OI! ERRYBUDDY GET IN 'ERE! IT'Z TIME WEZ TALKIN' BOUT DA BOYZ IN DIS NEW EDISHUN!
What's the best way orks have to deal with fliers? I'm wondering whether just sending stormboyz up there with a power klaw nob would be a good idea.
>>53679397
BURNA BOYZ, YA GIT
>>53679397
Just shoot the air with choppas
If you kill the air the enemy cannot fly through it
>>53679397
I think the BEST way to take down flyers is still Traktor Kannons
However Stormboyz have got to be a cheaper option I would think
>>53679510
HOLY FUCK
I WANT IT
How are
>lootas
>kans
>dreads
Please tell me I can play and have fun again (5th edition fag)
>>53679802
Lootas are still good at what they did before and do 2 Damage now, for an extra 2 points. I suggest having a network of Weirdboyz to shoot them across the map if they run out of targets
Kans are immensely better just off the fact they no longer have a "pseudo-morale" problem and their new Scrag 'Em rule makes them quite handy in CC while still having that sweet 4+ BS
Dreads look about the same as they did before except you can finally fit more than one dread in a slot at a timeI cant wait to field my 9 Deff DreadsBest loadout is probably still going to be Skorcha 3 arms or 4 arms
Its time to have fun anon
>>53680083
>I can field multiple dreads in one slot
I can already hear the stompy clanking of my robots and the lamentations of my enemies.
>post Yfw the fucking bubble Chucka
What a fucking joke
>>53680639
I think it looks fun
>>53680639
>You literally pick 3 of the 4 options
???
>>53679397
Stormboyz and Deffkoptas can assault the sky, and I'm 100% running koptas now since they're awesome.
Also a silly answer is skorcha buggies because they can keep pace with fliers and auto hit at S5 AP-1 and d6 hits per buggy, and they're relatively cheap and survivable now