>It's another 'the players didn't bother to reply to your messages' episode
>hey guys, how does friday sound?
>guys?
>guys are we doing this friday or not?
>ok we can postpone it to next week if you guys can't do friday"yeah, I left because of scheduling differences. it was fun but the gm kept postponing shit for no reason"
Games that aren't weekly on a set day tend to fall apart that much easier
>>54148042We are
>>54148080
Then you just have unreliable people. I could make baseless guesses as to why, but generally speaking if just saying the time once and asking if everyone is good for next week at the end of the session isn't cutting it you're fucked
>>54147966
>"-And remember guys, I don't have a smartphone, so if something comes up day of, text me before noon or call me after, 'cuz I will NOT see it on FB if I'm already heading over to the store, and I can't check my fb there."
>[player 1]"Okay"
>[player 2]"Got it"
Inevitably...
>Get to the store(~an hour drive, but the only store centered between the players). Nobody there yet.
>Wait around for an hour. Still nobody.
>Text player 1 to find out if he's coing
>"no, [player 2] said he isn't coming, so I didn't bother. Didn't you get his fb message?"
>"When was it posted?"
>mfw it was posted 10 minutes after I left for the store.It's gotten better now that player 1 and I carpool. At least if p2 is a no-show now we can play some games or something, and It's not just me sitting around getting depressed.