Yo, randomfags - does this apply to you?
Are you weak-willed and unable to make decisions? Do the responsibilities of game mastering get on your nerves? Do you use an excessive amount of random tables, such as randomly rolling for encounters and treasure? Do you find yourself defending your GMing by always falling back to the excuse of "It's what the dice told me!"?
Well, you gotta stop it and make up your own stuff. Take responsibility for what you put on the table. Actually use your imagination instead of tables or shit.
>>54367770
Just find another GM if you're not happy with your current.
If any one can put up with you, that is.
>>54367770
When I use random tables I usually make them up myself
>>54367770
It's one thing to use dice to make arbitrary decisions of import, and another to use it as part of a game.
Random tables add a certain level of uncertainty that is fun when done right.
Brainlets might not understand it, but it's ok, because RPGs were never designed for them.
Also, to quote a teacher of mine:
>GMs don't kill player character. PLAYERS kill player characters.
>>54367770
I roll on random tables frequently but the result inspires me to make up something completely different. I need constant input to churn out my campaigns, be it from a table, something I read or saw, or the players themselves.
>>54368997
>GMs don't kill player character.
Not the good ones at least.