[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/aosg/ Warhammer Age of Sigmar General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 347
Thread images: 77

Everchosen Edition

resources
>pastebin.com/Cb3X4ZKW

Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

General Handbook
>https://mega.nz/#!nMpnGQBS!Ew5rz8JMzKi5e7_mtN9nibMGY3UWO5jwOl8DIf9UZ1I

Army builder
>https://www.warhammer-community.com/warscroll-builder/

Custom Warscroll Designer
>http://runebrush.pa-sy.com/warscroll/

Old thread: >>54721031
>>
File: IMG_2230.jpg (39KB, 500x545px) Image search: [Google]
IMG_2230.jpg
39KB, 500x545px
>>54763130
First for Nurgle
>>
File: 503.jpg (24KB, 480x358px) Image search: [Google]
503.jpg
24KB, 480x358px
The Tomb Kings will live forever In our hearths
>>
File: 1500054563447.jpg (27KB, 400x513px) Image search: [Google]
1500054563447.jpg
27KB, 400x513px
2nd for Soon
>>
File: Chaos Knight.jpg (574KB, 1920x2641px) Image search: [Google]
Chaos Knight.jpg
574KB, 1920x2641px
Guys, I'd love to make a cavalry based chaos army, what do you think about this?

-Chaos Lord on Daemonic Mount

-Chaos Sorcerer Lord on Steed

-10 chaos knights x3

-10 chaos marauders horsemen x2

-1 chaos chariot

1960/2000 points
>>
>>54763370
Looks good man. I would suggest slightly tinkering it to potentially fit in the Ruinbringer Warband bonus.
>>
>>54763434
>Ruinbringer Warband
Good idea, I totally forgot about that

I can slightly change it so I can benefit of the bonuses, yeah

Thanks!
>>
>>54763256
More like in the design studio waste bin. haha
>>
File: a-1.jpg (97KB, 694x530px) Image search: [Google]
a-1.jpg
97KB, 694x530px
>>54763265

not before Aelves
>>
Els are shit
>>
>>54763590

You're never getting either
>>
File: lmao3.png (279KB, 461x291px) Image search: [Google]
lmao3.png
279KB, 461x291px
>>54764054
>thinks that one of the most popular and iconic races of the setting wont get anything
>>
File: adrian_smith_chaos_warriors.jpg (480KB, 1200x799px) Image search: [Google]
adrian_smith_chaos_warriors.jpg
480KB, 1200x799px
While I know that Chaos Knights are considered bread and butter for many, is it possible to use a combination of Chaos Warriors on foot in conjunction with Knights for a viable Slaves to Darkness army?

I also assume Chosen at least can be used an a variation of armies?

I really like the look of them and while I don't like the thought of gimping myself heavily, I also would rather not go a full Chaos Knight list. Just speculating at the moment before I start committing my wallet.
>>
>>54764089
I know right? There's no way tomb kings aren't coming back
>>
>>54764089
>one of the most popular and iconic races of the setting

which one? The one they destroyed or the one with the golden and spiky dudes?
>>
>>54764089
Elfs arent popular or iconic to warhammer, wtf are you on?
>>
File: 99120204012_SylvanethDryad2360.jpg (112KB, 600x600px) Image search: [Google]
99120204012_SylvanethDryad2360.jpg
112KB, 600x600px
>painted sylvaneth for a out 6 hours last night
>wake up this morning to see where I left off
>fucking don't k ow what happened between now and then but I hate the scheme
>throw the lot in some super clean and go to work
Life is pain
>>
>>54764099
That guy to the left has a really thick mace handle
>>
>>54764235
Damn man. Why didn't you just use one or two dummy minis to test the scheme before brutalizing your minis in super clean?
>>
File: lmao2.png (503KB, 601x420px) Image search: [Google]
lmao2.png
503KB, 601x420px
>>54764210
>Elfs arent popular or iconic to warhammer
>>
File: f89c01bed9736f114b118d610bc4656f.png (208KB, 1000x875px) Image search: [Google]
f89c01bed9736f114b118d610bc4656f.png
208KB, 1000x875px
>>54764263
Please do not be lewd anon. It is too early for Slaaneshy observations.
>>
File: 097 - ZKZC8tl.jpg (14KB, 220x240px) Image search: [Google]
097 - ZKZC8tl.jpg
14KB, 220x240px
>>54764089

>thinks that AoS is going to take a huge step backwards by implementing his boring derivative elf shit
>>
>>54764280
I liked the scheme up until this morning, it's not that they came out awful, I just hated thr colors all of a sudden so i whipped up a 60/40 mix of water and super clean and left it to do its thing.
>>
>>54764328
Normally what I do is I tend to take a mini and drown it in schemes till I am happy or think, then try it, fail to do that, try a second miniature. That said I tend to not change my schemes too much, just small steps here and there.
>>
File: giphy.gif (4MB, 459x259px) Image search: [Google]
giphy.gif
4MB, 459x259px
>>54764089

>thinks that elves are relevant to the setting
>>
>>54764303
Maybe to lotr they are. When you say warhammer people think greekskins, chaos, skaven, witch hunters and brightwizards. Not shitty ass elfs.
>>
File: retards.png (439KB, 1250x847px) Image search: [Google]
retards.png
439KB, 1250x847px
its financially stupid not to do a battle-tome for Aelves. Even if you don't like them they are a huge part of the product line GW currently sells for AOS.
>>
How much magical realm can I go with my dudes?
Like say some freeguild swordsmen backed up by all female sylvaneth with some pointy eared handgunners as their children.
>>
>>54764532
That actually could work thematically but the converting would be a bloody nightmare. I mean, in the realms the race distribution seems pretty fair. With the exception of realm of death and beasts.Its not really magical realm unless its some kind of fetishy thing but Half elves and Elves/Human alliance seems pretty good.
>>
>>54764566
>nightmare
>stick elf heads on handgunners, add 3rd party hats or greenstuff them in as required
>>
>>54764648
Its getting the 3rd party hats and crafting the greenstuff for each of the minis assuming it isn't some skirmish warband.
>>
>>54764508
>all those single digit numbers
Like pottery
>>
>>54764532
>fucks sylvaneth to make half reeling babies
>gets dick splinters and tree chlamydia
>>
>>54764508
Im sure tomb kings and empire had a decent range too
>>
>>54764312
You are the one having lewd thoughts. I just pointed out how thick the handle is.
>>
>>54764303
>>54764406
Agreed,elfs are fucking fake and gay.The main races(in fantasy and 40k) will always be the empire,the chaos,the orks,and the dwarves(mechanicus i guess,because squats are not aesthetic)
>>
>>54764835
empire still have the best models by far desu
>>
File: gj.png (200KB, 400x379px) Image search: [Google]
gj.png
200KB, 400x379px
>>54764835
>Im sure tomb kings and empire had a decent range too
>had a decent range
>had
>>
File: Great_Unclean_One_(5th_Edi).jpg (22KB, 287x328px) Image search: [Google]
Great_Unclean_One_(5th_Edi).jpg
22KB, 287x328px
Would anyone have any recommendations for AoS novels? Perhaps any which features Nurgle?
>>
>>54764734
Beats dark elves.
>>
>>54764933
Plague Garden has a lot of Nurgle guys, though they exist only to job to Stormcast, including Nurgle himself at one point.
>>
>>54764997
Nurgle jobs to the Stormcast or do you mean he just turns up?

Goddamnit, that kind of sucks though. Is it at least worth the read even though I know Nurgle guys get smashed?
>>
normies be jealous of superior elf overlords
>>
>>54765055
>Nurgle jobs to the Stormcast

Yes.

>Is it at least worth the read even though I know Nurgle guys get smashed?

Yes, I enjoyed it even if the eye rolling was a little thick on the ground at points. The Nurgle characters are all very fun and were the real stars of the book from my perspective.
>>
Are there any manufacturers out there who make sigmar scale (32mm heroic, larger than 28mm heroic) female barbarian models suitable for use as either bloodreavers or marauders?
>>
>>54765088
Mind spoiling me how Nurgle, the god, ends up screwing up? Do any of the Nurgle guys survive?
>>
Can stormcast get vials of Thundarium yet?

I need to explode some babies with sludge-punching fury.
>>
>>54765119
>Mind spoiling me how Nurgle, the god, ends up screwing up?

He's emerging from his manse when a super powered Stormcast explodes at him, ejecting all the other Stormcast from the Garden and making Nurgle scream like a bitch so loud it's heard across the universe.

>Do any of the Nurgle guys survive?

Yup.
>>
>>54765157
Oh ok that isn't remotely as bad as I imagined. Least its not Kaldor Drago levels of stupid. Cool, I'll give it a go then.
>>
File: A strike against Nurgle.png (125KB, 1624x864px) Image search: [Google]
A strike against Nurgle.png
125KB, 1624x864px
>>54765119
The pirate guy survives. OC Nurgle characters die but one of them from the Order of the Fly dies a noble death defending the Stormcast. The Order of the Fly characters are basically Nurglite Brets or based on Brets so you will see a lot of talk about the Lady and about honour.

As for Nurgle, he raises from the depth of his garden. Intimidating sight indeed. However. Relictor carrying the souls of hundreds of Stormcast throws himself into the abyss towards Nurgle. As Nurgle reaches out for the shining light that is the Relictor and grabs him, the Relictor explodes into lightning and blaze of azyr burning Nurgle chubby fingers slightly wounding him.
>>
>>54765225
>Defending the stormacast

I am guessing you mean defending them from the stormcast?

Thanks for the image, that's a surprisingly good little piece. I hope my local GW has it. Though I am still a bit concerned about the Stormcast's somewhat over similar character to space marines sans purge and heresy.

Plus its a bit strange the Chaos gods can now be physically interacted with like that. Daemon Primarch sure, but a god? Least it wasn't anything major.
>>
>>54765320
>I am guessing you mean defending them from the stormcast?

Other Nurglites. Because he made an oath.
>>
>>54765339
Nurgle characters seem a lot more human than Khorne or Slaanesh's bunch of that is their thing now.
>>
>>54765404
It's just the Order of the Fly. Other Nurglitse roll their eyes at them.
>>
>>54763256
Hearth is a fireplace inside a house.
>>
>>54765944
Thanks
I knew there was something wrong within that short but fatal sentence, but couldn't figure out what it was lol
>>
File: 120626LAI-ChaosWarriors-wip2.jpg (125KB, 799x508px) Image search: [Google]
120626LAI-ChaosWarriors-wip2.jpg
125KB, 799x508px
>>54764099
Bumping post to call for help for a potentially budding Slave to Darkness?
>>
>>54765320
Stormcast are a lot more heroic since their origins usually come from self-sacrifice, while the Space Marines are raised from children. One of the authors spoke in an interview about the crucial difference between space marines and stormcast but I can't fin it
>>
>>54766086
>Stormcast are a lot more heroic since their origins usually come from self-sacrifice
Being forcefully abducted against their will and transformed into reincarnating immortal lightning slaves, bound to sigmar's will isn't exactly what I would call "heroic self sacrifice"
>>
>>54766084
Hi, I'm this guy >>54763370

And well, Chaos Warriors are viable since they're quite tanky and hit hard enough,

Problem is, they're also quite slow

Knights are usually considered a better option, even though they are more expensive on points, but imo they are still better

And about Chsens, imo they are too overpriced, being as slow as Chaos Warriors, hitting slightly harder and being a bit more tanky

But yeah you could perfectly make an army with knights and warriors
>>
>>54766086
>>54766145

"Well, for starters, Space Marines are chosen as children, tortured by SCIENCE!, and then drafted into an eternity of being monastic murder machines whose sole purpose is to hold up the crumbling foundations of an omnicidal dystopia in the name of a rotting carcass that eats psykers like chiclets. They're emotionally stunted orphans who were brainwashed and weaponized before being unleashed on a galaxy where EVERYTHING is trying to kill them. They never even had a chance to be people before someone turned them into a gun instead.

Stormcast, on the other hand, are dead heroes, chosen for their valour and faith, resurrected and sent to free the Mortal Realms from the abominations currently running the show, on behalf of a benevolent god-king. They're traumatized heroes who had lives, personalities and histories prior to being crammed into primary colored hulkbuster armor and filled full of lightning so that they could go save their descendants from the eldritch horrors of a nightmare dimension. They endure death after death, losing a bit more of their soul each time, in order to prevent anyone else from suffering the fate which befell them.

One group are so far removed from humanity as to be utterly alien. The other group are so human it causes them pain. One group feels little in the way of emotion, the other group feels emotion as strongly as they did before death. One group hates and fears the alien. The other group allies regularly with space-lizards, skeletors and green monster-men. One group is the personification of the grim future in which they live. The other is a thing born of hope.

The similarities are cosmetic: big guys in easily paintable armor sell better than little dudes with fiddly bits. But the context for those cosmetic similarities is quite different."

Josh Reynolds
>>
>>54766274
This is such an awesome quote. It very clearly describes the difference between space marines and stormcast eternals, and why I find the latter much more interesting. I've seen it before but I never saved it.

This is going in my quotables.
>>
>>54766250
Thanks bro, really appreciate it. I just love their aesthetic and thinking of a shield wall. Or even charging into a bunch of Orruks and taking names with them. Will see what I can compile in that Warscroll creator but putting together a 1k army is brutal, everyone is so expensive in StD! Cheers.

>>54766274
Wow. That's something. I just hope Stormcast don't get plot armour levels like the Ultramarines, then I'm happy.
>>
>>54766563
So on one hand, they should have a little bit of it (even as it pains me from residual ultramarine hatred).

The entire story of Age of Sigmar is how Sigmar crafts stormcast eternals out of lightning, souls, and metallic chunks of the destroyed core of the old planet with the help of Grungni and by gum SCE actually start winning. They are responsible for the first consistent victories against chaos in an "Age". From this spearhead, the other armies start making headway.

The other goodly armies either crutially help this in some way or are instrumental in having it come to pass depending on their fluff, but it's not called Age of Alariel or Age of Gordrak for a reason.

GW's obvious answer to this is the SCE's humanity and reincarnation. It lets them lose battles, suffer a little tragedy (loss of self) each time, but still be the big winning heroes on the larger scale. You get to keep the "turning point for the forces of hope" without the "literally can not ever lose to anything" that gets real boring real fast.
>>
File: sce_are.jpg (438KB, 965x944px) Image search: [Google]
sce_are.jpg
438KB, 965x944px
>>54766807
This. I have read about the stormcast eternals getting their asses kicked several times. Every single non-SCE battletome has a piece of fluff in there in one way or another about them taking on a big SCE detachment.

On top of this a majority of the SCE victories are of them dieing to the last man but sacrificing to accomplish their goal. I just find them very interesting.

>>54766274
I found the source of the quote, i think. I took a screenshot. I plan on using this everytime someone claims there is literally no difference between stormcast eternals and space marines.
>>
>>54766855
>that silver colouring

They NEED to change that to the main Stormcast colour. It looks infinitely better than the golden spam on their armour. In fact I'd say it fixes the Stormcast full stop.
>>
File: IMG_0688.png (475KB, 400x609px) Image search: [Google]
IMG_0688.png
475KB, 400x609px
>>54763130
Soon
>>
File: Puprle Stormcast.jpg (70KB, 750x621px) Image search: [Google]
Puprle Stormcast.jpg
70KB, 750x621px
>>54767200
It honestly does

The golden spam gets annoying to a point, but with the silver plate, golden details, and blue for contrast is just perfect

As personal taste, I also like the Purple guys, what not many people does
>>
Is SCE start collecting and Starter Set still a good way to start a SCE army? IIRC the starter set retributors and liberators kits come with no mace and grandweapons, right?
>>
File: bonecast eternal.jpg (121KB, 1508x1000px) Image search: [Google]
bonecast eternal.jpg
121KB, 1508x1000px
>>54767316
the alternate colors sce are mostly superior
>>
>>54767735
Honestly the SCE start collecting is the worst deal of them all.
>>
File: 0.jpg (96KB, 540x668px) Image search: [Google]
0.jpg
96KB, 540x668px
>>54767316
five minutes in photoshop

this is how Im going to make my stormcasts with some simple green stuff on the face and a robe to replace the shoulder pads
>>
File: Dark Angels (109).jpg (171KB, 800x1200px) Image search: [Google]
Dark Angels (109).jpg
171KB, 800x1200px
>>54768283
Looks pretty fucking cool

If I had to do my own Stormcast army, I think I would paint them Calaiban Green, Silver details, and maybe dark red for contrast

Inspired in the dark Angels, from 40k
I honestly like they'r colour scheme, I'd probably sculp robes
>>
>>54767833
yeah, but it fills the starter set lacks. Maybe I should just buy two starter sets?
>>
>>54768283
Oh fuck, those two metal bolts look like eyes, and the eye holes look like a mouth. The long nose looks like a tongue.

Holy shit, oh man.
>>
>>54767789
How the fuck do you achieve that paint style? and those cracks?
>>
>>54768515
Honestly I would, if you can go halvsies with someone for the khorne guys then its worth it.
>>
>>54768579
That's what I will do. The lack of maces and grandblades/hammers worries me though
>>
>>54768610

If you're playing casually, then your opponent may not care if you say the prime has the grandblade/grandhammer.

other than that, you could try to find single stormcast models on ebay and give them grand weapons, and just replace the starter models
>>
Guys, back in May I made this bolter from warhammer 40k

Now I was thinking to make a Dwarf Runic Hammer, any ideas suggestions?

I'm downloading a lot of artwork of hammers and runic hammers, I'm going to make it similar to Thor's Hammer, with a bulky head and a somewhat short handle.

https://www.youtube.com/watch?v=mapDfXiVLBI
>>
>>54768574
clever use of citadel texture paints on the model rather than the base. Doing up my frostlord on stonehorn in a similar fashon, and getting some nice rusty bits on the thundertusk's tusks.
>>
>>54765944
Well, I mean they had the flammable rule...
>>
>>54764089
Relevancy Ranking:
>Sigmarines
>Chaos
>Undead
>Seraphon
>Skaven
>Freeguild
>Dwarves
>Elves
>Orcs
>>
File: 1374573668767.png (83KB, 299x300px) Image search: [Google]
1374573668767.png
83KB, 299x300px
>>54769102
>freeguild more relevant than orruks
>>
>>54769142
I think he says that because Orruk just got some important releases

If he says for any other reason, must be bait

Orruk right now are one of the most popular races
>>
Grot sky pirates when
>>
>>54769443
after skaven sky pirates
>>
File: IMG_0125.jpg (1MB, 3878x1647px) Image search: [Google]
IMG_0125.jpg
1MB, 3878x1647px
Finished my unit of trolls, apart from bases. Had to order some 50mm rounds and they have yet to arrive
>>
>>54770075
>that pinkish vomit

Looking good my guy. Those are some nasty looking lads.
Mind posting the list you use these bad boys in?
>>
>>54770075
this is a good job Anon - this is the kind of wip I want to see in these threads
>>
>>54770075
They look kawaii as fuck my friend
>>
I wonder if the chaos dwarf wip guy died
>>
>>54770119
>>54770136
>>54770140
Thanks! They really are fun models to paint, and it was nice to just slather them in lacquer without worrying about the "wet look".

The list I'm thinking about is as follows. Not sure about it all but I have most of the minis I need already. Any feedback appreciated

Allegiance: Destruction
Heroes
Gitmob Grot Shaman (80)
Gitmob Grot Shaman (80)
- Giant Wolf
Goblin Warboss (60)
- General
- Command Trait : Bellowing Tyrant
- Giant Wolf
- Artefact : Battle Brew
Units
40 x Gitmob Grots (200)
-Bows & Slashas
40 x Gitmob Grots (200)
-Bows & Slashas
1 x Grot Wolf Chariots (40)
15 x Grot Wolf Riders (300)
-Shields & Pokin Spears
15 x Grot Wolf Riders (300)
-Shields & Pokin Spears
6 x Fellwater Troggoths (400)
War Machines
Grot Spear Chukka (120)
Grot Spear Chukka (120)
Grot Spear Chukka (120)
Total: 2020/ 2000
Heroes: 3/6 Battlelines: 4 (3+) Behemoths: 0/4 Artillery: 3/4
>>
>>54770075
Love them, expecially the vomit. you chose warm colours and the result is pretty nice!
Also, what do you play?


Anyways, i'm painting after months and months of aphaty.
What are you working on?
>>
>>54770371
woops fuck forgot to edit this list, I realize it is over 2k. Imagine one of the wolf rider units is (10) instead of (15), for a new total of 1920/2000
>>
>>54770388
Tons of skaven stuff is waiting but I'm an idiot and I decided to paint old unused khorne models from storm of sigmar box
>>
>>54770421
Which is totally fine.
i always get bored after a while-expecially when paining units-and so i need some extra, small projects like one single mini to take a break and enjoy something different.
>>
>>54770448
Same. After these trolls, I am doing a single succubus for my Dark Eldar
>>
>>54770371
>>54770413
Looks like a decent list to me. And as far as my experience has been, most people don't care if you're a few points over as long as you talk about it beforehand.
Planning on having the bow grots camp objectives while the chukkas hit juicy hero targets and the wolf riders and troggoths take care of the rest?
>>
I've been playing a lot of Total Warhammer lately, and I was wondering, are there any good Warhammer fantasy audiobooks? I want to start listening to them when I go out on runs at night.
>>
>>54771508
That's the general idea. We'll see how it works in practice! I might end up dropping the troggoths for MORE GROTS, but I just like the models so much that'd be a shame. Sort of hope GHB2 has a way for me to use the "allies" points on trolls to restore my gitmob allegiance on the main force
>>
>>54763370
This is essentially the list I am making- any thoughts on how your are equipping your your different knight units?

Also you have 5 mounted units as is. Might as well drop the chariot and take the ruinbringer Warband.
>>
File: IMG_0373.jpg (360KB, 755x1039px) Image search: [Google]
IMG_0373.jpg
360KB, 755x1039px
>>54771616
i vaguely remember reading that alliances will basically be a point allowance before allegiance is broken but don't take my word for it. I think at 2000 it was 600. Again though this is all the vaguest shit so take it with a little salt.
I wouldn't doubt that Troggoths and grots will have rules with each other, though. I mean a goblin army without trolls is hardly worth taking in the first place!
>>
>>54771537
For Warhammer Fantasy Battles there is very little but it can be found at:
http://www.blacklibrary.com/audio/warhammer-fantasy-audio

You can see more stuff from Black Lybrary Audio if you click the Listen While You Paint section here:
http://www.blacklibrary.com/audio

If you're interested in Age of Sigmar I heard great things about Call of Archaon:
http://www.blacklibrary.com/audio/age-of-sigmar-audiobooks/call-of-archaon-mp3.html
>>
File: Chaos Knight2.jpg (139KB, 800x1270px) Image search: [Google]
Chaos Knight2.jpg
139KB, 800x1270px
>>54771743
Yeah is just what >>54763434 told me

And well, for the Marauders Horsemen I'm taking the javelins because some ranged attacks are never a bad idea

For the knights, I'll probably go with the ensorcelled weapons

The Chaos Lord equipment... I'm still thinking about it

But desu I'll wait for the Deathrattle battletome.

Why? Because I'd love to also make a cavalry army with skellies, and I hope they add some more mounted units. If they do, I'll think wich army is actually better/funnier to play and make that one.
>>
File: reeeee.gif (633KB, 475x347px) Image search: [Google]
reeeee.gif
633KB, 475x347px
>>54772067
>desu
OMFG it happened again whyyyyyyy
>>
File: AoSGenHandbookPreview_Image1s.jpg (29KB, 1000x257px) Image search: [Google]
AoSGenHandbookPreview_Image1s.jpg
29KB, 1000x257px
>>54771753
>>
>>54772093
Word filters on many popular phrases
>>
I'm thinking about putting my skirmish warband bloodreavers on 25mm bases because I have spare ones and I think they will look better. Normally they come with 32mm bases. Would you give a fuck if your opponent would do this?
>>
>>54773093
Blood reavers are quite large compared to many 25mm models, it would look funny

Put a reaver and a marauder next to each other and you will see

[/spoiler]but really admit it you want your second rank to get more attacks in admit it. If you play 40k you probably modeled your riptides in a prone position [/spoiler]
>>
>>54765108
>female bloodreavers
because nothing accentuates your neckbeard and fedora better than fielding smut models
>>
>>54763130
Anyone have link to Path to Glory?
>>
>>54773409
>hey guys can i be spoonfed and completely ignore the pastebin that's there for this reason?
>>
>>54773459
Actually checked the pastebin before asking.. its not in an obvious place
>>
>>54773539
I could show you exactly where it is, but that wouldn't help you in the future. All I will do is tell you it is indeed there. You just need to find it, and when you do, it's going to seem rather obvious.

I am doing this for your own good.
>>
>>54773093
My group decided that everything should be based on whatever it came with. The same rule applies for proxies and alters.
>>
>>54766084
Tzeentch StD are pretty legit with Fatesworn Warband.
Army wide Rend and a "GA:Death save" for units in multiples of 9.
Supported by powerful magic and Destiny Dice, they can hold their own to a semi-competitive level.
Bonus points for using the usually lacklustre 3s/4s Destiny Dice to fix Gorebeast Chariots charges to double attacks.
>>
File: slaanesh_by_majesticchicken.jpg (4MB, 2000x2766px) Image search: [Google]
slaanesh_by_majesticchicken.jpg
4MB, 2000x2766px
>>54773580
This is acceptable to me
>>
File: guamps.jpg (69KB, 850x851px) Image search: [Google]
guamps.jpg
69KB, 850x851px
someone got a mega of the battletomes?
>>
How performing are nurglins?
I just bought two boxes to field them with my Morbidex convertion.
Thinking of getting 2 more boxes because they look good when piled in togheter but im not sure if they'll be of any help during an actual game.
>>
40k player here, my only fa/tg/uy friend also plays AoS and I used to play fantasy (Ogres and Tomb Kings)

I've been told all my tomb kings are useless now which is annoying but could i rebase my ogres and start playing? Should i get orks or the new ogre models to accompany them?
>>
>>54773984
>I've been told all my tomb kings are useless now
hell no nigga, tomb kings are pretty solid actually.
your friend is a faggot.
get back your skellies and raze the shit out of the worthless meat bags out there.
>>
>>54773708
Oh ya I believed StD were at the very least ok as a faction, but I ws mainly asking on the viability of the unit Warriors of Chaos rather than the army as a whole.

Thanks for the info on tzeentch though that sounds nuts.
>>
>>54774012
In terms of getting support from Gee Dubs they are.
>>
>>54774012
Oh okay awesome. Do they have a new name? I can't find their battletome (which i guess is a codex?) on the GW store
>>
>>54774053
Most factions do not have a battletome

Tomb Kings are under the legacy warscrolls. You can get them through the AoS app (for free) or at

https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules
>>
>>54773984
There are no new ogre models . . .
>>
>>54774016
Chaos Warriors just in and of themselves are ok. Pretty resilient but they don't hit that hard and are a bit slow. They're a good back line anchor unit to plug gaps and babysit leaders.
>>
>>54774038
And?
>>54774053

Don't even rebase the models. Try the game with squares, you can rebase later.

Also, GW site is apparentely changing some things and a LOT of stuff simply disappeared, like a lot of warcsrolls and shit.
They are still in the site, so here it is:

https://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-tomb-kings-en.pdf

Game is solid btw, even after 8th ed i still prefer it to 40k.
It usually feel balanced unless you go full competitive, where some factions have the upper hand, but comp is cancer and you should always stay away from it.

And its still more balanced than 40k.
>>
>>54774016
Chaos Warriors can be great in the right situation. Give them halberds for reach and use a Sorcerer Lord to give them Demonic Power and they can do serious damage while hiding behind a sacrificial unit like Marauders or Horrors. Giving them Rend via the Tzeentch warband makes them even more dangerous.

This is basically how I play my StD/Tzeentch combined army when I field enough Mortal units to meet the requirements.
>>
File: 1496449004321.png (147KB, 304x301px) Image search: [Google]
1496449004321.png
147KB, 304x301px
>>54774105
>>54774124
Thanks for that. Being ok is good. Just as far as I was aware, most StD go for the pure knight route to be competitive. I don't want to be WAAC but dont want to totally gimp myself either.

So the original question was, can Knights AND Chaos warriors work as a viable army rather than just knights?
>>
>>54774116
>>54774084
Okay sweet! I like how the warscrolls are free, fuck buying $60 books
>>
>>54774217
It depends on what you want to do. Knights are a faster harder hitting version of Warriors but you pay a lot more for them.

If you want to try and charge into combat and alpha strike your enemy knights are better. If you want survivability, Warriors are better.

They are basically the same unit but infantry vs cavalry. In the current shooting heavy meta the knights generally fare a little better because they can close the gap faster.
>>
>>54774235
they still release books, both for new and old factions, with additional spells, items and shit.
But a)they are optional and
b)they cost 20 bucks instead of 40, and at least its a more reasonable price.
Only book that is mandatory is General's handbook, which contains the point values and the rules for "matched play", basically the rules to play balanced, competitive oriented games.
the new one is coming this month-so wait till it get released before buying.
I think the old Gh is in the pastebin.
you'll only need the point values to play anyway.
>>54774217
Depend what do you mean for "viable".
In competitive, probably not.
There is some cheese over there.
But on friendly play? sure thing. Slaves to darkness have some good sinergies.
>>
>>54774304
I just want to smash heads in with chaos warriors while having an answer to most other armies I would face.

Ta i know shooting is really the name of the game but somehow a moonclan army won a tourney recently. Surely if they can, a StD army with warriors could be versatile enough?

>>54774329
See above. More for Pugs but still able to be tooled to deal with almost all situations. Not a uber list just a balanced list, "all comers" type.
>>
>>54774217
I don't really rate StD cavalry spam. They only hit decently hard on the charge and then they easily get bogged down.
The days of unit breaking cavalry charges are over except maybe monstrous cavalry like Concussors.
>>
>>54774406
I am just going by what I read in other sites and threads, that full chaos knights are what comp StD play. So I assumed warriors lacked a space in the army as viable.
>>
>>54774398
Honestly at this point the best answer is wait until the new GHB comes out. I think StD is getting an allegiance ability and it could tip the favor in either direction.

>>54774455
"Competative" StD armies don't win.
>>
>>54774398
then go for it.
Warriors/knight can be really versatile and you can tailor them for any need.
Tzeench can be incredibly tough to kill.
Like, really.

Khorne can be incredibly killy maintaining their durability. A bloodsecrator can do wonders.
Etc etc.
Also, remember in Aos a lot of people simply plays...bad.
Even at tournament most people simply look online for the most broken lists and then plays by charging with everything they have.
use this to your advantage as Aos has a nice layer of strategy a lot of people don't see.
>>54774455
That's just because knights are basically warriors that move a lot.
if i were you I'd ignore that shit and online list and would only try to have fun.

As previously said, unoless you play against waac or comp the game is decebtly balanced(which is new for warhammer)and you can squeeze a lot of fun from it.

only by playing you'll see what your army's weak points are and what it need to get better.
Start small, play a lot and grow consequentially.
>>
Where can I find that moonclan winning list?
>>
>>54774572
>competituve std armies dont win

Well thats pretty big. Didn't know that, sounds good to me then. Ya I intend to wait for GH2. I just wish it came out this month than next.

>>54774644
My major worry was the thought of deploying my warriors then getting run over like roadkill. But thats reassuring to read. Its the stance I prefer in having fun than going mad comp. But I did want to be ready for WAAC opponents just in case as i dont even know my lgs meta.

Cheers though, I will have a play through the warscroll builder. I also got limited spending so rather buy units I could enjoy making and playing than just making. If that weren't the case id rather neither WAAC but also not spend ludicrous cash on an army either. Essentially the tipping between having a few spiky warriors to paint vs also bonking heads with them. Id rather the second. Heres hopes the new abilities make them hardier.
>>
>>54774772
I dont have a direct source but from the photo I can remember he had 2 mangler squigs, 2-3 night goblin units, boss with squig and a SHIT TON of squigs and herders.
>>
>>54774850
>My major worry was the thought of deploying my warriors then getting run over like roadkill
Don't worry, won't happen.

in Aos its pretty hard to lose that hard-and if it happens, it all your fault.
All units in Aos tend to do something, and even if you play casual against a stronger list you always have a good chance to win if you play it good.

the only thing I always recommenda are
-A general. Inspt presence alone is usually worth it
-A wizard for myst. shield or simply dispelling
-a unit that hits hard(with or without the buffs but you should always have a hitter)
-Something either fast or tough to get your objectives.

Some random tips:
-big creatures go down faster than tehy look. be careful.
-manage your charge wisely.
focus on charging less targets as you can, to get the best advantage from your charge.
you don't get+1 attack in Aos like you did in fantasy, so now chartging only gives you the chance to strike first with ONE unit.
-always remember the 3"bubble. its the most important part of Aos. A good unit placement will allow different units to pile in when charged. Sometimes, a good defence will be better than an attack.
-morale tests kill hordes fast.
Separate them from the insp. pr. heroes and have fun.
>>
>>54774980
Thanks friend. That sounds pretty balling but is the "not getting tabled" part also apply to the ranged meta I keep reading about? I know AoS has objectives but from what I know, the steampunk dorfs and stormcast can be brutal with their gunlines. So would like to have something to reply to that.

Ya I assumed hordes had some kind of weakness like that. Reading through the GA lists they seem pretty fragile so battleshocks would take its toll.

Might have to get used to the 3" bubble thing though.

But your post is great. I appreciate the help, really looking forward to actually getting around to play.
>>
>>54766855
How is this accurate though, if the stormcast cannot be corrupted by chaos but the space marines can?

Can the stormcast only not be corrupted because Sigmar has such a firm grip on their souls?
>>
>>54775276
the problem with the stormarines is not their shooting, but the fact they can teleport evewyehere, hit where it hurts more and grab any onbjective.

Steam dorfs are strong but if you charge them they will crumble.
>>54775456
the stormcasts literally have a part of Sigmar souls in their veins. that makes them uncorruptable. they are a lot more human than marines tho.
>>
>>54775456
Stormcast were only selected from those who had already proven themselves against the forces of chaos. Space Marines are recruited from children.

Also I would guess that if they were to betray Sigmar they would lose their immortality pretty quick, since Sigmar is the source of that immortality.
>>
>>54763130
settle a debate for our novice circle, please.

with mortal wounds, if you take, say, 5 mortal wounds and happen to have a save (like nurgle demons) would you roll 1 save against 5 mortal wounds of damage, or would you roll 5 saves against 5 wounds of damage?
>>
>>54774980
this anon gives good advice. I'd add that playing to your mission and objectives is very important, and often people tunnel-vision aggro a little too much and end up +4 units but down 8 points and lose. Tabling the opponent doesn't actually win you the game, points do.

in keeping with the above, make sure your list is balanced with a good amount of leaders (3-4 imo for 2k games), as some missions only leaders can secure objectives, others need more models near one than the opponent has, so as anon mentioned, a fast unit and a tough unit with decent model count for objective duty is a good baseline.
>>
>>54776319
for each mortal wound, you would roll that save.
so if my thundertusk blasts your megaboss with a talisman, he's rolling 6D6 against the lot, and each failure gives a mortal wound as normal.
>>
How do you guys feel about Carnosaurs? Whenever I field them they generally get shot to shit and chart really fast. I've had 2 games where my friend (who runs mongolian wanderers) has not killed them or charted them early and they did quite well.
>>
>>54776372
I haven't played against seraphon, but in a vacuum Carnosaur seems like a solid mix of offense and defense for a decent point cost (though the stronger ones get pricey imo). I know that your army relies heavily on synergies and I don't know how they fit in there.
If you're playing a bullseye monster that gets duffed if focus-fired, but wrecks if left alone, I say that's proper. Try to punish him for not attacking some other stuff, or maybe having to get out of position to attack it or something.
Soon Seraphon will soon be able to teleport everywhere constantly, and in that world it seems stronger.
>>
On a scale of: Proper Skaven to What a Dick

Archwarlock
Warlock
Warplightning Cannon
Warlock
Warplightning Cannon
5 Akolytes
5 Akolytes
3 Poisonwind Mortars
Clan Skryre Battalion

1000 Points
>>
>>54775456
This >>54775776 and this >>54775790 are right.

The reforging removes any and all traces of corruption from the subject, and they are imbued with the literal magic and essence of their god. Space marines can get corrupted because it's purely science and faith keeping them loyal. Stormcast eteranals it's magic, and not chaos magic.

I will admit, it's one of the things that makes space marines cool, is it makes the struggle against chaos all the more interesting.

However I really do like stormcast eternals a lot because of the humanity within them. The memories, the emotion, the personality. It's really an interesting take on the super soldier. It's really like captain america. A mortal with mortal weakness but a strong will and heart is given power and strength.
>>
>>54777043
Scratch that, my Excel is a FOOL.
>>
>>54777057
Given the freedom allowed for your own stuff in AoS, I still think it's possible to somehow flavor chaos stormcasts.
Like the chaos gods creating some sort of vortex in the sky above the battlefield, where they suck up the souls of the fallen before they can get back to Azyr, forcing them into their own corrupted versions of the armor.
>>
>>54777149
That's chaos warriors, and the equivalents: blood warriors, blightkings, tzaangors, etc.

Sure you can take some SCE models and chaosify them and call them chaos warriors and whatnot, but you can't call them corrupted stormcast eternals because that is quite literally a betrayal of fluff as it is clearly written that it has yet to happen or that it can not happen.

It would be like taking some bloodletters and just saying they are suddenly fighting for order.
>>
>>54777149
Chaos are making their own magically enhanced super warriors, but they can't corrupt sigmarines
>>
>>54777319
Chaos' magically enhanced super warriors are chaos warriors/chosen and their ilk
>>
>>54777340
Exactly. I agree. That's my point.
>>
File: IMG_1652.jpg (60KB, 500x322px) Image search: [Google]
IMG_1652.jpg
60KB, 500x322px
>>54773154
>Blood reavers are quite large compared to many 25mm models, it would look funny
I played against 25mm bloodreavers and I find them look neat on these bases tho
>but really admit it you want your second rank to get more attacks in admit it
As I said - it's just for skirmish games Anon, not for 20-models unit
>>
File: IMAG1267.jpg (437KB, 1234x1600px) Image search: [Google]
IMAG1267.jpg
437KB, 1234x1600px
>>54773093
I converted starter set bloodreavers into Marauders of Nurgle and stuck them all on 25mm bases and I found no issues. They're small enough for it
>>
File: btpln.png (2MB, 987x1315px) Image search: [Google]
btpln.png
2MB, 987x1315px
It might be a stupid question but what is the best battleplan for the very first newbie game?
>>
>>54773093

Yes, because it's modelling for advantage.
>>
How does Seraphon feel on board? What's their playstyle?
>>
>>54778257
This. You can't do it because it allows you to fit more models in a smaller space which can be used to your advantage.
>>
>>54777319
Well I give you a polite "Fuck you, I can do what I want.".
f I wanted some corrupted stormcast, I would find a way. As mentioned before, using a giant sky vacuum to suck their souls into the realm of chaos when they die, then have those souls be tortured for a few month before being stuck into stormcasty-looking chaos armor and sending those martered, crazed souls back to fight their brothers in arms, if only to make good ol' sigmar cry in his chair.
Because that's how chaos gods do.
>>
>>54778156
Depends on the armies you and your opponent uses. It can either be kill all your opponents dudes without any maximum turn limit, or do the mission in pic related
>>
>>54778738
And I'm gonna call them Hellforged Perpetuals.
>>
>>54765320
>Plus its a bit strange the Chaos gods can now be physically interacted with like that.

You can physically interact with Order Gods, Destruction Gods, and the Death God. Why would the Chaos Gods be exempt, when Chaos realms are as real as the other Realms?
>>
>>54779171
I was mainly thinking about what I was used to in WHF. The gods were gods and interacted through mortals. I think the one direct contact I read was the cute rough and tumble dialogue between Skarsnik with Gork and Mork. Besides that it was ambigious sans Sigmar.
>>
File: The_Lich_King.jpg (256KB, 900x1100px) Image search: [Google]
The_Lich_King.jpg
256KB, 900x1100px
So, uhm, guys I need help for something

Nothing actually original, desu

I'd like to convert a mini to look like the Lich King and use him as a Vampire Lord/Wigh King wathever in my death army.

I though about using the torso of the Wigh King with Black Axe, a Chaos Sword as Frostmourne (still don't know wich one) and probably for the Head I'll have to use something of the chaos boys too.

All the conversions I've seen so far are pretty crappy ones, so I hope mine ends up being at least acceptable.
>>
File: baby confused.jpg (133KB, 425x282px) Image search: [Google]
baby confused.jpg
133KB, 425x282px
>one 40k codex gets at least one article every day for a week
>generals handbook is the biggest release for aos all year long
>only 1-2 articles per week
>>
>>54779820

>/aosg/ circlejerks about how much better AoS is doing than 40k
>this happens

Really activates the almonds.
>>
>>54780487
The 40k thread on its campaign seems to imply the chaos hate boner has surpassed even Matt Wards ultramarines. I can't speak on sales which no doubt 40k is still king. But many non chaos players seem to be pretty angry over the fluff developments.

AoS people still seem to be settling on the setting. I have grown to like it anyway.
>>
Ded gaem
>>
Are any of the sylvaneth warscroll Battalions good?
>>
>>54781012

Gnarlroot Wargrove is far and away the best in the book.
>>
>>54780631
>Ded gaem
that's what happens when you spit in the face of people who like aelves
>>
>>54778414
bump
>>
Is making a gun line the only way to build a useful free people's army?
>>
>>54781280
Shut the fuck up about elfs
>>
File: RumourEngineMar22-320x320.jpg (14KB, 320x320px) Image search: [Google]
RumourEngineMar22-320x320.jpg
14KB, 320x320px
>>54781502
>>
>>54781546
>5 months ago
>SoonTM
>>
>>54781324
https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Edition_1.1/Seraphon man
>>
>>54781184
Yeah Gnarlroot is the best overall battalion as it really buffs up magic and the mandatory units are pretty much what you'd take anyway.

Dreadwood is another way to go if you want an alpha-striking list. Plonking down the likes of Alarielle or Durthu (especially if you can fit in Free Spirits) 6" away and charging turn one is something some lists just can't handle.
>>
>>54778414
I played quite a few matches as Saraphon but I've never played any other Army in age of Sigmar. I mostly played against skaven.

They play like however you build the army. I usually run Saurus heavy builds which gives me a lot of pretty damn good Infantry and I always support them with a Bastilodon which absolutely wrecks people.

Really though it's completely up to you how they will play and there are a lot of good options for them.
>>
I really wouldn't mind if factions with 15 to 20 year old kits got new sculpts
>>
>>54782165
Just squat them
>>
>>54782256
Unless they are greenskinz
>>
>>54778738
Sure you are welcome to do it, I just won't feel like it's believable to the setting or fits it, therefore I cannot imagine it in the world.

Again, it would be the same thing as me making a khorne daemon army and suddenly declaring they worship sigmar now. I can do it, sure, but it wouldn't fit at all anywhere since it's clearly breaking rules of fluff.

So I can't stop you from being a massive faggot who writes fanfiction of the worst degree.
>>
File: sto.jpg (254KB, 1000x529px) Image search: [Google]
sto.jpg
254KB, 1000x529px
>>54781546
>HE STILL THINKS THATS AN ELF
oh you
>>
File: 1488396976700.jpg (67KB, 680x1020px) Image search: [Google]
1488396976700.jpg
67KB, 680x1020px
>>54782603
mfw
>>
File: sky.jpg (376KB, 1050x751px) Image search: [Google]
sky.jpg
376KB, 1050x751px
>>
File: 1499437444972.png (169KB, 713x239px) Image search: [Google]
1499437444972.png
169KB, 713x239px
Reading the Moonclan Grot fluff, it says that they regularly raid the kingdoms of Chaos as well as humans. Assuming a particular raid is one of the very few to actually succeed for the Grots, how exactly would they pull a victory?
>>
>>54782813
Quantity?
>>
>>54782738
im noticing a distinct lack of wings on one of those pictures.
>>
File: sc.jpg (239KB, 884x665px) Image search: [Google]
sc.jpg
239KB, 884x665px
FRESH LEAKZ
>>
File: hits just right.jpg (675KB, 1841x1895px) Image search: [Google]
hits just right.jpg
675KB, 1841x1895px
>>54783470
>>54782603
I love this
>>
File: storm.jpg (174KB, 600x862px) Image search: [Google]
storm.jpg
174KB, 600x862px
>>54783578
heres my greatest work to date
>>
File: cast.jpg (181KB, 661x480px) Image search: [Google]
cast.jpg
181KB, 661x480px
ALL SIGMARINES
ALL THE TIME
>>
>>54781493
Anyone?
>>
>>54783814
No idea
>>
>>54781493
>>54783814
Depends on who you're up against, I've seen demigryph armies do well, and they look decent enough on paper, but I've seen a lot more gunline succeed than otherwise. Personally I like the flavor of strong backlines with rifles and artillery supported by massive chaff frontlines
>>
>>54782860
Only so many night gobbos you can throw against chaos warriors
>>
>ca has turned the 40k gen into a Hillsdale of shitflinging
>aosg remains partially ded
>it's still preferable to 40kg
It's almost sad really
>>
>>54784921
There is a lot of hecticness recently with the 40k campaign. Lot of xeno players frustrated taking back seat, chaos taking the spotlight, fluff changes and new releases. Still fun threads to participate in though.
>>
>>54784921
At this point I'd take controversial content like CA (assuming you mean Chapter Approved) over nothing.

But I just want new models or anything for AoS.

I want to start a newer army b/c of GW's support, almost pulled the trigger on SC! Sylvaneth but backed out. And a few months ago when the dragon-on-arm rumour engine was posted and I heard Shadow Aelves, I figured I'd wait, those sound right up my alley.
I got a bit into formerly Dark Aelves, including some Darkshards, Black Ark Corsairs, and a Sorceress on Dragon. I like the Corsairs the most, but they still seem lackluster to me, and the lack of support contributes to that.
I like the idea of SC! Fyreslayers, love the idea of Magmadroths, but I don't really care for mostly-naked dwarves.
And it seems like everything that is released is either SCE or Khorne.

TLDR I just want more AoS releases.
>>
>>54785324
I'm fine with controversial topics, just so long as they're ACTUALLY controversial, the whole CA thing right now is just fucking idiots and WAACfags whining about not having a guaranteed first turn
>>
>>54784570
Goblins and squigs, just hordes after hordes of them until the strongest of greater daemons are mowed down from sheer numbers. Look at the crab vs ants videos on youtube.
>>
>>54785404
>WAACfags whining
It's glorious.
>>
>>54783470
looks more like a blood bowl shoulder pad
>>
>>54785578
I really hope if Moonclan ever get some AoS art (which is looking positive as they got a repackaging), they emphasize their insane numbers. Preferably against said Chaos.
>>
>>54782813
Squigs are quick, strong, and have got big mouths. Gobbos are small and weak. But they come in the hundreds, are suicidally insane, and take combat drugs. They do at least stand a good chance, especially against basic marauders.
>>
>>54785650
>>54785404
>CA

Sorry, been out of the loop. What is that referring to?
>>
>>54785689
They might be getting new squig casts. Judging by the rumor engine with massive teeth.
>>
>>54785801
Damn that's good eye. I thought it was just a piece of artwork or likely a dragon of some kind but relooking at it, yeah it looks very Squig like.
>>
>>54785720
Chapter approved. Essentially 40k is getting a yearly general's handbook, but it's called chapter approved
>>
>>54786204
Ah I see. I don't see a big deal there. More updates the better.
>>
>>54785801
Oh I hope we get new squigs. I love the old ones but I needs me some plastic squigs.
>>
>>54785661
I'd actually say kneepad. Or some kind of joint covering.
>>
>>54786236
Unless you liked flyer spam and getting first turn all the time, lol


Suckers
>>
>>54783470
Looking at the shoulder like >>54785661
, it actually looks like something you would see on a Blood Bowl Chaos Warrior.
>>
File: 20170809_232500.jpg (295KB, 1453x1836px) Image search: [Google]
20170809_232500.jpg
295KB, 1453x1836px
I want to try a bone-scheme on my khorne dudes. Tell me, should I just slap the ardcoat on the screaming skull parts for glaze effect or should I shade it with agrax or reiklandfleshshade?
>>
>>54786813
Shade it with gloss agrax
>>
>>54786869
Well, I don't have one and I'm short on cash so I don't really want to buy another paint if I have over 20 already
>>
File: 99179999031_UltimatePaintSet01.jpg (58KB, 600x620px) Image search: [Google]
99179999031_UltimatePaintSet01.jpg
58KB, 600x620px
>>54786906
>not owning the complete set

plebes

also Aelves master race
>>
File: 20170810_013115_Richtone(HDR).jpg (299KB, 3264x1836px) Image search: [Google]
20170810_013115_Richtone(HDR).jpg
299KB, 3264x1836px
>>54788542
I wish Anon but on the other hand I will never use most of them. I'm painting mainly skaven so I'm using 5 different green paints, 2 flesh paints, 2 shades, 2 metalic ones and that's all I really need - the rest is just for muh details autism.

I'm actually happy about this scheme. I will probably manage to finish this models and use just 9 different paints - shades and texture paints included. I'm not sure about brown pants but maybe I will just paint them screaming skull on next models
>>
>>54788542
That's two really poor life choices right there
>>
Guys, idk what to do

If starting a Skirmish force of Stormcast Eternals, or Seraphon

I quite like them both, and enjoy the lightning theme

I consider Seraphon to be the most original out of both, but the Stormcast are the posterboys, and that might mean more goodies in the future

But, about playability (having fun overall) I can't decide either
>>
>>54789181
Lizards my guy. Much cooler
>>
>>54789181
Seraphon if you like Dinos riding Dinos while wearing the skulls of other Dinos.

Stormcast/Samecast/Snorecast/Borecast if you are a fagget.
>>
>>54789181
Also lizards have more painting options. You can make every unit a different color if you want and they will look cool (just make sure they all have the same kind of base)

Go crazy with the paint
>>
>>54789181
Seraphon for Skirmish, SCE for normal games
>>
File: img_7384.jpg (200KB, 979x734px) Image search: [Google]
img_7384.jpg
200KB, 979x734px
>>54789267
Do you like space marines?
Do you want your army to look the same as everyone elses?
Do you want a mirror match in 30%-50% of your games?
Do you want no magic?
Do you want to pray to a homo in the sky who got cuckd by nagash and couldn't stop the old world from asploding?
Do you like metal boys?
Do you like everyone to rook da same?

Play Stormcucks today!
>>
>>54789267
>>54789265
>>54789222
>>54789219
Ok I got it lol

I was slightly more inclined over the dinos, too

Now I'll just have to select wich units I'd like to have in my army, thanks!
>>
>>54789356
Is the army ratio of Stormcast gotten to the same level as Space Marines/Imperials in 40k? I hope not.
>>
File: 1395628641940.png (62KB, 226x290px) Image search: [Google]
1395628641940.png
62KB, 226x290px
>>54789356
It's a bait but I will take it.
I find SCE aesthetic neat because I always liked heavy fighters and paladins look. Big shields, heavy armours and big-ass hammers. The fact that they look nearly the same is a pro for me - it makes you feel that your army is an undivided legion of soldiers driven by common cause and desire for vengeance.
>>
File: IMG_9130.jpg (309KB, 700x700px) Image search: [Google]
IMG_9130.jpg
309KB, 700x700px
Are you using any homebrew rules for skirmish or maybe some additional stuff to spice up the gameplay?
>>
>>54789640
I've still yet to get my own skirmish warband intact but off the top of my head, I would probably look towards making 3-4 player Battleplans possibly involving a large NPC monster in the middle with a few objectives based around it.
>>
>>54788542
id buy that if my lgs did more than 20% off on it. still a complete joke of a price
>>
File: IMG_0965.jpg (395KB, 1200x1600px) Image search: [Google]
IMG_0965.jpg
395KB, 1200x1600px
i might just be retarded when it comes to reading comprehension but can someone explain how I choose what models to get for my army?

From what I understand you pick a keyword either of the grand alliances (DEATH etc) or one of the subfactions (Malignants, Flesh eaters) and then gain an alegance bonus from that word.

Is it better to play a specific faction? They seem to have way more buffs/warscroll battalions


Apologies if this is utterly retarded I'm just having trouble understanding. The salesman at GW said I could use ANYTHING i wanted with the way AoS works, then he promptly tried selling me the boxed set and extra sigmarines because they're competitive (I wont lie the idea of a strong army appeals to me but I dont really care for WAAC)
>>
>>54790376
You need to work within the confines of your specific alignment to get the bonus of said subfaction. For example if I want the Slaves to Darkness bonus, I must have only Slaves to Darkness in my army based around the described troopers. Any troopers outside of that subfaction cancels that bonus.

However the new General's Handbook is changing it so you can take a certain amount of points outside of your subfaction without losing the bonus.
>>
>>54790430
Makes sense, would be cool to have some StDs accompany my Hosts of Slaanesh. Thanks for the reply!
>>
>>54790531
No worries. Have fun man.
>>
>>54790531
Well the thing about that, is most of the gods are divided up into three allegiances, Mortals only, daemons only, and both, and since Slaves CAN be marked to a specific god...
>>
>>54790577
there's actually a Tzeentch/Khorne Mortal Allegiance? I thought there was only one God Allegiance with two factions, and the distinction was in the Spell Lores and Synergies.
>>
>>54790577
Oh that's really cool, so I could just use NURGLE or SLAANESH as my allegiance?
>>
>>54790718
noob here where can I see all the spells/ allegiance info? In the relevant battletome or is it Generals Handbook
>>
>>54790723
https://www.warhammer-community.com/warscroll-builder/

Check the builder.
>>
>>54790757
Battletome for every battletome after Sylvaneth and I think the General's handbook 2017 will have a lot of Allegiances.

You can check the ones that will have allegiance in the new handbook in the image I posted.
>>
>>54790878
Unless they count the Grand Alliances as alliances, then we have 5 more destruction ones on the next page.
>>
File: Chamon.png (2MB, 1682x1002px) Image search: [Google]
Chamon.png
2MB, 1682x1002px
What does everybody think of the new method of making map for GW. Making a huge map and releasing it bit by bit.

Chamon map from the Kharadron Overlords.
>>
>>54790918
What do you mean?
>>
>>54790953
They said the new book would have allegiance abilities and stuff for 20 factions. Not counting Order, Death, Chaos, and destruction, I only count 15 on that page
>>
>>54789414
I'm new and ymmv, but I've played 6 games so far against:
ironjawz with gordrak and brutes
bonesplittaz with like 4 wizards and a million arrowboys
seraphon max big dinos and then a million of the cheapest lizards
stormcast deepstrike hammermen and angelman
death with two huge squads of infinite skeletons and necromancers and a santa sleigh made out of ghosts and shit

it was sweet!
>>
>>54790999
Not only that but they said they would have an update dedicated to explaining what destruction gets, like they have done for death and order so far. I can't see them doing an entire post on just ironjaws. I think they didn't give us the whole ToC either on purpose, or it was a mistake.
>>
>>54790999
Hmm...

If we check that the Allegiance abilities lists are by alphabetic order, then that means that there are only four possible factions, which are Maneaters, Moonclan Grot, Spiderfang Grot and Troggoth.

However since these lists only go over for the next page and there are 19 allegiance abilities I would assume that both Maneaters and Troggoth are excluded from this lists, meaning that it's more likely there is only one more Allegiance ability which is either Moonclan or Spiderfang.
>>
>>54790773
>https://www.warhammer-community.com/warscroll-builder/
oh fuck that's perfect, this should clear everything up thank you!
>>54790878
Wow there's a lot, thanks for the picture I'm excited to get my hands on the new handbook
>>
>>54791233
I can believe moonclan and spiderfang, as maneaters and troggoth are ally tier.

What would be missing then would be Gutbusters. If that is missing from this, then it could be assumed their battletome is coming soon, as they have quite a sizeable model range.
>>
>>54791326
Yeah I would assume the same. Any faction with high amount of warscrolls and not on this is probably meant to have an battletome updated in the next few years, or atleast until the next update of the GH18
>>
File: IMG_4382.jpg (388KB, 1600x1084px) Image search: [Google]
IMG_4382.jpg
388KB, 1600x1084px
Warhammer weekly or Andy and rem?
>>
>>54791595
Gutbusters would need one or two new models though to flesh them out. They got a lot of stuff, but they can't do the cheeky stuff they did with the bonesplittaz, beastclaws, and flesh eaters.
>>
>>54791595
Yeah. So here is a list I can see of factions that would be big enough to warrant allegiance abilities, but are not listed in the given ToC

most of the aelven factions (maybe a teaser to a big combined aelf battletome soon)\
nurgle (very likely coming with the soon nurgle update for 40k. Will also be a battletome with both mortal and daemons like they did for tzzentch and khorne)
deathrattle (likely getting a battletome near shadespire)
moonclan
gutbusters
gitmob
greenskins
spiderfang (depending on what is finalized with the book, we may get them in battletome form. maybe combine some of the grot factions)
>>
File: thumb_idol.jpg (15KB, 400x211px) Image search: [Google]
thumb_idol.jpg
15KB, 400x211px
Looks like the Rogue Idol of Gork(or possibly Mork) is back for forgeworld.
>>
>>54791771
WHEN'S THE FIMIR YOU FUCKS
>>
>>54791756
Deathrattle only has 4 Warscrolls.
Greenskinz has 6.
Spiderfang has 3.

I think a battletome only works if it has atleast 7 warscrolls, with the exception of Grand Alliance Leadership Battletomes.
>>
>>54791833
>Deathrattle only has 4 Warscrolls.
and they will be getting a couple more with shadespire
>Greenskinz has 6.
that's enough. nighthaunt only has 5 and souldblight only has 6, and they are both getting alegiance abilities
>Spiderfang has 3.
we will see on that one
>>
>>54791908
Soulblight has 7. But your point still stands.
>>
>>54791967
I'm only counting 6.
coven throne
vampire lord on zombie dragon
felbats
vargheits
vampire lord on nightmare steed
and vampire lord

what am I missing?
>>
>>54791967
>>54791997
I'm a retard, I was not counting blood knights.

anyway the point still stands. i dont think the only deciding factor of whether or not a faction gets allegiance abilities. I think having a battleline-like unit is another factor. This is why maybe spyderfang grots may get something, because their spider riders are a battleline, and they may include the grot scuttlings from silver tower.
>>
>>54791997
>>54792119
http://whfb.lexicanum.com/wiki/List_of_Warhammer:_Age_of_Sigmar_units/Soulblight

Actually you're also missing Bat Swarm. Vampire Lord on Nightmare Steed is not a separate warscroll.
>>
>>54791833
>Deathrattle only has 4 Warscrolls.
Are we just ignoring the tomb kings again...?
>>
>>54792221
Tomb Kings don't have the Deathrattle Keyword.
>>
File: IMG_1105.png (271KB, 640x1136px) Image search: [Google]
IMG_1105.png
271KB, 640x1136px
>>54792249
Ummm...
>>
>>54792221
Yes we are. We are talking in warscrolls still sold. Compendium warscrolls don't mean jack in this.
>>
>>54770075
Love the Vibrant contrast of the puke/fish/scales compared to the Trolls themselves, nice job man
>>
>>54792249
are you retarded or just blind

>>54792327
>top tier army doesn't count because i said so!

Sure thing bud
>>
>>54792249
Tomb Herald
Skeleton Archers
Skeleton Horsemen
Skeleton Horse Archers
Skeleton Chariots
Tomb Guard
Necropolis Knights (literally the best unit in the game)
Khemrian Warsphinx
Screaming Skull Catapult

Buffs you can bring with Allies:
Settra, Khalida, Tomb King, Necrotect, Royal Warsphinx
>>
>>54792594
Oh it's not me saying it. It's GW. When they factor in things like how many warscrolls are in a faction and what gets allegiance abilities, they will only count what is still being sold, not what is squatted.

So when they consider deathrattle as a whole, they are not counting tomb kings stuff, regardless of what keywords they share with others. I don't see alegiance abilities for tomb kings or bretonians on there.
>>
File: IMG_7421.jpg (187KB, 960x678px) Image search: [Google]
IMG_7421.jpg
187KB, 960x678px
>first model in months
>looks like ass

Are they even trying any more?
>>
>>54792710
It still has the deathrattle keyword so it can be used in a deathrattle army

It's possible that the Deathrattle TK units will be brought back. Anything else is baseless speculation and/or autism.
>>
I want to make a Fyreslayer/Overlords List for my first tournament - these is what I got:

Heroes
Auric Runefather on Magmadroth (260) Auric Runeson on Magmadroth (240)
- Ancestral War-axe
Auric Runesmiter (80)
- Runic Iron
Brokk Grungsson (300)
- General
Arkanaut Admiral (140)
Endrinmaster (140)
Units
5 x Hearthguard Berzerkers (80)
-Broadaxes
10 x Vulkite Berzerkers (120)
-Pairs of Handaxes
10 x Arkanaut Company (120)
- 1 x Skypikes
- 1 x Light Skyhooks
- 1 x Aethermatic Volley Guns
3 x Endrinriggers (120)
5 x Grundstok Thunderers (100)
- 1 x Aethershot Rifles
- 1 x Aetheric Fumigators - 1 x Decksweepers
- 1 x Aethercannons
- 1 x Grundstok Mortars
War Machines
Arkanaut Frigate (280)
- Main Gun : Heavy Sky Cannon
Total: 1980/ 2000

What would u change and why?
>>
>>54792772
Dude you must be daft and haven't been following the reply chain.
>>
>>54792799
Do you know how allegiances work? Its based off keyword

If they put out a Deathrattle battletome then all the TK stuff will be legal to use with that allegiance
>>
>>54792765
the only new model is the bloodbowl minotaur, I was hoping he was plastic
>>
File: IMG_3849.gif (2MB, 450x247px) Image search: [Google]
IMG_3849.gif
2MB, 450x247px
>>54792710
>implying people buy more ghosts than skeletons
I doubt this a lot, especially considering how many people love spooky bone men.
I would be willing to bet on a death rattle battletome.
Also, bear in mind that EVERCHOSEN has a battletome with only 3 models.
>>
>>54792832
You still don't understand what we are talking about. Of course tomb kings can be used and benefit from deathrattle stuff. Nobody is contesting that. But we are counting warscrolls in Deathrattle that are still sold, which could be a factor that determines whether or not they can get allegiance abilities. You started replying when you read a random post that triggered you and jumped into the conversation without any context.
>>
>>54792773
Anyone?
>>
>>54792773
I don't know AoS super well, so I can only help you out with the Socratic method. So to start:
What is the benefit you gain by using these two factions together?
>>
>>54792865
No, no, they don't sell Tomb Kings anymore. As in GW doesn't stock them. Tomb Kings sales are zero right now because you can't buy any.
And yes, it's dumb
>Hey we have these super generic skeletons and vampires literally everyone sells, and Fantasy Egypt that we've got a lock on. Which do we axe?
>>
>>54792865
>>54793527
if skeletons get a battletome TK won't be in it
>>
>>54792594
>TK are top tier

not when GHB2017 doubles the point cost of all their units
>>
>>54782507
Sure, because saying DEY KHORNIES NOW GO SIGMAR BECAUSE UUUURGH is the same as saying the chaos gods captured and tortured a bunch of souls until they went insane and then stuck them in some chaos armor to have them fight their battle brothers.

>But it hasn't happened in muh Canon
Oh geez, bro, I'm so sorry for your lack of imagination.
>>
So now that they've been out for a little bit, how are the Overlords? Are they a decent army?
>>
>>54791771
that is not a very good looking model
>>
ded gaem
>>
>>54794876
It also ain't a new one. They stopped making it, then decided to re-start making it. Hopefully they'll do that for all the old WHFB shit
>>
>>54794891
shit your own ass
>>
>>54794876
I have one, it's very good in person, I like their new paint job

It's also fun in game
>>
>>54794992
maybe that is just a bad photo then
>>
>>54795008
It's a very small one, and the color balance is rather poor
>>
Has anyone actually played against chaos dwarfs? I'm thinking about bumping up my collection and taking them to the table top. I've got 10 Melee guys, 10 blunderbuss guys both with command section and captain type dude
>>
>>54791833
If they give them the Battletome treatment, they are sure to get new models. Sylvaneth used to be 3 units (excluding Treekin).
>>
the Changeling knows spells of enemy wizards within 9"

Lord Kroak has a spell that says 'lord kroak may attempt to cast this spell three times per hero phase"

can the changeling also attempt to cast it 3 times? the text that says 3 is part of the spell.
>>
File: IMG_2279.jpg (2MB, 4032x3024px) Image search: [Google]
IMG_2279.jpg
2MB, 4032x3024px
>>54790376
I like your Nurgle color scheme, here's my nurlge daemons. Also got any plans to paint it's horns?
>>
thinking of getting into AoS. got the storm of sigmar box so I had some minis to paint, then dicked around with the game inside and actually had some fun. the minis are excellent compared to endless space marines my buddies have me paint for them.

I'd love to do a magic-heavy army, ideally necromancy, but from what I can see it doesn't look like the death boys are very well supported compared to the nurgle, khorne, storm, and tree boys.

any other army with a shit ton of spells/summoning? preferably with sick as fuck minis? haven't really looked at the rats or lizards.
>>
>>54795352
Chaos Daemons and Arcanites have a lot of summoning options, with Slaves to Darkness having a few as well.

Death is perfectly good, with the legacy Tomb Kings being very strong. GW seems to be pretending the faction doesn't exist though...

Sigmarines and free people don't really do summoning, directly anyway.

Sigmar doesn't have direct spellcasters, but they have some pseudomagic hero abilities that are decent. Sigmarines can also teleport all over the place, with the vanguards being able to redeploy really fast to various table edges.

don't really know much about elves, trees, rats, or lizards, other than the Kroak (lizard) unique character is total bullshit when combined with the vortex spell. Do they summon though? I don't really know.

If your heart is with Death, just play Death. Otherwise you might like to check out Tzeentch Arcanites.
>>
>>54795415
>GW seems to be pretending the faction doesn't exist though

yeah that's my main concern. but they can't ignore them forever, I figure. might as well get started with em and hope for the best.

do like the look of those tzeentch lads, though. will have to think on it a bit more. thanks for the info mate.
>>
>>54795415
>GW seems to be pretending the faction doesn't exist though...

TK won't receive any official support, they dropped the entire model line

They're dead, they died with the old world
>>
>>54795504
a word of warning(ish?) about the tzeentch lads: All their cool models are pretty recent, so it is unlikely they will get more soon.

but on the other hand their models are pretty recent and quite good looking.

If you are really interested in the Tzeentch stuff as well and like board games you can also check out Warhammer Quest: Silver Tower
>>
So anyone have an examples of cool and unconventional Tzeentch or Khorne colour schemes? Might start a new side army next to my Skaven but it probably makes the most sense to stick to Chaos since then I could at least work on a massive Grand Alliance army.
>>
File: 1463126989904.jpg (1MB, 2060x3235px) Image search: [Google]
1463126989904.jpg
1MB, 2060x3235px
>>54795607
I don't have a pic for it, but I saw an oxidized iron scheme for some khorne once that looked great, where they had glowing iron for all the fleshy bits

pic unrelated
>>
>>54795548
>All their cool models are pretty recent, so it is unlikely they will get more soon

should be fine for me, since I can team them up with the other chaos armies anyway. kind of digging the whole grand alliance thing.

and you're right, the minis look fucking fantastic. that ogroid thaumaturge sets my dick on fire. think I'm going to pick up silver tower. is it a decent time?
>>
>>54795745
yes
>>
>>54795745
The new general's handbook with re-tuned points values comes out in a few weeks, but no other books are changing.

The Silver Tower is technically a totally different game, but the models all have rules and points values for use in AoS.

Also if you didn't know already, you can get all of the warscrolls and core rules for free through the official sigmar mobile app. The only rules you have to buy are the general's handbook. Battletomes are optional.
>>
>>54795778
>Battletomes are optional.
best lie they ever told us

battletomes have so much required shit locked away inside it
>>
>>54795789
depends what you play

slaves to darkness do not have a battletome at all

and right now grand alliance armies can't use a lot of the battletome crap anyway, just the battalions.

Good thing GW is redoing the allegiance rules so people can buy more battletomes
>>
>>54795778
>The new general's handbook with re-tuned points values comes out in a few weeks, but no other books are changing.

yeah, I was gonna pick up the handbook last week but saw the next edition is coming soon so decided to wait it out. not 100% sure what's actually in there, tho.

did not know battletomes were optional, that's unexpected. did hear they were good for lore and some other shit though, so still might pick one up for whatever army I end up playing.

>>54795778
>The Silver Tower is technically a totally different game, but the models all have rules and points values for use in AoS.

yeah I see that it's a board game of some sort, but all those minis will give me a shit ton of variety to paint and being able to use them in the war game is frosting on the cake. if the board game is fun too then hell, that's money well spent.
>>
File: 20170808_144646 - Copy.jpg (284KB, 871x643px) Image search: [Google]
20170808_144646 - Copy.jpg
284KB, 871x643px
>>54795607
>>
>>54795291

You can only cast it once in matched play anyway.

But even in open play I'd say no, because the rules specifically call for Lord Kroak
>>
>>54795805
slaves to darkness are at their strongest with blades of khorne -- you get khorne allegiance if all your units are mark of khorne

which lets you dip into priests or bloodsecrators

or you go tzeentch and use tzeentch lore
>>
>>54795832
kroak can cast it multiple times in matched play, his rule overrides basic rules
>>
>>54795504

>they can't ignore them forever

Yes they can.

Of course they fucking can.

TK memeposters need to stop this shit.
ยจ
They're gone forever and they're staying gone.
>>
>>54795820
>not 100% sure what's actually in there, tho.
it has rules for 3 different styles of play, but most noticeably matched play. It has all the Grand Alliance artifacts and allegiance abilities, and ALL of the points values for every army in the game, all in one book

Silver tower is a cooperative dungeon crawling game for 1-4 players. The art is great, and it was very well received when it came out. Personally, the circles I play with has big problems with cooperative games, but most people do not have that issue.
>>
>>54795504
>I figure. might as well get started with em and hope for the best.

If you want updates tomb kings aren't getting any, so maybe pick someone who is supported
>>
>>54795820
both handbooks have different content

if you want the scenarios in the first book pick it up
>>
>>54795845
>Yes they can.
>Of course they fucking can.
>>54795886
>If you want updates tomb kings aren't getting any, so maybe pick someone who is supported

shit dudes I don't even know what a tomb king is. my bad. I meant the death alliance as a whole.

>>54795857
>Silver tower is a cooperative dungeon crawling game for 1-4 players. The art is great, and it was very well received when it came out. Personally, the circles I play with has big problems with cooperative games, but most people do not have that issue.

good to hear. got a d&d group so I'm sure jolly coop won't be a problem.

>>54795901
>both handbooks have different content
>if you want the scenarios in the first book pick it up

ah hell, didn't know that. thanks. it'll probably be discounted after the second comes out though. I hope. my local game store is decently chill.
>>
>>54795504
Dude, literally any other faction still being sold is a much much safer bet. Tomb kings are not getting support. They won't be getting a battletome. They won't be getting any allegiance abilities. They won't be getting any relics. They won't be getting any formations. They won't be getting any new story/fluff. They won't be getting any new models or sculpts. Pretty much anything army wide special all the other armies are getting in due time, these guys will never get. Because they are unsupported. They are no longer being sold or considered part of the retail range. They technically have points and warscrolls which makes them matched play legal, but this is mainly for those who came into AoS at the beginning with an army already and just wants to play with them. But they will be left in the dust.

Don't bother, you are only going to set yourself up for years of frustration and heartbreak.
>>
>>54795917
Death is fine. They will be getting support in the near future and some good stuff in this next general's handbook.

Tomb kings are ended
>>
>>54795956

shit mate, who would've thought an ignorant throwaway fuckup in a post could inspire this much passion. no worries about me getting hopes up for the tomb guys, promise. sounds like you boys got shat on pretty hard though, sucks to hear.

>>54795967
>Death is fine. They will be getting support in the near future and some good stuff in this next general's handbook.

awesome. liking the look of some of their flying horsemen, and necromancy's always a favorite.

headed off to work but thanks to everyone for their answers, cheers,
>>
>>54796021

>who would've thought an ignorant throwaway fuckup in a post could inspire this much passion

It's not your fault man, and it isn't you we're angry at.

It's the retarded TK mem posters with their "Soon" posts and advising new players to start the army that's infuriating.

They make the whole comminuty look bad, they're almost as bad as elfposters.
>>
File: IMG_2050.png (1MB, 517x719px) Image search: [Google]
IMG_2050.png
1MB, 517x719px
Brayherd update when?
>>
2000 pts demons of nurgle vs 2000 pts seraphon.
GUO, 6 rot flies, 60 plaguebearers, a skaven warlock, herald et cetera

vs kroak, a line of cold ones or temple guard or whatever, and a few choice wizards like the starseer to buff kroak.

turn 1, nurgle goes first. shuffles 5-10" up the board.
what happens next will shock you
>>
>>54797383
>what happens next will shock you
Nurgle actually wins?
>>
>>54797383
(also the space marine statue is a Cygor)
second half turn 1, kroak jumps on the vortex. one of his wizards planted a banner to boost his casting.

kroak cast his celestial deliverance three times, dealing mortal wounds to every squad in my army.

heavy casualties.
roll for turn 2, seraphim player gets first go, repeats the process. this is the result.

what could a nurgle themed chaos list bring to deal with this?
is there an army that can deal with this kind of seraphon craziness? if i ever get to his line, his cold ones mince me.
>>
>>54797408
forgot picture. roughly 50 units killed at the start of my second turn. i lost in one and a half turns, and did not get within range to cast, shoot, or charge.
>>
>>54795504
You can join Squat players in 40k I suppose, and delude yourself. The faction is gone, it exists only as legacy document. There will be no "TK resurgence", no update. Just stop.
>>
>>54797421
I would only really suggest adding anything to boost your dispel potential or agree to play lower point games where he cant cheese you like that. Or gentleman no special characters.
>>
Did you forget to roll your saves?

Seraphon fuck up chaos

What do you mean by cold ones? Saurus Knights, guards or warriors?
>>
NEW THREAD

>>54797600
>>54797600
>>54797600
>>
>>54797587
every squad was taking, on average, 12 mortal wounds per turn, and its whatever lizards were battleline for him. but they didnt even come into it
>>
>>54797421
>>54797408
>>54797383
>what happens next will shock you
Clickbited again, I was not shocked, not even mildly surprised
>>
Anyone know where I can get good nautical themed bits for my freeguild army? Looking for embellishments like anchors, fish, ship wheels, finned iconography (see marius lietdorf's horse for example), harpoons and fishing spears and the like.
>>
>>54795844
>kroak can cast it multiple times in matched play, his rule overrides basic rules
its the other way around bud.

the rules of 1 override warscroll rules.
>>
File: 1501387110882.jpg (45KB, 514x800px) Image search: [Google]
1501387110882.jpg
45KB, 514x800px
>>54796111
>almost as bad as elfposters
at least aelves have something legitimate to bitch about. their models are sold on the webstore and on retail shelves. Its only a matter of time till the return of aelves, they were way to popular in whfb for GW not to cash in on that easy money.

people forget, or forgot, that TK was literally the least popular army in whfb for many years and the only reason they got a little popular in AOS was their broken overpowered under-points-costed combos that make them strong in game. If TK sucked ass on the table then no one, I mean no one, would give a damn about them.

also give me some damn shadow aelves already, I'm tired of being patient.
>>
>>54790929

The maps aren't looking as retarded as when AoS first released. In fact they look somewhat respectable!
Thread posts: 347
Thread images: 77


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.