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/WMG/ Warmachine and Hordes General

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Thread replies: 323
Thread images: 21

File: Trencher-Commando-Officer.jpg (64KB, 960x726px) Image search: [Google]
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Trencher Commando Edition

Previous Thread: >>53746594

Mk3 list building:http://conflictchamber.com

Warmahords chat:https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / d0thm

PP Youtube
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata: January 2017
http://files.privateerpress.com/op/errata/WMH-Errata-January-2017-2.pdf

Theme Forces:
http://files.privateerpress.com/op/errata/Theme%20Forces.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues

Lexicanum Iron Kingdoms Fluff wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk

>Mk3 Trollbloods Command
http://www20.zippyshare.com/v/1tLOuOW7/file.html
>Mk3 Protectorate Command
http://www20.zippyshare.com/v/LToez2J8/file.html
>Mk3 Circle Orboros Command
http://www20.zippyshare.com/v/dAMPtJKy/file.html
>Mk3 Cygnar Command
http://www104.zippyshare.com/v/aG3otFxu/file.html
>Mk3 Legion of Everblight Command
http://www93.zippyshare.com/v/cJMBctzR/file.html
>Mk3 Khador Command
http://www92.zippyshare.com/v/JI62A5Ll/file.html
>Mk3 Cryx Command
http://www42.zippyshare.com/v/kAGpNygA/file.html

>Abridged Mk2 Lore
Gargantuans:
https://pastebin.com/XPKMKYUc

Exigence:
https://pastebin.com/6D1fwSgv
>>
Venerate the immortal Emperor
>>
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2nd for NORTHKIN SOON
HIS TIME IS NOW
>>
Borka 1
Bearka 2
Northkin Fire Eaters
Northkin Shamans
Skaldi Bonehammer and a unit of Champions

It's odd to pick northkin as a theme. Outside of being called Northkin, there's nothing that ties these guys together, no unifying theme.
>>
>>53787893
Ice, rowdiness, and a general sense of face smashing
>>
>>53787893
>>53787932
Oh yeah, and alchohol
>>
>>53786852

Its finally dead isnt it
>>
>>53786852
Hey guys, I saw few painting videos for grymkin, and now I'm interested in picking up a few warmahordes minis to paint. Is the online store difficult for anyone else to figure out or just me? For example I really like the Blackhide Wrastler model, but can't find it on the store besides individual bits. Does Warmahordes not do complete box sets, or am I just confused?
>>
>>53788272
PP doesn't sell things directly through their store (with a few exceptions)
>>
How did the official forum react to the grymkin?
>>
>>53789411
Pretty much a resounding: "...Ok?"
>>
>>53789411
Some liked, some loved, most just went 'well 2 months of no releases for my faction I guess"
>>
>>53789411
People either liked the look or hated it. Nobody thought the faction needed to exist. Nobody is planning on buying it.
>>
>>53789608
I know a few people who want to buy it. Some people like the idea of limited factions. None of the release bloat plagueing the game now.
>>
>>53789708

Limited factions are kind of nice. The lack of bloat is cool.
>>
>>53789572
>pours a 40 out for the Revelator
>>
>>53790549
Someday Brotectrate will get a colossal.
>>
>>53788207

Seems dead in my area (Charlotte, NC)
>>
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>>53786852

Hey guys, new Menoth player and I have a question about tactics:

How the hell do I use Daughters of the Flame? They always get torn to pieces before they have a chance to do any actual work.
Should I just not advanced deploy them? Are they just a good distraction/screen and that's about it? What do I do here?
>>
>>53790706

We have one but it's not that super
>>
>>53788207

Sadly, I think it's about there.
>>
>>53791205
First wave distraction to draw attention and tie dudes up early

Acrobatics fodder for Feora3's feat - have fun setting a dozen dudes on fire if your opponent doesn't break ranks

Spam with theme force for Ambush and a pile of free shit
>>
>>53788207
8th edition has killed all the interest in Warmachine in my area.
>>
>>53792635

I admit I don't understand the interest in 8th edition. Doesn't seem that interesting to me...
>>
just won on time vs ghost fleet but holy shit that was a rough game. i played lylyth2 with scouts, 2 ravagores and the rest of lylyth support but i'm honestly thinking about swapping in achers instead of scouts

feedback?
>>
>>53792768
After the continuous bullshit GW kept adding and refusing to fix during 6th and 7th, people are treating 8th's semi-reboot of the ruleset as a glorious second coming.

Nevermind the fact that any vestigial semblance of complex gameplay has been gutted after AoS, the open beta test for 8th, proved that people would go nuts for the "casual system with four pages of rules" gimmick.
>>
>>53792635

Same. It's one of their better rulesets and they've always had the fluff anyways, so not hard to see why it's exciting for most.

Plus PPs fuck ups, so that's what you get.
>>
>>53792910

Naw, it's probably just that so much of Warmachine's playerbase came out of 40K that "baby, I've changed" will suck the oxygen for at least a bit.

>I sure as hell kept my armies
>not liking terrain rules at all though
>>
>>53793186

I wonder how long before people become disillusioned with 8th?
>>
>>53793186
Yeah, I've got 4 playable Warmachine armies, and 5 playable 40k armies, and was briefly hyped over 8ed 40k. Then the more stuff that leaked, the less interested I got with how dumbed-down the already dumbed-down system is.
>>
>>53792910

I kind of like Warmachine-Hordes because it isn't 40k.

It's something different and it's nice to have a change of pace or more than one thing to play.

Plus the lore in WarmaHordes always did excite me more than that of Warhammer Fantasy.
>>
What's with this tribalism over games stuff?
40k and Warmahordes are different enough that playing both isn't some sort of double dipping.
>>
>>53793463
War games are a hefty investment of time, money, and (sometimes) effort. Makes sense that two of the biggest would trigger the loudest tribal chest-thumping over the worthiness of investing said resources.

Also 40K is a babby shit casual game, get on my level you dumb sheep
>>
>>53790549
RESET THE CLOCK.
>>
>>53792768
It's less shit than 7th.
>>
>>53792821
Well how did the game go? What was your plan? Could you reliably threaten assassination to pprevent Denny from destroying your entire list?
>>
>>53793788
That's not saying much. Played 3rd-6th edition of 40k, and 7th I just looked at and said "nope".
>>
>>53793807

it went well used the ravagores to keeo the riflemen back and ran the scouts to 14.5 so they couldnt aim/ get them all. next turn ran scouts with mirage to engage and killed croe with a ravagore. he didnt feat which i suspect cost him the game. apparitioned all of the scouts out of melee and popped feat.killed basically everything except the one grunt in each unit he kept back but barely scratched the wraith engine.

he then took out my naga, missed a scourge, and clocked but if he had infinite time, i would have lost since i couldnt deal with the wraith engine
>>
>>53794013
8th looks playable. Some say it's dumbed-down, but that's not true. It just has less rules. The game itself was never especially tactical and I don't think it lost a lot of that in the transition. That said, I don't see it drawing away the WMH player base for long. Maybe for a curious or nostalgic dip, but that's it.

>>53794186
That is interesting. I think it would get way worse for you with proper clock management on your opponent's part. If you can't get rid of Revenants permanently, they become an issue sooner or later. The Wraith Engine is usually a lesser concern in comparison.
>>
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>>53794501
>not 3rd
>not 4th
>not 5th
>"looks playable"
>>
>>53794918
I have no idea what you are trying to say there. Point is that 8th looks like the first edition of 40k that knows what it's trying to do: Provide a simple framework for B+B games.
>>
>>53794971
8th looks like a piece of shit anon. Welcome to Age of Shitmar 2.
>>
>>53795138
Well so are 4th-7th, but at least the piece of shit is not playable. By the way, this is the point where you tell me that 2nd and 3rd were totally masterpieces that everyone else is just too young to cherish.
>>
Okay, I played against Circle with an accidental handicap (forgot to put a heavy on the table that was in my list) and still stomped.

Poor circle. They really suffer when not playing broken warlocks.
>>
>>53789608
>Nobody is planning on buying it.
Well that's just not true
>>
>>53795593
I think Soles is getting them for free.
>>
>>53795316
We were crutching hard on wurmwood/sentry stones. After the nerf we're still trying to find ourselves. Give it time, when we get a living warbeast theme we'll be back in the running for top3
>>
>>53795631
Don't forget the 2000 or so people in the Grymkin group
>>
>>53795593
Uhhh....Me?

Its most expensive model will be the Old Witch who I could also use in my Khador.

I have wanted to branch out into hordes without spending too much money. As a limited release faction, they would be perfect for me.
>>
>>53795644
>theme makes you take pure satyr/gorax list
>>
>>53796197
That could honestly be pretty good with Kaya3.
>>
If they ever made Rasheth into an ancestral guardian, do you think the extollers would have the balls to make his statue fat?
>>
>>53796384
There' no chance in hell he'd ever get exhalted.
>>
>>53795199
2nd was, 3rd was the beginning of the end.
>>
>>53796426
Even better: he comes back to life Mordikaar-style, thus invalidating the entire skorne way of life.
>>
>>53796582
>Great now we'll never get rid of the fat fuck
>>
>>53796582
>>53796384
Even better, make him come back as a gluttonous ghost that looks like Jabba the Hutt.
>>
So on a Skorne note, every single Skorne pairing right now must contain either Hexeris1, Hexeris2, or Zaal2 right?
>>
>>53797215
I've heard some players say that Rasheth can also take the matchup. But it isn't pretty.
>>
>>53797218
From experience, he absolutely cannot. It relies on too many things going right for you.
>>
Cygnar players are some of the most miserably entitled in the entire fucking game.

A battle report pops up detailing how the stormlances are balls insane even against hard counters.

Cygnar replies that the hard counters are overpowered.
>>
>>53797567
I find that Cryx players are getting there slowly but surely as they actually still believe that Ghost Fleet is a fair and balanced list that doesn't require you to skew into it to beat it.
>>
>>53797805
You mean they are getting there AGAIN?
>>
>>53797805
Remember when they were crying about how their faction is ded?
>>
>>53798009
I'm pretty sure that their theme list would be good even if it wasn't a theme list. Take the free stuff and bonuses out and I'd still struggle to beat it.
>>
>>53798023
B-but Anon, my banez suck now. The faction must be trash. :'(
>>
>>53798031
I struggle to beat any of the Dennys honestly. Denny1 is amazing against everything, Denny2 isn't as good against ARM but still does fine while annihilating infantry, and Denny3 hits my entire board with Mortality then laughs my list off the table. A caster like that shouldn't be able to use arc nodes. Make Nightmare's bond into a Denny arc node and give all 3 of them a rule saying that can't use non-Nightmare arc nodes.
>>
>>53798069
Honestly the only real problem is Denny1. make her feat last a turn and she's fixed.
>>
>>53797567
>Cygnar players are some of the most miserably entitled in the entire fucking game.

They have nothing on the "my faction is no longer objectively the best, that means the entire edition is broken" of Cryx players.

I almost couldn't believe it when they were trying to claim that Cryx was almost as bad as pre-errata Skorne.
>>
>>53798069
>>53798106

It amazes me that Denny 1 isn't (and wasn't) in every Cryx pairing...ever. She's possibly the best Warcaster in the game and gets shrugged at by most Cryx players I know.
>>
>>53798229
She's only in almost every Cryx pairing ever.
>>
>>53797215

More that the meta chose to reward the skornies that did.

If this forces people to give the hexys a fair hearing, well, *good*.
>>
>>53798261

You have a short memory anon.

Before someone actually tried Ghost Fleet it was usually Coven + Random Cryx. Check Discount Games if you don't believe that...before Ghost Fleet gained popularity.
>>
>>53798031
"Buh But Banez where NEVER spammed! Its a Myth I tells Ya!"

http://www.discountgamesinc.com/tournaments/players/view/608
>>
>>53798681
That's a very small portion of the meta and very America-centric. But Denny did suffer a temporary dip in popularity at the beginning of Mk3.
>>
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>>53798266

>don't call it a comeback! i've been here for years!
>....quiet, you
>>
ret pdf yet?
>>
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Who's your favorite Warnoun /wmg/?
I like Ragnor a lot, his feat is really damn good.
>had a bouncer be charged by a full unit of stormblades+firefly and survive
>>
>>53794501

I think 8th looks pretty interesting and it's encouraging they are listening to player feedback. GW is starting to turn itself around and I applaud that.
>>
>>53800880
Ossrum. I just love the idea behind him, fluffwise, and that he seems more like a leader than an uber-powerful warrior, unlike most warnouns.
>>
>>53801197
Thats why I love Irusk.

Inhospitable ground isn't actually magic. It just represents that every battle happens in a place that's maximum advantageous to him.

His feat also isn't magic. He's just so fucking awesome.
>>
>>53788207
Like these threads anon, the game will only die if you let it die. I got a few friends into the game during Mk2 and I'll be damned if I stop playing because the internet community is sad. Maybe I'll start a game night at my flgs if I get the motivation for it.
>>
>>53793463
Like
>>53793529
said, it's basically a form of self validation for a huge investment. Wargamers are insecure enough as it is, they need to feel like their the biggest kids in the playground the only way they know how: by saying their game is better than others.
>>
>>53795199
5th was the only good edition of 40k.

Sure, it all but required metal boxes, and turned cancerous near the end, but it wasn't just dumb like most of the other editions.

I'm biased, though, because I love mechanized infantry, and I had to check out 8th to see if it did that well, but nope, it's still shit,
so I stick with WMH.
>>
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>>53800880
Scratch, Scratch - Who's that Ratch?
>>
>>53801603

I welcome the non-dominance of vehicles in 8th. Cityfight 40k is the God Tier of war gaming.
>>
>>53801618
Man Shes Awesome.
>>
Where the FUCK is Ret Command, /tg/?
>>
>>53802032
Where it belongs...
Cutting itself in the woods
>>
>>53800880
It was Caine for a very short period of time.

And then Nemo came out, and I've never for a moment since got tired of telling the other player to get off my lawn.
>>
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>>53801618
>feels bad man
>>
>>53801618
Call me a hag? Put the kid in the bag!
>>
>>53802139
>tfw arc node
>tfw casters with freezing grip
>tfw casters with frost hammer and hexblast
>tfw none of those is allowed to use me

alternatively:
>tfw 18 WJP
>>
>>53801603

5th was ok. 2nd seemed the best but could be rose colored glasses

When Kirby was aggressively running the shop, it turned to shit. Glad to see he's gone and things are turning around
>>
>>53802892
5th let me run "combined arms" (read: mishmash of cool stuff), which is something I can still sort of do in WarmaHordes. I just hope that the "spam one kind of thing, get free shit" trend in Mk3 turns itself around before we see a repeat of 40k's formation cancer from 6th/7th edition.
>>
Storm Lances: After quite a long and heated Dev Talk we decided to bring the Storm Lances down a more “Armor Cracking” role. Removing Electro-Leap from their weapons combined with the changes to Katherine Laddermore should reduce their effectiveness at range, especially when targeting infantry units. Increasing the POW of their lances helps push them into the high-damage direction we would like to see them go.
Remove the Electro Leap special rule from the Electro Bolt weapon.
Lance melee weapon becomes POW 8.
>>
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>>53803782
STORM LANCES HAVE BEEN NERFED AT LAST
HALLELUJAH
https://www.youtube.com/watch?v=3suGfhnT2Sg
>>
>>53803782
Too me, this seems to be a good decision. Makes spamming them way less interesting.
>>
>>53803782
SHOTS FIRED

But without +2/+2 and without ELeap.
>>
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>>53804006
>>
I'm thinking of getting back to Hordes after over 2 years of being too busy to collect, paint or play.

What can I build, with little modification, with the following models:

>pLylyth
>Bethayne & Belphagore
>Legion of Everblight Legionnaires (2 full units)
>2x Nephilim Bolt Throwers
>2x Nephilim Soldiers
>1x Carnivean
>2x Ravagore
>1x Scythean
>6x Shredder
>Captain Farilor and Standard Blighted Nyss Legionaire
>>
Goreshade is still actually an eldrich, he just has a glamor of some sort on to look like he's alive
>>
>>53804653
...But he doesn't have undead as a rule. So I guess for all intents and purposes he is alive.

Anyway link to PDF please?
>>
>>53804752
I didn't get it from the Command book, it got it from the Primecast
http://privateerpress.com/primecast/primecast-episode-45
>>
>>53803782

So what's still stormy about them now?
>>
>>53804653
He's confirmed living in the Ret Command book.
>>
Hey does anyone have the ret command book in pdf yet?
>>
New Troll stuff
Northkin theme is going to be made of mostly new Northkin models

Bearka 2 is going into CID and he's getting looked at
FM Northkin (new support models that target only Northkin)
Attuned Spirit: Northkin
Defiant Rage: damage gives him +2 strength/armor
Meant to be frontline ala Butcher

Hootch Hauler: New Battle engine
Giant party wagon hauling a bunch of beer
Beer causes fire and oil (fires beer at people)
Veteran Leader: Northkin
Grants Stumbling Drunk in an AoE

Northkin Kriel Stone UA
Three new abilities
+2 damage to all cold damage
Increase strength of northkin warrior models (+2)
Increases speed of Northkin models

Ice Troll (not the Winter Troll)
Impaler except from north, throws icicles
Crit Freeze
No Far Strike, has Swift Hunter instead
Still thrown (rage works)

BEARS
Handler and two bears
Has Gang and Ambush
Each bear has 3 initials
Has Prowl

Colgrimma (Holgrimma? Can't tell)
New Warlock
Ice Witch, not a shaman
Controls weather, creates clouds
Think Old Witch, hunchback and withered
Arcane Vortex
Cloud Wall (negative if not immune to ice)
Hunters mark
Feat like Krueger's 2, knocked back 3" and enemies get blinded if they walk back into control
Fury 7

Other Lights apparently on the way (or maybe the old ones getting reworked?)
>>
>>53805280
source?
>>
>>53805469
http://privateerpress.com/primecast/primecast-episode-45
>>
>"For those of you who participated, there are some significant changes you’ll want to know about that occurred after the CID cycle and final release. For example, two scenarios had their maps redesigned post-CID: Outlast and Recon II. Your battle reports showed us which scenarios weren’t quite live enough given the design intent of SR2017, and we were able to reconfigure the scenario elements to offer what we feel will be a much more engaging play experience.

>Speaking of scenario experience, we’ve also changed how many more CPs a player has to score than the opponent to win via the “mercy” rule. Throughout CID, that number was 6, but we’ve since dropped it to 5—again, thanks to all of your great feedback. Now, assassination and attrition are far stronger in SR2017 than they’ve been in the past, but winning via scenario is still viable, though not quite as viable as it was in previous years (see: jamming your opponent out and winning without much interaction)."

So...Everybody is happy?
>>
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>>53805632
I'm never happy.
>>
>>53803718
Agreed on the mix in 5th Edition, looks like 8th will be similar. Tough to tell with vehicles having wounds
>>
New CID updates(1/2)

Colonel Markus ‘Siege’ Brisbane: Several battle reports have shown that the Rocket Turret is too easy to tie up. These changes should make the Rocket Turret a little more consistently powerful.

Rocket Turret

Gains Gun Platform:

Gun Platform - This model can make ranged attacks even while in melee.


Turret rule gains the following:

This model does not suffer blast damage.

Grenadier: Adding Brutal Charge helps differentiate the Grenadier from other shooting lights by adding diversity to its functions.

Mattock weapon gains Brutal Charge.
Storm Lances: After quite a long and heated Dev Talk we decided to bring the Storm Lances down a more “Armor Cracking” role. Removing Electro-Leap from their weapons combined with the changes to Katherine Laddermore should reduce their effectiveness at range, especially when targeting infantry units. Increasing the POW of their lances helps push them into the high-damage direction we would like to see them go.

Remove the Electro Leap special rule from the Electro Bolt weapon.

Lance melee weapon becomes POW 8.


Trencher Chain Gun Crew: Reducing the cost of the Trencher Chain Gun Crew will hopefully make room for it in more lists.

Reduce cost to 4.

Trencher Commando Officer: Commando’s are very nearly there. Reducing their point cost slightly with their Command Attachment may be enough to put them into more lists while also creating a larger cap in points between them and other Trencher units.

Cost 4.
>>
>>53806209
2/2

Trencher Express Team: It was brought up these are the mobile artillery crews of the Trenchers. It makes sense they would be hiding in tree lines or rubble waiting for their target to get close or walk past.

Gains Pathfinder.

Reason: Further defining that role.


Patrol Dog: As we continue to tweak the Patrol Dog, please continue to submit feedback to the usefulness of Noisy as a special rule.

The RNG of the Noisy special action was extended to 8”.

Major Katherine Laddermore: Coupled with our changes above to Storm Lances we feel this will open up room for other Storm Knight models and units. It also brings Storm Lances in line with not only other cavalry units, but with the direction we would like to take them.

Replace Electrocharger with Veteran Leader [Storm Knight].

Veteran Leader [Storm Knight] - While in this model’s command range, other friendly Storm Knight models gain +1 to attack rolls.


Trencher Blockhouse: The interaction of the Blockhouse and Trencher Master Gunners was overshadowing the same option for Trencher Cannon Crews. This change is a slight tone-down of the Blockhouse while also hopefully opening list and table space for the Trencher Cannon Crew. Reducing the Trench Network to two trenches should help alleviate some of the pain felt when playing with a more populated board.

No longer a Weapon Crew.

Trench Network reduced to two trenches.


Gravediggers Theme Force: Disallowing rangers as a free point option seemed to almost entirely remove them from lists. With this change players will feel less handicapped in their unit choices.

Change the second benefit to the following:

For every 20 points of Ranger or Trencher models/units in this army, you can add one weapon crew unit, command attachment, or solo to the army free of cost. Free models/units do not count toward the total point value of Ranger or Trencher models/units in the army when calculating this bonus.
>>
>>53805632
No we must always be miserable all the time and say that PP does nothing, despite the fact that they clearly ARE doing something
>>
>>53806512
They could create rules so good that god himself appears to comment on them and we would call him a sycophant suckup.
>>
>>53806652
>It took them a year to realise that Storm Lances are retarded
>>
>>53806940
But they did now asked for allot of community outreach and now their not.

Most other heavy cavalry is still heavy garbage but 1 at a time I suppose.
>>
>>53805632
>Spend the last week arguing with autists on this board that SR 2017 is too weak on scenario
>Told to 'git gud' and all the other bullshit this thread usually contains
>PP comes out and says the same
>Vindicated

I still think scenario is too weak but I'm willing to wait awhile and see.
>>
Do any of you Skorne players still feel like the faction is just underwhelming? The Great Skorne Errata was just an attempt at undoing the damage that the Mk3 release had done to the faction, but none of this addressed the fact that all of Skorne's good Mk2 options had now either been deleted from the game (tier lists), nerfed into the ground (Titans, Mordikaar), or made irrelevant by pushing heavies into the forefront (Incindiarii, Nihilators). Instead of building lists based on how I can turn my stuff up to 11, I build lists based on how I can fix the problems my models have. Swordsmen go with Makeda1/2 because she makes them faster and harder to hit. Cetrati go with Xerxis1/Zaadesh because they can skew their ARM even higher and can make them hit like trucks. There isn't a single unit in Skorne that I look at and think, "man, I can just bring that and be confident in it doing its job" except maybe Karax because they're dirt cheap and fairly resilient. Where are our Sentinels? Our Iron Fang Pikemen? Storm Lances? Satyxis Raiders?

The worst part? Any suggestion to the wider community that Skorne just isn't that good will forever be met with cries of "YOU JUST GOT AN ERRATA GIT GUD" because nobody realises that the errata was just PP undoing the damage they did.
>>
>>53807121
>Where are our Sentinels? Our Iron Fang Pikemen? Storm Lances? Satyxis Raiders?

All that shit is mostly expensive elite stuff. None of it is cheap. Lances JUSt got Nerfed.

>Instead of building lists based on how I can turn my stuff up to 11 I build lists based on how I can fix the problems my models have. Swordsmen go with Makeda1/2 because she makes them faster and harder to hit.

Isn't that what your doing?

I dunno. Maybe your right. PPs been getting better and better at CID so it will come.
>>
>>53807121

Try Immortals. They seem to make people happy.
>>
>>53793312
Idk, I played one game and all the feelings of dislike towards 40k came rushing back-only now with the added bonus of being very disorganized
>>
>>53800880
Gaspy. Hes the best (in the fluff) except when hes not
>>
>>53803782
Is this real? Because I might get back into the game if so.
>>
>>53807658
Yep, it's in the CID.
It's not live yet, but these are the changes they are testing out before they go live.
See? They're listening
>>
>>53805028
Their lances are still stormy. They should really reflect that in the unit's name somehow.
>>
>>53807342
I still don't know why CID is so slow. All they need to do is make a post saying "Yo faggots we want to make THIS change, any problems?" then let people point out interactions. Physical playtesting is a VERY inefficient way of doing things. It's also VERY unlikely to yield worthwhile results.
>>
>>53807765
If they try to go too fast, disasters like the mk3 launch may happen again. Remember how broken charging was at release? how you couldn't charge someone who was knocked down? Or just how Skorne was in general? CID tries to avoid making mistakes like that again, and thus: it take time.
>>
>>53807903
If they'd just consulted the players for the Mk3 release all of this could have been avoided. Likewise, a quick player consultation for game changes would be quick, easy, and painless. I honestly think that going too slow is also doing harm. People are offloading collections and stopping playing.
>>
>>53807565

See that's how I feel. I like the setting a lot more than the Iron Kingdoms, hell I own books for 40K. I like the mod..... I like Forgeworlds models a lot and they're clearly better than PP's models. But the moment I play a game or even see a game of 40k I'm like "That seems really really boring."
>>
>>53807121
>Do any of you Skorne players still feel like the faction is just underwhelming?
A bit. I'm somewhat disillusioned by our heavies. They're not bad, they just can't compete with Khador/Protectorate. The good stuff we have is mostly units and lights (Shaman!), but those are really good.

>There isn't a single unit in Skorne that I look at and think, "man, I can just bring that and be confident in it doing its job"
That's just by design. We are supposed to layer buffs to turn our stuff from bad to great. Whether or not the end result is great enough depends.

>Any suggestion to the wider community that Skorne just isn't that good will forever be met with cries of "YOU JUST GOT AN ERRATA GIT GUD"
You need to be more nuanced about it. Skorne isn't bad. We're probably the best Hordes faction and could be a Top5 faction overall. Parts of Skorne are bad. Cataphracts for example are pretty garbage, but Venators are great. Titans are a bit underwhelming, but Praetoreans are (mostly) great.
>>
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>>53808705

> We are supposed to layer buffs to turn our stuff from bad to great.

What buffs are you supposed to use for Cataphracti then?

It seems like a lot of their stuff should have a built in buff like the Animantarax does.
>>
>>53809425
Well yes, cataphracts are (as I mentioned) shit.
>>
>>53808705
Skorne most definitely is not top of Hordes, nor Top 5 faction.

Best Hordes is Circle
Second best hordes is Legion
Trollbloods and Skorne are kind of battling it out for who's next.
Minions would probably be third if anyone actually ran both sides.
Either way, Grymkin has far better faction internal/external balance and will likely take third best once the release happens.

As far as top 5 factions go currently the top 3 and Khador, Cygnar and Ret. Convergence isn't too far behind. So factor in the Hordes factions, and Skorne sure as fuck isn't top 5.

If I had to put it down:

>God (S tier)
Cygnar, Khador, Retribution

>Good (A tier)
Convergence, Circle, Legion

>Mid-High (B tier)
Mercs, Menoth

>Mid (C tier)
Minions, Trolls, Skorne

>Mid-Low (D tier)
Cryx

And even then, with Banes theme incoming and the rise of Ghost Fleet/Infernal Minds as infantry spam lists, Cryx is just gonna start going up as they are getting their old mk2 toys back.
>>
>>53811556

Skorne is definitely better than Trollbloods right now. The top spots are subject to... reassessment. The champ hasn't had a bout against the up and comer.
>>
>>53811556
>Best Hordes is Circle
>Trollbloods and Skorne are kind of battling it out for who's next.
>Minions would probably be third if anyone actually ran both sides.
That's pretty outdated info.
>>
>>53811709
Lol yeah, that's extremely outdated info.
>>
>>53811556
>>Mid-Low (D tier)
>Cryx
>with the fact that Ghost Fleet exists and is shaping the meta
>>
>>53800880
Zerkova, just wish there was a decent list for Z1 that wasn't just cloud spam.
>>
>>53811556
>>53811709
Yeah hasn't Circle been low on the totem pole ever since Una and Treeman got hit with the nerf bat
>>
>>53812974
Check DiscountGamesInc. They're still placing top 4.
>>
>>53792768

Its a compromise between the old and new.

I got out of 40k because the meta became absurd. When I started in 3rd all you had to worry about was dude spam or a half a dozen tanks. 7th ed youve got dude spam, tank spam, flyers, titan, monstrous creatures, and a host of other wierd shit. The game stop being about the little guy and more about big over the top wierd shit.
>>
>http://privateerpress.com/press-releases/privateer-press-to-reinvent-no-quarter-as-no-quarter-prime
>[...]with the exception of a Force book each year corresponding to the annual release of a new Faction for the games.

English isn't my first language, but every time I read this sentence, it seems to me like we get a new faction every year.
Can somebody tell me if I'm stupid?
>>
>>53813156
Nope, that's correct
...and a bit of an odd decision
>>
>>53813201
The new factions are supposed to be small self-contained ones that come in a singular set and won't be expanded. Stuff like Cephalyx as opposed to the Grymkin.
>>
>>53813156

I was wondering the same thing. That doesn't really make sense, must be a typo?
>>
>>53813353

Will they be parts of normal factions like Cephalyx (IE Cephalyx are part of mercs)?
>>
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>>53800880
he does spy stuff
spy stuff is cool

Can't say I've ever been super fond of his niche on the table, though. Not like I really play all that much, but
>>
>>53813387
Probably under mercs.

Its for smaller factions that people might want (Like that other continent) without having to devote continous releases.
>>
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>>53811556
>S tier Retribution
On what grounds, exactly? Just curious.
>>
>>53813887
Just pretty much no turds and their biggest turds are the least stinky of all the turds.
>>
>>53813156
wtf

unfuck what you have already, not make new things to fuck up
>>
>>53814061
I gotta say I agree.

PP is skating on razor thin ice right now. They climbed out of the water for like 10 minutes.
>>
>>53811556
Ret are more like A tier.

They are the best faction in terms of design, certainly. Ret are pretty much the faction where almost everything feels useful and good but nothing feels really ridiculously overpowered. They have nothing I'd class as game-warpingly broken like Cygnar's Storm Cancers or Khador's ability to field an impenetrable wall of warjacks.

Cryx are imo in B tier, with Ghost Fleet up in S tier.
>>
>>53814253
>Khador's ability to field an impenetrable wall of warjacks

It's funny because out of all the Warmachine factions Khador is the least likely/able to do that (except Cephalyx I guess).
>>
>>53814253
>Cryx are imo in B tier

Is this Cryx, or Cryx With Deneghra?
>>
>>53814427
Not an expert on Khador, but can't both Karchev and Harkevich do that relatively well in mk3?
>>
>>53809425
Assault Kommandos and Bastions are bad models too, so don't you go and say that your one unit being not competitive degrades Skorne as an entire faction.
>>
>>53814427
if you mean lorewise I disagree.
in every battle on the lore Khador is depicted with a lot of heavy warjacks per engagement.
>>
I like to run tons of multiwounders with heavy armor; like mkii coc.

Is khador the best option now with mow and jacks?
>>
>>53814851
It's decent, MoW are mainly just lacking theme support at the moment. They're leaps and bounds better than they were in MK2 if you take them with the UA and a Kovnik.
>>
>>53813887
The S stands for Sentinels.
>>
>>53811556
Nigger no this is all kinds of wrong.

>Top tier
Cryx, Cygnar, Khador
>High tier
Retribution, Convergence, Legion, Circle
>Mid tier
Mercs, Menoth
>Low tier
Minions, Trolls, Skorne

This is purely based on tournament placements. Pretty much all factions rely on 2-3 lists that are flat out better than all of the rest. Low and mid tier factions are factions that don't have one of those killer lists to sit back on.
>>
>People screamed at PP for a year that Storm Lances were overpowered
>After a year PP finally admitted it and are nerfing them

>People have only been screaming at PP for a couple months tops about Ghost Fleet

Are we in for another 9 months of this unmitigated bullshit?
>>
>>53815703
About 4.

What happens is that PP starts working on the "Living Pirates" theme force. Ask "Will this compete?" Cryx will say no. PP nerfs Pirates.

Or probably denny.
>>
>>53815703
Ghost Fleet only needs one nerf: only undead warcasters are allowed.
>>
>>53813156
>>http://privateerpress.com/press-releases/privateer-press-to-reinvent-no-quarter-as-no-quarter-prime
>>[...]with the exception of a Force book each year corresponding to the annual release of a new Faction for the games.

Idiotic. Small shop like PP, half of the factions internal balance is utter shit, they are so desperate to figure out balance they are using a CID process....yet they are going to dedicate to bring a new faction a YEAR?

This is utterly sales driven, period. Let's party like it's GW 2005.
>>
>>53815908

They could probably stand for two years of it, and past that it's not even academic.
>>
>>53814509

A wall of warjacks can happen in Khador even if you're building infantry. But the "impenetrable" part is more caster-specific, yeah.
>>
>>53815811
>undead warcasters
I'm cool with this. Terminus runs it pretty well, and he's not ball-shatteringly OP.

(RIP Denny2)
>>
>>53797215

Were there pairings that didn't?
>>
>>53816555
Every Skorne pairing on discount games prior to the release of Ghost Fleet due to those 3 casters being pretty shit. Might've been one Hexxy1 theme list just because debuffs can polish any turd (see: Denny1 Ghost Fleet). Skorne hasn't appeared on there in like 2 months though. Discount team events and it's been 4.
>>
>>53816595

You're wrong there, anon.
>>
>>53816595
>Skorne hasn't appeared on there in like 2 months though
Well DGI is pretty incomplete. Nordish Masters in Germany for example ended in a Skorne vs. Skorne finale. And that is no Beer+Bretzels event. Well, I guess it is a Beer event to some degree.
>>
>>53815703
>>53815811
I would be okay if they either made it so that RFP'd grunts cannot be returned or that models out of formation cannot be field promoted.

In exchange, RFP'ing the leader no longer prevents Field Promotion.
>>
>>53816765
>I would be okay if they either made it so that RFP'd grunts cannot be returned or that models out of formation cannot be field promoted.
>In exchange, RFP'ing the leader no longer prevents Field Promotion.
That would be such a massive buff to Ghost Fleet.
>>
>>53816677
Would you happen to have some of those Nordic Masters Skorne army lists? Ive been trying to find them but apparently I just suck.
>>
>>53816795

I'd go full "ree!" if anything happened that stopped "Infantry and RFP" from being a counter.
>>
>>53816872
This should be the first list pair:

List 1:
Makeda2 (Supreme Archdomina Makeda) -27
- Basilisk Krea 7
- Despoiler 19
Legends of Halaak 8
Praetorian Ferox (Leader and 4) 20
Praetorian Ferox (Leader and 4) 20
Mortitheurge Willbreaker 4
Mortitheurge Willbreaker 4
Tyrant Rhadeim 9
Orin Midwinter, Rogue Inquisitor 5
Paingiver Beast Handlers (Leader and 3) 5

Specialists:
none

Theme-Benfits:
none

Objective:
Fuel Cache

List 2:
Morghoul2 (Lord Assassin Morghoul) -29
- Cyclops Raider 9
- Basilisk Krea 7
- Cyclops Shaman 8
- Cyclops Shaman 8
- Cyclops Shaman 8
- Cyclops Shaman 8
- Aptimus Marketh 0
Venator Reivers (Leader and 9) 15
- Venator Reiver Officer & Standard 4
Venator Reivers (Leader and 9) 15
- Venator Reiver Officer & Standard 4
Venators Slingers (Leader and 5) 8
Mortitheurge Willbreaker 0
Extoller Soulward 3
Paingiver Beast Handlers (Leader and 5) 7

Specialists:
none

Theme-Benfits:
Wall in 20" from table edge, restricted
Warbeast gain Swift Hunter
for 20pts of Venators free solo (Marketh & Willbrea
ker)

Objective:
Fuel Cache
>>
>>53816938
You are a gentleman and a scholar good anon. Many thanks. Thats a lot of shaman...
>>
>>53816938
>>53816962
Can't find the other list pair, but it was basically identical with Rasheth instead of Morghoul2 and some very minor changes. And yes, Shamans are great.
>>
>>53816962

>somebody actually went and built the Shaman Spam list
>huh, swift hunter on a range 14 speed 6 ghost shot chorus
>hallelujah
>or venator gunline with up to 5 krea aruas to draw on
>>
>>53816938
Finally, Skorne players have found their spam list.
>>
>>53814851
Jacks or Uhlans yes, mows wait for theme.
>>
>>53817154
Sad to say you're right. I'll be running quite similar lists to these soon (once I finish painting the remaining Venators). I used to play a lot of Zaadesh2, but strangely enough Makeda2 just plays all of his matchups better than he does. And Winds is nigh-mandatory into Ghost Fleet.
>>
>>53788207

8th Edition has killed any hope of Warmachine resurgence here.

Oh well, maybe 4th Edition will be a resurgence for Warmahordes
>>
>>53804799
That is Hungerford being retarded.
>>
I've been a Cryx player for the last 6 years and I'm proud to say the reason we can't have nice things is Deneghra1. PP should just rework or remove her completely.

There you go, Cryx can now be great again... also that fix Ghost Fleet .
>>
>>53817494
I totally agree. The most offensive part is easily her feat, so that's probably what should change. Make it last a turn or something.
>>
>>53817925
Drop the no run, charge and power attack thing.

That way it would still be obnoxious, but at least it's not Haley2 + debuff your entire statline.
>>
>>53808705

>A bit. I'm somewhat disillusioned by our heavies. They're not bad, they just can't compete with Khador/Protectorate. The good stuff we have is mostly units and lights (Shaman!), but those are really good.

I'm still miffed about the (non-character) basilisks' defensive stats. 13/14 and 12/14? Fuck that noise
>>
>>53813156

I'm not worried. I like the idea of a limited faction or subfaction release. One and done, little or no addons makes for a pretty good side-army or potentially smaller entry point.

Grymkin seems alright rules-wise. Some of their models even look dope (Baba Yaga yaya).
Haven't heard anyone complain about Cephalyx too much other than you need to spend a lot of money for some decent 75 point lists.
>>
>>53804799
>Goreshade put his makeup on haha
>when Goreshade FIVE comes out you're gonna get it haha
He's japing the entire fucking time
>>
>>53817224

Turn in your Skorne card, what you ought to have done is point out to anon the Shaman's versatility as a boostable ghost shot with snipe and anti-ranged buffer twofer- take out the Raider or the Krea and the whole thing turns to junk. That isn't spam, it's synergy.

And Skorne anti-ghost fleet hardly requires Winds.
>>
>>53818201
honestly I would MUCH rather the release of smaller factions every so often to the further release of models for specific established factions. Model bloat is a thing, and it is quickly becoming an issue as evidenced by the CID and the need to find a niche for each trencher model.

It would be much better to release a faction in its entirety and update it once a year or two with a few models instead of adding onto an existing faction over and over until it can answer every question.

hell, it would be cool to give each faction the ability to be brought to a tournament with other factions, so you could run two lists of different factions with a similar theme.
>>
>>53818292
>hell, it would be cool to give each faction the ability to be brought to a tournament with other factions, so you could run two lists of different factions with a similar theme.

I was halfway through your post when I decided to reply with that, anon. And then it turns out you wrote it.
>>
>>53818464
honestly, it could work lore-wise too. Which factions, in all of those that could be created, would work together? Cephalyx and Cryx would, clearly, since they already can. But expand that line of thinking between non-mercenary factions. Llael and Cygnar, when Llael eventually gets their own army. Khador and some form of Orgoth or even Khador and Grymkin, working side by side. Who would the Trolls call allies? Skorne and Retribution, would they be able to even HAVE allies?
>>
>>53818521
If Blindwater and Thornfall get their own separate releases, maybe them?
>>
>>53818576
I'd be pretty happy if their first two "faction release" sessions were dismantling the Minion/Merc situation and turning them into their own factions. They're close enough, most of them, to being their own mini-factions already. Leave models that you REALLY want Partisan on with it, and then implement a system where each faction can be taken as a second list with a specific group of other factions. Hell, you could even make an ADR-esque system where you can pair any faction with another, but you get bonuses when you pair specific factions with each other. That might be a little bit of a meme, but it would be interesting at the least,
>>
I'm shocked that 4chan is taking this rationally and calmly.

I was expecting BETRAYAAAALS, all over the place.
>>
>>53818521

Basically everyone and Llael at this point. Cygnar, Khador and Protectorate all work.
>>
>>53818784
>I don't understand 4chan
And back to your upvote based forum you go.
>>
>>53818521
>when Llael eventually gets their own army

laughingeverybodyexceptAshlynn.jpg
>>
>>53818784

It's a bad idea driven to increase sales.
>>
>>53818784
Meh. Seems pretty reasonable.
>>
>>53818893
Sales have to be driven by something, and so long as they're a good-faith attempt at balance, more variety in the meta is a good thing.

And I think the current round of CID/changes indicates there's a good-faith effort at balance.
>>
>>53788207
Yup.
>>
>>53792768
40k sucks. So does WMH. Both games are dead in my area.
>>
>>53818784
I hate it, but I hate everything PP has done for a year so it's par the course
>>
>>53819009
Variety is great, but the game is becoming a game of list chicken. Sometimes their list just stomps yours no matter what.
>>
If Stormlances got hammered during an unrelated CID, I bet Rocketeers and Ghostfleet are imminent for some fucking too.

Maybe Wurmwood too, for round2, because he is what prevents Circle or getting their tricks back.
>>
>>53819735
As an earlier Anon said, the real problem with Ghost Fleet is that Denny1 just has too many debuffs. Delete her feat and Ghost Fleet isn't that scary.
>>
>>53819754
From what I've read the Terminus version is also pretty scary
>>
>>53821057
and Goreshade3's.
>>
>>53818874
I personally want to see what Llael's new model army looks like. I'm assuming Amethyst Rose gunmages, lots of guys with rapiers, warjacks that are even more expensive and high-quality than Cygnar's, and maybe even alchemical troops provided that the Golden Crucible returns.
>>
>>53819456
Then you brought the wrong lists
>>
>>53819735
Lances food not get 'hammered'. They got better at their job, punching armor, at the cost of doing everything better than everyone else in the faction.
>>
>>53821854
>Should've picked paper, your opponent picked rock!
Truly, this is what all competitive games should aspire to be.
>>
I don't know where you guys get your info and experience, but I am constantly getting my ass kicked by random dudes playing trash.

Because I just suck at this game lol.
>>
>>53822103
>Heh, and this one guy had some Cryx unit, some kind of undead pirate crew? Yeah that one, I think the caster was Denny1. Nobody ever uses Denny1 LOL
>>
>>53821999
This type of shit is mostly caused by spam. Spam should never be a good thing.
>>
>>53822338
>Each warnoun with the same name in your list costs an additional 1 point after the first
>Each unit with the same name in your list costs an additional 2 points after the first
Oh look I fixed the problem. If PP can't design a game that naturally settles on a combined arms meta, they may as well fucking force it.
>>
>>53822376
>Oh look I fixed the problem.
Man I fucking LOVE dat armchair design.

If they did that people would be fucking complaining that PP is using that rule to make people buy all the shit artificially. Or about invalidated purchases. No different then a FA change really.

It's this fucking ARROGANCE. It's one thing to call PP shitty designers (yes) but its another to suck your own dick for doing basic undesigned bullshit.

I really should quit the goddam chans. Nothing but fucking retards.
>>
Convergence are getting new things and a theme in August.
>source: Pagani
>>
>>53822512
>Taking posts on the internet seriously
Skorne is so shit, it needs another errata ;^)
>>
>>53822521
>In August, Skorne will be the only faction with one theme force
>>
>>53822860
>And there's a faction being released before then
>>
>>53822521
give me somewhere to experience based Pagani giving me what I have needed on cold winter nights, you bastard. I NEED TO EXPERIENCE THIS JOY FIRSTHAND
>>
>>53822512
Why so mad though?

Also that's not what invalidating purchases mean anyway
>>
>>53823224
Facebook.
>>
>>53823410
found it, thank you. a lot of people there are bringing up a VERY good question that isn't getting answered: so are we not getting the book that they promised us now?
>>
My apologies for not having the Retribution Command book uploaded yet. I've had some financial issues in the last week that are still being worked out. I should have it uploaded early next week.

On a related note, anyone happen to have a link for NQ72?
>>
>>53823473
https://docviewer.yandex.ru/view/0/?*=6dtR0WL6zoyVphxQiAt344JnYht7InVybCI6InlhLWRpc2stcHVibGljOi8vZTJodUd6QzFxT01xU2xKTklscEJndUkvVjFzRnY2TEIrMjNGZVZobUVYQT06L05RL05RXzcyLnBkZiIsInRpdGxlIjoiTlFfNzIucGRmIiwidWlkIjoiMCIsInl1IjoiNTQ1MDc3NzY2MTQ4NTQ1NzY0NCIsIm5vaWZyYW1lIjpmYWxzZSwidHMiOjE0OTc1NjM1NjE5NTV9
>>
>>53822521
>Convergence
>new theme
>possibly new units

oh boy a reason to play again?
>>
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>>53823473
Got ya covered

http://www108.zippyshare.com/v/9gF1X7iU/file.html
>>
>>53824729
Thanks
>>
>>53822860
Pretty sure August is also when the Skorne command book comes out. So, they should have 3 at that poiny.
>>
>>53825212
It comes out in September.
>>
>>53815811

>Ghost Pirate theme
>can't take Pirate Queen Skarre

Yeah...
>>
>>53825293
Ah. Well, a couple weeks isn't a terrible bit of extra time? I hope they're actually useful themes, I don't think PP could survive another Skorne flop.
>>
>>53821570
Well, it'll just be Cygnar's army plus some auxiliaries, won't it?
>>
PP hates Skorne

>spent a few months before getting an errata when they were trash
>only 1 theme and its based around a tactic that is antithetical to the identity of the faction
>PP isn't CID'ing the Skorne themes and the book isn't out till September so 3 more months of waiting
>All items for command are already known except themes
>competitively Skorne is stale and focused around Mak2, Morgs2, Zaads2, Rasheth
>recent meta changes towards jack heavy and left Skorne in a poor position for piece trading
>Skorne's recent releases are mediocre
>Morgs3 is based around a Cost 3 offensive spell on a Fury 6 with no arc node
>Chiron is expensive enough that he competes with other characters/staples or multiple lights that do the same work as him if not more
>ADR traded out 2 decent if not competitive options for a lock that the meta doesn't support and a mediocre lock
>competitively skorne's top locks can't take advantage of ADR meaning they will generally be playing 12-15 pts down due to lack of themes
>Cygnar and Trolls will have 4 themes, Cryx 3, and Convergence 2 by August before Skorne even has a second
>entire faction of Grymkin and its 2 themes will be out by September
>>
>>53824729
Thank you very much, kind anon!

>>53823473
And thank you very much to you too for willingness to share!
>>
Ded thred, dead game
>>
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>>53829137
Okay, here's a question
What is with PP and putting revolver cylinders on EVERYTHING
>>
>>53829137
>tfw killed by 40k
>>
>>53829288
Steampunk, duh. Next question.
>>
>>53825432
Was mk3 Skorne the reason PP removed the faction communities from their forums?
>>
>>53825366
I don't Skarre has ever had undead pirates in her theme lists.
>>
>>53829698
No, but it was surely something they didn't wanna hear.
>>
>>53821570

I could see them getting a fun building like the Trencher blockhouse. Laelese Smuggling Tunnels.

The building has stealth until it first attacks (Not that people don't know there is a building but they don't know it's occupied) and allows teleportation at Laelese units between them as they vanish into sewers, wagons and other ways of quickly sneaking about occupied cities.
>>
>>53829698
Cost of moderation and it was giant cesspool
>>
>>53823567
Is it just me, or does Lord Longfellow's fluff blurb read like a school shooter's wet dream?
>>
>>53830443
>and it was giant cesspool
I'm surprised it lasted that long, really. Official forums are always pretty dire, though.
>>
>>53830541
>Official forums are always pretty dire, though.
They're easier to control/influence than 1000 facebook groups though.
>>
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>>53830528
>"Lord Longfellow stalks the country estates of nobility, searching for anyone foolish enough to be baited into his deadly trap."
>storms into mansions full of people, talks shit, then shoots everyone present in the head
What trap
>>
>>53830570
"Hey guys let me in I swear to god I'm not a spider"
>>
>>53824729
>Ghyrrshyld doesn't want his title as Lord Vyre back
>spends all his time smashing threats to Ios and its people
I guess having one of the fading, useless Elven gods he railed against so furiously sit up out of bed to say "dude, chill" before blasting the undeath out of him really altered his outlook on life.
>>
>>53825432
You forgot the part where the errata did very little for Skorne but because of it the faction has zero chance of ever being buffed again.
>>
>>53824729
>turns out Ossyan is fine with Vyros claiming credit for grabbing Nyssor, because Vyre was mentioned as involved
>he's fine with acknowledging 4shade as a miracle too and won't hold grudges so long as he doesn't try to take over House Vyre again
>instead of wasting his energy on petty political struggles, works hard to advance Iosan technology and research the elves' soul problems with his Shyeel waifu's help

The Retribution legitimately does not deserve a boy as best as Ossyan.
>>
>>53830570
>Hates characters
>He himself is a character
>>
>>53833209
Then when Goreshade comes and fucks his waifu he can watch while jerking off in the corner.
>>
>>53833252
while wearing a superman costume.
>>
>>53833252
Goreshade hasn't even tried to take his house back.

Also that's not tip top enough. Goreshade needs to slam that phat Issyria booty to incite maximum levels of rage from Vyros.
>>
>>53833209

It really, really doesn't.

There should be some event happen some time when the only warcasters in the area are the sane and reasonable ones, just so they can pull a swerve and have no one start a war over a pissing contest or inability to talk and see if they can both win.
>>
>>53833718
They did that before. Ossrum, Irusk and Nemo basically sat down and decided that Cryx needed to go then worked together to do that.

That was before Leto, Vanar and all got involved.
>>
>>53829698

Nah, end-state Skorne Faction Forum was just... the crunchiest. Like a proto-CID. This kind of faggotry had drifted off to facebook and 4chan long before that.
>>
>>53822103
You sound like bait, but I'll just assume you're new.

Step 1. Know the rules.
You can't win a match if you aren't at least partially aware of all the interactions and options at your disposal.

Step 2. Know yourself.
Look for the synergies in the faction you play, learn the strengths and weaknesses of each of your units and try to get the most out of them each game.

Step 3. Know your enemy.
Once you've figured out how to play according to your strengths, learn to circuvent those of your opponents. Once you've learned how to shield your weaknesses, seek out those of your opponent.

Step 4. Play carefully.
By this I mean consider the gain or loss of each move and the impact it'll have on later turns. To paraphrase Sun Tzu, most battles are won because the opponent made a mistake and you capitalised on it. So if you don't make mistakes, you'll usually come out a victor. How many games have you lost where you thought "Damn, had I known, I'd have done X instead of Y". LEARN FROM THAT.

Seriously, read Sun Tzu's art of war. It isn't a pure failsafe works all the time philosophy, but it gets you thinking a different way about each engagement.
>>
Are tharn humans?
>>
>>53834151
No, they're Tharn. Kinda like a Dhunian version of Humans.
>>
>>53834031
Sounds better than the end-state of the Protectorate forum, which was months on end of whining about MAT 6.
>>
>>53834151
Used to be. In ancient times.

Exposure to wurm worshipping kinda turned them into werewolf humanoids.
>>
>>53835137

Skorne was in a "so what does the errata actually mean" phase, which was taking so damn long because of the size of the community. Before that they were in a "no, seriously, we're actually documenting the wretched state of the this faction, not just shit posting anymore" phase. So yeah- crunch, crunch, crunch.
>>
>>53833412
>is Xboxheug like Ghyrrshyld
>floats around all day playing 4d chess in her head
>probably doesn't get a lot of cardio what with the Harkonnen routine
Dear diary, the ass was phat
>>
>>53830541

I keep seeing this meme.

Outside of the general forum, the forums were fucking fine. In fact, useful.

>>53829412
Might be good for PP in the long term if 40k 8th serves them some humble pie
>>
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>>53837514
>a guy who thinks the forums were good also thinks it would be fine if Warmahordes got killed

What a surprise.

Were you a Press Ganger too?
>>
>>53837608

I don't want PP killed anon. I'm invested heavily in product and enjoy the game.

I want them to get hungry again. I want them to get better.

And the official forums were just fine, outside of the shit threads everyone remembers. Which everyone remembers the shit threads but forget gem threads.

I wasn't a press ganger, although I still ran/run local events. I'm willing to bet I've taught and got more new players in the game than most press gangers.
>>
>>53830528
The whole faction is an edgelords wet dream. I'm pretty sure that was what was written on Soles' cheeto dust stained first draft of concept along with the words "If YoU dOn'T mAkE mY fAcTiOn I qUiT"
>>
>>53837922
an unfortunately, they chose the worse of those options.
>>
>>53837922
>"If YoU dOn'T mAkE mY fAcTiOn I qUiT"
PP fucked up on that one. Golden opportunity right there.
>>
>>53837608
>fags think forums were cancer.
>promptly ignores Facebook, and wmh general
>>
>>53838160
the official forums were good containment forums, the Facebook groups have had a noticeable drop in quality since they closed the official forums. It sucks.
>>
>>53836275
>angry eyepatch-adjusting noises
>>
Anyone already deciphered the text on pages 70 & 71 of NQ 72?
>>
>>53837608
>Were you a Press Ganger too?
You can be a PG and still think the forums were garbage.

Reddit, Facebook, /wmhg/, and all the little mini forums are garbage too. Turns out the online community is trash and largely be avoided if you want to get any kind of enjoyment out of the game.
>>
>>53839684
Visions of War

>Above the woman
By blood and bone the futures shown
Enemy or ally fate unknown

Fangs of iron scales as dark
As night motherlands own


Second page:

Dark power sealed in glass
serving the captain of the Atramentous

Leading the Winds of Death
striking from afar is deadly as any blade
>>
NQ72 as kindly supplied above in this thread, now in Zippyshare format.
http://www21.zippyshare.com/v/9BAQ2WTB/file.html
>>
>>53839963

Thanks anon

That first bit, you think a man-o-war something or other?

Then another support piece for Ghost Fleet (Atramentous reference)? That sounds terrifying.

Hope that venator guy is a warlock
>>
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>Venators

enjoy never getting exalted
>>
>>53840242
Thanks anon, I'll get this one into next threads OP forthwith.
>>
>>53840375
Its a Black Dragon IFP. The tassel on her tying her cape is like that on IFP. She's also high as fuck ranked. That's a significant award.
>>
>>53840632
You need to be a crazy good warrior to earn exaltation anyway. And that's not even a full exaltation. Only Makeda and Xerxis have earned that right. Zaal stole it and is literally walking heresy as a result.
>>
>>53786852
IKRPG question, would traps count as encounters for recovery? I'm designing a trapped forest path, the idea that traps are set up so that if they are triggered they will weaken them and then wild packs of animals and such will finish them. By RAW, would a trap need to lead directly into an encounter for that to be the case? Recovery just says:
>After a short rest following an encounter, a character automatically regains a number of vitality points equal to his PHY.
>>
>>53841014
I would say yes in this case.
>>
>>53830628
Underrated
>>
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>>53840632

Looks like that could mean a higher quality of Void Spirit going forward.

I really think those need to be one of the units that goes from a Solo to a full unit squad.

And since Mordikaar taught many the art of drawing them into Caen, they should only grow in number.
>>
>>53841076
Thanks, I'll probably just leave it as there's still challenge in getting past it even if the damage doesn't do much.
>>
>>53840981
Aren't pikemen canonically always male?

Must be an important character. Don't expect a random non-character solo.
>>
>>53841344
>Mordikaar, Void Spirit
>>
What if models killed by corrosive or fire damage were removed from play as a rule? I mean, acid and fire don't really leave much of a body left when generously applied.
>>
>>53800880
Karchev. I love his fluff, I've always liked running him, even if it was terrible a matchup. I just love the idea of this hardcore veteran being essentially entombed inside a warjack so that he can go on to curbstomp Khador's enemies and teach a thing or two to younger Khadorans.
>>
>>53841500
No. Iron Fangs are a more traditional form of army but there's nothing that necessitates them being male. They were probably all traditionally male but given Khador's modernization including female Winter Guard and Kayazy, it's likely they have incorporated some female Iron Fangs.
>>
>>53841658
I know about women in the Khadoran military, but I was pretty sure that pikemen explicitly were gender-locked in some force book.
>>
>>53841539
It might actually be pretty cool to make him a character solo like Hakaar.
>>
>>53841728
No fuck that I want a Mordikaar2 caster. If Zaal can do it, Mordikaar can too.
>>
>>53841718
It's probably fitness requirements to wear heavy armor and wield the big ol axes/pikes and tower shields. This lady's obviously just badass enough to become a prestigious Iron Fang.
>>
>>53841755
Yeah, I'm not against the idea. Just hoping her reason for existing has a bit more substance than pandering to the Gwendoline Christie meme.

But then again, we already have plenty of super boring characters with no personalies whatsoever already. Like every single one of the mk3 Battlebox casters, so I am probably asking too much.
>>
>>53841750
Zaal didn't become a fucking void spirit. Mordy would be just as mindless as all the other void spirits, and the only reason the living skorne would be able to distinguish him is because his soul was so powerful that the specter he produced is noticeably spoopier and more kickass than others of its type. Also they recognize his face.
>>
>>53841803
>Zaal didn't become a fucking void spirit
Yeah but the whole point of Mordikaar as a character is that he has far more control over his soul than everyone else. The guy literally reincarnated, so remaining in control as a Void Spirit seems well within his potential to me.
>>
>>53841800
As far as BB casters go, Kozlov is pretty cool, he's like a non evil Hark, and is comfy af. I hope they make him canonically in a homo relationship with Harkevich to suit my head canon.

Beth's pretty cool in the books too, she's like a properly pragmatic Stryker, without all that mary sue shit they put Stryker through in mk1. Shes a common ground between the best character in the setting, Magnus, and Cygnar's #1 bitchboy Stryker.
>>
>>53841889
>he's like a non evil Hark

Harkevich is still a pretty cool guy. Pretty much any Khador character (with the possible exception of future Sorscha) would have done the same things he did if backed into a corner.
>>
>>53841968
Kommander "Gasses the Masses" Harkevich
>>
Iron Fangs were considered like literal nonmagical supersoldiers but I am sure those standards have relaxed. They're typically related to lesser nobility or have some kind of longstanding vassalage. She's probably a female cousin of a minor noble or something that became an IFP.

Harkevich is probably the most moral Khador caster. Him and either Sorscha or Vlad.
>>
>>53841839

I have to wonder if he would, in theory, return more powerful given he's in the Wilds of Urcaen, and possibly within the belly of the Devourer Wyrm.

If the Grim Kin's Warlocks are any indicator, one can become extremely powerful in those wilds and fashion an army of their own nightmares with enough time.
>>
>>53842134
Sorscha potentially growing a conscience/self-awareness about her country is one of the most exciting things ever to happen in this game's fluff.
>>
>>53842134

I thought morals went out the window in Warmachine-Hordes?
>>
>>53841014
You're the DM dude, do as you wish. The IKRPG needs a lot of DM leeway to be fun
>>
>>53842197
>cucked so hard you change alignments
>>
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>>53841800
Helynna is an earnest nerd cutie, does that count?
>>
>>53842197
Also Barnabus becoming a god because he said he would.
>>
>>53844327
>>53844327
NEW THREAD
HEAVE TO
Thread posts: 323
Thread images: 21


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