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Warhammer 40,000 General /40kg/

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>>53785484

>Daily Dancan
https://www.youtube.com/watch?v=gYeAscy46HA
>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com/2017/06/09/warhammer-40000-faction-focus-ynnari/
https://www.warhammer-community.com/2017/06/10/the-fate-of-konor-more-on-the-global-campaign-june10/
https://www.warhammer-community.com/2017/06/10/white-dwarf-preview/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Please keep the roster builder in the OP you fucking morons:
https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator
>>
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Orks

Shootas or Slugga boys?

Also how do you guys feel about taking cheap ww2 model planes and tanks and making them orky?

Also how do you recommend outfitting deff dread?
>>
>>53789756
120 sluggas, 60 grots.
>>
How viable is daemonic summoning? I've been hashing it out, and it seems like a good way to deliver some of the slower units to the battlefield. How many points should one reserve?
>>
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Someone is getting a little brother

Whatre you guys working on?
>>
>>53789795
Good for horrors which have a lot of their cost baked into their splitting but that's not reflected in their power level for summoning.
>>
>>53789756
Sluggas. Stop mucking about. Converted tanks, trains, and toy cars are what being an Ork player is all about.

>Buy one Trukk kit, and three toy cars/trucks.
>Hit toy cars with hammer
>Assemble four Ork Trukks

Also: Deff Dred should always have a ranged option, either two Burnas or two Rokkits.
>>
>>53789795

I don't think it is horrible, most of how much you want to reserve depends on how durable you feel your summoners are.
>>
>>53789818
Oh, you're the Rat Fink guy from /wip/! So stoked to see your dude coming along. I'm not working on anything myself since I just worked ten hours but once my weekend rolls around I'm gonna get back to chewing at my backlog.
>>
>>53789849
I'm choosing characters with wounds less than 10 for this. I just don't know how good most armies are at sniping right now.
>>
>>53789818

Building Wave Serpents at current, need a total of 4 so just chipping away at them.
>>
How do you think Necrons are going to fiar in 8th?
>>
What's the optimum loadout for Chaos termies now? I got some cheap already assembled ones, but I have spare arms from my last lot.
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>>53789946
Take cultist hordes backed up by Abaddon instead.
>>
If you had to choose between Grey Knights and World Eaters, which would you pick?
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>>53789976
Tyranids
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>>53789939
>20-man Warrior block
>Cryptek hiding in blob, Ghost Ark trailing behind
Enjoy 75% of your dead just standing back up every turn.
>>
>>53789976
Grey Knights, cuz they're models are newer.

If that wasn't a factor, World Eaters.
>>
>>53789996
>Tesla Immortals with an Overlord hiding behind a wall of Shieldguard
>Mobile gunwall with nightmare-fuel firepower
>>
>>53789610 #
>not playing with points in narrative play.

Do you want shitty games
>>
>>53789976
World Eaters, Grey Knights are mary sue trash
>>
>>53790019
Dies to conscripts.
>>
>>53790034
What doesn't die to Conscripts though, Anon?
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>>53790042
Titans.
And digganobz.
>>
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Does the new primaris stuff have lore and color schemes for ultima founding chapters? I really want to see some new imperial fists successors.
>>
>>53789818
I need to paint a ton of models but I'm complete shit at painting.

So I have this idea. I've got two squads of Slaanesh termies, a cheaper squad painted silver and the more expensive elite squad painted gold.
I'm going to keep them all gold with red eye lens, and pink shoulders but then I'm going going to go crazy either patters over them like old school noise marines.

Black and white stripes, orange on black crosses, blue and red polka dots that sort of thing.
Ironicly bad, artistically pretending to be retarded visually.
>>
>>53790019
>>53790019

Substitute that Cryptek for Szeras for even more fun.
>>
>>53789976
World Eaters are basically guaranteed to be getting a daemon primarch and new models in the future, so I'd go with them if you want to get a jump on it.
>>
>>53789946
Combi weapons and power axes look potent.
If you give them combi flamers you can fire both every turn and dakka burny things.
>>
>>53789937
Imperium armies are pretty good at sniping. Any character who can't tank a dozen bolter-equivalent hits and a couple of mortal wounds had better be very cheap or able to do their job from out of LoS.
>>
>>53790090
Im working on my WE right now and man i hate waiting for new Berzerkers. I just want to build and buy more.
>>
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I made a thing
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Is this enough infantry /tg/??
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>>53789937
Check the Sniper stats in the damage calcs doc.
>>
>>53790122
50 more men, and you need priests and commisars.
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>>53790122
I can see the table. So no.
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>>53790106
>want to make my own berzerkers from CSM bodies and some head/weapon swaps
>know that I should just wait for the new sculpts instead but the wait is killing me inside
>>
>>53790122
Fewer than 666 conscripts.
>>
>>53790019
But the -2 AP from Gauss has it's place right? Basically denying cover and then some, or taking a 2+ to a 4+ has to be worth something
>>
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>>53789818
trying to set up a good recipe for flesh tearers armor in preperation for dark imperium, so far im trying to use a lot of duncans tips, does anyone have that one ms-paint fillable primaris chapter colour scheme picture, like pic related but actually easily fillable in ms-paint
>>
>>53789976
I dunno, they're both cool, but I think I'd go with Grey Knights because Psychic Paladins in Spess Fightan teh Daemons is cool.
>>
>>53790034
Actually, tesla immortals with "my will be done" and that one spotter unit the necrons have, deal on average 15.55 wounds per shooting phase to conscripts, and only takes 3.70 wounds per turn from a full conscript blob. With a ghost arc and a cryptek, I'm not sure the conscripts can actually kill the immortals.
>>
>>53790122

Yup! Only really need one commissar though.
On the topic of Commissars, is Yarrick worth taking solely for his 6" bubble of re-roll 1s for plasma nastiness?
>>
>>53790145
>>53790164
>>53790181

hehe, jeez. thats 170 men, not including 4 commissars, the commanders and 2 priests (not shown)
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>>53790191
Just download GIMP. Don't use MS paint. The fuck's wrong with you.
>>
How do raider heavy lists fare for DE? Can't stand venoms.
>>
>>53790188
I'm pretty sure that there's are damage calcs for that in the link in the OP. IIRC, Gauss>Tesla as long as you can close to RF range.
>>
>>53790209
But they're not doing anything else now are they?
They're dead as a unit because you need them to spend turn after turn gunning down children.
>>
>>53789720

Why have they made the demolisher cannon so shit?
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>>53789946
Axe / Combi-Plasma as standard. Other power weapons aren't bad. Probably want to go with a fist on the champion. Heavy flamer is OK, but not compulsory, reaper autocannon sucks due to heavy weapon penalty and only doing 1 damage.
>>
>>53790065
It isn't out yet, but almost certainly yes. I think pretty much every book they have done since they moved to all-colour has had a whole load of colour schemes.
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>>53790278
They're clearing an objective actually.
>>
>>53790278

So is the next step in 'memescript' defense? Oh you've found something that's reasonably effective against this? Doesn't matter because you still have to shoot at me to do any wounds. The only thing that counters memescripts is a unit that can kill them without engaging them.
>>
>>53790279
D3 hits, right?
So it's basically small blast?
>>
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Why are they always so smug?
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>>53790346
An objective you'll never claim.
>>
>>53789795
The more you summon instead of field, the more likely you are to decide who's got first turn.

For a Daemon player, a round of shooting avoided is a big deal.
>>
is there a rough power level to points conversion out there?
>>
It really amazes me that GW managed to fuck up Chaos Icons again.
>Khorne - amazing on any close combat unit, well worth its points
>Nurgle - decidedly okay, helps in close range and combat which is where you want to be
>Slaanesh - wtf? Why does Slaanesh care more about taking down the Imperium now? Why is this not the Undivided one?
>Tzeentch - utter trash, again
>Undivided - useful on big blobs of Marines, otherwise mediocre.
>>
>>53790362
>7 weirdboyz
Am I back in Fantasy with more than 2 hq choices?
>>
>>53790362
megaknob sounds like a mega knob sucker.
>>
>>53790403
>not taking the supreme command detachment.
>>
>Repostan because I didn't notice thread migration
>>53788075
Supposedly the difference is in the "+".
If something says, "A roll of 6+," they mean a roll after modifications.
If something says, "A roll of 6," they mean strictly if the dice turn out a 6.

Judging by that, exploding 6's can't explode if you have a -1, yes.
But it is also true that Plasma doesn't Overheat on a 2 if you have that same -1.

I don't know if that's actually completely true, but that's the way it's been explained before.
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>>53790357

It's so expensive and doesn't really do the job it used to before.

Now it's kind of an anti-tank weapon which I guess it could have been before but it was always more of an anti-elite infantry gun before.
>>
>>53790362

He's right though - he didn't ask if someone would play the army, he asked for feedback on the effectiveness of the armies. No one gives a shit if some guy on the internet won't play you.
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>>53790371
1PL == 20 Points
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>>53790412
???
How much has the game changed since 2008?
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>>53790447
Is the math behind this written down somewhere?
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>>53789818

Currently at work, but I'm mulling over the fact that there is no dark blue spray. Pic related is Krylon, and I like the color. However, it's satin and likely something I shouldn't be using (I sprayed on 2 test models I don't particularly care about).

Why does no one make a dark blue rattle can?
>>
Best space marine heavy weapon?
>>
>>53790395
The guy that wrote the Icon of Excess should get fired

I've rarely seen such incompetence even in GW

It literally took 20 second to fix it:
"If a unit has an Icon of Excess, it's Death to the False Emperor ability apply to all enemies, not only IMPERIUM unit. Against IMPERIUM unit it instead generate extra attacks on hit rolls of 5+"
>>
>>53790462
Grav and Melta in drop pods, lascannons when footslogging, not sure where missile launcher fits but they seem to be budget lascannons.
>>
>>53790395

> Implying this wasn't done on purpose as we get the soft squat of Slaanesh.
>>
>>53790465
As a Slaanesh fan, I'm used to getting shitty half baked rules. The rest of the index is good enough that I can overlook the shitty icon, though it still stings whenever I notice it.
>>
>>53790362
lol what a fag
>>
>>53790457
You can take some samples yourself. Find a unit without many upgrades, then compare its Power Level and Point Costs. The more upgrades a unit has, the more wonky Power Level gets, as PL (I think) assumes that you're taking about half of the offered upgrades.
>>
>>53790424
That is the way I would understand it. They do need to define what they mean by 'roll'. most of the time. generally,. roll does seem to mean, by context, that it means the unmodified roll. For instance rerolls are always chosen before modifiers, according to the BRB side-bar text.

So I take any mention of "roll" to mean the dice itself. But if you follow that logic, any "roll of 6+" makes no sense, as its the same as "roll of 6" in function.
So clearly they do intend some, or all, "roll of" mechanics to use modifiers. It's quite inconsistent, to say the least. However, the most likely result is how you put it.
>>
>>53790496

Lascannons and Missile Launchers both cost 25 points. The only advantage is that a ML can fire a frag but that just seems like a waste to me.
>>
Never played Imperium before. Was gifted a fuckload of unpainted Sisters of Battle, 2 Immolators, Celestine (plastic), 10 Seraphim, Cannoness's and Veridyan, Repentia, etc. Basically the works. What do?

Also gifted new Gulliman model and two sets of the Primaris half of Dark Imperium. Again, what do?
>>
>>53790362
Hey megaknobsucker, you're a moron.
>>
>>53790535
WOuld need to know how many special/heavy weapon models and bolter gals.
>>
>>53790457
Not really. It's just pretty obvious when you look at units with zero options.

Apparently the way they work out the points for units which do have options is to take the average of the most expensive possible build and the cheapest possible build. This can lead to some pretty retarded shit, like the power level of lootas including the option to add three killsaws into the unit.
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>>53790535

Throw it all in the bin?
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>>53790362
>dakkadakka

yep, cancer
>>
>>53790561


1x Saint Celestine Metal

1x Saint Celestine Reborn with 2x Geminae Superior

1x Canoness Veridyan

1x Canoness - Pistol/Book

1x Canoness

1x Inquisitor Lord with Full Retinue

1x Inquisitor

2x Priests

6x Seraphim - Dual Boltpistol

2x Seraphim - Dual Handflamer/Inferno Pistol

1x Seraphim Superior - Boltpistol/Powersword

9x Sisters Repentia

1x Sister Repentia Superior

6x Arcoflagellants

1x Banner Bearer

1x Cross Bearer

2x Imagifier

10x Dominions - no weapons modeled

10x Retributers - no weapons modeled

36x Battle Sister - Bolter

5x Battle Sister - Stormbolter

1x Battle Sister - Melta

1x Battle Sister - Heavy Bolter

1x Battle Sister - Heavy Flamer

7x Battle Sister - Flamer

3x Sister Superior - Bolter/Powersword

2x Sister Superior - Plasma/Chainsword

2x Immolator

1x Exorcist Bits to make Exorcist

5x Immolator Bits to make Immolators

3x Penitent Engines

2x Repressor bits to make Repressors
>>
>>53790462
Trying to figure out a good loadout for CSM as well. As they can now take 2 heavy weapons per normal CSM squad rather than just 1/1 or 2 specials, and havocs can take 4 specials instead of heavy, I'm trying to figure out a good way to split around my weapon needs.
Want at least a few lascannons just to deal with potential vehicle/monster heavy lists at range.
Lascannons in troop squads and cheaper weapons on havocs to split target priority for the enemy, or lascannon havocs?
>>
>>53790657
>gifted apx $1000 worth of models

As a sisters player of 10 years, I'm jealous
>>
How many wounds can mortars do to a conscript blob? A friend of mine is saying they can wipe them out easily
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>>53790659

I was thinking 2 squads of 2 Lascannon and 2 Autocannon, and then 2 squads of 2 AC 2 ML, personally.
>>
>>53790659
CSM could take two heavies before, too. What are you talking about, anon?
>>
>>53790461
About a million companies do.
Spray paint is an enormously diverse product.
>Go to an art shop. Pay equivalent to gw prices.
>But get quality paint for a change.

Pretty sure I've seen a nice darker blue. Was one of those companies that does for flames of war etc. so the paint will be named something suitably military related.
Or go buy automotive colours. There's a billion of them.
>get a nice candy metallic blue with harlequin effects
>>
>>53790721

For Havoks of course.

For normal squads, I was doing plasma combi plasma with bolters.
>>
>>53790693
I use the word gifted loosely, as this person has owed me 200 bucks for a long ass time, and just gave these to me and we'd call it even. So I guess I bought them, but after looking up the prices, yeah its a fuckin' gift at this point...

But I've played space weeabo fagets for the last decade and dunno even how to go about fielding them... or what they're about.
>>
Don't know if this is the place to discuss the lore, but whatever.
Is it heretic to masturbate to a SoB? Like in-universe heretic. Like a Commisar blamming an IG soldier if he gets caught masturbating with an image of a SoB.
>>
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>>53789818
I just finished a rough rider.
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>>53790760
No. Why would it be?
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>>53790712
1 heavy weapons team deals 2.72 wounds to a blob, assuming you give them the order to let them reroll 1s in hit or wound (either works)
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>>53790362
Assbugers mostly. It's not smug as much as it is 0 social skills and not understanding how to communicate.
>>
>>53790760
Yes.

But you wouldn't actually get blammed.

>because the officer tasked with the job is too busy
>masturbating over the thought of blamming veterans after only having a commission for just under a month.
>>
>>53790786
Potential Slaanesh corruption or something?
>>
I'd like to ask any sistersfags here, I was wondering why you specifically like SoB instead of other armies?

Or to be more specific, I keep seeing people saying they don't like SoB because they view them as fetishized, but I've personally never seen them that way, so I was wondering for what reasons people like SoB if not that. What's so cool about your army that it's worth putting up with overpriced out of stock almost decades old minis and copy pasted rules every edition and almost no variance or presence in the fluff?
>>
>>53790362
would you refuse to play 7 Weirdboyz ?
>>
>>53790760
As much as it's joked about Commissar's shooting their troops over the dumbest shit like catching somebody with their shoes untied, I'm under the impression that Commissar's generally only resort to those measures when a battle might be lost if the troops don't fall in line and listen to the orders given to them, or a psyker might potentially kill everyone around them by accident.

So getting caught masturbating to anything might result in some penalty, like doing everybody's laundry for a week. But I doubt it would result in a summary execution.
>>
>>53790819
If you spent 20 hours a day jacking it to an SoB, that may be cause for concern. Basic horniness isn't unusual.
>>
>>53790723
They could? I thought it was 1xspecial at 5 man, 1x special or heavy at 10. But might have missed the option of 2x heavy as there was no reason to do that when you needed to stand still to fire your heavys. Been a while since I opened my codex.
>>53790721
I have 4x ACs in a squad at the moment, also thought about going for 2 squads of 2xAC/2xML when I started building this army for 7th. Are ACs really worth it now though? the price difference to upgrade to lascannons is quite small, and the lower strength and AP makes them quite a bit worse against most of the heavier stuff (as T8 seems quite common for vehicles now for example). Still gonna use them though, just because I love the look of them.
>>
>>53790736

I only saw GW and Army Painter didn't have one. They have the lighter blue for Ultras and AP has a purple. Basically, I'm looking for a good NL base so I don't have to hand base every model over black. If in can just spray a Kantor equivalent, I'll be satisfied.

Probably a stupid question, but can you get stuff for minis at an arts store? Spray cans I mean.

Automotive? Really? I figured that would be terrible for minis.
>>
>>53790847
This, the Commissars are morale officers, and trained to do their job well, not just shoot some average Jo in the back of the head every time he ties his boots up wrong. It's the Imperium, so obviously they're less lenient on punishments, but summary execution is the last resort.
>>
I've been thinking about the Imperium lately... well, as an honest citizen of this planet? I've decided it's time to join something that makes progress. A faction for the greater good of humanity.

Fuck the Imperium, I'm joining Chaos, whose with me??
>>
>>53790456
Early 8th edition scans are in the OPasta.

There is one detachment which allows like 3-5 HQs, 0-1 Elites, and 0-1 Lords of War.
>>
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>>53790877
>>
>>53790797
You wouldn't happen to know the assault/overwatch phase of flayed ones against conscripts would you? Someone I know is INSISTING flayed ones are the answer to 150 scripts (just theorizing) as well as immortals.
>>
>>53790510
iirc, power level is based off the average between the cheapest point loadout and the most expensive point loadout.
>>
>>53790744

Yea, you got the strong end of that deal by far.

Sisters are and always have been a close range army that doesn't like melee. That is a little more dangerous this edition because of melee being good finally. Sisters get 2 weapons base, so they do really well inside immolators. Even when parking lots were bad, we were more than capable of bringing tons of armor. We really only get meltas, flamers, and bolters, but by the emperor we get a lot of them.
>>
>>53790819
Okay anon, the 40k universe is not some weird puritan universe where everyone only has sex during marriage. Sex is completely fine in this universe.

You being horny isnt going to be an issue.

>>53790828
I always liked the 'faith into power' kind of theme. But GW is very inconsistent with that in implementation. Literally its changed every single edition so far. I don't really care they are women, at all. I like Black templars as well due to the crusader and zealot themes.
>>
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>>53790877
You fucked up son.
>>
>>53790847
That's generally the accepted canon. Those old BLAM jokes are just that: jokes.

Unless you're playing Dawn of Way in which case you execute troops to make them shoot faster. Imagine having to take a Mortal wound to rank fire!

Oh wait, that's basically what the Tau Riptides do, isn't it?
>>
>>53790828

Even though I've never played them, Ive read all their lore and fuckin' love em to death. Their fluff is actually hella good... as long as you don't count that time that GW decided that they all were nearly wiped out. The books that James Swallow wrote on them was fucking amazing.

Also they're the only female sci-fi army that I can think of that isn't wearing bikini armor. Fuck, only sci fi or fantasy army that isn't slutted out beyond comprehension.

They're elite as fuck as well, only thing better at killin' shit are Space Marines. They are the pinnacle of human combat and only somewhat matched in the ability to skull drag xenos through flames by the Tempestus Scions.
>>
>>53790924
>Sex is completely fine in this universe.

In fact I believe it was hinted at some point that some Sisters served as concubines to really high ranking Imperials.

Also there are such things as Imperium-sanctioned "Pleasure planets"

Sex is fine.

/d/eviant shit is not.
>>
>>53790862

ACs are good at hitting light and medium targets. They wound rhinos on a 4+ with -1 save and do 2 damage a pop. A lascannon is better at doing more damage to a single target, but an AC puts out twice the damage on infantry. It's a give and take. The LC is more focussed and the AC can cover more roles.
>>
>>53790828
I like them for being a cool Imperial faction that isn't just more space marines, while also being more elite compared to guard. I actually rather like a lot of the non-militant orders as well, and taken as a whole they feel like they have a lot of potential for harass heroic moments, but also a lot of potential for more caring acts of faith.

Like, a Space Marine is only a weapon, hypnotized to not fear anything, and are so rare many people never see them.

Sisters are far more common, are fueled by such faith that they actually get powers from it, and are probably a far more common sight around the galaxy, since when not at war they are interacting with other people. Theyll tag up with guard armies on crusades, they'll guard religious pilgrims, they'll help with important diplomatic negotiations, they'll help cure that plague that's been rampaging through the sector. Because at the end of the day they are still humans that feel very strongly about making aure humanity is safe and pure in the Emperor's light.

I find that admirable.
>>
>>53790912
This makes sense.

It's also likely going to be the most contentious issue with people who've played the game for years, as there's no downside to loading up on every upgrade possible, meaning that units with more/more-expensive upgrades could be potentially more efficient. The format heavily depends on all players self-policing and only taking a moderate upgrade load for their stuff.
>>
>>53790940
No, riptides just fry a drone.
>>
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Seriously lads Imperial Guard are fucking OP, the amount of bodies and weapons you can fit in 2000 points is ridiculous.
>>
>>53790819
Anon, regular people don't even know what Slaanesh is. Regular people don't know about Chaos other then that it's not The Emperor, and so is part of the Ruinous Powers wishing to unseat the Emperor from His throne.

We meme a lot about Commisars and Chaos and stuff, but Commisars only execute if necessary, such as cowards trying to desert.
>>
>>53790980
Riptides and Drones separate during deployment, so they just hurt themselves a little to coax more power out of their wargear.
>>
>>53790839
I'd refuse to play 7 of any psyker.
>>
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>>53789976
>>
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>>53790828
what
>>53790976
said, to an extent
>>
>>53790959
>concubines
This has never been confirmed. However, there have been many instances of Sisters basically being mixtures of bodyguards/maids. We do know that sisters who are to old, to wounded, or various complications can retire as SoB to non-militant orders.

However, there has never been anything that said "sob are used for sex"
>>
>>53791013
It's fun being top dog for once! Don't worry, we'll get nerfed into the ground sooner or later.
>>
>>53790959
So no BDSM?
Because SoBs look like top-tier dommes most of the times, tools included. And Sisters Repentia are the pinnacle or masochism.
>>
>>53791019
Yes, but it doesn't matter. As long as there is a DRONE unit within 3" it can pass on any wound to them.
>>
>>53789795
>How viable is daemonic summoning? I've been hashing it out, and it seems like a good way to deliver some of the slower units to the battlefield.
Keep in mind that in order to summon, the summoning character must have remained stationary in their Movement phase, and cannot do it if they arrived as Reinforcements that turn (Reinforcements being the new word for Reserves). So it's probably not saving you much travel distance desu.
>>
>>53790975
Yeah I guess. ACs also look very useful now against primaris, with their okay rate of fire and guaranteed 2dmg.
Thinking about having a formation of 2x havoc squads and maybe a normal troop squad with hidden LCs together with a cheap lord (for rerolls of 1s) bundled together as longrange support, while the rest of my army is mid-closerange
>>
>>53789976
WE so I wouldn't have to deal with the " da besterest 666th chapturd" Matt Ward skub
same as why I spit on ultrasmurfs
>>
>>53790976
Space Marines actually do feel fear, it's that they have the ability to suppress it so that they effectively don't. It's a slight distinction, but one I felt should be said.
>>
>>53789976
I wouldn't pick either until they had a new 8th edition Codex with new model releases. Since World Eaters is probably getting that first, I'd go with WE, but not until after the new models were out.
>>
>>53790369

I believe tournies are modifying that to be a +1 on the roll off for who goes first if you finish deploying first.

>inb4 complaints about WAACfags
>>
>>53791044
Huh, I didn't realize that, I guess I just associated the Drones with allocating hits rather than wounds when I took my first quick look over, that actually makes the rule a lot more impressive than initially thought.
>>
>>53791044
Savior protocols specifies that it allows you to allocate wounds to the drone instead of the Riptide (or whatever else). Nova-charge says it causes unsaved wounds. Saving for a wound is a step that comes after wound-allocation. While the rules are ambiguous, it would seem the intent is that a Riptide can't pass it off to a Drone (it wouldn't make sense, anyway).
>>
>>53791060
>year of our lord 1256+761
>complaining about Ultramarines and. Grey Knights
>>>/r/eddit
>>
>>53791040
>However, there has never been anything that said "sob are used for sex"

Nothing as blatant as that but it was alluded to in one of their codexes. I forget which edition - I want to say Second???? Anyway, they had a whole extensive history of the SoBs written up, and one of the main antagonists who took the main spotlight was some utterly corrupt guy who more or less was in charge of the entire Imperium at some point in history, and the SoBs played a large part in getting rid of him after one of the Sisters was taken to see THE Emprah (or what's left of him) sitting on the Golden Toilet.
>>
>>53791045
Yeah, only way it'd be effective would be for maybe a bike character summoning with really low movement. But with the new deployment maps it looks like it'd be pretty much just as effective to just put your slow daemon stuff in the absolute front of your deployment zone if you want to get them into melee range, unless you're up against a gunline fully deployed in the backfield or fast shooty army like tau suits
>>
>>53791044
No, it can allocate Wounds to them, but you can only do that during Wound allocation. The Riptide Nova does not allow Wound allocation because it's not an attack and skips all of that. The Riptide just suffers a mortal wound.
>>
>>53791096
It says it causes a mortal wound, you still have to allocate said wound.
I even looked into the FAQs to see if they mentioned this and got nothing.
>>
>>53791093
Houseruling faggots can fuck off. We're talking about the actual game.
>>
>>53790907
Just as a note, from a pure efficiency standpoint, mortars weren't bad, but you'd need a whole lot of slots for them to be practical.

A unit of 20 flayed ones charges a unit of 50 conscripts, who fire 100 shots into it, dealing 2.77 wounds. The remaining flayed ones deal 20.42 wounds to the conscript unit. 25.52 wounds if "My Will Be Done" is on them, and 31.907 if they're affected both by "My Will Be Done" and "Lord of the Pyrhian Legion"

In the first case, the flayed ones are doing about .04 wounds per point. For reference, the mortar team was doing about .1 wound per point. Daemonettes do about .18 wounds per point IIRC
>>
>>53790863
Real artists tend to be as autistic as miniatures fags.
Actually quality spray paints are a glorious tool.

You should save for an airbrush if you find yourself frequently using spray cans. Protip, a cheap one does the job you'll be using it for. Not a rubbish one obviously. But like most things these days, once you break that "not actual garbage" price/quality threshold, spending extra brings diminishing returns until the high end price brackets.
>>
>>53791129
That's not how Wound allocation works. If a special rule says a specific model suffers a wound, nothing is allocated, because you're already past that step.

>I even looked into the FAQs
There are no FAQs yet, the first one comes out on launch day.
>>
>>53791113
Anon, you are describing the story of Goge Vandire, and this was before they were even an actual legit 'army' of the Imperium.
This fluff is also redone in 3.5 sisters as well. It's literally the origin of the Chamber Militant known as the Adepta Sororitas.
>>
>>53790106
When Traitor's Hate came out I bought the Maelstrom of Gore box. I have 48 Khorne Bezerkers. 48. They're all going to be out dating in a few months.
>>
>>53791112
spotted the ultrafag
>>
How would necrons fare against conscript spam?
>>
>>53791160
I hope they clarify this, because that was my first interpretation of the nova reactor + savior protocol and I want to make sure I'm not getting things wrong.
>>
>>53791093
>hey let's take an option that has a lot of strategic depth to it both in list formation and actual deployment, and replace it with a random chance!

I refuse to believe competitive players could be that stupid.
>>
>>53791138

We'll get official word on launch day since there's a FAQ slated. I can see HE counting summoned shit for deployment of purposes even if they aren't necessarily deployed to tamp down that kind of abuse since there's no danger on choosing when and where to deploy.
>>
>>53791129
Even if that WAS how wound-allocation works (fairly sure it's not), it's clearly against the intent of the rules. The Nova-reactor is harming the Riptide because it's an unstable reactor inside the suit. Having a drone nearby isn't going to protect the suit from something inside of it.

There's no FAQ yet, as the game hasn't even released. When there is, this is the sort of thing I may expect them to clarify.
>>
>>53791208
I checked the older one because if this isn't new then it must have come up before. Instead I got a lot on pathfinders.
>>
>>53791182
>They're all going to be out dating in a few months.
They're like twenty years old. Should have been doing that a few years ago.
>>
>>53791160
You are not allocating wounds here anon. This specifically denotes "The Riptide Shas'vre suffers a mortal wound." It is specifically denoted by the effect.

By you're logic, bodyguard units could take perils of the warp for a psyker character nearby. You know that's not going to happen.
>>
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>>53791170
Well then they were concubines before they were Sisters of Battle. As long as they got that whole Catholic School Girl things with white hair going on, nobody cares for the difference. :^)
>>
>>53791230
Yes, the unit of one model suffers a wound. You then allocate the wound to the drones.
>>
>>53791238
translation?
>>
>>53791197
From what people have posted in this thread they seem to do okay. Individually they're quite durable, and some of their units that have a lot of attacks/shots can mow down many conscripts while taking multiple turns to kill in response, meaning they may just stand up again.

On an actual table, itll be even harder to het conscripts in position to focus fire at full effectiveness as well. The only flaw is that Necrons are really expensive, so if conscripts do wipe a unit fully it's going to sting.
>>
>>53791260
I have no idea.
>>
>>53791238
There is a fairly big contextual difference between the two.
>>
>>53791226
Savior Protocols wasn't a thing in 7e, you aren't going to find old info on it.
>>
>>53791258
>reading comprehension failure

Go home xenos, you're drunk.
>>
>>53791197
Neither side can kill each other.
So it would be tying each other for 3 to 4 turns while trying to get the objectives.
If it gets past that then necrons win due to attrition.
>>
>>53791260
Cheeki breeki
Vodka
Crocodil Gina
>>
>>53791228
>"Khârn, when are you gonna get a real job and settle down with a nice daemonette girl?"
>MOOOOOM, I GOTTA PURGE THE MINIONS OF THE FALSE EMPEROR IN THE NAME OF THE BLOOD GOD!
>"okay sweetie. I just want grandkids..."
>>
>>53791029
Why?
Smite isn't that powerful. Just screen it with 'scripts.

So you never play against thousand sons, eldar, or grey knights?
>>
>>53791258
Except wound allocation happens as part of an attack, as per the rules for resolving attacks. This is just an effect which causes a model to suffer a mortal wound; there's no allocation step.
>>
>>53790924
>>53790955
>>53790976
>>53791032

Thanks for the replies. I had a feeling it was that kind of stuff, but I wanted to know for sure.
>>
>Grey Knights are confirmed marinelets for the time being with no plans to be enhanced

Welp, glad I didn't throw in with that lot of embarrassment
>>
Rule question. Was playing a game with Blood Angels, can Sanguinary Guard Death mask's stack if each one of them has one equipped stacking the -1 to enemies leadership?
>>
>>53791276
Big deal. Tits!
>>
>>53791310
>throwing in with any false god worshippers
>>
>>53790877
Praise Tzeentch, brother.
>>
>>53791294
spasibo
cheeki breeki iv damke
>>
>>53791262
Yeah I think mathed out conscripts manage to deal 2.33 wounds on a unit of immortals on overwatch and 11 wounds with like 300 shots across 3 squads of 50 during FrF SrF but a friend of mine is assuring me they get obliterated by flayed ones
>>
>>53791113

Um, you mean the Age of Apostasy? That major event that nearly ruined the imperium AGAIN and "some utterly corrupt guy" was Goge Vandire and basically proclaimed himself nuEmperor?

Basically, Vanrire found a sect of utterly devout followers of big E who called themselves the Daughters of the Emperor. They were led by Alicia Dominica, and they didn't give a shit a out Vandire until he convinced them that he was protected by the emperor by shooting himself with a plasma pistol. What he didn't tell them was that he had a rosarius, which is why it didn't kill him. He recruited them and used them as his devoted muscle to convince others to follow him, and renamed them to the Brides of the Emperor. They were led by Alicia Dominica and her selected entourage.

Then, Sebastion Thor called Vandire out on his shit and led a counter crusade, which was backed by the custodes when they reached terra. The custodes ushered Alicia and crew into the throne room to have a chat with Big E, which included Katherine, you know the one who's sword and armor Celestine wears. They came out super pissed, renamed themselves Daughters, and publicly executed Vandire. Alicia and crew would then go on leading the Daughters with each getting their own Ordo Majoris (there was 6) and being the militant wing of the ecclisiarchy because no men under arms.
>>
>>53791230
You quoted the wrong guy, I'm in agreement with you.
>>
>>53791307
theres also all those really cool third party models people make, so you aren't necessarily stuck in the overpriced antiques GW forces on you.

it does prevent you from going to any GW stores... but who actually wants to play in the mall?
>>
>>53791182
Anon, we're not getting new berzerkers for like 2 years. Death Guard hasn't even finished relesing, after that it will be at least a year and a half of exclusively loyalist marine releases, not counting Forge World. They will update the entire Space Marine range with Primaris versions before we get a single update.
>>
>>53791312
It doesn't stack. Read the specific wording of the effect. Enemy units suffer the penalty when within 3" of "any models wearing a mask of death". The number of models, or the number of units those models are from, make no difference.
>>
>>53791292
Would you agree that crons are one of few armies that can perform as well in that situation?
>>
>>53790280
Fuck the lack of plasmas in the box. Going to have to convert like last edition with combi-meltas again.
>>
>>53791349
>after that it will be at least a year and a half of exclusively loyalist marine releases
Lol, no it won't. You fucking chaosfags are the biggest whiners, I've been playing this game for 20 years and there has never ever once in that time been an unbroken span of loyalist marine releases for that long.
>>
>>53791349

You got 3.5 legion rules back, after saying it was all you wanted and you'd stop whining like little faggot bitches. Why are you still whining like a little faggot bitch? You even had KDK.
>>
>>53791341
Thanks for the history lesson. But you missed the most important thing:

WERE THEY EVER WHORES?!!!
Er, "concubines"
>>
>>53791292
Can tyranids even do anything against crons now?
>>
>>53791388
no
>>
>>53791052
I'm personally loaded on Havocs because they were awesome as Night Lords, so i can actually field 2 squads of ACs, a squad of HB, LC, and ML in terms of heavy weapons with some to spare for troops if I wanted. The problem with LC on troops is that you drop to a 50% chance to hit if you move, which is why I like plasma. With a lord nearby, I'm pretty safe to overcharge if needed.
>>
>>53791391
Leave bags of flaming dogshit in their path and run away.
>>
>>53791238
>Well then they were concubines before they were Sisters of Battle
[citation needed]
>>
>>53791332
Your friend isn't wrong that a unit of flayed ones will hurt a unit of conscripts, but it isn't point efficient at all. Tesla Immortals are far better at it.
>>
>>53791398
Sisters of Battle now confirmed for the most disappointing faction ever.
>>
How do you guys think 40 Khorne Bezerkers, Kharn, a Daemon Prince, and a Land Raider full of Lightning Claw Terminators would fare?
>>
>>53791408
I got your citation right HERE, buddy.
>>
>>53791406
Are you referring to spore mines or the fact that there is no answer to crons for nids

swarm/stealer slingshot could assuredly do something to them, let alone try/gant tunneling
>>
>>53791296
Disregard whores
Acquire skulls for the skull throne
>>
>>53791423
>order of overly zealous women who can manifest magical powers despite not being psykers is disappointing.
>>
>>53791440
I'm referring to FUCK TYRANIDS! :D
>>
>>53791073
To be honest, I couldn't decide between the two for a shadow war kill team but since that general rarely exists I just asked here to collect some opinions.
>>
>>53791445
In the 40k universe that is utterly par for the course.
>>
>>53791440
Genestealers can annihilate pretty much everything (besides da boys and Daemonettes) these days. Nids also have one of the fastest armies, so you can get up in there and deny the necrons their ranged weapon advantage.
>>
>>53791150

I use a can to spray primer (Krylon grey) and then spray chaos black because I need that black for the dark blue.

I really do want an Airbrush, actually, especially since I have shit like a Dreadclaw that I haven't put any paint onto because it intimidates the fuck out of me. Plus, I have a ton of dudes to paint, which is why I wanted to spray a majority of the blue down, which would let me focus on everything else. However, I was advised against it in a wip thread because idk reasons. I live in a small apartment, also, so idk if the Airbrush is a good idea.
>>
>>53791292
>>53791332
Would C'tan be of any use in that situation? Seismic assault for wiping out chunks of conscript blobs, or Times arrow for sniping out commissars?
>>
>>53791258
by that logic my plasma culverns don't take the wound on a one. the useless regular dude with a rad carbine takes the wound. Which is stupid.
>>
>>53790863
I use krylon color master paint and primer. I have black and white, but they make literally every color, and in matte, satin, gloss, etc.
>>
>>53791472
are marines disappointing because they don't succ dicc for money? or any other faction for that matter except DE
>>
>>53791477
What can they do about annihilation barges and their quantum shielding? Surprise raveners?
>>
>>53791388

There is probably an escort service within the Ordo famulous, actually.
>>
>>53791355

Thanks
>>
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>>53791504

This is what I used on the model I posted. It was $4, so I don't care if it's wasted.
>>
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>>53791373
>primaris already have their own dreadnoughts, rhinos and thunderhawks with more to come
>they wont update the full range with primaris versions, i swear!
top kek

>>53791387
>gets truescale marines
>largest amount of factions in the game
>4 unique armies that are just derivatives of SM
>entire range being updated with truescale versions
>STILL assblasted over other factions getting updates
You marineflakes are like little children kek, I still remember the autistic screeching from Eye of Terror and FoC. Your tears are delicious.
>>
>>53791506
Yeah pretty much.

If you want a semi-serious answer: EVERY faction is supposedly seriously good at kicking lots of ass. The fluff does nothing but pump everyone up about how much of an incredible danger they are to everyone else. So that GW can sell more models for their wargame.

So the only thing that makes factions interesting to me anymore is what additional stuff they can do that's not directly related to killing other people.

Bonus points if you can guess what faction I play.
>>
>>53791509
Genestealers deal 1 damage, and attack a lot.
Tyrannofex with the 40 shot gun maybe?
>>
>>53791503
It also reminds me of past editions.
>>
>>53791428
Bad, you need anti-vehicle.
>>
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So this is basically every model I own, am I going to get buttraped playing?
>>
>>53791238
Honestly only one Order has the white hair thing going on. The Orders don't all have the same colored hair. This makes painting your own order fun.Because fuck white.
>>
>>53791531
>>53791387
>you got legion specific rules
>just in time for them to be replaced with no legion specific rules, but legion specific troop choices

Ooh, how exciting!
>>
>>53789976
Grey Knights.

Because I already play them.
>>
>>53791438
So you admit you're just making shit up. I knew you waifufags didn't even read the fluff and just came here to shitpost.
>>
>>53791029
Warlocks and GK get a hugely nerfed Smite
its 9" range and does 1 mortal wound. If you take a squad of 7-10 warlocks you finally get a normal smite with gimped range(37*7=259pts per smite)
You can't ATTEMPT to cast anything other than smite more than once.
>>
>>53791013
>Tfw when you add up everything you have for IG from back in 4th edition and realize it's only 700-800 points in 8e and it would cost hundreds of dollars to get 1500-2000 points
>>
>>53791566
You take a game of plastic toy soldiers a bit too seriously, boy-o :^)
>>
>>53791571
It's still free mortal wounds though.
>>
>>53791531
>Taufags and CSMfags reflexively accuse everyone who tells them to shut their slobbering crying cocksucking blowholes for one goddamn second marine players

Guess it says a lot about your true nature. You're like feminists claiming they want equality and decrying patriarchy when all it really is is a giant case of cock envy.
>>
>>53791493
i dunno, i'll test it out though. I'm looking forward to breaking my night bringer out of retirement for this edition
>>
>>53791029
I'd refuse to play 7 of any melee units.
>>
>>53791545
>Because fuck white.

Racist
>>
>>53791591
What part of "249pts per smite" is free?
>>
>>53791472
>I can't get behind this faction because it actually fits the setting
Spotted future Tau player
>>
>>53791545

It's not even one Ordo. It's just that the shit from 2nd/3rd edition stuck because they haven't gotten new models since then
>>
>>53790209
>tesla actually does its job
>not overshadowed by gauss blaster
squishes beware
isnt 15 wound enough to wipe out half the squad?
>>
>>53791621

>m-muh tau player meme
>>
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Sisters Famulous might take a bullet for the Imperium if the nobles are way to inbreeded for proper nobility.
They are basically the Comissars for the Imperium ruling class.
>>
>>53791557

I'm kinda glad I didn't give into an impulse buy Traitor Legions when I saw it at a store. It lasted 6 months and then "lol what are legions? Oh you mean cult legions?"
>>
>>53791621
I like Tau not because of their fluff. But because just their very presence causes no amount of ass-pain to fanboys like you.
>>
>>53791509
Blast the shit out of them with Smite, spore mines, and shred them with rending genestealer attacks.
>>
>>53791545
>fuck white
FUCK DRUMPF AND FUCK WHITE PEOPLE
>>
>>53791621
>muh grimdark
>>
>>53791634
conscripts roll 50 deep.
>>
>>53791618

The late where its stapled to a unit with a 2+/5++ save and 2 wounds that can also deny and is equipped with force weapons?
>>
>>53790828
They had some decent moves in Witchhunters 3rd Edition but the WD updates ruined the faith pool.

Flamers are great tho; wipe out a ton of mobs with templates. Shame it's all down the drain.
>>
>>53791591
Wow 1 mortal wound. That's only going to take...14 turns to kill a single squad of 10 space marines assuming said squad doesnt have FNP equivalents or worse, a nearby psyker.
>>
>>53791634
No, but it's enough to open up serious holes in the enemies' position.
>>
>>53791644

This is the ordo that likely has escorts
>>
>>53791590
>spews bullshit to justify his autistic shitposting
>gets called out on it
>'i was only pretending to be retarded!'
Kill yourself

>>53791594
>marine player gets called out on his autistic brattish behavior
>resorts to talking about dicks
Like pottery.
>>
>>53790940
>new feature that allows you to take a mortal wound to get rapid-fire 3
>>
>>53791536
Quantum shielding works in a way that the more wounds you deal to the target, you roll that number or less than said wounds and the model is unaffected. Or am I mistaken?
>>
>>53791667
Also exocrines. They're only 2 damage per shot so good luck rolling that many 1's with quantum shielding for it to really matter.
>>
>>53791621
Suck on fag, I will keep on weebing you in ranged, in melee.
IN MECHA
>>
>>53791677
>2+/5++
>force weapons
>2 wounds
>Eldar Warlocks, maybe ork weirdboyz
Literally wat
>>
>>53791697
You have to roll less than the amount of damage per Wound. Anything that does 1 damage ignores it entirely. Mortal Wounds ignore it entirely. Genestealers drowning it in 80 attacks that all do only one damage will tear it to pieces and you get no quantum shielding at all.
>>
>>53790065
The new guns look stupid. Why is the grip all the way out to the end?
They just took the old boltguns and scaled them along the rifle axis
>>
I'm noticing that the battleforce box's are no longer available. Does this mean we will be getting new ones soon?

Kinda sad as I was thinking of starting an Admech army and a start collecting and battleforce would have been a great start.
>>
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>>53791694
>>
>>53789720

>Large Tau battle suits, entirely mechanical constructs, are classified as "monsters" in the rules (The same as Tyranid Big Bugs)
>Helbrutes, which are presented as masses of mutated and warped flesh barely held together by their bolted on armour plating, are "Vehicles"

Ok, I guess I can understand that from the point of view of momentum, one was a monstrous creature last edition and one was a vehic...

>Storm surge is classified as a vehicle

I think GW is just fucking with us at this point, I know it doesn't matter much because everything has wounds now, but its just weird that mechanicum electroshock weaponry which does extra damage to "Vehicles" does squat to big suits, until they get big enough, while dark eldar "wound on a 4+ unless a VEHICLE" weapons still wound on a 4+.
>>
>>53791697
No. Each time you deal an Unsaved wound to a target, you roll, for that wound, a d6. If the d6 result is lower than the damage of the wound (wounds can deal variable damage now), you don't take the wound.

So if genestealers deal 20 individual wounds for 1 damage each, then you would have to roll a 0 on a d6 20 times to avoid them all. This is impossible.
>>
So CSM's get three attacks when you take a chainsword a turn, right? One pistol shot and two melee?
>>
>>53791667
How many genestealers are we expecting to get within range of units? Isn't it ill advised to send something like stealers at a vehicle and not elites with good saves anyway?
>>
>>53791692
It is part of the job description.
Usually work as advisors, matchmakers, bodyguards, concubinas if needed and make sure living saint happen or understand how they happen.

They are the moral police of the Imperium along with other things.
>>
>>53791688
>smite in the only way they have of doing wounds
I'm going to be nice and pretend you didn't think before making that post instead of assuming you are mentally challanged.
>>
>>53791740
No, they're called Start Playing and Start Collecting boxes now. Collecting boxes have models and nothing else. Playing boxes have the Index for the Army, but fewer models.
>>
>>53791509
Quantum shielding makes you immune to big dick damage, not piddly little shit.

If a fucking titan shoots an annihilation barge it's gonna ignore it but a boltgun's gonna eventually kill it.
>>
>>53790828

When my friend got me into 40k, I picked them because I liked how they were basically an army of Joan of Arc that also bribed everything forever. They weren't space Marines, but they still had their gear, and they got magical powers from the emperor. It was all a win/win.

10 years later, I still don't regret it, but I'm jaded as fuck because I know we're never getting anything. I've been through enough "totally gonna happen!!!" rumors to know. Hell, even the last one when everyone was positive plastic sisters were coming, I wasn't excited because I knew. Then lo and behold, the rumor mongers retracted their statements. Nothing's changed for us, but that's ok because I have other armies, too.
>>
>>53791677
First, what exact unit are you talking about? We were talking about Warlocks.

Regardless, the cost of the Smite is baked into the model cost of whatever psyker you're talking about. Calling the Smite free is the same as calling a model's armor save free. It's part of the package, and you pay for the package.
>>
>>53791732
I just mathed it, you don't even need a full strength genestealer unit or even the Broodlord +1 to hit buff. 14 stealers without buffs will shred a barge in one round.
>>
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>>53791738
>Why is the grip all the way out to the end?

Because such things exist IRL
>>
>>53791749
TFW Gulliman is a monster keyworded.
>>
>>53791744
>umad xdddddd
You have to be at least 18 years old to post on 4chan.
>>
>>53791694
>marine player gets called out on his autistic brattish behavior

You mean my first and only post in the thread telling you to shut the fuck up before you started sperging?
>>
What killteams are the best in SWA?
I want to know so I can be aware of which players will be WAACers
>>
>>53791804
>umad xdddddd
Ironic shitposting is still shitposting.
>>
>>53791762
Nope, just 2 chainswords since the pistol shoots in the shooting phase. It's not an extra attack as much as the ability to shoot when engaged in combat.
>>
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>>53791804
>>
>>53791738
>grip on the end
because some guns are designed that way?
>>
>>53791762

No. They get 1 base + 1 extra with Chainsword. In the shooting phase, they can then shoot their pistols even if they're engaged in melee.
>>
>>53791680
>2-3 units shoot or move for free each turn
>Celestine now 50% more badass
>Enough cheap melta to destoy Cadia

Sisters have never been better.
>>
>>53791804

What's with the fixation on peoples' age, loser?
>>
>>53791787
I waited since 3rd for plastic till recently I said fuck it and kitbash my own.
Currently waiting for more third party models to show up. The rag tag mix of styles grew into me.
So when 10th arrive it won't be so hard to add the single new model GW will release
>>
>>53791769
Most of the dedicated casters are garbage when it comes to doing anything other than casting. The exceptions are Greater Daemons and space marines. We are talking about neither.

Nobody ever said "fuck how am I going to kill that farseer, he's so fucking deadly"
>>
>>53791775
Well yes I mentioned those bro. I'm talking about the battleforce boxes.
>>
>>53791738

A better question is why do they have a picatinny rail on top of the gun when the scope doesn't even attach to it and you're obviously got going to attach something in front of the scope.
>>
>>53791767
No, it isn't anon. Remember this is entirely fantasy flight lore and nothing written by BL or GW.
Regardless, they arrange marriages, not be married.
>>
>>53791817
>says the autist sperging about other people wanting their widely used, 20 year old models updated
Projecting already? I can smell the asshurt.
>>
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Thoughts on the attached list? I think this will be the list I probably start working on and getting ready for tournaments.
>>
>>53791778
>>53791732
>>53791700
Makes sense now but do you really ram your genestealers into a vehicle and not something like a brick of lychguard or something else that isn't a vehicle?
>>
>>53791341
I thought it was implied that the 'Brides of the Emperor' were also concubines for some reason? I always figured they were similiar to Gaddafi's elite bodyguards, who amusingly also did housekeeping.

If nothing else having all of them renamed to "Brides" implies something, I feel.
>>
>>53791844
Isn't it about bedtime, whiteshield?
>>
>>53791829
>>53791842
I meant three attacks in one turn, not just melee. My bad.

So they're actually more killy then I thought originally.
>>
>>53791843
>cheap melta
>17 points each
>cheap
They are almost twice the cost of the sister. You can run many, but not a ton more than other armies.
>>
>>53791828
t. Shitposter

>>53791835
Don't you have homework to do?
>>
>>53791854
>The exceptions are half the psykers in the game

Okay buddy.
>>
>>53791878
You multicharge them into everything and go to town. They cost the same as a basic Necron Warrior, they aren't Lychguard levels expensive.
>>
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>>53791566
Codex: Sisters of Battle, 2nd edition, p.11.
>>
>>53791787
>>53791850

Same... I stripped and am reworking my sisters now to be uniform in quality + new Celestine.

Unfortunately I can't afford or find any real support for them power wise. I bought some Ultramarines lately to support them, as well as AM forces I already own.

Will keep sisters as my centerpiece and rotate supporting Imperium armies out to keep it fresh.

This doesn't ruin the feel does it? Will my sisters still feel 'main focus' if they have HWT's firing in support...
>>
>>53791865
They don't get married. Never said they did.

The Dune girls that did something similar escapes me right now.
They are basically those.

But don't worry GW will make more marine lore, hell we get super marine lore too. Because having lore about a tool sure sounds interesting :^)


I really wish that BL book about the Emperor never happen.
>>
>>53791844
>13 year old mad he got called out on the 4chinz
Again, you have to be 18 to post on 4chan. Get out before I call your parents.
>>
>>53791850
>So when 10th arrive it won't be so hard to add the single new model GW will release

Remember the time GW made a single new sister's model with it's own special rules and then either forgot to include it in 8th or intentionally left it out?

Good times.
>>
>>53791850

I'm actually just going to start making cadres of SoS instead. I'd love to eventually have a full HH force for SoS, but with HH being dog shit thanks to 7th edition, my 30k interest is culled. Still, SoS aren't terrible in 40k, though for whatever reason, their rhinos don't deny anymore. Not many other units have the capability to do 10d6 flamer hits.

I have enough pure SoB to fill a brigade of at least 2500pts, though admittedly I will always need more special weapons. I'm mostly limited to 8 meltas, 4 HB, 4 flamers, 5 HFlamer, and a handful of storm bolters.
>>
>>53791874
>gets called out on sperging
>starts sperging harder and calling others the real spergs

Damn still won't shut the fuck up? You'd get further in life knowing when to keep your autistic mouth shut.
>>
>>53791890

Remember that you only get the pistol shot on your turn.
>>
>>53791854
>grey knights arent marines
Ebin
>>
>>53791923
Fish Speakers.
>>
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>>53791898
>>
>>53791874
>gets called a projecting assmad sperg
>literally goes "no u"
>>
>>53789939
Necrons are OP as shit now. Tesla immortals woth support hit more than they fire, doom scythes kill everything, characters offer massive buffs, lychguard can charge turn 1 using sneaky deciever tricks, even the doomsday ark only slightly sucks.
>>
>>53791954
Woops, wrong one. I was thinking Bene Gesserit.
>>
>>53791793
Makes sense, we've never really been good at close combat and most of our stuff is light skimmers. But do you really wanna waste a turn in close combat with it instead of the blobs of warriors or tesla immortals?
>>
>>53789818
Painting some skitarii vanguard, trying to finish my Admech backlog over the next week or so
>>
>>53791914
Wasn't that hard, was it? They were concubines to a single man. I doubt the majority of them even knew what was happening.
>>
>>53791910
With toxin sacs they're 320 points for 20
>>
>>53791935
SoS made me bitter.

Like here have plastic Sisters!
Yay!
Sisters of Silence!
Wait what?! Weren't those girls just inside black ships doing psyker babysitting job?
>>
>>53791914
>they did this 4000 years ago, so they do now.
Kek
>>
>>53791391
Surround a unit and it can't res.
>>
>>53791982
You seem to be under the impression that the other 1800 points of my army won't be in close combat with everything else.
>>
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>>53791943
>maybe if i project my asshurt even harder he will m-make it stop
Lmao
>>
>>53791493
Not for the price you pay.
>>
>>53792000
That's why smart players don't waste points on giving genestealers toxin sacs.
>>
>>53791917

I REFUSE to ally Marines or IG into my sisters, and admittedly, I get a bit autistic about it. I am sick of being told "xD just ally in space Marines and then take more space Marines and add some guard! Lol" because then it's not a Sisters of Battle army. It's a cop out. Then again, I am extremely autistic about allies in general and think that armies should be separate. Each army should have strengths and weaknesses, and when you can ally, I don't give a shit how fluffy it is, you're removing those weaknesses and making everything homogeneous.
>>
>>53792001
>Sisters of Silence can't take immolators

But... Why?
>>
>>53792002
Did anyone say that? I'm pretty sure the conversation was specifically about before they were SoB.
>>
>>53791959
>d-dont call me out on my projection!
Cry more faggot your tears are delicious
>>
>>53792034
It started as a conversation of sisters now. So, yes?
>>
>>53791356
Crons beat guard hard. Tougher, better shooting, dirt cheap for their shooting. Crons have a problem with melee, but in shooting fights they are always going to win.

Also flayed ones can deep strike and then charge, and they hit harder then Ork Boyz.
>>
>>53792031
I agree... but I can't afford $300 for 12 heavy bolters either and I'm tired of losing.

I plan to keep the forces entirely separate though.
>>
>>53791957
>spam
Reported.
>>
>>53791934
The bitch continues to run out of stock.
Wonder when 8th actually hits will that hype stop.

At least SoB still look top mid due to easy to spam melta, heavy bolter, storm bolter and flamers
>>
>>53792053
Follow the reply chain.
>>
>>53791787
so buy third party sisters?

also look at victoria miniatures or statuesque if you want to run some IG as 'novitiates' or auxiliary sisters.
>>
I wish the index cards would clearly indicate what kind of save a unit has. Something that would indicate it without having to look for the invulnerability save rule in the rules block. Like a notation of some sort. Maybe a + for armor, and a ++ for invuln? Is that crazy?
>>
>>53792031
Space marines would be retarded, but sisters are basically made to be allied with cheap guardsmen.

Or should every army be mono-build and require no tactical skill to play?
>>
>>53792061
I should hope flayed ones hit hard for the price you pay for them.
>>
>>53792078
Efficient and informative layouts were abandoned this edition in favor of Power Points and AoSification.
>>
>>53792078

They used to have it, it was separated by a forward slash, so a terminator was 2+/5+.
>>
>>53792079
>le sisters are le guardsmen prostitutes lmao xD
Holy shit kill yourself
>>
If I play CC oriented marines are Scions worth taking as a second army?
>>
>>53792023
>waste
How are toxin sacs a waste on atleast one unit of stealers
>>
>>53792032
Custodes and SoS feels so rushed after the succeed to cash grab the Fall of Prospero.

It was a bittersweet sight seeing people trying to get some SoS before they release their own box.

Like GW simply refuse to make a proper Sister army of any kind
>>
Does celestine have a 4+ invulnerable save, or a 3+?

She has an aura that affects friendly Adeptus Soritas units, which would include her. But she also has a rule that defines her invulnerability save. It seems really stupid for GW to just not flat out state her invuln save, but this is GW, so the possibility that they expect users to figure this out is a strong one.
>>
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>>53792001

I don't mind SoS because I think they're pretty cool, but yea. There is absolutely no reason why we don't have sisters of battle besides GW not wanting to make them.

>>53792032
Because they're not affiliated with sisters of battle at all? In fact, SoB largely dislike them because they're technically mutants. FW should give this 40k rules. That would be sweet.

>>53792066
I feel you there. Go with chinaman, then. I don't because all my other stuff is metal, and i feel like a collector at this point.

>>53792076
See above. I liked victoria's IG models, but they're not exactly cheaper.

>>53792079
Except that most armies, ESPECIALLY space Marines, have plenty of internal options already?
>>
>>53792069
>At least SoB still look top mid due to easy to spam melta, heavy bolter, storm bolter and flamers

While this is true, that's also their entire weapons list aside from exorcist missiles and bolters/bolt pistols.

Amusingly if it weren't for how hard it is to get their models they would be a great starter army. Everything is simple and straightforward due to the lack of options, which kind of works since most of few options you have all have a place in your army. You have like 10 pages to read to see all the units/options available to you instead of the 200 for space marines.
>>
>>53792121
She has a 4+, her aura improves the 6+ shield of faith save.
>>
>>53792145
Adding 1 to a 6+ makes it a 5+, not a 4+.
>>
>>53792114
How is increasing the cost of your stealers by 33% apiece so they can completely overkill almost everything in the game a waste? Are you serious?

Unless your opponent is playing an entire army of vehicles it's never worth it. That 2 damage on rends isn't going to do shit to hordes and small elite units like Terminators and Crisis Suits that have multiple wounds will just get murdered by a thousand cuts regardless, or you throw your Carnifexes at them which are already paying points for multi-damage weapons in their base cost.
>>
Just finished the Genestealer Cult page, GK is up next. Is this still stuff people are interested in?
>>
does a destroyer lord get the potential to reroll twice or is that a typo?
>>
>>53792176
What is it?
>>
>>53792137

What's funny is that SoB actually had more options than Necrons back in the day, but then Necrons got their update with a new plastic line with new models while we got jack shit.
>>
>>53791917
>>53792031

I really like the fluffiness of SoB allying with guard, but I also really don't like the whole "Your army lacks options? Just take stuff from a different army!" thing.

I don't care if SoB allies with Inquisitors or Assassins though. In fact it's kind of required sometimes and can be really fluffy. But I personally draw the line at Space Marine allies, unless it's Salamanders.
>>
>>53792193
I've been doing a giant damage-calculations and efficiency doc for various factions and taking requests for what order.

https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

The link's also in the OP, second-to-last, I think.
>>
>>53792160
No... CELESTINE THE MODEL has a 4+, she improves 6+ to 5+. She also grants 6+ to any AM in 6 inches.
>>
>>53792160
She has her own 4++ that extended to her twins, on top of giving a +1 to the 6++ SoF bubble effect
>>
>>53792176
Got the link? Also did you do regular nids already?
>>
>>53792160
I think they meant she has a 4++ from her armor, but she also has the Shield of Faith rule which is a 6++, and she has an aura that affects herself that specifically boosts the 6++ of Shield of Faith by 1.
>>
Since people are talking about Sisters what unit size seems best for Penitent Engines?
>>
>>53792170
>carnifexes
Really? You show me a truth about how toxins aren't necessary on stealers and you suggest carni?
>>
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>>53790395
This is why my emperor's children are getting shelved until they get some actual rules pic related. Also, noise marines got the shaft too (and not in the way they like). B4 they die they can shoot again, sort of good but they're too expensive to be a suicide unit. Also they didn't compensate for the loss of initiative making them a fucking joke compared to other cult units.
>>
>>53792224
As many as you can afford.
>>
>>53792187
Nothing can re-roll twice.
>>
>>53792219
See>>53792206

I have not done regular Nids as of yet, and I can add them to the to-do-list. The number of possible weapon options is going to be a bit of a challenge, but it should be do-able.
>>
>>53792221
Ah, I see. Thanks.
>>
>>53792235

That would be 3.
>>
>>53792237
You can't reroll twice, but you can do something really retarded: Take the FnP 6+ warlord trait on a Tau Commander in a Crisis suit with Stimm Injectors. Now take an Ethereal on a Hover drone to cast the Stone spell on him.

Whenever you take a wound (even mortal) you can now roll 3 seperate times for a 6+ FnP.

God Commanders are so fucking good now.
>>
>>53792197
The furthest I think I'd go with it would be taking vehicles from a different imperial force.

A Hellhound or the like would be pretty fitting for a Sisters army, for example.
>>
>>53792268
Yeah if you can afford 3, then 3 would probably be wonderful in a SoB army. Sure you can't use Acts of Faith on the P. Engines, but holy shit your opponent better kill them before they get to whatever they are running at. I think the P. Engine is the most buffed unit in the this edition. It went from shit can to rape ape.
>>
>>53792231
Carnifexes are as tough as dreads for around 2/3rds the cost, they'll make their points back in one charge against shit like crisis suits, or you use them to tandem charge stuff that you don't want shitting on your fragile infantry with overwatch fire.
>>
What units in the sisters are good now? My rough guess is Dominion, Seraphim, retributor, and Celestine.
>>
>>53792224
In 8th? No idea. In 7th you need 6 to even work. Either two squads of 3 or 3 squads of 2

In my play test I've still haven't found a way to use them. Way to expensive (129 points each) no AoF, SoF, no buff outside of priest +1 attack, decent save or speed to actually make into combat. If they actually make to melee they melt vehicles, dread and multi wound models. That second round of attacks is handy.
>>
>>53792197

That's the problem, though. IG options are so numerous that if you're allying them with sisters, you're actually just shooting yourself in the foot. Likewise when you ally IG into sisters, you might as well go full IG. I've seen far too "Sisters" lists with "allied" IG that were 60-75% IG. I refuse, but again, I get really fucking autistic over it. I don't think allies should even exist, and if you want to have true allies, get a fucking friend that owns space Marines or IG and do a proper team game.

As far as assassins and Inquisitors go, they're basically allowed to go where they want, so that's whatever.
>>
>>53790828
burny militant nuns inspired by faith to insane levels of self sacrifice.
>>
>>53792280
Hell, any flyer would be dank.Say, Avenger Strike Fighter for the Sisters would be awesome.
>>
>>53792313
Heavy Bolter Retributors actually seem like they're in the best spot. The long range means they can make the most use of the extra Acts of Faith from Imagifiers easily and form a buffed gunline, wheras Seraphim and Dominions have a harder time bringing those extra Acts of Faith with them, so they need to rely on the freebie one more
>>
>>53790456
>How much has the game changed since 2008?
They decided to drop the force org chart, which was a mistake.
>>
>>53792280
Yeah that'd be cool and fitting for them. I wouldn't mind blinging one out with some sister's iconography.
>>
>>53792313
Battle Sister squads with the 3 flamer weapons are still good. You might want to replace the classic TL-MM for the flamer in their immolators.

Dominions are still melta spam, maybe flamer spam, but you have BSS for that.

Retribution with HB in big squad work better now. To the point of "buy more if you can afford one they return to stock :c "
Seraphims need to replace the flamer pistol for inferno pistols and taking plasma pistol and power sword in the superio actually is kind of worth it.

Exorcist are still Exorcist. Celestians are still odd to use if not out right bad.

Repentias? They are good in theory till you notice Acolytes do their job cheaper and better with needle pistol and power mauls.
>>
>>53792347
I don't think imagifiers are worth it. You're paying 40 points for half an act of faith, so let's call it 80 for 1. An act of faith lets you shoot extra in a turn. Or you could just buy a squad of whatever you wanted to shoot with.

So am I missing anything about imagifiers that drastically changes this?
>>
>>53790456

think of it like this: what would 40k look like if Fischer Price took over the IP?

thats what its become
>>
>>53792302
What do you put on them?
>>
>>53792405
Adrenal screamer-killers.
>>
>>53792387
Command Rerolls on Acts of Faith, and if you build your army with large units, then 1 or 2 wouldnt be so bad.

Also dank mind games for you opponent to get confused of.
>>
>>53792387
They could be worth it if you bring 2 full squad of retribution and get the buff bubble hit both.

But then again having your gun line all bunch up. Is kind of a bad idea since melee will happen.
On a side note in theory you can have a Canoness buffing Rets and Exorcist and make the most out of your bucks.

TL:DR bring one if you can
>>
>>53791013
My 48 lasgun killed 4 SM. str 3 AP hurts.
>>
>>53792419
Is OOE necessary?

Out of all the nid tactics being talked about nobody suggests carni.
>>
>>53791585
Buy some SM allies. Bobby G massively buffs your IG squads.
>>
>>53791585
Ally with the nids for some nidzilla!
>>
>>53792387

re-rolls from command points?

you could fill up cheap formations with imperial guard then get a whole bunch to spend on your sisters.

or multiple small units that you want to have a chance at acting on faith at the same time? full units of crusaders all swinging twice with their swords would be nasty.

desu sisters arent great right now so whatever.
>>
>>53790209

>deal on average 15.55 wounds per shooting phase to conscripts, and only takes 3.70 wounds per turn from a full conscript blob.

I don't think your math is right, but even if it is, the conscripts are still winning that trade in terms of poitns
>>
>>53791013

Based off what I've read and perusing forums
It isn't just /tg/ upset about conscript carnage
>>
>>53792535
Yeah, I think sisters are in a good place too right now (if a bit bland), but I'm just not seeing the worth of the Imagifier. It seems like for the points, you could usually just buy a second unit of whatever you want to do something twice, and reliably do it twice.
>>
>>53792359
Force org chart was always retarded.
>muh 1 HQ 2 troops
Autism
>>
>>53792313
Celestine easily, of course. I don't think I need to go over everything good about her but I could.

Battle Sisters with triple flamers are good. They can disembark from a transport, move, and toast shit. Can even disembark from a transport locked in melee before the transport backs out, and then toast whatever that unit was.

Now with the double move Act of Faith I feel like you can replace melta Dominions with inferno pistol Seraphim if you wish. They're a fairly cheap 4 melta squad with up to 24" flying movement to make up for 6" range meltas that only double within 3". Plus if the vehicle survives, charge it and force it to fall back.

Immolators can still be kitted with your choice of the holy trinity, but now their heavy flamer variant has 12" range instead of 8" and is assault. Twin-linked being changed to double shots also makes everything they can be armed with better, and they're still cheap transports that can hold just the right amount of models and are armed with special weapons that hit on a 3+.

Imagifiers seem too swingy on paper with that 50/50 chance, but CP rerolls fix that. You also might need them to fill elite slots to get more CP anyway. Doubling the shots your Retributors fire is completely worth it, and they still have a bolter and frag/krak grenades. Canoness can also provide a reroll 1's buff to these units that are double firing heavy bolters/multi-meltas twice a turn on a 3+ BS.

Every vehicle in the game fires like an Exorcist now, but Exorcists are d6 hits within 48" of S8 -4 AP D3 damage. It's a half damage melta that fires d6 shots (hi CP rerolls) an absurd distance in an army that has almost exclusively short ranged weaponry. Still good.
>>
>>53792176
AdMech!
>>
>>53792598
Part of the edition. Needing to spam a lot of the same just to get a more reliable result seems to be the norm.
D6, D3, X+ are everywhere.

>Muh dice game
You know full well that is not the point.
>>
>>53789756
I wouldn't even target that unit I like it so much
>>
>>53790066
Old school noise marines require a God level painter to pull them off, you're about to totally ruin your models
>>
>>53792622
>battlesisters
triple flamers
I would advise against it. So far in the games ivep layed, BBS end up as good slog units that take up space and can shoot quite well. Been running 15 sized units, with HB, flamer, flamer. Mostly because I am the only sister player with an abundance of HB, as I have around 10 or so.
>>
>>53792453
>>53792313

Having played 8th, here are my takeaways:

Retributers are solid. My first time using them, I picked off a squad of Lootas before the movement phase with my heavy bolters. I've been taking a unit of 10 all through 7th edition, and now it's officially one of the best units. Park them in a building and enjoy that 2+ save with 6 ablative wounds.

Heavy bolter immolators are actually pretty decent blockades against melee because they're not going to do a whole lot of moving anyway.

MM immolators were disappointing because of the -1 to hit, even though it was 2 shots. A single meltagun just doesn't do enough anymore.

Immolation immolators are awesome. I put my Dom squads in there to make use of my movement to get up and do some damage. Just being able to advance and shoot 2d6 heavy flamer hits at 12" is shockingly good.

Flamer BS squads are decent. I wound up rolling CFlamer, Flamer, HFlamer and would double tap the combi and throw a grenade into orks from a 5 man squad. You need more than that to chew through da boys. I'm thinking about putting flamers on Doms and giving the meltas to the troops. Actually, I think storm bolter doms will be legit this edition. That's 20 shots from 5 models.

Seraphim with inferno pistols are scary when faith comes around because they can dump their quad meltas in melee, kill something, and then move on to the next target. They're actually a very solid target for your normal AoF because they effectively have a 24+2d6" threat range.

Canoness giving rerolls is nice. I don't think the Evicerator is worth using anymore. She also can't go with Dominions anymore because they can't scout with her in the immolator. Keeping her back with the rets is fine or stick her with troops.

I ran a 15 girl bolter squad, but it didn't do much. However, it did eat an army's worth of fire, which was nice. I think a squad of 10 inside a rhino with the flamer Trinity will be a solid unit.
>>
>big choppas aren't shit anymore
Woah.
>>
>>53792474
probably because they hit like guardsmen in combat and that's not a compliment
>>
>>53792629
Admech is officially next after GK!
>>
Was it true that in the games where people demoed the Dark Imperium set that the Death Guard were winning more often?
>>
So when Codexes are eventually release, can we assume that there will be changes as opposed to what will be in the indexes? I ask because this is my first time going into a completely new edition. I got started late in 7th
>>
>>53792747
Yes, from what I recall. They shit out mortal wounds and Chadmarines only have 1 wound apiece
>>
>>53791858
Because geedubs tried to make something look more realistic and modern and tacticool and they failed. Lol
>>
>>53792748
What?
>>
>>53792716
I'm not entirely sold on them.. They're only 8 wounds for 100 points and need an 140 point HQ. That's alot for a M7 12" range gun and a pair of scything talons..
>>
>>53792755
>and Chadmarines only have 1 wound apiece
But that's wrong you idiot.
>>
flamer, Cflamer, Hflamer come out as 37 pts of weapons in a squad that cost 45 points. I dont think BSS squads with meltas are worth it either.
>>
>>53791971
Why do the Doomsday arks suck? Because you can't move?

They have d3 strength 10 ap -5 d6 damage, d6 against units of 10+. That shit hurts man. Two in your list will take out any monsters/vehicles your opponent has and they'll laugh off enemy anti-tank to boot. If your opponent drops something to take care of them in your back line you have 20 shots to unload into them with the flayer arrays.
>>
>>53792748
Yes, the Codexes will have differences.
>>
>>53792755
Hmmm, sounds like I'll have to have some sort of plan beyond kill his dudes when I face my friend Saturday if I want to win.
>>
>>53792793
Because for like 20 points more you can get the same thing on a Doom Scythe and have 8 tesla shots as well.
>>
>>53792788
Well is not like we have an option with them. Either go full flamer or Storm Bolter if you have the models.

They are speed bumps and objectives grabbers like usual.
>>
>>53792693
I've been putting all of my Battle Sister squads into melta immolators with triple flamer and they seem to do fine, as long as the immolator reaches combat.

But I'm not really a fan of footslogging, usually go for as elite and mechanized as possible. I've been meaning to try 15 sister squads under auras for awhile anyway though.
>>
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Looking for help with a 2000 point nurgle list. 950 of it is my existing nurgle daemons, and 1050 of it death guard.


Was thinking of something like this, but any advice? The app isn't displaying the points for the plague drones right, it's actually at 2000.
>>
New Chaos Undivided models fucking when
>>
How the fuck is Shadow War Armageddon even balanced? You have shit where 10 Guardsmen or Orks are going up against an equal number of Grey Knights or Chaos Marines.

Shit be wack yo.
>>
>>53792490
Oh I have about 1500 points of space Marines partially painted. They were my first army.

It's not a bad idea. Just gotta figure out exactly what to use
>>
>>53792784
I haven't paid attention to chadmarines, only that Death Guard was shitting on them. My bad. Still, the mortal wounds being so abundant made them easily beat Chadmarines, or so I read
>>
>>53792748
do you mean changes to unit profiles of existing units?
Probably not. Possible but unlikely. Remember unit profiles are also coming in the box with the units.
New unit profiles is more likely, but not for sure.

What you will get is a lot of new ways to improve, adjust, combine, and play with those unit profiles.

So the codex's will not just be reprinting the index rules plus fluff. But the index rules will still be present as the basis for the codex.
>>
>>53792834

after a campaign or something cause they sure don't start with that number count
>>
>>53792830
The spawn and hellbrute feel a little random.
>>
>>53792814
I've been running BSS with a heavy bolter, since i have way to many (I played rets in patrol/killteam games before). Tried 10s and 15s, both end up about the same. 15's scare people into targeting them a strange amount more than they should.

>>53792819
Well your reflect to mechanize is built on experience from a meta that was almost entirely parking lot sisters. So shaking it up is hardly going to come easy.
>>
>>53792887
The spawn is 33 points to get me an extra command point.

Hellbrute is basically because I didn't feel like I had enough that could deal with tanks, a multi melta and DCCW would help with that.
>>
>>53792869
they can't even end like that for GK. Their max is under 10 units.
>>
>>53792834
Because you fail to read.
>>
>>53792857
Okay, that makes sense. Sorry, couldn't find the right words. Yeah, I'd imagine that there would be a few new unit profiles after a bit of tinkering.
>>
>>53792894
Yep unless for some reason you had HB models. It is going to be hard to make changes to how your SoB army works.

I'm sad that PE and Repentias are still rather bad and need way too much supppor to work.
>>
>>53792857
Anon, this strategy is the exact same they used in 3rd edition. The codex overrided the BRB lists and no one cared.
>>
>>53792921
>PE
>bad
PE are a problem because they will kill whatever they touch, but they have to get there. They are not fast, by any means, and have no way to be protected by the rest of the Army.
>>
>>53792922
it's the unit profiles being in the model case that makes me think they aren't going to change them from the indexes.

It's kinda embarassing if they have to point to a few of their products and say that the rules that come in the box aren't the right rules, due to editing mistake or whatever. Which is going to happen.

It's a different thing to say 'you should expect that the rule in the boxes aren't accurate anymore, unless you bought the most recent box. Which requires us to update our production runs each time we put out a new codex. And check all our reserve stock. and. and."

They'll want the profiles in the boxes to be accurate and stay the same.
>>
>>53792935
129 points for a slow and target priority thing is rather bad
Specially if you need to build your army around it so they can do their job.
>>
>>53792968
No really, they have done this before and will do it again. Old information will be pushed aside for newer ones.

Fuck they updated codexes without even changing the army before. So shit worked differently, despite having the same name/cover/etc.

They already have said PDFs will update anyway. So books will become outdated.
>>
>>53793000
I guess we'll see.
But I'd put my money on unit profiles remaining the same the vast majority of times, if not always.
Point costs could get updated though.
>>
>>53793000
Unless you play things like SoB

Enjoying having Index 2 till 10th since there is not a guy in GW protecting your girls like it happen in 3rd
>>
>>53792921

This is exactly the problem with sisters. We're stuck with what we have and that's that. I've been playing for 10 years and my entire weapon selection is limited to: 8 meltas, 4 flamers, 5 heavy flamers, 2 storm bolters, and 4 heavy bolters. That's been enough to rock and roll forever, but now it suddenly feels like it's not enough to get shit done. If I needed a weapon for my chaos Marines, I could go to ebay or any bitz site and get a whole handful of them for a few dollars. However, for sisters, we need to buy the whole model, however they're constantly sold out in the store, and the morons on ebay are trying to sell a $9 model for $15-20 plus shipping. It's absurd.
>>
>>53793034
Oh, I've had sisters since pre WH CA rules. It took until...what late 6th early 7th to get an update to 3.5 WH? Kek
>>
>>53793049
time to start a new army mate
>>
>>53793075
>telling someone who has models older than many 40k players to play a new army.
It's hopeless mate
Sisters player once, sisters player for life.
>>
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hey can anyone find the rules for a haemotrope reactor? I don't see them in the back of Index Imperium 2.
>>
>>53792788
What would you rather have then: the suite of flamers or 4 more sisters? That's how you have to look at it now. The advantage of having the flamers is being able to fit them inside an immolator.

Pound for pound, I honestly thing that 3 stormbolters is the way to go, but I'm not sitting on a mountain of storm bolters. I have 2, and I don't have $100+ for more.
>>
>>53792968
>it's the unit profiles being in the model case that makes me think they aren't going to change them from the indexes.
There won't be any rules in the box for models that are only in the indexes. The datasheets that come in the box are only going to be in the new kits released after 8th edition launch, and those kits are only releases when their codex is release. So the datasheets coming in boxes will be the same as Codexes - the Codexes that overwrite the indexes.
>>
>>53793075
>1997 for life!

GW seem to think that too! They have refuse to update he models in two decades. It clearly means they are perfect!
Oh Vyridian that keep selling out? Yah we didn't add her to 8th.

Maybe 10th we will finally get squated so we can end the suffering
>>
>>53793075

I have several armies, actually. However, my sisters are my oldest by far.

>>53793087

Also this. We're far too stubborn, even if our models aren't anymore.
>>
>>53793132

I'm focussing on my chaos Marines in the meanwhile I think. Either that or my Deldar. I'm legitimately torn. Without the legion rules, I'm finding motivation difficult. Why bother putting the effort into a legion with a tedious paint job when the rules for said legion no longer exist. On top of that, they're not DG, WE, TS, or EC, so GW doesn't care about them either.

I it's like I enjoy being neglected.
>>
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>>53793134
We need to remind new people what is to have proper 40k looking models.

Sisters of Battle keeping 40k looking like 40k
>>
>>53793122
Yeah look at GWs track record.

Like all the profiles for the lizardmen changed when they released their battlebook....
And then look at Tzeetch Daemonkin, their profiles were nothing like....
And the clan pestilences....
And each time they came out with a new Sigmarines codex all the profiles....

Oh wait.
>>
>>53793178
I still have nightmares from assembling mine, which is why me from 8 years ago converted a shitty one from a whirlwind using the unused immolator turret from the exorcist.

There's a lot of "this was clearly this person's first army..." in my sisters.
>>
>>53792542
It is actually closer to 20 wounds from 20 shots, while taking 3 wounds from 100 shots. They regain one, so you lose 1 immortal for every 10 conscripts and yours come back to life.
>>
>>53792809
And what will that Doomscythe do against high toughness high wound good save models? Oh right, not much.
>>
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>>53793203
Exorcist was easy when comparing it to Penitent Engines.

The amount of pinning and free stuff blobs this bloody thing needs is madness
>>
>>53793221
It's gun has one less AP and a shorter range, it does just fine.
>>
>>53793221
Please know what you are talking about before talking. Thanks.
>>
Are Red Terror and raveners ever worth taking?
>>
>>53793178
>mfw I cast tons of exorcist plates and put them on all my rhinos/immolators.
Looks great.
>>
>>53793238
I never did get the PEs, but I've heard horror stories. The single worst model. I've ever assembled was actually the old metal Lord of Change. It got me so frustrated, I actually threw it and let it sit on the ground for a week. I was nearly in tears because I felt like I wasted all that money that I really didn't have.
>>
>>53793241
>>53793260
different guy, but for me the disadvantage of the doomsycthe is it having move like a flier. 20" min move and 90 degree max turn it's going to mean it can have trouble keeping it where you want.

Doomsday arch is the exact opposite of it needing to stay still.
>>
>>53793206
>>53792542
No, it's definitely an average of 15 wounds.

You'll hit 35 times in 20 shouts with the tesla special rule. 2/3rds of that will wound the conscripts, and 2/3rds of those won't be saved due to armor. I believe you forgot that tesla has no armor penalty.
>>
>>53793314
then you've got the doom scythe having to take the -1 to hit for its heavy gun.
And then you've got airborne as defense vs quantum shielding as defense.

The units seem pretty damn different. A direct comparison doesn't seem that easy.
>>
>>53793298
Fully metal model.
Ball joints that need to support their own mass on top of the mass of the forearm.

The body it self didn't fit properly. There was detail inside shoulder bits that prevent it from having enough contact surface to the two part body (+pilot)
Then add the legs, with ball joint feet.
The body was joint to the hips and legs by another ball joint.
Add the detail bits.

2x pieces each arm
2x for legs
5x for the body (front, back, pilot and 2 decoration)
Body to leg was luckily just one piece.
>>
>>53793382
Oh forgot the should parts. Make it 7 for the body. All of them with tiny surface areas for glue.

It needed green stuff and pinning to stay in place for the body alone
>>
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Anyone find anything super good Space Wolf wise in 8th? I'm enjoying Blood Claws a lot so far.
>>
If a seraphim has two hand flamers, does that mean they shoot twice?
>>
>>53793495
yep, once with each gun
>>
>>53793477
Murderfang.
>>
>>53793495
This also means you have to pay for two. also they are awful compared to meltas.
>>
>>53790117
At least you tried
>>
Is it more efficient to try to chew through the conscript blob, or to somehow pick off the commissar, then chew through the conscript blob?
>>
>>53793692
Assuming you have a way to pick off the Commisar, that will make any shooting against the conscripts far more efficient. It depends on how many they have though, and if you can kill enough to make sure there's none in range of the blob you're shooting.
>>
>>53793260
I completely forgot about Doomscythes, was thinking of Nightscythes.

So for 20 points more you have -1 rend on both weapons, -2 wounds, less shots against big units with the main gun and no quantum shielding.

So the things it does have over the Ark is +1 armor save, more movement and a higher strength secondary weapon.

Not worth the extra points.
>>
Trairch Stalkers, would you recommend them? If so, what weapon would you take?
>>
>>53793764
Doomscythes also only hit on 4+ with their main gun.

DDAs are far better because of their ability to provide anti infantry support when the enemy closes with your main line while ALSO shooting tanks and being more durable against heavy hitting weapons.
>>
>>53792313
triple storm bolter sister squads for 10$ a model.
>>
So is MSU still the way to go for tactical squads specifically blood angels.
>>
>>53793343
Strength 5 buddy, ignoring using a stalker but keeping a overlodd you get to 17 kills.
>>
>>53793794
Yes. Heavy Gauss Cannons. They complement Doomsday Arks nicely.
>>
>>53793812
My biggest problem with them is that they lose effectiveness massively when a melee unit first hits them.
>>
>>53793826
Str 5 wounds T3 on 3's.
>>
>>53792359
8th brought the force org chart back though
>>
>>53793382
>>53793412

The Lord of Change was also all metal and had 90% of its weight resting on one foot that was actually 2 pieces with a body that had to connect to a warped hip that didn't fit.

Giant old metal models were a mistake
>>
>>53793851
So do all vehicles lose the ability to shoot their weaponry if they're in close combat?
>>
Do you guys think the void lances on a Voidraven will do better than the Dark Scythes? How often will S9 matter vs more S8 shots?
>>
>>53793826
read the rules
>>
>>53793895
Is the vehicle armed with any pistols?
>>
>>53793895
They do, except for some super heavies. It can fall back and shoot, but then it loses the good profile on the doomsday cannon unlike the doom scythe.
>>
>>53793895
Baneblades don't.
>>
>>53793911
>>53793918
Well that's just a bit of retardation sprinkled now isn't it?
>>
>>53793859
Fair enough, objection withdrawn.
>>
>>53793477
Venerable Dreadnaughts with shields and axe are fucking monsters
>>
>>53793851
They can fall back and still fire all their guns as they have the fly rule... If the enemy is in your line and charging DDAs then you have larger problems than shooting things downrange. And the rapid fire gauss means you can actually kill some of the stuff that might be charging you.
>>
>>53794039
It is a concern, as it means you have to have dedicated resources to screening your backline.
>>
>>53794074
>having space in your back line
>laughing guardsmenwithboyz.png
>>
>>53792602
kill yourself
>>
>>53793964
And stupidly undercosted.

>>53794074
>not having at least one 20 man warrior blob, if not two.
>>
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Bored and writing lists, which is best? Would you mix any of them?

I'm unsure if it's best to send devilgants through trygon tunnel or more genestealers? Running them wouldn't really be advisable would it?
>>
>>53794198
I can't leave my warrior blobs in my deployment zone for three turns. Scarabs are good at the job, but it is an investment.
>>
NEW THREAD
>>53794192
>>53794192
>>53794192
>>
>>53794198
>And fairly undercosted.
FTFY
>>
>>53789795
Very fluffy for my 1k Sons. So far I think its even good game-wise
>>
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>>53789976
guard
Thread posts: 506
Thread images: 42


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