All right, /tg/, after watching the Azure Strike Gunvolt 2 speedrun on SGDQ earlier this week, I'm curious to see how one would go about trying to work the concept of Adepts into their game.
So, to make a long anime story short, the Lifewave is the connecting factor between all things, similar to the Lifestream in FF7. For the longest time, it was believed that there were 6 stages of the Lifewave existed, and each living person and animal was attached to one of these stages as they were born. Stages 4 and higher were more powerful stages, where those attached to them were supernatural mystics and psychics.
Adepts came about as scientists discovered the 7th, Septimal stage of the Lifewave, and can control and generate incredible energy, referred to as their Septimal powers. Obviously, considering it's coming from a fairly weeb-y series, there's the obvious elemental users, with the main character controlling lightning. There's also more abstract Adepts, controlling space (and portals), mirrors, and iron among others.
The biggest thing is that while most Adepts are born and develop these powers naturally around age 10 or so, there are ways to artificially induce Septimal powers in people who would otherwise be normal humans.Seriously, kind of a big spoiler aheadGunvolt, the main character, is one of these.
This definitely feels like more of a "five minutes into the future" kind of modern fantasy, if not another brand of magic in a sci-fi setting, but I still find it kinda neat in it's own way.
>>54212035
While I liked the game, the explanation behind the power was pretty nonsense. Even so, we had something similar in an old campaign I played in. An alien goddess arrived and "turned on" magic for the world and suddenly everyone could do magic, but a tiny percentage of the population could do so much more with it and were basically elementals.
>>54212035
So it's Chi. Got it.