What are some other systems for superhero games, besides Mutants and Masterminds? After playing nothing but MnM for the past year I am burnt out on that system and need something new.
Gurps
Masks, if you're ok with a very rules-light system
>>54782611
>>54782659
I'll check these out.
>>54782659
Masks is an excellent system, but it should be noted that it does focus a lot more on the social dynamics within the team than anything else
I've been playing in a game for a year or two using TSR's Marvel Heroes system. It's pretty alright system.
OVA
>>54782520
Valor is pretty interesting.
I'm also curious about the Sentinels of the Multiverse RPG that's currently being worked on. After a fun card game and an apparently meh tactics game, moving into RPG's is an interesting move.
Savage Worlds for a lighter, but still crunchy system.
FATE for narrative bent.
RISUS for anything goes.
Strike! for a more tactical combat bent.
>>54782659
Worlds in Peril uses the same engine is less specifically about relationship drama. Possibly worth reading both to crib ideas from.
>>54782520
If you want a crunchier MnM then go for Champions/Hero System.
If you want a lighter MnM then try BASH.
>>54782998
GURPS is only good for street-level watchmen-style supers shit where stuff like mooks with guns are an actual threat. It's pretty good at that though.
Don't even try running anything higher level in it.
Wild Talents
So I'm playing the TSR Marvel RPG and my GM was asking me to create a character. I'm pretty split on both ideas and need some help coming to a decision.
1st character is a Chi-based Martial Artist that has a perfect clone of himself (think yin/yang) able to act and attack independently. Also has the ability to switch places with the clone at any time. Was thinking of the name Gemini.
2nd idea is a glass cannon hero focused around creating explosions and placing mines. He would have the powers Explosive power, Bomb, Detonation and the movement option Displacement.
classicmarvelforever.com/cms/ultimate-powers-list.html
here is where you can look at the powers, thanks for the help.
>>54784622
was thinking of the name Catalyst for the 2nd power.
>>54784345
Why does such a great game have such shitty cover art?