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/WMG/ Warmachine and Hordes General

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Thread images: 39

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Dragon Master Race Edition
Previous Thread: No.54143010

Mk3 list building:http://conflictchamber.com

Warmahords chat:https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / d0thm

PP Youtube
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata: January 2017
http://files.privateerpress.com/op/errata/WMH-Errata-January-2017-2.pdf

Theme Forces:
http://files.privateerpress.com/op/errata/Theme%20Forces.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues

Lexicanum Iron Kingdoms Fluff wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk


>Mk3 Trollbloods Command
http://www20.zippyshare.com/v/1tLOuOW7/file.html

>Mk3 Protectorate Command
http://www20.zippyshare.com/v/LToez2J8/file.html

>Mk3 Circle Orboros Command
http://www20.zippyshare.com/v/dAMPtJKy/file.html

>Mk3 Cygnar Command
http://www104.zippyshare.com/v/aG3otFxu/file.html

>Mk3 Legion of Everblight Command
http://www93.zippyshare.com/v/cJMBctzR/file.html

>Mk3 Khador Command
http://www92.zippyshare.com/v/JI62A5Ll/file.html

>Mk3 Cryx Command
http://www42.zippyshare.com/v/kAGpNygA/file.html

>MK3 Retribution of Scyrah Command
http://www108.zippyshare.com/v/9gF1X7iU/file.html


>Abridged Mk2 Lore

Gargantuans:
https://pastebin.com/XPKMKYUc

Exigence:
https://pastebin.com/6D1fwSgv
>>
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Can someone give me pointers on my list, I'm new so be gentle.
>>
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>>54223864
if you're just just starting out, can I assume these are just all the models you have or them plus a few on your buylist? If so, I'd suggest taking a look at Legion's Battle College page (http://battlecollege.org/index.php/Legion_of_Everblight) for general advice on starting out. It's not great, since it's just written and edited by us and we're awful, but it's good for a general gist of what you want to do just starting out.

Regarding the list: you don't typically want to be running many guns with Thag2, who's all about getting his guys into melee and wrecking face. I'd drop the Ravagore for a Sycthean (from the same kit, always magnetize your multikits) or the shredders for a Raek, or both.

I'd also advise looking into the Theme forces for Legion, especially Oracles of Annihilation, which rewards you for taking a bunch of beasts by giving you your support pieces for free and giving one unit a turn Apparition (which lets it teleport 2" at the start of your turn), however it heavily restricts your unit choices, such as not permitting the Hellmouth.
>>
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I was just thinking, what about a 50 point meme list with thagrosh, blightbringer and an archangel?
>>
>>54224328
I haven't bought anything yet as I want a solid list before I buy. After I made changed what you suggested and have a point left over. I feel another Shepard would be overkill but what are spell martyrs like (or should I just max out on shepard)?
>>
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>going though mk.2 models and units
>get to winter guard
>Bob and Weave
>Joe with tough
Man these guys sounded like complete fuckheads to deal with
>>
>>54225118
>Joe with tough

Joe still has tough.
>>
>>54225138
Yeah but it's not mk.2 tough
>>
Mods are asleep
post Cygnar
>>
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>>54226415
>>
>>54225118
Stacked with Iron Flesh (Which Buffed DEFENSE of all things) they were. End result was that like 3 elite units from each faction dominated the game.

What a Balanced Game MKII.
>>
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I can't wait from Monday
So many things could get buffed
Here's hoping for pic related buffs
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This here motherfucker is by far my favourite Warcaster.
Though I love playing him and dont mind too much that I get assassinated almost every game after shooting 90% of my opponents army of the board, I have a question /tg.
What is the best way to make him competetive?
>>
>>54223864
If I replace the Ravagore for a Sycthean and another Shepard (which I will do) should I still replace the Shredders with a Raek? Plus how do the hell mouths do, I liked how they looked and sounded so maxed them out but if its better to theme the force then I guess I'd do that instead...
>>
>>54228865
prepare for massive disappointment
>>
I always thought warmachine was the second most popular wargame after 40k and its affiliates but this thread is super dead.
>>
>>54229510
There's a "new" and "improved" edition of 40k on the block soaking up everyone's attention, while the simplifications that came about with the newest edition of Warmachine threw many hardcore players into a fit of outrage and made the internet a cesspit of shitposting for the franchise and discourage actual attempts to discuss the game. It's still the third most popular game in my locale after 40K (including its thousand gibbering young) and X-Wing.
But hey, LMAO DED THRED = DED GAEM AMIRITE BROS?
>>
>>54229962
>Get into 8th because I like the large ranked units but AOS takes all my gaming buddies away.
>Decide to migrate to 40k but it simplifies to the point were I no longer have interest
>Find out warmachine just had the same thing happen and is now a ghost town on this board.
Is anywhere safe from the impending stupification? Any bastion of understanding a middle ground?
>>
>>54230160
Dropzone Commander has moderately complex rules that mesh well with the fluff, but good luck getting people to try it if 40K is at all popular in the area. "hurrr what do you mean MBTs are 1.5" long in this game,this isn't epic at allll"

And Warmachine still has a hell of a lot more complexity than most games.
>>
>>54230160
Its really not that simplified. More people bitching.
>>
>>54229510
>I always thought warmachine was the second most popular wargame after 40k and its affiliates but this thread is super dead.

Time for everyone to admit, Warmachine isn't that dynamic of a game. PP had success for awhile but it was about half luck with Mk 2 and DC...and about half the fact GW sucked.

GW not sucking so bad anymore is going to have a pretty negative effect on PP. If GW continues along this path and gets tight Warmachine like rules, it's not like PP has a rich fluff to build on.
>>
>>54231323
Personally I find that gw continues to suck, its fans are just morons.

Fucking marinier marines. And they flaunt how fucking awesome they are by the fact that they will mindlessly purchase them all again. Only to GW fans can you sell a slight remodelling as a whole nee faction.

Warmachine DOES have excelent fluff, just more in worldbuilding then in character interaction.

40K has exclent fluff concepts, but has not done anything with them really except stress chaos vs imperium.
>>
>>54231464
Primaris marines look cool though. This is coming from a guy who doesn't own any 40k and has only played wm. They're like a mix between normal marines and terminators. I'm gonna buy some kits of it. Also Primaris marines aren't a new faction, they work with the normal old ones.
>>
>>54231531
I know that.

Ultimatly GW plays by a whole other set of rules. As long as its models look good people buy them. They care about its gameplay a whole fuck ton less.

It feels like every game that competes with them is trying super hard to make decent rulesets, but GW just theows a bone every once in a while despite being overall shit, but get called great.
>>
>>54231642
>As long as its models look good people buy them.

GeeDubs does have that going for them; their mechanics are fucking awful, so you can get field whatever models you like the look of and trust that the randomness of the mechanics and general lack of differences between models will give you a fairly close game.

PP could do well to make a more beer-and-pretzels version of their game to sit alongside the "main" rules. It could help alleviate the need for power creep to keep sales up, encouraging folks to buy models that look good for the "casual" rules set without having to worry quite so much about what it'll do to the tournament scene.
>>
>>54230160
>Find out warmachine just had the same thing happen

Never happend. PP just used streamlining as an excuse for the new edition, but actually it was nothing but a big meta shift. The game is largely unchanged apart from 2-3 major rulechanges.

Every model recieving new individual cards was the only real change MK3 brought. The core rules and their design, complexity and function still are the same.
>>
>>54231696
They do that all the time it just never catches on.

The one looking to catch on is Company if iron thats more skirmish sclae, encourages customization, is shorter and more fluffy.
>>
>>54231464

>Warmachine has excellent fluff

This is in by no means a defense of 40k's fluff but...Where? Where does WarmaHordes have good fluff? Have we been reading the same books? The Warmachine world was initially very interesting to me, but the shit-tier writing of it has made me not give a fuck anymore.
>>
>>54231967

The WMH hordes novels are as bad as 40k novel (some exceptions like Abnett's books exist though).

But the IKRPG books paint an interesting background world for the TT. It's just not one cohesive story but a cluster of many small ones. You hav to read it like most other PnP sourcebooks too and connect the points yourself.

If you're looking for good novels and similar products both WMH and 40k are the wrong place.
>>
So someone answer me this
If Warmachine is all spam nowadays, why would people leave for 40k, which is now "spam harder"
>>
>>54232390
Selective expectations.
>>
>>54232390
Because warcasters still change the entire way an army plays.
Because focus management and warjacks are still a thing.
Because there is more of an invitation to use synergies rather than just complement battlefield roles.

I keep finding it weird that players compare wargames saying they're similar because of a meta aspect. That's like saying "Why would people leave 40k for X-wing if all they do is spam tie-fighters" back in 2013. I dunno? Maybe beause it's a different game, with a different scale sweet-spot and a different setting that appeals to different people.
>>
>>54232595
I don't think you understood me
I'm saying that the people who leave Warmachine due to "spam" are hypocrites if they go to 40k, where the name of the game now is "spam harder"
I'm not asking why people leave 40k for warmachine
>>
>>54232632
Sorry, shit reading comprehension, missed the for.

I think the reason for that is that a lot of WMH players played 40k first and got sick of it but didn't sell their armies. With 8th edition being such a big change, many players are going back to it mainly out of curiosity seeing how the edition was a breath of fresh air in terms of bloat. Give it a while and players should be getting bored of 40keks again soon enough or will get back into playing both games for different itches.
>>
>>54229191
Yes, Thag2 loves Raeks, they've even got Long Leash now, so they can be twice as far away from your caster and still be in control range. They are great for picking off solos or getting sneaky assassinations off on the opponent's caster.
>>
>>54229132
Back when he still had Deadeye, the answer was "throw Deadeye on your dudes before feat, kill 100%". Nowadays I'm not so sure how he works.
>>
>>54232050
>Warmachine fluff good

You're on drugs anon. 40k has excellent background, fluff and has had some serious talent writing it.

Warmachine fluff is about the same level of fluff that fan fluff 40k is. And that's the stuff PP actually pays someone to write. Most of the stuff done in house is cringe inducing shit.
>>
>>54234777
Depends on what you mean by "fluff." The Iron Kingdoms is an excellent setting with loads of detail.
>>
>>54234777
It depends. If non 40K fans read it, it counts as good writing.

Mostly they dont and its mainly popular with its own fanbase. Because the setting is stupid over the top intentionally.
>>
>>54235007
>If non 40K fans read it, it counts as good writing.

No, sorry, not even a 40k fan but it would never be considered good writing. This isn't a familiarity thing, this is a 'lack of skill' thing.
>>
>>54234807
>The Iron Kingdoms is an excellent setting with loads of detail.

It's a decent enough world, from the 30,000 foot view. When you start getting into details, the writers fall apart.
>>
>>54235891
Yup. Its origins as a d&d setting are visible. Still a very fun setting.
>>54235878
Thats what I meant. In general the settings writing is shit and its defenders are mainly 40K fans
>>
>>54225118
Khador's premium infantry was DEF 16 or higher and it was still the worst, save for minions maybe.
>>
>>54236907
...I'm scared to ask.
I mean, I know that Banes were absolutely horrifying, but what else was there?
>>
>>54236134

I was referring to Warmachine. 40k has many good authors in their ranks, Abnett, Ian Watson and ADB are examples.
>>
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When are we going to see other regions like Zu and the Western Continent?
>>
Trolls cid rules when?

>>54231323
>GW not sucking so bad anymore
As in sucking even worse? 8th edition is abysmal.
>>
>>54239601
>As in sucking even worse? 8th edition is abysmal.

I've played since RT, I'm an oldfag. And it's one of the better editions.
>>
>>54239601
Trolls drop tomorrow.

Honestly, after the War Wagon, I'm not too hopefull for any real changes.
>>
>>54239897
Have hope.
That's what a Trollkin would do!
>>
>>54239897
Trollkin CID's gonna be such a shitshow.
>>
>>54239897
Why? The Wagon is awesome. Play it with Grim2 and destroy the world
>>
>>54237234
I honestly doubt it. 40K sets itself up for staticity and being really stupid.
>>
>>54244215
>staticity
I have news, anon...
>>
>>54244215
40k has a few pretty great writers and some good books, but like Warmahordes most of the actual stories are pretty terrible.

The lore for both settings is pretty neat in my opinion but its fine if you're not into either of them, there's plenty wrong with both of them. It's ok to enjoy a setting even if it's bad though.

You know, for fun
>>
>>54244542
If you think GW is going to move the story forward more than the inch they have for 8th you're going to be disappointed anon. GW is doing a lot of stuff to fix their image but they're still GW.
>>
>>54244542
I know 8th edition. Everything changed and so did nothing. Fundementally tge setting has locked itself into a position where any legitimate changes would also invalidating minis.

Plus chaos ex machina can always go "fuck it"
>>
>>54227176
Yup, good times.

Fuck Mkiii, still not balanced, but with worse rules.
>>
>>54244747
Ha, you're hilarious anon
>>
>>54244747
And there we see the new age whiners. Proving its not spam or bad balance that nothers them. Just not having the shiniest toys.
>>
Just looking back at mk. 2 seems like a strange place.
In most reports Dire Troll Maulers seem to do the most damage not by hitting people with it's giant fists, but by throwing its' allies at the enemy.
>>
>>54244880
Which was still doable in mkiii until people complained.
>>
You know that I think about it, it's really weird that Warmahorde allows you to attack your own dudes, but 40k doesn't.
I understand it's for game balance, but still. Warmahordes doesn't feel grimdark enough to justify that lore-wise outside of like Skorne, Cryx, or Legion.
>>
>>54245079
Khador would totally do it as well, menoth has already, and Cygnar has the guys it attacks insulated.
>>
>>54244215

What? Neither is true.

It has plenty of room for really awesome stories of the boots on the ground doing shit.

It's a fucking setting. "Moving it forward" is the dumbest idea that the fans could ever come up with.
>>
>>54245079

Wait, I thought you couldn't attack your own dudes cuz of "Toss the Snake."
>>
>>54246038
If it wasnt stupid then its retarded. Im sorry but mixing issac asimovs the foundation with a heavy metal album cover xant really result in anything but silly fun.

When the setting started smelling its own rancid farts and became serious did it get dull, and retarded as opposed to fun and intentionally stupid.
>>
>>54246083

>mixing issac asimovs the foundation with a heavy metal album cover xant really result in anything but gripping stories

ftfy

I agree that overall they have taken things to be too serious, but I've only seen that in the "higher tier" characters. They should have had those guys had all the depth of Agamemnon or any other character in the Iliad. Yeah they will talk for a bit about the drama they are dealing with, but then get right to fighting and killing shit.
>>
>>54246113
And there we go, smelling farts. Tell me honestly, do non 40K fans read that stuff?

Its a setting based on being stupid with bullshit. When you wax poetically about that, its like an even less self aware man of steel.

Judge Dredd thankfully mainly avoids smelling its own farts for instance by remaining cartoony at bital moments
>>
>>54246173
>Its a setting based on being stupid with bullshit. When you wax poetically about that, its like an even less self aware man of steel.
This is true for literally every series based on something popular ever. Whether it's a game, franchise, or something else. It's all terrible, just accept that.

People read it because they enjoy the setting for whatever reason and enjoy the story. If you think any of this stuff is somehow great literature you're a moron
>>
>>54246173

>Its a setting based on the fact that in the grim darkness of the 41st millennium, there is only war.

I know you miss Rogue Trader. There is a lot of awesome stuff in Rogue Trader. However just because your favorite parts of 40k aren't the primary parts doesn't mean the rest of them don't have awesome stuff.

Then again, seeing how you completely ignored my last statements I'm certain you are just going to do one more rant instead of actually engaging in conversation.
>>
>>54246050
You can attack your own dudes in Warmahordes. The new edition added the restriction that you cannot charge your own models and a later errata added the restriction that you cannot target your own models with a power attack.

Both of these were added to stop random abuses in the rules. People bitch about this line they do everything else
>>
>>54234777
>40k has excellent background, fluff and has had some serious talent writing it
Not a wmh-fan, but 40k background is bland, dated and sometimes pants-on-head retarded. Well, iron kingdoms is not much better nowdays, to be honest.
>>
>>54246201
Like the new new new new new new new new new new for reals this time saviors of the imperium?

Or how tge emperor was bad
No good
No bad
No good
No fucking bad
No fucking good and the last part was fucking chaos
And no that above was propaganda!

But in seriousnesd I can believe tgat there are individual fun stories, but as a collective the fluff is a mess.
>>
>>54246324

Alright, this will be the last (You), troll. I already addressed this topic

>>54246113

I hope you find someone else who enjoys your fetish for replying without actually conversing.
>>
>>54246386
>Alright, this will be the last (You), troll.

Actually I play khador.
>padumpish
>>
>>54245079
I think 8th actually does remove that restriction. I remember listening to a video talking about what uses it would be.
>>
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>>54243392
The meta is still pretty anti-ranged right now, so I'm not so sure Grim-2 will be destroying anything any time soon.

And for why the War Wagon isn't that great, it mostly boils down to the fact that it really only has one worth-while attack (the Quake Pounder) and if you miss with it then your main reason for taking the Wagon is pretty much wasted (even with Shooting Gallery, missing with a RAT 5 attack is still a very real possibility outside of a feat turn. It's just unreliable). At least the Gun Carriage guarantees 2 craters every turn.

It also has mediocre melee capabilities (remember, it can't knock things down with impact attacks, only it's main charge attack) and the maneuverability problems of a huge base are compounded even further by being in a medium-based faction.

I mean, the Wagon is alright. But it still isn't very good.
>>
>>54239897
I don't know about wagon, but Gun carriage is incredible. Even before all the bullshit Khador caster buffs. I don't see a reason for wagon no to be good.
>>
>>54247769
Its solid. Both honestly have merits.

Its melee (against infantry at least) is really great and can threaten a whole flank.

Considering how they redesigned it, it works fine. You can get allot if utalitarian work with it even against heavies. Knockdown 1 heavy, slam it, hit it and knockdown everything in a 5 inch bubble sans yourself.

Also your wrong, it has knockdown as a default, and slams on non impact attacks.

It effectively always has boosted melee attacks on a charge.
>>
>>54248196
>Also your wrong, it has knockdown as a default, and slams on non impact attacks.
Oops, yeah meant to say slam not knock down.

> Considering how they redesigned it, it works fine.
I guess. It is a shame that after so many massive buffs it still just works "fine."
>>
>>54248368
Like Im the guy who got banned for saying "tanks dont like melee" and i gotta admit mechanically its way better if visually completly retarded.
>>
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TODAY'S THE DAY
>>
>>54246444
>padumpish
what you're looking for is *rimshot*
>>
Hi, I am a new player. So far, I have Kryssa's battlegroup, a Raek, and a Carnivean. Would it be a mistake to make Blighted Ogrun Warspears my first unit? Their spears get the Thrown quality so they can fully utilize Kryssa's feat, and Nephilim Bolt Thrower is currently my sole ranged unit.
>>
>>54249707
Im not sure. Whats going on is tgat PP (privateer press) has implemented a thing where they playtest every new release as well as older stuff. So even if it gets no good now it may get love later.
>>
>>54249707
I don't know much about legion, but I don't think they're used that much mostly because they're hella expensive due to kinda needing the UA. Plus they don't really fit with the Legion's general strategy of super fast glass cannons.
If you're looking for ranged stuff, consider perhaps some Raptors? They can end up being a real pain in the dick with reposition.
>>
>>54246901
It didn't. It was poor wording in the rules that could lead some people to believe you could. Basically, you could target a "unit" during the shooting phase, but nothing else past that because the rest of the rules specify "enemy unit". So you can target a friendly unit, but then you wouldn't measure range, roll dice, apply wounds, etc.
>>
>>54249881
Legion guy here, I hadn't actually looked at the Raptors before now. They do look like a better choice than the Warspears, thank you.
>>
>>54249707
Weird question: I got the box that has pieces to make one of three Legion Heavies: Carnivean, Ravagore, or Scythean. Planning on magnetizing, but I have to ask: does anyone know why the box came with two nearly identical tails, only differing in the direction they curl?
>>
>>54250119
maybe the pose of one of the models causes the tail to bump into another part, so they have another tail for just such an occasion?
>>
>>54248368
> after so many massive buffs it still just works "fine."
I find that very reassuring as it pretains to the CID system.
I was afraid people would bitch so hard about a model it would get buffed to the point of needing another CID 6 months later.
I take this as a good sign of things to come.
>>
>>54249369
Oh boy, can't wait for troll beast bricks become even more overpowered.
>>
Tell me a moment you remember from one of your games that still makes you laugh.

>Sending a buzzsaw tumbling into Deneghra1's stupid face with magic rolling
>>
>>54250333
>Trollbloods
>Overpowered
lol
>>
>>54250452
>Send stormclad onto a bridge.
>Friend has a fucking reaper
>Harpoons the stormclad into the water.
>Stormclad drowns
I was mad, but I should have seen that shit coming a mile away and it was funny with the hindsight. Needless to say, I lost with all those points gone in the blink of an eye before the battle really started.
>>
>>54250452
>Playing Coven
>Warjack gets hit with a Thunderbolt gunshot
>Slides backwards into base contact with Egregore
>Warjack disappears (Egregore gives stealth to B2B models)
>Rest of unit cannot shoot him
Duh.. where'd he go?
>>
>>54250333
>troll beast bricks
>overpowered
?
>>
>>54250611
he lost to trolls once, so they're OP
>>
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>>54250452
>be my boy, the Marksman
>move up 5" to hit a concealed Eiryss1 to win scenario or lose
>roll the 10 to hit
>roll boxcars for damage

gg ez
>>
>>54250911
As cliche as it might sound, I do hope someone went
"BOOM! Headshot!"
after that.
>>
>>54250452
MkII Thyron vs Vlad2, dueling it out alone in the middle of the table with no other combat models left alive.
>>
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https://cid.privateerpress.com/forum/rules/model-rules-reference/27544-welcome-to-the-northkin-cid
IT'S HERE
>Krielstone Bearer & Stone Scribes: This quality of life addition will help some of the lower fury Warlocks field the Kriel Stone and keep it fueled throughout the game.
>Awaken the Stone (Action).
>The Leader of the Krielstone Bearer & Stone Scribe unit gains the Awaken the Stone (Action) special rule:
>This model gains d3 fury points.
OOOOOOOOOOOOOOOH
>>
Northkin theme

STORM OF THE NORTH ARMY COMPOSITION
An army made using this theme force can include only the following Trollblood models:
• Trollblood warcasters
• Non-character warbeasts
• Rök
• Long Rider models/solos
• Northkin models/units
• Up to one Trollkin Champion unit
• Krielstone Bearer & Stone Scribe units
• Fell Caller Hero solos
• Trollkin Runebearer solos
• Troll Whelp solos
SPECIAL RULES
• For every 20 points of units and battle engines in this army, you can add one Northkin command attachment or medium-based Northkin solo to the army free of cost. Free command attachments do not count toward the total point value of units in the army when calculating this bonus.
• Warlocks in this army can upkeep spells on Northkin model/units without spending fury.
• You gain +1 to your starting roll for the game.
>>
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New models and buffs
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>>54251478
>Awaken the Stone ( Action): This model gains d3 fury points

Inb4 Trollshitters will find a way to complain about this.
>>
>>54251619
Trollshitter here, this change is amazing.
>>
>>54251478

Well that's neat.
>>
>that solo at the end
Is that PPs way of apologizing for themes? He'll be in every non-theme force.
>>
>>54251822
From pps mouth:

In this CID cycle we are testing a new core rules change that will change the way Theme Forces work. In addition to the models that are allowed in a Theme Force, a player may take one Mercenary/Minion Solo, Unit and Battle Engine. The goal for this change is to allow for deeper list building inside of themes lists by allowing for more options while remaining thematic. The Mercenary/Minion model must be able to work for the faction taking it, it doesn't become a free-for-all. Additionally, please note that with the current wording that Mercenary and Minion theme forces will remain unchanged with this rule and will not be able to include these additional models types.

So yeah. Enjoy
>>
>>54251839
Oh. I don't actually know if that's better or worse.
>>
>>54251388
I mean, yeah, the stone got better. But I was kind of hoping for something that WOULDN'T make me want to take it EVERY SINGLE TIME.

I was kind of hoping to be free of the stone, not for it to become MORE mandatory.

At least most of the other stuff looks good...
>>
>>54251619
>>54251890
aaaand like clockwork
>>
>>54251937
Why do you like mandatory units and solos that are necessary to play a faction with?
>>
>>54251965
Cause every faction in the game has those, and it's not all that terrible?
>>
>>54251965
Its more a case of whining.

Anyway what would you like instead?
>>
>>54252060
Don't even bother
He won't be happy until all our beasts are naturally def12/arm20
>>
>Champs now cost 9/15
That's pretty great
>>
>>54251839
This is pretty much what I wanted, but in the worst possible way. Curse you CID monkey's paw! They should instead go through their existing and planned theme lists and add in a short curated list of allowed mercs/minions/character jacks/beasts
>>
Bearka is Butcher level beater now.

Well I mean his Bear is.
>>
>>54251839
Just rebalance the damn themes! For fucks sake, why make everything so complicated...
>>
>Enemy models without Immunity: Cold XICONX ending their activations in Kolgrima’s control range suffer Blind for one round. (A model suffering Blind cannot make ranged or magic attacks, suffers –4 MAT and DEF, and cannot run, charge, or make slam or trample power attacks.)
This seems... counterproductive.
They get blinded after they finish doing everything so all it ends up doing is a DEF debuff?
>>
>>54252477
>Bearka Feats
>Kolgrima activates
>Don't dare jam me now, don't melee me, can't shoot me
>>
>>54252591
Uh...
Kolgrima is a warlock
>>
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>>54251218
>Top 10 Brutal Anime Swordfights
How did that turn out?
>>
>>54252601

Yes, two warlock games!

>I was being silly anon
>>
>>54250452

>Caine2 on a hill with blur
>Just removed my MK, pile of whelps, 2 stone members and a half dead Mauler left
>Run a stone member behind Caine
>Rage Mauler, two hand throw Whelp at stone member, hits Caine on way
>Kills him

Best kill I've ever had with my Trolls. Before PP hated fun and removed power attacking own models
>>
>>54252923
No people hated fun and whined to pp.
>>
>>54252398
Because the game is complicated fuck pipe. No matter what you did, some jackass would pop up say you ruined his favorite part and would say he can do better.
>>
>>54253010
>fuck pipe
stellar
>>
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>>54252923
>Before PP hated fun and removed power attacking own models

Wait. So I can't throw Reflex Servitors at people anymore with the Fridge?
>>
>>54253010
I've always wondered how, as any kind of dev or creator, you choose which criticisms to listen to and which to ignore. It genuinely seems like a difficult task.
>>
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>>54251218
Cue the music! https://www.youtube.com/watch?v=9iVMdrWFAHA
>>
>>54253348
So Thyron would be Raiden, correct?
>>
>>54253113
Simple, ignore the whinyest ones, it's better for the game if they leave.
>>
>>54250049
Raptors are the better purchase. If the rumors are true, Blighted Ogrun aren't getting a theme force for the foreseeable future, and they die easily for their points (five woulds+tough is not survivable when you're easy to hit and slow).
Kryssa also enjoys a lot of Neraphs incidentally, and her character warbeast (Azrael) is a good pick up in general.
>>
>>54253666
I dunno Satan. People were being extremely whiny about early Mk3 Skorne, and PP's seemed pretty successful.
>>
>>54253618
Vlad got fucked up and came back enhanced, so he is Raiden.

... Man, I would be down for Thyron2 and I don't even play Ret. He is super cool yo.
>>
>>54253618
>Storm Rager
Pretty much. Meanwhile, on Vlad:
>Hand of Fate
>Martial Paragon
>Might of Kings
>Blood Trials
RIP Thyron
>>
>>54253758
Thyron doesn't seem like the type to change his fighting style, like at all.
>>
>>54252902
>>54253348
Nooot great. Being MkII if they both camp they got to stupid armor with their respective buffs up. I gambled going all-in-one with Thyron but the high DEF screwed me and Vlad was left with like 2 health. With Thyron camping nothing at 15/18 he went down fast against Vlad.

Great way to end the match though, wish more of them came down that way.
>>
>>54253666

Why do you think we the CID?

Let's imagine a forum and feedback world where everyone just praised Mk 3. Would we have the CID? Why or why not?

So don't be so quick to judge people who complain. Yes, sometimes people go over the top. But it's the criticism (constructive) that gets shit done. Not the autistic fan boys who tell people to leave and git gud.
>>
>>54253794
On that front, at least my CID contribution experience has been overall quite positive. Not everything I've wanted to change or improve has done so but the vast majority of reasonable rules suggestions have been implemented.
>>
>>54252477
Also in the WTF department:
>Bearka
>Attuned Spirit [Northkin]
Ah, ok, so he can cast a free animus on a Northkin beast, and they just made a couple of beasts to Northkin, better take a look at which animi he can cast for free...
> Field Marshal [Northkin]
DO YOU GET PAID BY THE FUCKING WORD, RULE AUTHOR?
>>
>>54253666
>>54253794
On top of what this guy said, after the whiniest leave, you have a lower threshold for whiniest, and pretty soon you have no players at all except those who can deep throat PP's cock for every shit release.
>>
>>54254117
DESU I think it's fine. It also synergizes with the plethora of Northkin-specific buffs they're handing out, like Veteran Leader from the Hearthgut Hooch Hauler. Borka2 looks damn solid as a caster now imo.
>>
>>54254117
I don't understand.
Why is this a problem? Especially on Mr. "I'm a Beast 'lock with 5 fury"?
>>
>>54254186
>>54254188
Not complaining that he has the rules, just why Attuned Spirit [Northkin] and not simply Attuned Spirit, since he makes everything Northkin anyway?
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>>54254338
Presumably as a "just in case" type thing?
>>
>>54254338
Its a fun rule. Like how the hooch hauler gives oil and is fire damage as opposed to just brutal damage.
>>
>>54254173
Just because you ignore the whiniest doesn't mean less whiny players don't bring up the same points in a more rational fashion.
Bitching about something and giving feedback don't go hand in hand, unlike what internet forums might lead you to believe.
>>
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>>54254117
>Goreshade 2 and 3 changes in mk3
>Goreshade 4 and Priest of nyssor
>Borka2

*khartistic screeching*
>>
>>54254395
Sure, bitching is not as useful as reasoned, well-written feedback... but it is often indicative of a problem too. If the early bitching only irritates the useful feedback guys into trying to disprove the bitchers, then it is also useful.
People don't bitch because they hate the game, they bitch because they want the game to be better (whether they're right or wrong). When the bitchers leave, it's because they've stopped caring about the game, and you're bleeding players. There are few enough players left as it is, I'd rather not see it drop further just because you can't block out some complaints.
>>
>>54253010
What's the point of a theme if it's no longer thematic in any way?

Also, why fuck over minions, mercs and Skorne players again? Or generally models that don't have themes yet?

This simply wasn't thought through at all.
>>
>>54254703
That's why CID is a thing
So people can give feedback
>>
>>54254742
But they don't actually listen to feedback.
>>
>>54251839
People were justifying the atrocity that is theme forces saying "well at least you don't see the same few Merc solos in every list". Now there's not even this argument for themes left. Eat a dick, PP.
>>
>>54253107
yep, no more Hardball Special.
>>
>>54254876
Oh god damnit. I've had so much fun doing that, that I was considering sculpting a little baseball cap on to Axiom, a catchers mask on my Enigma Foundries, batting helmets for the Obstructors...I had a whole theme going.

Phooey.
>>
Every faction just got a new best solo. This is almost a strict upgrade from the Mortitheurge Willbreaker. Just shows you how lacklustre even PP thinks Skorne models are if this is how strong they think something should be.
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>>54255153
>boosted Hex Blast on a stick
Who the fuck is this extremely marketable man?
>>
>>54255200
Don't forget it can be used in any faction. Pretty fucking blatant attempt to sell a model to every player honestly.
>>
>>54255153
Mercenary: Convergence
Minion: Grymkin

wait wat
>>
>>54255153
"Is it hex blast or hex bolt we want here?"
"Hell if I know, just put both. Someone will point it out on CID"
>>
>>54255243
See >>54255233
>>
>>54255243
Mercenary: Retribution
You know how find elves are of human mages...
>>
>>54254803
They actually do, most of the time. It just takes some persistence and a touch of civility. So far the response has been overwhelmingly negative to this change so we'll see how it goes.
>>
>>54255233

I'm sold. Hex Blast has been my poor man's banishing ward whenever I could get it. And he's worth keeping around just for the 4-point Puppet Master. Or the 4 point RFP.

>and 5 inch reposition
>and throw in ...Arcane Void? This guy is 4 points and can use all this stuff in a single turn?

Yeah, it would appear a twenty dollar bill has flown out of my wallet and is drifting towards the pacific coast.
>>
>>54255153
>>54255318
>guy who shits arcana out of every pore can work for Ret and not get double-murdered for mentally puppeteering their actions
>meanwhile Lady Aiyana can't even get her Iosan-god fueled debuff to work for on own species
What did they mean by this?
>>
>>54255397
They meant "Please give us money we're desperate, we don't care what faction you play just please give us money".
>>
>>54255153
Judging by the femininen name this sounds like another one of those forced "gurrl powurr" models to be honest.
>>
>>54255478
It's a man you dolt
>>
>>54255397

It's proof that the hangup is that *Aiyana* has standards, and Ret will take anybody. The "no monkeyfuckers" thing was just them getting a story out for PR purposes.

>makes sense, madelyn corbeau has probably fucked all the monkeys and they'll take her
>>
>>54255318
Its an elven mage.
>>
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>It's a woman!
>It's an elf!
No you fucking idiots, it's a human male
Here's the fucking concept art
>>
>>54255565
He looks like he needs another *action, Pick Up My Goddamn Skull Again
>>
>>54255233
This.

Remember mk2 Gorman or early mk3 Ashley? Didn't they change these guys exactly because everyone who could ran them in every single list?

What a horrible CID cycle.
>>
>>54255153

Remarkably self contained.

Casts from hit points, can regain hitpoints.
Shares the problem with other spell slinging solos that you need to get inside threat range to cast, or at least are stuck inside threat range afterwards. 5-inch teleport after casting.
Provides his own anti-magic defensive tech against scalpelling (hell, shares).
Swiss army-knife support solo. He's like 3 4-point support solos in one. "Don't worry about not being in theme" man.
>>
>>54255703
Except you can take him in themes now so whoops I guess
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>>54255565
>It's a woman!
>It's an elf!

>Captcha: BRITON
>>
>>54255340
They do, but they also reserve the last round of changes for their own inadequate (as proven repeatedly by history) playtesting.
Usually the week two changes are so significantly different from week one, it's hard to see if they're really taking any of it that seriously, and instead just using it to trial a bunch of random brainstorming sessions.
> Fuck design, roll those dice boys
>>
>>54255233
Also he's an exclusive for ordering a physical copy of No Quarter Prime Issue#1
>>
>>54252398
Because the themes are supposed to be one of the main ways of building a list. So, they decided to allow those themes to take other stuff.

That said, I do agree that each theme should have a list of mercs it can take that fit at least part of that theme.
>>
>>54255703
He can be taken in every theme. And can be a theme's free solo.
>>
>>54255673
A huge amount of people bitched about not being able to use mercs.

They literally cannot placate everybody.
>>
>>54255673
I mean, the purpose of CID is to make sure he stops being that, to be fair.

It's not like these are his release rules.
>>
>>54255931

He's going to lose his spot to Wrongeye and Snapjaw, where possible.
>>
>>54256015
I think he should lose either Hex Blast or Puppet Master.
>>
>>54256026
Not every caster wants them, and Soles clarified that no Lesser Warcasters or Warlocks will ever be free in themes. So no free 17-point solo+heavy.
>>
>>54255945
But the whole point of themes to trade away options for benefits. Now you get benefits AND options.

Which invalidates every model not part of a theme even more than now. Especially skorne/mercs/minions.

It's also infuriating. If I had to sit across a Khador player running the new mageslut mary-sue asshole and Alexia1 in his Winter Guard theme and he got to sac-pawn and advance move all game long, I would puke everywhere.
>>
>>54256052

Not the "free points" thing, the "one allowed Merc/Minion model" thing.
>>
>>54256072
Jesus dude its a game.

I agree, but before this all I heard was how constraining theme forces where, how much they wanted more flexibility, and how using mercs in mkii was better.

To me its more frusturating that never ending whinning happens.
>>
>>54251478
>Dem bears
Love it.
>>
>>54256276
Drop Bears everywhere. Bears in the woods. Bears in the water. Bears in the trees. Bears in your house...
>>
>>54255565
How is this guy not a Thamarite?
>>
>>54251839

So... is this the Eiryss or Alexia inclusion clause of '17?

>Free points! trap or not, nobody is going to be using this for Stannis Brocker
>maybe
>don't hold me to that
>>
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>>54256176
This change is making more models unplayable than nerfing all the themes to only give one or at most two (if you try really hard) free models would've done.

It's not just baseless hyberbolic whining, because this might factually be bad for the game. We are digging the theme hole even deeper than it was before.

I personally didn't mind the theme hole too much, because the armies actually looked like cohesive armies for once and many unused models finally got some love. But with these changes, themes are no longer thematic in any way. And I'm in a minority here, everyone else seems to hate themes.

one point though
>and how using mercs in mkii was better.
absolutely no one enjoyed Gorman and Eiryss2 being everywhere, (almost) regardless of what faction the other player used.

Similar things were also said about mk3 before we had themes, because everyone was using characters and Alten Ashley.
>>
>>54250452
>Sevvy1 into Caine2
>Caine2 hidden quite well
>Fling a Redeemer shot at something else entirely
>Scatters onto Caine
>Boost because why not
>Roll 666
>Dead, exactly

Won the game by completely accidentally killing the other guy's caster.
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Wicked Ways

http://www66.zippyshare.com/v/bBdwkFy9/file.html
>>
>>54256622
Thanks, anon :)
>>
>>54256386
That's WW1 as fuck, though. A CO getting fragged by a stray munition?
>>
>>54256365
I think he IS a Thamarite
>>
>>54257187

I think he's whatever Alexia is. There's a little bit of ability overlap there.
>>
>>54255153
So, anybody else wondering how the fuck this guy gets fielded side by side with the protectorate of "burn the faithless" menoth? Or the morrowan "no sorcery shall avail" forces of cygnar/mercs? PP REALLY wants people to start subscribing for No quarter, eh?
>>
>>54257911
gotta move that product bro
>>
>>54256381
c'mon anon, I didn't always use Eiryss2 in Mk2. There were many times she wasn't in my list
>because I was using Eiryss1
>>
>>54257706
Alexia has a magic sword that raises the dead.
>>
>>54257706
>another overpowered Soles OC
hurray
>>
>>54255565
A FUCKING WHITE MALE
>>
>>54258703
>Paint him slightly more tan than normal.
>Spaniard arcanist
>Every time you cast a spell, imagine him casting it with a thick Antonio Banderas accent
I just made myself want this model now.
>>
>>54258826
>>Spaniard arcanist
But anon, the model was supposed to represent a human.
>>
>>54258883
SANTIAGO
>>
>>54251388
It's pretty much nothing. It doesn't change the turn 1 problem where the stone needs to both be up there and have full load since it's a special action that doesn't even fully load the stone.

By late game, the stone is likely out of members so the gain in fury isn't covering much.

At best it's a turn 3 ability where the stone is low enough, models needing coverage spread enough, and warlock busy and greedy enough to warrant using.

Better upgrade would've been starting out with fury, or aura not being dependent on fury count.

Well, at least the hype means that I can probably sell my trolls easier.
>>
>>54258883
Shit, you're right. Paint him as a nigger then you un-inventive /pol/shitter :^)
>>
>>54258507

Witchfyre probably isn't the thing handing out Arcane Vortex and Reposition [5].
>>
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>>54258826
I would prefer this

>Jesus christ, how d3 damage
>>
>>54259070
>Witchfyre probably isn't the thing handing out Arcane Vortex
It is.
>and Reposition [5]
The horse.
>>
>>54259088
>Heal 0
>BLEED
>>
>>54259088
That is indeed actually better.
So how would one go into converting a mini to look like that. I guess some parts of a menoth model?
>>
>>54259135
Mustache and turban greenstuffed. It shouldn't be hard.
>>
>>54259154
Or use parts from a holy zealot.
>>
>>54257911
Or Ret. Just why?
>>
>>54259259
what Ret? the faction that literally exists to purge Caen from all Human spellcasters? They'd be completely fine with this guy, stop complaining goyim and subscribe to NQ Prime
>>
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Man this is great
I hope this translate well to the actual model
>>
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>>54250452
14 tough checks on Gunnbjorn. Got killed by the hierophant.

Warmachine was a fun game while it lasted
>>
>>54259516
>Dat snowman disguise
It's 40k ork retarded... I hate 40k ork retarded... in a good way
>>
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>got my mountain king today
>mfw all these chains
Why isn't there an instruction manual with such a huge model
WHY
>>
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>>54259516
>>
>>54260386
Not that, I meant the actual physical model
>>
>>54260386
So these are just Cygnar Rangers with ambush for 1 point more? waow.
>>
>>54260790
Consider that Rangers are in Cygnar and all it's amazing shooting.
Lookouts are in Trollbloods with their kinda mediocre shooting,
>>
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>>54250452
Basically pic related.

Not me but a friend's game, Mk2, Xerxis2 into Thexus. Xerxis pitches a Wrecker into Thexus for half of Thexus' HP. Xerxis player says "fuck it, let's see if this works", has Tiberion walk up to a Subduer and slams it into Thexus. Impact kills both the Subduer and Thexus.
>>
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>>54260991
The fact that we cant throw friendlies around anymore makes me sad.

I'll never again see the majesty of the Freebooter Ballet.
>>
>>54256072
>But the whole point of themes to trade away options for benefits. Now you get benefits AND options.
Precisely. Play in theme or get fucked. Because some random human skullfucker mage being in every second Ret list is fluffy as fuck. But Venators and Pretoreans working together? What is this? An empire?
>>
>>54260291
Don't bother with the chains
>>
>>54255397
I imagine that, fluffwise, they would just have Narn pay him a visit after his contract runs out.
>>
>>54262720
Motherfucker is probably packing stacked Deathblow resist trinkets, there's no way Narn can make it stick
>>
>>54250452
>MHA caster kills because they left a little gap in their front line
>>
>>54261825
If I wasn't clear, it wasn't throwing friendlies around. Xerxis and Tiberion threw/slammed Thexus's monstrosities at him and killed him. I probably should've greentexted it but oh well.
>>
Is it a pretty shit idea to use a pure Warmachine mercenary army?
>>
>>54263534
There are plenty of top tier merc armies.

The big problem with mercs is that they're much more expensive to buy into competitively.
>>
>>54263830
>they're much more expensive to buy into competitively

Points or irl money?
>>
>>54263842
Real life.

The problem is that mercs are a couple of very distinct subfactions that don't really have much overlap(Dwarves, Pirates, Celphax and then "normal" mercs).

Some of these factions are pretty powerful(Dwarves and Ceph are both very good) but the army you build with them isn't going to use very many things, if any, that the other subfactions want.

Compare this to the main factions, who usually have several baseline solos, units, and jacks/beasts that tend to find their way into every army.

So when you build your first list, you average cost shouldn't be much higher than a comparable list of another faction. However, when you go to build a second list(Warmchine tourneys require two lists), you're going to be building that second list from scratch, most likely, unlike other factions who already have a start.

Other things to note: Mercs are a very, very open faction, with a lot of distinct solos, units, and other pieces. This means they can often be very flexible, but it also means it's very easy to end up with a mess of a list, with all sorts of tools that don't work together. Try and vet your lists and your tools before you buy anything.
>>
>>54263872
Any recommended warcasters?
>>
>>54263896
To be honest, I can't give you much. I only know about Mercs from across the table, so I can tell you what I usually see.

It might be a better deal to try and figure out what casters you like in mercs and then work from there.
>>
>>54263913
The dwarf who can cast a lot of earth spells seems fun to try. Thanks for the advice.
>>
>>54263932
Gorten?

He's powerful in very specific ways. He'd be very difficult to start with, because his extremely low FOC pool means he walks a narrow line. His feat, however, is arguably one of the best in the game if you can successfully get it off.

To talk about Dwarves, in general, they hinge around either the Colossal(The Earthbreaker) or a swarm of lights(the gunner and blaster).

Though they've gotten a lot of very interesting tools recently, so some stuff is kind of up in the air.
>>
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Thanks CID. I was actually worried about having to drop theme for once in my life :^)
>>
>>54223864
Problem is you're playing Legion and not spamming Neraphs.
>>
>>54262319
I feel like themes would be better if they didn't restrict models at all and only rewarded you if you brought the right models. So you pick a theme like trenchers, but decide that you want a storm blade unit in there too? Go right ahead! You'll just gain benefits according to the trencher units you fielded though. Also, fuck the free solos thing in that system. It'd basically be a call back to the tier lists but without needing to fill out tier 1 before getting to tier 2. Thoughts?
>>
>Still no BeastLock Thags.
Shame really.
>>
>>54231464
there is nothing excellent about WM/H fluff it's garbage
>>
>>54253113
Self-confidence is the word, if you know what you're doing you don't need to listen fans bitching
>>
>>54253666
What you don't want as a game company is players to leave who pay your bills.
>>
Starting to consider a NQ Prime subscription so I don't have to beg for scans when new themes and such get released. Aside from rules updates, is there anything else they've announced as far as new features go?
>>
>>54269812
And you can even get the OP skullfucker you good little goy.
>>
>>54269861
>he's considering paying for printed materials! REEEEEEEE
Who shit in your chocolate pudding, anon?
>>
>>54269812
exclusive "subscribe to our shit" models that are super OP. PP is ded company
>>
>>54270003
>Strong model is in playtest
Lol PP shit at job
>Playtest
>>
>>54269861
too late
>>
>>54269812
They'll be up for free within a month of showing up in NQ, why waste money on a terrible magazine?
Admittedly, I have to go on the past quality, but I see no reason to believe that renaming it also means it will suddenly become interesting.
>>
>>54263971
Why do all the dwarfs have low focus pools anyway?
>>
>>54255243
honestly I've never understood why Convergence wouldn't be able to hire mercs.
"uh uh they're a secret group, no one knows about them" okay, so? they can still hire people, and if the fluff for the Axiom ("you know you're going to die when you hear its hoverpads or some shit") is accurate than they have mounted at least one attack on a civilian area. They are a known group.
>>
>>54259135
I'd love to see if the skull is going to come pre-attached, because if not I'm gonna try making a skull-candle thing like in that model. that would be dope as fuck.
>>
>Northkin Theme BTFO
>Minion players on suicide watch
>>
>>54272359
AAAAAAAAAAND more free solos. Gee PP do solo sales really represent that much of a profit margin for you?
>>
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>>54272359
>Hey guys time for Northkin CID
>release huge game-shattering overarching change
>hold Dev Talk for said change
>hold second Dev talk for said change
>release tremendously meta warping theme
feelsbadman
>>
>>54272505

>focusing on the free solos part

Did you not notice the >$100 bill they're footing to all Skorne players so that they can fill up their battlegroups with Minion warbeasts? Models that are completely worthless outside of this theme force unless you're also playing Minions.
>>
>>54272598
If I played Minions, why would I not just pick up some Skorne casters and beasts and have double the animi pool?

>PP tryin' to get that money
>>
>>54272359

Good for Naaresh!
>>
>>54272644

>Skorne players tricked into buying Minion models
>Minion players tricked into buying Skorne models

This kind of jew trickery would make even GW blush.
>>
>>54272681
Naaresh is so fucking cool now.
>>
>>54271004
What, did they sell out their production cap already?
>>
>>54272505

Anon, that might be a trap. There's more things on heaven and earth than your dreamt of free solos.

>particularly for Skorne
>we're talking what... Hutchuk, Efraits, Thruggs as points gloats
>most things you'll want are just another way of saying "4 free points if you can bear to bring Nihilators, who probably took more than 4 points out of your solo budget getting onto the table"
>eh, Blur's a thing.
>>
>>54272925

Well, if you max out one of your beast handlers, the Bloodrunners actually get you over 20.
>>
>>54272973
>>54272925

So... 2 free points, net?
>>
>>54272359

Oh wow we're Primal now.
>>
>>54272925
I'm not quite sure what you're saying
Remember, it's just UNITS. Which means Mercenary Units count towards free points as well.
>>
... on second thought fuck that, we're Rage now.
>>
>>54273056

Skorne's minion selection isn't that impressive. Even if it is being impressive, Minions warbeasts in skorne are so much better, point for point. SacPawn is great (beast handlers are going to need it), but beyond that I think loading up on beatsticks and animii is best. It could be a list construction trap.
>>
Holy shit, Xekaar just got an arc node.
>>
>>54273145
I wonder.

I feel like Xekaar dudespam gunline might be pretty damn solid.

Brigands + UA and a free Taskmaster gives you a pretty damn solid package, swamp shamblers gives you incredible sac pawn targets for Xekaar, and his feat works to make all of this shit incredibly difficult to kill.

Supplement with a few beasts and you might have some pretty great shit.
>>
>>54272359
Kinda weird that Rasheth is not allowed in Chain Gang.
>>
>>54273366
That isn't chain gang.
>>
>>54272359
This theme is legitimately fucking bonkers and will be nerfed into the ground. This means that Skorne now has access to 1) Rage, 2) Primal, and 3) an arc node. Titan Gladiators just became completely fucking redundant as Wrasslers have +2DEF for just 1 more point.

But like seriously I'd like to congratulate Minions players on the 17 new warlocks that just got released for them.
>>
>>54273389
>Titan Gladiators just became completely fucking redundant as Wrasslers have +2DEF for just 1 more point.

Unless the Wrastler got Rush in this CID update, then nothing will unseat the Gladiator for most useful warbeast in the faction.

>But like seriously I'd like to congratulate Minions players on the 17 new warlocks that just got released for them.
>17 new warlocks

I see you lack reading comprehension as well.
>>
>>54273389
>But like seriously I'd like to congratulate Minions players on the 17 new warlocks that just got released for them.

Six, anon. And they're going to have to buy two units of beast handlers, two mortitheurges willbreakers, probably should buy a unit of bloodrunners, a Master Tormenter, and even a Task Master I guess (will wonders never cease).

But yeah, you can make a lot of pairings from those six and a full rack of minions models.
>>
>>54273449
>Unless the Wrastler got Rush in this CID update, then nothing will unseat the Gladiator for most useful warbeast in the faction
What do you need Rush for? You're spamming Savages who have an 11" base threat range and under Morghoul2 go to MAT8 PS20 with a free charge and most likely Puppet Master. And just so you know, the latest competitive Skorne lists barely even touch on even the Gladiator. It's just not worth it at 15 points if you can do without Rush.
>>
>>54273778

Be happy for us, anon. Every Skorne player still out there just became morally convinced they can take Khador 'jack spam head on, body for body (or near enough, if we don't derp). Even if it turns out we're wronged, we're *psyched*.
>>
>>54273836
Don't worry friend, I've already spoken to the local Minions player about borrowing models and plan to bring the SHIT out of Naaresh.

Bonus question: What's the most ridiculous thing we could do with the Swamp Walker's animus?
>>
>>54272505
No, but solos are expensive points wise and being able to get them in there is important for list construction and scenario
>>
>>54272359
So basically if you don't play minionkorne as your minion army you're doing it wrong. Skorne confirmed for third minion compact.
>>
Have fun trying to make this new Skorne theme list work, ConflictAnon.
>>
>>54274088
>Skorne confirmed for third minion compact

Well it's about time taking over so much of their land and enslaving vast swaths of their population years ago in the fluff timeline was expressed in gameplay!
>>
>>54272359
Which thread was this posted in?
>>
How do I kill Satyxis as Khador? None of my themes do anything against them, they're literally impossible to deal with.
>>
>>54273549
Six? All I'm counting is the three Morghouls, Xekaar, and Naaresh.
>>
>>54274510
>How do I kill a bullshit unit that has way too many abilities and stats
With your own bullshit undercosted over-ruled equivalent, IFPs.
>>
>>54274099
It's not actually going to be particularly difficult; it already supports theme-unique models, so I just convert a bunch of minion beasts to Skorne beasts unique to the theme.

The Merc/minion theme change *and* making Gravediggers work is the tricky part.

Probably won't have enough time to get it all fixed until tomorrow morning, though.
>>
>>54234777
>>54235891
Wamahordes fluff is legitimately better than 40K fluff.

I'm not a fan of their short stories or whatever, but the level of depth and surprising amount of originality in the setting beats the absolute fuck out of 40K. Llael, one of the minor countries of Immoren, has more depth to it than the entire 40K galaxy, which is mostly just a huge grab-bag of cool but ultimately extremely shallow stuff.

When it comes to novels and the like, I'd never read any of that shit, 40K or Warmahordes. Why would you ever read some shitty Horus Heresy drivel or a Warmahordes novel when you could be reading Rushdie or Bugakov or Bashevis Singer or any of the legitimately incredible writers to have lived throughout history? If Warmahordes or 40K novels are better than the other, they're only better in the most meaningless arena possible, the very dregs at the bottom of the literary well. Even modern cape comics are better written.
>>
>>54274618
But they're slower and Satyxis ignore shields. You just get charged first and die, how does that help?
>>
(Morghoul 2) Lord Assassin Morghoul [+29]
- Blackhide Wrastler [16]
- Blind Walker [12]
- Archidon [10]
- Cyclops Savage [7]
- Cyclops Brute [8]
- Agonizer [6]
Farrow Brigands (max) [15]
- Farrow Brigand Warlord [4]
Farrow Brigands (max) [15]
- Farrow Brigand Warlord [4]
Paingiver Beast Handlers (max) [7]
Mortitheurge Willbreaker [0]
Paingiver Bloodrunner Master Tormentor [0]

And there we go, a perfectly thematic list. Like holy shit, we just got a Khador heavy arc node.
>>
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>>54274791
>I and the three other Convergence players around the world wait for news and updates to our militarized nerds

Limited release makes me sad, but I get why we're not terribly important. The whole Convergence faction can't be that large in-universe, but have they ever given rough population totals for any faction?
>>
>>54274919
Didn't mean to quote, sorry.
>>
Well, 40k has the advantage/disadvantage of being set around earth depending on how you look at it. There is a finite range to the things they can do and they are kind of obligated in a sense to represent common human tropes in the IG. The parallels in IK to the real-world are obvious stylistically, but given its a more grounded setting altogether on a fictional planet, it's freer to roam.
>>
>>54274789

No one's claiming they're good literature, you pompous cocksucker. So stuff your /lit/ recommendations in your pecker hole. Some people like cape comics. Some people like ridiculous action films. Some people like pulpy sci-fi/fantasy stories. It's just blatant escapism, faggot.

With that out of the way, if bad steampunk shit is more your thing than bad sci-fi shit, then that's YOUR prerogative.
>>
Hello, I'm retarded.

What would a Retribution of Scyrah warjack heavy list look like?
>>
>>54275018
Depends on the warcaster.
>>
Cygnar once again receiving updates this CID cycle. 3rd one in a row.

Go home Cygnar, you can't stay here all the time.
>>
>>54274919
they may not have given us rough pop. totals for the factions, but I find it weird that the Prime chassis is mentioned as being feared by "the armies of the Iron Kingdoms."

why would they be feared, in fact why would they need multiple GIANT FUCKING ROBOTS, if they're small enough that no one knows they exist?
>>
>>54255153

this is the litmus test model for the cid. if you don't put out the bullshit here, your opinion means nothing
>>
>>54274983
>No one's claiming they're good literature

No, but someone is claiming that 40K novels are more worth reading than Warmahordes novels, when the reality is that they're both so bad that there's really no difference.

>Some people like cape comics.

Yeah, I do. When they're well written.

>Some people like ridiculous action films.

Those two, when they're well written.

>Some people like pulpy sci-fi/fantasy stories.

I shouldn't really have to repeat myself a third time. The problem with 40K/Warmahordes novels isn't that they're pulpy fantasy, but that they're atrociously poorly written. There's plenty of far better stuff in those genres. I mean, shit, have you ever read any Moorcock? Everything GW has ever done is mostly stolen from him, and was done better the first time round.

40K and Warmahordes both have intriguing settings but they both also have absolutely dire writers for their actual novels. Don't get so salty about it, your inferiority complex is showing.
>>
>>54275509
>those two
can't tell if bait or retarded
>>
>>54275087
I'd run a female Warcaster and have no preference otherwise.
>>
>>54275509
>>>54274088
>Doesn't know the difference between 'too' and 'two'
>Critiques literature
ok, anon
>>
>>54275509
I just finished The Blood of Kings by Seacat who is supposed to be the lead writer, and although the story was OK, the prologue (circa the first 50 pages) was horrid to read through, and almost made me throw the book in the trash.
the novel is 500+ pages for a story that could be decently told in 300.

I also picked up Godless by Orrin Grey (or Gray, whatever his name is), and the writing has no flow to it. also, I'm constantly reminded by unit abilities and spells from the game, because the author can't separate the mechanics of the game from the narrative. it's fuckin' annoying.
also, it's automatically assumed that I am familiar with every single unit and weapon name in the game, and nothing is explained or described for someone who has not played the wargame. like how the Vanquisher has a Blazing Star, but it's never explained that it's a spiked wrecking ball on a chain which is in fact not even on fire.
also, just to nitpick: the first fight scene in the story, there is a Man-O-War Kovnik leading a handful of winter guard infantry with some widowmakers and a mortar crew. and apparently he is marshaling a Destroyer as well, because that's what you'd see on the table, but in the fluff kovniks are supposed to command whole battalions. but here he's raiding a bumfuck village with a dozen men. WTF DUDE!
>>
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>>54276459
Ah, a fellow connoisseur
Helynna's your go-to for a myrmidon brick. Her spell list is great for battlegroup support, and her feat almost forces your opponent to focus down a single heavy at a time - unless they were already planning to do so in the first place.
Kaelyssa, Elara2, and Issyria like combined arms too much to spam jacks, and Ravyn doesn't really stand out as being good at anything other than handing out Snipe.
>>
>>54276395
>>54276473
Two people are two(!) stupid to pick up on basic wordplay.
>>
>>54276459
Helynna likes a lot of Manticores, Discordia, and Dawnguard Sentinels+UA with some support out of theme. In-theme, Forges of War can work pretty well.
>>
>>54275377
Yeah, it's a bit contradictory, to say the least.
>>
>>54277199
>>54277199
New thread
>>
>>54275509

>inferiority complex

Says the guy who has to name drop a list of babbie's first real authors to make himself feel smug.
>>
Noob question here, what do the numbers some units have above the CMD stat mean? I can't seem to find it anywhere?
>>
>>54273373
It's chain gang and whatever Naaresh's list was called rolled into one.
>>
>>54273836
>Every Skorne player still out there just became morally convinced they can take Khador 'jack spam head on, body for body
It takes quite the idiot to believe that.
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