I was wondering do you guys play any roguelikes? Im asking specifically for roguelikes because these are the only true RPGs where you can be seriously anyone and really get absorbed in the atmosphere (something that modern AAA titles keep failing at)
I personally love one way heroics and elona.
>>54749813
Inb4 not /tg/ related
Risk of rain and crypt of the necrodancer. The first one isn't /tg/ related indeed, the second one is the bardest game there is though
>>54749897
yeah depends what roguelike. It can be something like FTL or isaac but also more basic fantasy stuff like DF, elona, adom, stone soup etc..
>>54749813
I never could get into Nethack, but I do love me some Stone Soup when the devs aren't tearing out large sections of gameplay in the name of artistic vision.
Cataclysm is pretty fun, but the sheer lack of endgame makes that one a bit hard to really get into once you figure out the basics of how to survive.
>>54749813
>really get absorbed in the atmosphere
how high are you, talking letter 'p'?
>>54749897
>post apoc
>not /tg
>>54752349
What are you doing on this boad if you can't be immersed in description alone?
I think /v/ is more your taste
>>54749897
Neither of those are rogue likes.
My suggestions stone soup and cataclysm.
>>54754003
Oh, and dwarf fortress obviously.
Tales of Maj'Eyal aka TOME4. Extremely well designed and in constant active development. It's also free.
Cataclysm DDA was fun
>>54749813
I've played a ton of Dungeon Crawl Stone Soup and recently I've been playing Tangledeep, which is still in alpha.
>>54753974
Nice try. But those games are nothing like rogue. They're more like Ultima IV. To call walking from room to identically-decorated room an immersive experience of rich textual description is laughably pretentious.