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Warhammer 40,000 General /40kg/

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Thread replies: 571
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I feel the warp overtaking me... it is a good pain

>Iron Warriors Legion Focus, Ironlets on Suicide Watch edition
https://www.warhammer-community.com/2017/08/01/legion-focus-iron-warriors-aug-1gw-homepage-post-2/

>Konor Campaign: Its nearly over for Planet 1. Better luck next time Chaos!
https://konor.warhammer40000.com/

>Check your local store's contribution
https://warhammer40000.com/fate-konor-galaxy-flames/

>GW FAQ (1.1):
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/

>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf & epub, SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Other megas
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>WIP Math-hammer doc (Chart-Anon doing Abaddon's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
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First for the truth
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Chaos are NPCs
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>>54648275
>he actually did something right
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>>54648183
Ryza ARE really sexy, and unlike the rest no confusion over possible Forge Tactics. They do All Plasma, All The Time with that gorgeous orange colour scheme. Even without DarkMech you still have absurd scope for conversions, the Admech has possibly the single most varied lore and excuses for counts-as in the game. There was a chap on /hhg/ that found "Cyber-hybrid Carnivora" as one of the little subnotes in pic related and decided to do an army of cyborg dinosaurs, and god knows you can turn a LOT of things into electro-priests or Servitors. Pick an Imperium unit, especially LoW, convert one, ally it in, rinse and repeat.
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Nth for Looted Tau
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6th for Slaanesh
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How well do kitchen sink/black legion chaos marines work?

Cant we all be friends?
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Continuing with PL madness for FoK

No idea detachment (AKA unbound) 30PL:
>Celestine with 2x twins
>Arco-fags (squad of 3 just for the elite bonus)
>Melta Dominions, Superior with Combi-Melta and Power maul
>Inferno pistol Seraphims, Superior with Power Sword and plasma pistol
>Repressor 2x Heavy Flamer, SB and H-K

Basically everyone but the A-F can move 24"+D6 turn one, since games are on 4'x4' tables I'll be within melta range of everything.
Applying local meta, no one runs hoards but one ork player.
The crazy bastard that brought a Knight Warden at 25PL last week wont show up due to shame. Everyone and their mother table him by turn 3 or before.
>>
9th for Tzeentch.
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>>54648361
And people deny Slaanesh is the best Chaos God
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>>54648344
Tenga Toppa Gorkan Morkan
>>
>>54648306
So what? I just paint em orange and go full plasma? Most units don't have a plasma option. And what about the no transports problem?
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>>54648344
Whoever made that deserves a good pat on the back and a few complements.
>>
Chaplain dreadnoughts with the armor indomitus
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>>54648386
Okay, I laughed
>>
Couple of questions.

1) Which Imperial Knight is better when allied with a Grey Knight army, a Knight Crusader or a Knight Warden?

2) Which Grey Knights are better with said Imperial Knight, Strike Squads or Paladins?

I wanna start an army that has a low model count but I'm not sure what would work best. I really like the look of the IK so I sort of want to do something allied with them. Any suggestions are welcome.
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>>54648379
>4'x4'
Nigga, that's kill team size.


Kill Team missions when?!
>>
>>54648247
The Iron Warriors rules are pretty ok by themselves, but having a 2+ save demon prince seems pretty nasty
>>
>>54648247
What are good loadouts for a Terminator Captain?
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What's the secret do doing a good recess wash? I'm finding that if I use enough to actually shade the recesses, it stains too much of the surrounding colour.
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>>54648431
Welcome to my madness world

I was constantly getting turn one 3" inferno pistol range. Blowing sky high multi wound models with crazy flying nuns
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>>54648421
I've been trying to figure that out myself because I bought a Knight in 7th hoping to ally it to my GK. At the time I was going towards Crusader for the long range dakka. But now I'm having second thoughts because GK now have a more reliable "deep strike and fuck their faces" playstyle than they did in 7th. So now both army's glaring weaknesses play against each other instead of supplementing each other on top the Knight being potentially 100+ more points than it was in 7th. I'm waiting for our codex to decide whether or not to sell the Knight.
>>
>>54648364
Do you mean undivided?
Because the limited chaos stuff doesn't help.
Unless Black Legion gets a thing like Abaddon has that gives them all the Marks of Chaos so they can benefit from all four chaos gods they'll be underpowered compared to a dedicated group.
You can always mix and match units at least, surround your Sorcerer with Plague Marines to protect him, run some Rubrics to smite spam, have the Sorcerer be Slaaneshi and cast Delightful Agonies on a squad of Possessed or Lightning Claw Chosen, bring a Khorne Daemon Prince w/ Wings to ruin a Character's day.
Stuff like that.
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>>54648431
Why would you want kill team when you have necromunda or shadow war?
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>>54648433
A 2+ regenerating Daemon Prince
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>>54648492

>do you mean undivided?

sort of, I'm considering running a squad of each of the 4 cult marines as they get their new models.
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>>54648506
With a six inch morale bubble
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>>54648421
I don't remember the loadouts of the IK's, but go for the one with loads of dakka. They have stomping feet & can fall back w/ no penalties if they get charged.

Paladins are great because their wounds attract high damage weapons. Those SHOULD be directed at your walking dakka platform.

Still, though. Low model count HURTS. Maybe grab some objective conscripts and proxy them as militia fighting alongside the holy angels of death!
>>
>"Renegade Chapters" will also get their own rules and stratagems
Is it the Corsairs' time to shine?
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>>54648406
OURS IZ DA DRILL DA WILL PIERCE DA HEVUNS
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>>54648512
Then yeah, you'll have a harder time taking advantage of the cult bonuses, but if you're smart about it they should compliment each other well enough.
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>>54648506
>With 8 attacks buffing Zerkers and bloodletters
Angron on suicide squad
>>
9th edition predictions ?

>Gradual phasing out of marinelets continues
>Primaris given centre stage in the fluff, most legions now primarily primaris, with Guilliman ostensibly as leader of the entire Imperium
>further simplified rules set, ws and bs reduced to 'to hit' , morale removed entirely , cover removed entirely , armour removed entirely, you simply need to wound to damage a model and kill it, psychic phase reduced to roll d6 on a 4+ you smite for 1 wound.
>Community will explode in rage then inevitably buy the game in record numbers.
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Whats a good way to make cheap and easy henchmen?
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>>54648549

Are there any particular synergies I'll be missing out on, besides named character buffs?
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>>54648565
Bucket of little green men
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>>54648493
How your dudes friendly are those? Are there equipment loadouts that aren't legal in 8th?
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>Can no longer give allies rides in vehicles
>Custodes can no longer deepstrike
>Venerable land raiders can only transport 5 models
this is some bullshit desu. i justwanted a big squad of murder
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I'm working on my tournament list for this weekend and this is what I've got. I still need to pick up the final blight launcher and a Rhino but i think i'll go pretty far. What do you guys think? It will be my first 40k tournament.
Detatchment Type/Command Points/Points
Battalion/3CP/1,100
Outrider/1CP/900
Total/7CP/2000
No. Models/Points(Models)/Wargear/Points(Wargear)/Total
Battalion HQ
1x Typhus/164/1x Manreaper(0), 1x The Destroyer Hive(0), 1x Blight Grenade(0)/0/164
1x Malignant Plague Caster/110/1s Corrupted Staff(0), 1x Bolt Pistol(0), 1x Blight Grenade(0), 1x Krak Grenade(0)/0/110
Battalion Elite
1x Noxious Blightbringer/73/1x Cursed Plague Bell(0), 1x Plasma Pistol(7), 1x Blight Grenade(0), 1x Krak Grenade(0)/7/80
Battalion Troops
18x Poxwalkers/108/18x Improvised Weapon(0)/0/108
18x Poxwalkers/108/18x Improvised Weapon(0)/0/108
18x Poxwalkers/108/18x Improvised Weapon(0)/0/108
5x Plague Marines/105/1x Plasma Gun(13), 1x Power Fist(20), 2x Blight Launcher(14), 2x Boltgun(0), 5x Plague Knife(0),5x Blight Grenade(0), 5x Krak Grenade(0)/61/165
5x Plague Marines/105/1x Plasma Gun(13), 1x Power Fist(20), 2x Blight Launcher(14), 2x Boltgun(0), 5x Plague Knife(0),5x Blight Grenade(0), 5x Krak Grenade(0)/61/165
Battalion Dedicated Transport
1x Rhino/70/1x Havoc Launcher(11), 1x Combi-flamer(11)/22/92
Outrider HQ
1x Malignant Plague Caster/110/1x Corrupted Staff(0), 1x Bolt Pistol(0), 1x Blight Grenade(0), 1x Krak Grenade(0)/0/110
Outrider Fast Attack
1x Foetid Bloat-Drone/99/1x Plague Probe(25), 2x Plaguespitter(17)/59/158
1x Foetid Bloat-Drone/99/1x Plague Probe(25), 2x Plaguespitter(17)/59/158
1x Foetid Bloat-Drone/99/1x Plague Probe(25), 2x Plaguespitter(17)/59/158
1x Foetid Bloat-Drone/99/1x Plague Probe(25), 2x Plaguespitter(17)/59/158
1x Foetid Bloat-Drone/99/1x Plague Probe(25), 2x Plaguespitter(17)/59/158
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>>54648506

Meh even a heavy bolter reduces that to a 3+. 2+ just ain't what it used to be.
>>
>>54648580
Wut?
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>>54648574
Not particularly, it'll just cost more points and your list building, army deployment, and tactics will need to be more careful and well thought out to get the same result.
>>
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>>54648560
Fuck off, 8th literally just came out
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>>54648574
Aside from legion rules, there are some unique HQs for DG and TS that are unnamed and based on what GW is showing us for the god specific trees, buffs from one god's table only buffs units with that mark
>>
>>54648565
do you mean for an inquistors dudes or some human scruffy looking dudes for shadow war? i ordered various bits of guardsmen, the GSC neophytes i think, because i like their armor/cloths, just swap the heads, and a few bits of the chaos cultists and AoS flaggelents. cost about 25 bucks in all, have bits to make the 7 followers i wanted, plust lots of leftovers. just check ebay every other day and craigslist
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>>54648606

>it'll just cost more points

oh that's important, are cult marines more expensive outside of their respective legions?
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Fellow Thousand Sons players, what is a recommended ratio for Tzaangors to Rubrics in my army? I'm thinking 2:1 is probably best for both fluffiness and tabletop-wise, but I'm not quite sure.
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>>54648560
>9th
you realize 8th is it, right? they made it to where they can constantly update it. at best you will get revised codices, and revised rulebooks every few years
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>>54648560
My prediction? You will complain about it, feel bitter and still be unsatisfied with your life.
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>>54648275
>>
>>54648625
I do 3:1

But I don't use my Rubrics.

Scarab Occult just feel better
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>>54648598
How much do those games encourage personalizing each model. Kill team used to let you give special rules to 3 or 4 of your models like "dirty fighter" or "sharpshooter."
If I build a model that has something that 8th doesn't permit, like an Inquisitor with a storm shield, that would be an illegal model for 8th but legal to use in one of those games. Do I have to worry about having models I can only use for those games?
>>
>>54648597
Then you just regrow the wound nerd
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>>54648624
Not more expensive, but they are Elites, so it sounds like you'll mostly be doing Vanguard Detachments.
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>>54648278
>NPCs
>People play them
Wut?
>>
>>54648648
Hahaha oh god people literally believe this.

Why in the fuck would GW not want to release a 9th edition when players happily lap it up and buy the new edition every time one is released and all switch over without fail? Are GW really going to say no to getting players to buy yet another space marine codex and another rulebook out of the goodness of their hearts? Come on now lad.

I give it two years till 9th. You heard it here first.
>>
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To hell with it. I'll just go with Dark eldar.

NOW: kabals, wych cults, or haemonculus covens?
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>>54648674
Still not following

You are worried about WYSIWYG? If so why even bother with crap like Kill Team.
>>
>>54648674
Go read the rules before sperging out. Kill team does not let models suddenly get war gear that they don't normally get in the regular game. 40k and kill team has as much customization as you want for models and if you do a conversion simply because it looks cool, no one cares that the gear on the model isn't the exact gear its using in game
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>>54648707
Combine them. Each fits a defined role that compliments the others.
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>>54648707
Covens
>>
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>>54648597

Well thats why you just spend a command point then roll a 6 so you don't lose wounds
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>>54648699
I'm expecting my SoB or Inquisition codex when 10th arrive.
>>
Looking through the Space Marine strategems, is there anything that trumps the 1CP reroll any dice in terms of usefulness
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>>54648707
Covens, time to get motherfuckin BIG, BITCH! Become a fucking MUTANT and leave eldarkind behind!.
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>>54648723
What would those roles be? Cults looks like melee. Dunno about the others.
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>>54648591
Please respond... I've just started playing 8th and I've pretty much gone undefeated in casual play with my death guard so i was wondering how well it would do competitively.
>>
Hey guys, Fist player from last night. Did the whole list a do over and wanted your opinions. Still just looking not to get fucking creamed. Hopefully this is more flexible. Gonna jam the HQs with the Vets in the AC Razors up the street with the Dread and have the LC Razors, Devs and Scouts support. I could also take all the storm bolters off and give the Chaplain a power fist, but I wanna try the Bolter Drill Strat to soften up targets to charge.

Captain
Burning Blade (P Sword)
Storm Shield
83

Chaplain
Storm Bolter
74

Veteran Squad x5
Storm Shield x2
Power Swords x4
Power Axe
Storm Bolter
113
Razorback
Twin Autocannon
Storm Bolter
102

Veteran Squad x5
Storm Shield x2
Power Swords x4
Power Axe
Storm Bolter
113
Razorback
Twin Autocannon
Storm Bolter
102

Contemptor Dread
Dread CC Weapon
Kheres Assault Cannon
163

Scout Squad x5
Sniper RIfle x2
Heavy Bolter
Camo Cloack x5
88

Scout Squad x5
Sniper RIfle x2
Heavy Bolter
Camo Cloack x5
88

Dev Squad x5
2 ML/2 LC
Cherub
170
Razorback
Twin Lascannon
Storm Bolter
117

Dev Squad x5
2 ML/2 LC
Cherub
170
Razorback
Twin Lascannon
Storm Bolter
117

Total: 1500, 72 PL, 4 CP

Any help?
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>>54648708
>crap like Kill Team
>>54648716
>Kill team does not let models suddenly get war gear that they don't normally get in the regular game.

I know that, I just wanted to know about other anon's experiences w/ necromunda & shadow war that >>54648493 mentioned before reading a bunch of rules I might not even like.
>>
>>54648471
>>54648531
See, I was also thinking that the Crusader was a better option because of the sheer dakka coming out of it but someone I know was suggesting that I might struggle against other super giants like Baneblades and Wraithknights.
>>
Tomorrow focus: the best legion
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>>54648765
Kabalites are your shooty units and bread and butter troops. Wyches are your sandpits and fast cc units. Haemonculae bring big tough cc models to the table.
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>>54648799
So... you are worried about models for a game you haven't play or even read the rules about it.

Do you know Necromunda is gone and Shadow War is basically "play with a troop choice" the game?
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>>54648707
All of the above. Or at least Kabilites and Wych Cult.
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>>54648707
None, hand sculpt Kheradruakh and do a mandrakes army to take back Commorragh
>>
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>>54648707
Make a mad max themed coven
>>
>>54648591
>>54648797
Learn2format. Rewrite your lists like this. it actually makes them readable.

Black Templar Battalion Detachment 1000/1000 pts
HQ:
>Captain w/ Relic Blade, Combi-melta and Crusader's Helm
>Chaplain: Crozius Arcanum and storm bolter
Troops
>Crusader Squad: 5x Initiates. Combi-plasma, plasma Gun, and missile launcher
>Crusader Squad: 5x Initiates. Combi-plasma, plasma Gun, and missile launcher
>Crusader Squad: 9x Initiates. Power fist, power sword, flamer.
Elites:
>Dreadnought: CCW w/ heavy flamer, assault cannon
>Apothecary
Heavy Support:
>Predator: Predator autocannon and heavy bolters
Dedicated Transport:
>Rhino: Carries CC crusader squad and chaplain
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>>54648802
Don't the knights come in a box with all their options included? You could magnetize if you aren't comfortable with the walking dakka.
>>
>>54648774
It's hard to really give list advice because we are in such an early stage of the metagame.

Your list seems like it would do well in objective missions and against infantry hordes but struggle dealing with multiwound targets such as MC's/walkers/tanks etc. I'd try to squeeze in a laspredator somewhere if you can. You're also quite slow so could be easily out maneuvered by flyers. The blight drones are oddly effective against flyers granted but still quite slow. Not sure how you'd change that in the list but something to look out for. Perhaps a helldrake could be useful.
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>>54648831
>this
>>
>>54648838
>do this
>no replay regardless
>even try to explain the local meta

I just notice is its Chaos release so bitching and moaning will continue for months.
>>
>>54648838
>Upgrade options in green
Ewww
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>>54648821
>Do you know Necromunda is gone and Shadow War is basically "play with a troop choice" the game?
No clue at all. It's only a 1st world problem to have to read rules for things you're interested in, but I was hoping for anecdotes and human interaction to maybe filter which I'm looking at.
>>
>want to put together a Company Veterans squad for my Black Templars
>no idea what to load them up with

They're going to be roaming around with Helbrecht and Emperor's Champion. Most likely in a Crusader once I bite the bullet and buy one.

What gear should I give them?
>>
>>54648838
Sorry, new at this shit.

HQ
>Captain, Burning Blade and Storm Shield
>Chaplain, Storm Bolter
Elite
>Veteran Squad (5), Storm Shield (2), P Sword (4), P Axe, Storm Bolter
>Razorback, Twin Autocannon and Storm Bolter
>Veteran Squad (5), Storm Shield (2), P Sword (4), P Axe, Storm Bolter
>Razorback, Twin Autocannon and Storm Bolter
>Contemptor Dread, Dread CC and K AC
Troop
>Scout Squad (5), Sniper Rifle (2), H Bolter, Camo Cloaks
>Scout Squad (5), Sniper Rifle (2), H Bolter, Camo Cloaks
Heavy Support
>Dev Squad (5), 2 ML/2 LC, Cherub
>Razorback, Twin Lascannon, Storm Bolter
>Dev Squad (5), 2 ML/2 LC, Cherub
>Razorback, Twin Lascannon, Storm Bolter
>>
>>54648889
I miss the shitty and wrong image list builder. It made life much more easier

We should punch the guy that told GW about it in their facebook page.
>>
>>54648868
I can't give you any feedback if I can't read your list. It's difficult as fuck to make out a wall of plain text. Don't include every piece of wargear and use greentext to break up the sections of your post.
>>
>>54648915
Observe >>54648889
>>
>Stormbolters are the shit now

Yeah on cheapish models when taken in bulk, taking one on an expensive terminator character is pretty worthless.
>>
>>54648851
idk. I've fired just 4 blight drones at a knight titan before and killed it. Their main weapon is S6, ap -1 flamer. also their 3+/5++/5+ feel no pain make them incredibly hard to kill more than 1 in a turn.

The noxious blight bringer in the zombie horde will be speeding them up with 2d6 pick the highest advance orders.
>>
>>54648774
Reformat your list to be readable and someone might try
>>
>>54648912
One or two with stormshields to tank hits
Other with power weapons, one (or two if you feel fancy) with something like a Thunder hammer or Powerfist to really smack some shit up
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>>54648591
Wow that's all you get for 2k points of death guard? Expect to get raped by anyone bringing decent massed firepower since you are slow as fuuuuuck.
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>>54648940
Obviously. You want combi-weapons on your characters, or nothing at all to save points.
>>
>>54648591
Seems pretty strong, although it's liable to fall over if they can kill all those Bloat Drones. They're really the scariest part of your list by a large margin.
>>
>>54648915
Looks alright. Maybe take your vets as vanguards so you can jump pack them for better mobility. That'll let you free up space that your razorbacks are taking and let you put in more anti-horde shooting options.
>>
>>54648912
What are the Marshal & the champ missing? More importantly, what would benefit from the bubble of +1 S? Unless you're an asshole, you should make your army able to take all on. Like if you registered that list for a tournament and were stuck with it for the next several rounds.
I would also advise taking a lieutenant for that delicious reroll wound.
>>
>>54648932
Whatever, dude. I made the list smaller, more compact, and with the same info. If there's a way of structuring it so that I can please everyone and get showered in C&C, lead the way and I'll do it.
>>
>>54648926
5 unit list at the top >>54648379 or people really do need this:

HQ
>Celestine
2x twins
Elite
>Arco-fags
Fast
>Dominions
4x meltaguns, Superior with Combi-Melta and Power maul
>Seraphims
2x Pairs Inferno Pistol, Superior with Power Sword and plasma pistol
Transport
>Repressor 2x Heavy Flamer, SB and H-K

It looks rather messy.
>>
>>54648912
Give them an honor guard, banner optional
Nix hellbrick, and get grimgrams
>>
>>54648918
Just use battlescribe
>>
Best Stormbolter platform for marines?
>>
>>54648085
No, but my Renegades are a Tzeentch cult and I *really* want some spawns/LoC/other daemons.

My salt levels are through the roof.
>>
>>54648996
No, posting pdfs or copying bs text is the fastest way to get ignored
>>
>>54648940
>every Grey Knight character is a lame fuck that takes a storm bolter instead of a psycannon.
I guess there would be no reason not to take Voldus then.
>>
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>>54648447
Any advice?
>>
>>54648457
I'm also interested in this question.
>>
>>54648996
In here? With how horrible Battlescribe format is?

>dude with special weapon/plasma gun
>dude with special weapon/plasma gun
>dude with special weapon/plasma gun
>leader dude with random gun and random sword
>>
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>>54648838
Total/7CP/2000
HQ
>1x Typhus
>1x Malignant Plague Caster
>1x Malignant Plague Caster

Elite
1x Noxious Blightbringer
Troops
>18x Poxwalkers
>18x Poxwalkers
>18x Poxwalkers
>5x Plague Marines 1x Plasma Gun, 1x Power Fist, 2x Blight Launcher
>5x Plague Marines 1x Plasma Gun, 1x Power Fist, 2x Blight Launcher
Dedicated Transport
>1x Rhino 1x Havoc Launcher, 1x Combi-flamer
Fast Attack
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>>
>>54649020
SS/TH or SS/RB or SS/CF, I can't remember if they can on the latter
>>
>>54649030
Make it, paste to notepad, reformat, post. Takes no time
>>
>>54649003
FW's Renegades and Heretics list has you covered I think
>>
>>54648965
The 3 Psykers who sit in the center of 4+ mortal wound if you engage in melee zombies each turn are pretty evil too if the enemy gets within 18 inches.
>>
>>54649056
Get ignored regardless because we are all a bunch of elitist faggots that do not play the game.
>>
>>54648968
Haha, last dude I spoke to made me move from Vanguard Vets, though at the time they were in a Crusader instead of Razorbacks. I'll check the points for Jump Packs though.

Question, would taking bolt pistols on them better than boltguns since I want them in CC anyways, and would a second identical Dread be better than the two Scout Squads? Appreciate the lookover, BTW.
>>
>>54648993
Honor Guard are basically Company Veterans without weapon options now.
>>
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>>54648247
Serious question for all the machine fuckers out there- how do you equip kataphrons?

standard games i take 5 breachers with cawl (arc guns. interested in trying torsion though) and they absolutely shit on my opponents, they've popped land raiders in a turn and i love them dearly.

But destroyers are a different story. They do well (usually take 2 basic squads) with grav, but i dunno it seems kind meh. Is plasma worth it? numerically they look good for popping most anything if you've got rerolls for 1's (which we do out the ass), so should i do it?

also doing a game in like an hour and i can't decide if i should just try em so expediency is appreciated also have sicarians ever worked for you guys this edition? i'm starting to tire of wasting 200+ points on units that always die without doing shit
>>
>>54649048
Pretty good. Maybe less foetid bloat drones. Add in more heavy weaponry and anti-horde options.
>>
>>54649002
Cheapest - sternguard, 18 points for a veteran with stormbolter.

Most durable - terminators, who have the added bonus of being able to have cyclone missile launcher for up to 4D6 additional Str 4 shots
>>
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>>54649048
Total/7CP/2000
HQ
>1x Typhus
>1x Malignant Plague Caster
>1x Malignant Plague Caster
Elite
>1x Noxious Blightbringer
Troops
>18x Poxwalkers
>18x Poxwalkers
>18x Poxwalkers
>5x Plague Marines 1x Plasma Gun, 1x Power Fist, 2x Blight Launcher
>5x Plague Marines 1x Plasma Gun, 1x Power Fist, 2x Blight Launcher
Dedicated Transport
>1x Rhino 1x Havoc Launcher, 1x Combi-flamer
Fast Attack
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>1x Foetid Bloat-Drone
>>
>>54649002
A 10 man squad or regular power armour grey knights can all have storm bolters for 40 shots at 9" with their deepstrike. Sadly, though, they are expensive and just as squishy as any other marine.
They can take a psychic power that let's them re-deepstrike around the board to suprise another enemy unit with 40 grenade gun shots
>>
>>54649094
But the Foetid bloat drones murder pretty much everything. 2d6 S6 flamers ap-1 flamers on each one will wipe out pretty much any thing. The psykers take care of everything else with smite.
>>
>>54649070
The more I go over the list to try and make an army that doesn't make me feel like a gimped IG player, the more assannihilated i become.
>>
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>>54649002
Dominion squads
Marines are Imperium are they not?
>>
>>54649080
Definitely take the pistols for them because you can fire them in when locked in CC maybe consider a plasma pistol on the sergeant for the extra S7 attack.
>>
>>54648387
Full plasma on Vanguard squads and Kataphrons, hardly a huge sacrifice given PlasCals are good and Plasma Culverins are decent, 3 destroyers will reliably dump 5 or 6 plasma hits on most things.
Transports are a problem, yeah, but we'll get some heavy transport in Fires of Cyraxis (October, probably) which will do for the melee boys like Electros, and Vanguard can Advance and fire everything at Guard level anyway. We're less good than we were, not gonna lie, but we're still solidly mid tier, and Kastelans, Dunecrawlers and Electros all kick ass unbelievably well.

Also, most of the models are fuckawesome, only real competition in your list would be Deldar IMO. Tons of spares for converting stuff, or you can use magnets.
>>
At what point level can you take a knight without being a asshole?

1500? 2000?
>>
>>54649132
You play renegades, you basically are a gimped IG player.

;)
>>
>>54649126
Well then I have no complaints other than not wanting to play against it. Which means you did a good job.
>>
>>54649152
In this edition even at stuff like 25 PL a Knight is not a problem.
Annoying and dickish but anyone can cram 8+ meltas to nuke it at hose PL too.
>>
So codex Space Marines have mutliple pages of stratagems, relic and so on, many of which are Chapter specific. Do you think armies without sub groups (or rather, sub groups that don't have unique rules like individual Chapters or Legions) like say Space Wolves or Sisters of Battle will have the same amount of those or way lower ?

IE Space Marines have three generic relics and one for each Chapter from the codex. Do you think Space Wolves will have four relics because they're only faction in the book or eight to be in line with the SM codex ?
>>
>>54649082
Fair, at least take a chapter champ
>>
>>54649153
>heretical screeching
;____;
>>
Reminder that Night Lords are shitty, have the worst legion rules, and moral is still a laughable joke in 8th.
>>
>>54649144
I really hope plasma calibers get their third shot back in the codex and maybe the return of Skitarii 6+ fnp but I'm not holding my breath. Hopefully we get 4 or 5 new units at least.
>>
>>54648306
>>54648387
>>54649144
Ryza's pretty cool, if tactics go as right as they should they'll likely be immune to gets hot!, which would be cool.

And FOC will turn Admech from mid-tier to insane if even a quarter of their 30k abilities and pricing carry over. Cheap transports and badass infantry (myrmidons and Thallax will be stupid good in 8th meta) make Admech great again
>>
>>54649188
>sisters of battle
>the faction that got their new character from the end of 7th removed from 8th
Do you enjoy kicking people while they are down?
>>
>>54649205
Havent even seen the rules yet and the 'leaks' about Iron warriors were wrong. Screenshot this and look at it when you're proven wrong in a couple days.
>>
>>54649220
>cheap transports
Aren't Mechanicum transports expensive as fuck?
>>
>>54649203
Maybe they'll release an improved list later with a relevant IA?

Might be waiting a while though, sorry man.
>>
>>54648918
>We should punch the guy that told GW about it in their facebook page.
Or we mail GW about the demand for a similar list builder?
>>
What would you guys suggest for kitbashing an Iron Warriors DP? I would kinda like to incorporate the maulerfiend in someway
>>
>>54649210
The calivers could use the extra shot, it's not OP but a nice buff. The 6+ FNP would be nice too, especially considering everyone else that's mechanical gets it. Just that Kelly doesn't like us much.


I'd like a solid transport like the crabwalker people post, as well as a tankier melee unit, something like breachers but made for all punch. I dunno, I envision lots of different units in my head that are slight variations of what we have (all special weapon Skitarii, heavy weapon Sicarians, missile-launcher dakkabots, etc.) but as is Admech are ironically one of the most limited in terms of customization, especially on HQs. I want to feel like a machine freak, dammit!

That being said I'm hopeful the Codex will give good flavor to out play, and hopefully restore canticles/doctrina to their former glory
>>
>>54649261
Pffffffff

Are you serious?! Bahahahaahahahahah What next demand GW for cheaper prices? equivalent to recasters?
>>
>>54649292
Lots of guitar string.
>>
>>54649144
>full plasma on vanguards
So 2-3 cavaliers
>>
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>>54649241
Well, 135 points old money, so what, around 180 now? Pretty expensive as they go, but they're fucking juggernauts - AV14/12/12 4HP Flare Shield, so basically 15/12/12, and ram at S10 with a free Haywire hit. Charge two or three of them at the enemy line and watch them tank EVERYTHING before the Memeidons pop out to oneshot Primarchs. We just need a few of the 30k units to keep some of their old power and we'll be REALLY buffed.

>>54649220

Yeah, Index was "Not even bothering to look at the fluff or old rules" tier, like a Skitarii dex written from memory having only played against them a few times and filling in the gaps with purest bland. We would have been perfect if they'd just kept most of the old rules and tweaked stuff like Kataphrons, plus rolled Docts and Canticles together more sensibly rather than what's basically Admech Nouvelle Cuisine - you get one bite per plate, even if it comes wrapped up fancy descriptions.

Would be so simple to do the codex right, though. Praying they hand it to someone who actually likes the faction rather than that dick Kelly or his ilk.
>>
>>54649306
Supplying a demand is the core principle of our economical system
>>
>>54649229
The new leaks are just translated from French so sure thing brofam
>>
>>54649323
Yep. Pretty much what you do anyway, to be fair, but principles. Sadly no Gamma Pistol wargear for Alphas, that would be fun but would require them to provide an option without a part in the kit.
>>
>>54649241
Nah, you've got the hilariously cheap Hoplite/arvus combo (seriously it's hilarious and broken as fuck) and the triaros is damn cheap (139 something pts) for being effectively AV14 and carrying like 15 people iirc, plus it had the shock ram and the useful (specialy in 8th rules) heavier heavy bolt gun.

Could be damn good if FW doesn't fuck it up, so 50/50 we get screwed.
>>
>>54649205
BITCH I TOLD YOU WEAPONIZED LD!! You are not prepared for the night!
>>
>>54649331
Bahahahahaahaha are we back to the industrial revolution or something?!
>>
>Have to wait until christmas for T-Son legion rules
>>
>>54649144
>what you do anyway
What about arquebus?
I thought units with a couple of those were useful
>>
>>54649356

Oh look, that guard squad with -488947 Ld just lost 1 model! Wow! What a weapon!
>>
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Remember that the Ultramarines are the greatest of them all and that Konor shall never fall.
>>
>>54648960
The drones won't die to massed firepower usually and they are fast enough to tie down the enemy until the zombies arrive.
>>
>>54649328
>oneshotting Primarchs with gravmidons then not only surviving, but mincing their bodyguards in CQC
>and with Inferno you got the Secutarii rapeforce too which made fantastic mid-line troops to back up the heavier stuff
>and you could bring Knights that actually did well without being a total dick and still have fun

Fuck man that was a good time, Reductor was a hella cool place to be
>>
>>54649362
>More concerned about Legion rules than more psychic powers

Get out, you false follower of the Crimson King !
>>
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>>54649356
What if they have skill based rule based on Ld. Like a modifier that ruduces ld and then if it's below a certain level they get -1 BS and if it's below another level, -2 bs or -1bs and -1 WS.
>>
>>54649328
what happened to arc rifles is an actual crime
>>
>>54649371
YOULL SEE YOULL ALL SEE (bitch.)
>>
What do you think happens in the following scenario?

Guardsmen squad of 10 reduced to a single model in a single phase with a commissar nearby
He fails morale.

Does the guardsmen flee, or does the commissar shoot the last remaining member of the squad for trying to flee

>>54649408
I use Tzaangors more than sorcerers. Hordes of thieving magpies appeal to me
>>
>>54649370
110 points for 2 shots is always suspicious, I personally don't like them since they can't even snipe out a commissar effectively, but some say they're worth it.

Problem is in most cases if you even get one wound you're dealing maybe 2D to a character, and in any case what'll that do for you? They need some help, especially at 25 points a pop
>>
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>>54649402

>bring a bunch of jet pack, T7, 4+, 6+++, S7 AP2 W4 monsters
>just bring those
>table your opponent or lose
>will table your opponent unless they have a bunch of D weapons or instant death

Yeah you know what, fuck 30k mechanicum.
>>
>>54649356
>LaughingTyranidSluts.png
>>
>>54649435

Commissar shoots him to keep his integrity.
>>
>>54649432
Real talk, I'm kind of mad how Orks, IG and Tyranids *all* don't give a single solitary fuck about morale.

Why even have it in the game if the three races it'd be the most factor for don't care?
>>
>>54649292
Either penitent engine or dread knight, depending on how steam punk you want it to be
>>
>>54649435
They flee in terror!!
>>
>>54649445
Oh fuck I forgot about those guys, hahahha they'll be even better in 40k! Yes FW, deliver us
>>
>>54649389
But it's true
>>
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>>54648457
Bumping cuz y'all are bitches and WIP is dead.

I've heard using the gloss washes rather than matt can make it easier y/n?
>>
>>54649486

Weirdly enough I think Cybernetica will be completely balanced in 8th just due to the fact that multi wound weapons exist.
>>
>>54649256
Tbh I'm kinda surprised GW hasn't made a codex for them, kinda like the genestealer cults. Fingers are crossed, but expectations are low.
>>
>>54649477
It makes sense for Orks and Nids, but it is a load of barnacles that IG gets to have such high morale.
>>
>>54649485
>>54649432
>>54649356
Honestly if they end up super terrible I wanna see that wack ass Ld think work perfectly just once at least.
>>
>>54649514
They should cange it so there's a chance the spooked guardsmen rebel and shoot the commisar depending on how low their ld is
>>
>>54649514
Nids I can understand, but Orks? There's no reason why they wouldn't run away.
>>
>>54649509
Yeah, ID was the only answer to them, and now you've got weapons that can punch a good bit out. It's stuff like Thallax- that midpoint between expensive and cheap where they're tough and multiwound but still spammable- that'll be interesting.

I just hope we get more/better HQs first of all
>>
>>54649550
>90 Ld
>>
>>54649370
Only Rangers. Rangers with Plascals are worse than useless, as are Vanguard with Arquebi, and odds are good you'll never have a reason to run more than 2x5 Rangers with four Arquebi between them. Those four will seriously mess up enemy characters and light vehicles, though, so IMO worth it for 200pts in higher point games. Probably just one squad at less than 2k, though.

>>54649402

Still exists, man, game's not quite dead yet even if the general is SLOOW. People didn't burn their Heresy models, and there's gonna be a big HH influx with IA14, although they'll almost all be Mech players as is right and proper.
Also, Droplites make those spartanstar bores so salty it's hilarious, hopefully they have proper Haywire rather than just Heavy Bolt Pistols like everyone else.

>>54649429

Should have been like Xenos Haywire, Mortal Wound on vehicles on 4+. Would have been good but not absurd, although they'd probably bump the price a couple points.

>>54649445

The fuck? That profile fits literally no Mech unit. Arlatax maybe? They're 3+, but no invuln or FnP. Although I admit that MC spam is annoying and bullshit, probably mostly because everyone brings nothing but S5/6 AP2 to kill Marines en masse, it is very possible to do interesting and fair builds with them. Not all Marine players run Ironfire, not all Mech players spam Cybernetica.

If you're just salty because your quadmortars, Spartan and vet tacs failed to own everything I have no sympathy, though.
>>
>>54649555

They're really just going to be dreadnoughts with automata rules at this point, sub 200 point T7 W8 3+ save stuff exists in spades now.
>>
>>54649564
No, I get that they're functionally immune to LD as it is, I meant from a fluff point of view
>>
>>54649550
They do once there's not many of them left, just like in the fluff. But en masse? Orks trample each other to get stuck in, they give no shits as long as there's lots of them
>>
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AVE DOMINUS NOX! WE WILL FLAY YOU ALIVE! GIVE US DECIMUS AS A CHARACTER YOU FUCKS
>>
>>54649555
Knowing FW they'll fuck it up somehow, and everything will either be hilariously broken or impressively shit. Assuming the rules themselves are functional.
>>
>>54649481
Yeah...that could be interesting.
>>
>>54649568

>Arlatax maybe? They're 3+, but no invuln or FnP

Yeah its Artalax and they do have FnP natively, they're T6 though.

>it is very possible to do interesting and fair builds with them. Not all Marine players run Ironfire, not all Mech players spam Cybernetica.

That would then not be 3000 points of artalax, scoria and tech thralls and thus not the subject of my posts complaint.
>>
>>54649575
Yeah, will be balanced it the cortex doesn't suck.

>>54649568
HH is dead and gone, friend. You and I both know it. It was a damn good standing for 40k being good, but now 40k is good and their rules are just.. meh.

Funny, the 30k meta would've benefitted the most from the changes, and it would be a god-tier game with it. Someone ought to make a bashed 30k with 8th rules since FW won't
>>
>>54649100
>5x Plague Marines 1x Plasma Gun, 1x Power Fist, 2x Blight Launcher

stop this, you'll lose all your important games for not running them in units of 7
>>
What are the absolute top tier book series from 40k? I need something new to read, faction doesn't really matter to me since Orks are never the protagonists anyway.
>>
>>54649635

>Someone ought to make a bashed 30k with 8th rules since FW won't

It exists, its pretty good but a work in progress. Nobody really plays it though.
>>
>>54648457
>>54649022
The secret is simple. You do the wash as heavy as you need to, then when it's all dry you go back and clean it up with your original color.
>>
>>54649662
Dark eldar series
>>
>>54649582
We shall teach loyalist and legions alike to mock us!!
>>
>>54649651
I can fit both squads in the Rhino this way... Do you mean 7 is lucky or better?
>>
>>54649662

Eisenhorn trilogy

Ravenor trilogy

Ciaphas caine series

Grey Knight trilogy

Gaunts ghosts if you like guard
>>
>>54649662
Cain, last chancers, gaunt, and that GK series are what comes up. The GK and Cain stuff is good even by regular book standards, haven't read the others.

The grey knight Ben counter stuff really was well done, I'd pick that
>>
>>54649662
Anything Arron Dembski Bowden has written.
>>
>>54649580
Yeah, maybe. But, on the other hand, does it really make sense to you for Orks to give less of a fuck about their casualties than Marines? Than Necrons?
>>
>>54649662
Path of the dark eldar and the short stories attached.
>>
>>54649582
Edge for the Edge Lords!
>>
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Who is the best HQ and why is it Typhus?
>>
>>54649662
Eisenhorn series
Ravenor series
Word Bearers trilogy
Macharius crusade trilogy wasn't too bad either

If you like Orks you should try Siege of Castellax, it's written from the POV of Iron Warriors but it might have the best written orks to date.
>>
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>>54649708
That dosent seem right traitor... cash me in Konor you gimpy biiiiiiiitch.
>>
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>>54649691
it's better

research your army fluff
>>
>>54649721
>siege of castellax
Neat, thanks for the tip
>>
>>54649685
>tfw played black templars since 2005, major dornfag
>read Prince of Crows followed by the Night Lords Omnibus five or so years ago

Don't even care how edgy they are I love them, no matter how jobby, edgy, or dumb they are.
>>
>>54649622
True. Much as Scoria is hilarious, he's really not someone you spring on a guy without asking first. Didn't know Arlatax were quite that good, though, probably because it's a bit fiddly to run them without a model unless you proxy Castellax or something.

>>54649635

Personally, although I'm neutral on 8e (would like it if it hadn't torn my army up and thrown it's previous badass state down the shitter) I think HH would lose a bit too much in the transition. We're only on the first two codexes and already everything is spam and copy-paste rules. 8e can tolerate that due to innate unit variety, 18 variants of Marines would have a lot more trouble doing so IMO.

Forge World missed a massive trick not releasing 7.5E HH ASAP with the best elements of both, though. This was their chance to really perfect the game rather than chasing the 40k team around the place with Ed changes and FAQs, as well as make a product that wouldn't be entirely tied to "the inverse of how good 40k is at the moment", and they blew it.
>>
>>54649732
Part of me is sad poxwalker get the bonus on 11+ models and not in 7 or 14
>>
>>54649662
I really enjoyed Blood Gorgons by Henry Zou and am currently reading Daemon World by Ben Counter, both are pretty badass.
>>
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>>54648904
Shadow War is pretty fun, it's all about converting up your own warband. The problem is finding enough people interested to do a campaign, because that is where they get exp and skills and such. Here is my Inquisitorial Arbites warband I made.
>>
>>54649702
Yes, Orks find it funny to see each other die, and in the fluff they really only split and run once they aren't surrounded by loads of other Orks. They die in horrific numbers at the start of every major battle and they don't care since their bloodlust is up.
>>
>>54649793
Don't they almost instantly split into several mobs of infighting shits once the current warboss dies? I haven't brushed up on my Ork fluff in a while.
>>
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>>54649731
>4++
>5+ FNP
>Buffs death guards to do mortal wounds on 4+
>2d6 attack pistol
>Gives poxwalkers +1S +1T
>2 psychic powers each phase
>4A S7 manreaper
>164 points
How can one man be so based?
>>
What were the Legion Tactics that got spoiled again? I should have saved them.
Not the community ones that spanish anon ones.
>>
Decided to put together a 1000 point Imperial Fists list. I am trying to stick to Primaris models, since I am finding it hard to take the old marine models seriously.
I have no idea how useful the list will be, and there are some choices I am not to fond of (Mostly the HQ loadouts), but as you could probably guess I am trying to use as much of the Dark Imperium box set as I can.

HQ:
Captain in Gravis Armour

Primaris Lieutenant
-Auto Bolt Rifle

Primaris Lieutenant
-Bolt Pistol and Powersword

Troop:
5 Intercessors
5 Intercessors
5 Intercessors
-Auto Bolt Rifle

Heavy:
5 Hellblaster
-Plasma Incinerator

Elite:
Apothecary

Redemptor Dreadnaught
-Heavy Onslaught Cannon
-Onslaught Cannon
-Fragstorm Launchers

Comes in at exactly 1000 points, and fits the Battalion Detachment, so I get 3 Command Points. Idea being I have so many bolt weapons, I can use the Bolter Drill command ability to hose peasants with my bullets and farm their tears. Since it only uses 1CP, I can use it 3 times.
Hellblasters are for tougher enemies.
As an added bonus, every model in the army gets to ignore enemy cover bonuses, which could be fun.
>>
>>54649870
Alright that's pretty good... I'll raise you a Rowboat try and compete.
>>
>>54649897
>I can use it 3 times
Read the tucking rules, dipshit.
>>
Here's a question; what do you think is the most enjoyable army to paint?
>>
>>54649938
Your favorite.
>>
>>54649842
Yeah once they realize he's dead that's what normally happens, until a new boss takes over or they fall apart
>>
>>54649897
>Can use it 3 times
still only once per turn though
>>
>>54649947
I didn't ask what I think the most enjoyable army is to paint anon. Some people like complexity or things with lots of space to get fancy, I'm just curious what people like and why.
>>
>>54649938
Necrons
Because I hate painting
>>
>>54649749

That's how I feel. They're a shitty legion with shit rules and shit people, but there's something about the fact that they all know they're shit and just kind keep drudging through shit that makes me like them.
>>
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>>54649947
Wholesome as fuck anon.
>>
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>>54649947
I can't choose a favorite. DE are cool, but so are nids and khorne
>>
>>54649938
My personal favourite is Emperor's Children, I don't really use the standard pink and black scheme because it's boring and I use gold trim a lot. I use pink and purple with certain elite units getting leopard print hide which is fun.
>>
>>54649770
>Cadian torsos
>Skitarii weaponry and heads
>Sisters of silence pauldrons
> Custodes shields
>Scion legs and arms
>Marine bolters
Holy fuck dude. Tell me you used a bits site.
>>
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>>54649485
What makes the Night Lords scary when chaos is infinitely more terrifying?
>>
>>54649915
As a tyranid player rowboat makes my swarmlord jealous
I would say An'ggrath would give him a good go but that's probably cheating
>>
>>54650047
Burning of Prospero gets him half the stuff, and who doesn't have a few dozen Cadian torsos lying around?
>>
>>54650064
What is Angg'y's statblock this time?
>>
Do transports and it's units count as one deployment, or are the units inside placed one at a time?
>>
>>54650064
>tfw when your 75 pt character can keep gulliman tied up and potentially kill him.
As a templar player, my Emperor's champion laughs at Gulliman.
>>
>>54650101
Read the rules.
>>
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What's the highest FNP in the game at current? I haven't seen it go past 5+ yet in my matches in 8th, so I was curious if that's the cap.
>>
>>54649731

How should I support 10 combi-plas termies as CSM? I usually Deepstrike them along with a lord and Sorc so I can overcharge the ever living fuck out of everything around me. It's a a solid 510pts with axes (550 with claws), and I can't figure out what to do with the rest. I'm stumped because in want everything.
>>
>>54650117
Huron's situational one.
FW btw
>>
>>54649870
You're selling Manreaper short. It's also AP-3 D3 and rerolls 1s to wound.
>>
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>>54650092
tfw this is what it takes to bring down a mortal man
>>
>>54650133
Which is what?
>>
>>54649093
Arc is much stronger than Torsion in almost all scenarios.
If you wanna try it, be my guest, but prepare for sadness because 1 shot at BS4, even with rerolls, is just kinda disappointing.
For Destroyers, I think most people prefer Plasma these days. With the rerolls, you can expect to only lose a guy to plasma once out of 2-3 games, but when it does happen, it really fuckin blows. It's difficult to get Destroyers into range for their Flamers, but they provide a good deterrent to charges in some cases. I'm not sure that's enough on its own to justify the price, but the Phosphor isn't exactly killer either, so whatever.
tl;dr - Arc is good, Plasma is good.

And no, both types of Sicarans have always been a complete waste for me every time no matter what army I pit them against. I think their lower cost means they're expected to now be brought in groups of 10, and if brought like that, they could be more effective, but I genuinely haven't tried them in groups larger than 5 so far, where they have sucked ass.
>>
Which is a better choice for AA? Hunter, Stalker, Whirlwind Hyperios or Tarantula battery?
>inb4 get your own flyer
>>
>>54649136
Pistols it is, though I'm keeping them as non-vanguard to add additional wounds for the Chaplain and Captain. I'm removing the storm bolters for bolt pistols since I want them punching anyways, though, so thanks for confirming that for me.
>>
>>54650142
Regains his last wound on 4+ if slain
>>
>>54649959
Obviously. It isn't like it would even work more than once per turn anyway.

>>54649916
How about you read the rules. They clearly say you can use the same stratagem more than once unless otherwise noted.
Unless you mean I forgot about the 3CP you start with for being battleforged, in which case you are right. I can use it 6 times.
>>
>>54650047
It was even better- I play Admech, my buddy had extra Scion, Sisters and Custodes bits, and I had Cadian torsos kicking around since 3rd ed
>>
>>54650178
Huh. Is this continuous or a one-off like Celestine?
>>
>>54650186
>Unless you mean I forgot about the 3CP you start with for being battleforged, in which case you are right. I can use it 6 times.
That's what I meant.
>>54650199
I'd have to double check
>>
>>54648247
>mfw possessed will never look that good

Come on, GW!
>>
>>54648591
why do people like the bloat drones so much? mine just sucks a lot. Noxious Blightbringer isn't great imho, (i use him anyway tho)
>>
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>>54648733
New Plaguereaper rules
>12th edition
>>
>>54650210
Double checked, is actually 5+, but unlimited uses.
>>
>>54648707
Ynnari, dingus
>>
>>54650279
Yarrick does the same thing on a 3+.
>>
>>54648756
I would literally kill a man to get a plastic box of three grotesques
>>
>>54650259
Because people can spam them and they are hard to kill. Also able to fly and auto hit you with flamers even after you charge them.
>>
>>54649048
you need some serious armor crack to deal with high tough vehicles. you have none.

What are you going to do vs a guard army dropping like 60 guys and 8 tanks (3 are hellhounds) and you line is getting decimated?
>>
>>54650211
Look at the forge world possesed there really good
>>
>>54650259
>2D6 S6 Autohits with AP -1
How does this suck, I'd love to have this unit
>>
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is there much point giving these guys the serpentias if I am running taser lances?
>>
>>54648247
>>WIP Math-hammer doc (Chart-Anon doing Abaddon's work)
>https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
If Chart-Anon reads this, Farsight's stats are wrong for his Plasma Rifle. It's listed as S5 AP0 with 2 die at d0 for damage (?), which is fucking up the calcs. Should be S6 AP-3 D1
>>
Is a Meganob the right size for a Warboss? Don't see a Warboss with or without mega armor on GW's website.
>>
>>54650326
Not really. In the old days, it could give you a reroll on your charge, and that coupled with Dunestrider gave you a very likely chance to actually get it right.
But in this edition, Phosphor doesn't do that, and Dunestrider is gone, so paying for the gun is usually pretty bad, considering if you kill something with it, your enemy can remove the closest model, thus making it even harder to charge.
So...no, the Serpenta is pretty much a waste due to 8th ed changes.
>>
>>54649411

Because then the moral and leadership game would be interesting and impactful, and things like autopassing moral tests or ignoring ld modifiers would be very strong and necessitate planning either a means to remove those models which provide those bonuses or finding a means to out maneuver or remove via attrition those units who possess them

You see anon, if the rule only has minimal impact and depth then things that modify or ignore them aren't overpowered
>>
>>54648868
Death Guard can't take heldrakes

>>54648945
Dang I never thought of using him on poxwalkers
>>
>>54650259
>why do people like the bloat drones so much?

because they rape nigger ass.
2X D6 strength 6, AP1 dakka, rerolling ones to wound means your killing alot of infantry. they can fly. they look cool. etc
>>
>>54650312
They're good on paper, but i just suck at using them i guess
>>
>>54650381
also fly => cant be charged
>>
>>54650107
Girlyman can kill the emperor's champion with mortal wounds with the emperor's sword
>>
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>>54649708
>Who is the best HQ and why is it Typhus?
That's not how you spell Abbadon
>>
-HQ-
>Captain
Burning Blade, Storm Shield
>Chaplain
-Elite-
>Veteran Squad x5
Storm Shield x2, Power Swords x4, Power Axe, Plasma Pistol, Bolt Pistol x2
>Razorback
Twin Autocannon, Storm Bolter
>Veteran Squad x5
Storm Shield x2, Power Swords x4, Power Axe, Plasma Pistol, Bolt Pistol x2
>Razorback
Twin Autocannon, Storm Bolter
>Contemptor Dread
Dread CC Weapon, Kheres Assault Cannon
-Troop-
>Scout Squad x5
Sniper RIfle x2, Heavy Bolter, Camo Cloack x5
>Scout Squad x5
Sniper RIfle x2, Heavy Bolter, Camo Cloack x5
-Heavy Support-
>Dev Squad x5
2 ML/2 LC, Cherub
Razorback
LC/Twin Plasma, Storm Bolter
>Dev Squad x5
2 ML/2 LC, Cherub
Razorback
LC/Twin Plasma, Storm Bolter

Think I'm getting close to a list I'm happy trying out. Just a few more questions for you guys, plus any C&C you have for me. Like I said I'm trying to build a general list to take to my shop and not get trashed every time.

-I have two points left over. Should I give the Chaplain a Storm Bolter or give the two Vet Squads one more Axe each?
-Should I remove the 2 Cherubs and turn the Dev Razors back to Twin LC?

Thanks you guys, I feel like my list has grown a lot since the weekend.
>>
>>54650416
That's 100% false, you should feel bad for suggesting that
>>
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>>54650211
??
>>
>>54648756
>mfw deldar are better at mutated horrible shit than chaos
>>
>>54650428
Ffs, at least put some space between the battlefield roles
>>
>>54648868
sorry >>54650371 was meant for >>54648851
>>
>>54650138

>BS4+
>A martial skill no better than a guardsman
>On Khorne's greatest Bloodthirster
>>
>>54650436
P2w garbage
>>
>>54650436
Are those things covered in WB iconography?

They look good as Flesh Change TSons
>>
>>54650416
Thats the airborne rule. Not fly.
>>
>>54650136
anon, its a straight 3 dmg, no D3 rolling required
>>
>>54650436
>forgeworld
Talking about 1st party GW.
>>
>>54650464
That's why he said D3, not Dd3
>>
>>54650449
why?
>>
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>>54650358
Not really, you could convert the AOS orruk warboss or try one of these sick cunts, which are about as big as the AOBR warboss
>>
>>54650439
Dude, you're the third person THIS THREAD to give me a different way of displaying my list. I'm never going to get it right, accept that, especially when you fucks keep changing how you want it displayed.
>>
>>54650454
A bit on the shoulders. Not too hard to remove.
>>
>>54650469
it is first party because forgeworld is owned by gw
>>
>>54650419
He can kill him with his bare fists, the guy is T4 W4 2+/4++. Guilliman drops him in one round.
>>
>>54650471
don't use D to indicate dmg, use dmg.
>>
>>54650449
Or you can run them as possessed, which they are
>>
>>54650211
possessed don't look that bad if you don't build/paint them bad. I do agree, however, that they aren't great- they're from that weird place in time back in 5th iirc when they just started using CAD. Other things like the DA veterans and the Black Templars upgrade sprue from that time period are just barely passable.
>>
Primarch Kills I've had with Bjorn: 2/2. Itching to kill Mortarion next.
>>
Took a big break from 40k a while ago when I started uni, haven't played Tyranids since 5ED, how are my dinosaur bugs doing?
Can't remember my whole list but
>2 Tyrants
>Trygon prime
>Fuck loads of all gaunts and warriors
>Fuck loads of genestealers
>2 terv
>2 tyrannofex
>About 10 carns and an old one eye (used to play apocalypse)
>3 hive guard
>Doom
>3 pyrovore
>3 biovore
>A barbed hierodule that probably doesn't exist in game anymore
Could I make some decent lists with this?
>>
>>54648813
Kabalites also contain advanced support units like flyers and gunboats as well as 'mercenary' units that don't fit the themes like incubi, mandrakes and archon courts.
>>
>>54650520
The Crimson King, and the Ultramarine Dog?
>>
>>54650479
So how come GW has no Warboss available?
>>
Bit of help here? So I'm basically on the cusp of diving in and finally buying some starters. Wanna know if something like 'Know no Fear'
or 'First Strike' starter sets would allow me to build into unique 'Your Dudes' chapters/legions for either side for Kill Team/200 pt games? Really I'm interested in the small games, and the more personal aspect per army, despite me playing literally the most anti-'Your Dudes' by default factions.
>>
>>54649635

Its actually kind of shocking that FW screwed the pooch on HH not transitioning into 8th. I get that they just released inferno but they HAD to know the change was coming, and could have just not released it unit after the change and then updated everything the same way they did with their index books.

I get why GW released things like the traitor legion rules like 6 months before the edition change, because it let them squeeze a could extra bucks out of chaos players after they already bought traiters hate and the magnus books, but not transitioning HH into 8th ASAP just seems suicidal for the franchise.
>>
>>54650566
>but they HAD to know the change was coming
Last time they didn't, actually.
>>
>>54650556
???
>>
>>54650558
Customizing those models will be more difficult because they are monopose.
>>
Two questions my dudes,
A) Are there any uncringworthy chaos novels where the chacters interesting and motives more than "cause chaos"
B) Are there any novels that don't involve the imperium. Eg xenos v chaos or xenos v xenos.
Thanks guys.
>>
>>54650541

Yeah.

To be fair, Magnus could have stayed out of reach all game long, but my opponent smashed him straight into my lines and allowed significant counterattack.
>>
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>>54650529
>Trygon Prime
If you have a Trygon prime you must've played in late 6th
>Doom of Malan'tai
Doesn't exist anymore, you can use him as a Neurothrope now i guess.
>Pyrovore
Somewhat feasible this edition, haven't read up on him much.
>Barbed hierodule
Most certainly does still exist
>>
>>54650626
I'm talking about a mega armored Warboss for that 2+ save, it is confusing that there is a mega armored Big Mek but no Warboss.
>>
>>54650558
Since your playing such small games, unless your interest is primarus, I don't see the point of getting the starters since your army will be cheap anyhow.
>>
>>54650338
Good catch, thank you! Wow, those were some messed up numbers, surprised it didn't get even more confused at 2d0.

I stalk these threads very consistently, and will frequently ctrl-f my name on threads I missed to see if someone was calling for me. However, you can also reach me by either using the chat on the doc itself while I'm logged into it (which is most of the time), or you can now also leave comments on the doc directly which I will assuredly read and respond to at my earliest opportunity.
>>
>>54650566
The problem with Forgeworld is that its a small team and now that it has been split into Specialists games and Forgeworld proper means they might have even less manpower. With Inferno they were screwed one way or the other, they announced that the next book was about Propspero back in 6th edition and then they pushed it way back because they wanted to develop it further, the fanbase began to get antsy about it and everyone kept wondering when Inferno was going to be released and when then Forgeworld delayed it again just before they told everyone that Inferno was ready, so pushing it back AGAIN would've been another clusterfuck.

Look at Fire of Cyraxis, that was announced at least a year ago if not longer with proper pictures and stuff being shown just last year. I am sure that was delayed because of 8th and in general I think this just boils down to the fact that Forgeworld is a small team, they have other shit to work on and probably just couldnt update the legion rules for 8th in time for the new edition, the fact that Bligh was dying could've also played a part in that since he was the main rules guy on Forgeworld.
>>
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>>54650505
Why would I use dmg when GW uses D?

OK guys, from now on instead of BS say rooty tooty fightan shooty
>>
>>54650671
Yeah good point, I hope they release one when they make new ork kits never
>>
>>54650636
yeah maybe that shouldn't count.
what gun do you use with bjorn
>>
>>54650632
Word bearers omnibus is more of a the inner workings of chaos and has cameos from a bunch of factions. While Xenos wise path of the dark eldar is pretty damn spiffy. The short stories for it are good too particularly masque of the vale (I think.) which is sort of kind of DE on harlequin hate crime stuff.
>>
>>54650689
Because d already means dice and distinguishing between d and D is clearly above our collective intellect.
>>
>>54650712
>never
One of the newer rumor mill images had tires with rivets in them
>>
>>54650731
> Dark Mechanicus after order 66
>>
>>54650731
d-dont meme on me anon, that's not nice
>>
>>54650687
Yeah, I feel like FW got fucked over by being splintered. I was REALLY looking forward to 8e 30K, but no one in my area plays it, and with the schism between it and 40K, I stopped all plans of building a 30K Legion. Just gonna use all the models I collected to build a count-as using 40K rules. It might not be 30K, but at least I'll be able to play with people.
>>
>>54650712
Trying to plan an Ork game/shopping list but no Mega-armored Warboss is annoying to say the least. The Big Mek is on my list but not as the warlord since he's a little clumsy with that power klaw.
>>
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>>54650673
Cool! So instead maybe just investing into the starter kits I could go the route of a Start Collecting and purchase said upcoming army codex? or if I can get around 200pts for much cheaper using ebay.
>>
>>54650770
How incompatible are HH and 8th?
Never played or read any HH.
>>
>>54650664
Just found the free rules, glad my hive guard still have those impaler cannons, I can't count how many times a squad of those clinched a game for me
Any of the special characters/genestealer cult units worth picking up?
>>
>>54650819
Entirely
>>
>>54650819
As incompatible as 7th to 8th, HH is basically a more barebones version of 7th, more similar to 5th edition, and a lot of legion bonuses kind of work only in that rule set. You could easily homebrew it in a day or two but no one plays with homebrew shit and its easier to simply use your minis for 40k.
>>
>>54650819

HH was just a supplement for 7th edition and was nearly completely compatible with mainline 40k (except it was dramatically less broken so it would be curbstomped by any casual 40k list)

Now HH is still 7th edition while 8th is...not.

Converting HH to 8th isn't that crazy considering 18 out of 23(?) armies are marines but there's nothing official yet.
>>
>>54650779
Yeah since you wnt todo a your dudes army choose the dudes you like the most and get the start collecting or trael around ebay. Both will give you 200 for cheap.
>>
>>54650853
>HH was just a supplement for 7th edition
6th
>>
>>54650689
because GW is retarded and forgot that d is the common shorthand to mean dice and dmg is the common shorthand to represent damage.
>>
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no chaos codex leaks yet?
>>
>>54650871

right, duh. It switched to 7th some time in.
>>
>>54648344
>looted gundam
Protip orks, loot the 1/144 ball suit for killa kans. Ez conversion, and itd be stupid easy go stick a grot or squig inside. Mecha-squigs!
>>
Let's vote tg, what do you preffer d3 or 2?
>>
>>54650911
2
I'd rather consistency
>>
>>54650911
2, less spikey damage
>>
>>54650911

2, its reliable and can be depended on against quantum shielding.
>>
>>54650911
D3, I like a gamble
>>
>>54650911
2, but d3 should be useful most of the time.
>>
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>>54650911

2!
>>
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>>54650775
K R O M L E C H

pardon the potato picture, I broke the lens on my smartphone camera
>>
>>54650827
Gene cults are fucking amazing and you should buy them
>>
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Reposting warsmith
>>
>>54650967
I like Kromlech's Ork sculpts but do da boyz look too small next to their models?
>>
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>>54650987

thats fuckin swaht breh
>>
>>54650987
Prime that motherfucker and send him to battle post results! His claw hungers!
>>
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Maybe I missed it in the FAQ, but for the DE cronos, when it says that you can pick a model within 6" to regain a wound, can you use that to make the cronos regain a wound?
>>
>>54650671
Megamek is just component parts in a box of three Mega Armour boyz though.
>>
>>54651024
>>54651018
Thanks my dudes, I did the greenstuff gapfilling today on my lunch break, and by tomorrow evening I should be able to have him ready for priming
>>
Whats a nigga got to do to get a fucking cryptech, keen sold out for a month, and not a single store in the state has one. About to stick a deathmark head on a Start Collecting Overlord and call it a day.
>>
>>54651032
Yes.
>>
>>54650941
inferiorfilename/10
>>
>>54651035
Very nice keep us posted nigga.
>>
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>>54649582
AVE DOMINUS NOX
>>
>>54648707
Kabalite + Hemonculus.
Wych Cults a shit.
>>
>>54651042
Ebay
>>
>>54650449
How is running Gal Vorbak as counts-as Possessed P2W? You literally cannot use them in 40K, so they can only be counts-as.
>>
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>>54651010
I actually had a hard time painting the kromlech juggernauts. Their busy construction kinda Makes them hard to choose colors to paint.
Do highly recommend the kromlech warchief though, very very excellent stuff. Pic is mine.
Looks appropriately sized next to boyz. Obviously bigger, but appropriately scaled.
>>
>>54650445
That's Ballistic Skill. Khorne Daemons are not know for accurate ballistics (though they still make use of them).

His WS is 2+.
>>
>>54650425
Whenever I see a belt fed weapon with it just flapping around I imagine at some point someone was smacked in the face because they raised their arm too fast
>>
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>>54651010
>>54651126
I also got him a pet, too. Cant remember the company name, but its a "cyborg squeeg". I laugh every time i say "squeeg" out loud.
>>
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>>54650425
That's not how you spell Abaddon either.
>>
>>54649662
In addition to many of the already mentioned, Death of Integrity and the Forges of Mars omnibus are also pretty good.
>>
>>54651144
Regular bloodthirsters are BS2+.
>>
>>54651172
It wasn't that clever the first time...
>>
>>54651106
Kabalite + Wyches is truly the patrician choice. Codex come your gonna want all them drug boosts. Plus the waac-est you could get in 7th was hermies so they will get shit on. Screen cap bruh
>>
>>54651155
Head from maxmini, too. Stock head is acceptable, but that one is just too good.
>>
>>54651122hahaha
>>
>>54651219
What happened there?
>>
>>54651228
He misspelled 'spells'
>>
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>>54651228
He didn't want someone to point out his typo
>>
Dark city is best city! In b4 it's dead
WE WOLL RISE AGAIN!
>>
>>54651250
I have this feeling that it was intentional.
I should stop using the internet for today.
>>
>>54649870
Also if you give him the 6+ FNP warlord trait he gets that on top of disgusting too.
>>
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Which clan would you say this paint scheme is closest to? Looks like Snakebites or Bloodaxes to me.
>>
>>54649870
Holy shit, why would you ever take anything else?
>>
>>54650130

Bumpo
>>
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here is my current progress on this turkey. Is this thing really worth fielding in 3's?
>>
>>54651321
Could pass as goffs as well.
>>
>>54649870

He is the real Primarch of the Death Guard, what did you expect.
>>
>>54651332
I do pair led by a Xiphon
>>
>>54651332
World of warships, mah nigga
>>
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Everytime I see this thing I keep thinking it is a Slaaensh Daemon prince.
>>
>>54651321
They're red
>>
>>54651333
>could pass as Goffs
needs black and checkers to be a proppa goff
>>
>>54651345
>World of warships, mah nigga

i like it.. but i'm a carrier fag
>>
>IW are just IF

loool
>>
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>>54651122
Fuck lmao
>>
>>54651372
No! Siege Lords vs Siege Masters, the names are slightly different!
>>
>>54651372
I think this may indicate a trend for how they want <traits> to work. so we may end up seeing a lot of repeats.
>>
Hi Guys. I'm working on a primaris centric list and still have 116 points left to play with. Any ideas?

Primaris Captain - Master Crafted Stalker bolt rifle, power sword
Primaris Librarian - Force Sword

Intercessor Squad (three of these) - Power sword on the sarg, bolt rifles,

Two Redemptor Dreadnoughts - Macro Plasma, Onsalught Gatling, Icarus Rocket Pod, 2 Storm Bolters

Agressor Squad outfitted in Boltstorm Gauntlets and Fragstorm grenade launcher

Repulsor - Twin Las Cannon, LasTalon, 2 Storm Bolters, Icarus Rocket Podd, 2 fragstorm Grenade Launchers, 2 Storm Bolters, Ironhail heavy Stubber, 2 Krakstorm grenade Launchers

Thanks in advance
>>
>>54651418
Apothecary
>>
>>54651415
>Night Lords are so scary you get -1 to shooting at them until you get close enough to see they're just space marines with bat wings
>>
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>>54651346
>implying it's not
>>
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>>54651429
>>
Do you think the number of chapters and legions is going to effect the amount of bonuses other books get? Do you think we will see an equal number for armies that have fluff that is less fleshed out? Or will hey remain to just a hand full but army specific?
>>
>>54650941
>This isn't even my final form
>>
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>>54651472
I mean, the number of chapters/legions has long been established. I don't think they'll go out of their way to invent new factions to bump every army up to that number.
>>
>>54651429

NL are cringe even by edgehammer standards, which is quite a feat
>>
>>54649477
Morale is the biggest counter to hordes. GW wants hordes (and melee) to be the centerpiece of 8th. Thus, morale is easily circumvented.
>>
>>54651155
That dude is busy af
also he needs a bigger base, anon
looks good though
>>
>>54651504
But wont they at least invent a few new factions to at least make use of the new rules?

The eldars seem like they have some established factions, same with Guard, and Orks. Tho how those will be reflected in the rules is anyone guess. But what about Nids, Necrons, and Tau? I feel like some new fluff for them is going to need to be created, to give them some flavor, and justification for their bonuses.
>>
>>54649701
Doesn't he jerk Chaos like crazy though? I never read him, but that's what I've heard.
>>
>>54651346
That's the point. Its supposed to look not-quite Slaaneshi, not quite male, not quite female, not quite eldar, not quite daemon.

They talked about that in their design interview.
>>
>>54649701
>top tier
>the person who shat out the emperor's gift
>>
>>54651563
He grounds Chaos. Shows why its appealing instead of GRRRRR BLOOD DRUGS FUCKING YEEAAAHH. TITS AND MURDER WOOOO FUCK GOD

Rife with Daddy issue stuff though
>>
>>54650092
Melee rape to a hilariously overcompensatory degree
>>
>>54651541
Nids have different fleets such as behemoth that does fuckhuge monster mashups, that one that's supposedly adaptable but got out adapted by the tau, and others. Necrons have different tomb worlds, see the FW list with charnel scarabs and flayed ones as troops for reference.

Tau are all the same but i guess they'll make septs different because why the fuck not. Not like their differences will matter anyway since they're all unbeatable in the fluff.
>>
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>>54651524
Anon, why are you doing this?
>>
>>54651155
Oh hey sup dude! I haven't seen you since Armies on Parade, how's it been going?
>>
>>54651429
Actually, the lightning on their armor is supposed to be some kind of distortion field that breaks ups their form as they burst out of the shadows
>>
>>54650674
Yeah I know Farsight's not the best unit in 8th but when I saw that he was at 203 PPW on TEQs I thought something was fucky haha. Thanks for all the work!
>>
>>54651615
Are you that guy who just came into the thread and started calling everyone a faggot?

Well whatever I have a trip in the thread now so, have fun I guess
>>
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How well would a haemunculus coven list look/fare compared to a regular dark eldar list. I really like the idea behind haemonculi with the whole twisted medicine.
If they're going to be objectively worse than regular deldar, or just look silly, I'm also content to start with regular DE.
>>
>>54651698
>HAVE SOME NERVE GAS
>>
>>54651688
What'd you do to that guy man?
>>
>>54651698
Wracks are cheap and effective, and Talos are your anti-armor. Chronos can be a little costly, but they've got some nice abilities to keep your troops alive. From what I've seen, Grotesques aren't worth it.
>>
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>>54651702
YOU WILL RIDE ETERNAL, SHINEY AND CHROME!
>>
>>54649371
Hey! Let's pick out the worst case scenario for them an say it'll always happen!
>>
>>54651698
Welcome to the fold fellow Archon! I prefer Kabal crime family shenanigans myself but we couldn't get revived all the time without the efforts of your covens. They are sorta like Meat Admech enjoy your dudes dude!
>>
The designs of the Wraithguard and Wraithlord, as well as the Fire Prisms, are drawing me to Craftworld Aeldari. What's a basic list featuring at least a squad of Wraithguard or a Wraithlord that I can build from?
>>
>>54651739
Literally nothing.

I'm using that name in another thread thats about to die where we are making a Chapter, that's it.

Shit you can go to the thread and look, I dunno what his problem is.
>>54641815
>>
>>54651776
Huh.. well that's not very nice I hope you have a nice night Anon!
>>
>>54651766
Just let him have a moment Anon. Night lords are edgy as fuck but shit what on this game ain't at it's heart.
>>
>>54651698
Should be doable; Haemonculi are pretty good and Wracks make for reasonable core troops.

Talos and Cronos aren't perfect but they work, Grotesques are probably a little overcosted but pretty tough when backed by a Haemonculus.

I think Coven only would do fine in smaller 1000 point or so games. Could even add Scourges while keeping it fluffy.
>>
>>54651768
Not that anon, but I've got about 900 points of Drukhari, and I'm not sure what else to get to flesh things out enough. I'm nervous to go play at locals - from what I've seen, they're highly competitive.
>>
>>54651825
What all have you got at 900 m8? And never fear learning lumps you learn something new about your army every time it hits the board. Get in there and fuck some shit up in the name of fucking shit up!
>>
>>54649938
I really enjoy painting Wraithguard/Wraithlords even though I play necrons they are just so enjoyable to do.
>>
Why are Dark Eldar players so damn nice all of a sudden?
>>
>>54651602
There's Farsight Enclaves at least. inb4 Shadowsun also defects and starts her faction of sneaky gits and they bring in Kais somehow.
>>
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I've been painting every day for a month now but i'm still not through my 1000 pts guard army
I can't see the end of the tunnel
I should've picked necrons
>>
>>54651886
Holy shit the original one of these weren't that funny except for some of the chad parts, but this one is hilarious.
>>
>>54650259
Stat-wise they are as tough as a Nurgle Daemon Prince. They move really fast, hit hard, can fly out of combat to shoot more, and blows up and causes mortal wounds. How is it bad?
>>
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>>54649144
Alright, as a fellow Skitarii player, let me act as the Devils advocate;

Skitarii have a multitude of problems, especially with shit being really over priced and being Fragile as fuck. Your Tech Priest Dominus, despite costing 135 points at his cheapest, is not going to be beating too many people in CC and can die pretty easily due to his T4 and lack of a good Invuln save, and unless you pay for the Eradication beamer, his Shooting attack is relying on Exploding sixes to get past armor. Don't bother with the Macrostubber, unless you want him to get up close and personal, which you shouldn't be doing with him. Plus, for some retarded reason, he has WS 3+ and only lets you reroll 1's on shooting.

Vanguard suffer as well, as they are very brittle and priced at around the same level as Scions; yet they have neither the numbers, as they can only take 10 man squads, nor the transports they need to be effective. Plus, that 18" range means that the enemy will almost certainly be in range to charge within a single turn. And while it is decent against hordes, its only slightly better against multi-wound models than a Lasgun. Difference is, for the price of 10 vanguard, you could get 20 Guardsmen with points left over.

These two really compound on the problem, as unless we bring 2 Dominus, we are hard capped at 3 troops.

Electro-priests are as fragile as ever, with a meager ++5/+++5 to keep them from death, due to their 1 wound and T3. They are good on the charge, but you better pray to god they wipe the unit, or your opponent doesn't counter charge. Plus, they lack mobility, which is a common theme. Fulgurite are the way to go.

Meanwhile, Kataphron and Kastellan both suffer from their +4 BS, which sucks for us since they have to carry our heavier weapons. Kastellan are still great, but are pretty dam expensive. 220 points at the cheapest, but they need a Datasmith to really excel, so add 52 points.
>>
Building my Reavers from the Gangs of Commorragh box soon, Blasters or Heatlances and should I even bother with a special melee weap on the Arena Champ?
>>
>>54651846
Haemonculus with hexrifle and haemy tools [75+11+1] [86]
Archon with huskblade, splinter pistol, and phantasm grenade launcher [54+10+0+3] [67]
10 kabalite warrior squad with dark lance, phantasm grenade launcher, and blaster [70+20+3+15] [108]
10 kabalite warrior squad with splinter cannon, phantasm grenade launcher, and shredder [70+15+3+8] [96]
5 wrack squad with liquifier and haemonculus tools [50+13+5] [68]
1 talos with twin liquifier, macro scalpel, and double haywire blasters [88+26+4+12+12] [137]
1 talos with two macro scalpels and two heat lances [88+4+4+25+25] [146]
1 raider with dark lance [95+20] [115]
3 reavers with splinter pistols and rifles [90+0+0] [90]

Total: 913
>>
>>54651680
Glad that the work is being of use! I haven't had as much time as of late to work on the sheet aside from responding to questions and fixing mistakes that others point out, but I hope to finish up the last few index races (Tyranids are the last biggy), and then possibly trail a couple weeks behind the Codex release schedule.
>>
>>54651949
Yeah agonizers are the shit on arena champs. Went all dominatrix on a bunch of chad marines the others day good times.
>>
>>54651643
It's actually just electrical discharge, purely for the purpose of be wreathed in lightning.

PsyOps are no joke.

Night Lords are less cringey when you understand how effective fear can be in a battle, and that the Night Lords are the logical extreme of harnessing that weapon on the battlefield.
>>
>>54651949
Oh and blasters. Blasters are beautiful.
>>
>>54651996
>>54651971
Sounds like a plan. I've got some spare Agonizers to throw on them. Thanks!
>>
>>54651956
Get more Reavers, they're legit

Could stand to have more antitank too, maybe a Ravager

>>54651949
Agonizers are great for their cost
I'm not a fan of Heat Lances S6, imo Blasters are much better, and a lot cheaper too
>>
>>54651984
The terrorism aspect makes sense as does scaring the shit out of your enemy. The only thing is that batwings on your helmet haven't aged well at all. There are some really Fucking good fan art redesigns of it though that incorporates the batwing skull motif
>>
>>54651956
As always with DE get more boats for all those dudes. And if you want higher points and more potent dakka split some of the Kabalites into highborn with blasters or dark lances it's personal preference but I think blasters are more common.
>>
>>54651943
How did you get aids?
What army do you play?
>>
>>54652004
Not a problem give'em he'll m8.
>>
>>54652022
He dosent play an army he's some sort of namefag parasite that spams retarded shit through whole threads.
>>
>>54652058
I know I just wanted to see what he'd say.
>>
>>54652074
Stop being a bigot towards /pol/ you shitlord. Who do you think you are?
>>
>>54652005
My reavers tend to die pretty quickly. I've got my taloses for antitank so far, but I've been tempted to pick up a voidraven.

>>54652017
Everyone around here is pretty WYSIWYG. Where would I get some spare blaster bits? Should I check eBay, or is there some online store for ordering specfic bits?
>>
>>54651866
In my experience, Deldar players have been the coolest of the bunch
>>
>>54652117

eBay is the easiest place. Bits sites often don't have stock as they're sort of a dying breed.
>>
>>54652117
eBay is the best bet usually pretty cheap too.
>>
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>>
Did Dreadnoughts lose twin Heavy flamers or am I missing something?
>>
>>54652101
>>54652121
Looks like Mr. Monolith should be come Mr. Duolith.

Because "mono" means "one," and "duo"
means "two."
>>
>>54652140
Aww shucks.
>>
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>>54652154
That trannie is uggo as hell. And what's with the slave being allowed to play at a table?
>>
>>54652182
Fucking Australians
>>
>>54652146
>>54652152
I just checked. The only lot with blaster bits is a blaster, 3 splinter rifles, and a heat lance for about 4 USD.
>>
>>54652163
If it doesn't have an option in the box it's not in the codex. FAQs say to continue to use the Index for things like that
>>
>>54652211
But I live in England
>>
>>54652211
It's hard to find black people here. Was he a yank?
>>
Mr.monolith post your crons and what country your from quick!
>>
>>54652195
fortykeks .jpg
>>
>>54650632
Siege of Castallex is Iron Warriors vs. Orks with no Imperials in sight, if that's what you're looking for.
>>
>>54652233
So I can still have the Twin heavy flamers on Dreadnoughts that are using Chapter Tactics or do I need to fully use Index rules to take the Flamers?
>>
>>54652290
>not posting the cowboy on a unicycle or the He-Man C'tan

You bring shame to your dynasty.
>>
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>it's another 'troll starts namefag war and people start counter-trolling, thus shitting up the whole thread' thread
Woo-Hoo.
>>
>>54648756
TWO SCOOPS CMON
>>
>>54652243
Why are you impersonating me?
>>
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Final check for my first list. Just got the cash. Should JUST cover it.

-Venom 65
>2 splinter cannons 30
(95)

-Raider 95
>dark lance 20
>shock prow 1
(116)

-3 Reavers (+1T drug) 90
>agoniser 4
>blaster 15
>grav talon 5
(114)

-5 Scourges 70
>4 dark lances 80
>blast pistol 10
>venom blade 5
(164)

-5 Kabalite trueborn 55
>4 blasters 60
>agoniser 4
>phantasm grenade launcher 3
>blast pistol 10
(132)

-9 Kabalite warriors 63
>agoniser 4
>phantasm grenade launcher 3
>blast pistol 10
>blaster 15
(95)

-Archon 54
>phantasm grenade launcher 3
>huskblade 10
>blaster 15
(82)


TOTAL: 799

Thanks guys for all the support and advice to start me out. Just lemme know if I'm missing anything.
>>
>>54652290
This disgusts me, but at the same time I respect it.

How did you get the bright yellow? I hate the orange-ish yellow everyone uses for most models.
>>
>>54652384
Fuck you, you need to go back.
>>
hey guys what's going on in this thread
>>
>>54652440
REEEEEEEEEEEEEEEE
>>
>>54652383
You are in there like swimwear mah nigga. Looks like nice solid start may your enemies rue the day they crossed your Kabal.
>>
>>54652149
If there's any interest we've got a thread making a Chapter based roughly on demographics collected from /tg/, we're currently voting on a color scheme and some of the lore we came up with in the previous thread posted up.
>>
>>54652487
>>54652464
>>54652452
>>54652440
>>54652429
>>54652384
Mr.Monolith the infinite.
>>
>>54650556

fucking convert one. why are there ork players crying in all these thread that there's no 'X' available?

Take a mega armored nob, give him a cool head and some custom weapons and a suitably impressive base
>>
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>>54652006

I love the stupid bat helmets...
>>
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>>54648386
You rang?
>>
Why doesn't the actual Mr. Monolith just use a trip?
>>
So I can still have the Twin heavy flamers on Dreadnoughts that are using Chapter Tactics or do I need to fully use Index rules to take the Flamers?


Reposting after the name drama for a clear answer.
>>
When the new GK come out I'm going to whale like hell on them.
>>
I like Black Templars and I like Adepta Sororitas but I've literally never played 40k, so I have no idea where to start.

I love the UTTER FUCKING FURY FOR THE EMPEROR. The degree to which the Templars take their duty, the iconography, the incredibly severe style, their love for wading in with a power sword and stabfucking everything in arm's reach, these all drew me to them.

Dreadnaughts are awesome, I know I would like at least one, regardless of its efficacy (Tankred endures). Grimaldus is awesome, Helbrecht is awesome, I will likely get both even if I don't play them. Sword Brethren are fucking excellent.

My issue is I'm not sure what to purchase to get started. I've reviewed the 1d4chan page but it seems like it might be slightly out of date. What should I buy to build my first crusader squad? I see BT Upgrade Kits around (33 britdolla on GW), is that a wise investment? I don't know how this all works with the Primaris marines either.
>>
>>54652572
That's not true I only have sex in the missionary position for the sole purpose of procreation.
>>
>>54652590
This is carnac
>>
>>54652572
Flawless logic
>>
>>54651332
>Dow3
Feels bad man.
>>
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I am become bait, destroyer of thread :(
>>
>>54652578
Do not purchase Sisters. They're WAY more expensive than pretty much every army and their rules are pretty shit.
>>
>>54652623
>>54652608
Fuck off Mr. Carnac
>>
>>54652569
>There are a few options that are missing in the codex that appear in the index: why is that? Does that mean I can’t use these models in my army anymore?
>While the indexes are designed to cover a long history of miniatures, the codexes are designed to give you rules for the current Warhammer 40,000 range. There are a few options in the indexes for some Characters and vehicles that are no longer represented in the Citadel range – certain Dreadnought weapons that don’t come in the box, or some characters on bikes, for example.
Don’t worry though, you can still use all of these in your games if you have these older models. In these instances, use the datasheet from the index, and the most recent points published for that model and its weapons (currently, also in the index).
They still gain all the army wide-bonuses for things like Chapter Tactics and can use Space Marines Stratagems and the like, so such venerable heroes still fit right in with the rest of your army.
>>
Whatever happened to my gay lover nicedaemonette?
>>
>>54652647
Ok thank you much. I just got some SM stuff from a friend leaving the game and all his Dreads had flamers. I wasn't looking forward to losing such a good option.
>>
>>54652211
A FUCKING LEAF
>>54652664
Currently annoying the everloving shit out of everyone on 8/tg/
>>
Any of you guys pick up Redemptor Dreadnoughts yet?

Post pictures if you feel like it, I'd like to see what they look like in different paint schemes.
>>
>>54652668
That snippet is from this article, in case you have other concerns that this addresses.
https://www.warhammer-community.com/2017/07/05/codexes-your-questions-answered-july-5gw-homepage-post-2/
>>
>>54652689
I honestly thought he killed himself. That's what I was hoping for.
>>
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>>54652694
Yeah I got a pic
>>
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>>54652700
Thanks man.
>>
I don't think that rhinos and tanks fit the fluff of the DG army I am building. I want them to be foot sloggers. Can I remain competitive if I put more focus on dreadnoughts, hellbrutes, and decimators over vehicles?
>>
>>54652041
Follow up question. Should the blaster/Gravtalon/Cluster Caltrops go on the Arena Champ or on the other 2 dudes?
>>
>>54652754
You should put them on whoever you intend to remove last. So yeah the arena champ.
>>
>>54652743
It's a dude you retarded faker! You're the nicedaemonette aren't you?!
>>
DEldar guy with ~900 points from earlier. What's the best way to deal with a Baneblade?
>>
>>54652694
Was sold out wherever I went. Gw store guy said he only got 2 in compared to like 8 boxes of reavers. Maybe gw misjudged dreadnought hype
>>
I am a little confused on my weapon choices for mh grey hunters do 7 of them have bolters, 2 other have special weapons abd thr other is ky pack leader?
>>
>>54652793
Point your Scourges and/or Trueborn at it and pray you can roll to hit half decently.
>>
>>54652813
So Scourges are a good investment? And are the dark/heat lances worth the points?
>>
>>54652738
That's a Centurion.
>>
>>54649358
What, do you live in Venezuela?
>>
>>54652838
Dark Lances are.
>>
>>54652623

just shoot it with 10 overcharged plasmas and its dead, quantum shield or not.
>>
>>54648918
This is what you get for not listening to the smart people who told you to learn to fucking build a list without it
>>
>>54652838
Very. I'd say Dark Lances or Blasters as your optimal loadout. I've been wanting to hear people's results of using Dark Lance Scourges as snipers that are parked in cover, kind of like a Devastator Squad.
>>
>>54652860
That sounds really fun. I'll pick up a box or two and kit them out with some dark lances. I'll post results afterwards.
>>
>>54652838
Dark Lances are pretty good, though for around the same points you could get a Ravager with pros and cons.

Don't discount stock Scourges with Shardcarbines, 70 points gets you a lot of deep strikining dakka for the cost.
>>
>>54648247
Hey, I'm looking to start playing a mix between Guard and Storm Troopers; Although, I am not a huge fan of the Cadian kits. I already have 3 units of Scions, a Tempestor Prime, and a unit of Veterans. I also have 3 old school metal weapons teams.

Any ideas on what to get next? Or to add to my force? I would also like to know if anybody has any suggestions for possible replacement guardsmen or such.
>>
>>54652886
I need to do that with my single squad. But right now I'm debating on Grav Talons vs Cluster Caltrops, thinking Grav Talon since they became our "hammer of wrath".
>>
>>54652912
Grav Talons seem like they're get more mileage.
>>
>>54652900
I just need something I can drop in, snipe a superheavy down to a more reasonable level, and trade off.

>>54652912
I'd say the talons are better.
>>
Bookmarks for the Space marine codex when?
>>
>>54652628
Aw man, that's disheartening. Not even, like, 10, to act as scouts for my Templars?
>>
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>>54652953
Ok now THIS is entitlement
>>
>>54653015
Wait for the plastic SoB to come out (never) or use Sisters of Silence.
>>
>>54653015
God no. Sisters are better than scouts, so if you ABSOLUTELY have to have them just use them as sisters.
>>
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>>54652953

I got this yesterday from /tg/ and it has these bookmarks.
>>
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>>54652953
>>
So be honest with me, are Intercessor's worth the 7 extra points per model? I'm considering starting a SM army when they have the scratch, and I'm wondering if I should bother with the Chadmarines.
>>
>>54653061
Extra wound, extra attack, extra range, extra AP.

If you have enough special and heavy weapons elsewhere, I don't see why not.
>>
>>54653061

Yeah with the defenders of humanity rule they're pretty solid objective grabbers that don't really cost that much more than a kitted tactical squad.

They trade some ranged fire power for twice the wounds and melee attacks. Good meat shields, just enough punch to not be ignorable. Grenade launchers are free too.

Tacticals are still viable but intercessors are a fine alternative, especially if you prefer how they look.
>>
>>54653034
My bad, I misremembered what an anon told me last thread.

>Sisters give black templars an assload of cheap stormbolters that scouts 12+D6 before the match even starts

Does that seem more valid?
>>
>>54653061
Old school marines have more variety in models and weaponry, chadmarines are simplified into a few set loadouts, but are probably going to be the only ones to receive updates from now on. Choose wisely
>>
>>54653117
this
>>
>>54653061
They outperform bolter tacticals in almost every respect point for point.

Tacticals are basically taxes you take for the special/heavy weapons in the squad and that's it. Intercessors are more than viable.
>>
>>54653117
So either use the old marines because they have more options or bow to the future of the SM and pick up the new guys because they're what's gonna matter in the future. Seems like a pretty clear choice combined with

>>54653084
>>54653094
>>54653147

Thanks for the advice guys.
>>
>>54653094
>>54653117
>>54653147

The only thing that chuffs me is they don't have the Jump Pack Assault or Teleport Strike options, which basically means I'm going to have to foot slog or get one of those expensive ass Repulsors
>>
>>54653206

inceptors have that and they're nearly pure shooting, which means their alpha strike is actually reliable unlike melee terminators.

With their point cost reduction they're viable now too.

Foot slogging with a 30" gun isn't that bad though.
>>
>>54652694
I got it but haven't made him yet, was building reivers first. Wish any pair of legs worked with any torso but they pretty nice, look really nice with beakies also.
>>
>>54653206
Well... Tacticals don't have those options either. Those are for Assault Marines or Terminators, which Primaris have Reivers and Inceptors as sort of similar units for now. They lack an Assault Terminator equivalent but they'll probably end up with something to fill that role in the future.

Also the Repulsors may be expensive but they're really, really good.
>>
>>54653162
Basically this. UNLESS you are playing Black Templars. Old marine crusader squads are the most efficient troops choice in the game and can be kitted out for a variety of roles, they will outperform even intercessors in shooting if kitted correctly.
>>
>>54653015
If you already have them they're fine to use.

If you don't they're not worth the money. At all.
>>
>>54653245
>Old marine crusader squads are the most efficient troops choice in the game
Really? That's awesome to hear.
>>
>>54653218
A fair point, but none of the Primaris HQ's have them which present me with the same problem as 'covert to the almighty Chadmarine or buy what works now then eventually convert anyways'.

You make a good point on the range though, I'll have to toy around with some ideas.

>>54653239
Yea, I should have gotten more specific, I was talking about Primaris HQ units there, my bad.

Not to say I wouldn't want a Repulsor, but I'd feel kind of Cheesy bringing a Repulsor and like the ten guys inside of it in a 500 pt game for an army I'm just getting into, but I guess that's just something I'll have to consider.
>>
>>54653265

repulsors are essentially just land raiders that trade some armor for more guns, yeah at 500 points its a bit of a doozy.

Captains/chapter masters want to be near your big blob of ranged death so the lack of mobility isn't that limiting.
>>
>>54653265
Oh yeah for a 500 point game a Repulsor might be a bit strong. Then again Primaris don't have any other transport options yet so it's worth considering.

But as another anon pointed out, with 30" range guns you can viably footslog them, especially in a game that small which should be played on a 4'x4' board.
>>
>>54653254
Definitely. You can take a Combi-weapon, a special weapon, and a heavy weapon in one 5 man squad. Or you can take two power weapons, a plasma pistol and a flamer. Basically Crusader squads can be made into enormous tarpits/firing lines, bootleg devastators, or better assault marines, albeit without jump packs.
>>
>>54653287
>>54653292

I guess since I'm getting into it at the beginning of it I'll just get Primaris units and build slowly.
>>
how often do you guys change your list? do you change it after each loss? need to add something new? time for a change? narrative change like scouts becoming marines etc?
>>
>>54653297
I feel the 2nd power weapon is kind of a trap though. You only get 1 attack with it.
>>
>>54653353
I'll change it pretty much every time I play unless my opponent asks specifically for a rematch with the same lists or I didn't have enough time. I just like tweaking and trying different things.
>>
>>54653353
Every weeks, play with only 1 list is boring
>>
Will Obliterators be fixed?

:(
>>
I am painting my first army (space muhreens) and I am ass at this. I painted Bolt Action minis before but this is way harder. Any tips for a bad painter?
>>
>>54648247
Does anyone have the novels mega?
>>
>>54653353
New list every battle depending on what I feel like and who needs to be taken off the shelf to see the light of day.
>>
>>54653480

Space Marine are easy, though. They're all flat panels. Watch Duncan.
>>
>>54653497
I am having a tough time with said flat panels. I try thinning my paints but they run and look awful. Fuck Black Templars. The white shoulders look awful and I can't see the red eyes over the dark helmets.
>>
>>54653043

do you think you could post a link to it?
>>
>>54653522
Duncan has a video specifically for painting white over black. Also, NEVER paint pure white. Always go with a light grey
>>
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>>54653480

> Watch Duncan
> Thin your paints
> Use two thin coats
> Don't rush things
> Relax, you'll get better over time

Also, even mediocre looking paintjobs are better than gray plastic, so don't get discouraged. Basing your models is a super easy way to make them look ten times better as well. You can throw down one of the technical paints (like astrogranite or stirland mud), then drybrush it, throw down one or two tufts of GW grass, and your 5/10 paintjob will turn into a 7/10 miniature on the table.
>>
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>>54653539
Alright, that image got me
>>
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>>54653539

Basically what this guy said. You get better over time. Remember that.
>>
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>>54653480
Pic of my bad painting, this is my first marine. Should I just give up and smoke crack instead?
>>
>>54653460

Sorry anon, if they don't mention obliterators in the Faction spotlight on the Legion whose fluff is most closely associated with Obliterators and who had the best and spammiest obliterators last edition then that means they're ass and GW knows it

It seems like they finally listened and made Possessed kind of OK, so there's a chance that maybe they'll make the fleshmental guns assault 3 or something.
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