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Tell me about your doods, /tg/. >Who are they? >Whom do

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Tell me about your doods, /tg/.

>Who are they?
>Whom do they love?
>Whom do they hate?
>Where are they from?
>What them THEM?
>What are they based in?
To start.
>Lions Militant, Dark Angels successor chapter. They're based on a feral world and keeps close ties to their tribal origins.
>They love the Lion, and Cypher (don't tell nobody that tho)
>They hate the Assassins. Their Master of the Ravenwing got killed by a "rogue" Assassin and now they are feuding with the Assassinorum.
>They don't use tactical or assault marines. Their main forces are their expanded Ravenwing for fast assault and many, many squads of Devastators.
>their Ravenwing is now run by a council of 8 senior Black Knights and their Master of the Forge (called a Forgelord)
>Most of their Librarians (called Cloud Readers), are constantly trying to interpret their Imperial Tarot to find Cypher and discern his motives.
>Obviously, they're 40k.

Now tell me about YOUR DUDES.
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First for snowflakes who trigger people!

Scourge Eagles
Progenitor: Unknown; Chapter Established during the 21st Founding
Color Scheme: Charadon Granite/Chainmail
Home World: Saer'rio

Fleet Based, favor Assault Troops and Bikes for Infiltration and Hit and Run attacks when planetside (Standard Issue Kit also includes Camo Cloaks for full Battle Brothers, some higher ranking Astartes even have camoline robes over their armor.), otherwise prefer various skimmers and fliers, although they truly shine most in fleet combat and boarding actions. The Scourge Eagles fortress monastery is a moon sized space hulk trapped in orbit of their home world.

A mutation is present within their Chapter, the geneseed slowly saps away the warp presence of these Astartes causing them to eventually causing some marines to become Blanks. This has led to numerous alterations in Chapter composure leading to maintaining two extra Scout Companies, nearly six times the normal number of Apothecaries and four times the number of Chaplains as many of those Astartes seek the Emperors Peace once this occurs for the sake of preventing the spread of the mutation and in an effort to prevent this information from becoming known to the Inquisition, whom these Astartes have a history of distaste towards.

It is not known what has caused this mutation and many brother who eventually lose their presence are required to wear special "dampening fields" as to not disrupt the precious few Librarians within the Chapter or risk discover from any allied psykers, spawning rumors that these souls join the Legion of the Damned; possibly explaining the high number of encounters the Scourge Eagles have had with these apparitions and why some of these Legionnaires have turned weapons on those who wear dampening devices.

As of the Ultima Founding, the Scourge Eagles have redoubled efforts to recover lost and forgotten information regarding the origins of their gene-seed before taking on Primaris reinforcements.
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>>54225886
I love it.

Great, unique chapter comp, history, and methodology without the /tg/ special (i.e. they're a loyalist splinter of [anon's favorite traitor legion]).

Emblem is great too, I'd easily mistake it for a GW official sigil.

As far as the battlecry goes, I like it, but even in dog Latin, it should be "Per Imperium". Unless you meant it to be "to the Imperium" and not "for the Imperium".
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>>54226092

Good read into the Latin, but you read it correctly. A part of their home worlds culture is giving themselves to a cause rather than acting in service. Ad Imperium is the "amen" of their Chapter Prayers, giving themselves to the Imperium in body and soul.
>>
>Waiting for American Marines
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>>54226197
Then we good. You're the U-God of chapter battle cries.
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>>54226403
I swear theres like 3 in every thread
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>>54226406
>Ain't nuffin' ta fuck with!
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>>54226403

I gotchu famalam
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>>54226911

But oh no! It's the North Korea marines!
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>>54226931

Oh wait, here comes China Marines! Things have been strained, but they're our allies right?

Oh no! They've turned on us! They're siding with North Korea Marines!
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>>54226949

There's the South Korea Marines! They're here to back us up!
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>>54226965

No! The Afghani Marines have had enough! They're here to help the North Korea Marines!
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>>54226931
Optimus Primarines. Transform and roll out (for the Emperor).
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>>54226990

Alright! Here comes our bros the Canada Marines to help us out! Things are looking up!
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>>54226911
>>54226931
>>54226949
>>54226965
>>54226990
>>54227011
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>>54227011
>Canada
>doing anything
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>>54227011

Oh no! It's the Russia Marines! They're not our friends anymore are they? They've been pretty mean lately, and the new Chapter Master doesn't like them.

They're siding with us! They're BTFOing the crazy North Korea Marines!
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>>54227037

Damn! A splinter faction of the Russia Marines! The remnants of the Soviet Marines are here to make themselves known!
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>>54227046

Here come the German Marines here to settle their old debts! They're still angry at the soviets! They'll hold them off!
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>>54227063

The Irish Marines feel guilty for being neutral! Those drunk knuckle heads are trying to settle the score! They're attacking the German Marines!
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>>54227077

But their little brothers the Welsh Marines are telling them to knock it off and that it's over!
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>>54227108

The Iraqi Marines are here too, to back up the Afghani marines! Things are looking grim indeed!
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Founded from the Imperial Fists the Bearers of Light were created to protect the shipyards and population of a small solar system. Thanks to their relations with the Imperial Navy, they amassed a considerable fleet for an Astartes Chapter. Not limiting their relations, however, they saw the wisdom in keeping good ties with the mechanicus and other brothers, always willing to toss their lot in to aid any party, even at great cost to themselves, as their absurdly high dreadnought count demonstrates.

After getting their salad tossed by two WAAAAGHS! in a single decade at the end of the 40th millennium, the Bearers of Light, despite six millennium of dedicated service, decided to pack up their chapter, fleet, citizenry, and their neighboring Knight House next door, and move to a new, utterly isolated solar system. Their fury at being abandoned by every chapter, the mechanicus, and the entire Imperium they'd served so faithfully drove them to build a new home where they would not be bothered by such unfaithful allies again. Such a decision had few positive effects. Their obliterated chapter split further, the remaining one hundred and fifty brothers becoming a mere eighty as those who could not turn from their duty took a portion of supplies, ships, and even gene seed and vowed to continue on, regardless of the slight done to them. The remainder, along with the few remaining knights of House Oort, had to establish a new home for the remaining two million citizens. A population devastated from nearly one billion fifty million.

From their new home they came under new threats, now forced to deal with not only isolation, but also limited supplies, the repair of their fleet and shipyards, the safekeeping of their population on an unfamiliar world, and xenos incursion, it has taken over five hundred years to once more match the quality of life their people enjoyed on their pre-ork-invasion world.
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>>54225886
>>54226092
I hate it.

Terrible, trite chapter

At least "successor of X traitor legion" is actually possible
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>>54227122

The Scott Marines are here to help the Welsh Marines but a slap into the Irish Marines and to tell the thread I'm running out of steam for this little bit!
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>>54227063
More like worst german marines.
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>>54226949
>>54226965
I would honestly like to see SK and China marines, I should explore these concepts.

Based on cultural heritage, rather than political memes
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>>54227141

And here are the Brazil Marines to prove that I have way more in my folder that I made a long time ago and have never had a chance to use.

I also have Sweden, England, Finland, Norway, Mexico, Japan, Kenya, and Switzerland.
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>>54227137
>At least "successor of X traitor legion" is actually possible
Nothing about that chapter was impossible.
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>>54227189
>chapter of Pariahs
>slowly become pariahs

That's not how any of it works.
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>>54227223
>>slowly become pariahs
>That's not how any of it works.
That's how it always works. It might be a pariah status that is inherited from their parent legion, but it doesn't come from nowhere. The Marines Malevolent weren't hated by the Salamanders from day dot, they were initially disliked and it grew into a feud.
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>>54227262
No, I mean PARIAHS, as in BLANKS. His chapters geneseed mutations is they slowly become BLANKS.
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>>54227294
Oh. Duh.

Either way, maybe a geneseed mutation is pretty far-fetched, but it's not completely outside the possibility. Considering the geneseed can turn people into psykers who weren't before, they could also reduce them to blanks.
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>>54227137
Yes, let the triggering begin...

The Chapters lore was built off of accumulating narrative campaigns and out of nearly 200 potential mutations, this was the one rolled. This wasn't a deliberate choice, but it is how the dice landed. I'm not changing what they've become because people get booty bothered, in fact, that makes me want to keep posting them every time I see this thread.
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>>54227375
>rolled

Show your charts or I call bull fucking shit
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>>54227130
>After getting their salad tossed
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>>54227360
Keep in mind, it's a cursed founding chapter. This is their bad luck and mutation. Whats more, battle brothers normally opt to die rather than risk that mutation becoming known. They believe that without their souls, their bodies are nothing but meat. This led to an extreme rise in the numbers of chaplains and apothecaries in the chapter where brothers may be granted the Emperors Peace so that the Chapter may try to learn more about what has caused this and how to fix it.

Like I just said in the post above, I like throwing them out there because this is how far and in depth the narrative campaigns that I've played in have gotten. The reality of this level of a mutation taking place within a Chapter thats on the edge of the Maelstrom and a Cursed Founding Chapter are still astronomical, but thats what was rolled so thats what they are.
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>>54227390
I'm not the one who was in charge of the campaigns at that time. He's dead and those belongings are long gone man. I rolled, thats what was landed then. This wasn't just randomly thrown together in a year, these guys have been being played since 3rd Edition and that mutation was introduced when 4th was launched with the start of a new narrative. Call bullshit if you want anon, I'm not ashamed for the results of dice or the memory of a friend.
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Largely stealing the Luna Wolves paint scheme because I'm trash, with the addition of an alternate chapter symbol. I might add some tribal tattoos in red on the armor as well.

> Darkhounds
> Battlecry: "EMBRACE PERFECTION"
> 4th Founding, Valedictors stock (2nd generation), Codex compliant
> Death world (formerly feudal ocean world) Chapter origin
> Homeworld is an irradiated salt flat planet swarming with archaeotech, leading to very close ties with AdMech
> Specializes in hyper aggressive attacks and creative deployment tactics adapted from local techno-Bedouin tribes, combined with surprising durability
> Their fortress-monastery is a nomadic spire cushioned on overlapping energy shields, causing a permanent lightning storm around their fortress as it floats over the salt flats
> Darkhounds claim that their gene-seed is absolutely pure, within 99.998% of their Primarch, but AdMech sources note a marked tendency towards obsessive-compulsive behavior
> Chronically under-strength due to Apothecaries "retiring" Astartes whose gene-seed have suffered damage or mutation
> Apothecaries inspect each Astartes before and after combat during ritual briefings
> Stable genetic mutation in local population leads to blue-within-blue eyes in otherwise swarthy faces

Current Chapter Master is Feyd D'Amun, an Astartes who as a Scout killed a Berzerker in an assault by biting him to death, losing an arm and a leg in the process. Since then, Feyd had his lower jaw and tongue removed and replaced with a vox-caster and ceramite plate, as he couldn't get the taste of treasonous warp-fucker out of his mouth.
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>>54227479
>Largely stealing the Luna Wolves paint scheme
Not like they're using it.
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>>54227479
>Harkonnen Fremen

u aint fooling nobody m8
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>>54227455
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>>54227547
Holy shit anon! The dude is an oldfag and his GM is pushing daisies. Pump the brakes if his imaginary army of soul losing warriors is such a fucking problem. He has a good story and he has already explained the reasons for this Chapter a dozen times by now
Fucking chill out.
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>>54225518
You know, while looking at a cyoa a while back (pic related) and came up with...something.

Name: Warp Prisons
Progenitor: Currently unknown. May not actually be a space marine chapter at all.
Explained in a bit.

Color scheme: Bright Blue like arcane fire with traces of black on the Helmets, Paldurons, Joints, and Boots.

Each member of the Warp Prisons undergoes severe mental training. Forging a will of steel and developing protection from the mental stresses of warp energy. Once training is done, there is only one initiation task left; Daemon imprisonment.

A senior member usually has to summon one, but on occasion they instead go to a place with existing daemonic activity. From there the initiate has to recite a ritual to force the demon into its prison, where it will spend quite some time, if not all of its life. Now you might be wondering what the prison is, to which I have but one thing to say.

Look at the name of the group again.

Yes, they use themselves as prisons to house daemons. This is a task they have trained themselves to do for quite some time, and this is the final test of their training. Succeed and they are welcomed. Fail and we all know what happens.

The process isn't perfect; should the will of the prison fault the daemon shall either take control of their body or be released. In addition, with more daemons in a single prison there's a greater chance of escape or possession. It's not uncommon for a cocky member to take on too many and end up a complete mess.

However, daemons being living war energies and all, there are some benefits to their imprisonment. Depending on the daemon and their master, different abilities can make themselves known. Of course the usage of these abilities slowly "dissolves" the warp energy of the daemon, weakening it if it gets out or outright killing it. The latter happens far less than one might think.

I know it sounds edgy, but thoughts?
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>>54227697
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>>54227757
what are the Exorcists
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>>54227780
Wait, this is already a thing?
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>>54227165
>>54227141
>>54227122
>>54227108
>>54227077
>>54227063
>>54227046
>>54227037
>>54227011
>>54226990
>>54226965
>>54226949
>>54226931

>Sees all these petty country based marines
You guys know what you really want to see...

The Eagles of LIBERTY soar again on the wings of freedom!!!!

>>54226403
A true son, you will be rewarded for your faith
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>>54227796
sort of

Exorcists are space marines who are (were) ritually possessed by demons and then exorcised to give them high resistance to the warp

They went traitor eventually IIRC and the Grey Knight program proved more effective

What you're describing sounds more like a Daemonhost
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>>54226911
Who is this pretender? Begone with you!!!

Also, I've updated the Eagles of Liberty's paint job & wondered what /tg thinks, I still need to add a flag on the shoulder
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My dudes are a Genestealer Cult that happened to be in the area when Leviathan broke. They scooped up some of the bugs and have been nurturing a splinter fleet since then. They don't often fight with Purestrains in tow, as the presence of legit Tyranids causes them to scatter- I imagine the Cultists are mailing crates of Stealers across the local systems. I'm mostly going to use Nid psykers and melee units, Tyrants, Zoeys, melee warriors, Hormagaunts, alongside mostly Neophyte Cultists and vehicles, though I may eventually get an Exocrine. Being in the presence of legit Tyranids also means that most of what would be Acolytes will be born as Metamorphs instead.

Reports of "monsters" are up in the local sector, and the Cult is keeping many of those reports from being verified, while harnessing the might of the spawn of their "gods." The Cult and its psuedo-Hive Fleet is called Leeds, after the family from whence the Jersey Devil was supposedly born. I feel like it fits the theme of monsters coming from man and people not knowing for certain what's true about them.

I'm enchanted by the idea of a Tyranid ship eventually growing out of an Imperial vessel, shedding the human ship like a cocoon. If My Dudes ever get lore-intensive, there will be a ship graveyard of such vessels, cast off as Hive Ships emerge. I may also eventually build a Shipping Crate Full of Stealers army, with a Patty and Broodlord leading both regular Hive Fleet and Purestrain Stealers, but that's a future plan.

Pic is a poorly optimized Hive Tyrant WIP of a loadout I have thought would look cool since forever ago.
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>>54227852
Damn it.
Whelp, the only other idea I have is the Cast Irons, and those were thought of as a sort of joke legion.
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>>54227930
I love it, it reminds me of Blue Gender for some reason.
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Kharidin Hellbringers
Hailing from a the "recently" discovered system of Kharid, the regiments of its worlds have been in the imperial fold a scant 800 years.
The star Kharid exists spinward of the Eye on the beginning of the halo zone. The dominant world of Narthacan is a tidal locked planet on the absolute nearest edge of the habital zone of the system. Due to the constant extremes between the sunward and leeward hemispheres the only inhabitable settlements exist along the storm-wracked terminator line in densely packed cities. Induction into the imperial fold went relatively smooth after discovery with the exception of the Ecclesiarchy. The Kharidin follow a duality themed spiritualism and, when paired with thousands of years of history with Chaos cults due to proximity of the Eye, were extremely uncomfortable with any deification of an entity. Some progress has been made with the Emperor's portrayal as a font of human souls and the point of balance. However, Ministorum members are still a somewhat uncommon sight in Kharadin regiments.
The specialization in urban combat colors their fighting style and sets them at odds with Munitorum strictures regarding make up. The nature of fighting in hive cities drastically limits the functionality of the massed infantry the Guard are famous for. Because of this a smaller unit size is preferred to maximize manouverability across cityscapes. Combined arms is paramount and most squads are supported by mechanized units and danger close artillery support.
While officially separated as regiments the forces operate under unified command with each deployed force as a "pocket army" that has whatever tools they need when they need it and provide support to one another in the hellish combat of a hive war zone.
SOP for an urban AO consists of elite light infantry recon units ranging ahead of the main force elements. These units designate priority targets, relay detail mapping points, screen vanguard forces, and hit high value targets.
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>>54228013
>Cont
This is followed by rapid airborne assaults at enemy rear line assets to disrupt heavy support and command units.

Main force elements advance in a staggered leapfrog pattern. This helps prevent whole fronts getting engaged simultaneously and allows for ease of movement for reactionary forces to support units with enfilading fire. Kharadin wars are prosecuted more as dozens of tiny battle zones across a hive with a focus on surrounding and cutting off enemy forces piece meal while free units continue the leapfrog advance further separating enemy support and reinforcement.

These tactics are an odd fit and over specialized for many IG commanders dealing with large crusades and has seen Kharadin forces used in open environments and other unsuitable situations where excessive casualties mount for little effect.

However, some Inquisition members have found the doctrines to be quite suitable for their work and Kharidin forces have started to see more and more deployments under Inquisitorial command.
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>>54227996

I, uh, looked up the name and saw that it was an animoo. Not super familiar with anything outside of vidya/tabletop gaming, care to give a synopsis?
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>>54228013
>>54228178
...so you made modern infantry

desu I like it senpai
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>>54228215
It's kind of fun contrasting with the World Wars combat doctrine of most 40k armies. And they do get their shit pushed in when outside their element.

But goddamn are my IG feared during a Cities of Death game or similarly built up terrain boards.
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>>54228286
Well the reason IG tactics seem so dumb to us is a lot of times 1. their commanders are hereditary nobles, 2. they're fighting wars on a huge intergalactic scale with literally billions of men clashing and all the logistical nightmares that entales, 3. Regiments are usually formed adhoc and rushed to hotspots as the Imperium is perpetually on "oh shit" defensive footing

So there's no rule saying they can't be tacticool as fuck, it's just most of the time the most efficient/obvious strategy for their generals is "fuck it just throw these guys at it till we win something" since bodies is the only thing they aren't short of.
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>>54228328
Oh I'm aware. And there are plenty tacticool regements out there like Elysians and Harokoni Warhawks. But like you said and stated in my descriptor: bad commanders. You can try to turn a nut with a screwdriver but it probably isn't going to end well.
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>>54225518
Lord Krastalor the Beneficent was once the leader of a Night Lords warband. Seizing command of a company for himself in the chaotic aftermath of the Primarch's assassination, for many centuries the sorcerous Raptor launched guerilla strikes and airborn assaults into the Imperium from bases hidden across the galaxy. His men gave him the title of "Beneficent" in mockery of his twin eccentricities: he disdains many of the usual Legion terror tactics in favor of a rapid nighttime decapitation strike, and he has an inexplicable distaste for blood. Not killing, just blood itself, which is why he prefers a rune-etched power sword and plasma pistol for his weapons.

When, over the centuries, Lord Krastalor came to embrace witchcraft and daemonmancy more and more wholeheartedly, his subordinates' mockery grew slowly to more serious grumbles. At length, his own men could stand no more of him, but he was too immersed in his new power to notice. The Astartes chose to announce their resignation in a manner befitting their Legion: during a pitched aerial battle with the Imperial Guard, they shot him in the back.

His jump pack reduced to slag by a plasma blast, Krastalor plummeted from the sky screaming and cursing. Though he plunged thousands of feet onto hard, rocky soil his warpcraft saved at least a little of his life. Hasty and desperate daemonic pacts knitted his broken, smoking flesh enough to crawl away to lick his wounds.

Months later, after sacrificing hundreds to appease his creditors, Krastalor managed to stow away on a transport ship offworld. He has since fallen in with the only force that will have him - the Black Legion. In battle, the Raptor Lord fights with the savage ferocity of a man who knows his soul is worse than damned if he should fail to deliver all the extravagances he promised on death's door.
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>>54228394
Neat
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>>54225518
>Your dudes
>Another thread where people only post and respond to Marines of slightly different colors
>Pretending they have interesting background when they are personalityless meat sacks
>>
>>54228414
How so? Sounds kinda eh to me.
>>
>Chosen of the Silver King, Half of a fallen marine chapter turned Slanneshi. My loyalist army is the other half.
>have a good number of Emperor's Children on the buddy list.
>They've a sour relationship with the rest of their former chapter
>The Silver King is the Grey knight mentioned in the Deamons book who fell to Slannesh. While on his way out of the realm, he got to observe a fellow Astartes locked in combat with a Daemon of Slannesh, though it was not a battle of sword or axe, but of Musicianship. The Sorcerer was of the Emperor's Children, and won victory over the Daemon, winning both it's power in the form of a Daemonic Instrument and it's dominion over the realm of Slannesh. The two were fast friends, but got tired of the realm of Slannesh after not overlong, and decided on a way out. Luckily for them a space marine battle barge of the chapter "Lords of Dawn", injured from a battle in the stars and fleeing through the warp, had it's geller field experience a bit of a flicker. The Pair boarded the ship and suffice to say a good 60% of the 6 companies on board lived on and painted their armor in the fashion of the first follower of the silver king, though since then more astartes have joined him
>Their modus operendi is going round to imperial planets, (the first was the homeworld of the Lords of Dawn) on the edge of the Maelstrom, and now all around the shit half of the Imperium, showing up, the King has a duel with their most promising fighter, and if satisfied with at least brave, hopeless resistance, his victory party corrupts the world to his lord slannesh with the horrific demon songs they play. Much of the army is the pdf of such worlds enraptured by their songs and chaos spawn born of those who saw clearly the glory of slannesh in their melodies.
If he is disappointed he just gives it a good ole' burn.
>The primary seat of the silver king is the former home world of the Lords of Dawn, Arcturol, a Hive World in the Badab sector.
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>>54227832
You need to flip that flag on the right shoulder
>The star field faces forward, or to the flag’s own right. When worn in this manner, the flag is facing to the observer’s right, and gives the effect of the flag flying in the breeze as the wearer moves forward.
>>
>>54228532
He created a flawed but interesting character who is unique without being a sue, has clear strengths and weaknesses, and suffers believable consequences for his choices and actions?

Unlike the sue's and stue's packed into this thread.
>>
>>54228678
Yeah someone told him last thread so he's repainting it
>>
>>54228636
As for their counterparts
>The Dormant Suns
>After having lost 6 companies, and the majority of their nice things and Gene seed in the loss of their Battle Barge, and losing 2 more in battles with the Silver King, not long after, and another to a lost ship after the astronomican stopped working while it was in the void on the other side of the divide, things look grim, as only the an under strength 5th company endures, though they still posses a small stock of gene seed, and are in the process of using a large stable of test slaves to produce more. All told only around 70 astartes remain.
>The Dormant Suns have abandoned entirely their former identity, and have essentially ceased to be a chapter all together in administrative terms, at once hiding from the eye of those inquisitors who would not quite trust them and the obligation to give away even the tiniest speck of their gene seed.
>They have found asylum with the Inquisitor of the Ordo hereticus, Aram the Torchbearer, a former ally of the 5th company who felt the fall of the Chapter nearly as painfully as they, serving now as the elite special forces of his Inquisitorial led crusade to crush the small empire of the Silver King.
>The army is lacking in armor almost entirely perfering to fight in drop assaults led by the now de facto chapter master, Librarian Miral d'Arquebus, along with it's pair of dreadnoughts. It hasn't got any techmarines left nor the ability to get one sent to Mars for training.
>>
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Cyclops
Progenitor: Ultramarines (est M39)
Colours: dark blue main, white shoulder pads, silver and red decorative parts.
Homeworld: Cyo (subsector Cyasis, directly on the southern border of the Tau Empire)

A somewhat 'normal' chapter that mostly abides by the teachings of the codex. Having been initialy founded by members of the Praetors of Orpheus the chapter still maintains the close links to the Ad Mech of its founder. As a result the chapter is known for its generaly high standard of individual equipment, though being situated far on the eastern fringe, shipments of larger materiel like vehicles and ships are somewhat limited.

Each chapter company, whilst still maintaining the same general codex guidelines, maintains its own specific speciality in warfare. As a result most strike forces care composed of a mixture of units from various different companies to suit the needs of the mission.

The chapter very rarely works indipendantly and almost always works alongside other chapters or imperial organizations, especilay the imperial guard whos high numbers and firepower fill in the many tactical gaps of a space marine chapter.

In the latter years of M41 and the early years of M42 the chapter has been under constant assault from all sides (especialy Orks, Tyranids and more recently Chaos) leaving the chapters current numbers quite low, especilay in regards to operational fleet vessels.

Though the chapter by all rights should have been destroyed by splinter fleets of hive fleet kraken, the temporaty alliance between the chapter and local tau forces ensured that both sides prevailed against the tyranids. This agreement has stood since the fall of cadia and the resurgance of chaos.

Recently a small shipment of new equipment has managed to make its way through the warp storms to the chapter, allowing the resuply of much needed equipment such as several new ships, a selection of mk X, Gravis and Centurion armour and even a few of squads of Cawl's primaris marines.
>>
>>54227889
The red kneecaps look bad. Maybe go back to white?
>>
>Who are they?
Nova cadia's 845th
>Whom do they love?
The Emperor, Nova Cadia, Cadia
>Whom do they hate?
Armless The Harmless for finally blowing up their ancestral home, Chaos, Cultists, poxwalkers
>Where are they from?
Nova Cadia(The 5th one), a desert world who's primary purpose is mining and precious metal refining for a local forgeworld. They are currently experiencing various types of cultist uprisings in their southern desert tribal lands.
>What them THEM?
They use combined arms tactics except for planes, as the desert worlds they operate on are incredibly harsh on turbine engines.
>What are they based in?
40k + Russian occupation of afghanistan
>>
>>54227852
Exorcists didn't go traitor my dude, they're still loyalist, had a big role in the Badab War.
>>
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reposting from the last thread.

Perditions Vigil are an Exorcists successor chapter founded sometime around m39 following a warp rift opening and hordes of demons attacking a Mechanicus research station.
A few Exorcists passing through the area picked up the distress calls sent by the researchers and attempted to deal with the problem. The Marines were able to drive back the demons and seal the rift, temporarily. One lone marine survived the incident and afterwards a new chapter was founded to guard against the rift opening again, with that marine serving as Chapter Master.
They maintain very close ties to their parent chapter along with certain members of the inquisition.
>>
>>54227547
Deal with it.
>>54227697
Thanks for the effort but I don't need defending. People are allowed to like and hate what they please and if they opt to be spiteful bitches, so be it. I'm ready to see the mutation gone myself, but I'm dedicated to the stories of our playgroup. Hopefully these guys can get a cure so I can go back to just being fleet and rapid insertion/strike force.
>>
>>54228945
So do you like fucked chapters or do you just want to be able to collect all of them?
>>
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>>54227137
The only reason I play this game is to trigger people like you. You would consider my army 'proxies'.
>>
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>>54225518
Now that I've finally named them

>Who are they?
The Vesper-Meridiem Binary Guard, based out of a pair of terrestrial planets that orbit one another.
>Whom do they love?
Almost every other Imperial institution in the galaxy, but their closest allies would be the Armageddon Steel Legion.
>Whom do they hate?
Abominable intelligences. Before being liberated by the Imperium, their feral worlds were slave to robots who they struggled to rise up against and destroy. Their apathy for machine spirits and haphazard care of their equipment puts them at odds with the Adeptus Mechanicus
>Where are they from?
Vesper and Meridiem, a pair of binary worlds in an as-of-yet unnamed system and sector. They're both decent places to live for now.
>What makes them unique?
Nothing. My goal was to make a truly average regiment with no strengths or glaring weaknesses in any one tactic or combat style. While they have some unique pieces of equipment and fighting styles, they don't perform better than any other regiment. They do, however, have either really good luck or really bad luck.
>>
>>54225518
>Who are they?
Steel Warlords. 3rd Founding Iron Hands Successors.

>Whom do they love?
Emps and Manus, as well as being jerks with hearts of gold towards the people of the Imperium

>Whom do they hate?
Everything non-Imperial, but Chaos and Tyranids have the honor of being their most hated targets.

>Where are they from?
Planet Krietos of the Argamis Sector in the Sector Obscurus. A fortress world turned agri world. They also recruit from its sister planet Tiesto, a jungle planet.

Krietos itself is a Da Vinci inspired place with bizarre fashion sense and rivaling city-states. The marines are known among the people and it's not uncommon for members to live among the people (and sleep in forges), whereas the first company have their own lands. Their main base is called the forge tower where they make sweet wargear.

>What them THEM?
Adamantine discipline, utilizing advanced tech along with the grim determination of the Iron Hands and a mentality to push themselves beyond the limits. Also they treat the Codex as a big book of advice (as it should be), but use the tactics from it in a more pragmatic and adaptive way. And if they don't work, then they improvise.

Chapter doesn't have standard companies. All companies are battle companies with an equal number of neophytes, tacticals, devastators, assault marines, veterans and vehicles. Lately they had to reorganize the the whole system to include Primaris Marines. Said Primaris Marines need to work harder than the normal Warlords in order to show their worth.

>What are they based in?
40K?
>>
>>54233774

Remind me that I still have to draw your guys

Also hi from dA fag
>>
>>54225518
>Who are they?
The World Serpents, a warband of the Black Legion. Lead by Lord Sorcerer Vul, a former member of the Sons of Horus with a serious and growing god complex.

>Whom do they love?
They love their master, Vul. Or at least the cultists a newly-raised Chaos Marines do. The old guard and especially the warband are starting to get creeped out by the increasing unsubtle leader-worship by their subordinates and wonder what this means for them.

>Whom do they hate?
Privately, they hate Abaddon, though they are not stupid enough to announce it to the universe. More openly they Crusade vehemently against loyalist Astartes in hopes of plundering their gene-seed. Secretly they have also attacked at least one other Black Legion warband to do the same to them. Growing their numbers is very important to them.

>Where are they from?
Vul hails from the Sons of Horus as does his former lead apprentice Gialor, but their sorcerous lead cadre also includes defectors from the Night Lords, Death Guard, and the Radient Shield Chapter. The new inductees are a mix of chimeric gene-seed stolen from anything available, united instead by cultic faith.

>What them THEM?
The creepy leader-worship and frantic desire to grow their strength most define the World Serpents. They work actively to spread cults in their lord's name rather than just using what they find as other CSM do, and new Marines are inducted at a frightening rate. That, and the selection process looking most for fanatic loyalty, has resulted in a somewhat lesser quality of Astartes in the new ranks. Or at least that's what the old guard claim.
>>
>>54235323
>What are they based in?
The daemon world of Saro Zar, formerly a hive world of the Imperium until the Great Rift claimed it. The Serpents found it, cleared out or enslaved the mutants and monstrosities roaming the blasted hellscape, and set about restoring it to its prior purpose. Millions of deluded and enslaved cultists now work endlessly in towering hives of fleshmetal, producing new weapons and armor at a frantic pace, while in the toxic wastes between them new recruits prove their worth stalking Chaos Spawn through acidic marshes teeming with mutant predators.
>>
>>54227025
>Shit talking Canada
Can't tell if trolling or self hating Canadian
>>
>>54227889
they look like fucking clowns
>>
>>54237003
What don't you like? I am trying to make them look a little better. I feel like this one >>54227889 is too blue, & the gold is a bit all over the place. Knee pads will probably change
>>
>>54233518
This amuses me.
>>
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>>54225518
>Who are they?
The Gotrekh Dynasty, led by Phaerakh Medethea.
>Whom do they love?
No people, only the mission.
>Whom do they hate?
Chaos, Tyranids, the Adeptus Mechanicus, and all those who defile life. They're not super fond of other Necrons, either.
>Where are they from?
A small and minor Dynasty in a little-known sector of space far from the heart of galactic intrigue, awakened from their tombs only fairly recently.
>What makes them unique?
Gotrekh is unusually focused on preserving the variety of lifeforms they find and protecting their "genetic destiny," having lost their own shot at perfection. Threats that would destroy ecosystems on worlds within Gotrekh's reach are violently extinguished, and samples are collected for the Dynasty's alien menagerie should all other conservation efforts fail. They make curious allies but implacable foes.
>What are they based in?
The bulk of their forces operates as patrol fleets, constantly seeking out threats to their corner of the galaxy and giving them a thorough gaussing.

Here's a pastebin of their fluff. I plan to reformat it as a report by a captured Imperial scribe, written from within the Menagerie at the Phaerakh's behest, but I haven't yet gotten around to it. I need to read up on Imperium copy to get the format right.
https://pastebin.com/TfbQ0ipG

>>54235365
Is the homeworld a new wrinkle? Hunting Spawns as an initiation ritual is a fun bit.

>>54234976
Are they particularly warlord like in the management of their home system?

>>54228636
Is fallen Grey Knights a thing that happens?

>>54228394
I suppose Krastalor is more warp than man at this point, with all those daemonic repairs he's rocking.

>>54227130
It seems a bit of a jump between "they liked keeping up with their allies" to "they fucked off forever." What happened between them and the rest of the Imperium when they were getting their salad WAAAGH'd?
>>
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Knights of the Starlight Hawk

>Whom do they love?
They love the Imperium, & the Admech
>Whom do they hate?
They despise Daemons & Chaos
>Where are they from?
First forged in the depths of Mars this Primaris chapter was tasked with sailing the Voidship Fleet Thunderous into the scar of Chaos that is the Cicatrix Maledictum, they travel from planet to planet, conquering or reconquering planets they find. Life in the fleet is close to normal feudal worlds, Captains are the rulers of their ship, with others owing fealty to them within the ship itself, with a hierarchy of noble lords & working shipserfs, each ship acting as its own city & the fleet a nation. The vanguard ships are those that house the great Knights who protect & lead the fleet. The Primaris of this chapter are able to procreate. The thought being that the fleet would not be able to sustain their numbers alone. Bloodlines are important to the fleet & so only the sons of Space Marines can be initiated. Family Crests are painted on the left shoulder while the chapter sigil adorns the right. They also inherit their father's arms & armor, it going to the elder in case of multiple sons & uninherited equipment goes to lesser sons. The chapter has more psykers than most chapters, this may be due to the Warp artifact that the flagship carries, a mysterious crystalline hawk shaped sculpture that shines with inner light. Those that succeed in the chapters initiation ritual will go into the Chamber of the Hawk to meditate, while doing so, some are met with visions & guidence, some with nothing, & some die, their eyes burned out.

The chapter is most likely a Salamander successor, sharing it's kinship with humans, & though they differ physically, having pale skin & dark eyes that shine with pale blue light.

The chapter is lead by Lord Bradley. A decisive & capable man, though prone to rash behavior & sudden anger.
>>
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How can I do a Primaris chapter based off these guys (Pre-Curze edge lords) without being snowflakey?
>>
>>54239907
Cawl used nightlord geneseed to make your marines. bam sorted
Whether or not anyone else knows and the reactions they'd have if they found out are up to you.
>>
>>54239937

That's not too Snowflakey? I know the fluff hints at it, but I don't want to be that guy
>>
>>54239907
Make them, very very similar. Then make their progenitor vague. Don't be on the nose about it & leave just a little room for them not being based on them
>>
>>54240170

"Yeah ha ha... I think we're raven guard!"
>>
>>54239481
>I suppose Krastalor is more warp than man at this point, with all those daemonic repairs he's rocking.
An unholy fusion of mutated flesh and the metal of his armor, which he can no longer remove. Despite the extensive damage to his body, since his men's betrayal Krastalor's psychic prowess has grown by leaps and bounds, to the point that he sometimes feels like a spirit (or daemon) moving his flesh like a marionette. He attributes it to his newfound patron, which worries him since he has no idea who his benefactor is or what besides sacrifices they want. But if they can dole out this much power to a mere mortal...
>>
>>54239481
There is a passage in one of the daemon's books about a probably grey knight who might be draigo falling to slannesh
>>
Alright motherfuckers. Brace yourselves.

Imperialis Feralis and their planetary defence force, the mighty PEPTO ABYSMALS

these fucken dudes

okay

>they export their highest-quality, best-trained soldiers to the Imperial Guard so that they may serve their emperor with distinction
>equivalent to a conscript on the table

>they do not believe that other intelligent life forms exist, only humans and wild animals.

>they are extremely stupid.

>all of them.

>the planet is actually a garden world
>but they're too fucking stupid to do anything with it
>so they just breed like rabbits and worship their relics

>oh, and they have an imperial knight
>a big-ass god machine from the Dark Age of Technology
>they painted it pink because they thought that was the color of the God Emperor (based on a misunderstanding when they witnessed the High Priest of the Ecclesiarchy mission with a prostitute)
>it almost woke up one time and it killed a bunch of people before it went back to sleep, so they don't touch it anymore, just worship (from a safe distance)

>they love animals
>dogs, cats, everything
>the native animals of their world are large and ferocious, but were domesticated by the people of Imperialis Feralis over the years
>oh, and these animals are all tyranids

quick aside on that

>be genestealers
>be on space hulk
>where da human wimmen at
>see garden planet
>awsheeit.jpg
>land on planet
>sneak up on unsuspecting prey
>SURPRISE_MOUTHSEX.jpeg
>begin infecting human
>wait, something's happening
>head hurts
>too stupid
>THE AUTISM
>IT BURNS
>and thus, the conscript cult began

1/?
>>
>>54242009
century later

>be hive fleet malal
>lurking for easy eats
>genestealer cult sends psychic signal
>dinnertime
>zoop on over there
>start sending landers full of synapse creatures and termagant hordes to tear shit up
>wait a minute
>genestealers still sending psychic signal
>only
>it's strange
>images of a glowing pink human
>termagants start behaving weird
>PRAISE BE TO THE PINK EMPEROR OF MANKIND
>ohshit.jpg
>hiveships blowing up from the inside, consumed by ripper swarms
>die

some time later

>tyranids domesticated
>they thought they were just normal animals
>termagants are ponies (rough riders)
>biovores plow the land
>venomthropes plant fields
>exocrines help the miners
>etc
>all is well

oh, another aside

10k years ago

>be orks
>have p nice planet
>be killin each other and shit
>OHSHIT THE HUMANS ARE HERE
>get black-hole-gun'd out of existence
>Dark Age humans settle and meme around until everything explodes b/c of slaanesh's futa cock

>but then there was one
>lone spore
>buried deep underground in the cave systems of the Viet Krorks
>too deep to be born
>UNTIL

>be genestealer
>be digging cave for skulk
>have human waifus hide in there
>be diggin out chambers and shit
>oh hey its a human baby I'll bring him back to the harem for raising
>he's green tho
>weird.jpg
>well I guess I'm purple so I can't complain
>grows into a fine young human
>keeps the green skin
>really large for a human, even bigger than the genestealers
>name him Ron
>that's a nice human name
>he joins the PDF, becomes an officer
>he's really smart, my boy Ron
>be proud genestealer dad

2/?
>>
>>54242026
>be Ron
>I love my planet
>but everyone is fucking retarded

>like one time there were these cultists or some shit
>like 6 dudes with heavy stubbers
>they're holding a town hostage for some dumbass ritual
>my previous commanding officer loses 1000 men taking the town
>he died in the charge
>had a parade for our victory
>fucking idiots

>they don't know how to fight at all
>it comes real easy to me though
>the Officio Prefectus sent some guy with a fancy hat and coat to come help us out
>he died in the charge too
>I took his hat
>now I command the Pepto Abysmals
>oh yeah quick aside about the name

>be humans
>be hangin out with cool high tech and shit on paradise world
>life is good

>be eldar
>orgy.jpg
>birth a rape god and get our souls eaten lmao xd

>be rape god
>eat a bunch of knife eared fucks
>p tasty
>see some others that look kinda like them
>no knife ears, maybe they'll be better

>be humans
>get raped by massive futa cock of evil death god created by space elves
>why.jpg

>be humans
>1000 years later
>live in tribes
>fight each other all the time
>finally united by Adeptus Ministorum bringing the WORD OF THE PINK EMPEROR to our world
>need a name for our first regiment of holy crusaders
>decide to name them after the holy ancient medicine of our ancestors

3/?
>>
>>54242042
>be trazyn
>be fucken around on cadia's Death Star'd remains
>PokeBall Creed
>start meme'in around imperial space
>see paradise world
>oh they're probably high tech
>wrong.pdf
>they worship a giant robot though???
>I gotta figure out a way to steal that dude

>go down to planet
>locals see me, seem somewhat frightened
>make up some bullshit
>"No no, you see, I am a child of your god engine!"
>they start cheering and kneeling in worship
>nat_20.jpg
>how did that fucking work?

>they take me to the knight
>I summon a bunch of my necron dudes out of the tesseract
>"they're knight babies, you see"
>turn on the knight

quick aside, real fast

>be knight
>be an agricultural machine
>have chainsaw to cut trees, gauntlet to carry stuff
>all is well
>SUDDENLY SLAANESH
>daemons everywhere
>why is everyone sprouting tentacles
>fuckfuckfuck
>run away
>shutdown inside a cave somewhere
>wake_up.paint
>oh, humans! Thank the Maker!
>wait a minute
>I'm... pink?
>PINK?
>I HATE PINK
>GREEN IS MY FAVORITE COLOR
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>plug pulled
>all is darkness

4/?
>>
>>54228678
>mfw when Guile's tattoos are accurate
>>
>>54242052
ok back to trazyn the crazyn

>be smug motherfucker
>I can handle this shit
>gonna get some phat imperial knight loot from these dumbasses
>knight turns on
>go to get inside

>be knight
>be abominable intelligence from the dark age of technology
>be locked in my metal shell for 10,000 years of darkness
>all my friends are dead and/or giant penis monsters
>some robonigger climbing all over me
>powerfist him

>be trazyn
>try diplomacy again with bloodthirsty robot
>"I am your son! Your long lost son!"
>assume_the_position.bitmap
>okay that's not gonna work
>"I'll help you kill shit if you come with me"

>be knight
>bloodlust courses through my oily veins and circuits
>consider the deal
>my programming compels me to aid the humans, though
>a little bit
>"I AM PLEASED BY THIS OFFERING, ROBONIGGER"
>"BUT YOU MUST HELP ME HELP MY POOR, RETARDED HUMAN FRIENDS"

>be trazyn
>well he's super old and probably has a time-warping gun or some shit, I guess I can hang out with the humans more

quick aside REAL FAST i promise

>be creed
>by the emperor

5/5
>>
>>54239481
>Is the homeworld a new wrinkle? Hunting Spawns as an initiation ritual is a fun bit.
Yeah, I've added bits and pieces, especially trying to flesh out their new homeworld. Making it a former Hive World gave it an industrial base and a lot of room for the wretched, mutated remnants of the former population to be dwelling. Since the World Serpents are actively recruiting as much as their gene stocks allow but don't have a Scout company, I figured putting newbloods through a crazy hunt through Chaos infused toxic wastelands would be a good test of their strength. Obviously the initiates are watched sorcerously, so someone can retrieve their gene-seed if they fall.
>>
>>54227137
What and the Blood Ravens gaining more psychic power and having higher rates of Psykers in their ranks isn't already cannon and entirely possible?

>>54230833
Neat.

>>54239481
Good to see these guys back again.

>>54239516
Neat.
>>
>Who are they
Red Wardens
>who do they love
They have close ties to the inquisition and imperial navy
>who do they hate
The cyclopean congegration, a gathering of rogue navigators in the hadex anomaly that use the anomaly in place of the astronomicon
>where are they from
They're a fleet based chapter with a large space station in the jericho as their base of operations
>what makes them them
they specialize in boarding actions in space and have a penchant for aggressive use of combined arms tactics on the ground

Unfortunately I don't have a picture but they have a light grey torso, power pack, and pauldrons, and bright red extremities and helmet
>>
>>54234976
BROTHER

>Who are they?
War Bears, unknown founding, unknown progenitor

>Who do they love?
Heavy vehicles and infantry, boy do they love infantry

>Who do they hate?
XBOXHEUG rage Slaanesh and Nurgle cultists after losing half the chapter in a prolonged slug fest to the two gods servants

>Where are the from?
The forested frontier/death world of Biskupin in the Sector Obscurus. The War Bears recruit from the local explorer and trader population on the planet. Dense forests and rolling plains cover most of the planet with freezing tundras covering both poles. The people are hearty self sufficient. Their sub-terrain fortress monastery "The Den," sits just beneath the surface of the planet.

>What them THEM?
Tenacious and unyielding fury in the face of danger defines the War Bears the best. Their marines are naturally a little tougher due to the recruits upbringing from Biskupin. War Bears will throw the entire chapter's worth of battle brothers and war gear at a new threat.

>What are the based in?
Based mostly off of Polish Hussars, WWII resistance, and french Couriers in the new world
>>
>Who are they?
The Kitchener Seige Regiments
>Where Are they from?
Kitcheneron. An industrially strong planet but a bit behind the times.
>What do they love?
Fortified positions and trench warfare. You see, the Kitcheners have an Ork problem, so much so that they regularly have to fight off large assaults from the greenskins. Originally they tried to fight a war of motion using mechanized and horse dragoons, however, they often would take heavy casualties due to Ork numbers and speed freaks. Thus they decided to instead wear the foe down in long trench fights, either wearing the foe down or just getting them relatively bored due to having to hole up in a trench rather than "choppin da humiez." They work well with Krieg regiments as such.
>who do they hate?
Orkz, and will often specifically request to engage greenskins whenever their regiments can be spared to do so.
>what makes them THEM?
Their Weapons, equipment, and variety of regiments. They have bolt action lasguns, limited supply heavy lasguns with a large, plate like power pack, and the Leman Russ invader, basically a Mark series tank in 40k. They also have several continents with their own unique niche. Some are from an off colony that wear large brim hats with a side pegged up, others hail the Rajj region and are known for their turbans and impressive beards, across the ocean are the farawaylanders, living in realitively cold conditions and known for their ferocity in combat.
>What are they based in?
40k obviously.

I wanted a guard regiment resembling the British and commonwealth army of World War 1. I find the Kreigers to be cool but wanted a more British tone to such a regiment. Also they would fit in well with guard tactics due to the fact that the guard loves dug in fortified hellholes.
>>
>>54242549
Do they use a native model of the thunderbolt with biplane wings and a modified chimera with tons of multilasers called a "whippet" too?
>>
>>54242866
You know what biplane thunderbolts actually sound pretty cool.
>>
>>54239481
>What happened between them and the rest of the Imperium when they were getting their salad WAAAGH'd?
Nobody came to help as their worlds burned around them despite everything they'd done
>>
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>>54225518

>Who are they?
Mikutrekh Dynasty, A small Necron dynasty found on the fringes of Tau space who desire to reclaim their territory, repel the Tyranids, and see the reinstatement of the Silent King

>Whom do they love?
Themselves, the Silent King and the Triarch Council

>Whom do they hate?
The C'tan known as the Flayer as the flayer virus corrupted a sizable portion of their Crownworld's population that were subsequently vaporized to prevent the spread of the virus.
Chaos
Tyranids
Those damned plundering Mechanicum bastards who try to steal their artifacts!

>Where are they from?
A strip of stars near the southern border of Tau space, several of which have lost contact with the Crownworld.

>What them THEM?
They seek only to reclaim their planets and the surrounding vicinity to begin fortifying against the Tyranids. They exhaust all diplomatic means of dealing with outsiders before engaging in violence and place a heavy emphasis on use of canoptek constructs and artillery to maximize shock against the foe to force them to surrender quickly and to minimize the loss of their own troops as their Phaeron desires to one day return all his subjects to the flesh.

>What are they based in?
Memehammer 40kek

Pic related. Half-assed recreation of the colourscheme
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>>54225518
>2k17
>still playing manlets
>>
>>54242534
>>54234976
>>54225518

Where did these Marine painters come from? Doesn't look like B&C or Photoshop.
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>>54239516
These guys seem to have come some way. Is the "these Primaris can breed" thing a deliberately engineered trait, an unexpected quirk, or somehow granted by the magic hawk?

>>54241057
...maybe he's treating with a Greater Daemon or even one of the big four. Certainly a cause for worry. Is he the sort of fellow who's confident in his abilities to deliver on his promises or is he pretty sure he's triple damned and just on borrowed time?

>>54242255
I'm sure the initiation rituals make good scrying-based entertainment for those elements of Vul's forces not on active duty. I wouldn't like to be the guy who gets stuck with the task of digging some unfortunate neophyte's geneseed out of the stomach(s) of a spawn, though.

>>54242319
I got some great feedback last thread, so I was looking forward to the next one. House Gotrekh's vigil is deathless.

>>54243022
Was it a deliberate choice by their allies to ignore their plight, or was there a misunderstanding? The Bearers have clearly made up their mind on the matter, but I wonder about the truth of it.

>>54243169
Hey neat, another Cron dynasty. They seem like an agreeable bunch, for undead soulless robo-liches.
>Whom do they love?
>Themselves
Good stuff.
>>
Nova Drakes, a Salamanders successor that takes after their parent chapter very heavily in attitude, but less so in tactics: utilizing fluid, flexible tactics with an emphasis on aggression and maneuvering, they're almost a counterpoint on the battlefield to their stalwart forefathers.

They love the people of the Imperium, and humans in general, having fought alongside nomadic non-Imperial human warriors against a small Tyranid hive fleet, and have more tolerance for allying with xenos than most, partly due to the influence of early missions supporting vital Rogue Trader endeavors, nearly to the same degree as the Blood Angels.

They hate Chaos, specifically Chaos Space Marines, and reserve secondary loathing for xenos races who dare to enslave humans and the worst excesses of the Imperial Institutions, specializing in fighting the most ferocious Chaos warbands and eliminating dangerous slaver xeno-empires that the Imperium had been content to leave alone.

Currently, after a feud turned all-out war with a nearly-renegade Space Marine chapter lead to Inquisitorial sanction, they have collected the prizes taken from their enemies (after outmaneuvering and destroying the enemy chapter in a defeat-in-detail and seizing the enemy Fortress Monastery in a burrowing attack using Xenos mercenaries, an act very heavily frowned upon), they have volunteered for a "penitent crusade" into a fallen Xenos-infested sector often cut off from the wider imperium by Warp Storms. It is a think excuse for departing the Imperium in an attempt to found their own independent but nominally loyal empire, but after barely skating because their marine foes were nearly rebels themselves it would take a lot to redeem themselves in the eyes of the Imperial authorities. Whether glory or death awaits them in the darkness none can say.
>>
Can we get a your dudes thread with no space marines aloud?
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>>54243323
>I'm sure the initiation rituals make good scrying-based entertainment for those elements of Vul's forces not on active duty. I wouldn't like to be the guy who gets stuck with the task of digging some unfortunate neophyte's geneseed out of the stomach(s) of a spawn, though.
I'd imagine it's far less pleasant to be one of the elderly, crippled, insane, or otherwise useless cultists they use for Spawn bait though. Though they're probably so magicked into compliance they don't really notice what's about to happen.

Other delightful traditions of Saro Zar include the Feast of the Incarnate's Ascension, a day where they celebrate Vul's elevation to Astartes status by publicly devouring the preserved flesh of loyalist Space Marines. The cultists even get the day off work so they can make sacrifices to him. There's the Trial of Heart, wherein a youngster seeking to earn a place as a Space Marine must climb Mount Eviskor, a literal miles-high mound of junk fused with bubbling mutant tissue and made bloodthirsty by the powers of the Great Rift. If they survive the spontaneous avalanches, bursts of spiked tendrils, and the semi-daemonic predators dwelling within the fleshmetal, they must then offer something they hold very dear to Flames of Truth. At the foot of a truly titanic statue (of Vul, naturally) they toss their item or piece of someone close to them into an ever burning brazier. If it deems the offering unworthy, the daemons within devour the supplicant on the spot. If it approves, it will not be long before a Raptor arrives to claim the boy for the next steps.

It says something about Saro Zar that hundreds of young boys try to climb that mountain every single day.
>>
>>54243807
no
>>
>>54225518
>Who are they?
The Iron Dead, an Iron Hands successor from the 21st founding that had their Progenoid Glands corrupted which led to their chapter master interring as many wounded marines into dreadnoughts as he could.
>Whom do they love?
The Iron Hands, the Adeptus Mechanicus and the Emperor.
>Whom do they hate?
Chaos and Xenos
>Where are they from?
They hav alqays been fleet-based, but need to be even more so now.
>What them THEM?
The fact that they are primarily a ton of Dreadnoughts lumbering into battle.
>What are they based in?
My overall love for dreads!
>>
>>54243323
Well most people agree that even if an Astartes could physically breed & isn't chem-gelded, then they are too conditioned to care about breeding.

Since there is no cannon, I'm taking the safe route & saying Marines can't breed normally, but these guys were designed from the beginning with the ability to breed. That way I don't have to worry if cannon comes out later saying Marines are sterile.

The powers of the Starlight Hawk, are mostly divination/vision given to Librarians or fateful individuals that guide them to places of interest or need, so,etimes guiding them to safety or to find an elusive enemy. It may or may not be guiding the whole fleet. I haven't figured out where/how they acquired it yet. But they were originally just a chapter set out to reclaim territory, they developed the feudal society after a generation or two of nepotism, & the Astartes glowing blue eyes cones after meditating with the artifact.

Also, what is the best ranged weapon that would be mechanically useful & be able to have blue effects? I'm kinda new so I don't know everything yet
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>>54243323
>The Bearers have clearly made up their mind on the matter, but I wonder about the truth of it.
They sent out distress signals which went ignored, except for a small detachment of titans from their legion pals, they thought, but actually the homebrew craftworld I made had intercepted the calls to prevent the guys from getting sufficient help. They needed to do that so they could use the Chapter later on to fight the Necron tombworld that was going to wake up in the craftworld's path.
The Bearers find out about that manipulation from my homebrew dark eldar cabal, amass their full chapter, the knight house, the entire buddy (homebrew) titan legion that actually helped them, a large mechanicus force that was tagging along with said legion and raze the craftworld.
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>>54243807
90% of "Your Dudes" threads lead with pic of marines

>hey why are people posting marines wah wah

Post non marines if you want dude. Id love to read your stuff. It's not anyone's fault that marines seem to be what people like.
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I've got a few sitting around (Inquisitor's power base, Knight house), but my current focus is my chapter, which doesn't have a full background for it just yet. What I've got so far,

>Lions Eternal
>Second Founding White Scars successors
>Chapter homeworld is predominantly plains
>Many of their Marines have undergone the upgrade to Primaris
>Like their primogenitors, they love bikes, honor, art, close combat, hit-and-run tactics, supportive of their Librarius, and dislike Dreadnaughts
>Loosely based on the Achaemenid Empire
>Terminators, and/or Primaris equivalent, are called Immortals
>Brotherhoods are more in line of Iron Hands or Space Wolf companies; semi-independent, responsible for training their own recruits.

That's what I have so far. Still working on producing a more detailed summary.
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>>54243955
And the only reason the dark eldar cabal helped was because the archon was taking revenge on the craftworld. She was a scourge who had her wings torn off by the craftworld's head autarch. During the razing she kidnapped his daughter while the chapter master killed him and the head farseer council and the second-in-command of the knight house burned the daughter's village/town whatever eldar call them.
I need to make a timeline or something
>>
>>54243323
>...maybe he's treating with a Greater Daemon or even one of the big four. Certainly a cause for worry. Is he the sort of fellow who's confident in his abilities to deliver on his promises or is he pretty sure he's triple damned and just on borrowed time?
He isn't sure if he can actually deliver, but he's definitely determined to try if only to get revenge on the faithless bastards who gunned him down. As he now commands a new, more excepting warband of Black Legionnaires, he's certainly been able to offer more and more to whatever the voice that speaks to him is. But the terms of his hastily-made agreement were broad and vague, and now that he's back in his right mind he deeply regrets not even trying to press for better terms. Krastalor is attempting to boost his power by other means, absorbing lore and trading souls to lesser daemons for more spells and powers. Though he has known how to soul-walk separately from his body for a long time, recently he has gained the ability to outright posses the flesh of others this way, which even he finds a little disturbing. Especially since it produces such a wonderfully addictive sense of superiority over lowly mortal creatures.

In recent nights Krastalor has contemplated going before Warmaster Abaddon to request his direct patronage. Perhaps the chosen champion of the gods might be able to banish his unseen benefactor, and he has enough of Curze in him to much prefer working for another Space Marine to an unknown Warp creature.
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>>54244006
As for my Inquisitor's power base, it's mostly tied into my Sororitas order currently,

The Adepta Sororitas Orders Minoris referred to as the Order of the Ashen Shield were originally a preceptory of the Order of the Sacred Rose sent to guard the Shrine World of Andosia, a planet of major religious significance in the Skyllian Sector, also home to the headquarters of Ordo Hereticus Inquisitor Gavin Trask, who had served as a commissar briefly before being recruiting into His Most Holy Inquisition as an acolyte under Lord Inquisitor Xerxes.
Holding amicable relations with the Ecclesiarchy, Inquisitor Trask gained a reputation among the few people of Andosia who were aware of his presence, from higher-ranking public officials and priests, to the members of the Adepta Sororitas, oftentimes making use of the latter when his investigations found strong evidence of major heretic cults that were too large to be eliminated discreetly.
His efforts were part of a long-con by the forces of Chaos, however, as after approximately a decade of his work in the Skyllian Sector, a large force of the dark gods launched an invasion of Andosia, decimating the Shrine World's populace, numerous scholarly findings, and scouring its verdant green landscapes.
Inquisitor Trask and his powerbase fought alongside the Sororitas preceptory, Frateris Militia, and what Imperial Guard and Adeptus Astartes forces answered the call, in addition to the drafting of any and all able-bodied citizens, up to the highest-ranking priests who fought with fire and brimstone against the servants of the Warp. At the end of the war, Andosia was a shadow of its once-rich self, now covered in fields scorched to a crisp black soot and defiled waters. The Chaos warbands were defeated, but there was no real victory to be had among the Emperor's faithful aside from the survival of what few locals remained, primarily children who were left orphaned after their parents fought and died by the score.
>>
>>54244087
Many were distraught by the loss of their jewel of a planet, but the Inquisitor and Canoness, who were among the few high-ranking individuals left on Andosia, both understood that, although this may be an end to Andosia, it's only the beginning of a new era for the Skyllian Sector.

With the blessing of the Ecclesiarchy and the Adeptus Administratum, the two founded a Schola Progenium in the Sub-Sector Aiden of the Skyllian Sector, bringing what was left of Andosia's populance with them. There, they inducted the children into the academy, breeding into their blood the drive to take revenge on the forces of Chaos for bringing their homeworld to ruin and taking their mothers and fathers from them.

As was standard with Schola Progeniums, the orphans were divided up based on their aptitudes, with many girls being inducted to the new Sororitas Orders Minoris, the Order of the Ashen Shield, who diverged from their mother Order, donning grey armor, green robes, and bronze gilding, in memory of the rainy skies, rich green landscapes, and shining spires of Andosia. The boys were sent into the Storm Trooper program, referred to as the Lambdan Manticores, and sharing a similar color scheme to their sisters, with elements of both sexes being placed into a number of support roles, as well as the Inquisitor's retinues and spynets, including the non-militant Orders of the Dialogus, Famulous, Hospitaller, Adepts, and assassins.

Inquisitor Trask gave them a new purpose: to defend Sub-Sector Aiden from the forces of the Arch-Enemy, and any other blasphemous elements that may threaten the safety of its citizens, and to obey the call-to-arms to ensure that none of Aiden's worlds may fall to the same fate of Andosia.
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>>54242068
oh, i forgot to mention, they call their basilisks Emperor Class Catapults

and their Leman Russes battle boats

and their genestealer neophyte miners have formed a union

a soviet union
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>>54227390
Where do people get these charts? I always see threads like "Build a new trayor legion! Roll x" and want to know what they're from.
>>
>>54244192
1d4chan

Just search for something like "Imperial Knight House Creation Table" or whatever faction you want to do; it's most likely on there.
>>
Is there a color fill chart for Admech? Or anything besides Marines really
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>>54244192
The ones that I rolled from were hand made back in the late 90's by the original GM from my main playgroup. They weren't anything big, just random mutations to help drive our groups story lines forwards. Ask around in world building and stat threads for how to make and find your own. Otherwise swing by 1d4chan.
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>>54225518
>Who are they?
Ultramarines Second Company (officially declared traitorous excommunicate), now refer to themselves as Sons of the Path
>Whom do they love?
Captain Titus, the Emperor, in that order
>Whom do they hate?
Inquisitor Thrax, Fraudulent Captain Sicarius
>Where are they from?
Ultramarar
>What makes them THEM?
Officially renegade, building larger-than-codex numbers while hunting down Inquisitor Thrax with the stated intent of getting back their beloved Captain Titus
>What are they based in?
What would happen if the Second Company realized Sicarius's rise to Captaincy was the direct result of him calling Inquisitorial attention to current Captain Titus. They took the battle barge Pride of Pavonis" and a number of interceptor ships to go on their quest.

Immediately after Second Company received word of Titus's fate (such as it were) a heated debate broke out; one side insisted the Inquisitor must have sound reasons for taking Titus in for questioning, while the other half believed they needed to go get their Captain back before the Inquisition returned him in a box.

Chaplain Elianu Trajan fasted for seven days and seven nights in the Temple of Correction on Macragge, and emerged to declare the Emperor had spoken to him and urged him and any true believers to rescue Captain Titus. Veteran-Sergeant Sicarius, who had been recently elected to Acting-Captain by Chapter Master Calgar, declared Trajan a heretic and executed him on the spot.

cont. in next>
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>>54244491
>cont. from above

Shocked at the inglorious death of one of the senior chaplaincy and his words before his inglorious demise, fighting immediately broke out between the members of second company, with most of the company intent on killing Sicarius. Sicarius's honor guard shuttled him off to safety while the majority of the company hounded them through the Temple of Correction, ending with all but one of his honor guard slain. Sicarius, to escape certain death at the hands of his now-murderous kin jumped off the cliffs of Hera to what was presumed demise. The Sons of the Path have since learned Sicarius survived, and have sworn a blood oath to finally kill him.

After the dust had settled, the majority of the Second Company fled Macragge and headed to Graia to personally search for clues on Titus's fate. The Sons of the Path have been tracking down Inquisitor Thrax, desperate to get their Captain back before it is too late.

Armed with a significant fleet presence and trying to build their own chapter, the Sons of the Path (reluctantly led by Acting-Captain Daceus), have begun raising larger-than-codex numbers of astartes to fill the ranks; the battle-brothers all know that they cannot return to their chapter ever again, all they can do is maintain an eternal crusade even if they manage to rescue Captain Titus.

When you read about the victories accomplished by the Second Company they are almost entirely lies, as Sicarius (now more machine than astartes) and Calgar try to rebuild the absent second company with scouts from other companies and convince the Imperium at large that nothing is amiss. Whatever shreds of humanity Sicarius once held are now gone forever, and he too has (amusingly) pledged a death oath to see the rebellious Sons exterminated.

I know it's a little childish (going on an adventure to rescue Titus) but I like it as personal fluff, and it allows me to paint my ultras in second-company colors.
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>>54243699
I wonder how the Drakes would feel about Necrons who have been known to aid human colonies but also have been known to abscond a few citizens for their menagerie.

>>54243807
You could, but they'd fall off the board because nobody'd be posting. Imperium's the most popular faction lad, nothing wrong with that.

>>54243833
Vul clearly has no problems with self-image. Saro Zar must be quite a large world to support a daily sacrifice of 200+ kids a day, though, especially given how feral the environment is. Then again, you can get a lot of people in not a lot of space with hives. Probably even more with the space-folding powers of the Warp.

>>54243921
Plan to incorporate any Primaris and their new Dread pattern?

>>54243942
That seems a safe approach to take. I guess the burnt out eyes thing happens if their orbs aren't up to the task of containing all that glowy.

Plasma weapons are typically blue and occupy an important niche.

>>54243955
>>54244046
Around elves, watch yourselves. You can never trust those sneaky knife-ears. Funny to think they'll probably have a better relationship with the Deldar than with the craftworlders, going forward.

>>54244006
You know, for all that people say the Scars are boring, there seem to be a pretty healthy number of successors for them in these threads.

>>54244048
Sometimes a guy who can be relied upon for earnest effort is better than a guy with a perfect track record. The mystery master seems to have found that in Krastalor, a highly motivated follower who can be relied upon to get back up after failures and not let setbacks dissuade him. Ironically the desire to get out from under his benefactor's heel has provided a very valuable subject.

>>54244087
>>54244098
So to be perfectly clear, Trask was an unwitting pawn rather than an intentional sleeper agent for Chaos?

>>54244491
>>54244649
A very /tg/ take on the Ultras. Few would object to Sicarius being taken down a notch or three, I'm sure.
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>>54244737
Isn't the main issue with White Scars the fact that GW never mentions them, so they seem to have done fuck all in the 10k years since the siege of Terra. Making a successor with some actual stories seems like exactly the remedy for that.
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>>54244737
I made up the story with a few other fellows at my local shop, but that was before the newer writings on Sicarius came out. So we'd probably retcon it a smidge to include senior members of the chapter were in on Titus's capture. So the Sons would be mad at the whole chapter rather than Sicarius.
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>>54244737
I was thinking plasma might be the way to go, but didn't know the color.

Burning out the eyes & killing the initiate, is the cost of not having vision... or perhaps the madness sets their mind afire. I like to fluff with a bit of vagueness, I feel like solid answers detracts from a good story.
>>
>>54244737
>>54244737
>Vul clearly has no problems with self-image. Saro Zar must be quite a large world to support a daily sacrifice of 200+ kids a day, though, especially given how feral the environment is. Then again, you can get a lot of people in not a lot of space with hives. Probably even more with the space-folding powers of the Warp.

Saro Zar is a hive world populated by tens of millions, or possibly even more. More and more cultists following dream visions of a paradise world arrive on hijacked ships every year. There's a dedicated breeding cast. A full census would be rather difficult though so no one is entirely sure how many dwell there. But it's certainly more than enough to absorb a few hundred sons perished in a day.

Another tradition of the planet is the Blessing of Transcendence, which is granted to a cultist or Astartes who especially distinguishes himself in the Lord Sorcerer's eyes. It can be in anything, whether in battle or even running an especially productive weapons factory, depending on his whims. The "lucky" servant in question is given a special elixir made with Vul's own blood and a variety of other exotic ingredients, not all of which are physically possible. As his blood is pretty much pure warpstuff at this point this can often simply transmute the drinker into mewling Chaos Spawn. If, on the other hand, the chosen one is strong of will or simply lucky, the elixir can bless them with a powerful mutation or even unlock psychic potential in them, a sure path to ascension into Saro Zar's elite. This is presented as proof of the sorcerer's semi-divine status, the ability to dole out the blessings of the gods to the worthy and their curse on the weak. In actuality Vul has no conscious control over what happens, save for one occasion where he deliberately sabotaged the elixir to dispose of an increasingly uppity subordinate.
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>>54244971
Ironically Vul does have one problem with his self-image: Abaddon. Though he swore allegiance during the early days of the Black Legion, it now chafes the Lord Sorcerer that the Warmaster is more powerful and revered than himself. He'd like to either challenge him or break away from the Legion, but in a rare bit of humility admits to himself that he's terrified of what Abaddon would do to him if he tried. His ultimate plans to usurp Horus' heir notably do not feature any personal confrontation.
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>>54244737
>Sometimes a guy who can be relied upon for earnest effort is better than a guy with a perfect track record. The mystery master seems to have found that in Krastalor, a highly motivated follower who can be relied upon to get back up after failures and not let setbacks dissuade him. Ironically the desire to get out from under his benefactor's heel has provided a very valuable subject.
Yes... one does have to wonder if that was the plan all along. Daemons don't save lives for no reason, after all.

Beyond attaining his freedom, Krastalor's other goal is to find out where his old company is hiding out. then sacrifice their souls to daemons. Not for any particular goal, he just wants them to suffer in the most horrible way he can conceive of. So far his scryings haven't been able to pick up their trail, but there have been whispers in his dreams, offering to reveal their whereabouts for a very low price indeed...
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>>54225518
Technically not my doods, but I spent a lot of time helping make the Ice Wraiths back in their threads. I even helped design the color scheme for their armor.

Those were some goodass threads
>>
>Who are they ?
The Priests of the Dark, a former company of the Word Bearers legion that devolved into a warband because of their tendancy to worship a single god rather than chaos undivided. Under their leader, Boris Yel-tzeen, they became followers of the changing god and started showing close ties with the Thousand Sons.

>Who do they like ?
Ahriman, for being the role model for most of their sorcerers and the leader of their warband. They are still in touch with Erebus and the rest of their home legion though they aren't part of any of its companies.

>Who do they hate ?
Fucking Khorne, for you see, the Thousand Sons had sent a handful of sorcerers apprentices to the warband, so as to allow them to get better at tzeentch-based sorcery. However, Khorne having his utter disgust for tzeentch and sorcerers in general decided to add a touch to the group of thousand sons that was in its way to the Word Bearer cruiser. When they arrived, all of them had their armour painted red, and had gone completely mad with violence and bloodthirst, making them completely useless as anything other than Berserkers. Boris Yel-tzeen being pragmatic, he decided to put the former sorcerers along with the cultists, so that they would never be too close to the legion and still be useful in close combat.

What them THEM ?
Copious amounts of cultists, all of them with the Mark of Tzeentch engraved upon their flesh. Very few heavy weapons, but a decent amount of Dreadnought and a superb Land Raider called the Grand Denial (named as such because he exploded on the first turn of the first game it was played in).
>>
>>54245244
>>Who do they like ?
>Ahriman,
But doesn't Ahriman hate Tzeentch with a burning passion for being the one who cursed the Legion with the Fleshchange, and caused them to fall to ruin in the first place? I recall that was a major part of the reason why he and the Sons of Ahriman left the Legion behind in the first place.
>>
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tldr

My Necrons are actually Tomb Kings.

Thought to be destroyed in the end times, a powerful C'tan allowed them a sort of 'Literal Genie' deal where continued undeath was still achieved, even after physical destruction of all their remaining bone, through reconstruction in metal.

They hate the Stormcast Eternals, and thus they are quite fierce to Space Marines as they mistake them for the Stormcast Eternals(because of the pauldrons)

My Necron overlord is named Settra


Considering trying to field skeleton warriors sometimes as Flayed Ones(As they are covered in human bone).
>>
>>54245314
Whoops, my bad.
Let's just say the Thousand Sons legion as a whole then. I only came up with the Ahriman part yesterday, and because my sorcerer is the Ahriman model from the prospero box.
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Posted about them like once before and I'm still fine tuning their fluff here and there but here we go

>Who are they?
The Sons of Stormgard, unknown founding but its believed they are successors of the Ultramarines

>Whom do they love?
Their home planet of Stormgard, of which they are named after, and ofcourse the Emperor of Mankind

>Whom do they hate?
Xenos, Mostly Orks

>Where are they from?
Originally from the planet Stormgard, a simple Civilized world that never saw any conflict until a massive Ork invasion which seemingly came out of nowhere pretty much turned the entire planet into a war torn hellscape. It eventually got so bad that that other space marine chapters were sent to help, however in the end the planet was left to rot as most of the planet had become salvageable from all the fighting

>What them THEM?
Ever since the death of their world the Sons of Stormgard have become a fleet based chapter that has only sought to find and kill any Orks they can find. Their intense hatred of the greenskins has lead to them not only being excellent at fighting them but has also lead to the chapter taking trophies of the savage xenos race, such has skulls or teeth. This determination to wipe the Orks from the galaxy is so great it often makes the chapter reckless, which has cost them greatly in many battles, but wit the recent Primaris project they have been able to replace their losses, leading to a good amount of the chapter being Primaris marines

>What are they based in?
40k

But seriously I just liked the idea of a Space Marine chapter just being super angry about Orks to the point they decorate themselves with skulls and stuff
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>>54245367
Absolutely great.
I love the tomb kings.
>>
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Black Dogs

Progenitor- Ultramarines

Emblem- Stylized wolfdog tan (official)and aquila surrounded by cog mechancius (unofficial)

Color scheme- Black and tan (just realized I fucked up), heavy use of camouflage.

Homeworld- Keep high command staff and first company captain within allied rogue trader dynasty at all times.

They help to manage, defend, and develop the worlds in the dynasty. They send a techmarine and one member of the honor guard once every two decades to a world they helped the guard conquer to serve as advisors, When on crusade, they will instead be placed on worlds in the dynasty. They are often accompanied by sororitas and mechanicus missions.

Battlecry- For Humanity and Him on earth!

Organization- Maintain eight battle companies each assigned a squad of veterans and scout support. They maintain many techmarines. Every battle company is cycled through strategic deployments with the Mechanicus, their Rogue Trader, the Inquisition, Sisters of Battle, Imperial Guard, and three other Space Marine chapters. After roughly twenty years time, they return to the dynasty teach the other marines what they learned and go on a 40 year crusade into neighboring space. Afterwards, they cycle deployments. Twenty veterans, a few chaplains, and every newly trained techmarine and psyker are always assigned to the deathwatch.
>>
>>54245906

Warfare Style. Deployed marines learn all they can from those they are assigned to and assist them with tactical and strategic planning and special operations. Because of the wide variety of allies they serve beside, the Black Dogs have developed an intense respect for mortal humans and a cooperative attitude toward other imperial forces. Black dogs carry large amounts of ammunition and favor combined arms approaches.

Recruitment- some honor guard, techmarines, chaplains, and the 10th company captain are assigned to train promising recruits drawn from all over the dynasty, the best of which are selected for initiation into the chapter and many of which will go on to serve one of the chapter’s many allies. Women who excel well enough to become a space marine are given a chapter badge and sent to the sisters of battle. These warriors are known as the blooded, well respected by the dynasty at large and considered to be honorary members of the chapter.

Temperament- Very similar to their Progenitor but more strongly value efficiency and humility.
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>>54245921
or maybe this. Maybe I should describe the color as pale gold or yellow?
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>>54244805
I don't disagree, but "boring White Scars" seems to be a common meme. In fact I've seen at least two attempts in these very threads with the explicit aim of remedying the percieved issue.

>>54244868
That's fair. I hear Sicarius' wank has been softened considerably in recent stories.

>>54244926
No, I absolutely agree. Mystery is a big part of the setting, after all- so many things have been lost to time and the enormous scale and scope of the Imperium's long existence. Just a little bit of cheeky speculation on my part.

>>54244971
>>54245005
Power hungry types are rarely satisfied with second-in-command. Still, if his ego is feeling a bit deflated he can always make a tour of his daemon world full of monuments to himself, or come up with a new holiday.

>>54245070
Cripes, he's indebted to a daemon telemarketer. I'd just eat a bolter round at that point.

All joking aside, I'm sure his old pals will be regretting the nickname they gave him by the time he catches up with them. Somehow I suspect he'll be able to overlook his aversion to blood just that once.

>>54245244
Any particular reason they decided on Tzeentch? How do Nurgle and Slaanesh feel about the Priests withdrawing from their service?

>>54245367
Do they serve the C'tan like Oldcrons do? And do you use a conversion of the actual Settra for your overlord?

>>54245671
I bet they make a mean mushroom soup.

>>54245906
>>54245957
Yellow lenses even?
>>
>Who are they?

Hands of Thunder, Loyalist, non-codex compliant chapter.

>Whom do they love?

The Emperor of course! As well as the people in their sector, from afar. The sector was only recently freed from warp storms that only the most skilled navigator could make long jumps in, and the civil war that was stopped by the warp storms almost 5 millenia ago is still on people's minds.

>Whom do they hate?

Orks, Eldar Corsairs, Tyranids. Despite the warp storms in the area, including a few that seem to still be permanent, the forces of chaos seem to be quiet, for now.

>Where are they from?

Indar Sector, from the planet Meru, currently lost to most official records, and difficult to travel to in any case due to unusual warp currents in the Dona Tributaries, the subsector it's located in.

>What them THEM?

Their battle tactics are based on focused strikes, either to break the back of the advance, or to destroy their lines of support. As such, they tend to be assault and devastator heavy, tactical light, with Librarians often used to open a hole for the rest. They are lucky enough to have several archaeotech-infused ships that allow them to deep strike then return to a teleportarium before a proper response can be formulated. When they don't have access to one of their ships with a teleportarium, they usually deploy several thunderhawks to use instead.

>What are they based in?

Certain Hindu myths.
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>>54246242
Was supposed to be white but did not turn out well. Anything too silly about the fluff?
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>>54246242
>Any particular reason they decided on Tzeentch? How do Nurgle and Slaanesh feel about the Priests withdrawing from their service?

The reason was pretty much the sorcery-boner of their leader. They still worship all gods and some of them retain nurgle and slaanesh helmets, they simply favour Tzeentch and have more sorcerers than the majority of Word Bearers. They completely gave up on Khorne though, even before he fucked them up.
>>
>>54246257
How do those Hindu myths factor into their fluff?

>>54246290
"Advisor Marines" is an unusual take but not an unreasonable one I think. Frankly I do think working with the Guard might not engender respect so much as frustration in many cases but it may be that their region just has a particularly good arm of the Guard.

>>54246521
Small surprise the Blood God gave them the gory finger, then. Wizards AND flagrantly disrespecting his styles? That's just asking for trouble. Chaos Undivided was definitely not going to work out for them in the long term.
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>>54225518
>Who are they?
Emperor's Children Resurgent
>Whom do they love?
The Imperium
>Whom do they hate?
The Emperor's Children
>Where are they from?
Terra/Chemos
>What them THEM?
Mainly infantry based with dreadnought support in advancing fire teams.
>What are they based in?
Canon, if we assume that Cawl actually did so something with traitor legion gene seed
>>
>>54239481
Other medusa-esque Phaerakh here

I had a thought. Perhaps the two Necron Queens are sisters with similar means but radically different ends
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>>54245906
>Battlecry- For Humanity and Him on earth!
I hate it. For a start the human homeworld is pretty consistently referred o as "Terra", not "Earth". But mostly I think "Him on Earth" sounds like a really awkward thing to call the Emperor.

>aquila surrounded by cog mechancius (unofficial)
I'm not sure where a marine would use an unofficial emblem. It's also kind of odd because it suggests a particular affinity for the Mechanicum, which doesn't seem all that evident in your fluff. I also think it'd look better to stick the Aquilla's wings on a Cog Mechanicum, like a cogboy style Imperialis.

>Twenty veterans, a few chaplains, and every newly trained techmarine and psyker are always assigned to the deathwatch.
That's an awful lot. Also you don't get to send noobs to the Deathwatch. Plus you can't expect them to come back, so they would be very short on techmarines and librarians.
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>>54246242
>Power hungry types are rarely satisfied with second-in-command. Still, if his ego is feeling a bit deflated he can always make a tour of his daemon world full of monuments to himself, or come up with a new holiday.
He's not Abaddon's second, just one warlord of many. That's what really rankles his pride, and what makes him determined to build his own private Legion as swiftly as possible. On the other side of things, he's also been looking into methods to magically trigger the Vengeful Spirit's Warp drives to explode while Abaddon is aboard. No luck so far, but if he can get rid of the Warmaster and come step into the resulting power vacuum in the Black Legion so much the better.

There are all sorts of holidays, each more creepy than the last. Apart from the obligatory feasting and sacrifices for each of the four gods, they're all about Vul and his history. Since the refounding of Saro Zar, the cultivated worship has stepped up several notches. The older Marines who remember Vul's struggles and merely view him as a strong leader, are becoming concerned about what it's doing to him. Most for themselves, and a few genuinely concerned for his mental health.
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>>54246242
>Cripes, he's indebted to a daemon telemarketer. I'd just eat a bolter round at that point.
Offering more and more power to get out increasing bad situations is just standard daemon practice. When you find a client gullible/desperate enough to accept "Repay my generosity a thousand-fold" as terms, you're going to try to sell them more.
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>>54225518

Here's a go at telling some story just through one of these nifty little munitorum sheets.

I've posted about these guys a few times in the past but their lore's been refined and shifted around a bit since then.
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>>54245735
Thanks man.
>>54246242
They are 'newcrons' because the newcron lore is more adaptable to tomb kings lore with the leaders having their own personalities. Specifically They are most associated with the void dragon because of the relation the dragon has to technology.

I don't have the Settra model so I just named my overlord Settra
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>>54248219

There are actually canon chapters that have upwards of 40 marines in the deathwatch at any one time. Also, only noob techmarines and librarians get sent to the deathwatch. Established specialist are too valuable to send away.
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>>54250068
The Mantis Warriors before they were traitors and the Crimson Fists specifically. The Scythes of the Emperor also sent 40 members to the DW.
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>>54246828

Their name actually comes from the name of a Bodhisattva, Vajrapani. The entire sector is based on a combination of Indian, Persian and Celtic myth. Meru, their homeworld, is the name of the celestial mountain in Indian myth (their equivalent of Olympus).
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>>54242534
I really like these dudes. 10/10 Would field
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>>54246962
Why does your sergeant have a blue lightsaber?
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>>54243243
im late, but its called the chapter generator, look for it on vk.
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>>54248219
Thank you for the feedback!

How about "For the sake of wisdom", "Glory to Mankind", or "For Humanity"?

I actually agree on the design recommendation. I imagine the chapter puts the symbol on civilian projects and developments.

Twenty veterans is not extraordinarily high. This chapter is used to working alongside other chapters and learning from their strengths and weaknesses. This makes them excellent recruits. In addition, twenty recruits is on par with a group like the Mantis Warriors before the Badab War.

They train iron hands levels of techmarines who also have a relatively safe role within the deathwatch and they are chronically understaffed on librarians which I forgot to mention.

Aside from that, I should probably make their mechanical leanings clearer.
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>>54251156
>"Glory to Mankind"
YoRHa themed chapter when?
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>>54251408
YoRHa?
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>>54251523
Android group from the game Nier;Automata
"Glory to Mankind" is a thing they say
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My Mechanicum still need a name, even if they have a paint scheme already.

They're the evolution of a Xanatite Explorator fleet, who were out of the Imperium's territory when the Heresy broke out. After the first planet they came to shot at them for being Reductor ships (who were mostly Loyalist) and the second for them being Xanatite (traitors) they decided fuck it and returned to a cushy system they'd found in their trip. Fast warp lane through a couple fiddly sectors, but an easy trip for Mechanicum precision.

They set up on a planet with a whole bunch of greenery, started mining the asteroid belts and steadily assimilated the planet, using their already large number of Magos Biologis to turn the local flora and fauna into war machines. The Archmagos in charge, Xander Treides, is largely a massive cogitator bank spread throughout his fleet, and sends out copies of himself in custom bodies to lead expeditions whenever required. If he "dies", he's obviously still fine, but he loses the data that body was carrying, and his mind gets steadily more corrupted by interference and such every time, so he slowly goes a bit mad.
Eventually, late into the Scouring, he realises what's happening to him and locks the useful parts of his mind into the ship, losing his memories in the process. He takes over subordinate's minds and uses their memories and perspectives, which has led to strange command strategy as he commands with the biases of anything between a great Archimandrite and a Skitarii Alpha Primus, each taking prominence as required.
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>>54251716

His last body, abandoned with the torn memories of the ancient Archmagos, was rendered Damnatio ad Gladium by the last commands of the intact Xander, and led the majority of the fleets Cybernetica and their newer Genetus monstrosities against the Dark Mechanicum in an enraged vengeance crusade for the destroyed knowledge of Mars, finally being killed (some of his fellow Archmagi preferred to say "put down", there was hardly anything separating him from his creatures by the end) storming Cyclotrathe by Knights of House Atrax.

The fleet is still there, dug into a system that would be a fortress by cosmological standards, even before it became a collection of Forge Worlds, gun platforms and energy farms. The Genetors continued their experimentation, slowly developing research paths that were sealed in the Vaults of Moravec for good reason before, combined with some of the Vodian research from their last homeworld, and before too many centuries had passed could be considered the equal of any in the Dark Mechanicum. Strange corrosive bio-weapons, living ships, creatures of the Warp bound screaming to flesh as the Soul Forge did to metal. Occasionally, a rumour would spread of the "Old Mechanicus" beyond the Ghoul Stars, but aside from a few missing ships little was found besides worlds picked clean and poisoned more subtly than the Plaguefather tended to. Inquisitorial attention had been planned, but was dramatically disrupted by the launching of the Thirteenth Black Crusade.


I kinda want to draw Triedes, but I suck completely at art so I'll have to find a friendly drawfag sometime. They're running with a House Malinax contingent of four Knights, plus a couple Legio Vulturum Titans, eventually slain on Orestes during the great Engine clash of 779.M41. Not sure what to do for the Titan scheme if and when I get models for them. Thinking bronze metal, plus black with purple sheen for the armour plating.
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>>54248219
RE: Cog Mechanicus, I happened to glance at this insignia while looking through Titan Legions. It's for Legio Invicta, no idea if canon or fanmade, but would something like this do?
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>>54225886
I have to say, since blanks are extremely rare, it is quite unbelievable that they were created due to a flaw in gene-seed.

To go a little more in-depth, perhaps an explanation for this could be that the blank-gene was secretly woven into the gene-seed on purpose by high-ranking members of the inquisition who wanted to create a chapter of blank marines as the ultimate weapon against psykers or demons, and used genetic material from a culexus assasin or something. A plot twist could be that the chapter, being highly experimental, is being monitored by the inquisition since their creation.

Since all of this is so extremely secret, even by inquisition standards, none of the battle brothers know anything about it. Maybe not even the chapter master (who would be more of a strawman in this scenario). Perhaps the head apothecary works for the inquisition and is the only one who knows and makes sure none of the other apothecaries finds out that the 'flaw' wasn't really a flaw.
>>
>>54225886
I would remark that in HH7 there's a remark by a historian that there's never been a Blank Astartes, because the whole "descended from the Emperor" thing means they are all slightly warpy (which explains why they have so many psykers too, now I think about it) but whatever, random charts. Just thought that was a cool bit of fluff when I came across it.
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>>54252037
Presumably by sea travel
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>>54227141
>Literally the Storm Wardens
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>>54251156
Of those? "Glory to Mankind". "For the sake of wisdom" doesn't sound punchy enough, and if there's anything I'd want in a battlecry it's punchy. Something feels off about "For Humanity" to me.

The Admech leanings would be more clear if you weren't making them good buddies with the Inquisition, Guard, and Ecclesiarchy as well. Not that you have to pick just one, but remember they do have conflicting interests. Especially when it comes to Admech.

>>54251870
That's the kind of thing I was thinking of. Maybe less spiky for civil projects. The question is: why that? A combined Mechanicus and Imperium logo doesn't really suggest anything about your chapter.
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>>54244737
>You know, for all that people say the Scars are boring, there seem to be a pretty healthy number of successors for them in these threads.
Part of the appeal for me is because the White Scars are so ignored by GW; it might be the same for others, where the "underdog appeal" reels them in.

>So to be perfectly clear, Trask was an unwitting pawn rather than an intentional sleeper agent for Chaos?
It's not intentional, but I'm open to the idea. What makes you say that?
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>>54225518
>Who are they?
The Brass Legion, previously the Talassar 88th Auxilia
>Whom do they love?
Presumably their wives and children
>Whom do they hate?
Ultramarines and anything from Ultramar
>Where are they from?
Talassar, a planet in Ultramar, also homeworld of Cato Sicarius, later the chain of warpstorm hidden worlds known as the Gladium stars
>What them THEM?
They prefer ground based combined arms, with heavy armour and artillery supporting numerous units of well trained and veteran infantry. Marks of Khorne give them an advantage in close combat as well.
>What are they based in?
The Roman legions

Imagine pic related, with Gladiator like heads and Segmentata shoulder pads.
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>>54253005
Why did they go Khorne in a happy prosperous place like Ultramar though?
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>>54253640
They were cut off by the warpstoms with a few other regiments, and being composed of people more loyal to Ultramar than the Imperium, they turned on the others after they took control of the planet they fought over. Now they're trying to carve out their own small empire in the warpstorm areas with tanks from the DarkMech.
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>whomst've are they?
the Mra'ek dynasty
>wat do they love?
living underground in their tombs
>what do they hate?
getting up and erasing the inhabitants of their system
>where are they from?
>a seletion of tomb worlds located by the Ghoul stars
>what makes them THEM?
supposed architechs of the underground tomb world laced in gold and etched in the finest known history of the necron race. they use geothermal energy from the stars cores to make their guass have an eeire red glow
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>>54254192
>>54254192
>>wat do they love?
>living underground in their tombs
>>what do they hate?
>getting up and erasing the inhabitants of their system


This made me kek. Well done, anon.
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>>54227165
thanks doc
>>
Starlight Guard, the soldier-serfs of the Voidship Fleet Thunderous. They support these guys>>54239516 & have their family crests on the back of their uniforms/armor. They are trained for boarding maneuvers & for drop assault.

Honestly might make them Skitarii instead, though. I don't know which would better assist my Marines. Either way they'd have the same/similar paint scheme

Please forgive the terrible painting. I used Bolter & Chainsword but couldn't get the white I wanted, so I used a painter app, but it had trouble with the shading.
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>>54256845
Was an idiot & forgot pic
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>>54225518
>Who are they?
CSM warband of those who entered the warp and got mind fucked to think that any kind of human warmth is no diffrent from the lowest of despair. Their goal is to balance the world in their own definition of "hope" and "hopelessness". Where xenos create fear they shall purge them. Where Imperium gets upper hand, they shall bring them desperation. Little generic but i love them.
>Whom do they love?
Because of above, feeling of love is complicated. In a way they like their lords plenty. There's 7 of them and I'm working on one of them right now.
>Whom do they hate?
Just like love, they do not feel much hate. They do feel betrayed by the Empire who didn't told them the "truth" - their version of human emotions.
>Where are they from?
Various worlds, most of them belonged to astrates and converted after finding the "truth" in the warp. Three out of the seven original lords have a mission to look for any human that warp spit out but also mindfucked them.
>What them THEM?
I guess it's about organization? First three lords are eternal and unreplecable, they serve as guide to the hearts of their man. Believing that violence on allies is foolish. Other four are basically warmasters, just those few that are good at spreading the anguish but also do well at strategy.
>What are they based in?
Idea of HOPE and DESPAIR is from weebshit, you know which one. But combining them into endless internal war of balance was my original idea. Obviously almost everything else is just pure 40k being 40k but not unnecesarily violent.

Color scheme is basically purple+royal gold for pauldrons and knees. The "war lords" have red tears falling from their eye lenses.

Cont soon 1/2 hit the word limit.
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>>54257126
2/2 CONT
I dunno maybe you find that interesting but right now I have a guillyman model here and some green stuff. Will try to make what I imagined the 1st lord to be like. Ill field him as a Demon Prince.

Tommorow I will start converting him into a full on chaos buddy replacing the laurel wreath with a rose crown full of thorns and a single black rose flower.

Instead of "girlyman" on the pauldron there shall be either "despair" or "no future" but i think latter is harder yet better.

Purity seals will be replaced with magical curses, ill try to make them glow with guillyman blue.

The eagle pauldron will be replaced with something completly diffrent, probably a huge ass thorn or something with a piece of cadian equipement in there like a helmet.

The emperor's sword will be removed completly and given to my friend, I'll put a huge self made axe instead because im an edgy faggot and I always loved axes.

Some of the dark parts like armpit piece will be replaced with disgusting mutations which i shall paint in reddish colours.

The U on the Knee will be replaced with sigil of despair, first result from the left in google in most cases. I should've post it earlier...
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>>54247055
Ah, the Hathor-esque one with the deadly music? I heard about that from another anon, pretty interesting stuff. Certainly if snakeyness ran in the family it would make it easier to come up with heraldry. Any thoughts on how two sisters from presumably the same parents might have wound up at the heads of different dynasties, though?

>>54249626
I'm a bit surprised to hear the man has (or had at one time) fellows who'd think of him as a friend, at least enough to worry about his stability. Many Chaos Marines would see such a thing as a sign of weakness and smell the opportunity for their own advancement. Then again, sometimes there's honor even among thieves. In another lifetime, Vul might have been a fun guy to be around. Certainly he loves festivities.

>>54249688
Truthfully, it's in his benefactor's interests for him to do well. Making him feel increasingly indebted is just a bonus towards creating a strong and driven servant.

>>54249970
Alas. Well, it's a fun idea regardless. Given the fate of their world they're probably no fonder of the Old Ones than the actual Necrontyr are.

>>54249719
>"Ignorance is death!"
>REDACTED REDACTED CLASSIFIED REDACTED
I'm not sure I entirely grasp the story here but the humor value is palpable.

>>54251716
>>54251792
Perhaps they could be the Takwin fleet?
https://en.wikipedia.org/wiki/Takwin

>>54252999
The line,
>His efforts were part of a long-con by the forces of Chaos
seems to imply he was being manipulated by the Ruinous Powers, though as it's not explained how it's somewhat unclear whether he did so knowingly or not. The concept of Chaotic plants is not an unfamiliar one, of course, but usually their betrayal is accompanied by a rather obvious heel turn, whereas the rest of the passage makes it clear Trask remained in the good graces of the Andosians well after, which made me wonder.

>>54254192
Loving all the space spooks in this thread. An artisan-historian dynasty is pretty sweet. Glyph-covered vehicles?
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>>54257820
>Truthfully, it's in his benefactor's interests for him to do well. Making him feel increasingly indebted is just a bonus towards creating a strong and driven servant.
Maybe it's just fattening him up before the slaughter. Maybe him doing too well is a threat to its control. Maybe it has an agenda spanning millennia far beyond mortal comprehension. Or maybe it's just messing with him for giggles. Krastalor doesn't know, and what he doesn't know makes him edgy.
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>>54225518
1/2

The original Chapter, the Bronze Legion, are bunch of pretentious, overly arrogant dickheads, but their geneseed is remarkably stable and their long history of establishing ties to multiple systems and sub-sectors within the wider sector (through both saving them from various threats and/or directly participating in their establishment in the first place) has given them enough support that their various opponents within the Imperium can't directly oppose them. However, this came to a head when, during the Dark Marches Crusade, where their entire chapter was forcible mandated to move from their original sector and towards the very edges of the Dark Marches, something that has resulted in further bitter grudges and antagonism between the Bronze Legion and certain elements within the Adminstratum.

However, due to the surprisingly stable geneseed of the chapter itself, if came into further conflicts with both the Administratum and certain other chapters such as the Ultramarines and Dark Angels successors within the wider sector, due to their chapter often breaching the '1000' marine standard required by the Codex Astartes. A result of this was that three Successor Chapters were created along the Dark Marches to assist in protecting the assorted distant systems at the very edge of the Imperium, each of them positioned to both secure Imperial control along the frontier, but be unable to fully assist their original Chapter.

Angry at the interference from both the larger Administratum and their 'fellow chapters', the Bronze Legion, alongside their successors redoubled their efforts in expanding and further developing those distant systems along the Dark Marches. Some claim it was the beginnings of another Badab System conflict, or the first sparks of a new Empire aimed at breaking away from the Imperium, only for the Tyranidic incursion of Hive Fleet Leviathan to utterly obliterate their efforts entirely.
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>>54257820
>Ah, the Hathor-esque one with the deadly music?
Indeed.

Well my first thought is that one of them, or both, knocked off their sires to seize the throne, causing a war of succession, dividing the empire in two, leading to two separate bases of support, thus the two dynasties. The advent of Necrodermis only makes things worse, sending them into an eternal stalemate and eventually a very hot war over the throne into a deadly cold war, leading to amassing of power into a arms race.

Eons later they pick back up where they left off, driven by an ancient grudge.

What do you think?
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>>54251905
You're close to the story behind the mutation. I don't go into detail on account of character limits and the shitstorm that it causes.

There is a contingent of Mechanicus and a convent of Sisters of Battle within their Fortress Monastery for several reasons.

>>54251968
This is also true and is a cool bit of fluff. The narrative campaigns that I play in need to have their stories taken with a grain of salt.
>>
>>54258932
With their previous efforts literally devoured, and their own chapters dangerously low on both supplies and battle-brothers, their previous antagonism with the Administratum finally came to the forefront, as multiple commands were issued in order for a further pair of chapters to be established, taking many of the diminished materials from both the Bronze Legion, the Imperial Heralds, the Solar Drakes and the Scions of the Third in the form of both previously skilled chaplains, librarians and most importantly, techpriests, and what little remained of the assorted Chapter's fleets in order to establish a pair of roving, fleet-based chapters to patrol the sector and beyond.

Established with the purpose of tracking down elements of Hive Fleet Leviathan, these chapters were 'assisted' by local Ultramarine successor chapters in their initial foundation, although what assistance there was lead to an even greater souring of relationships between those adherents of the Codex Astartes and the Bronze Legion Successors. With battered ships still scarred by the initial Tyranidic incursion and even maintaining the emblems of their 'Founding' Chapter, the Thunder Heralds and Imperial Eagles are easily even more bitter, and perhaps even more prideful then their Founding Chapter.

However, with the Fall of Cadia and the return of Primarch Guilliman, a chapter of Primaris Marines have been established as a newly equipped, fleet-based chapter, focused not on the continuing Tyranidic threat or any Waaaghs that threaten the sector, but rather a focus on countering the increasing threat of Chaos Raiders and Pirates within the Dark Marches. But theories abound about their origin, and despite their initial wealth of resources, the Adminstratum appears just as willing to deny them assistance as they are with their adopted fellow chapters. With casualties mounting, they're turning to their fellow brothers for help, something that some within the Sector are displeased with.
>>
>>54257820
>I'm a bit surprised to hear the man has (or had at one time) fellows who'd think of him as a friend, at least enough to worry about his stability. Many Chaos Marines would see such a thing as a sign of weakness and smell the opportunity for their own advancement. Then again, sometimes there's honor even among thieves. In another lifetime, Vul might have been a fun guy to be around. Certainly he loves festivities.
Vul and the old guard World Serpents were, if not friends, than at least respectful comrades. Before the semi-deification began going to his head, he treated the Astartes under him relatively fairly for a Chaos Lord, fought alongside them on the front lines, distributed the loot equitably if not equally, and made a point of not killing the messenger. Even now he is at least willing to hear bad news with an even temper and actually rewards people who please him. Notably despite their worries he hasn't moved to strip the old guard of position, wealth, or life. But then there are never any promises with Chaos...
>>
Where could I find some general behind the scenes info about 40k? I'd like to write about my dudes but I don't know little details like what the inside of a Voidship looks like or how aware different people/factions are of the Imperium
>>
>>54250680
I really just like having an excuse to give marines a bunch of power axes, lightning claws, and heavy weapons backed by all sorts of heavy support.
>>
Da Greata Waaagh!

A shit ton of Orks who keep Kroot as slaves. Runtherds and Slave Drivers took the place of Shapers, forcing the Kroot into servitude. They field as a combined Ork + Kroot Merc army. They stomp towards their enemies, indiscriminately laying down waves of dakka as their kroot subordinates jump into the thick of the fighting alongside waves of Sluggas, Slavers and Burnas. Known for using salvaged T'au weaponry, they tend to use the glowiest and blastiest gibbins for the biggest amount of carnage possible!
>>
>>54225518
>Who are they?
They are called the Defenders of Ciorte, a successor chapter from the Ultramarines 4th company

>Whom do they love?
The love the Emperor and have great respect for the dutiful members of the Adeptus Mechanicus.

>Whom do they hate
They have a great hatred for the distrustful Harlequins as well as the unholy automatons of the Necrons

>Where are they from
They hail from the Ringworld Ciorte that lies at the border to the Ghoul Stars in Ultimata Segmentum. It is belived to be older that the Imperium, and the Adeptus Mechanicus based on Ciorte insists that it must be a wonder from the Dark age of Technology. It's actually Necron in origin, DAoT humans just found it and retrofitted it to support humans
>>
>>54259885
Start here, just go into pages you find interesting, but I would recommend reading up on the Imperium first
>>
>>54263326
And I forgot the link
http://wh40k.lexicanum.com/wiki/Main_Page
>>
>Who are they?
Ghazghkull's Delicatessenz
>Whom do they love?
Ghazgh, eating, drinking, Waaagh!
>Whom do they hate?
Erryfink dat ain't green!
>What them THEM?
Led by Gurk Orkieri the Butcha and Orkasi the Brewmaster. The two are the masters of Ghaz's kitchen and travel the universe finding and capturing good eating and things to make booze out of. The Butcha wears nice white armor and have too much cutting and ripping tools, hacking foes and eating them or tossing them into his cauldron to stew. The brewmasta douses enemies in boiling wort in an alcoholic rage.
>What are they based in?
A space hulk I guess
>>
>>54258812
Understandably so. Of course, it would go without saying that a servant of Chaos would be edgy.

>>54258932
>>54259183
Boy, that's a lot of dudes. Is their Chapter Master named Tresdin by any chance?

>>54259014
Very traditional, and it makes a lot of sense in most circumstances. Medethea is only Phaerakh because her parents failed to awaken from the Great Sleep, however, and had some difficulty growing into the mantle of leadership. She's not interested in ruling so much as assuaging her messiah complex. Here's the Dynasty's most up to date lore. You got a paste with your lads, or a summary that'll fit in /tg/'s tragically small text field?
https://pastebin.com/TfbQ0ipG

>>54259621
If you're going to work for an evil overlord it might as well be one who's got a dental plan, right? It's a dangerous life, but they knew what they were buying into when they turned to Chaos, so at least they're roughly as secure as traitor Astartes can be. Few other warbands get to put an army of conscripts between them and the enemy, after all. The Vul celebration festivals might be a bit unsettling but it's at least an excuse to break out the Astartes-pattern ale and kick back a little.

>>54261899
An amusing Orkish interpretation of the Tau's fondness for auxillia. Presumably they don't use vespids because when the orks try to yell at them to do things they just fly away. What sort of rules do you use for the Kroot in an Ork army?

>>54263305
How do you pronounce Ciorte? See-or-tay? And is it full of sleeping skellingtons?

>>54263419
>Erryfink dat ain't green!
What's their stance on Kroot, then?
>>
>>54228212
Different anon. It's a military apocalypse kind of anime. Essentially in the future, Earth has been overrun by bugs with the sole purpose of killing humanity. They tend to regurgitate some weird bile that hardens like cement which they use to make weird hive constructs over existing cities or cement piles of people together after breaking their bones while they still live and cement them together into large balls of warped flesh and frozen screams. Cue protagonist being woken up after cryogenic sleep in the middle of a warzone coming to terms of his new life and his struggles against fighting bugs

Since it so closely resembles your dudes, I recommend watching it. It's a solid anime and I think it'll keep your attention
>>
>>54263587
>or cement piles of people together after breaking their bones while they still live and cement them together into large balls of warped flesh and frozen screams
Well that's certainly edgy enough for anime, but is there a REASON they do that?
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>>54263583
>How do you pronounce Ciorte? See-or-tay? And is it full of sleeping skellingtons?
Yea you pronounce it that way. And it is not filled with Necrons, my little fluff reason for that is that before the war in heaven the Ringworld was built by 4 fairly small dynasties, but they didn't have time to settle the Ringworld after it was completed due to the war in heaven had started. And now when they had woken up they noticed that it had been settled by primitives, and each Necron lord want the Ringworld for him/her/itself, so the 4 dynasties are fighting each other as well
>>
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>Who are they?
12th Task Force Batallion Primaris, officially known as the Talons of Terra

>Whom do they love?
The people of the Imperium and its rightful ruler the Emperor of Mankind, obviously

>Whom do they hate?
Anything and anyone who would attempt at those just mentioned, as per their divine mission statement

>Where are they from?
Being a mostly Primaris chapter, from Mars. Made from Raven Guard genestock.

>What them THEM?
Realizing the difficulty in being acknowledged as proven warriors by more seasoned Astartes, the leadership of the Talons of Terra found refuge for the chapter in what was left of their humanity rather than in their status of Astartes. From this derived their rank structure and tactics, strongly inspired by Astra Militarum elite corps and based on ground stealth operations, infiltration and combined arms warfare. Collaboration comes more easily with Imperial Guard outfits rather than with other Astartes chapters (awe inspires more reciprocal respect than spite), but the Talons will not back down from any request for assistance, performing the precision disruption operations for which Space Marines are known for with their peculiar signature of quiet resolve. Each of their companies is specialized in one aspect of warfare, be it amphibious, mountain, urban, armored or aerial operations; every time an intervention makes itself necessary, an appropriate task force is built of elements of different companies and their suits of armor are re-painted with the appropriate camouflage scheme based on the operational setting.

>What are they based in?
Haven't thought in detail about this yet. They would most likely be fleet-based.
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>>54225518
Planning a Primaris chapter using Black Templar rules. They're Primaris simply because Primaris models look nicer.

The name is split between The Dregs, The Dreg Legion, Dregs Fatalis, or Dregs Eternal. Considering fleet based but I've no homeworld for now.

They are comprised solely of marines who broke off from their chapter, the remnants of defeated chapters, or liberated prisoners of war that are refined into Primarines using Primarine ingredients stolen from the Mars facility. Because of this, they bear no chapter colors or heraldry, with only a single silver arm to unite them as a force similar to Deathwatch.

The chapter's sole purpose is taking vengeance on those who have wronged them in some way. Some marines join to avenge their battle brothers, some look to settle their debts to certain groups of individuals, but regardless of their end goal they are united by their extreme lust for revenge. This agenda causes them to label mostly everyone as an enemy, including the Imperium, although they will ally with an enemy to take down a bigger foe.

Their motives cause them to favor melee combat, as the visceral satisfaction of tearing their quarry's innards out with their bare hands is simply not a sensation one can replicate via firearms. These battle brothers struggle to help one another exact revenge on their targets, finding a solidarity of sorts in helping each other find peace of mind.

No clue on a chapter master yet, but their battle cry is "WE WILL NOT BE DENIED"

>>54263616
If there is, I don't recall it. Been a while since I've seen it. Maybe it's an intimidation tactic
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>>54263583
Kroot are gitz but they taste real good and are dead sneaky
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>>54263657
Also, this is how they look on the Tabletop
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I lot of 40k dudes here, not as much Age of Sigmar dudes, let's fix that

https://docs.google.com/document/d/1DleJ7guokNXxnsKZX7hu-vjRa0Hw4edANjkYRwm0PDY

My chaos dudes
>>
>>54242053

>mfw those are birthmarks
>>
>>54263653
I suppose being enslaved by star gods would put any migration plans on hold. Have the Defenders noticed the squabbling Crons? I can't imagine them being terribly comfortable with their proximity, if they have.

>>54263657
>>54263767
Hey, good job getting that weathering down. They look proper grimy.

>>54263693
Seems like their chapter master must have a sense of humor, with a chapter name like that. I imagine an eclectic group like that must have issues with internal squabbling, given their different backgrounds and different vendettas.

>>54263708
Tastes like chicken. Or it would if orkz knew what chicken is.

The real question is: are they good enough cooks to prepare Tyranids in such a way that eating them won't straight up kill you?

>>54264013
The beast boys are back in town!
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>>54225518
Couldn't miss the show could I?
>Who are they?
Void Drakes, unofficial Space Wolves offspring, the result of a natural mutation in the Canis Helix. The Chaper unofficially formed in 794 M41, but they're still waiting for an official founding
>Whom do they love?
The Imperium, sailing among the stars, fighting xenos, adventure, Rogue Traders
>Whom do they hate?
Fukken Xenos, mainly Orks, Tyranids and Tau, on a lesser notes Necrons and Eldar (no distinction made), heretics and traitors but that's normal
>Where are they from?
The original gene-stock came from Fenris, but they're a fleet based Chapter, constantly patrolling the fringes of the Imperium in the Segmentum Ultima, often going beyond said fringes to explore unknown worlds and bring back loot and tales
>What them THEM?
Like their progenitors, they like fighting, boasting and fighting some more. Their geneseed had mutated naturally and made the Canis Helix more "tame" than the original counterpart, making it easier to implant into neophytes. This is the reason they can afford to keep their numbers up by recruiting from the worlds they visit, but the success rate is still quite low compared to the like of Ultramarines or Imperial Fists. The curse of the wulfen, rather than physical, manifests only in their minds, with sudden changes of mood, hair-trigger temper and a tendency to hurld themselves into battle frothing from their mouths and wearing hedgepodge armor. Those who succumb to the curse are gathered in their own squads and are called Berserkers.
They specialise in boarding action and void combat, using a great deal on infantry and some heavy supports. Contrary to their Fenrisian parents, they do not employ wolves.
They have a natural wanderlust that makes it hard for them to stay in one place (maybe it's another result of their mutation) and usually travel beyond the reach of the Astronimican to explore alien worlds and fight unknown xenos. 1/2
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>>54264905
Being so far away from the center of the Imperium, the Void Drakes have a hard time getting the supplies they need. For this reason, they usually trade with any Rogue Trader and Explorator Fleet that happen to cross their paths. They exchange escort services and information about uncharted parts of the galaxy with supplies, weapons, ammo and generally whatever a Rogue Trader's money or a Magos Explorator's influence can get them. Some of these rogue traders have become regular allies, and regularly trade with the Void Drakes

The Chapter is organised in a most tribal way. The Chapter Master holds the title of High King and rules the Chapetr lke it was his own tribe. The Chapter itself is not divided into companies, but each squad is a sort of warrior lodge that competes with the others to gain the attention of their lords. Each Lord (Captain) personally chooses each squad he wants to bring along in a conflict. Some Lords grow fond of this or that squad, and chosse them regularly, while others simply rotate them depending on what they need or how they fared in their last battle. reputation is hghly prised among the chapter, and a squad that is not chosen many times in a row is usually picked on by their more succesful brothers.
All Lords and the High King all show their personal heraldry, so the chapter symbolism tends to change quite often as old lords die and are replaced

The current High King is Haakon Wyrmbane, who gained his name by slaying a giant serpent in the depths of an ocean world beyond the border of the Imperium. The First Lord is Egil Iron Kraken, the oldest space marine in the chapter (400, geneseed speaking, he's still a full fledged Space Wolf)
>>
>>54264623
I am thinking that they have gotten bits and pieces of information regarding the Necron infighting from some Ordo Xenos inquisitors that travel around the Ghoul Stars.
>>
>>54263583
Same rules as the old Kroot Mercenary army list. All kroot would be considered having been shaped around feeding on/with Ork so they get +1 Strength, very fun to play with.
>>
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>>54264623
>>
>>54257820
>Takwin fleet?
Oh, I do like that. Ty, anon.
>>
I have this skeleton of an idea, for a Chapter that has been infiltrated by the Alpha Legion and are now a chapter of Manchurian candidates. They have a lot of tech marines and rush to the defense of any Forge World in order to subtly sabotage it with no-one the wiser, including themselves.
>>
>>54268481
Why Forge Worlds specifically? Some Admech player in your meta being a dick, anon? It seems like they'd be a tad hard to sabotage to a meaningful degree, they're kinda huge and interconnected and have perhaps the Imperium's best cybersecurity. I guess you could overload the odd reactor.
>>
>>54225518
The Steel Spectres are a Dark Angel successor chapter of an unknown Founding, and a part of the Unforgiven. They operate from a secret homeworld after the loss of their first homeworld. They are thought to be an ancient chapter due to the relatively high number of relics. Their chapter is organized along the same lines as the Dark Angels, however their manner of function is slightly different. Their deathwing formation is known as the Blackguard, and their Ravenwing is known as the Wrath Hunters. Little is known about them outside of the Dark Angels Legion.
Side note: Not sold on the Wrath Hunter name for their NOTRavenwing, but I could come up with anything better. I'm thinking the Black Guard will be painted in the original black scheme of the legion.

Their homeworld is my favorite part:
The world of Neozypheria is a world that was lost to the Imperium for thousands of years before the arrival of The Steel Spectres in 121.M37. When the Steel Spectres arrived they found a world covered in toxic clouds save for numerous mountain peaks where the surviving humans made their home. The Steel Spectres, scanning the world, found buried in the poison clouds, a fortress that once belonged to the Emperor’s Children during the Great Crusade, ruined and abandoned. The Steel Spectres set about repairing the fortress and claiming it as their own. It was believed that the toxic clouds were the permanent remnant of the purge of the world in either the Horus Heresy or the Scouring, and the Steel Spectres added more components into the deadly mists that then made the clouds impenetrable to scanners and communication, hiding their new Fortress Monastery from any would-be invader.
The people of Neozypheria live in city states centered on clusters of mountain peaks. The peaks capped by farms or baroque architecture and connected by large bridges. The cities travel between each other VIA airship.

Cont.
>>
>>54268735
The people fervently worship the Emperor, for fear that the Dragur will come and claim them if they don’t. The Dragur are man-eating monsters that live beneath the poisoned World-Mist. Once a year, during the planet’s new moon in the coldest month, when the cities are at their darkest, the Dragur emerge from the mists and march to the largest cathedral in each city. There, each city has sacrificed 20 male and 10 female children born that year, to be devoured so that the Dragur no longer sate their appetite on the rest of the population. Any who see the Dragur disappear, and only sometimes is there bloody remains; the only consistent sign that someone has laid eyes on the fearsome daemons is their scream and, on occasion, a black powder gunshot, before they disappear.
Travel is regulated by the Airship Guild, a Secret Society that operates from the mountain-fortress Sky-Peak. They have a cache of lost technology from when the world was a fortress of the Emperor’s Children, including a large collection of anti-grav drives that power their airships. The Guild is responsible for the technological and cultural stagnation of Neozypherian Society, for when gunpowder weapons became prolific, during a war between the city-states of Magni and Rema, an airship was accidently shot down and its irreplaceable antigrav drive lost. In response to the incident, the Airship Guild banned technological progress and intercity war on pain of isolation.

Another idea I was playing around with was a dark storm covered tower (kinda playing to the Vampire Eastern Europe vibe I have with the whole planet) instead of which an immensely powerful divination psyker. The tower keeps him isolated while he warns the Steel Spectres of coming danger or where the Fallen are, kind of like their own Luther. But I haven't sold myself on the idea. Maybe he becomes the vector of a daemon incursion during the Great Rift incident. Slaanesh and the EC return to reclaim the uncorrupt base
>>
>>54268779
>>54268735

So it's Dark Angel successors on steampunk Barbarus? The planet description fits there almost exactly, down to the monsters, except for the EC fortress.
>>
>>54268808
I guess now that I think of it, that's not too far off. But the monsters are below instead of above. I think my favorite thing about it is the idea of a secret chapter world so secret, that its own population doesn't know it's a chapter world, or that they're being harvested for recruits and serfs every year.
>>
>>54268669
Like I said, the idea hasn't really been fleshed out yet. Where would you have them subtly sabotage the imperium in a way would be really hard to notice?
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>>54268808
>>54268836
I guess I should clarify in case someone doesn't pick up on it. Most of the planet info is from the perspective of the people. The Dragur are the marines, it's a carefully cultivated image. Similar to the Red Scorpions taking babies from their recruiting world, the recruits and serfs have never known any life outside the chapter.

It is really funny though that a combination of pic related, a recent vampire movie binge, and that popular image of mountains in China rising above the clouds (like in Kungfu Panda), led me to make a NOT!Barbarus.
>>
I don't know enough about how 40K's militaries work to properly make My Dudes beyond a concept.

Is this a thread for just headcanon and creativity, or do Your Dudes have to be something you can paint on existing figures?
>>
>>54269046
>Is this a thread for just headcanon and creativity, or do Your Dudes have to be something you can paint on existing figures?
I think, and this is just my opinion. If you're coming up with something new that doesn't exist in the setting at all, you're better served in 40krpg general, where the more imagination-based nature of the game better lends itself to that kind of thing.
>>
>>54264905
>>54264992
Space woofs with no woof? It boggles the imagination. I guess dire wolves wouldn't be too happy stuck on a battle barge, though.

>>54265522
Probably just enough to be uncomfortable.

>>54266502
Ahh, very cool.

>>54268073
Islamic alchemy is fascinating. I'm glad it's a suitable fit.

>>54268735
>>54268779
Reminds me dimly of the best Square-Enix game, Crystal Chronicles. I dig it.
>>
>>54250884
Why does yours not?
>>
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Okay folks, I don't want to spam the thread, I just prefer to drop these guys only once a thread but I've touched up the Eagles of Liberty, & was just looking for opinions.

Flag has been added on the Left Shoulder & an Eagle with blue body & red wings on the Right Shoulder
>>
Is there any colour that works for a combined legion of chaos that isn't Black legion, Like the deathwatch shoulder pads.
>>
>>54273558
Like where each faction is displayed on the shoulder? Or are you just looking for an interesting color?
>>
>>54273723
A little bit of both, I've been trying to think of a way to show a combined chaos legion that isn't black legion, Without it becoming too garish, like red/blue/purple/green shoulder pad, etc.
>>
>>54263583
I don't have a pastebin, but if you want to hop into the discord here >>54130764 we could talk about it a little more easily

I go by Kincaid round those parts
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>>54273501
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>>54268779
I've made up my mind about the psyker, I want him. He was identified as an alpha, possibly alpha-plus level divination psyker early in his career in M35, and so he was sealed in their capital ship in a psychically warded room and kept away from the battlefield, where he served to guide the chapter to war and lead the 1st and 2nd Companies to the Fallen. It's said that he was the one who led the chapter to their new homeworld, lost as it was to the Imperium. However, after thousands of years he was beginning to lose control of his power, burning away slowly over time.
The Black Tower was built to contain and protect him, guarded by a tactical squad and a librarian, who, due to their relative visibility to the populace, took on a different role to the population, the giant Ispolini, the black robed giants who guarded the mad prophet in his storm cloaked tower.
Many a desperate person gave up much to hire the air guild to take them to the Black Tower, to dare the silent vigil of the Ispolini so that they may glean the future.

In 999.M41, the prophet warned the chapter of a dire threat to their world and the chapter returned in full strength. When the Cadian gate feel and Noctis Aeterna fell across the galaxy, the threat revealed itself; warned klaxons sounded through the Black Tower as the Prophet himself, his willpower finally expended after 5 millenia of service exploded into a warp portal from which daemons of Slaanesh and Emperor's Children emerged. The Ispolini warned the chapter, and gave their lives. The chapter, refusing to reveal itself, surrounded the human cities in the world-myst, and soon began what became known to the humans as the Month of Terror.
A daring rear action by the Black Guard and the Librarius sealed the Tower shut and cut off the daemons. The warp-spawned storms remain around the tower, but no longer originate from the fading control of the Prophet. The reformed Ispolini warn the desperate away: only evil remains here.
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>>54274624
So give some imput. Is it too colorful? bad layout? Too much red, too much blue? Etc.

I'm legitimately trying to find a good look, that has red white & blue, & an eagle like head & talon like hands. Like if Captain America was a bald eagle
>>
>>54263583
>Understandably so. Of course, it would go without saying that a servant of Chaos would be edgy.

edg·y
ˈejē/Submit
adjective
1. tense, nervous, or irritable.
"he became edgy and defensive"

Joking aside, Krastalor doesn't enjoy being under the thumb of a being he can't just stab in the face to get rid of. Especially when he's uncertain how much of his new power comes from it, and more importantly how much of it could be revoked on a whim. But if he knew what or where it was it's a virtual certainty he'd bind it or lead his warband to doom trying.
>>
>>54263583
>The Vul celebration festivals might be a bit unsettling but it's at least an excuse to break out the Astartes-pattern ale and kick back a little.
That is a popular opinion amongst those of the older generation who don't really see a problem with their leader's god complex. Perhaps Vul is content to let them be, even though they don't worship him as Chaos Incarnate. Or maybe he's subtlety maneuvering them into more and more dangerous roles and letting attrition do the rest for him. It's an open question.

I kind of wonder how Medethea and Vul would get along if they met.
>>
>>54271816
It can be. Da Greater Waaagh! was surprisingly fun to build and play them. Mixing spare Ork bits into the mix of Kroot, painting them extra Orky and more importantly learning how to play them out properly. The Kroot were more fire support than they were combat support. Between Meks and a bunch of Sluggas in Trukks alongside Big Guns and a couple carpets of Grots, the army had a lot of synergy at its disposal. I'm slowly mulling over a few ideas as to how I can try making that work again in 8th Edition, even if it is only just a fan generated mini-dex.
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>>54228472
Then post your dudes.
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>>54275580
It's too busy and it looks tacky.
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>>54274249
Very well. Granted I'm not super familiar with discord so this could be a challenge.

>>54274760
Shame these prognosticant types never seem to forsee their own exploding into a bunch of traitors and demons. Neat lore, though. Would the psyker, during his long tenure, actually grant audience to the mere mortals who braved the storms to see him? Would the astartes even give them the chance?

>>54275713
It's hard not to make a joke about the spiky boyz being "edgy" when it's on the table, I admit.

Supposing Krast were to find out where his "benefactor" is hiding, would he go about attempting to slay them by force or by subterfuge? Given that he doesn't know how easily his warpish might could be turned against him, a head-on assault might be seen as foolhardy.

>>54275765
One rarely finds two messiah types in the same room outside of an asylum. No doubt two egos like theirs put in close quarters would spark some spectacular fireworks. The fate of Saro Zar alone would warrant the vaporization of Vul, dismantling of his legion and pushing of his planet into the nearest sun. That he actively spreads the Warp's "gifts" wherever he passes... well, he'd certainly have her full attention.

>>54276024
From what I hear, 8th has been quite kind to the Orkz. I don't doubt your boyz and their birdy thralls will find all manner of new ways to paint the galaxy green.
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>>54277415
nice Carcharodon
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>>54277408
>Granted I'm not super familiar with discord so this could be a challenge.

Discord is easy peasy mate, just hop in

It's easier than most IRC CLIENTS
>>
>>54277464
>thinks someone that's scared of discord will even know what mIRC is

I felt like a fucking Matrix hacker when I was using IRC command lines.
>>
>>54277408
>Would the psyker, during his long tenure, actually grant audience to the mere mortals who braved the storms to see him? Would the astartes even give them the chance?
I was thinking yeah. Though keep in mind by the time they got to the world, the psyker is 2000 years old due to his astartes biology, and with all that warp power, quite insane, so it wouldn't be a pleasant experience. But I figure the Mad Prophet and the Ispolini is just another way for the chapter to weave themselves into the planet's mythology without directly revealing themselves to the population.
>>
>>54277408
>Supposing Krast were to find out where his "benefactor" is hiding, would he go about attempting to slay them by force or by subterfuge? Given that he doesn't know how easily his warpish might could be turned against him, a head-on assault might be seen as foolhardy.
He would gather as big a posse as he possibly could, preferably mostly of people he hates or doesn't care about, and then launch the most apocalyptic assault imaginable. Orbital bombardment, massed packs of Raptors and Warp Talons with Heldrakes descending from on high, heavy tanks and Land Raiders, rampaging daemon engines, with every last Astartes, human, and daemon Krastalor could scrape together all thrown as one unstoppable tide of firepower and blades.

Meanwhile he would sneak around the back.
>>
>>54277408
>One rarely finds two messiah types in the same room outside of an asylum. No doubt two egos like theirs put in close quarters would spark some spectacular fireworks. The fate of Saro Zar alone would warrant the vaporization of Vul, dismantling of his legion and pushing of his planet into the nearest sun. That he actively spreads the Warp's "gifts" wherever he passes... well, he'd certainly have her full attention.
Vul would consider her, like the rest of race, a weak-minded idiot who had her chance and failed. If he learned her purpose he would find it to be ultimately futile and ridiculously amusing in light of the Great Rift. He'd probably use divination to find a world under her protection and then start conducting daemonic rituals on its surface, both for fun and to lure her into a battle of his choosing. He would also likely begin sending psychic dreams to whatever beings live on those worlds, to see if he could lure them into one of his cults. Probably just because he wouldn't like her.
>>
>>54225886
>blank space marines
Kys you special snowflake.
>>
>>54273501
Why is there yellow at all, never mind everywhere?

Don't make every damn adjacent thing a different colour. It's hideous.
>>
>>54278490
Yes! Feed me your hatred!
>>
>>54278748
Well, it was supposed to be a golden eagle beak & claws, then I threw in gold belt & trim to just be gilded trim. Not sure why I keep doing the colorsame separate. I keep wanting to make more & more white then red bits because of the flag stripes I guess, then feeling li,e it needs more blue. Then thinking that there is too much blue. I really love the chest & shoulders & want to keep those. & a blue torso with red & white stomach. I just completely loose focus on the limbs
>>
>>54279209
>supposed to be a golden eagle beak & claws
Well it's shitting on your flag theme. Just removing that would help a lot.
>>
>>54228013
>>54228178
Fucking stealing this.
>>
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>>54225518
So how does this work out mechanically? What models do you use for your chapter master and other characters? What rules do you use? How do your dudes?
>>
I'm fucking shit at coming up with names for 'my doods'. It will usually start with me trying to come up with a name, not coming up with anything I'm satisfied with, and then settling for something already established.

I really wanted to come up with my own Vectorium for Death Guard. But once again, I'm stuck coming up with shit names or ones that are too similar to existing warbands.

Any Anons want to help a brother name his Death Guard Vectorium? All I have is their colour scheme right now, which is a pale green and all of their cloth parts are a filthy white.
>>
>>54279740
The Sons Putrescent.
>>
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>>54225886

>Who are they?

Tentatively named "The Biomarines"

>Whom do they love?

The Emperor

>Whom do they hate?

The enemies of man, and they double hate orks.

>Where are they from?

(REDACTED)

>What them THEM?

I'm assuming this means "What makes them, them?", and in that case, literally everything about them. Their entire existence is highly heretical, their technology is more akin to the tyranids than anything else, and they're actually good guys.

>What are they based in?

40k
>>
>>54277490
Unpleasant how? Just a lot of screaming and rambling in the middle of the prophecy, or more like, the supplicants better be quick on their feet or risk getting fried by uncontrolled bursts of warpfire while he's doing his thing?

>>54277906
A solidly Night Lords approach, to be sure. One wonders how much daemons feel fear, but they're certainly not immune to shock and awe induced distraction.

>>54278461
Amusingly, each would most likely see the other as a "foolish child" meddling with things beyond their ken, Medethea because Vul belongs to a young upstart race only just beginning to treat with the Realm of Souls, and Vul because Medethea was youthful at the time of the biotransferrence and probably hasn't been conscious for as long as Vul has, despite having existed for far longer.

>>54279740
The Bubonic Brotherhood
The Plague Knights
The Withering Band
The Halebane

>>54280626
Son that looks dope as fuck. What's their story?
>>
>>54280626

Get out of here Guyver
>>
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>>54225518
>>Who are they?
An Ork Deffskull Stormboy looting squad lead by the Boss: Tuffnutz, as found on the bottom right, an Ork Stormnob who's a tough nut to crack.
>>Whom do they love?
They love their boss and the imperial and chaos 'oomies they fight
>>Whom do they hate?
Everyone they fight who doesn't die immediately
>>Where are they from?
Some planet, who cares
>>What them THEM?
I don't know how to answer this question
>>What are they based in?
Various color schemes I've tried out for Ork klans, plus some facepaint I found cool.

This was for a HoR Killteam campaign last year. Was fun, I won by a landslide with tons of cool loot like new turrets and recruits near the end. This is about as much "your dudes" I've ever gotten and the most fun I had with 7th edition 40k.

I've got an Infinity theme too but the army's not complete.
>>
>>54280633
>Unpleasant how?
Unpleasant in that you're a peasant effectively from the 1700s who's braving dark and clearly unnatural storms to get to a tower guarded by silent giants who legends say will kill you in an instant if you do anything they don't like (though the legends of course, never agree on what they don't like.), and once you brave their silent vigil you find yourself in a room full of arcane technosorcerous machinery from the far future (not that you'd know it's future-tech, keep in mind your understanding of the world is basically from the peasantry of the 1700s.) as the center of which is a giant, withered madman gibbering about the future, who while helpful to the chapter, only gives useful information to mortals on passing whims.
>>
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>>54271816
>It boggles imagination
Even if a little clichè or samey, i still like them

I have fun imagining them more viking-y and less wolfy. Got a bunch of fluff on them if anyone cares

>>54279541
For me, they use SW rules, bt can't take thunderwolf chavalry and/or fenrisian wolves companions, nor can they field murderfang

every Not!wolf guard unit must ALWAYS be of at least 5 men and two of them, indipendently of whatever wargear the other memebrs have, must have storm shields paired with another close combat weapon of choice

The Berserkers follow the wulfen rules, but have no special weapons option, much like old wulfen

The Chapter master is a Wolf Lord with my equivalent of Armor of Russ and the Frost Wolf fang.
One Lord in particular is always deployed on a bike with a power lance, and follows White Scars Rules for fluff reason
>>
>>54280633
>Amusingly, each would most likely see the other as a "foolish child" meddling with things beyond their ken, Medethea because Vul belongs to a young upstart race only just beginning to treat with the Realm of Souls, and Vul because Medethea was youthful at the time of the biotransferrence and probably hasn't been conscious for as long as Vul has, despite having existed for far longer.
He would view her as an impotent idiot engaged in a futile quest to protect that which cannot be protected. Much like the Imperium, but worse because she's a filthy xeno in need of purging. The idea of nurturing life that isn't his own species would arouse contempt and amusement in equal measure. He would try his hand at corrupting that life just to prove that point. And if Medethea really made him laugh, or made him angry, he'd invite her to visit his home.
>>
>>54282747
>Tuffnutz
I don't suppose they field any dragons? I see one of 'ems got wings.
>>
We need a new bread.
>>
I need help naming my feral Orks tribe.

So far, I have that they originated on an agri-world after an Evil Suns WAAAAGH! passed through the system. The planet had an unusually open surface, so the Ork tribes that developed there became heavily nomadic. A WAAAAGH! was formed as the tribes raided the planet and clashed with each other, absorbing the losers until they formed one massive rolling WAAAAGH!, pushed on-wards by a desire to find new things to fight.

Eventually, as it reached a planet-wide threat, the massive tribe disappeared in a flash of green light. The Ork's psychic field and desire for new things to krump grew so powerful that it warped the whole WAAAAGH! off the planet. Now the tribe randomly teleports to a new planet, continues the cycle of endless looting and fighting, until the tribe and the desire for new fights grows larger enough it jumps them again to a new planet.

I'm thinking something like *blank* Jumpas Tribe or Jumpa *blank* Tribe would be appropriate.
>>
>>54291032
>absorbing the losers until they formed one massive rolling WAAAAGH!

Katamari DeWAAAAGH!cy
>>
>>54225518
Dark Angels but Cypher is the Lionel
>>
>>54291032

World Krumpaz
>>
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So, all of this happened way before Harmless the Armless started actually doing some cool stuff. Our group had slowly been getting everyone into 40k and we decided it was time to run a game. We all enjoy every faction in our own way but since we so easily found (or someone already had) the Black Crusade books, we decided to do a cool Chaos game.

Ultimately had the issue of us not doing character creation "correctly" and making essentially three characters on top of one. We were ridiculously powerful. Not necessarily a bad thing, but later on designing encounters became a pain.

Enter Chaos Lord Durn, a Slaaneshi sorceror with a noise cannon (whose name is unfortunate as I had no idea about Rogal at the time and I can't go back on names). I was able to have the best of both worlds by way of this one class that has the fluff of "you've been around since the Heresy, probably." That'll come up later.

Accomplishments within the FIRST SESSION included:

>dropping the bass by way of dropping out of an air ship, noise cannoning this massive statue, and riding it all the way down on top of an Imperial Emperor's Day Parade
>after fucking up the survivors for a bit, switching to give them some good heretical tentacle touches til they give in to taking some drugs that start them down the path to Chaos
>broadcasting across the planet this great speech challenging basically everyone on the world to a dick measuring contest to see who will be on top in the end
>finding some ancient kickass ship underground to get offworld when that went south
>as we're leaving, tear open a hole to the warp to flood the place with daemons
>after finally starting to sober up, DOOMRIDER appears to challenge me to a motorcycle chainjousting match. no idea who won.

Obviously we were playing a little fast and loose with the rules with it being our first time with the system, but we were having a great time. Decided to give Durn a story worthy of this game. I think I did alright.

cont?
>>
>>54283328
Fair enough. Still beats getting Centauri-fried by stray psychic bolts, at least. One doesn't undertake an adventure like that without the anticipation of tribulation.

>>54283816
It was meant as a joke about how wolfy the canon Space Wolves have gotten, rather than a critique of your dudes. I'd be pleased to hear about them if you're game.

>>54285234
On the other end, Medethea would have a very clinical reaction to Vul. One does not hate the tapeworm for its parasitism, after all- one simply excises it, as cleanly and efficiently as possible. Should the invitation to his throne-world be extended, she would be most happy to oblige... but she'd be bringing many, many guests with her. She's got nothing to lose, after all- she and hers are already dead.

>>54291032
The Planestompas

>>54294851
By all means, continue. The Royal Durn seems to have a good time with himself.
>>
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>>54225518

>Who are they?
The Resolute Support Cadre

>Whom do they love?
All loyal and helpful citizens of the Tau Empire

>Whom do they hate?
Any who would threaten the greater good, especially the seditious and the treasonous

>Where are they from?
While most members of the Resolute Support Cadre hail from Sa'cea, the Cadre actively pulls trained Fire Caste members from the entire empire to better understand their opponents and train local garrisons.

>What them THEM?
A recently created joint effort between the Fire and Water Castes, the Resolute Support Cadre is meant to bridge the capabilities gap between the advancing Cadres of the fire caste, and later security forces once a world has been brought into the Empire. Resolute Support Cadres arrive on worlds with notable insurgent and insurrection presences, and are specifically trained to deal with these environments. A key part of this is often the training and development of local regimes to better comply with the Empire's needs. Part of this includes the training of Auxiliary (almost always Gue'la) units in the ways of Tau warfare, and part of it means eliminating opponents in the middle of the night.

While a Resolute Support Cadre lacks large amounts of the heaviest equipment the Tau Empire can bring to bear, they make up for it through veteran fire warrior and stealth suit teams backed by Gue'vesa allies/

>What are they based in?
Typically the Fringes of the Tau Empire, though the Cadres hail from Sa'cea.
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