How would you GM a game about humanity being the slave race of a more powerful species? Something where even if the players manage to escape their slave chains and defeat their masters, they have an entire world of hostile beasts looking to get them back in those chains, or worse?
How would you make it so players still had fun while also feeling like a slave race?
Depends on group.
This sounds like a game where you talk with your party before hand about what kind of feel you are going for along with what kind of adventure it's going to be (goals and the like)
Depends on setting.
>>54437608
>How would you make it so players still had fun while also feeling like a slave race?
The conquerors aredominatrixCatgirlians from the planet Furfaggotron.
>>54437622
>>54437650
why bother posting if you aren't contributing? worthless.
>>54437608
maybe an undercover or stealth based campaign?
spy-style like secret resistance, underground railroad, cold war-esque?
>>54439127
where's this faggotry from? asking for a friend
>>54440975
Furfaggotron
>>54441036
thx fampai
>>54437608
Like reality.