>this class is may be ridiculously strong, but its drawback is that it loses any friend/foe differentiation ability in rage mode
Try it in english next time.
>>54164274
Had a fellow player who legitimately did not grasp why the rest of the party left his character behind for playing this. It was some barbarian archetype that didn't even get much in return for it, but he just liked the idea of 'going crazy' when he raged.
After our characters discovered that the hard way when he took a couple missing swings at my fighter post-combat, we told the barbarian not to follow us, and went on our way.
He wasn't That Guy or anything, but he didn't seem to understand why a group would leave someone that had just swung an axe at them behind. It was only a minor speedbump in the game since the GM let him drop the archetype and reintroduce his character on better terms later, but it's a fitting anecdote for the thread.