>have session zero with players
>tell them they'll be serving on a sea vessel, make nautical characters
>work with them to build reasons they joined/stayed
>build up ties and connections so that the characters are firmly rooted in the world
>Seems good, start session 1 with ship captain giving a speech right after they set sail
>one of the players goes 'I stab the captain in the face'
>mfw
I got so pissed, I just threw all my notes in the trash can and went home. I know I'm supposed to respect player agency and all, but what the fuck am I supposed to do if they don't even have basic respect for the campaign premise at all?
>>54046399
Tell him "Dave, don't be an asshole" and then continue the campaign normally.
You let him roll for attack, pretend to roll behind the screen and tell him that the captain defended himself successfully. His character gets attack and imprisoned. Reroll for new character.
>>54046399
If he genuinely wants to do that, don't let him play in your game. Don't indulge shitters.
>>54046414
>>54046445
Either of these would have worked. Either "You don't do that" or "lol, you shouldn't have done that" would have been stupendous.
You did the right thing, but if they're people who you share any sort of mutual respect with >>54046414 could also work
>>54046399
>I know I'm supposed to respect player agency and all
That's your first error.
>>54046521
Player agency is good, but it works only as long as they're capable of agreeing what the game should be about. If others unanimously agree that one player's action was retarded, it's safe to retcon it for the good of the game.
>>54046630
This
It's not player agency, it's playerS agency
Your goal, as the DM, is to make everyone have fun, including you, at once
>>54046414
This.
>>54046667
Having fun is such a chore