. Anything which weights the results in your favour or makes them predictable is literally cheating.
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>>54785440
If you can't make an app just steal one, or would that be cheating?
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>>54785510

That's not actually mathematically true. With such a large sample size the deviation probably wouldn't be statistically significant, but you'll almost never get an actually equal number of each result. Fair probability doesn't mean it always rolls an absolutely perfect distribution of results, just as a fact of how probability works.
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>>54785535
If you were to roll an infinite number of dice you would have an equal number of each value.
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>>54785510
You can do it with casino dice, which is why casinos make you throw dice in a certain way when you play craps.
>>54785507
I would be using it against this one guy who I'm pretty sure is cheating. He uses GW Tzeentch dice and won't let me see the results before scooping them up again and telling me what he got. We don't even play GW games. Pic related is the dice
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>>54785555

Sure, but that's completely pointless and redundant to actually say.
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>>54785529
that's why i'm asking, I would steal an app like this if i could
>>54785513
I prefer to use the term "bending the rules". Bend not break lol
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>>54785586

But it isn't. Dice are non-predictable number generators. While not being truly random, they fulfil their purpose. Compromising that purpose, of providing non-predictable number generation, is explicitly cheating. Rules are being broken, not bent.
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>>54785571
It's exactly the point he was making but with different verbage. He only made the mistake of saying 10k instead of "a sufficiently large number" or something similar. No one has ever sat down and rolled 10k dice at once.

But some day...
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>>54785564
Are you the GM?
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Dice superstitions in PnP games are more or less on the same tier of mana weaving in MTG.

If it works, it's cheating, and if it does not work, it's a waste of time for everyone involved. Just roll the same dice as everybody else and make sure anybody who might care about the outcome can see what you got. Anything else should require the GMs permission.
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>>54785586
Here follow this tutorial. Afterwards you should be able to figure out where to modify the chances.

If this one sucks just find a different one, there is like a dozen.
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>>54785625

Dice testing companies do that kind of thing as a matter of course, to test their product.
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>>54785606
most game rules actually don't specify you can't use loaded dice. much less training yourself to roll dice a certain way.
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>>54785693

Because they don't need to be stated. It's implicit in the function of dice that compromising them is not allowed.
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>>54785702
But if it's not explicitly stated, then no rule is being broken. Just bent like beckham lol
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>>54785676
God fucking damn it I'm so frustrated with you OP I forgot the link.

https://www.youtube.com/watch?v=2tSgIAmUYjU
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>>54785670
no
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>>54785723
haha I thought you were fucking with me. thanks senpai I'll take a look
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>people complain /tg/ is shit
>OP starts troll thread saying it's okay to cheat and milks replies
>honest discussion threads barely garner 10
never change 4chin
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>>54785728
You cheating is not using it "against" a cheater. It's just adding another cheater to the game.

And if you still think it's not cheating then how about this: tell your group what you're going to do and see if they think it's acceptable. If it's not cheating then it should be fine, right?
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>>54785753
i'd probably have to find a way to bring it up in character because i am in character from the moment i walk through the door. might be too much trouble tbqh
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>>54785792

What the actual fuck are you talking about
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>>54785806
well my character wouldnt know about any "dice" being rolled
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>>54785564
I have those and yah they are way too difficult to read. I have no idea if the mark of tzeentch is a 6 or the skull is, so I usually declare the mark as the 6 before I roll. But, I have stopped using them in 40k and AoS. Decent enough chance the guy is cheating, add a house rule for having the dice rolled out in the open and left there until a certain point like after results are determined or the next roll
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>>54785564
>You can do it with casino dice, which is why casinos make you throw dice in a certain way when you play craps.
Don't they make you bounce the dice off the wall?

>>54785745
We're all just killing time until quest threads are allowed back on /tg/. Then we can go back to being the best board on 4chan.
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>>54785741
No problem. To help you out a bit more, in there the function to generate a dice roll is probably something like rand(6)+1. For you you would want it something more like rand(36), and then you would want to dynamically redefine what counted as a 1-6. Like maybe 0-3 would return a 1, 4-7 would return a 2, etc.
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>>54785830

> i am in character from the moment i walk through the door

This. This is a bizarre nonsense statement.
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>>54785861

Questfags should be banned
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>>54785861
>Don't they make you bounce the dice off the wall?
Correct.
>We're all just killing time until quest threads are allowed back on /tg/. Then we can go back to being the best board on 4chan.
Also correct.
>>54785885
Kek, need a safespace?
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>>54785625
Matt Parker of standupmaths is probably the closest any one person will reasonably go; he rolled 1k d6s to calculate pi.
https://youtu.be/RZBhSi_PwHU
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>>54785403
You wouldn't call it cheating because you're the one doing it
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>>54785907
>>54785861
>>54785564
Then that just adds to my point about it being CHEATING.
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>>54785937
well there's also the factor of other people knowing. it only counts as cheating if they find out. if a tree falls in the forest and no one is there to hear it, does it really make a sound?
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>>54785953
Yes. You can quote philosophy all you want but the conservation of energy does not care.
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>>54785953
"hey man imma gonna cheat in this game but since you know about it its technically not cheating ok? ok cool thanks"
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>>54785564
>You can do it with casino dice
As a wargamer, for me casino dice are an instant red flag for that reason. Especially since most of their users tend to "place" their dice and not use a dice tower or a tray so they bounce off something.
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>>54786057
He won't be labelled one if he doesn't get caught, and obviously his conscience is giving a thumbs up
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>>54785792
>>54785830
To pull dice fudging shit in the first place is a very shitty thing to do at the table because it breaks the trust you have between players & DM as to what's expected of everyone. It's flat out cheating.

But what exactly are you fucking on about here? Just because you've got a character doesn't mean the rest of the world stops existing, or you're not accountable for your actions. I'm honestly questioning if you're high or autistic to think like this.
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>>54785953
If your mom is in a room and no one is around to fuck her, is she still a slut? The answer is yes.
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>>54785792
>>54785830
I hope you're trolling
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>>54785713
It's not explicitly stated in the game rules you can't punch a cheater in the face.
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>>54786138
No, but that would be breaking the law, another set of rules.
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>>54786152
Ah, but if you stab the cheater and hide his body so it is never found, does it really make a sound?
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>>54785953
"So, I know my girlfriend found me in bed with another woman, but because she now knows about it, it's no longer an affair."
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>>54786176
By this logic:
>>54785953
Nope!
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>>54786176
Yeah, outgassing will occur.
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>>54786176
I would give bonus points for the murder if his last words were "not fair"
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>>54786266
>guise, stop posting in this thread! Guise, I'm serious!
You first.
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>>54786138
Laws your character wouldn't know about. So laws you won't do anything to protect yourself with because >>54785792
> i am in character from the moment i walk through the door
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>>54785403
I wouldn't call this bait

Wait yes I would
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>>54786089
>>54785564

What stops you from doing that with non-casino dice?
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>>54785693


Most game rules don't say that you can't ritually murder the GM and wear his skull as a hat.

I would still advise against trying it.
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>>54786654
They're smaller with more rounded corners, so they're easier to actually roll and "placing" them looks sloppy enough to call out instantly without the excuse of "the dice are big and I don't wanna knock stuff over".
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>>54786818
>the dice are big and I don't wanna knock stuff over
Jeez, to think people like this actually exist.
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>>54785372
Just learn some basic phyton and how to make UI should take you 40 minutes and convert for android. Make it to roll percentages and then convert them to numbers, lets say you want 16s make them 1-30. Done.
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Move along, nothing to see here.
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We're not helping you cheat, dickass.
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>>54790907
>says the retard bumping the thread after four plus hours
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>>54791027
>what is sage
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>>54785390
>>54785412
>>54785447
>>54785457
>>54785507
rpgs should be noncompetitive, thus it is not cheating

>>54785885
>Questfags should be banned

"no"
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>>54794380

>Questfag sympathizer is also one of the absolute lowest dregs of the hobby, a cheater

Coincidence?

Alternatively, a (You) farmer.
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>>54791021
But if a cheater isn't caught (and thus nobody knows), is it really cheating?
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>>54785861
>We're all just killing time until quest threads are allowed back on /tg/. Then we can go back to being the best board on 4chan.
Fuck off back to /qst/ retard.
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/tg/ is the most innocent board on 4chan. this is one madlad bait shitpost and for the longest time anons have attempted to convince that he's cheating, as if he genuinley may not understand this

you're my favorite, /tg/. never change
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>>54795379
Yes.

America was never punished for the bombings of Hiroshima and Nagasaki, but it was still the worst war crime ever committed.
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>>54785372
Many people will call you a cheater who invalidated an entire campaign if you pull this shit *as the dm*.

As a player?

Cheating is cheating.
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>>54795597
>Many people will call you a cheater who invalidated an entire campaign if you pull this shit *as the dm*.
You're a fucking retard, fudging rolls for the sake of the game is a standard part of DMing.
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>>54785473
got me.
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>>54795633
I roll openly as a gm. If your campaign buckles on the whim of the dice you've made a shit campaign.
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>>54785440
I only stack a deck of cards as insurance against drawing a bad hand. It's only cheating if I keep giving myself a royal flush.
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>>54785372
I'll make you one if you wanna pay me for it. (Android only, I take bitcoin).
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>>54785372
10/10, I'm fucking furious
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>>54795786
This.

>>54795633
Fudging rolls is a standard part of being a shit dm.

If you're not doing anything wrong, tell the players you cheat the dice to make the game go more in the direction you want. If they're okay with it you're not doing anything wrong. If they're not okay with it you are.
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>>54795953
I think it's necessary to make the game go where you want it to.
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>>54796138
Not him but your game shouldn't be so dependent on dice rolls
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>>54785861
Fuck you, you limp dick nigger. Quest threads are cancer.
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>>54796138
Please explain to me how.
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>>54796223
Not him but curious. What don't you like about them? They're pretty fun desu
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>>54796299
i guess if you want to make sure your players don't get too cocky and really smack them down? seeing them trying to recover after getting btfo is one of the best parts of being a DM.
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itt: dice (t)rolling
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>>54796365
So yeah shit campaign ran by a shit gm. Gotcha.
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>>54796138
>I think it's necessary to make the game go where you want it to.
If at any point it seems like fudging is necessary, then you've either screwed up somewhere or are just a bad GM. The way you're saying that makes me inclined to think you belong in the latter category.
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>>54796365
>i guess if you want to make sure your players don't get too cocky and really smack them down? seeing them trying to recover after getting btfo is one of the best parts of being a DM.
And you actually need to FUDGE to accomplish that? Words can't describe your fail.
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>>54785473
Kek. Saved
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>>54795786
Even a good campaign can end in a TPK if the dice turn against the players hard for one session.
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>>54797015
What are you throwing at your players that dice and dice alone could tpk them?
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>>54797015
>implying a TPK is a bad thing
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>>54797061
Dragons for starters, because if they fail their reflex and all the d6 roll high even the tanker members will start running out of HP quickly. Or if the dragon rolls well and lands most of it's attacks a few turns in a row because boy howdey do they get a lot of them. It really more an issue if you want to give them a tougher than normal 'boss' encounter because that shit can go sideways quickly with a single creature capable of being a threat to a full party.
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>>54797131
It's rarely a satisfying way to end a campaign, especially if you planned for it running longer.
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>>54797061
>What are you throwing at your players that dice and dice alone could tpk them?
A lot of things if you're playing something more lethal than modern D&D.
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>>54797133
That's the thing though, who sent the tpk machine at the party? Who put it in a situation where the tpk machine demands the blood of all who come across it?

Have a dragon show up, sure thing. Things go super far south for the players quicker than they or you can manage? Have that dragon grab up the tastiest looking downed player and fuck off. It has food, and unless you give it one no reason to see every player dead.

Gives the party a burning desire for revenge in the process without breaking from a natural seeming behavior for the baddie. Win win.

>>54797183
See above example but more generic.
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>>54797271
That doesn't work if the party that is attacking someplace the dragon is guarding. And it can be surprising how reluctant player will be to run if their luck starts to turn against them, particularly if part of the problem is they are just rolling really bad and if they could just roll a bit better they could turn the fight back around and kill/drive it away.
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>>54785606
>Dice are non-predictable number generators.
Actually, you can predict which results certain dice will give you based on how you spin it. Granted, it's very difficult to do without practice but it's not as unpredictable as you think.
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>>54785672
Sometimes I'll mana weave because my deck pulled out 75% of my lands and I don't want to get an uneven distribution. I'll shuffle the deck normally though so it's not that big of a deal.
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>>54797506
Or you can figure it out by rolling it enough. I have one die that lands on one of two numbers fairly often. Those numbers are 2 and 20.
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>>54796308
>Not him but curious. What don't you like about them? They're pretty fun desu

Hating quest threads is pretty much just a meme at this point. /tg/ produced a lot of really fun quests, but after moot herded all the railroading /a/nime quests onto this board the trolls started claiming that "every quest is anime shit".
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>>54791092
>what is sage
The thing anon didn't use. The thread was on page 2 after >>54790907 posted, and the last post before that was more than four hours prior.

>>54785861
Add me to the yes votes
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>>54797160
The threat of TPK allows for more exciting combat. It's just not as fun if you know you're basically invincible.
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>>54798497
Honestly, playing as a level 1 character in AD&D, knowing that anything that hits me will kill me in one hit, basically took me out of the game faster than when I'm harder to kill.

At least in well designed games where I have a lot of options to consider, I can have fun just wailing on foes and seeing what my effects will do.
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>>54785372
Absolutely not, this is a horrible idea you should not pursue. Don't sink to that level and just play the damn game like it's meant to be played.
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>>54798543
Different strokes for different folks, I guess. I prefer campaigns with high mortality rates.
Thread posts: 118
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