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In magic, let's say two cards have very similar "trigger"

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Thread replies: 14
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In magic, let's say two cards have very similar "trigger" effects.

1 says: "Evolve: when a creature you've summoned has more power than this creature, give this card a +1/+1 counter"
let's say they are 0/1.

the other says: "This creatures power & toughness is equal to the number of creatures you control"
*/*

Which card's effect takes place first?
how do you prioritize effects in the game?
>>
>>54642971
Doesn't the first one not necessitate that it be on summoning? Doesn't matter which applies first, the evolve will apply last.
>>
>>54643046
it happens when the creature is summoned.

i am trying to solve something for the sake of my own card game.
I could say that a player gets to choose the order, but I wanted to know if there was a more elegant way.
>>
>>54642971
The second one in not a trigger. Is a characteristic-defining ability. It has nothing to do with triggers.
>>
>>54642971
The second card does not have a trigger effect. It is constantly checking amount of creatures. In your example let say a 3/3 comes down. When it enters the battlefield the */* becomes a 3/3, then the evolve trigger happens. The */* becoming a 3/3 is not a trigger and can't be responded to. The evolve effect is a trigger and can be responded to.
>>
>>54643105
fuck...

well fuck my example...

can triggers conflict? or loop? in magic?
>>
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Image (4).png
119KB, 223x311px
>>54643146
>can triggers conflict?
What do you mean conflict?

>or loop?
Very easily. Just put two of these on the field and put a single +1/+1 counter for example.
>>
>>54643395
how does magic resolve this?
>>
>>54643395
imagine that card, but remove a -1/-1 and it's triggered by removing a -1/-1
>>
>>54644259
If the loop is optional then you must decide for a number and it stop after that number of repetitions. If it's not optional the game end in a draw.

>>54644274
I still don't understand the question. One effect trigger if you put a+1/+1 and the other when you remove a -1/-1. The effects don't interact.
>>
>>54644336
you answered my question.
> If it's not optional the game end in a draw.
>>
>>54643395
so you're telling me Magic: The Gathering... what's meme to me as the most prestigious card game of all trading card games... doesn't even scale?
>>
>>54642971
C'mon, OP, show us your "dirty, broken, misaligned" folder too!
>>
>>54646810
>shilling this hard
Thread posts: 14
Thread images: 2


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